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Fix runtime on neural implant insertion
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@@ -16,7 +16,7 @@
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my_brain.implant_assist(target_state)
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if(H.isSynthetic() && H.get_FBP_type() != FBP_CYBORG) //If this on an FBP, it's just an extra inefficient attachment to whatever their brain is.
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robotic_brain = TRUE
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if(my_brain && my_brain.can_assist())
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if(istype(my_brain) && my_brain.can_assist())
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START_PROCESSING(SSobj, src)
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/obj/item/weapon/implant/neural/Destroy()
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