diff --git a/code/game/objects/effects/decals/Cleanable/humans.dm b/code/game/objects/effects/decals/Cleanable/humans.dm index 4f472f864ff..63b6385fefa 100644 --- a/code/game/objects/effects/decals/Cleanable/humans.dm +++ b/code/game/objects/effects/decals/Cleanable/humans.dm @@ -59,9 +59,7 @@ /obj/effect/decal/cleanable/blood/proc/dry() name = "dried [src]" desc = "It's dark red and crusty. Someone is not doing their job." - var/icon/I = icon(icon,icon_state) - I.SetIntensity(0.7) - icon = I + color = "#999999" amount = 0 /obj/effect/decal/cleanable/blood/splatter