Finish Machinery new to init (#17334)

* Finish Machinery new to init

* fix that

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
Kashargul
2025-03-16 08:57:48 +01:00
committed by GitHub
parent f362f6585f
commit 4d36cfdaeb
116 changed files with 486 additions and 528 deletions
@@ -31,17 +31,17 @@
/obj/item/laser_pointer/purple
pointer_icon_state = "purple_laser"
/obj/item/laser_pointer/New()
..()
diode = new(src)
/obj/item/laser_pointer/Initialize(mapload, var/laser_path)
. = ..()
if(ispath(laser_path))
diode = new laser_path
else
diode = new(src)
if(!pointer_icon_state)
pointer_icon_state = pick("red_laser","green_laser","blue_laser","purple_laser")
/obj/item/laser_pointer/upgraded/New()
..()
diode = new /obj/item/stock_parts/micro_laser/ultra
/obj/item/laser_pointer/upgraded/Initialize(mapload)
. = ..(mapload, /obj/item/stock_parts/micro_laser/ultra)
/obj/item/laser_pointer/attack(mob/living/M, mob/user)
laser_act(M, user)