Makes loyalty potions work better on slimes (#18290)

* Makes loyalty potions work better on slimes

* Define
This commit is contained in:
Cameron Lennox
2025-08-21 12:58:22 +02:00
committed by GitHub
parent f1594d4dfd
commit 4d8021e613
2 changed files with 4 additions and 2 deletions
@@ -160,7 +160,7 @@
pacified = FALSE //We are not obedient enough to be considered pacified.
if(!client) //Only update if we don't have a client.
if(faction != initial(faction)) //We have had a loyalty potion used on us.
if(faction != FACTION_SLIME) //We have had a loyalty potion used on us.
update_allowed_vore_types(TRUE)
else if(old_mood == "angry") //We were recently angry, so we're still upset and won't let you eat us no matter what! (Unless we had a docility potion put on us, making us harmless)
update_allowed_vore_types(FALSE, harmless)