diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm index df7e4f18901..324cfad6323 100644 --- a/code/__HELPERS/mobs.dm +++ b/code/__HELPERS/mobs.dm @@ -4,9 +4,11 @@ proc/random_hair_style(gender, species = "Human") var/list/valid_hairstyles = list() for(var/hairstyle in hair_styles_list) var/datum/sprite_accessory/S = hair_styles_list[hairstyle] - if(gender != S.gender) + if(gender == MALE && S.gender == FEMALE) continue - if(!(species in S.species_allowed)) + if(gender == FEMALE && S.gender == MALE) + continue + if( !(species in S.species_allowed)) continue valid_hairstyles[hairstyle] = hair_styles_list[hairstyle] @@ -21,9 +23,11 @@ proc/random_facial_hair_style(gender, species = "Human") var/list/valid_facialhairstyles = list() for(var/facialhairstyle in facial_hair_styles_list) var/datum/sprite_accessory/S = facial_hair_styles_list[facialhairstyle] - if(gender != S.gender) + if(gender == MALE && S.gender == FEMALE) continue - if(!(species in S.species_allowed)) + if(gender == FEMALE && S.gender == MALE) + continue + if( !(species in S.species_allowed)) continue valid_facialhairstyles[facialhairstyle] = facial_hair_styles_list[facialhairstyle] diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index e878616cf61..07110db9fea 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -350,20 +350,11 @@ Turf and target are seperate in case you want to teleport some distance from a t //When an AI is activated, it can choose from a list of non-slaved borgs to have as a slave. /proc/freeborg() var/select = null - var/list/names = list() var/list/borgs = list() - var/list/namecounts = list() for (var/mob/living/silicon/robot/A in player_list) - var/name = A.real_name - if (A.stat == 2) + if (A.stat == 2 || A.connected_ai || A.scrambledcodes) continue - if (A.connected_ai) - continue - else - if(A.module) - name += " ([A.module.name])" - names.Add(name) - namecounts[name] = 1 + var/name = "[A.real_name] ([A.modtype] [A.braintype])" borgs[name] = A if (borgs.len) diff --git a/code/game/machinery/door_control.dm b/code/game/machinery/door_control.dm index c4e9fd0230d..63251c2b688 100644 --- a/code/game/machinery/door_control.dm +++ b/code/game/machinery/door_control.dm @@ -80,12 +80,16 @@ if(normaldoorcontrol) for(var/obj/machinery/door/airlock/D in range(range)) if(D.id_tag == src.id) + if(specialfunctions & OPEN) + if (D.density) + spawn(0) + D.open() + return + else + spawn(0) + D.close() + return if(desiredstate == 1) - if(specialfunctions & OPEN) - if (D.density) - spawn( 0 ) - D.open() - return if(specialfunctions & IDSCAN) D.aiDisabledIdScanner = 1 if(specialfunctions & BOLTS) @@ -95,13 +99,7 @@ D.secondsElectrified = -1 if(specialfunctions & SAFE) D.safe = 0 - else - if(specialfunctions & OPEN) - if (!D.density) - spawn( 0 ) - D.close() - return if(specialfunctions & IDSCAN) D.aiDisabledIdScanner = 0 if(specialfunctions & BOLTS) @@ -186,4 +184,4 @@ icon_state = "launcherbtt" active = 0 - return \ No newline at end of file + return diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 50d98f0c600..011f19f198a 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -106,7 +106,9 @@ new /obj/item/clothing/head/helmet/HoS(src) new /obj/item/clothing/suit/armor/vest(src) new /obj/item/clothing/under/rank/head_of_security/jensen(src) + new /obj/item/clothing/under/rank/head_of_security/corp(src) new /obj/item/clothing/suit/armor/hos/jensen(src) + new /obj/item/clothing/suit/armor/hos(src) new /obj/item/clothing/head/helmet/HoS/dermal(src) new /obj/item/weapon/cartridge/hos(src) new /obj/item/device/radio/headset/heads/hos(src) @@ -145,6 +147,7 @@ new /obj/item/weapon/storage/backpack/satchel_sec(src) new /obj/item/clothing/suit/armor/vest/security(src) new /obj/item/clothing/under/rank/warden(src) + new /obj/item/clothing/under/rank/warden/corp(src) new /obj/item/clothing/suit/armor/vest/warden(src) new /obj/item/clothing/head/helmet/warden(src) // new /obj/item/weapon/cartridge/security(src) @@ -192,6 +195,8 @@ new /obj/item/taperoll/police(src) new /obj/item/device/hailer(src) new /obj/item/clothing/tie/storage/black_vest(src) + new /obj/item/clothing/head/soft/sec/corp(src) + new /obj/item/clothing/under/rank/security/corp(src) return diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm index 80408f022c4..6f4ee9340c5 100644 --- a/code/modules/admin/verbs/one_click_antag.dm +++ b/code/modules/admin/verbs/one_click_antag.dm @@ -517,6 +517,7 @@ client/proc/one_click_antag() new_vox.mind_initialize() new_vox.mind.assigned_role = "MODE" new_vox.mind.special_role = "Vox Raider" + new_vox.mutations |= NOCLONE //Stops the station crew from messing around with their DNA. ticker.mode.traitors += new_vox.mind new_vox.equip_vox_raider() diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index f4cb339f045..33807cee239 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -822,7 +822,9 @@ datum/preferences var/list/valid_hairstyles = list() for(var/hairstyle in hair_styles_list) var/datum/sprite_accessory/S = hair_styles_list[hairstyle] - if(gender != S.gender) + if(gender == MALE && S.gender == FEMALE) + continue + if(gender == FEMALE && S.gender == MALE) continue if( !(species in S.species_allowed)) continue @@ -838,7 +840,9 @@ datum/preferences var/list/valid_facialhairstyles = list() for(var/facialhairstyle in facial_hair_styles_list) var/datum/sprite_accessory/S = facial_hair_styles_list[facialhairstyle] - if(gender != S.gender) + if(gender == MALE && S.gender == FEMALE) + continue + if(gender == FEMALE && S.gender == MALE) continue if( !(species in S.species_allowed)) continue @@ -875,7 +879,7 @@ datum/preferences for(var/L in all_languages) var/datum/language/lang = all_languages[L] if(!(lang.flags & RESTRICTED)) - new_languages += lang + new_languages += lang.name language = input("Please select a secondary language", "Character Generation", null) in new_languages @@ -921,7 +925,9 @@ datum/preferences var/list/valid_facialhairstyles = list() for(var/facialhairstyle in facial_hair_styles_list) var/datum/sprite_accessory/S = facial_hair_styles_list[facialhairstyle] - if(gender != S.gender) + if(gender == MALE && S.gender == FEMALE) + continue + if(gender == FEMALE && S.gender == MALE) continue if( !(species in S.species_allowed)) continue diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index 1e3213e66ea..92f18afcc17 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -1,6 +1,32 @@ /obj/item/clothing name = "clothing" + var/list/species_restricted = null //Only these species can wear this kit. +//BS12: Species-restricted clothing check. +/obj/item/clothing/mob_can_equip(M as mob, slot) + + if(species_restricted && istype(M,/mob/living/carbon/human)) + + var/wearable = null + var/exclusive = null + var/mob/living/carbon/human/H = M + + if("exclude" in species_restricted) + exclusive = 1 + + if(H.species) + if(exclusive) + if(!(H.species.name in species_restricted)) + wearable = 1 + else + if(H.species.name in species_restricted) + wearable = 1 + + if(!wearable) + M << "\red Your species cannot wear [src]." + return 0 + + return ..() //Ears: currently only used for headsets and earmuffs /obj/item/clothing/ears @@ -98,6 +124,7 @@ BLIND // can't see anything body_parts_covered = HANDS slot_flags = SLOT_GLOVES attack_verb = list("challenged") + species_restricted = list("exclude","Unathi","Tajara") /obj/item/clothing/gloves/examine() set src in usr @@ -142,6 +169,7 @@ BLIND // can't see anything permeability_coefficient = 0.50 slowdown = SHOES_SLOWDOWN + species_restricted = list("exclude","Unathi","Tajara") //Suit /obj/item/clothing/suit @@ -170,6 +198,7 @@ BLIND // can't see anything cold_protection = HEAD min_cold_protection_temperature = SPACE_HELMET_MIN_COLD_PROTECITON_TEMPERATURE siemens_coefficient = 0.9 + species_restricted = list("exclude","Diona","Vox") /obj/item/clothing/suit/space name = "Space suit" @@ -188,7 +217,7 @@ BLIND // can't see anything cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECITON_TEMPERATURE siemens_coefficient = 0.9 - + species_restricted = list("exclude","Diona","Vox") //Under clothing /obj/item/clothing/under diff --git a/code/modules/clothing/head/soft_caps.dm b/code/modules/clothing/head/soft_caps.dm index af286a0e9b1..75857f3345a 100644 --- a/code/modules/clothing/head/soft_caps.dm +++ b/code/modules/clothing/head/soft_caps.dm @@ -85,4 +85,10 @@ name = "security cap" desc = "It's baseball hat in tasteful red colour." icon_state = "secsoft" - color = "sec" \ No newline at end of file + color = "sec" + +/obj/item/clothing/head/soft/sec/corp + name = "corporate security cap" + desc = "It's baseball hat in corpotate colours." + icon_state = "corpsoft" + color = "corp" \ No newline at end of file diff --git a/code/modules/clothing/shoes/miscellaneous.dm b/code/modules/clothing/shoes/miscellaneous.dm index d7c6177893f..9ef24678254 100644 --- a/code/modules/clothing/shoes/miscellaneous.dm +++ b/code/modules/clothing/shoes/miscellaneous.dm @@ -8,6 +8,7 @@ origin_tech = "syndicate=3" var/list/clothing_choices = list() siemens_coefficient = 0.8 + species_restricted = null /obj/item/clothing/shoes/mime name = "mime shoes" @@ -48,11 +49,13 @@ min_cold_protection_temperature = SHOE_MIN_COLD_PROTECITON_TEMPERATURE heat_protection = FEET max_heat_protection_temperature = SHOE_MAX_HEAT_PROTECITON_TEMPERATURE + species_restricted = null /obj/item/clothing/shoes/sandal desc = "A pair of rather plain, wooden sandals." name = "sandals" icon_state = "wizard" + species_restricted = null /obj/item/clothing/shoes/sandal/marisa desc = "A pair of magic, black shoes." @@ -66,6 +69,7 @@ permeability_coefficient = 0.05 flags = NOSLIP slowdown = SHOES_SLOWDOWN+1 + species_restricted = null /obj/item/clothing/shoes/clown_shoes desc = "The prankster's standard-issue clowning shoes. Damn they're huge!" @@ -75,6 +79,7 @@ slowdown = SHOES_SLOWDOWN+1 color = "clown" var/footstep = 1 //used for squeeks whilst walking + species_restricted = null /obj/item/clothing/shoes/jackboots name = "jackboots" @@ -96,6 +101,7 @@ min_cold_protection_temperature = SHOE_MIN_COLD_PROTECITON_TEMPERATURE heat_protection = FEET max_heat_protection_temperature = SHOE_MAX_HEAT_PROTECITON_TEMPERATURE + species_restricted = null /obj/item/clothing/shoes/cyborg name = "cyborg boots" @@ -107,6 +113,7 @@ desc = "Fluffy!" icon_state = "slippers" item_state = "slippers" + species_restricted = null /obj/item/clothing/shoes/slippers_worn name = "worn bunny slippers" diff --git a/code/modules/clothing/spacesuits/alien.dm b/code/modules/clothing/spacesuits/alien.dm index 7ca1b391634..63a7121960b 100644 --- a/code/modules/clothing/spacesuits/alien.dm +++ b/code/modules/clothing/spacesuits/alien.dm @@ -1,20 +1,64 @@ +// Tajaran rigs. +/obj/item/clothing/head/helmet/space/rig/tajara + desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding. This one doesn't look like it was made for humans." + icon_state = "rig0-taj-helmet" + item_state = "rig0-taj-helmet" + color = "taj-helmet" + species_restricted = list("Tajaran") + +/obj/item/clothing/suit/space/rig/tajara + desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding. This one doesn't look like it was made for humans." + icon_state = "rig-taj" + item_state = "rig-taj" + color = "rig-taj" + species_restricted = list("Tajaran") + +//Skrell space gear. Sleek like a wetsuit. + +/obj/item/clothing/head/helmet/space/skrell + name = "Skrellian helmet" + desc = "Smoothly contoured and polished to a shine. Still looks like a fishbowl." + armor = list(melee = 20, bullet = 20, laser = 50,energy = 50, bomb = 50, bio = 100, rad = 100) + max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE + species_restricted = list("Skrell","Human") + +/obj/item/clothing/head/helmet/space/skrell/white + icon_state = "skrell_helmet_white" + item_state = "skrell_helmet_white" + color = "skrell_helmet_white" + +/obj/item/clothing/head/helmet/space/skrell/black + icon_state = "skrell_suit_black" + item_state = "skrell_suit_black" + color = "skrell_suit_black" + +/obj/item/clothing/suit/space/skrell + name = "Skrellian hardsuit" + desc = "Seems like a wetsuit with reinforced plating seamlessly attached to it. Very chic." + armor = list(melee = 20, bullet = 20, laser = 50,energy = 50, bomb = 50, bio = 100, rad = 100) + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd) + heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS + max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE + species_restricted = list("Skrell","Human") + +/obj/item/clothing/suit/space/skrell/white + icon_state = "skrell_suit_white" + item_state = "skrell_suit_white" + color = "skrell_suit_white" + +/obj/item/clothing/suit/space/skrell/black + icon_state = "skrell_suit_black" + item_state = "skrell_suit_black" + color = "skrell_suit_black" + +//Unathi space gear. Huge and restrictive. + /obj/item/clothing/head/helmet/space/unathi - + armor = list(melee = 40, bullet = 30, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 50) + heat_protection = HEAD + max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE var/up = 0 //So Unathi helmets play nicely with the weldervision check. - mob_can_equip(M as mob, slot) - var/mob/living/carbon/human/U = M - if(U.species.name != "Unathi") - U << "This clearly isn't designed for your species!" - return 0 - return ..() - -/obj/item/clothing/suit/space/unathi/mob_can_equip(M as mob, slot) - var/mob/living/carbon/human/U = M - if(U.species.name != "Unathi") - U << "This clearly isn't designed for your species!" - return 0 - - return ..() + species_restricted = list("Unathi") /obj/item/clothing/head/helmet/space/unathi/helmet_cheap name = "NT breacher helmet" @@ -22,9 +66,13 @@ icon_state = "unathi_helm_cheap" item_state = "unathi_helm_cheap" color = "unathi_helm_cheap" + +/obj/item/clothing/suit/space/unathi armor = list(melee = 40, bullet = 30, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 50) - heat_protection = HEAD + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd) + heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE + species_restricted = list("Unathi") /obj/item/clothing/suit/space/unathi/rig_cheap name = "NT breacher chassis" @@ -32,10 +80,21 @@ icon_state = "rig-unathi-cheap" item_state = "rig-unathi-cheap" slowdown = 3 - armor = list(melee = 40, bullet = 30, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 50) - allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd) - heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS - max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE + +/obj/item/clothing/head/helmet/space/unathi/breacher + name = "breacher helm" + desc = "Weathered, ancient and battle-scarred. The helmet is too." + icon_state = "unathi_breacher" + item_state = "unathi_breacher" + color = "unathi_breacher" + +/obj/item/clothing/suit/space/unathi/breacher + name = "breacher chassis" + desc = "Huge, bulky and absurdly heavy. It must be like wearing a tank." + icon_state = "unathi_breacher" + item_state = "unathi_breacher" + color = "unathi_breacher" + slowdown = 1 // Vox space gear (vaccuum suit, low pressure armour) // Can't be equipped by any other species due to bone structure and vox cybernetics. @@ -47,24 +106,12 @@ armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30) heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE + species_restricted = list("Vox") /obj/item/clothing/head/helmet/space/vox armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 30, bio = 30, rad = 30) flags = HEADCOVERSEYES|STOPSPRESSUREDMAGE - -/obj/item/clothing/head/helmet/space/vox/mob_can_equip(M as mob, slot) - var/mob/living/carbon/human/V = M - if(V.species.name != "Vox") - V << "This clearly isn't designed for your species!" - return 0 - return ..() - -/obj/item/clothing/suit/space/vox/mob_can_equip(M as mob, slot) - var/mob/living/carbon/human/V = M - if(V.species.name != "Vox") - V << "This clearly isn't designed for your species!" - return 0 - return ..() + species_restricted = list("Vox") /obj/item/clothing/head/helmet/space/vox/pressure name = "alien helmet" @@ -116,6 +163,7 @@ /obj/item/clothing/under/vox has_sensor = 0 + species_restricted = list("Vox") /obj/item/clothing/under/vox/vox_casual name = "alien clothing" @@ -139,13 +187,7 @@ siemens_coefficient = 0 permeability_coefficient = 0.05 color="gloves-vox" - -/obj/item/clothing/gloves/yellow/vox/mob_can_equip(M as mob, slot) - var/mob/living/carbon/human/U = M - if(U.species.name != "Vox") - U << "This clearly isn't designed for your species!" - return 0 - return ..() + species_restricted = list("Vox") /obj/item/clothing/shoes/magboots/vox @@ -153,6 +195,7 @@ name = "vox boots" item_state = "boots-vox" icon_state = "boots-vox" + species_restricted = list("Vox") toggle() //set name = "Toggle Floor Grip" @@ -170,11 +213,4 @@ examine() set src in view() - ..() - -/obj/item/clothing/shoes/magboots/vox/mob_can_equip(M as mob, slot) - var/mob/living/carbon/human/U = M - if(U.species.name != "Vox") - U << "This clearly isn't designed for your species!" - return 0 - return ..() \ No newline at end of file + ..() \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/rig.dm b/code/modules/clothing/spacesuits/rig.dm index 0eccaaf96a7..24b209f9a6f 100644 --- a/code/modules/clothing/spacesuits/rig.dm +++ b/code/modules/clothing/spacesuits/rig.dm @@ -12,6 +12,7 @@ icon_action_button = "action_hardhat" heat_protection = HEAD max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE + species_restricted = list("exclude","Unathi","Tajara","Skrell","Diona","Vox") attack_self(mob/user) if(!isturf(user.loc)) @@ -46,6 +47,7 @@ allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd) heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE + species_restricted = list("exclude","Unathi","Tajara","Diona","Vox") //Chief Engineer's rig /obj/item/clothing/head/helmet/space/rig/elite diff --git a/code/modules/clothing/under/jobs/security.dm b/code/modules/clothing/under/jobs/security.dm index ecec4174ecf..9de05b4a875 100644 --- a/code/modules/clothing/under/jobs/security.dm +++ b/code/modules/clothing/under/jobs/security.dm @@ -48,6 +48,16 @@ flags = FPRINT | TABLEPASS siemens_coefficient = 0.9 +/obj/item/clothing/under/rank/security/corp + icon_state = "sec_corporate" + item_state = "sec_corporate" + color = "sec_corporate" + +/obj/item/clothing/under/rank/warden/corp + icon_state = "warden_corporate" + item_state = "warden_corporate" + color = "warden_corporate" + /* * Detective */ @@ -83,6 +93,10 @@ flags = FPRINT | TABLEPASS siemens_coefficient = 0.8 +/obj/item/clothing/under/rank/head_of_security/corp + icon_state = "hos_corporate" + item_state = "hos_corporate" + color = "hos_corporate" /obj/item/clothing/head/helmet/HoS name = "Head of Security Hat" @@ -94,10 +108,9 @@ flags_inv = HIDEEARS siemens_coefficient = 0.8 - /obj/item/clothing/suit/armor/hos name = "armored coat" - desc = "A greatcoat enchanced with a special alloy for some protection and style." + desc = "A greatcoat enhanced with a special alloy for some protection and style." icon_state = "hos" item_state = "hos" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index e2548ff08fc..9b13b8bfe68 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -677,7 +677,7 @@ for (var/datum/data/record/R in data_core.general) if (R.fields["id"] == E.fields["id"]) - var/setmedical = input(usr, "Specify a new medical status for this person.", "Medical HUD", R.fields["p_stat"]) in list("*Deceased*", "*Unconscious*", "Physically Unfit", "Active", "Cancel") + var/setmedical = input(usr, "Specify a new medical status for this person.", "Medical HUD", R.fields["p_stat"]) in list("*SSD*", "*Deceased*", "Physically Unfit", "Active", "Disabled", "Cancel") if(hasHUD(usr,"medical")) if(setmedical != "Cancel") diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm index 8084de6f4b1..5c354cc54ac 100644 --- a/code/modules/mob/new_player/new_player.dm +++ b/code/modules/mob/new_player/new_player.dm @@ -357,10 +357,10 @@ var/datum/language/chosen_language if(client.prefs.language) - chosen_language = all_languages[client.prefs.language] + chosen_language = all_languages["[client.prefs.language]"] if(chosen_language) if(is_alien_whitelisted(src, client.prefs.language) || !config.usealienwhitelist || !(chosen_language.flags & WHITELISTED)) - new_character.add_language(client.prefs.language) + new_character.add_language("[client.prefs.language]") if(ticker.random_players) new_character.gender = pick(MALE, FEMALE) diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index a8161ebddd9..5970422545d 100644 Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi index c9f748ee631..ad74f1a8efa 100644 Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ diff --git a/icons/mob/uniform.dmi b/icons/mob/uniform.dmi index 67a9d2d3a1b..354bae8bb9b 100644 Binary files a/icons/mob/uniform.dmi and b/icons/mob/uniform.dmi differ diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi index 7dafb6717eb..8dc24387287 100644 Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ diff --git a/icons/obj/clothing/shoes.dmi b/icons/obj/clothing/shoes.dmi index 66f08d71d48..d0965f8136f 100644 Binary files a/icons/obj/clothing/shoes.dmi and b/icons/obj/clothing/shoes.dmi differ diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi index 13a2ac781a8..27880195516 100644 Binary files a/icons/obj/clothing/suits.dmi and b/icons/obj/clothing/suits.dmi differ diff --git a/icons/obj/clothing/uniforms.dmi b/icons/obj/clothing/uniforms.dmi index fd2a22b699e..44a2f180e22 100644 Binary files a/icons/obj/clothing/uniforms.dmi and b/icons/obj/clothing/uniforms.dmi differ