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Merge pull request #8160 from mwerezak/stools
Replaces stool structures with stool items
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@@ -79,8 +79,8 @@
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if(usr.buckled && isobj(usr.buckled) && !usr.buckled.anchored )
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spawn(0)
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var/obj/structure/stool/bed/chair/C = null
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if(istype(usr.buckled, /obj/structure/stool/bed/chair))
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var/obj/structure/bed/chair/C = null
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if(istype(usr.buckled, /obj/structure/bed/chair))
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C = usr.buckled
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var/obj/B = usr.buckled
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var/movementdirection = turn(direction,180)
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@@ -4,7 +4,7 @@
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if(!istype(M))
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return ..()
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if(!((locate(/obj/machinery/optable, M.loc) && M.resting) || (locate(/obj/structure/stool/bed/roller, M.loc) && (M.buckled || M.lying || M.weakened || M.stunned || M.paralysis || M.sleeping || M.stat)) && prob(75) || (locate(/obj/structure/table/, M.loc) && (M.lying || M.weakened || M.stunned || M.paralysis || M.sleeping || M.stat) && prob(66))))
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if(!((locate(/obj/machinery/optable, M.loc) && M.resting) || (locate(/obj/structure/bed/roller, M.loc) && (M.buckled || M.lying || M.weakened || M.stunned || M.paralysis || M.sleeping || M.stat)) && prob(75) || (locate(/obj/structure/table/, M.loc) && (M.lying || M.weakened || M.stunned || M.paralysis || M.sleeping || M.stat) && prob(66))))
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return ..()
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if(!istype(M, /mob/living/carbon/human))
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