diff --git a/code/game/objects/structures/railing.dm b/code/game/objects/structures/railing.dm index 9f7cd6e54db..fc2807fedeb 100644 --- a/code/game/objects/structures/railing.dm +++ b/code/game/objects/structures/railing.dm @@ -103,7 +103,7 @@ /obj/structure/railing/update_icon(var/UpdateNeighgors = 1) NeighborsCheck(UpdateNeighgors) - layer = (dir == SOUTH) ? FLY_LAYER : initial(layer) + //layer = (dir == SOUTH) ? FLY_LAYER : initial(layer) // Vorestation edit because wtf does this even do overlays.Cut() if (!check || !anchored)//|| !anchored icon_state = "railing0"