some more new to init (#17231)

* some more new to init

* rigs

* rigs

* intellisense moment

* telcoms and landmarks

* fix that as well

* some more minor things

* re add missing message

* fix trash eating...
This commit is contained in:
Kashargul
2025-03-01 13:39:52 -05:00
committed by GitHub
parent e6afc35d22
commit 4f8e9f7ef8
117 changed files with 570 additions and 643 deletions
@@ -56,8 +56,8 @@
throwforce = round(force*thrown_force_divisor)
//to_world("[src] has unwielded force [force_unwielded], wielded force [force_wielded] and throwforce [throwforce] when made from default material [material.name]")
/obj/item/material/twohanded/New()
..()
/obj/item/material/twohanded/Initialize(mapload)
. = ..()
update_icon()
//Allow a small chance of parrying melee attacks when wielded - maybe generalize this to other weapons someday