Slimes can no longer be buckled to things, they're too squishy (people were abusing the fact that slime AI can't unbuckle)

Golems get head protection from their suit now and have their head slot clear so you can tell em apart with hats.

Fixed a typo related to slime surgery that I assume has been around since metroids were added how did nobody notice this thanks Failcakes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5563 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
Kortgstation@gmail.com
2013-01-17 00:59:18 +00:00
parent b617e5d22e
commit 4f95636530
3 changed files with 7 additions and 3 deletions
@@ -67,6 +67,10 @@
if ( !ismob(M) || (get_dist(src, user) > 1) || (M.loc != src.loc) || user.restrained() || user.lying || user.stat || M.buckled || istype(user, /mob/living/silicon/pai) )
return
if (istype(M, /mob/living/carbon/slime))
user << "The [M] is too squishy to buckle in."
return
unbuckle()
if (M == usr)