diff --git a/code/game/gamemodes/changeling/changeling.dm b/code/game/gamemodes/changeling/changeling.dm index ba82a064f66..0ac3d8d35d0 100644 --- a/code/game/gamemodes/changeling/changeling.dm +++ b/code/game/gamemodes/changeling/changeling.dm @@ -12,7 +12,7 @@ certain though... there is never just one of them. Good luck." config_tag = "changeling" required_players = 2 - required_players_secret = 10 + required_players_secret = 5 required_enemies = 1 end_on_antag_death = 0 antag_scaling_coeff = 10 diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index c3ffef61bb7..22f36c106b3 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -4,7 +4,7 @@ extended_round_description = "The station has been infiltrated by a fanatical group of death-cultists! They will use powers from beyond your comprehension to subvert you to their cause and ultimately please their gods through sacrificial summons and physical immolation! Try to survive!" config_tag = "cult" required_players = 5 - required_players_secret = 15 + required_players_secret = 10 required_enemies = 3 end_on_antag_death = 0 antag_tags = list(MODE_CULTIST) diff --git a/code/game/gamemodes/heist/heist.dm b/code/game/gamemodes/heist/heist.dm index e1b0735b1ee..8c2a0631642 100644 --- a/code/game/gamemodes/heist/heist.dm +++ b/code/game/gamemodes/heist/heist.dm @@ -8,7 +8,7 @@ var/global/list/obj/cortical_stacks = list() //Stacks for 'leave nobody behind' name = "heist" config_tag = "heist" required_players = 15 - required_players_secret = 25 + required_players_secret = 15 required_enemies = 4 round_description = "An unidentified bluespace signature has slipped past the Icarus and is approaching the station!" end_on_antag_death = 0 diff --git a/code/game/gamemodes/mixed/traitorling.dm b/code/game/gamemodes/mixed/traitorling.dm index 12527f08777..4eb4b6c77a2 100644 --- a/code/game/gamemodes/mixed/traitorling.dm +++ b/code/game/gamemodes/mixed/traitorling.dm @@ -4,7 +4,7 @@ extended_round_description = "Traitors and changelings both spawn during this mode." config_tag = "traitorling" required_players = 10 - required_players_secret = 15 + required_players_secret = 10 required_enemies = 5 end_on_antag_death = 1 require_all_templates = 1 diff --git a/code/game/gamemodes/ninja/ninja.dm b/code/game/gamemodes/ninja/ninja.dm index 7a4981c0fa9..40f59026bf3 100644 --- a/code/game/gamemodes/ninja/ninja.dm +++ b/code/game/gamemodes/ninja/ninja.dm @@ -10,7 +10,7 @@ only hope this unknown assassin isn't here for you." config_tag = "ninja" required_players = 1 - required_players_secret = 10 + required_players_secret = 8 required_enemies = 1 end_on_antag_death = 0 antag_tags = list(MODE_NINJA) \ No newline at end of file diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index e3ab6b151ba..6dacf789090 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -9,7 +9,7 @@ var/list/nuke_disks = list() round_description = "A mercenary strike force is approaching the station!" config_tag = "mercenary" required_players = 15 - required_players_secret = 25 // 25 players - 5 players to be the nuke ops = 20 players remaining + required_players_secret = 20 // 20 players - 5 players to be the nuke ops = 15 players remaining required_enemies = 1 end_on_antag_death = 0 var/nuke_off_station = 0 //Used for tracking if the syndies actually haul the nuke to the station diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index b7a38fd8d5c..3dc3f3b61db 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -10,4 +10,4 @@ end_on_antag_death = 0 shuttle_delay = 3 antag_tags = list(MODE_REVOLUTIONARY, MODE_LOYALIST) - require_all_templates = 1 + require_all_templates = 1 diff --git a/code/game/gamemodes/traitor/traitor.dm b/code/game/gamemodes/traitor/traitor.dm index e396360305e..ee56b9070a3 100644 --- a/code/game/gamemodes/traitor/traitor.dm +++ b/code/game/gamemodes/traitor/traitor.dm @@ -12,6 +12,7 @@ but the painful reminder that space is cruel and unforgiving." config_tag = "traitor" required_players = 0 + required_players_secret = 5 required_enemies = 1 end_on_antag_death = 0 antag_tags = list(MODE_TRAITOR) @@ -21,4 +22,5 @@ name = "autotraitor" config_tag = "autotraitor" round_autoantag = 1 + required_players_secret = 3 antag_scaling_coeff = 5 diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm index 7926fd22be9..0cc48203c57 100644 --- a/code/game/gamemodes/wizard/wizard.dm +++ b/code/game/gamemodes/wizard/wizard.dm @@ -4,7 +4,7 @@ extended_round_description = "A powerful entity capable of manipulating the elements around him, most commonly referred to as a 'wizard', has infiltrated the station. They have a wide variety of powers and spells available to them that makes your own simple moral self tremble with fear and excitement. Ultimately, their purpose is unknown. However, it is up to you and your crew to decide if their powers can be used for good or if their arrival foreshadows the destruction of the entire station." config_tag = "wizard" required_players = 1 - required_players_secret = 10 + required_players_secret = 8 required_enemies = 1 end_on_antag_death = 0 antag_tags = list(MODE_WIZARD)