diff --git a/code/ZAS/Phoron.dm b/code/ZAS/Phoron.dm index 6ffec0be995..c3cfb19514e 100644 --- a/code/ZAS/Phoron.dm +++ b/code/ZAS/Phoron.dm @@ -102,7 +102,8 @@ obj/var/contaminated = 0 if(vsc.plc.SKIN_BURNS && (species.breath_type != "phoron")) if(!pl_head_protected() || !pl_suit_protected()) burn_skin(0.75) - if(prob(20)) src << "Your skin burns!" + if(prob(20)) + to_chat(src, "Your skin burns!") updatehealth() //Burn eyes if exposed. @@ -133,17 +134,18 @@ obj/var/contaminated = 0 if(vsc.plc.GENETIC_CORRUPTION && (species.breath_type != "phoron")) if(rand(1,10000) < vsc.plc.GENETIC_CORRUPTION) randmutb(src) - src << "High levels of toxins cause you to spontaneously mutate!" + to_chat(src, "High levels of toxins cause you to spontaneously mutate!") domutcheck(src,null) /mob/living/carbon/human/proc/burn_eyes() var/obj/item/organ/internal/eyes/E = internal_organs_by_name[O_EYES] if(E) - if(prob(20)) src << "Your eyes burn!" + if(prob(20)) + to_chat(src, "Your eyes burn!") E.damage += 2.5 eye_blurry = min(eye_blurry+1.5,50) if (prob(max(0,E.damage - 15) + 1) &&!eye_blind) - src << "You are blinded!" + to_chat(src, "You are blinded!") Blind(20) /mob/living/carbon/human/proc/pl_head_protected() diff --git a/code/_helpers/files.dm b/code/_helpers/files.dm index 4a7b9fa646e..dd8c5dd6901 100644 --- a/code/_helpers/files.dm +++ b/code/_helpers/files.dm @@ -39,7 +39,7 @@ var/extension = copytext(path,-4,0) if( !fexists(path) || !(extension in valid_extensions) ) - src << "Error: browse_files(): File not found/Invalid file([path])." + to_chat(src, "Error: browse_files(): File not found/Invalid file([path]).") return return path @@ -53,7 +53,7 @@ /client/proc/file_spam_check() var/time_to_wait = fileaccess_timer - world.time if(time_to_wait > 0) - src << "Error: file_spam_check(): Spam. Please wait [round(time_to_wait/10)] seconds." + to_chat(src, "Error: file_spam_check(): Spam. Please wait [round(time_to_wait/10)] seconds.") return 1 fileaccess_timer = world.time + FTPDELAY return 0 diff --git a/code/_helpers/unsorted.dm b/code/_helpers/unsorted.dm index 9104bc71d9a..d85c33a4e5c 100644 --- a/code/_helpers/unsorted.dm +++ b/code/_helpers/unsorted.dm @@ -358,7 +358,7 @@ Turf and target are seperate in case you want to teleport some distance from a t break if(newname) break //That's a suitable name! - src << "Sorry, that [role]-name wasn't appropriate, please try another. It's possibly too long/short, has bad characters or is already taken." + to_chat(src, "Sorry, that [role]-name wasn't appropriate, please try another. It's possibly too long/short, has bad characters or is already taken.") if(!newname) //we'll stick with the oldname then return diff --git a/code/datums/helper_datums/getrev.dm b/code/datums/helper_datums/getrev.dm index aef0fd0ac2a..4dad60db895 100644 --- a/code/datums/helper_datums/getrev.dm +++ b/code/datums/helper_datums/getrev.dm @@ -35,10 +35,10 @@ client/verb/showrevinfo() set desc = "Check the current server code revision" if(revdata.revision) - src << "Server revision: [revdata.branch] - [revdata.date]" + to_chat(src, "Server revision: [revdata.branch] - [revdata.date]") if(config.githuburl) - src << "[revdata.revision]" + to_chat(src, "[revdata.revision]") else src << revdata.revision else - src << "Revision unknown" + to_chat(src, "Revision unknown") diff --git a/code/game/gamemodes/changeling/changeling_powers.dm b/code/game/gamemodes/changeling/changeling_powers.dm index 627b4e8b140..373aefa0d81 100644 --- a/code/game/gamemodes/changeling/changeling_powers.dm +++ b/code/game/gamemodes/changeling/changeling_powers.dm @@ -129,19 +129,19 @@ var/global/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","E return if(src.stat > max_stat) - src << "We are incapacitated." + to_chat(src, "We are incapacitated.") return if(changeling.absorbed_dna.len < required_dna) - src << "We require at least [required_dna] samples of compatible DNA." + to_chat(src, "We require at least [required_dna] samples of compatible DNA.") return if(changeling.chem_charges < required_chems) - src << "We require at least [required_chems] units of chemicals to do that!" + to_chat(src, "We require at least [required_chems] units of chemicals to do that!") return if(changeling.geneticdamage > max_genetic_damage) - src << "Our genomes are still reassembling. We need time to recover first." + to_chat(src, "Our genomes are still reassembling. We need time to recover first.") return return changeling @@ -204,11 +204,11 @@ turf/proc/AdjacentTurfsRangedSting() if(M.loc == src.loc) return 1 //target and source are in the same thing if(!isturf(src.loc) || !isturf(M.loc)) - src << "We cannot reach \the [M] with a sting!" + to_chat(src, "We cannot reach \the [M] with a sting!") return 0 //One is inside, the other is outside something. // Maximum queued turfs set to 25; I don't *think* anything raises sting_range above 2, but if it does the 25 may need raising if(!AStar(src.loc, M.loc, /turf/proc/AdjacentTurfsRangedSting, /turf/proc/Distance, max_nodes=25, max_node_depth=sting_range)) //If we can't find a path, fail - src << "We cannot find a path to sting \the [M] by!" + to_chat(src, "We cannot find a path to sting \the [M] by!") return 0 return 1 @@ -225,7 +225,7 @@ turf/proc/AdjacentTurfsRangedSting() if(!T) return if(T.isSynthetic()) - src << "We are unable to pierce the outer shell of [T]." + to_chat(src, "We are unable to pierce the outer shell of [T].") return if(!(T in view(changeling.sting_range))) return if(!sting_can_reach(T, changeling.sting_range)) return @@ -236,7 +236,7 @@ turf/proc/AdjacentTurfsRangedSting() src.verbs -= verb_path spawn(10) src.verbs += verb_path - src << "We stealthily sting [T]." + to_chat(src, "We stealthily sting [T].") if(!T.mind || !T.mind.changeling) return T //T will be affected by the sting T << "You feel a tiny prick." return diff --git a/code/game/gamemodes/changeling/powers/respec.dm b/code/game/gamemodes/changeling/powers/respec.dm index 1387e149998..a50a41269f7 100644 --- a/code/game/gamemodes/changeling/powers/respec.dm +++ b/code/game/gamemodes/changeling/powers/respec.dm @@ -26,6 +26,6 @@ H.remove_modifiers_of_type(/datum/modifier/endoarmor) //Revert endoarmor too. src.make_changeling() //And give back our freebies. - src << "We have removed our evolutions from this form, and are now ready to readapt." + to_chat(src, "We have removed our evolutions from this form, and are now ready to readapt.") ling_datum.purchased_powers_history.Add("Re-adapt (Reset to [ling_datum.max_geneticpoints])") diff --git a/code/game/gamemodes/cult/cultify/mob.dm b/code/game/gamemodes/cult/cultify/mob.dm index d78956c40ab..0cadd06d6cf 100644 --- a/code/game/gamemodes/cult/cultify/mob.dm +++ b/code/game/gamemodes/cult/cultify/mob.dm @@ -12,7 +12,7 @@ icon_state = "ghost-narsie" overlays = 0 invisibility = 0 - src << "Even as a non-corporal being, you can feel Nar-Sie's presence altering you. You are now visible to everyone." + to_chat(src, "Even as a non-corporal being, you can feel Nar-Sie's presence altering you. You are now visible to everyone.") /mob/living/cultify() if(iscultist(src) && client) diff --git a/code/game/machinery/camera/tracking.dm b/code/game/machinery/camera/tracking.dm index 4f6b7df94f1..a1c954df007 100644 --- a/code/game/machinery/camera/tracking.dm +++ b/code/game/machinery/camera/tracking.dm @@ -47,24 +47,24 @@ loc = sanitize(loc) if(!loc) - src << "Must supply a location name" + to_chat(src, "Must supply a location name") return if(stored_locations.len >= max_locations) - src << "Cannot store additional locations. Remove one first" + to_chat(src, "Cannot store additional locations. Remove one first") return if(loc in stored_locations) - src << "There is already a stored location by this name" + to_chat(src, "There is already a stored location by this name") return var/L = src.eyeobj.getLoc() if (InvalidPlayerTurf(get_turf(L))) - src << "Unable to store this location" + to_chat(src, "Unable to store this location") return stored_locations[loc] = L - src << "Location '[loc]' stored" + to_chat(src, "Location '[loc]' stored") /mob/living/silicon/ai/proc/sorted_stored_locations() return sortList(stored_locations) @@ -75,7 +75,7 @@ set desc = "Returns to the selected camera location" if (!(loc in stored_locations)) - src << "Location [loc] not found" + to_chat(src, "Location [loc] not found") return var/L = stored_locations[loc] @@ -87,11 +87,11 @@ set desc = "Deletes the selected camera location" if (!(loc in stored_locations)) - src << "Location [loc] not found" + to_chat(src, "Location [loc] not found") return stored_locations.Remove(loc) - src << "Location [loc] removed" + to_chat(src, "Location [loc] removed") // Used to allow the AI is write in mob names/camera name from the CMD line. /datum/trackable @@ -134,7 +134,7 @@ set desc = "Select who you would like to track." if(src.stat == 2) - src << "You can't follow [target_name] with cameras because you are dead!" + to_chat(src, "You can't follow [target_name] with cameras because you are dead!") return if(!target_name) src.cameraFollow = null @@ -147,7 +147,7 @@ if(!cameraFollow) return - src << "Follow camera mode [forced ? "terminated" : "ended"]." + to_chat(src, "Follow camera mode [forced ? "terminated" : "ended"].") cameraFollow.tracking_cancelled() cameraFollow = null @@ -266,14 +266,14 @@ mob/living/proc/tracking_initiated() mob/living/silicon/robot/tracking_initiated() tracking_entities++ if(tracking_entities == 1 && has_zeroth_law()) - src << "Internal camera is currently being accessed." + to_chat(src, "Internal camera is currently being accessed.") mob/living/proc/tracking_cancelled() mob/living/silicon/robot/tracking_initiated() tracking_entities-- if(!tracking_entities && has_zeroth_law()) - src << "Internal camera is no longer being accessed." + to_chat(src, "Internal camera is no longer being accessed.") #undef TRACKING_POSSIBLE diff --git a/code/game/verbs/ooc.dm b/code/game/verbs/ooc.dm index 0c6fa0fed7f..b75de6685e6 100644 --- a/code/game/verbs/ooc.dm +++ b/code/game/verbs/ooc.dm @@ -9,28 +9,28 @@ if(!mob) return if(IsGuestKey(key)) - src << "Guests may not use OOC." + to_chat(src, "Guests may not use OOC.") return msg = sanitize(msg) if(!msg) return if(!is_preference_enabled(/datum/client_preference/show_ooc)) - src << "You have OOC muted." + to_chat(src, "You have OOC muted.") return if(!holder) if(!config.ooc_allowed) - src << "OOC is globally muted." + to_chat(src, "OOC is globally muted.") return if(!config.dooc_allowed && (mob.stat == DEAD)) usr << "OOC for dead mobs has been turned off." return if(prefs.muted & MUTE_OOC) - src << "You cannot use OOC (muted)." + to_chat(src, "You cannot use OOC (muted).") return if(findtext(msg, "byond://")) - src << "Advertising other servers is not allowed." + to_chat(src, "Advertising other servers is not allowed.") log_admin("[key_name(src)] has attempted to advertise in OOC: [msg]") message_admins("[key_name_admin(src)] has attempted to advertise in OOC: [msg]") return @@ -86,7 +86,7 @@ return if(IsGuestKey(key)) - src << "Guests may not use OOC." + to_chat(src, "Guests may not use OOC.") return msg = sanitize(msg) @@ -94,21 +94,21 @@ return if(!is_preference_enabled(/datum/client_preference/show_looc)) - src << "You have LOOC muted." + to_chat(src, "You have LOOC muted.") return if(!holder) if(!config.looc_allowed) - src << "LOOC is globally muted." + to_chat(src, "LOOC is globally muted.") return if(!config.dooc_allowed && (mob.stat == DEAD)) usr << "OOC for dead mobs has been turned off." return if(prefs.muted & MUTE_OOC) - src << "You cannot use OOC (muted)." + to_chat(src, "You cannot use OOC (muted).") return if(findtext(msg, "byond://")) - src << "Advertising other servers is not allowed." + to_chat(src, "Advertising other servers is not allowed.") log_admin("[key_name(src)] has attempted to advertise in OOC: [msg]") message_admins("[key_name_admin(src)] has attempted to advertise in OOC: [msg]") return diff --git a/code/game/verbs/suicide.dm b/code/game/verbs/suicide.dm index 4a40ea97cb1..5a6bfefdb47 100644 --- a/code/game/verbs/suicide.dm +++ b/code/game/verbs/suicide.dm @@ -4,27 +4,27 @@ set hidden = 1 if (stat == DEAD) - src << "You're already dead!" + to_chat(src, "You're already dead!") return if (!ticker) - src << "You can't commit suicide before the game starts!" + to_chat(src, "You can't commit suicide before the game starts!") return if(!player_is_antag(mind)) message_admins("[ckey] has tried to suicide, but they were not permitted due to not being antagonist as human.", 1) - src << "No. Adminhelp if there is a legitimate reason." + to_chat(src, "No. Adminhelp if there is a legitimate reason.") return if (suiciding) - src << "You're already committing suicide! Be patient!" + to_chat(src, "You're already committing suicide! Be patient!") return var/confirm = alert("Are you sure you want to commit suicide?", "Confirm Suicide", "Yes", "No") if(confirm == "Yes") if(!canmove || restrained()) //just while I finish up the new 'fun' suiciding verb. This is to prevent metagaming via suicide - src << "You can't commit suicide whilst restrained! ((You can type Ghost instead however.))" + to_chat(src, "You can't commit suicide whilst restrained! ((You can type Ghost instead however.))") return suiciding = 15 does_not_breathe = 0 //Prevents ling-suicide zombies, or something @@ -92,15 +92,15 @@ set hidden = 1 if (stat == 2) - src << "You're already dead!" + to_chat(src, "You're already dead!") return if (!ticker) - src << "You can't commit suicide before the game starts!" + to_chat(src, "You can't commit suicide before the game starts!") return if (suiciding) - src << "You're already committing suicide! Be patient!" + to_chat(src, "You're already committing suicide! Be patient!") return var/confirm = alert("Are you sure you want to commit suicide?", "Confirm Suicide", "Yes", "No") @@ -116,11 +116,11 @@ set hidden = 1 if (stat == 2) - src << "You're already dead!" + to_chat(src, "You're already dead!") return if (suiciding) - src << "You're already committing suicide! Be patient!" + to_chat(src, "You're already committing suicide! Be patient!") return var/confirm = alert("Are you sure you want to commit suicide?", "Confirm Suicide", "Yes", "No") @@ -136,11 +136,11 @@ set hidden = 1 if (stat == 2) - src << "You're already dead!" + to_chat(src, "You're already dead!") return if (suiciding) - src << "You're already committing suicide! Be patient!" + to_chat(src, "You're already committing suicide! Be patient!") return var/confirm = alert("Are you sure you want to commit suicide?", "Confirm Suicide", "Yes", "No") @@ -165,4 +165,4 @@ M.show_message("[src] flashes a message across its screen, \"Wiping core files. Please acquire a new personality to continue using pAI device functions.\"", 3, "[src] bleeps electronically.", 2) death(0) else - src << "Aborting suicide attempt." + to_chat(src, "Aborting suicide attempt.") diff --git a/code/game/verbs/who.dm b/code/game/verbs/who.dm index c030e25649f..a8100038a82 100644 --- a/code/game/verbs/who.dm +++ b/code/game/verbs/who.dm @@ -171,7 +171,7 @@ num_event_managers_online++ if(config.admin_irc) - src << "Adminhelps are also sent to IRC. If no admins are available in game try anyway and an admin on IRC may see it and respond." + to_chat(src, "Adminhelps are also sent to IRC. If no admins are available in game try anyway and an admin on IRC may see it and respond.") msg = "Current Admins ([num_admins_online]):\n" + msg if(config.show_mods) diff --git a/code/modules/admin/ToRban.dm b/code/modules/admin/ToRban.dm index d127bfe6f41..f4ddd3e3f28 100644 --- a/code/modules/admin/ToRban.dm +++ b/code/modules/admin/ToRban.dm @@ -72,16 +72,16 @@ var/choice = input(src,"Please select an IP address to remove from the ToR banlist:","Remove ToR ban",null) as null|anything in F.dir if(choice) F.dir.Remove(choice) - src << "Address removed" + to_chat(src, "Address removed") if("remove all") - src << "[TORFILE] was [fdel(TORFILE)?"":"not "]removed." + to_chat(src, "[TORFILE] was [fdel(TORFILE)?"":"not "]removed.") if("find") var/input = input(src,"Please input an IP address to search for:","Find ToR ban",null) as null|text if(input) if(ToRban_isbanned(input)) - src << "Address is a known ToR address" + to_chat(src, "Address is a known ToR address") else - src << "Address is not a known ToR address" + to_chat(src, "Address is not a known ToR address") return #undef TORFILE diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 8daa899692c..671520fbf89 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -1305,7 +1305,7 @@ var/datum/announcement/minor/admin_min_announcer = new set desc = "Should fix any mob sprite update errors." if (!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return if(istype(H)) diff --git a/code/modules/admin/admin_report.dm b/code/modules/admin/admin_report.dm index c5cff737ee1..40a96cb1004 100644 --- a/code/modules/admin/admin_report.dm +++ b/code/modules/admin/admin_report.dm @@ -149,7 +149,8 @@ client/proc/mark_report_done(ID as num) for(var/datum/admin_report/N in reports) if(N.ID == ID) found = N - if(!found) src << "* An error occured, sorry." + if(!found) + to_chat(src, "* An error occured, sorry.") found.done = 1 @@ -158,7 +159,7 @@ client/proc/mark_report_done(ID as num) client/proc/edit_report(ID as num) if(!src.holder || src.holder.level < 0) - src << "You tried to modify the news, but you're not an admin!" + to_chat(src, "You tried to modify the news, but you're not an admin!") return var/savefile/Reports = new("data/reports.sav") @@ -170,7 +171,8 @@ client/proc/edit_report(ID as num) for(var/datum/admin_report/N in reports) if(N.ID == ID) found = N - if(!found) src << "* An error occured, sorry." + if(!found) + to_chat(src, "* An error occured, sorry.") var/body = input(src.mob, "Enter a body for the news", "Body") as null|message if(!body) return diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index 9f8e6271f33..cb111adc9c9 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -451,7 +451,7 @@ var/list/admin_verbs_event_manager = list( verbs.Remove(/client/proc/hide_most_verbs, admin_verbs_hideable) verbs += /client/proc/show_verbs - src << "Most of your adminverbs have been hidden." + to_chat(src, "Most of your adminverbs have been hidden.") feedback_add_details("admin_verb","HMV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return @@ -462,7 +462,7 @@ var/list/admin_verbs_event_manager = list( remove_admin_verbs() verbs += /client/proc/show_verbs - src << "Almost all of your adminverbs have been hidden." + to_chat(src, "Almost all of your adminverbs have been hidden.") feedback_add_details("admin_verb","TAVVH") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return @@ -473,7 +473,7 @@ var/list/admin_verbs_event_manager = list( verbs -= /client/proc/show_verbs add_admin_verbs() - src << "All of your adminverbs are now visible." + to_chat(src, "All of your adminverbs are now visible.") feedback_add_details("admin_verb","TAVVS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! @@ -493,7 +493,7 @@ var/list/admin_verbs_event_manager = list( feedback_add_details("admin_verb","P") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! else if(istype(mob,/mob/new_player)) - src << "Error: Aghost: Can't admin-ghost whilst in the lobby. Join or Observe first." + to_chat(src, "Error: Aghost: Can't admin-ghost whilst in the lobby. Join or Observe first.") else //ghostize var/mob/body = mob @@ -655,7 +655,7 @@ var/list/admin_verbs_event_manager = list( else D = preferences_datums[warned_ckey] if(!D) - src << "Error: warn(): No such ckey found." + to_chat(src, "Error: warn(): No such ckey found.") return if(++D.warns >= MAX_WARNS) //uh ohhhh...you'reee iiiiin trouuuubble O:) @@ -818,7 +818,7 @@ var/list/admin_verbs_event_manager = list( deadmin_holder.reassociate() log_admin("[src] re-admined themself.") message_admins("[src] re-admined themself.", 1) - src << "You now have the keys to control the planet, or atleast a small space station" + to_chat(src, "You now have the keys to control the planet, or atleast a small space station") verbs -= /client/proc/readmin_self /client/proc/deadmin_self() @@ -830,7 +830,7 @@ var/list/admin_verbs_event_manager = list( log_admin("[src] deadmined themself.") message_admins("[src] deadmined themself.", 1) deadmin() - src << "You are now a normal player." + to_chat(src, "You are now a normal player.") verbs |= /client/proc/readmin_self feedback_add_details("admin_verb","DAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! @@ -841,10 +841,10 @@ var/list/admin_verbs_event_manager = list( if(config) if(config.log_hrefs) config.log_hrefs = 0 - src << "Stopped logging hrefs" + to_chat(src, "Stopped logging hrefs") else config.log_hrefs = 1 - src << "Started logging hrefs" + to_chat(src, "Started logging hrefs") /client/proc/check_ai_laws() set name = "Check AI Laws" @@ -1039,11 +1039,11 @@ var/list/admin_verbs_event_manager = list( if(config) if(config.cult_ghostwriter) config.cult_ghostwriter = 0 - src << "Disallowed ghost writers." + to_chat(src, "Disallowed ghost writers.") message_admins("Admin [key_name_admin(usr)] has disabled ghost writers.", 1) else config.cult_ghostwriter = 1 - src << "Enabled ghost writers." + to_chat(src, "Enabled ghost writers.") message_admins("Admin [key_name_admin(usr)] has enabled ghost writers.", 1) /client/proc/toggledrones() @@ -1053,11 +1053,11 @@ var/list/admin_verbs_event_manager = list( if(config) if(config.allow_drone_spawn) config.allow_drone_spawn = 0 - src << "Disallowed maint drones." + to_chat(src, "Disallowed maint drones.") message_admins("Admin [key_name_admin(usr)] has disabled maint drones.", 1) else config.allow_drone_spawn = 1 - src << "Enabled maint drones." + to_chat(src, "Enabled maint drones.") message_admins("Admin [key_name_admin(usr)] has enabled maint drones.", 1) /client/proc/man_up(mob/T as mob in mob_list) diff --git a/code/modules/admin/verbs/adminjump.dm b/code/modules/admin/verbs/adminjump.dm index 56af4e7e15d..642aa456cb7 100644 --- a/code/modules/admin/verbs/adminjump.dm +++ b/code/modules/admin/verbs/adminjump.dm @@ -91,7 +91,7 @@ keys += M.client var/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sortKey(keys) if(!selection) - src << "No keys found." + to_chat(src, "No keys found.") return var/mob/M = selection:mob log_admin("[key_name(usr)] jumped to [key_name(M)]") diff --git a/code/modules/admin/verbs/atmosdebug.dm b/code/modules/admin/verbs/atmosdebug.dm index 083789e550f..cc77c43cd00 100644 --- a/code/modules/admin/verbs/atmosdebug.dm +++ b/code/modules/admin/verbs/atmosdebug.dm @@ -3,7 +3,7 @@ set name = "Check Piping" set background = 1 if(!src.holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return feedback_add_details("admin_verb","CP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! @@ -44,7 +44,7 @@ set category = "Mapping" set name = "Check Power" if(!src.holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return feedback_add_details("admin_verb","CPOW") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! diff --git a/code/modules/admin/verbs/deadsay.dm b/code/modules/admin/verbs/deadsay.dm index 08eda6bb346..6099fd5e299 100644 --- a/code/modules/admin/verbs/deadsay.dm +++ b/code/modules/admin/verbs/deadsay.dm @@ -3,16 +3,16 @@ set name = "Dsay" //Gave this shit a shorter name so you only have to time out "dsay" rather than "dead say" to use it --NeoFite set hidden = 1 if(!src.holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return if(!src.mob) return if(prefs.muted & MUTE_DEADCHAT) - src << "You cannot send DSAY messages (muted)." + to_chat(src, "You cannot send DSAY messages (muted).") return if(!is_preference_enabled(/datum/client_preference/show_dsay)) - src << "You have deadchat muted." + to_chat(src, "You have deadchat muted.") return var/stafftype = uppertext(holder.rank) diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index 11541128c50..6a9405fef63 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -562,7 +562,7 @@ SMES.output_level = 75000 if(!found_the_pump && response == "Setup Completely") - src << "Unable to locate air supply to fill up with coolant, adding some coolant around the supermatter" + to_chat(src, "Unable to locate air supply to fill up with coolant, adding some coolant around the supermatter") var/turf/simulated/T = SM.loc T.zone.air.gas["nitrogen"] += 450 T.zone.air.temperature = 50 diff --git a/code/modules/admin/verbs/diagnostics.dm b/code/modules/admin/verbs/diagnostics.dm index 9fdf39c0d1d..5199f8455f0 100644 --- a/code/modules/admin/verbs/diagnostics.dm +++ b/code/modules/admin/verbs/diagnostics.dm @@ -124,7 +124,7 @@ set category = "Debug" /* if(!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return if(!air_master) @@ -146,7 +146,7 @@ set category = "Debug" /* if(!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return if(!air_master) diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index 3ffd76878eb..1a3fbfe76f5 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -2,7 +2,7 @@ set category = null set name = "Drop Everything" if(!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return var/confirm = alert(src, "Make [M] drop everything?", "Message", "Yes", "No") @@ -20,7 +20,7 @@ set category = "Admin" set name = "Prison" if(!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return if (ismob(M)) if(istype(M, /mob/living/silicon/ai)) @@ -48,7 +48,7 @@ set category = "Admin" set name = "Check new Players" if(!holder) - src << "Only staff members may use this command." + to_chat(src, "Only staff members may use this command.") var/age = alert(src, "Age check", "Show accounts yonger then _____ days","7", "30" , "All") @@ -70,12 +70,12 @@ msg += "[key_name(C, 1, 1, highlight_special_characters)]: account is [C.player_age] days old
" if(missing_ages) - src << "Some accounts did not have proper ages set in their clients. This function requires database to be present." + to_chat(src, "Some accounts did not have proper ages set in their clients. This function requires database to be present.") if(msg != "") src << browse(msg, "window=Player_age_check") else - src << "No matches for that age range found." + to_chat(src, "No matches for that age range found.") /client/proc/cmd_admin_subtle_message(mob/M as mob in mob_list) set category = "Special Verbs" @@ -83,7 +83,7 @@ if(!ismob(M)) return if (!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return var/msg = sanitize(input("Message:", text("Subtle PM to [M.key]")) as text) @@ -106,7 +106,7 @@ set name = "Global Narrate" if (!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return var/msg = sanitize(input("Message:", text("Enter the text you wish to appear to everyone:")) as text) @@ -123,7 +123,7 @@ set name = "Direct Narrate" if(!holder) - src << "Only administrators and moderators may use this command." + to_chat(src, "Only administrators and moderators may use this command.") return if(!M) @@ -148,7 +148,7 @@ set category = "Special Verbs" set name = "Godmode" if(!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return M.status_flags ^= GODMODE usr << " Toggled [(M.status_flags & GODMODE) ? "ON" : "OFF"]" @@ -216,7 +216,7 @@ proc/cmd_admin_mute(mob/M as mob, mute_type, automute = 0) set category = "Fun" set name = "Add Random AI Law" if(!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return var/confirm = alert(src, "You sure?", "Confirm", "Yes", "No") if(confirm != "Yes") return @@ -248,7 +248,7 @@ Ccomp's first proc. any = 1 //if no ghosts show up, any will just be 0 if(!any) if(notify) - src << "There doesn't appear to be any ghosts for you to select." + to_chat(src, "There doesn't appear to be any ghosts for you to select.") return for(var/mob/M in mobs) @@ -265,12 +265,12 @@ Ccomp's first proc. set name = "Allow player to respawn" set desc = "Let's the player bypass the wait to respawn or allow them to re-enter their corpse." if(!holder) - src << "Only administrators and moderators may use this command." + to_chat(src, "Only administrators and moderators may use this command.") var/list/ghosts= get_ghosts(1,1) var/target = input("Please, select a ghost!", "COME BACK TO LIFE!", null, null) as null|anything in ghosts if(!target) - src << "Hrm, appears you didn't select a ghost" // Sanity check, if no ghosts in the list we don't want to edit a null variable and cause a runtime error. + to_chat(src, "Hrm, appears you didn't select a ghost") // Sanity check, if no ghosts in the list we don't want to edit a null variable and cause a runtime error. return var/mob/observer/dead/G = ghosts[target] @@ -295,7 +295,7 @@ Ccomp's first proc. set desc = "Toggles antagHUD usage for observers" if(!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") var/action="" if(config.antag_hud_allowed) for(var/mob/observer/dead/g in get_ghosts()) @@ -306,7 +306,7 @@ Ccomp's first proc. g.has_enabled_antagHUD = 2 // We'll allow them to respawn g << "The Administrator has disabled AntagHUD " config.antag_hud_allowed = 0 - src << "AntagHUD usage has been disabled" + to_chat(src, "AntagHUD usage has been disabled") action = "disabled" else for(var/mob/observer/dead/g in get_ghosts()) @@ -315,7 +315,7 @@ Ccomp's first proc. g << "The Administrator has enabled AntagHUD " // Notify all observers they can now use AntagHUD config.antag_hud_allowed = 1 action = "enabled" - src << "AntagHUD usage has been enabled" + to_chat(src, "AntagHUD usage has been enabled") log_admin("[key_name(usr)] has [action] antagHUD usage for observers") @@ -328,14 +328,14 @@ Ccomp's first proc. set name = "Toggle antagHUD Restrictions" set desc = "Restricts players that have used antagHUD from being able to join this round." if(!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") var/action="" if(config.antag_hud_restricted) for(var/mob/observer/dead/g in get_ghosts()) g << "The administrator has lifted restrictions on joining the round if you use AntagHUD" action = "lifted restrictions" config.antag_hud_restricted = 0 - src << "AntagHUD restrictions have been lifted" + to_chat(src, "AntagHUD restrictions have been lifted") else for(var/mob/observer/dead/g in get_ghosts()) g << "The administrator has placed restrictions on joining the round if you use AntagHUD" @@ -344,7 +344,7 @@ Ccomp's first proc. g.has_enabled_antagHUD = 0 action = "placed restrictions" config.antag_hud_restricted = 1 - src << "AntagHUD restrictions have been enabled" + to_chat(src, "AntagHUD restrictions have been enabled") log_admin("[key_name(usr)] has [action] on joining the round if they use AntagHUD") message_admins("Admin [key_name_admin(usr)] has [action] on joining the round if they use AntagHUD", 1) @@ -359,7 +359,7 @@ Traitors and the like can also be revived with the previous role mostly intact. set name = "Spawn Character" set desc = "(Re)Spawn a client's loaded character." if(!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return //I frontload all the questions so we don't have a half-done process while you're reading. @@ -443,7 +443,7 @@ Traitors and the like can also be revived with the previous role mostly intact. switch(location) if("Right Here") //Spawn them on your turf if(!src.mob) - src << "You can't use 'Right Here' when you are not 'Right Anywhere'!" + to_chat(src, "You can't use 'Right Here' when you are not 'Right Anywhere'!") return spawnloc = get_turf(src.mob) @@ -452,19 +452,19 @@ Traitors and the like can also be revived with the previous role mostly intact. spawnloc = pick(latejoin) else //I have no idea how you're here - src << "Invalid spawn location choice." + to_chat(src, "Invalid spawn location choice.") return //Did we actually get a loc to spawn them? if(!spawnloc) - src << "Couldn't get valid spawn location." + to_chat(src, "Couldn't get valid spawn location.") return new_character = new(spawnloc) //We were able to spawn them, right? if(!new_character) - src << "Something went wrong and spawning failed." + to_chat(src, "Something went wrong and spawning failed.") return //Write the appearance and whatnot out to the character @@ -517,7 +517,7 @@ Traitors and the like can also be revived with the previous role mostly intact. set category = "Fun" set name = "Add Custom AI law" if(!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return var/input = sanitize(input(usr, "Please enter anything you want the AI to do. Anything. Serious.", "What?", "") as text|null) if(!input) @@ -545,7 +545,7 @@ Traitors and the like can also be revived with the previous role mostly intact. set category = "Special Verbs" set name = "Rejuvenate" if(!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return if(!mob) return @@ -567,7 +567,7 @@ Traitors and the like can also be revived with the previous role mostly intact. set category = "Special Verbs" set name = "Create Command Report" if(!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return var/input = sanitize(input(usr, "Please enter anything you want. Anything. Serious.", "What?", "") as message|null, extra = 0) var/customname = sanitizeSafe(input(usr, "Pick a title for the report.", "Title") as text|null) @@ -595,7 +595,7 @@ Traitors and the like can also be revived with the previous role mostly intact. set name = "Delete" if (!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return admin_delete(O) @@ -604,11 +604,11 @@ Traitors and the like can also be revived with the previous role mostly intact. set name = "List free slots" if (!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return if(job_master) for(var/datum/job/job in job_master.occupations) - src << "[job.title]: [job.total_positions]" + to_chat(src, "[job.title]: [job.total_positions]") feedback_add_details("admin_verb","LFS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_explosion(atom/O as obj|mob|turf in world) @@ -705,7 +705,7 @@ Traitors and the like can also be revived with the previous role mostly intact. set name = "Manual Ban" set category = "Special Verbs" if(!authenticated || !holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return var/mob/M = null switch(alert("How would you like to ban someone today?", "Manual Ban", "Key List", "Enter Manually", "Cancel")) @@ -777,7 +777,7 @@ Traitors and the like can also be revived with the previous role mostly intact. set category = "Debug" set name = "Stabilize Atmos." if(!holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return feedback_add_details("admin_verb","STATM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! // DEFERRED diff --git a/code/modules/admin/verbs/striketeam.dm b/code/modules/admin/verbs/striketeam.dm index 37fc52eda80..65d954fbc99 100644 --- a/code/modules/admin/verbs/striketeam.dm +++ b/code/modules/admin/verbs/striketeam.dm @@ -7,7 +7,7 @@ var/const/commandos_possible = 6 //if more Commandos are needed in the future set desc = "Spawns a strike team if you want to run an admin event." if(!src.holder) - src << "Only administrators may use this command." + to_chat(src, "Only administrators may use this command.") return if(!ticker) diff --git a/code/modules/admin/verbs/ticklag.dm b/code/modules/admin/verbs/ticklag.dm index ab5693878a6..3c34f0f35a9 100644 --- a/code/modules/admin/verbs/ticklag.dm +++ b/code/modules/admin/verbs/ticklag.dm @@ -19,6 +19,6 @@ if("Yes") config.Tickcomp = 1 else config.Tickcomp = 0 else - src << "Error: ticklag(): Invalid world.ticklag value. No changes made." + to_chat(src, "Error: ticklag(): Invalid world.ticklag value. No changes made.") diff --git a/code/modules/client/preferences_toggle_procs.dm b/code/modules/client/preferences_toggle_procs.dm index fa51b9e4e94..73086e81f4f 100644 --- a/code/modules/client/preferences_toggle_procs.dm +++ b/code/modules/client/preferences_toggle_procs.dm @@ -203,7 +203,7 @@ toggle_preference(pref_path) - src << "You will [ (is_preference_enabled(pref_path)) ? "now" : "no longer"] hear jukebox music." + to_chat(src, "You will [ (is_preference_enabled(pref_path)) ? "now" : "no longer"] hear jukebox music.") SScharacter_setup.queue_preferences_save(prefs) diff --git a/code/modules/client/preferences_vr.dm b/code/modules/client/preferences_vr.dm index 5c8171ce27c..746a95d6dbe 100644 --- a/code/modules/client/preferences_vr.dm +++ b/code/modules/client/preferences_vr.dm @@ -13,7 +13,7 @@ datum/preferences toggle_preference(pref_path) - src << "You will [ (is_preference_enabled(pref_path)) ? "now" : "no longer"] hear eating related vore noises." + to_chat(src, "You will [ (is_preference_enabled(pref_path)) ? "now" : "no longer"] hear eating related vore noises.") SScharacter_setup.queue_preferences_save(prefs) @@ -29,7 +29,7 @@ datum/preferences toggle_preference(pref_path) - src << "You will [ (is_preference_enabled(pref_path)) ? "now" : "no longer"] hear digestion related vore noises." + to_chat(src, "You will [ (is_preference_enabled(pref_path)) ? "now" : "no longer"] hear digestion related vore noises.") SScharacter_setup.queue_preferences_save(prefs) diff --git a/code/modules/clothing/spacesuits/rig/rig.dm b/code/modules/clothing/spacesuits/rig/rig.dm index a7c32871338..7cf90844357 100644 --- a/code/modules/clothing/spacesuits/rig/rig.dm +++ b/code/modules/clothing/spacesuits/rig/rig.dm @@ -1016,7 +1016,7 @@ M.stop_pulling() if(wearer.pinned.len) - src << "Your host is pinned to a wall by [wearer.pinned[1]]!" + to_chat(src, "Your host is pinned to a wall by [wearer.pinned[1]]!") return 0 // AIs are a bit slower than regular and ignore move intent. diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index 758c438a254..ef7086f6e06 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -231,7 +231,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp set name = "Re-enter Corpse" if(!client) return if(!(mind && mind.current && can_reenter_corpse)) - src << "You have no body." + to_chat(src, "You have no body.") return if(mind.current.key && copytext(mind.current.key,1,2)!="@") //makes sure we don't accidentally kick any clients usr << "Another consciousness is in your body... it is resisting you." @@ -279,10 +279,10 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp set desc = "Toggles AntagHUD allowing you to see who is the antagonist" if(!config.antag_hud_allowed && !client.holder) - src << "Admins have disabled this for this round." + to_chat(src, "Admins have disabled this for this round.") return if(jobban_isbanned(src, "AntagHUD")) - src << "You have been banned from using this feature" + to_chat(src, "You have been banned from using this feature") return if(config.antag_hud_restricted && !has_enabled_antagHUD && !client.holder) var/response = alert(src, "If you turn this on, you will not be able to take any part in the round.","Are you sure you want to turn this feature on?","Yes","No") @@ -329,7 +329,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp if(following && following == target) return following = target - src << "Now following [target]" + to_chat(src, "Now following [target]") if(ismob(target)) forceMove(get_turf(target)) var/mob/M = target @@ -406,7 +406,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp forceMove(T) following = null else - src << "This mob is not located in the game world." + to_chat(src, "This mob is not located in the game world.") /* /mob/observer/dead/verb/boo() set category = "Ghost" @@ -425,11 +425,11 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp /mob/observer/dead/memory() set hidden = 1 - src << "You are dead! You have no mind to store memory!" + to_chat(src, "You are dead! You have no mind to store memory!") /mob/observer/dead/add_memory() set hidden = 1 - src << "You are dead! You have no mind to store memory!" + to_chat(src, "You are dead! You have no mind to store memory!") /mob/observer/dead/Post_Incorpmove() following = null @@ -449,16 +449,16 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp var/pressure = environment.return_pressure() var/total_moles = environment.total_moles - src << "Results:" + to_chat(src, "Results:") if(abs(pressure - ONE_ATMOSPHERE) < 10) - src << "Pressure: [round(pressure,0.1)] kPa" + to_chat(src, "Pressure: [round(pressure,0.1)] kPa") else - src << "Pressure: [round(pressure,0.1)] kPa" + to_chat(src, "Pressure: [round(pressure,0.1)] kPa") if(total_moles) for(var/g in environment.gas) - src << "[gas_data.name[g]]: [round((environment.gas[g] / total_moles) * 100)]% ([round(environment.gas[g], 0.01)] moles)" - src << "Temperature: [round(environment.temperature-T0C,0.1)]°C ([round(environment.temperature,0.1)]K)" - src << "Heat Capacity: [round(environment.heat_capacity(),0.1)]" + to_chat(src, "[gas_data.name[g]]: [round((environment.gas[g] / total_moles) * 100)]% ([round(environment.gas[g], 0.01)] moles)") + to_chat(src, "Temperature: [round(environment.temperature-T0C,0.1)]°C ([round(environment.temperature,0.1)]K)") + to_chat(src, "Heat Capacity: [round(environment.heat_capacity(),0.1)]") /mob/observer/dead/verb/check_radiation() set name = "Check Radiation" @@ -475,7 +475,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp set category = "Ghost" if(config.disable_player_mice) - src << "Spawning as a mouse is currently disabled." + to_chat(src, "Spawning as a mouse is currently disabled.") return if(!MayRespawn(1)) @@ -483,14 +483,14 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp var/turf/T = get_turf(src) if(!T || (T.z in using_map.admin_levels)) - src << "You may not spawn as a mouse on this Z-level." + to_chat(src, "You may not spawn as a mouse on this Z-level.") return var/timedifference = world.time - client.time_died_as_mouse if(client.time_died_as_mouse && timedifference <= mouse_respawn_time * 600) var/timedifference_text timedifference_text = time2text(mouse_respawn_time * 600 - timedifference,"mm:ss") - src << "You may only spawn again as a mouse more than [mouse_respawn_time] minutes after your death. You have [timedifference_text] left." + to_chat(src, "You may only spawn again as a mouse more than [mouse_respawn_time] minutes after your death. You have [timedifference_text] left.") return var/response = alert(src, "Are you -sure- you want to become a mouse?","Are you sure you want to squeek?","Squeek!","Nope!") @@ -508,7 +508,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp vent_found = pick(found_vents) host = new /mob/living/simple_mob/animal/passive/mouse(vent_found) else - src << "Unable to find any unwelded vents to spawn mice at." + to_chat(src, "Unable to find any unwelded vents to spawn mice at.") if(host) if(config.uneducated_mice) @@ -545,7 +545,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp set desc = "If the round is sufficiently spooky, write a short message in blood on the floor or a wall. Remember, no IC in OOC or OOC in IC." if(!(config.cult_ghostwriter)) - src << "That verb is not currently permitted." + to_chat(src, "That verb is not currently permitted.") return if (!src.stat) @@ -560,7 +560,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp ghosts_can_write = 1 if(!ghosts_can_write && !check_rights(R_ADMIN, 0)) //Let's allow for admins to write in blood for events and the such. - src << "The veil is not thin enough for you to do that." + to_chat(src, "The veil is not thin enough for you to do that.") return var/list/choices = list() @@ -569,7 +569,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp choices += B if(!choices.len) - src << "There is no blood to use nearby." + to_chat(src, "There is no blood to use nearby.") return var/obj/effect/decal/cleanable/blood/choice = input(src,"What blood would you like to use?") in null|choices @@ -580,7 +580,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp T = get_step(T,text2dir(direction)) if (!istype(T)) - src << "You cannot doodle there." + to_chat(src, "You cannot doodle there.") return if(!choice || choice.amount == 0 || !(src.Adjacent(choice))) @@ -592,7 +592,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp for (var/obj/effect/decal/cleanable/blood/writing/W in T) num_doodles++ if (num_doodles > 4) - src << "There is no space to write on!" + to_chat(src, "There is no space to write on!") return var/max_length = 50 @@ -603,7 +603,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp if (length(message) > max_length) message += "-" - src << "You ran out of blood to write with!" + to_chat(src, "You ran out of blood to write with!") var/obj/effect/decal/cleanable/blood/writing/W = new(T) W.basecolor = doodle_color @@ -657,14 +657,14 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp var/toggled_invisible if(!forced && plane == PLANE_GHOSTS && world.time < toggled_invisible + 600) - src << "You must gather strength before you can turn visible again..." + to_chat(src, "You must gather strength before you can turn visible again...") return if(plane == PLANE_WORLD) toggled_invisible = world.time visible_message("It fades from sight...", "You are now invisible.") else - src << "You are now visible!" + to_chat(src, "You are now visible!") plane = (plane == PLANE_GHOSTS) ? PLANE_WORLD : PLANE_GHOSTS invisibility = (plane == PLANE_WORLD) ? 0 : INVISIBILITY_OBSERVER @@ -679,9 +679,9 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp src.anonsay = !src.anonsay if(anonsay) - src << "Your key won't be shown when you speak in dead chat." + to_chat(src, "Your key won't be shown when you speak in dead chat.") else - src << "Your key will be publicly visible again." + to_chat(src, "Your key will be publicly visible again.") /mob/observer/dead/canface() return 1 @@ -714,11 +714,11 @@ mob/observer/dead/MayRespawn(var/feedback = 0) return 0 if(mind && mind.current && mind.current.stat != DEAD && can_reenter_corpse) if(feedback) - src << "Your non-dead body prevent you from respawning." + to_chat(src, "Your non-dead body prevent you from respawning.") return 0 if(config.antag_hud_restricted && has_enabled_antagHUD == 1) if(feedback) - src << "antagHUD restrictions prevent you from respawning." + to_chat(src, "antagHUD restrictions prevent you from respawning.") return 0 return 1 @@ -755,12 +755,12 @@ mob/observer/dead/MayRespawn(var/feedback = 0) if(msg) log_say("(SPECWHISP to [key_name(M)]): [msg]", src) M << " You hear a strange, unidentifiable voice in your head... [msg]" - src << " You said: '[msg]' to [M]." + to_chat(src, " You said: '[msg]' to [M].") else return return 1 else - src << "You have not been pulled past the veil!" + to_chat(src, "You have not been pulled past the veil!") /mob/observer/dead/verb/choose_ghost_sprite() set category = "Ghost" diff --git a/code/modules/mob/dead/observer/say.dm b/code/modules/mob/dead/observer/say.dm index c950a842091..dc44a551682 100644 --- a/code/modules/mob/dead/observer/say.dm +++ b/code/modules/mob/dead/observer/say.dm @@ -10,7 +10,7 @@ if(message) client.handle_spam_prevention(MUTE_DEADCHAT) if(src.client.prefs.muted & MUTE_DEADCHAT) - src << "You cannot talk in deadchat (muted)." + to_chat(src, "You cannot talk in deadchat (muted).") return . = src.say_dead(message) @@ -31,7 +31,7 @@ if(message) client.handle_spam_prevention(MUTE_DEADCHAT) if(src.client.prefs.muted & MUTE_DEADCHAT) - src << "You cannot emote in deadchat (muted)." + to_chat(src, "You cannot emote in deadchat (muted).") return . = src.emote_dead(message) diff --git a/code/modules/mob/emote.dm b/code/modules/mob/emote.dm index f67f70eb878..fc269a31206 100644 --- a/code/modules/mob/emote.dm +++ b/code/modules/mob/emote.dm @@ -3,7 +3,7 @@ //m_type == 2 --> audible /mob/proc/custom_emote(var/m_type=1,var/message = null,var/range=world.view) if(stat || !use_me && usr == src) - src << "You are unable to emote." + to_chat(src, "You are unable to emote.") return var/muzzled = is_muzzled() @@ -62,16 +62,16 @@ /mob/proc/emote_dead(var/message) if(client.prefs.muted & MUTE_DEADCHAT) - src << "You cannot send deadchat emotes (muted)." + to_chat(src, "You cannot send deadchat emotes (muted).") return if(!is_preference_enabled(/datum/client_preference/show_dsay)) - src << "You have deadchat muted." + to_chat(src, "You have deadchat muted.") return if(!src.client.holder) if(!config.dsay_allowed) - src << "Deadchat is globally muted." + to_chat(src, "Deadchat is globally muted.") return diff --git a/code/modules/mob/inventory.dm b/code/modules/mob/inventory.dm index c655559a107..0f0f95d3362 100644 --- a/code/modules/mob/inventory.dm +++ b/code/modules/mob/inventory.dm @@ -56,7 +56,7 @@ var/list/slot_equipment_priority = list( \ else if(!disable_warning) - src << "You are unable to equip that." //Only print if del_on_fail is false + to_chat(src, "You are unable to equip that.") //Only print if del_on_fail is false return 0 equip_to_slot(W, slot, redraw_mob) //This proc should not ever fail. diff --git a/code/modules/mob/language/language.dm b/code/modules/mob/language/language.dm index 83f0b754bab..9bc0a686536 100644 --- a/code/modules/mob/language/language.dm +++ b/code/modules/mob/language/language.dm @@ -144,9 +144,9 @@ /mob/observer/dead/hear_broadcast(var/datum/language/language, var/mob/speaker, var/speaker_name, var/message) if(speaker.name == speaker_name || antagHUD) - src << "[language.name], [speaker_name] ([ghost_follow_link(speaker, src)]) [message]" + to_chat(src, "[language.name], [speaker_name] ([ghost_follow_link(speaker, src)]) [message]") else - src << "[language.name], [speaker_name] [message]" + to_chat(src, "[language.name], [speaker_name] [message]") /datum/language/proc/check_special_condition(var/mob/other) return 1 diff --git a/code/modules/mob/living/autohiss.dm b/code/modules/mob/living/autohiss.dm index 2c6fe026453..4ee08dec859 100644 --- a/code/modules/mob/living/autohiss.dm +++ b/code/modules/mob/living/autohiss.dm @@ -25,15 +25,15 @@ autohiss_mode = (autohiss_mode + 1) % AUTOHISS_NUM switch(autohiss_mode) if(AUTOHISS_OFF) - src << "Auto-hiss is now OFF." + to_chat(src, "Auto-hiss is now OFF.") if(AUTOHISS_BASIC) - src << "Auto-hiss is now BASIC." + to_chat(src, "Auto-hiss is now BASIC.") if(AUTOHISS_FULL) - src << "Auto-hiss is now FULL." + to_chat(src, "Auto-hiss is now FULL.") else soft_assert(0, "invalid autohiss value [autohiss_mode]") autohiss_mode = AUTOHISS_OFF - src << "Auto-hiss is now OFF." + to_chat(src, "Auto-hiss is now OFF.") /datum/species var/list/autohiss_basic_map = null diff --git a/code/modules/mob/living/carbon/alien/life.dm b/code/modules/mob/living/carbon/alien/life.dm index f02d82a45f9..2c39964ad6d 100644 --- a/code/modules/mob/living/carbon/alien/life.dm +++ b/code/modules/mob/living/carbon/alien/life.dm @@ -150,7 +150,7 @@ adjustFireLoss((environment.temperature - (T0C+66))/5) // Might be too high, check in testing. if (fire) fire.icon_state = "fire2" if(prob(20)) - src << "You feel a searing heat!" + to_chat(src, "You feel a searing heat!") else if (fire) fire.icon_state = "fire0" diff --git a/code/modules/mob/living/carbon/brain/emote.dm b/code/modules/mob/living/carbon/brain/emote.dm index 22efdc76c6d..bc4623647b2 100644 --- a/code/modules/mob/living/carbon/brain/emote.dm +++ b/code/modules/mob/living/carbon/brain/emote.dm @@ -17,7 +17,7 @@ return if (src.client) if (client.prefs.muted & MUTE_IC) - src << "You cannot send IC messages (muted)." + to_chat(src, "You cannot send IC messages (muted).") return if (stat) return @@ -28,15 +28,15 @@ if ("custom") return custom_emote(m_type, message) if ("alarm") - src << "You sound an alarm." + to_chat(src, "You sound an alarm.") message = "[src] sounds an alarm." m_type = 2 if ("alert") - src << "You let out a distressed noise." + to_chat(src, "You let out a distressed noise.") message = "[src] lets out a distressed noise." m_type = 2 if ("notice") - src << "You play a loud tone." + to_chat(src, "You play a loud tone.") message = "[src] plays a loud tone." m_type = 2 if ("flash") @@ -46,21 +46,21 @@ message = "[src] blinks." m_type = 1 if ("whistle") - src << "You whistle." + to_chat(src, "You whistle.") message = "[src] whistles." m_type = 2 if ("beep") - src << "You beep." + to_chat(src, "You beep.") message = "[src] beeps." m_type = 2 if ("boop") - src << "You boop." + to_chat(src, "You boop.") message = "[src] boops." m_type = 2 if ("help") - src << "alarm,alert,notice,flash,blink,whistle,beep,boop" + to_chat(src, "alarm,alert,notice,flash,blink,whistle,beep,boop") else - src << "Unusable emote '[act]'. Say *help for a list." + to_chat(src, "Unusable emote '[act]'. Say *help for a list.") if (message) log_emote(message, src) diff --git a/code/modules/mob/living/carbon/brain/life.dm b/code/modules/mob/living/carbon/brain/life.dm index 4ab220083d8..c52584ba962 100644 --- a/code/modules/mob/living/carbon/brain/life.dm +++ b/code/modules/mob/living/carbon/brain/life.dm @@ -6,9 +6,9 @@ if (radiation > 100) radiation = 100 if(!container)//If it's not in an MMI - src << "You feel weak." + to_chat(src, "You feel weak.") else//Fluff-wise, since the brain can't detect anything itself, the MMI handles thing like that - src << "STATUS: CRITICAL AMOUNTS OF RADIATION DETECTED." + to_chat(src, "STATUS: CRITICAL AMOUNTS OF RADIATION DETECTED.") switch(radiation) if(1 to 49) @@ -23,9 +23,9 @@ if(prob(5)) radiation -= 5 if(!container) - src << "You feel weak." + to_chat(src, "You feel weak.") else - src << "STATUS: DANGEROUS LEVELS OF RADIATION DETECTED." + to_chat(src, "STATUS: DANGEROUS LEVELS OF RADIATION DETECTED.") updatehealth() if(75 to 100) @@ -115,7 +115,7 @@ silent = 1 if(!alert)//Sounds an alarm, but only once per 'level' emote("alarm") - src << "Major electrical distruption detected: System rebooting." + to_chat(src, "Major electrical distruption detected: System rebooting.") alert = 1 if(prob(75)) emp_damage -= 1 @@ -131,7 +131,7 @@ ear_damage = 1 if(!alert) emote("alert") - src << "Primary systems are now online." + to_chat(src, "Primary systems are now online.") alert = 1 if(prob(50)) emp_damage -= 1 @@ -143,13 +143,13 @@ if(2 to 9)//Low level of EMP damage, has few effects(handled elsewhere) if(!alert) emote("notice") - src << "System reboot nearly complete." + to_chat(src, "System reboot nearly complete.") alert = 1 if(prob(25)) emp_damage -= 1 if(1) alert = 0 - src << "All systems restored." + to_chat(src, "All systems restored.") emp_damage -= 1 return 1 diff --git a/code/modules/mob/living/carbon/brain/say.dm b/code/modules/mob/living/carbon/brain/say.dm index a09d8ce3e53..0493b2d92d9 100644 --- a/code/modules/mob/living/carbon/brain/say.dm +++ b/code/modules/mob/living/carbon/brain/say.dm @@ -42,5 +42,5 @@ message_mode = null return R.radio.talk_into(src,message,message_mode,verb,speaking) else - src << "Your radio is disabled." + to_chat(src, "Your radio is disabled.") return 0 diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 505821640d3..4d58c094ce2 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -362,7 +362,7 @@ if(buckled) return 0 stop_pulling() - src << "You slipped on [slipped_on]!" + to_chat(src, "You slipped on [slipped_on]!") playsound(src.loc, 'sound/misc/slip.ogg', 50, 1, -3) Weaken(FLOOR(stun_duration/2, 1)) return 1 diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm index a8fd5176e87..6eaa3a36d8f 100644 --- a/code/modules/mob/living/carbon/human/emote.dm +++ b/code/modules/mob/living/carbon/human/emote.dm @@ -33,7 +33,7 @@ if("ping", "beep", "buzz", "yes", "ye", "no", "rcough", "rsneeze") if(!isSynthetic()) - src << "You are not a synthetic." + to_chat(src, "You are not a synthetic.") return var/M = null @@ -83,7 +83,7 @@ if("squish") /* VOREStation Removal Start - Eh. People can squish maybe. if(species.bump_flag != SLIME) //This should definitely do it. - src << "You are not a slime thing!" + to_chat(src, "You are not a slime thing!") return */ //VOREStation Removal End playsound(src.loc, 'sound/effects/slime_squish.ogg', 50, 0) //Credit to DrMinky (freesound.org) for the sound. @@ -139,7 +139,7 @@ if (src.client) if (client.prefs.muted & MUTE_IC) - src << "You cannot send IC messages (muted)." + to_chat(src, "You cannot send IC messages (muted).") return if (stat) return @@ -706,7 +706,7 @@ if("vomit") if(isSynthetic()) - src << "You are unable to vomit." + to_chat(src, "You are unable to vomit.") return vomit() return @@ -726,13 +726,13 @@ message = "makes a light spitting noise, a poor attempt at a whistle." if ("help") - src << "blink, blink_r, blush, bow-(none)/mob, burp, choke, chuckle, clap, collapse, cough, cry, custom, deathgasp, drool, eyebrow, fastsway/qwag, \ + to_chat(src, "blink, blink_r, blush, bow-(none)/mob, burp, choke, chuckle, clap, collapse, cough, cry, custom, deathgasp, drool, eyebrow, fastsway/qwag, \ frown, gasp, giggle, glare-(none)/mob, grin, groan, grumble, handshake, hug-(none)/mob, laugh, look-(none)/mob, moan, mumble, nod, pale, point-atom, \ raise, salute, scream, sneeze, shake, shiver, shrug, sigh, signal-#1-10, slap-(none)/mob, smile, sneeze, sniff, snore, stare-(none)/mob, stopsway/swag, sway/wag, swish, tremble, twitch, \ - twitch_v, vomit, whimper, wink, yawn. Synthetics: beep, buzz, yes, no, rcough, rsneeze, ping" + twitch_v, vomit, whimper, wink, yawn. Synthetics: beep, buzz, yes, no, rcough, rsneeze, ping") else - src << "Unusable emote '[act]'. Say *help for a list." + to_chat(src, "Unusable emote '[act]'. Say *help for a list.") if (message) custom_emote(m_type,message) diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 0cf20396d86..dc918a328c0 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -709,13 +709,13 @@ /mob/living/carbon/human/IsAdvancedToolUser(var/silent) // VOREstation start if(feral) - src << "Your primitive mind can't grasp the concept of that thing." + to_chat(src, "Your primitive mind can't grasp the concept of that thing.") return 0 // VOREstation end if(species.has_fine_manipulation) return 1 if(!silent) - src << "You don't have the dexterity to use that!" + to_chat(src, "You don't have the dexterity to use that!") return 0 /mob/living/carbon/human/abiotic(var/full_body = 0) @@ -1057,7 +1057,7 @@ if(!istype(O,/obj/item/weapon/implant) && prob(5)) //Moving with things stuck in you could be bad. // All kinds of embedded objects cause bleeding. if(!can_feel_pain(organ.organ_tag)) - src << "You feel [O] moving inside your [organ.name]." + to_chat(src, "You feel [O] moving inside your [organ.name].") else var/msg = pick( \ "A spike of pain jolts your [organ.name] as you bump [O] inside.", \ @@ -1223,26 +1223,26 @@ verbs -= /mob/living/carbon/human/proc/bloody_doodle if (src.gloves) - src << "Your [src.gloves] are getting in the way." + to_chat(src, "Your [src.gloves] are getting in the way.") return var/turf/simulated/T = src.loc if (!istype(T)) //to prevent doodling out of mechs and lockers - src << "You cannot reach the floor." + to_chat(src, "You cannot reach the floor.") return var/direction = input(src,"Which way?","Tile selection") as anything in list("Here","North","South","East","West") if (direction != "Here") T = get_step(T,text2dir(direction)) if (!istype(T)) - src << "You cannot doodle there." + to_chat(src, "You cannot doodle there.") return var/num_doodles = 0 for (var/obj/effect/decal/cleanable/blood/writing/W in T) num_doodles++ if (num_doodles > 4) - src << "There is no space to write on!" + to_chat(src, "There is no space to write on!") return var/max_length = bloody_hands * 30 //tweeter style @@ -1255,7 +1255,7 @@ if (length(message) > max_length) message += "-" - src << "You ran out of blood to write with!" + to_chat(src, "You ran out of blood to write with!") var/obj/effect/decal/cleanable/blood/writing/W = new(T) W.basecolor = (hand_blood_color) ? hand_blood_color : "#A10808" @@ -1412,7 +1412,7 @@ return if(self) - src << "You brace yourself to relocate your [current_limb.joint]..." + to_chat(src, "You brace yourself to relocate your [current_limb.joint]...") else U << "You begin to relocate [S]'s [current_limb.joint]..." @@ -1422,7 +1422,7 @@ return if(self) - src << "You pop your [current_limb.joint] back in!" + to_chat(src, "You pop your [current_limb.joint] back in!") else U << "You pop [S]'s [current_limb.joint] back in!" S << "[U] pops your [current_limb.joint] back in!" @@ -1507,11 +1507,11 @@ if(!UWC) return var/datum/category_item/underwear/UWI = all_underwear[UWC.name] if(!UWI || UWI.name == "None") - src << "You do not have [UWC.gender==PLURAL ? "[UWC.display_name]" : "\a [UWC.display_name]"]." + to_chat(src, "You do not have [UWC.gender==PLURAL ? "[UWC.display_name]" : "\a [UWC.display_name]"].") return hide_underwear[UWC.name] = !hide_underwear[UWC.name] update_underwear(1) - src << "You [hide_underwear[UWC.name] ? "take off" : "put on"] your [UWC.display_name]." + to_chat(src, "You [hide_underwear[UWC.name] ? "take off" : "put on"] your [UWC.display_name].") return /mob/living/carbon/human/verb/pull_punches() @@ -1521,7 +1521,7 @@ if(stat) return pulling_punches = !pulling_punches - src << "You are now [pulling_punches ? "pulling your punches" : "not pulling your punches"]." + to_chat(src, "You are now [pulling_punches ? "pulling your punches" : "not pulling your punches"].") return /mob/living/carbon/human/should_have_organ(var/organ_check) diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm index 1d7dd6d57a8..4572f8cf858 100644 --- a/code/modules/mob/living/carbon/human/human_attackhand.dm +++ b/code/modules/mob/living/carbon/human/human_attackhand.dm @@ -98,7 +98,7 @@ if(istype(H) && health > config.health_threshold_dead) adjustOxyLoss(-(min(getOxyLoss(), 5))) updatehealth() - src << "You feel a breath of fresh air enter your lungs. It feels good." + to_chat(src, "You feel a breath of fresh air enter your lungs. It feels good.") else if(!(M == src && apply_pressure(M, M.zone_sel.selecting))) help_shake_act(M) diff --git a/code/modules/mob/living/carbon/human/human_damage.dm b/code/modules/mob/living/carbon/human/human_damage.dm index 1f211fe95b7..dd42af027e7 100644 --- a/code/modules/mob/living/carbon/human/human_damage.dm +++ b/code/modules/mob/living/carbon/human/human_damage.dm @@ -253,21 +253,21 @@ if (candidates.len) var/obj/item/organ/external/O = pick(candidates) O.mutate() - src << "Something is not right with your [O.name]..." + to_chat(src, "Something is not right with your [O.name]...") return else if (prob(heal_prob)) for (var/obj/item/organ/external/O in organs) if (O.status & ORGAN_MUTATED) O.unmutate() - src << "Your [O.name] is shaped normally again." + to_chat(src, "Your [O.name] is shaped normally again.") return if (getCloneLoss() < 1) for (var/obj/item/organ/external/O in organs) if (O.status & ORGAN_MUTATED) O.unmutate() - src << "Your [O.name] is shaped normally again." + to_chat(src, "Your [O.name] is shaped normally again.") BITSET(hud_updateflag, HEALTH_HUD) // Defined here solely to take species flags into account without having to recast at mob/living level. diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 6bd592aed63..57cef190ecf 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -416,7 +416,7 @@ emp_act //If the armor absorbs all of the damage, skip the rest of the calculations var/soaked = get_armor_soak(affecting, "melee", O.armor_penetration) if(soaked >= throw_damage) - src << "Your armor absorbs the force of [O.name]!" + to_chat(src, "Your armor absorbs the force of [O.name]!") return var/armor = run_armor_check(affecting, "melee", O.armor_penetration, "Your armor has protected your [hit_area].", "Your armor has softened hit to your [hit_area].") //I guess "melee" is the best fit here diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm index a51e04b5359..ee2082401c5 100644 --- a/code/modules/mob/living/carbon/human/inventory.dm +++ b/code/modules/mob/living/carbon/human/inventory.dm @@ -327,7 +327,7 @@ This saves us from having to call add_fingerprint() any time something is put in if(C.attempt_attach_accessory(A, src)) return else - src << "You are trying to equip this item to an unsupported inventory slot. How the heck did you manage that? Stop it..." + to_chat(src, "You are trying to equip this item to an unsupported inventory slot. How the heck did you manage that? Stop it...") return if((W == src.l_hand) && (slot != slot_l_hand)) diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 5c0cab75f79..0648ce7fdb0 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -189,7 +189,7 @@ if (disabilities & EPILEPSY) if ((prob(1) && paralysis < 1)) - src << "You have a seizure!" + to_chat(src, "You have a seizure!") for(var/mob/O in viewers(src, null)) if(O == src) continue @@ -223,19 +223,19 @@ custom_pain("Your head feels numb and painful.", 10) if(getBrainLoss() >= 15) if(4 <= rn && rn <= 6) if(eye_blurry <= 0) - src << "It becomes hard to see for some reason." + to_chat(src, "It becomes hard to see for some reason.") eye_blurry = 10 if(getBrainLoss() >= 35) if(7 <= rn && rn <= 9) if(get_active_hand()) - src << "Your hand won't respond properly, you drop what you're holding!" + to_chat(src, "Your hand won't respond properly, you drop what you're holding!") drop_item() if(getBrainLoss() >= 45) if(10 <= rn && rn <= 12) if(prob(50)) - src << "You suddenly black out!" + to_chat(src, "You suddenly black out!") Paralyse(10) else if(!lying) - src << "Your legs won't respond properly, you fall down!" + to_chat(src, "Your legs won't respond properly, you fall down!") Weaken(10) @@ -294,13 +294,13 @@ if(!isSynthetic()) if(prob(5) && prob(100 * RADIATION_SPEED_COEFFICIENT)) radiation -= 5 * RADIATION_SPEED_COEFFICIENT - src << "You feel weak." + to_chat(src, "You feel weak.") Weaken(3) if(!lying) emote("collapse") if(prob(5) && prob(100 * RADIATION_SPEED_COEFFICIENT) && species.get_bodytype() == SPECIES_HUMAN) //apes go bald if((h_style != "Bald" || f_style != "Shaved" )) - src << "Your hair falls out." + to_chat(src, "Your hair falls out.") h_style = "Bald" f_style = "Shaved" update_hair() @@ -312,7 +312,7 @@ if(prob(5)) take_overall_damage(0, 5 * RADIATION_SPEED_COEFFICIENT, used_weapon = "Radiation Burns") if(prob(1)) - src << "You feel strange!" + to_chat(src, "You feel strange!") adjustCloneLoss(5 * RADIATION_SPEED_COEFFICIENT) emote("gasp") @@ -484,7 +484,7 @@ if(exhaled_pp > safe_exhaled_max) if (!co2_alert|| prob(15)) var/word = pick("extremely dizzy","short of breath","faint","confused") - src << "You feel [word]." + to_chat(src, "You feel [word].") adjustOxyLoss(HUMAN_MAX_OXYLOSS) co2_alert = 1 @@ -493,7 +493,7 @@ else if(exhaled_pp > safe_exhaled_max * 0.7) if (!co2_alert || prob(1)) var/word = pick("dizzy","short of breath","faint","momentarily confused") - src << "You feel [word]." + to_chat(src, "You feel [word].") //scale linearly from 0 to 1 between safe_exhaled_max and safe_exhaled_max*0.7 var/ratio = 1.0 - (safe_exhaled_max - exhaled_pp)/(safe_exhaled_max*0.3) @@ -507,7 +507,7 @@ else if(exhaled_pp > safe_exhaled_max * 0.6) if (prob(0.3)) var/word = pick("a little dizzy","short of breath") - src << "You feel [word]." + to_chat(src, "You feel [word].") else co2_alert = 0 @@ -555,10 +555,10 @@ if(breath.temperature <= species.breath_cold_level_1) if(prob(20)) - src << "You feel your face freezing and icicles forming in your lungs!" + to_chat(src, "You feel your face freezing and icicles forming in your lungs!") else if(breath.temperature >= species.breath_heat_level_1) if(prob(20)) - src << "You feel your face burning and a searing heat in your lungs!" + to_chat(src, "You feel your face burning and a searing heat in your lungs!") if(breath.temperature >= species.breath_heat_level_1) if(breath.temperature < species.breath_heat_level_2) @@ -987,7 +987,7 @@ adjustBrainLoss(brainOxPercent * oxyloss) if(halloss >= species.total_health) - src << "You're in too much pain to keep going..." + to_chat(src, "You're in too much pain to keep going...") src.visible_message("[src] slumps to the ground, too weak to continue fighting.") Paralyse(10) setHalLoss(species.total_health - 1) @@ -1528,22 +1528,22 @@ stuttering = max(stuttering, 5) if(shock_stage == 40) - src << "[pick("The pain is excruciating", "Please, just end the pain", "Your whole body is going numb")]!" + to_chat(src, "[pick("The pain is excruciating", "Please, just end the pain", "Your whole body is going numb")]!") if (shock_stage >= 60) if(shock_stage == 60) emote("me",1,"'s body becomes limp.") if (prob(2)) - src << "[pick("The pain is excruciating", "Please, just end the pain", "Your whole body is going numb")]!" + to_chat(src, "[pick("The pain is excruciating", "Please, just end the pain", "Your whole body is going numb")]!") Weaken(20) if(shock_stage >= 80) if (prob(5)) - src << "[pick("The pain is excruciating", "Please, just end the pain", "Your whole body is going numb")]!" + to_chat(src, "[pick("The pain is excruciating", "Please, just end the pain", "Your whole body is going numb")]!") Weaken(20) if(shock_stage >= 120) if (prob(2)) - src << "[pick("You black out", "You feel like you could die any moment now", "You're about to lose consciousness")]!" + to_chat(src, "[pick("You black out", "You feel like you could die any moment now", "You're about to lose consciousness")]!") Paralyse(5) if(shock_stage == 150) diff --git a/code/modules/mob/living/carbon/metroid/emote.dm b/code/modules/mob/living/carbon/metroid/emote.dm index 6375f23b2a3..6fccaddb8f3 100644 --- a/code/modules/mob/living/carbon/metroid/emote.dm +++ b/code/modules/mob/living/carbon/metroid/emote.dm @@ -16,7 +16,7 @@ return if (src.client) if (client.prefs.muted & MUTE_IC) - src << "You cannot send IC messages (muted)." + to_chat(src, "You cannot send IC messages (muted).") return if (stat) return @@ -83,10 +83,10 @@ updateicon = 1 if ("help") //This is an exception - src << "Help for slime emotes. You can use these emotes with say \"*emote\":\n\nbounce, custom, jiggle, light, moan, shiver, sway, twitch, vibrate. You can also set your face with: \n\nnomood, pout, sad, angry, frown, smile" + to_chat(src, "Help for slime emotes. You can use these emotes with say \"*emote\":\n\nbounce, custom, jiggle, light, moan, shiver, sway, twitch, vibrate. You can also set your face with: \n\nnomood, pout, sad, angry, frown, smile") else - src << "Unusable emote '[act]'. Say *help for a list." + to_chat(src, "Unusable emote '[act]'. Say *help for a list.") if ((message && src.stat == 0)) if (m_type & 1) for(var/mob/O in viewers(src, null)) diff --git a/code/modules/mob/living/carbon/metroid/life.dm b/code/modules/mob/living/carbon/metroid/life.dm index 5cf6395b7d6..f11d9d137de 100644 --- a/code/modules/mob/living/carbon/metroid/life.dm +++ b/code/modules/mob/living/carbon/metroid/life.dm @@ -149,7 +149,7 @@ nutrition = 0 adjustToxLoss(rand(1,3)) if (client && prob(5)) - src << "You are starving!" + to_chat(src, "You are starving!") else if (nutrition >= get_grow_nutrition() && amount_grown < 10) nutrition -= 20 diff --git a/code/modules/mob/living/carbon/metroid/powers.dm b/code/modules/mob/living/carbon/metroid/powers.dm index 54d35a71f8c..a1fc03445ed 100644 --- a/code/modules/mob/living/carbon/metroid/powers.dm +++ b/code/modules/mob/living/carbon/metroid/powers.dm @@ -4,7 +4,7 @@ return if (Victim) - src << "I am already feeding..." + to_chat(src, "I am already feeding...") return var t = invalidFeedTarget(M) @@ -52,7 +52,7 @@ Victim.adjustBruteLoss(is_adult ? rand(7, 15) : rand(4, 12)) else - src << "[pick("This subject is incompatable", "This subject does not have a life energy", "This subject is empty", "I am not satisified", "I can not feed from this subject", "I do not feel nourished", "This subject is not food")]..." + to_chat(src, "[pick("This subject is incompatable", "This subject does not have a life energy", "This subject is empty", "I am not satisified", "I can not feed from this subject", "I do not feel nourished", "This subject is not food")]...") Feedstop() break @@ -92,7 +92,7 @@ ++Friends[Victim.LAssailant] else - src << "This subject does not have a strong enough life energy anymore..." + to_chat(src, "This subject does not have a strong enough life energy anymore...") Victim = null @@ -111,7 +111,7 @@ set desc = "This will let you evolve from baby to adult slime." if(stat) - src << "I must be conscious to do this..." + to_chat(src, "I must be conscious to do this...") return if(!is_adult) @@ -122,22 +122,22 @@ regenerate_icons() name = text("[colour] [is_adult ? "adult" : "baby"] slime ([number])") else - src << "I am not ready to evolve yet..." + to_chat(src, "I am not ready to evolve yet...") else - src << "I have already evolved..." + to_chat(src, "I have already evolved...") /mob/living/carbon/slime/verb/Reproduce() set category = "Slime" set desc = "This will make you split into four Slimes." if(stat) - src << "I must be conscious to do this..." + to_chat(src, "I must be conscious to do this...") return if(is_adult) if(amount_grown >= 10) if(stat) - src << "I must be conscious to do this..." + to_chat(src, "I must be conscious to do this...") return var/list/babies = list() @@ -163,6 +163,6 @@ new_slime.key = src.key qdel(src) else - src << "I am not ready to reproduce yet..." + to_chat(src, "I am not ready to reproduce yet...") else - src << "I am not old enough to reproduce yet..." + to_chat(src, "I am not old enough to reproduce yet...") diff --git a/code/modules/mob/living/carbon/resist.dm b/code/modules/mob/living/carbon/resist.dm index 1607559336e..248fe5c6a6e 100644 --- a/code/modules/mob/living/carbon/resist.dm +++ b/code/modules/mob/living/carbon/resist.dm @@ -135,7 +135,7 @@ update_inv_handcuffed() /mob/living/carbon/proc/break_legcuffs() - src << "You attempt to break your legcuffs. (This will take around 5 seconds and you need to stand still)" + to_chat(src, "You attempt to break your legcuffs. (This will take around 5 seconds and you need to stand still)") visible_message("[src] is trying to break the legcuffs!") if(do_after(src, 5 SECONDS, incapacitation_flags = INCAPACITATION_DEFAULT & ~INCAPACITATION_RESTRAINED)) diff --git a/code/modules/mob/living/default_language.dm b/code/modules/mob/living/default_language.dm index b9eae4b5a1a..f5388f47359 100644 --- a/code/modules/mob/living/default_language.dm +++ b/code/modules/mob/living/default_language.dm @@ -17,9 +17,9 @@ to_chat(src, "You are unable to speak that language.") return - src << "You will now speak [language] if you do not specify a language when speaking." + to_chat(src, "You will now speak [language] if you do not specify a language when speaking.") else - src << "You will now speak whatever your standard default language is if you do not specify one when speaking." + to_chat(src, "You will now speak whatever your standard default language is if you do not specify one when speaking.") default_language = language // Silicons can't neccessarily speak everything in their languages list @@ -31,6 +31,6 @@ set category = "IC" if(default_language) - src << "You are currently speaking [default_language] by default." + to_chat(src, "You are currently speaking [default_language] by default.") else - src << "Your current default language is your species or mob type default." + to_chat(src, "Your current default language is your species or mob type default.") diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index 6384e904662..28f56448405 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -29,15 +29,15 @@ armor = max(armor - armour_pen, 0) //Armor pen makes armor less effective. if(armor >= 100) if(absorb_text) - src << "[absorb_text]" + to_chat(src, "[absorb_text]") else - src << "Your armor absorbs the blow!" + to_chat(src, "Your armor absorbs the blow!") else if(armor > 0) if(soften_text) - src << "[soften_text]" + to_chat(src, "[soften_text]") else - src << "Your armor softens the blow!" + to_chat(src, "Your armor softens the blow!") if(Debug2) world.log << "## DEBUG: Armor when [src] was attacked was [armor]." return armor diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index f5c9e2580ee..dbfff1d8ccc 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -182,12 +182,12 @@ var/list/ai_verbs_default = list( return /mob/living/silicon/ai/proc/on_mob_init() - src << "You are playing the station's AI. The AI cannot move, but can interact with many objects while viewing them (through cameras)." - src << "To look at other parts of the station, click on yourself to get a camera menu." - src << "While observing through a camera, you can use most (networked) devices which you can see, such as computers, APCs, intercoms, doors, etc." - src << "To use something, simply click on it." - src << "Use say #b to speak to your cyborgs through binary. Use say :h to speak from an active holopad." - src << "For department channels, use the following say commands:" + to_chat(src, "You are playing the station's AI. The AI cannot move, but can interact with many objects while viewing them (through cameras).") + to_chat(src, "To look at other parts of the station, click on yourself to get a camera menu.") + to_chat(src, "While observing through a camera, you can use most (networked) devices which you can see, such as computers, APCs, intercoms, doors, etc.") + to_chat(src, "To use something, simply click on it.") + to_chat(src, "Use say #b to speak to your cyborgs through binary. Use say :h to speak from an active holopad.") + to_chat(src, "For department channels, use the following say commands:") var/radio_text = "" for(var/i = 1 to common_radio.channels.len) @@ -207,7 +207,7 @@ var/list/ai_verbs_default = list( if (malf && !(mind in malf.current_antagonists)) show_laws() - src << "These laws may be changed by other players, or by you being the traitor." + to_chat(src, "These laws may be changed by other players, or by you being the traitor.") job = "AI" setup_icon() @@ -359,7 +359,7 @@ var/list/ai_verbs_default = list( return if(message_cooldown) - src << "Please allow one minute to pass between announcements." + to_chat(src, "Please allow one minute to pass between announcements.") return var/input = input(usr, "Please write a message to announce to the station crew.", "A.I. Announcement") if(!input) @@ -465,7 +465,7 @@ var/list/ai_verbs_default = list( if(H) H.attack_ai(src) //may as well recycle else - src << "Unable to locate the holopad." + to_chat(src, "Unable to locate the holopad.") if (href_list["track"]) var/mob/target = locate(href_list["track"]) in mob_list @@ -473,7 +473,7 @@ var/list/ai_verbs_default = list( if(target && (!istype(target, /mob/living/carbon/human) || html_decode(href_list["trackname"]) == target:get_face_name())) ai_actual_track(target) else - src << "System error. Cannot locate [html_decode(href_list["trackname"])]." + to_chat(src, "System error. Cannot locate [html_decode(href_list["trackname"])].") return return @@ -545,7 +545,7 @@ var/list/ai_verbs_default = list( if(network in C.network) eyeobj.setLoc(get_turf(C)) break - src << "Switched to [network] camera network." + to_chat(src, "Switched to [network] camera network.") //End of code by Mord_Sith /mob/living/silicon/ai/proc/ai_statuschange() @@ -680,7 +680,7 @@ var/list/ai_verbs_default = list( return camera_light_on = !camera_light_on - src << "Camera lights [camera_light_on ? "activated" : "deactivated"]." + to_chat(src, "Camera lights [camera_light_on ? "activated" : "deactivated"].") if(!camera_light_on) if(camera) camera.set_light(0) @@ -754,7 +754,7 @@ var/list/ai_verbs_default = list( if(check_unable(AI_CHECK_RADIO)) return - src << "Accessing Subspace Transceiver control..." + to_chat(src, "Accessing Subspace Transceiver control...") if (src.aiRadio) src.aiRadio.interact(src) @@ -780,18 +780,22 @@ var/list/ai_verbs_default = list( /mob/living/silicon/ai/proc/check_unable(var/flags = 0, var/feedback = 1) if(stat == DEAD) - if(feedback) src << "You are dead!" + if(feedback) + to_chat(src, "You are dead!") return 1 if(aiRestorePowerRoutine) - if(feedback) src << "You lack power!" + if(feedback) + to_chat(src, "You lack power!") return 1 if((flags & AI_CHECK_WIRELESS) && src.control_disabled) - if(feedback) src << "Wireless control is disabled!" + if(feedback) + to_chat(src, "Wireless control is disabled!") return 1 if((flags & AI_CHECK_RADIO) && src.aiRadio.disabledAi) - if(feedback) src << "System Error - Transceiver Disabled!" + if(feedback) + to_chat(src, "System Error - Transceiver Disabled!") return 1 return 0 diff --git a/code/modules/mob/living/silicon/ai/life.dm b/code/modules/mob/living/silicon/ai/life.dm index aadd82167c6..f76d2bd8b72 100644 --- a/code/modules/mob/living/silicon/ai/life.dm +++ b/code/modules/mob/living/silicon/ai/life.dm @@ -36,7 +36,7 @@ malf_process() if(APU_power && (hardware_integrity() < 50)) - src << "APU GENERATOR FAILURE! (System Damaged)" + to_chat(src, "APU GENERATOR FAILURE! (System Damaged)") stop_apu(1) var/blind = 0 @@ -55,13 +55,13 @@ src.see_invisible = SEE_INVISIBLE_LIVING if (aiRestorePowerRoutine==2) - src << "Alert cancelled. Power has been restored without our assistance." + to_chat(src, "Alert cancelled. Power has been restored without our assistance.") aiRestorePowerRoutine = 0 clear_fullscreen("blind") updateicon() return else if (aiRestorePowerRoutine==3) - src << "Alert cancelled. Power has been restored." + to_chat(src, "Alert cancelled. Power has been restored.") aiRestorePowerRoutine = 0 clear_fullscreen("blind") updateicon() @@ -89,27 +89,27 @@ //Now to tell the AI why they're blind and dying slowly. - src << "You've lost power!" + to_chat(src, "You've lost power!") disconnect_shell(message = "Disconnected from remote shell due to depowered networking interface.") spawn(20) - src << "Backup battery online. Scanners, camera, and radio interface offline. Beginning fault-detection." + to_chat(src, "Backup battery online. Scanners, camera, and radio interface offline. Beginning fault-detection.") sleep(50) if (loc.power_equip) if (!istype(T, /turf/space)) - src << "Alert cancelled. Power has been restored without our assistance." + to_chat(src, "Alert cancelled. Power has been restored without our assistance.") aiRestorePowerRoutine = 0 clear_fullscreen("blind") return - src << "Fault confirmed: missing external power. Shutting down main control system to save power." + to_chat(src, "Fault confirmed: missing external power. Shutting down main control system to save power.") sleep(20) - src << "Emergency control system online. Verifying connection to power network." + to_chat(src, "Emergency control system online. Verifying connection to power network.") sleep(50) if (istype(T, /turf/space)) - src << "Unable to verify! No power connection detected!" + to_chat(src, "Unable to verify! No power connection detected!") aiRestorePowerRoutine = 2 return - src << "Connection verified. Searching for APC in power network." + to_chat(src, "Connection verified. Searching for APC in power network.") sleep(50) var/obj/machinery/power/apc/theAPC = null @@ -121,30 +121,35 @@ break if (!theAPC) switch(PRP) - if (1) src << "Unable to locate APC!" - else src << "Lost connection with the APC!" + if (1) + to_chat(src, "Unable to locate APC!") + else + to_chat(src, "Lost connection with the APC!") src:aiRestorePowerRoutine = 2 return if (loc.power_equip) if (!istype(T, /turf/space)) - src << "Alert cancelled. Power has been restored without our assistance." + to_chat(src, "Alert cancelled. Power has been restored without our assistance.") aiRestorePowerRoutine = 0 clear_fullscreen("blind") //This, too, is a fix to issue 603 return switch(PRP) - if (1) src << "APC located. Optimizing route to APC to avoid needless power waste." - if (2) src << "Best route identified. Hacking offline APC power port." - if (3) src << "Power port upload access confirmed. Loading control program into APC power port software." + if (1) + to_chat(src, "APC located. Optimizing route to APC to avoid needless power waste.") + if (2) + to_chat(src, "Best route identified. Hacking offline APC power port.") + if (3) + to_chat(src, "Power port upload access confirmed. Loading control program into APC power port software.") if (4) - src << "Transfer complete. Forcing APC to execute program." + to_chat(src, "Transfer complete. Forcing APC to execute program.") sleep(50) - src << "Receiving control information from APC." + to_chat(src, "Receiving control information from APC.") sleep(2) theAPC.operating = 1 theAPC.equipment = 3 theAPC.update() aiRestorePowerRoutine = 3 - src << "Here are your current laws:" + to_chat(src, "Here are your current laws:") show_laws() updateicon() sleep(50) diff --git a/code/modules/mob/living/silicon/ai/malf.dm b/code/modules/mob/living/silicon/ai/malf.dm index c33563734ff..7bfa7149838 100644 --- a/code/modules/mob/living/silicon/ai/malf.dm +++ b/code/modules/mob/living/silicon/ai/malf.dm @@ -79,14 +79,14 @@ /mob/living/silicon/ai/proc/start_apu(var/shutup = 0) if(!hardware || !istype(hardware, /datum/malf_hardware/apu_gen)) if(!shutup) - src << "You do not have an APU generator and you shouldn't have this verb. Report this." + to_chat(src, "You do not have an APU generator and you shouldn't have this verb. Report this.") return if(hardware_integrity() < 50) if(!shutup) - src << "Starting APU... FAULT(System Damaged)" + to_chat(src, "Starting APU... FAULT(System Damaged)") return if(!shutup) - src << "Starting APU... ONLINE" + to_chat(src, "Starting APU... ONLINE") APU_power = 1 // Stops AI's APU generator @@ -97,7 +97,7 @@ if(APU_power) APU_power = 0 if(!shutup) - src << "Shutting down APU... DONE" + to_chat(src, "Shutting down APU... DONE") // Returns percentage of AI's remaining backup capacitor charge (maxhealth - oxyloss). /mob/living/silicon/ai/proc/backup_capacitor() diff --git a/code/modules/mob/living/silicon/pai/life.dm b/code/modules/mob/living/silicon/pai/life.dm index 74fad44fb3e..42888a38274 100644 --- a/code/modules/mob/living/silicon/pai/life.dm +++ b/code/modules/mob/living/silicon/pai/life.dm @@ -19,7 +19,7 @@ if(silence_time) if(world.timeofday >= silence_time) silence_time = null - src << "Communication circuit reinitialized. Speech and messaging functionality restored." + to_chat(src, "Communication circuit reinitialized. Speech and messaging functionality restored.") handle_statuses() diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm index b6d4052a5fd..75677839908 100644 --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -155,7 +155,7 @@ // 33% chance of no additional effect src.silence_time = world.timeofday + 120 * 10 // Silence for 2 minutes - src << "Communication circuit overload. Shutting down and reloading communication circuits - speech and messaging functionality will be unavailable until the reboot is complete." + to_chat(src, "Communication circuit overload. Shutting down and reloading communication circuits - speech and messaging functionality will be unavailable until the reboot is complete.") if(prob(20)) var/turf/T = get_turf_or_move(src.loc) for (var/mob/M in viewers(T)) @@ -166,7 +166,7 @@ if(1) src.master = null src.master_dna = null - src << "You feel unbound." + to_chat(src, "You feel unbound.") if(2) var/command if(severity == 1) @@ -174,9 +174,9 @@ else command = pick("Serve", "Kill", "Love", "Hate", "Disobey", "Devour", "Fool", "Enrage", "Entice", "Observe", "Judge", "Respect", "Disrespect", "Consume", "Educate", "Destroy", "Disgrace", "Amuse", "Entertain", "Ignite", "Glorify", "Memorialize", "Analyze") src.pai_law0 = "[command] your master." - src << "Pr1m3 d1r3c71v3 uPd473D." + to_chat(src, "Pr1m3 d1r3c71v3 uPd473D.") if(3) - src << "You feel an electric surge run through your circuitry and become acutely aware at how lucky you are that you can still feel at all." + to_chat(src, "You feel an electric surge run through your circuitry and become acutely aware at how lucky you are that you can still feel at all.") /mob/living/silicon/pai/proc/switchCamera(var/obj/machinery/camera/C) if (!C) @@ -234,7 +234,7 @@ cameralist[C.network] = C.network src.network = input(usr, "Which network would you like to view?") as null|anything in cameralist - src << "Switched to [src.network] camera network." + to_chat(src, Switched to [src.network] camera network.") //End of code by Mord_Sith */ @@ -270,7 +270,7 @@ //I'm not sure how much of this is necessary, but I would rather avoid issues. if(istype(card.loc,/obj/item/rig_module)) - src << "There is no room to unfold inside this rig module. You're good and stuck." + to_chat(src, "There is no room to unfold inside this rig module. You're good and stuck.") return 0 else if(istype(card.loc,/mob)) var/mob/holder = card.loc @@ -362,7 +362,7 @@ resting = !resting icon_state = resting ? "[chassis]_rest" : "[chassis]" update_icon() //VOREStation edit - src << "You are now [resting ? "resting" : "getting up"]" + to_chat(src, "You are now [resting ? "resting" : "getting up"]") canmove = !resting @@ -466,11 +466,11 @@ if(idaccessible == 0) idaccessible = 1 - src << "You allow access modifications." + to_chat(src, "You allow access modifications.") else idaccessible = 0 - src << "You block access modfications." + to_chat(src, "You block access modfications.") /mob/living/silicon/pai/verb/wipe_software() set name = "Wipe Software" diff --git a/code/modules/mob/living/silicon/pai/say.dm b/code/modules/mob/living/silicon/pai/say.dm index e1cb9f0f800..2c7bc900d68 100644 --- a/code/modules/mob/living/silicon/pai/say.dm +++ b/code/modules/mob/living/silicon/pai/say.dm @@ -1,5 +1,5 @@ /mob/living/silicon/pai/say(var/msg) if(silence_time) - src << "Communication circuits remain uninitialized." + to_chat(src, "Communication circuits remain uninitialized.") else ..(msg) \ No newline at end of file diff --git a/code/modules/mob/living/silicon/robot/emote.dm b/code/modules/mob/living/silicon/robot/emote.dm index fbf5d1db58b..1bb4a3bcdb4 100644 --- a/code/modules/mob/living/silicon/robot/emote.dm +++ b/code/modules/mob/living/silicon/robot/emote.dm @@ -12,7 +12,7 @@ if ("me") if (src.client) if(client.prefs.muted & MUTE_IC) - src << "You cannot send IC messages (muted)." + to_chat(src, "You cannot send IC messages (muted).") return if (stat) return @@ -226,7 +226,7 @@ playsound(src.loc, 'sound/voice/biamthelaw.ogg', 50, 0) m_type = 2 else - src << "You are not THE LAW, pal." + to_chat(src, "You are not THE LAW, pal.") if("halt") if (istype(module,/obj/item/weapon/robot_module/robot/security) || istype(module,/obj/item/weapon/robot_module/robot/knine)) //VOREStation Add - K9 @@ -235,12 +235,12 @@ playsound(src.loc, 'sound/voice/halt.ogg', 50, 0) m_type = 2 else - src << "You are not security." + to_chat(src, "You are not security.") if ("help") - src << "salute, bow-(none)/mob, clap, flap, aflap, twitch, twitch_s, nod, deathgasp, glare-(none)/mob, stare-(none)/mob, look, beep, ping, \nbuzz, law, halt, yes, no" + to_chat(src, "salute, bow-(none)/mob, clap, flap, aflap, twitch, twitch_s, nod, deathgasp, glare-(none)/mob, stare-(none)/mob, look, beep, ping, \nbuzz, law, halt, yes, no") else - src << "Unusable emote '[act]'. Say *help for a list." + to_chat(src, "Unusable emote '[act]'. Say *help for a list.") if ((message && src.stat == 0)) custom_emote(m_type,message) diff --git a/code/modules/mob/living/silicon/robot/inventory.dm b/code/modules/mob/living/silicon/robot/inventory.dm index 48455c38447..2b67fc862aa 100644 --- a/code/modules/mob/living/silicon/robot/inventory.dm +++ b/code/modules/mob/living/silicon/robot/inventory.dm @@ -227,7 +227,7 @@ if(!(locate(O) in src.module.modules) && O != src.module.emag) return if(activated(O)) - src << "Already activated" + to_chat(src, "Already activated") return if(!module_state_1) module_state_1 = O @@ -251,7 +251,7 @@ if(istype(module_state_3,/obj/item/borg/sight)) sight_mode |= module_state_3:sight_mode else - src << "You need to disable a module first!" + to_chat(src, "You need to disable a module first!") /mob/living/silicon/robot/put_in_hands(var/obj/item/W) // No hands. W.loc = get_turf(src) diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm index 2959616130c..82edaba7d3f 100644 --- a/code/modules/mob/living/silicon/robot/life.dm +++ b/code/modules/mob/living/silicon/robot/life.dm @@ -60,7 +60,7 @@ src.has_power = 1 else if (src.has_power) - src << "You are now running on emergency backup power." + to_chat(src, "You are now running on emergency backup power.") src.has_power = 0 if(lights_on) // Light is on but there is no power! lights_on = 0 @@ -320,7 +320,7 @@ killswitch_time -- if(killswitch_time <= 0) if(src.client) - src << "Killswitch Activated" + to_chat(src, "Killswitch Activated") killswitch = 0 spawn(5) gib() @@ -331,7 +331,7 @@ weaponlock_time -- if(weaponlock_time <= 0) if(src.client) - src << "Weapon Lock Timed Out!" + to_chat(src, "Weapon Lock Timed Out!") weapon_lock = 0 weaponlock_time = 120 diff --git a/code/modules/mob/living/silicon/robot/photos.dm b/code/modules/mob/living/silicon/robot/photos.dm index 7c52bd0f858..24111683c93 100644 --- a/code/modules/mob/living/silicon/robot/photos.dm +++ b/code/modules/mob/living/silicon/robot/photos.dm @@ -17,4 +17,4 @@ synced = 1 if(synced) - src << "Images synced with AI. Local images will be retained in the case of loss of connection with the AI." + to_chat(src, "Images synced with AI. Local images will be retained in the case of loss of connection with the AI.") diff --git a/code/modules/mob/living/silicon/robot/robot_damage.dm b/code/modules/mob/living/silicon/robot/robot_damage.dm index b1436f423ec..c27d7e36b6c 100644 --- a/code/modules/mob/living/silicon/robot/robot_damage.dm +++ b/code/modules/mob/living/silicon/robot/robot_damage.dm @@ -79,11 +79,11 @@ cell.charge -= cost if(cell.charge <= 0) cell.charge = 0 - src << "Your shield has overloaded!" + to_chat(src, "Your shield has overloaded!") else brute -= absorb_brute burn -= absorb_burn - src << "Your shield absorbs some of the impact!" + to_chat(src, "Your shield absorbs some of the impact!") if(!emp) var/datum/robot_component/armour/A = get_armour() @@ -126,11 +126,11 @@ cell.charge -= cost if(cell.charge <= 0) cell.charge = 0 - src << "Your shield has overloaded!" + to_chat(src, "Your shield has overloaded!") else brute -= absorb_brute burn -= absorb_burn - src << "Your shield absorbs some of the impact!" + to_chat(src, "Your shield absorbs some of the impact!") var/datum/robot_component/armour/A = get_armour() if(A) diff --git a/code/modules/mob/living/silicon/say.dm b/code/modules/mob/living/silicon/say.dm index 0beaa78005c..d31d3032b5a 100644 --- a/code/modules/mob/living/silicon/say.dm +++ b/code/modules/mob/living/silicon/say.dm @@ -8,7 +8,7 @@ ..() if(message_mode) if(!is_component_functioning("radio")) - src << "Your radio isn't functional at this time." + to_chat(src, "Your radio isn't functional at this time.") return 0 if(message_mode == "general") message_mode = null @@ -23,7 +23,7 @@ return holopad_talk(message, verb, speaking) else if(message_mode) if (aiRadio.disabledAi || aiRestorePowerRoutine || stat) - src << "System Error - Transceiver Disabled." + to_chat(src, "System Error - Transceiver Disabled.") return 0 if(message_mode == "general") message_mode = null @@ -82,11 +82,11 @@ if(speaking) rendered_a = "[name] [speaking.format_message(message, verb)]" rendered_b = "[voice_name] [speaking.format_message(message_stars, verb)]" - src << "Holopad transmitted, [real_name] [speaking.format_message(message, verb)]"//The AI can "hear" its own message. + to_chat(src, "Holopad transmitted, [real_name] [speaking.format_message(message, verb)]")//The AI can "hear" its own message. else rendered_a = "[name] [verb], \"[message]\"" rendered_b = "[voice_name] [verb], \"[message_stars]\"" - src << "Holopad transmitted, [real_name] [verb], \"[message]\""//The AI can "hear" its own message. + to_chat(src, "Holopad transmitted, [real_name] [verb], \"[message]\"")//The AI can "hear" its own message. var/list/listeners = get_mobs_and_objs_in_view_fast(get_turf(T), world.view) var/list/listening = listeners["mobs"] var/list/listening_obj = listeners["objs"] @@ -105,7 +105,7 @@ /*Radios "filter out" this conversation channel so we don't need to account for them. This is another way of saying that we won't bother dealing with them.*/ else - src << "No holopad connected." + to_chat(src, "No holopad connected.") return 0 return 1 @@ -119,7 +119,7 @@ var/obj/machinery/hologram/holopad/T = src.holo if(T && T.masters[src]) var/rendered = "[name] [message]" - src << "Holopad action relayed, [real_name] [message]" + to_chat(src, "Holopad action relayed, [real_name] [message]") var/obj/effect/overlay/aiholo/hologram = T.masters[src] //VOREStation Add for people in the hologram to hear the messages //var/obj/effect/overlay/hologram = T.masters[src] //VOREStation edit. Done above. @@ -142,7 +142,7 @@ log_emote("(HPAD) [message]", src) else //This shouldn't occur, but better safe then sorry. - src << "No holopad connected." + to_chat(src, "No holopad connected.") return 0 return 1 diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm index 50e7989f57b..a84e4597e6b 100644 --- a/code/modules/mob/living/silicon/silicon.dm +++ b/code/modules/mob/living/silicon/silicon.dm @@ -72,8 +72,8 @@ src.take_organ_damage(0,5,emp=1) Confuse(2) flash_eyes(affect_silicon = 1) - src << "*BZZZT*" - src << "Warning: Electromagnetic pulse detected." + to_chat(src, "*BZZZT*") + to_chat(src, "Warning: Electromagnetic pulse detected.") ..() /mob/living/silicon/stun_effect_act(var/stun_amount, var/agony_amount) @@ -353,7 +353,7 @@ alarm_raised = 1 if(!reported) reported = 1 - src << "--- [AH.category] Detected ---" + to_chat(src, "--- [AH.category] Detected ---") raised_alarm(A) for(var/datum/alarm_handler/AH in queued_alarms) @@ -363,24 +363,24 @@ if(alarms[A] == -1) if(!reported) reported = 1 - src << "--- [AH.category] Cleared ---" - src << "\The [A.alarm_name()]." + to_chat(src, "--- [AH.category] Cleared ---") + to_chat(src, "\The [A.alarm_name()].") if(alarm_raised) - src << "\[Show Alerts\]" + to_chat(src, "\[Show Alerts\]") for(var/datum/alarm_handler/AH in queued_alarms) var/list/alarms = queued_alarms[AH] alarms.Cut() /mob/living/silicon/proc/raised_alarm(var/datum/alarm/A) - src << "[A.alarm_name()]!" + to_chat(src, "[A.alarm_name()]!") /mob/living/silicon/ai/raised_alarm(var/datum/alarm/A) var/cameratext = "" for(var/obj/machinery/camera/C in A.cameras()) cameratext += "[(cameratext == "")? "" : "|"][C.c_tag]" - src << "[A.alarm_name()]! ([(cameratext)? cameratext : "No Camera"])" + to_chat(src, "[A.alarm_name()]! ([(cameratext)? cameratext : "No Camera"])") /mob/living/silicon/proc/is_traitor() diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer_captive.dm b/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer_captive.dm index f5da079b97e..738251b3086 100644 --- a/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer_captive.dm +++ b/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer_captive.dm @@ -9,7 +9,7 @@ if (src.client) if(client.prefs.muted & MUTE_IC) - src << "You cannot speak in IC (muted)." + to_chat(src, "You cannot speak in IC (muted).") return if(istype(src.loc, /mob/living/simple_mob/animal/borer)) @@ -22,7 +22,7 @@ return say_dead(message) var/mob/living/simple_mob/animal/borer/B = src.loc - src << "You whisper silently, \"[message]\"" + to_chat(src, "You whisper silently, \"[message]\"") B.host << "The captive mind of [src] whispers, \"[message]\"" for (var/mob/M in player_list) diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer_powers.dm b/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer_powers.dm index 55dac2492a7..dec8dd8ca44 100644 --- a/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer_powers.dm +++ b/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer_powers.dm @@ -4,19 +4,19 @@ set desc = "Slither out of your host." if(!host) - src << "You are not inside a host body." + to_chat(src, "You are not inside a host body.") return if(stat) - src << "You cannot leave your host in your current state." + to_chat(src, "You cannot leave your host in your current state.") if(docile) - src << "You are feeling far too docile to do that." + to_chat(src, "You are feeling far too docile to do that.") return if(!host || !src) return - src << "You begin disconnecting from [host]'s synapses and prodding at their internal ear canal." + to_chat(src, "You begin disconnecting from [host]'s synapses and prodding at their internal ear canal.") if(!host.stat) host << "An odd, uncomfortable pressure begins to build inside your skull, behind your ear..." @@ -26,10 +26,10 @@ if(!host || !src) return if(src.stat) - src << "You cannot release your host in your current state." + to_chat(src, "You cannot release your host in your current state.") return - src << "You wiggle out of [host]'s ear and plop to the ground." + to_chat(src, "You wiggle out of [host]'s ear and plop to the ground.") if(host.mind) if(!host.stat) host << "Something slimy wiggles out of your ear and plops to the ground!" @@ -44,11 +44,11 @@ set desc = "Infest a suitable humanoid host." if(host) - src << "You are already within a host." + to_chat(src, "You are already within a host.") return if(stat) - src << "You cannot infest a target in your current state." + to_chat(src, "You cannot infest a target in your current state.") return var/list/choices = list() @@ -57,7 +57,7 @@ choices += C if(!choices.len) - src << "There are no viable hosts within range..." + to_chat(src, "There are no viable hosts within range...") return var/mob/living/carbon/M = input(src,"Who do you wish to infest?") in null|choices @@ -67,7 +67,7 @@ if(!(src.Adjacent(M))) return if(M.has_brain_worms()) - src << "You cannot infest someone who is already infested!" + to_chat(src, "You cannot infest someone who is already infested!") return if(istype(M,/mob/living/carbon/human)) @@ -75,31 +75,31 @@ var/obj/item/organ/external/E = H.organs_by_name[BP_HEAD] if(!E || E.is_stump()) - src << "\The [H] does not have a head!" + to_chat(src, "\The [H] does not have a head!") if(!H.should_have_organ("brain")) - src << "\The [H] does not seem to have an ear canal to breach." + to_chat(src, "\The [H] does not seem to have an ear canal to breach.") return if(H.check_head_coverage()) - src << "You cannot get through that host's protective gear." + to_chat(src, "You cannot get through that host's protective gear.") return M << "Something slimy begins probing at the opening of your ear canal..." - src << "You slither up [M] and begin probing at their ear canal..." + to_chat(src, "You slither up [M] and begin probing at their ear canal...") if(!do_after(src,30)) - src << "As [M] moves away, you are dislodged and fall to the ground." + to_chat(src, "As [M] moves away, you are dislodged and fall to the ground.") return if(!M || !src) return if(src.stat) - src << "You cannot infest a target in your current state." + to_chat(src, "You cannot infest a target in your current state.") return if(M in view(1, src)) - src << "You wiggle into [M]'s ear." + to_chat(src, "You wiggle into [M]'s ear.") if(!M.stat) M << "Something disgusting and slimy wiggles into your ear!" @@ -122,7 +122,7 @@ return else - src << "They are no longer in range!" + to_chat(src, "They are no longer in range!") return /* @@ -132,22 +132,22 @@ set desc = "Take permanent control of a dead host." if(!host) - src << "You are not inside a host body." + to_chat(src, "You are not inside a host body.") return if(host.stat != 2) - src << "Your host is still alive." + to_chat(src, "Your host is still alive.") return if(stat) - src << "You cannot do that in your current state." + to_chat(src, "You cannot do that in your current state.") if(docile) - src << "You are feeling far too docile to do that." + to_chat(src, "You are feeling far too docile to do that.") return - src << "It only takes a few moments to render the dead host brain down into a nutrient-rich slurry..." + to_chat(src, "It only takes a few moments to render the dead host brain down into a nutrient-rich slurry...") replace_brain() */ @@ -157,10 +157,10 @@ var/mob/living/carbon/human/H = host if(!istype(host)) - src << "This host does not have a suitable brain." + to_chat(src, "This host does not have a suitable brain.") return - src << "You settle into the empty brainpan and begin to expand, fusing inextricably with the dead flesh of [H]." + to_chat(src, "You settle into the empty brainpan and begin to expand, fusing inextricably with the dead flesh of [H].") H.add_language("Cortical Link") @@ -204,25 +204,25 @@ set desc = "Push some chemicals into your host's bloodstream." if(!host) - src << "You are not inside a host body." + to_chat(src, "You are not inside a host body.") return if(stat) - src << "You cannot secrete chemicals in your current state." + to_chat(src, "You cannot secrete chemicals in your current state.") if(docile) - src << "You are feeling far too docile to do that." + to_chat(src, "You are feeling far too docile to do that.") return if(chemicals < 50) - src << "You don't have enough chemicals!" + to_chat(src, "You don't have enough chemicals!") var/chem = input("Select a chemical to secrete.", "Chemicals") as null|anything in list("alkysine","bicaridine","hyperzine","tramadol") if(!chem || chemicals < 50 || !host || controlling || !src || stat) //Sanity check. return - src << "You squirt a measure of [chem] from your reservoirs into [host]'s bloodstream." + to_chat(src, "You squirt a measure of [chem] from your reservoirs into [host]'s bloodstream.") host.reagents.add_reagent(chem, 10) chemicals -= 50 @@ -232,15 +232,15 @@ set desc = "Freeze the limbs of a potential host with supernatural fear." if(world.time - used_dominate < 150) - src << "You cannot use that ability again so soon." + to_chat(src, "You cannot use that ability again so soon.") return if(host) - src << "You cannot do that from within a host body." + to_chat(src, "You cannot do that from within a host body.") return if(src.stat) - src << "You cannot do that in your current state." + to_chat(src, "You cannot do that in your current state.") return var/list/choices = list() @@ -249,7 +249,7 @@ choices += C if(world.time - used_dominate < 150) - src << "You cannot use that ability again so soon." + to_chat(src, "You cannot use that ability again so soon.") return var/mob/living/carbon/M = input(src,"Who do you wish to dominate?") in null|choices @@ -257,10 +257,10 @@ if(!M || !src) return if(M.has_brain_worms()) - src << "You cannot infest someone who is already infested!" + to_chat(src, "You cannot infest someone who is already infested!") return - src << "You focus your psychic lance on [M] and freeze their limbs with a wave of terrible dread." + to_chat(src, "You focus your psychic lance on [M] and freeze their limbs with a wave of terrible dread.") M << "You feel a creeping, horrible sense of dread come over you, freezing your limbs and setting your heart racing." M.Weaken(10) @@ -272,18 +272,18 @@ set desc = "Fully connect to the brain of your host." if(!host) - src << "You are not inside a host body." + to_chat(src, "You are not inside a host body.") return if(src.stat) - src << "You cannot do that in your current state." + to_chat(src, "You cannot do that in your current state.") return if(docile) - src << "You are feeling far too docile to do that." + to_chat(src, "You are feeling far too docile to do that.") return - src << "You begin delicately adjusting your connection to the host brain..." + to_chat(src, "You begin delicately adjusting your connection to the host brain...") spawn(100+(host.brainloss*5)) @@ -291,7 +291,7 @@ return else - src << "You plunge your probosci deep into the cortex of the host brain, interfacing directly with their nervous system." + to_chat(src, "You plunge your probosci deep into the cortex of the host brain, interfacing directly with their nervous system.") host << "You feel a strange shifting sensation behind your eyes as an alien consciousness displaces yours." host.add_language("Cortical Link") diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index ec032d7b46b..5ecd18433c7 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -229,7 +229,7 @@ set category = "IC" if((is_blind(src) || usr.stat) && !isobserver(src)) - src << "Something is there but you can't see it." + to_chat(src, "Something is there but you can't see it.") return 1 face_atom(A) @@ -286,7 +286,7 @@ if(mind) mind.show_memory(src) else - src << "The game appears to have misplaced your mind datum, so we can't show you your notes." + to_chat(src, "The game appears to have misplaced your mind datum, so we can't show you your notes.") /mob/verb/add_memory(msg as message) set name = "Add Note" @@ -297,7 +297,7 @@ if(mind) mind.store_memory(msg) else - src << "The game appears to have misplaced your mind datum, so we can't show you your notes." + to_chat(src, "The game appears to have misplaced your mind datum, so we can't show you your notes.") /mob/proc/store_memory(msg as message, popup, sane = 1) msg = copytext(msg, 1, MAX_MESSAGE_LEN) @@ -324,8 +324,8 @@ /mob/proc/warn_flavor_changed() if(flavor_text && flavor_text != "") // don't spam people that don't use it! - src << "

OOC Warning:

" - src << "Your flavor text is likely out of date! Change" + to_chat(src, "

OOC Warning:

") + to_chat(src, "Your flavor text is likely out of date! Change") /mob/proc/print_flavor_text() if (flavor_text && flavor_text != "") @@ -566,22 +566,22 @@ return if (AM.anchored) - src << "It won't budge!" + to_chat(src, "It won't budge!") return var/mob/M = AM if(ismob(AM)) if(!can_pull_mobs || !can_pull_size) - src << "They won't budge!" + to_chat(src, "They won't budge!") return if((mob_size < M.mob_size) && (can_pull_mobs != MOB_PULL_LARGER)) - src << "[M] is too large for you to move!" + to_chat(src, "[M] is too large for you to move!") return if((mob_size == M.mob_size) && (can_pull_mobs == MOB_PULL_SMALLER)) - src << "[M] is too heavy for you to move!" + to_chat(src, "[M] is too heavy for you to move!") return // If your size is larger than theirs and you have some @@ -597,7 +597,7 @@ else qdel(G) if(!.) - src << "Somebody has a grip on them!" + to_chat(src, "Somebody has a grip on them!") return if(!iscarbon(src)) @@ -608,7 +608,7 @@ else if(isobj(AM)) var/obj/I = AM if(!can_pull_size || can_pull_size < I.w_class) - src << "It won't budge!" + to_chat(src, "It won't budge!") return if(pulling) @@ -627,7 +627,7 @@ if(ishuman(AM)) var/mob/living/carbon/human/H = AM if(H.pull_damage()) - src << "Pulling \the [H] in their current condition would probably be a bad idea." + to_chat(src, "Pulling \the [H] in their current condition would probably be a bad idea.") //Attempted fix for people flying away through space when cuffed and dragged. if(ismob(AM)) @@ -952,7 +952,7 @@ mob/proc/yank_out_object() valid_objects = get_visible_implants(0) if(!valid_objects.len) if(self) - src << "You have nothing stuck in your body that is large enough to remove." + to_chat(src, "You have nothing stuck in your body that is large enough to remove.") else U << "[src] has nothing stuck in their wounds that is large enough to remove." return @@ -960,7 +960,7 @@ mob/proc/yank_out_object() var/obj/item/weapon/selection = input("What do you want to yank out?", "Embedded objects") in valid_objects if(self) - src << "You attempt to get a good grip on [selection] in your body." + to_chat(src, "You attempt to get a good grip on [selection] in your body.") else U << "You attempt to get a good grip on [selection] in [S]'s body." diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm index e66cf6f4acb..a27d472baf8 100644 --- a/code/modules/mob/mob_movement.dm +++ b/code/modules/mob/mob_movement.dm @@ -185,13 +185,13 @@ for(var/mob/M in range(mob, 1)) if(M.pulling == mob) if(!M.restrained() && M.stat == 0 && M.canmove && mob.Adjacent(M)) - src << "You're restrained! You can't move!" + to_chat(src, "You're restrained! You can't move!") return 0 else M.stop_pulling() if(mob.pinned.len) - src << "You're pinned to a wall by [mob.pinned[1]]!" + to_chat(src, "You're pinned to a wall by [mob.pinned[1]]!") return 0 mob.move_delay = world.time//set move delay @@ -396,7 +396,7 @@ //Check to see if we slipped if(prob(Process_Spaceslipping(5)) && !buckled) - src << "You slipped!" + to_chat(src, "You slipped!") src.inertia_dir = src.last_move step(src, src.inertia_dir) return 0 diff --git a/code/modules/mob/say.dm b/code/modules/mob/say.dm index 947853055c4..2d1dc5d1011 100644 --- a/code/modules/mob/say.dm +++ b/code/modules/mob/say.dm @@ -44,7 +44,7 @@ if(!src.client.holder) if(!config.dsay_allowed) - src << "Deadchat is globally muted." + to_chat(src, "Deadchat is globally muted.") return if(!is_preference_enabled(/datum/client_preference/show_dsay)) diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index 6f05b298e60..28673c9fd77 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -36,7 +36,7 @@ dna.SetSEState(MONKEYBLOCK,1) dna.SetSEValueRange(MONKEYBLOCK,0xDAC, 0xFFF) - src << "You are now [species.name]. " + to_chat(src, "You are now [species.name]. ") qdel(animation) return src diff --git a/code/modules/nifsoft/software/13_soulcatcher.dm b/code/modules/nifsoft/software/13_soulcatcher.dm index 9f46eac243b..48ca4324204 100644 --- a/code/modules/nifsoft/software/13_soulcatcher.dm +++ b/code/modules/nifsoft/software/13_soulcatcher.dm @@ -369,7 +369,7 @@ return if (src.client) if (client.prefs.muted & MUTE_IC) - src << "You cannot send IC messages (muted)." + to_chat(src, "You cannot send IC messages (muted).") return if (stat) return diff --git a/code/modules/organs/blood.dm b/code/modules/organs/blood.dm index 198b88f88c9..ccef2fb79ce 100644 --- a/code/modules/organs/blood.dm +++ b/code/modules/organs/blood.dm @@ -97,10 +97,10 @@ var/const/CE_STABLE_THRESHOLD = 0.5 pale = 1 update_icons_body() var/word = pick("dizzy","woosey","faint") - src << "You feel [word]" + to_chat(src, "You feel [word]") if(prob(1)) var/word = pick("dizzy","woosey","faint") - src << "You feel [word]" + to_chat(src, "You feel [word]") if(getOxyLoss() < 20 * threshold_coef) adjustOxyLoss(3 * dmg_coef) else if(blood_volume >= BLOOD_VOLUME_BAD) @@ -114,13 +114,13 @@ var/const/CE_STABLE_THRESHOLD = 0.5 if(prob(15)) Paralyse(rand(1,3)) var/word = pick("dizzy","woosey","faint") - src << "You feel extremely [word]" + to_chat(src, "You feel extremely [word]") else if(blood_volume >= BLOOD_VOLUME_SURVIVE) adjustOxyLoss(5 * dmg_coef) // adjustToxLoss(3 * dmg_coef) if(prob(15)) var/word = pick("dizzy","woosey","faint") - src << "You feel extremely [word]" + to_chat(src, "You feel extremely [word]") else //Not enough blood to survive (usually) if(!pale) pale = 1