diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm index 01005b031b9..5c895d43ae0 100644 --- a/code/modules/mob/living/carbon/human/human_attackhand.dm +++ b/code/modules/mob/living/carbon/human/human_attackhand.dm @@ -22,7 +22,7 @@ // Should this all be in Touch()? if(istype(H)) - if(get_accuracy_penalty(H)) //Should only trigger if they're not aiming well + if(get_accuracy_penalty(H) && H != src) //Should only trigger if they're not aiming well var/hit_zone = get_zone_with_miss_chance(H.zone_sel.selecting, src, get_accuracy_penalty(H)) if(!hit_zone) H.do_attack_animation(src)