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Chat history prototype (#17206)
* Chat history prototype * changes * static defines * bunch of fixes (#17207) * bunch of fixes * multi round export * allow to export 1 specific round * prepare for databse load * Update code/__defines/vchatlog.dm --------- Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com> * fixed typo * beginning of loading * frontend * data/chatlogs * loading lines * lint fix * more fixes * new define * less spam * timeout the loading (#17214) * more frontend fixes * ckey * some comments and reverts (#17220) * some comments and reverts * we should fix that too * . * api * cleanup (#17232) * Button.Confirm * API * Up to date binaries * Default set for chatlog backend * Removed unused verbs * fix that * Update misc.dm * . * . --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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@@ -16,7 +16,7 @@ SUBSYSTEM_DEF(inactivity)
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var/client/C = client_list[client_list.len]
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client_list.len--
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if(C.is_afk(CONFIG_GET(number/kick_inactive) MINUTES) && can_kick(C))
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to_chat_immediate(C, world.time, span_warning("You have been inactive for more than [CONFIG_GET(number/kick_inactive)] minute\s and have been disconnected."))
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to_chat_immediate(C, span_warning("You have been inactive for more than [CONFIG_GET(number/kick_inactive)] minute\s and have been disconnected."))
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var/information
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if(C.mob)
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