Reduces range of lightning strike zaps to 1

This commit is contained in:
Heroman
2022-07-01 15:13:07 +10:00
parent 2b8f3f5655
commit 53fc4859fe
+1 -1
View File
@@ -17,7 +17,7 @@
(<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[src.mob.x];Y=[src.mob.y];Z=[src.mob.z]'>JMP</a>)")
#define LIGHTNING_REDIRECT_RANGE 28 // How far in tiles certain things draw lightning from.
#define LIGHTNING_ZAP_RANGE 3 // How far the tesla effect zaps, as well as the bad effects from a direct strike.
#define LIGHTNING_ZAP_RANGE 1 // How far the tesla effect zaps, as well as the bad effects from a direct strike.
#define LIGHTNING_POWER 20000 // How much 'zap' is in a strike, used for tesla_zap().
// The real lightning proc.