diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index b16039568f8..f19a74f3c42 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -290,9 +290,6 @@ /atom/movable/proc/adjust_rotation(new_rotation) icon_rotation = new_rotation -<<<<<<< HEAD - update_transform() -======= update_transform() // Called when touching a lava tile. @@ -305,4 +302,3 @@ for(var/item in src) // Notify contents of Z-transition. This can be overriden IF we know the items contents do not care. var/atom/movable/AM = item AM.on_z_change(old_z, new_z) ->>>>>>> afa149c... Adds New PoI Features + Bonus PoI (#5796) diff --git a/code/game/turfs/simulated/outdoors/grass.dm b/code/game/turfs/simulated/outdoors/grass.dm index d5009dd9e91..0742f6c51b4 100644 --- a/code/game/turfs/simulated/outdoors/grass.dm +++ b/code/game/turfs/simulated/outdoors/grass.dm @@ -29,13 +29,8 @@ var/list/grass_types = list( /obj/structure/flora/sif/eyes ) -<<<<<<< HEAD -/turf/simulated/floor/outdoors/grass/sif/Initialize() - if(tree_chance && prob(tree_chance)) -======= /turf/simulated/floor/outdoors/grass/sif/Initialize() if(tree_chance && prob(tree_chance) && !check_density()) ->>>>>>> afa149c... Adds New PoI Features + Bonus PoI (#5796) new /obj/structure/flora/tree/sif(src) . = ..() diff --git a/code/modules/mob/_modifiers/modifiers_misc.dm b/code/modules/mob/_modifiers/modifiers_misc.dm index be5be67280b..fc714f30f81 100644 --- a/code/modules/mob/_modifiers/modifiers_misc.dm +++ b/code/modules/mob/_modifiers/modifiers_misc.dm @@ -180,8 +180,6 @@ the artifact triggers the rage. accuracy = -75 // Aiming requires focus. accuracy_dispersion = 3 // Ditto. evasion = -45 // Too angry to dodge. -<<<<<<< HEAD -======= // Non-cult version of deep wounds. // Surprisingly, more dangerous. diff --git a/vorestation.dme b/vorestation.dme index 02f03559d96..a77c8a6a770 100644 --- a/vorestation.dme +++ b/vorestation.dme @@ -1305,11 +1305,8 @@ #include "code\game\turfs\simulated\floor_icon.dm" #include "code\game\turfs\simulated\floor_static.dm" #include "code\game\turfs\simulated\floor_types.dm" -<<<<<<< HEAD:vorestation.dme #include "code\game\turfs\simulated\floor_types_vr.dm" -======= #include "code\game\turfs\simulated\lava.dm" ->>>>>>> afa149c... Adds New PoI Features + Bonus PoI (#5796):polaris.dme #include "code\game\turfs\simulated\wall_attacks.dm" #include "code\game\turfs\simulated\wall_icon.dm" #include "code\game\turfs\simulated\wall_types.dm"