From 54d0193353608dfdf5ccf3bae68eec65b29b9692 Mon Sep 17 00:00:00 2001 From: Unknown Date: Fri, 31 Jul 2020 16:54:33 -0400 Subject: [PATCH] Fixes Stand --- code/game/objects/structures/medical_stand_vr.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/medical_stand_vr.dm b/code/game/objects/structures/medical_stand_vr.dm index e32a1a39df..8e13d4f86b 100644 --- a/code/game/objects/structures/medical_stand_vr.dm +++ b/code/game/objects/structures/medical_stand_vr.dm @@ -423,7 +423,7 @@ return // If the human is losing too much blood, beep. - if(((H.vessel.get_reagent_amount("blood")/H.species.blood_volume)*100) < BLOOD_VOLUME_SAFE) + if(H.vessel.get_reagent_amount("blood") < H.species.blood_volume*T.species.blood_level_safe) visible_message("\The [src] beeps loudly.") var/datum/reagent/B = H.take_blood(beaker,amount)