diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm index 7339c88646d..f18b944b60d 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm @@ -13,11 +13,10 @@ icon_state = "bed" var/mob/living/buckled_mob -/obj/structure/stool/psychbed +/obj/structure/stool/bed/psych name = "psych bed" desc = "For prime comfort during psychiatric evaluations." icon_state = "psychbed" - var/mob/living/buckled_mob /obj/structure/stool/bed/alien name = "resting contraption" diff --git a/maps/tgstation2.dmm b/maps/tgstation2.dmm index 5689964c3a0..ebcf1152182 100644 --- a/maps/tgstation2.dmm +++ b/maps/tgstation2.dmm @@ -3874,7 +3874,7 @@ "bwz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plating,/area/maintenance/asmaint) "bwA" = (/obj/effect/landmark{name = "blobstart"},/obj/machinery/atmospherics/pipe/manifold{pipe_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) "bwB" = (/obj/machinery/vending/wallmed1{pixel_y = 28},/turf/simulated/floor{icon_state = "bcarpet02"},/area/medical/medbay{name = "Psychiatric Office"}) -"bwC" = (/obj/structure/noticeboard{pixel_y = 28},/obj/structure/stool/psychbed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor{icon_state = "bcarpet02"},/area/medical/medbay{name = "Psychiatric Office"}) +"bwC" = (/obj/structure/noticeboard{pixel_y = 28},/obj/structure/stool/bed/psych,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor{icon_state = "bcarpet02"},/area/medical/medbay{name = "Psychiatric Office"}) "bwD" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Medical_Psychiatry"; name = "Privacy Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/medbay{name = "Psychiatric Office"}) "bwE" = (/obj/machinery/alarm{pixel_y = 24},/obj/structure/stool/bed/chair/comfy/brown,/turf/simulated/floor{icon_state = "bcarpet01"},/area/medical/medbay{name = "Psychiatric Office"}) "bwF" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)