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Move the lance sprite to weapons_vr.dmi.
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@@ -162,7 +162,7 @@
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/obj/item/weapon/material/twohanded/spear/lance
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name = "lance"
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desc = "End him rightly"
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icon = 'icons/obj/weapons.dmi'
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icon = 'icons/obj/weapons_vr.dmi'
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icon_state = "lance"
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item_state = "lance"
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force_divisor = 0.3
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