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Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
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@@ -3,11 +3,11 @@
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name = "railing"
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desc = "A standard steel railing, painted orange. Play stupid games, win stupid prizes."
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icon = 'icons/obj/railing.dmi'
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density = 1
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density = TRUE
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throwpass = 1
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climbable = 1
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climbable = TRUE
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layer = WINDOW_LAYER
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anchored = 1
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anchored = TRUE
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flags = ON_BORDER
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icon_state = "railing0"
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var/broken = FALSE
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@@ -26,7 +26,7 @@
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..()
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// TODO - "constructed" is not passed to us. We need to find a way to do this safely.
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if (constructed) // player-constructed railings
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anchored = 0
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anchored = FALSE
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if(climbable)
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verbs += /obj/structure/proc/climb_on
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