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Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
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co-authored by
Aronai Sieyes
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577b986ba6
@@ -1,8 +1,8 @@
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/obj/machinery/mining
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icon = 'icons/obj/mining_drill.dmi'
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anchored = 0
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anchored = FALSE
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use_power = USE_POWER_OFF //The drill takes power directly from a cell.
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density = 1
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density = TRUE
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layer = MOB_LAYER+0.1 //So it draws over mobs in the tile north of it.
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/obj/machinery/mining/drill
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@@ -266,10 +266,10 @@
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if((!supports || !supports.len) && initial(anchored) == 0)
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icon_state = "mining_drill"
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anchored = 0
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anchored = FALSE
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active = 0
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else
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anchored = 1
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anchored = TRUE
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if(supports && supports.len >= braces_needed)
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supported = 1
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