Convert some bools to TRUE/FALSE instead of 1/0. (#11100)

Co-authored-by: Aronai Sieyes <arokha@arokha.com>
This commit is contained in:
MarinaGryphon
2021-07-16 13:43:25 -04:00
committed by GitHub
co-authored by Aronai Sieyes
parent 9ce7af6ca1
commit 577b986ba6
523 changed files with 1301 additions and 1301 deletions
+1 -1
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@@ -5,7 +5,7 @@
desc = "It's a bench, for putting things on. Or standing on, if you really want to."
can_reinforce = 0
flipped = -1
density = 0
density = FALSE
/obj/structure/table/bench/update_desc()
if(material)
+1 -1
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@@ -86,7 +86,7 @@
if(dir != NORTH)
plane = MOB_PLANE
layer = ABOVE_MOB_LAYER
climbable = 0 //flipping tables allows them to be used as makeshift barriers
climbable = FALSE //flipping tables allows them to be used as makeshift barriers
flipped = 1
flags |= ON_BORDER
for(var/D in list(turn(direction, 90), turn(direction, -90)))
+3 -3
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@@ -5,9 +5,9 @@ var/list/table_icon_cache = list()
icon = 'icons/obj/tables.dmi'
icon_state = "frame"
desc = "It's a table, for putting things on. Or standing on, if you really want to."
density = 1
anchored = 1
climbable = 1
density = TRUE
anchored = TRUE
climbable = TRUE
layer = TABLE_LAYER
throwpass = 1
surgery_odds = 50 //VOREStation Edit