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Constructs 2.0 - Living Stone (#5040)
* Construct Overhaul + Related Fixes/Tweaks
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@@ -1,3 +1,10 @@
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/*
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* Here for posterity. Moved to game/gamemodes/cult/construct_spells.dm, though it has been disabled there.
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*/
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/*
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/spell/targeted/harvest
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name = "Harvest"
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desc = "Back to where I come from, and you're coming with me."
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@@ -34,3 +41,4 @@
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user << "<span class='sinister'>You warp back to Nar-Sie[prey ? " along with your prey":""].</span>"
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else
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user << "<span class='danger'>...something's wrong!</span>"//There shouldn't be an instance of Harvesters when Nar-Sie isn't in the world.
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*/
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@@ -1,3 +1,8 @@
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/*
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* This has been moved to game/gamemodes/cult/construct_spells.dm. This is here for posterity.
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*/
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/*
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/spell/targeted/ethereal_jaunt/shift
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name = "Phase Shift"
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desc = "This spell allows you to pass through walls"
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@@ -21,4 +26,5 @@
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flick("phase_shift2",animation)
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/spell/targeted/ethereal_jaunt/shift/jaunt_steam(var/mobloc)
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return
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return
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*/
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