diff --git a/code/modules/clothing/gloves/arm_guards.dm b/code/modules/clothing/gloves/arm_guards.dm index 7fe17dd7588..ef7d0b28dc1 100644 --- a/code/modules/clothing/gloves/arm_guards.dm +++ b/code/modules/clothing/gloves/arm_guards.dm @@ -2,7 +2,6 @@ name = "arm guards" desc = "These arm guards will protect your hands and arms." body_parts_covered = HANDS|ARMS - slowdown = 0.5 overgloves = 1 w_class = ITEMSIZE_NORMAL diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index ea2983c2e0d..1fe671cc298 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -58,6 +58,7 @@ icon_state = "bulletproof" item_state_slots = list(slot_r_hand_str = "armor", slot_l_hand_str = "armor") blood_overlay_type = "armor" + slowdown = 0.5 armor = list(melee = 10, bullet = 80, laser = 10, energy = 10, bomb = 0, bio = 0, rad = 0) siemens_coefficient = 0.7 @@ -71,6 +72,7 @@ desc = "A vest that excels in protecting the wearer against energy projectiles." icon_state = "armor_reflec" blood_overlay_type = "armor" + slowdown = 0.5 armor = list(melee = 10, bullet = 10, laser = 80, energy = 50, bomb = 0, bio = 0, rad = 0) siemens_coefficient = 0.1 @@ -100,6 +102,7 @@ desc = "A vest that protects the wearer from several common types of weaponry." icon_state = "combat" blood_overlay_type = "armor" + slowdown = 0.5 armor = list(melee = 50, bullet = 50, laser = 50, energy = 30, bomb = 30, bio = 0, rad = 0) siemens_coefficient = 0.6 @@ -334,7 +337,7 @@ icon_state = "webvest" item_state_slots = list(slot_r_hand_str = "swat", slot_l_hand_str = "swat") armor = list(melee = 50, bullet = 40, laser = 40, energy = 25, bomb = 25, bio = 0, rad = 0) - slowdown = 1 + slowdown = 0.5 /obj/item/clothing/suit/storage/vest/heavy/officer name = "officer heavy armor vest" diff --git a/html/changelogs/Anewbe - Armor.yml b/html/changelogs/Anewbe - Armor.yml new file mode 100644 index 00000000000..6b018808512 --- /dev/null +++ b/html/changelogs/Anewbe - Armor.yml @@ -0,0 +1,36 @@ +################################ +# Example Changelog File +# +# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. +# +# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) +# When it is, any changes listed below will disappear. +# +# Valid Prefixes: +# bugfix +# wip (For works in progress) +# tweak +# soundadd +# sounddel +# rscadd (general adding of nice things) +# rscdel (general deleting of nice things) +# imageadd +# imagedel +# maptweak +# spellcheck (typo fixes) +# experiment +################################# + +# Your name. +author: Anewbe + +# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. +delete-after: True + +# Any changes you've made. See valid prefix list above. +# INDENT WITH TWO SPACES. NOT TABS. SPACES. +# SCREW THIS UP AND IT WON'T WORK. +# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. +# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. +changes: + - tweak: "Slowdown in armor sets moved to chest and legs, rather than arms and legs." diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi index 9c6fcf25d9c..51aaaa0778d 100644 Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ