Adds missing message assignment. Removes now unnecessary message formatting.

This commit is contained in:
PsiOmega
2015-08-27 19:34:58 +02:00
parent ffe719b10b
commit 5873026915
2 changed files with 7 additions and 5 deletions
+3 -1
View File
@@ -1183,12 +1183,14 @@ datum/preferences
var/char
var/keys[0]
do
char = input("Enter a single special character.\nYou may re-select the same characters.\nBe aware that the following characters are already in use by radio: ; : .", "Enter Character - [3 - keys.len] remaining") as null|text
char = input("Enter a single special character.\nYou may re-select the same characters.\nThe following characters are already in use by radio: ; : .\nThe following characters are already in use by special say commands: ! *", "Enter Character - [3 - keys.len] remaining") as null|text
if(char)
if(length(char) > 1)
alert("Only single characters allowed.", "Error", "Ok")
else if(char in list(";", ":", "."))
alert("Radio character. Rejected.", "Error", "Ok")
else if(char in list("!","*"))
alert("Say character. Rejected.", "Error", "Ok")
else if(contains_az09(char))
alert("Non-special character. Rejected.", "Error", "Ok")
else
+4 -4
View File
@@ -101,14 +101,14 @@
log_say("[key_name(speaker)] : ([name]) [message]")
if(!speaker_mask) speaker_mask = speaker.name
format_message(message, get_spoken_verb(message))
message = format_message(message, get_spoken_verb(message))
for(var/mob/player in player_list)
player.hear_broadcast(src, speaker, speaker_mask, message)
/mob/proc/hear_broadcast(var/datum/language/language, var/mob/speaker, var/speaker_name, var/message)
if((language in languages) && language.check_special_condition(src))
var/msg = "<i><span class='game say'>[language.name], <span class='name'>[speaker_name]</span>, \"[message]\"</span></i>"
var/msg = "<i><span class='game say'>[language.name], <span class='name'>[speaker_name]</span> [message]</span></i>"
src << msg
/mob/new_player/hear_broadcast(var/datum/language/language, var/mob/speaker, var/speaker_name, var/message)
@@ -116,9 +116,9 @@
/mob/dead/observer/hear_broadcast(var/datum/language/language, var/mob/speaker, var/speaker_name, var/message)
if(speaker.name == speaker_name || antagHUD)
src << "<i><span class='game say'>[language.name], <span class='name'>[speaker_name]</span> ([ghost_follow_link(speaker, src)]), \"[message]\"</span></i>"
src << "<i><span class='game say'>[language.name], <span class='name'>[speaker_name]</span> ([ghost_follow_link(speaker, src)]) [message]</span></i>"
else
src << "<i><span class='game say'>[language.name], <span class='name'>[speaker_name]</span>, \"[message]\"</span></i>"
src << "<i><span class='game say'>[language.name], <span class='name'>[speaker_name]</span> [message]</span></i>"
/datum/language/proc/check_special_condition(var/mob/other)
return 1