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Swaps species.total_health for getMaxHealth() (#18702)
* Swaps species.total_health for getMaxHealth() * fix this as well shock_stage is what they want to increase, NOT traumatic val as it gets reeset as soon as we have a shock tick
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@@ -972,7 +972,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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var/use_blood_colour = data.get_species_blood_colour(owner)
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removed(null, ignore_children)
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victim?.traumatic_shock += 60
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victim?.shock_stage += 60
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if(parent_organ)
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var/datum/wound/lost_limb/W = new (src, disintegrate, clean)
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