Swaps species.total_health for getMaxHealth() (#18702)

* Swaps species.total_health for getMaxHealth()

* fix this as well

shock_stage is what they want to increase, NOT traumatic val as it gets reeset as soon as we have a shock tick
This commit is contained in:
Cameron Lennox
2025-11-08 02:11:29 +01:00
committed by GitHub
parent abacf3ffa6
commit 5886dd5dfa
5 changed files with 50 additions and 8 deletions
+1 -1
View File
@@ -972,7 +972,7 @@ Note that amputating the affected organ does in fact remove the infection from t
var/use_blood_colour = data.get_species_blood_colour(owner)
removed(null, ignore_children)
victim?.traumatic_shock += 60
victim?.shock_stage += 60
if(parent_organ)
var/datum/wound/lost_limb/W = new (src, disintegrate, clean)