diff --git a/html/changelog.html b/html/changelog.html
index 5b60239c85d..d3183fc1691 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -53,6 +53,106 @@
-->
+
20 March 2020
+
Aronai/Arokha updated:
+
+ - You can now fill buckets (, beakers, etc.,) from water tiles.
+
+
Cerebulon updated:
+
+ - Added sounds when dropping/throwing items. Toggleable in preferences.
+ - Added incidental sounds to several item interactions.
+
+
Mechoid updated:
+
+ - Energy Daggerpens (20): Disguised energy-knives, which do 15 searing on melee, or 30 when thrown.
+ - Thieves gloves (30): Special gloves that allow you to peep in others' backpacks and belts, and plant items in their bags / pockets.
+ - Buzzer Ring (30): Makes your first two punches electrically charged, first with 25 damage in a shock, then approximately 12.5 damage in the second. If the charge is over 90%, you can force-defib a corpse, even if it's a mindless one. Damage rules still apply, however time-of-death does not.
+ - Resource Crate (60): A crate of uranium, phoron, gold, silver, osmium, and plasteel.
+ - Exotic Plantlife Crate (20): A crate of numerous random seeds.
+ - Spare Organ Crate (20): A crate of bioprinted organs.
+ - Graviton goggles (15): A pair of combined meson/material goggles.
+ - Integrated Circuit Printer (10): An upgraded circuit printer used to make integrated machine.
+ - Flamethrower (60): A large, flame-based weapon.
+ - 8 Concussion Grenades (30): A box of eight concussion grenades.
+ - 4 Hunting Traps (30): A box of four hunting-traps, similar to those found in the explorer vendor.
+ - 3 Virus Samples (40): A box of three unique virus samples.
+ - Quickdraw Syringe Case (20): A case that can hold six syringes, and rapidly deploy them. Fits in your pocket.
+ - Clotting Injector Case (20): A case that starts with 3 clotting med injectors instead.
+ - Bonemed Injector Case (20): A case that starts with bonemeds.
+ - Announcement costs lowered to be more equivalent.
+ - Egun changed from 60 to 30 TC. It is nowhere near as powerful as a lascannon.
+ - Exosuit rigged laser from 60 to 30 TC.
+ - Xray gun from 85 to 60 TC.
+ - Augments can now be used by everyone, as robot-specific ones will require FBP organ revamp.
+ - Augment guns use slightly less blood / system instability to charge, so it doesn't kill you dead in moments.
+ - Anti-Materiel Rifle can once again be used with thermals.
+ - Energy Shields work again, and can be colored.
+
+
Meghan-Rossi updated:
+
+ - Language keys are now case-sensitive.
+ - The language key for Chimpanzee has changed from 6 to C to resolve a conflict with EAL.
+ - The language key for Bird has changed from m to B to resolve a conflict with Mouse.
+ - All other language keys are now lowercase-only.
+
+
Neerti updated:
+
+ - Holsters can now be worn alongside webbing vests.
+ - Receiving an antag role will now play a sound to the new antagonist.
+ - Having laws changed as a silicon (AI or Borg) will now play a sound and show the changed law in the chat.
+ - Being offered a ghost role while a ghost will now play a sound.
+ - Someone attempting to revive someone else will play a sound to the player being revived, if they are not in their body.
+ - Most Non-hitscan projectiles now have a pixel-perfect visual effect when they impact something, or when they expire from moving too far without hitting anything.
+ - Projectiles can now have sounds for when they hit someone. They can also have a different sound when they hit something solid like a wall.
+ - A sound is now played when a projectile 'narrowly misses' someone.
+ - Getting hit with a projectile is now more noticeable in the chat log, with bigger text. Only the person who got hit will see the bigger text.
+
+
PrismaticGynoid updated:
+
+ - Fixes xenoarch artifacts breaking when performing excavation correctly.
+
+
TheFurryFeline updated:
+
+ - Fixes lack of easily accessible Response Team shortcut to type in. Type .k or :k to speak on the channel.
+
+
schnayy updated:
+
+ - Adds Sabitsuki and Bedhead Longest hairstyles.
+ - Adjusts pixels on the Jessica, Celeb Curls, and Beach Waves hairstyles.
+
+
+
11 March 2020
+
Cerebulon updated:
+
+ - Added button sounds to various machines.
+
+
Mechoid updated:
+
+ - Added Hardpoint Actuator equipment for Exosuits, allowing them (And most effectively, Ripleys) to swap components on the fly, after a short delay.
+ - Added Exosuit Inflatables Deployer, allowing exosuits to pick up and deploy inflatables.
+ - Added Exosuit-mounted screwdriver, wirecutters, and welding laser, to help round-out the tool-based equipment types.
+ - Incendiary exo weapons now use fire modifiers instead of fire stacks.
+ - Ignition effects from weapons now use fire modifiers instead of fire stacks.
+ - Exosuit shocker armor now retaliates properly against melee.
+ - Add RIG components to robotics mechfab, plus incredibly basic belt-voidsuit RIG.
+ - Add Graphite, made by compressing coal, presently only used heavily in RIG components.
+
+
Neerti updated:
+
+ - The 'cut' and 'pulse' buttons in the hacking interface now check both hands for tools, instead of only the active hand.
+ - The textual indicators at the bottom of the hacking window will now go bold when they change, until the next window refresh.
+ - Hacking an Autolathe no longer requires you to hack it using the Autolathe's main window, but instead opens the hacking window like everything else.
+
+
schnayy updated:
+
+ - Adds yeast as a reagent. It can be found in the kitchen vendor and in cargo kitchen supply crates.
+ - Bread now calls for 5 units yeast instead of an egg, and baguettes and croissants call for 5 units yeast in addition to former ingredients.
+ - Corn oil added to the Dinnerware vendor and the Booze-o-Mat.
+ - Sprites for peanut butter, mayo, and yeast condiments.
+ - Boiled slime core now links to the proper sprite.
+
+
28 February 2020
Cerebulon updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index aec3a852339..ecdf286c9dc 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -4931,3 +4931,111 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- tweak: You can now place defibs in rechargers.
- imageadd: Adds Holographic PDA type.
- soundadd: Skrell may now *warble.
+<<<<<<< HEAD
+=======
+2020-03-11:
+ Cerebulon:
+ - soundadd: Added button sounds to various machines.
+ Mechoid:
+ - rscadd: Added Hardpoint Actuator equipment for Exosuits, allowing them (And most
+ effectively, Ripleys) to swap components on the fly, after a short delay.
+ - rscadd: Added Exosuit Inflatables Deployer, allowing exosuits to pick up and deploy
+ inflatables.
+ - rscadd: Added Exosuit-mounted screwdriver, wirecutters, and welding laser, to
+ help round-out the tool-based equipment types.
+ - tweak: Incendiary exo weapons now use fire modifiers instead of fire stacks.
+ - tweak: Ignition effects from weapons now use fire modifiers instead of fire stacks.
+ - bugfix: Exosuit shocker armor now retaliates properly against melee.
+ - rscadd: Add RIG components to robotics mechfab, plus incredibly basic belt-voidsuit
+ RIG.
+ - rscadd: Add Graphite, made by compressing coal, presently only used heavily in
+ RIG components.
+ Neerti:
+ - tweak: The 'cut' and 'pulse' buttons in the hacking interface now check both hands
+ for tools, instead of only the active hand.
+ - tweak: The textual indicators at the bottom of the hacking window will now go
+ bold when they change, until the next window refresh.
+ - tweak: Hacking an Autolathe no longer requires you to hack it using the Autolathe's
+ main window, but instead opens the hacking window like everything else.
+ schnayy:
+ - rscadd: Adds yeast as a reagent. It can be found in the kitchen vendor and in
+ cargo kitchen supply crates.
+ - tweak: Bread now calls for 5 units yeast instead of an egg, and baguettes and
+ croissants call for 5 units yeast in addition to former ingredients.
+ - rscadd: Corn oil added to the Dinnerware vendor and the Booze-o-Mat.
+ - imageadd: Sprites for peanut butter, mayo, and yeast condiments.
+ - bugfix: Boiled slime core now links to the proper sprite.
+2020-03-20:
+ Aronai/Arokha:
+ - tweak: You can now fill buckets (, beakers, etc.,) from water tiles.
+ Cerebulon:
+ - soundadd: Added sounds when dropping/throwing items. Toggleable in preferences.
+ - soundadd: Added incidental sounds to several item interactions.
+ Mechoid:
+ - rscadd: 'Energy Daggerpens (20): Disguised energy-knives, which do 15 searing
+ on melee, or 30 when thrown.'
+ - rscadd: 'Thieves gloves (30): Special gloves that allow you to peep in others''
+ backpacks and belts, and plant items in their bags / pockets.'
+ - rscadd: 'Buzzer Ring (30): Makes your first two punches electrically charged,
+ first with 25 damage in a shock, then approximately 12.5 damage in the second.
+ If the charge is over 90%, you can force-defib a corpse, even if it''s a mindless
+ one. Damage rules still apply, however time-of-death does not.'
+ - rscadd: 'Resource Crate (60): A crate of uranium, phoron, gold, silver, osmium,
+ and plasteel.'
+ - rscadd: 'Exotic Plantlife Crate (20): A crate of numerous random seeds.'
+ - rscadd: 'Spare Organ Crate (20): A crate of bioprinted organs.'
+ - rscadd: 'Graviton goggles (15): A pair of combined meson/material goggles.'
+ - rscadd: 'Integrated Circuit Printer (10): An upgraded circuit printer used to
+ make integrated machine.'
+ - rscadd: 'Flamethrower (60): A large, flame-based weapon.'
+ - rscadd: '8 Concussion Grenades (30): A box of eight concussion grenades.'
+ - rscadd: '4 Hunting Traps (30): A box of four hunting-traps, similar to those found
+ in the explorer vendor.'
+ - rscadd: '3 Virus Samples (40): A box of three unique virus samples.'
+ - rscadd: 'Quickdraw Syringe Case (20): A case that can hold six syringes, and rapidly
+ deploy them. Fits in your pocket.'
+ - rscadd: 'Clotting Injector Case (20): A case that starts with 3 clotting med injectors
+ instead.'
+ - rscadd: 'Bonemed Injector Case (20): A case that starts with bonemeds.'
+ - tweak: Announcement costs lowered to be more equivalent.
+ - tweak: Egun changed from 60 to 30 TC. It is nowhere near as powerful as a lascannon.
+ - tweak: Exosuit rigged laser from 60 to 30 TC.
+ - tweak: Xray gun from 85 to 60 TC.
+ - tweak: Augments can now be used by everyone, as robot-specific ones will require
+ FBP organ revamp.
+ - tweak: Augment guns use slightly less blood / system instability to charge, so
+ it doesn't kill you dead in moments.
+ - bugfix: Anti-Materiel Rifle can once again be used with thermals.
+ - bugfix: Energy Shields work again, and can be colored.
+ Meghan-Rossi:
+ - tweak: Language keys are now case-sensitive.
+ - tweak: The language key for Chimpanzee has changed from 6 to C to resolve a conflict
+ with EAL.
+ - tweak: The language key for Bird has changed from m to B to resolve a conflict
+ with Mouse.
+ - tweak: All other language keys are now lowercase-only.
+ Neerti:
+ - tweak: Holsters can now be worn alongside webbing vests.
+ - soundadd: Receiving an antag role will now play a sound to the new antagonist.
+ - soundadd: Having laws changed as a silicon (AI or Borg) will now play a sound
+ and show the changed law in the chat.
+ - soundadd: Being offered a ghost role while a ghost will now play a sound.
+ - soundadd: Someone attempting to revive someone else will play a sound to the player
+ being revived, if they are not in their body.
+ - rscadd: Most Non-hitscan projectiles now have a pixel-perfect visual effect when
+ they impact something, or when they expire from moving too far without hitting
+ anything.
+ - soundadd: Projectiles can now have sounds for when they hit someone. They can
+ also have a different sound when they hit something solid like a wall.
+ - soundadd: A sound is now played when a projectile 'narrowly misses' someone.
+ - rsctweak: Getting hit with a projectile is now more noticeable in the chat log,
+ with bigger text. Only the person who got hit will see the bigger text.
+ PrismaticGynoid:
+ - bugfix: Fixes xenoarch artifacts breaking when performing excavation correctly.
+ TheFurryFeline:
+ - bugfix: Fixes lack of easily accessible Response Team shortcut to type in. Type
+ .k or :k to speak on the channel.
+ schnayy:
+ - rscadd: Adds Sabitsuki and Bedhead Longest hairstyles.
+ - tweak: Adjusts pixels on the Jessica, Celeb Curls, and Beach Waves hairstyles.
+>>>>>>> 90bc6a6... changelog (#6877)
diff --git a/html/changelogs/Aronai - wateriswet.yml b/html/changelogs/Aronai - wateriswet.yml
deleted file mode 100644
index ae523f716bd..00000000000
--- a/html/changelogs/Aronai - wateriswet.yml
+++ /dev/null
@@ -1,36 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-#################################
-
-# Your name.
-author: Aronai/Arokha
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - tweak: "Allows getting water out of water turfs (or setting a different reagent to get)."
diff --git a/html/changelogs/Cerebulon - bigsounds.yml b/html/changelogs/Cerebulon - bigsounds.yml
deleted file mode 100644
index 0120dce1514..00000000000
--- a/html/changelogs/Cerebulon - bigsounds.yml
+++ /dev/null
@@ -1,37 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-#################################
-
-# Your name.
-author: Cerebulon
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - soundadd: "Added sounds when dropping/throwing items. Toggleable in preferences."
- - soundadd: "Added incidental sounds to several item interactions."
diff --git a/html/changelogs/Meghan Rossi - Language key tweaks.yml b/html/changelogs/Meghan Rossi - Language key tweaks.yml
deleted file mode 100644
index 6acbcece3aa..00000000000
--- a/html/changelogs/Meghan Rossi - Language key tweaks.yml
+++ /dev/null
@@ -1,39 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-#################################
-
-# Your name.
-author: Meghan-Rossi
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - tweak: "Language keys are now case-sensitive."
- - tweak: "The language key for Chimpanzee has changed from 6 to C to resolve a conflict with EAL."
- - tweak: "The language key for Bird has changed from m to B to resolve a conflict with Mouse."
- - tweak: "All other language keys are now lowercase-only."
\ No newline at end of file
diff --git a/html/changelogs/TheFurryFeline - Response Team Channel Shortcut.yml b/html/changelogs/TheFurryFeline - Response Team Channel Shortcut.yml
deleted file mode 100644
index e6be3f17deb..00000000000
--- a/html/changelogs/TheFurryFeline - Response Team Channel Shortcut.yml
+++ /dev/null
@@ -1,36 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-#################################
-
-# Your name.
-author: TheFurryFeline
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - bugfix: "Fixes lack of easily accessible Response Team shortcut to type in. Type .k or :k to speak on the channel."
diff --git a/html/changelogs/mechoid - antaguplink.yml b/html/changelogs/mechoid - antaguplink.yml
deleted file mode 100644
index 8018619f6e4..00000000000
--- a/html/changelogs/mechoid - antaguplink.yml
+++ /dev/null
@@ -1,58 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-#################################
-
-# Your name.
-author: Mechoid
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - rscadd: "Energy Daggerpens (20): Disguised energy-knives, which do 15 searing on melee, or 30 when thrown."
- - rscadd: "Thieves gloves (30): Special gloves that allow you to peep in others' backpacks and belts, and plant items in their bags / pockets."
- - rscadd: "Buzzer Ring (30): Makes your first two punches electrically charged, first with 25 damage in a shock, then approximately 12.5 damage in the second. If the charge is over 90%, you can force-defib a corpse, even if it's a mindless one. Damage rules still apply, however time-of-death does not."
- - rscadd: "Resource Crate (60): A crate of uranium, phoron, gold, silver, osmium, and plasteel."
- - rscadd: "Exotic Plantlife Crate (20): A crate of numerous random seeds."
- - rscadd: "Spare Organ Crate (20): A crate of bioprinted organs."
- - rscadd: "Graviton goggles (15): A pair of combined meson/material goggles."
- - rscadd: "Integrated Circuit Printer (10): An upgraded circuit printer used to make integrated machine."
- - rscadd: "Flamethrower (60): A large, flame-based weapon."
- - rscadd: "8 Concussion Grenades (30): A box of eight concussion grenades."
- - rscadd: "4 Hunting Traps (30): A box of four hunting-traps, similar to those found in the explorer vendor."
- - rscadd: "3 Virus Samples (40): A box of three unique virus samples."
- - rscadd: "Quickdraw Syringe Case (20): A case that can hold six syringes, and rapidly deploy them. Fits in your pocket."
- - rscadd: "Clotting Injector Case (20): A case like above which starts with 3 clotting med injectors instead."
- - rscadd: "Bonemed Injector Case (20): The same as above, but with bonemeds."
- - tweak: "Announcement costs lowered to be more equivalent."
- - tweak: "Egun changed from 60 to 30 TC. It is nowhere near as powerful as a lascannon."
- - tweak: "Exosuit rigged laser from 60 to 30 TC."
- - tweak: "Xray gun from 85 to 60 TC."
- - tweak: "Augments can now be used by everyone, as robot-specific ones will require FBP organ revamp."
- - tweak: "Anti-Materiel Rifle can once again be used with thermals."
- - tweak: "Augment guns use slightly less blood / system instability to charge, so it doesn't kill you dead in moments."
- - bugfix: "Energy Shields work again, and can be colored."
diff --git a/html/changelogs/neerti-holsters.yml b/html/changelogs/neerti-holsters.yml
deleted file mode 100755
index f251d1d4a40..00000000000
--- a/html/changelogs/neerti-holsters.yml
+++ /dev/null
@@ -1,36 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-#################################
-
-# Your name.
-author: Neerti
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - tweak: "Holsters can now be worn alongside webbing vests."
diff --git a/html/changelogs/neerti-qol_notifications.yml b/html/changelogs/neerti-qol_notifications.yml
deleted file mode 100644
index 46e181bb88a..00000000000
--- a/html/changelogs/neerti-qol_notifications.yml
+++ /dev/null
@@ -1,39 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-#################################
-
-# Your name.
-author: Neerti
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - soundadd: "Receiving an antag role will now play a sound to the new antagonist."
- - soundadd: "Having laws changed as a silicon (AI or Borg) will now play a sound and show the changed law in the chat."
- - soundadd: "Being offered a ghost role while a ghost will now play a sound."
- - soundadd: "Someone attempting to revive someone else will play a sound to the player being revived, if they are not in their body."
diff --git a/html/changelogs/neerti_projectile_qol.yml b/html/changelogs/neerti_projectile_qol.yml
deleted file mode 100644
index 1f8f7fbed2f..00000000000
--- a/html/changelogs/neerti_projectile_qol.yml
+++ /dev/null
@@ -1,39 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-#################################
-
-# Your name.
-author: Neerti
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - rscadd: "Most Non-hitscan projectiles now have a pixel-perfect visual effect when they impact something, or when they expire from moving too far without hitting anything."
- - soundadd: "Projectiles can now have sounds for when they hit someone. They can also have a different sound when they hit something solid like a wall."
- - soundadd: "A sound is now played when a projectile 'narrowly misses' someone."
- - rsctweak: "Getting hit with a projectile is now more noticible in the chat log, with bigger text. Only the person who got hit will see the bigger text."
diff --git a/html/changelogs/prismaticgynoid - xenoarch_fix.yml b/html/changelogs/prismaticgynoid - xenoarch_fix.yml
deleted file mode 100644
index 2a3d8648131..00000000000
--- a/html/changelogs/prismaticgynoid - xenoarch_fix.yml
+++ /dev/null
@@ -1,6 +0,0 @@
-author: PrismaticGynoid
-
-delete-after: True
-
-changes:
- - bugfix: "Fixes xenoarch artifacts breaking when performing excavation correctly."
diff --git a/html/changelogs/schnayy - hair adjustments.yml b/html/changelogs/schnayy - hair adjustments.yml
deleted file mode 100644
index 2a1f8a8d500..00000000000
--- a/html/changelogs/schnayy - hair adjustments.yml
+++ /dev/null
@@ -1,7 +0,0 @@
-author: schnayy
-
-delete-after: True
-
-changes:
- - rscadd: "Adds Sabitsuki and Bedhead Longest hairstyles."
- - tweak: "Adjusts pixels on the Jessica, Celeb Curls, and Beach Waves hairstyles."
\ No newline at end of file