diff --git a/.travis.yml b/.travis.yml index 0d40ecda0a3..8dd7fe20e1d 100644 --- a/.travis.yml +++ b/.travis.yml @@ -3,9 +3,9 @@ language: c sudo: false env: - BYOND_MAJOR="509" - BYOND_MINOR="1318" - MACRO_COUNT=986 + BYOND_MAJOR="510" + BYOND_MINOR="1346" + MACRO_COUNT=987 cache: directories: diff --git a/code/__defines/math_physics.dm b/code/__defines/math_physics.dm index 987cb1ba9dc..198f87eccc2 100644 --- a/code/__defines/math_physics.dm +++ b/code/__defines/math_physics.dm @@ -15,9 +15,10 @@ #define RADIATOR_EXPOSED_SURFACE_AREA_RATIO 0.04 // (3 cm + 100 cm * sin(3deg))/(2*(3+100 cm)). Unitless ratio. #define HUMAN_EXPOSED_SURFACE_AREA 5.2 //m^2, surface area of 1.7m (H) x 0.46m (D) cylinder -#define T0C 273.15 // 0.0 degrees celcius -#define T20C 293.15 // 20.0 degrees celcius -#define TCMB 2.7 // -270.3 degrees celcius +#define T0C 273.15 // 0.0 degrees celcius +#define T20C 293.15 // 20.0 degrees celcius +#define TCMB 2.7 // -270.3 degrees celcius +#define TN60C 213.15 // -60 degrees celcius #define CLAMP01(x) max(0, min(1, x)) #define QUANTIZE(variable) (round(variable,0.0001)) diff --git a/code/__defines/misc.dm b/code/__defines/misc.dm index 0a067439939..68954b0dc55 100644 --- a/code/__defines/misc.dm +++ b/code/__defines/misc.dm @@ -92,7 +92,8 @@ // Setting this much higher than 1024 could allow spammers to DOS the server easily. #define MAX_MESSAGE_LEN 1024 #define MAX_PAPER_MESSAGE_LEN 6144 -#define MAX_BOOK_MESSAGE_LEN 12288 +#define MAX_BOOK_MESSAGE_LEN 24576 +#define MAX_RECORD_LENGTH 24576 #define MAX_LNAME_LEN 64 #define MAX_NAME_LEN 52 @@ -161,3 +162,8 @@ #define CAT_NORMAL 1 #define CAT_HIDDEN 2 #define CAT_COIN 4 + +//Antag Faction Visbility +#define ANTAG_HIDDEN "Hidden" +#define ANTAG_SHARED "Shared" +#define ANTAG_KNOWN "Known" diff --git a/code/_onclick/_defines.dm b/code/_onclick/_defines.dm new file mode 100644 index 00000000000..3c76c35e807 --- /dev/null +++ b/code/_onclick/_defines.dm @@ -0,0 +1 @@ +#define CLICKCATCHER_PLANE -99 \ No newline at end of file diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm index d131ddd6d31..52c56ccb175 100644 --- a/code/_onclick/click.dm +++ b/code/_onclick/click.dm @@ -321,11 +321,19 @@ facedir(direction) /obj/screen/click_catcher - icon = 'icons/mob/screen1_full.dmi' - icon_state = "passage0" - layer = 0 + icon = 'icons/mob/screen_gen.dmi' + icon_state = "click_catcher" + plane = CLICKCATCHER_PLANE mouse_opacity = 2 - screen_loc = "1,1" + screen_loc = "CENTER-7,CENTER-7" + +/obj/screen/click_catcher/proc/MakeGreed() + . = list() + for(var/i = 0, i<15, i++) + for(var/j = 0, j<15, j++) + var/obj/screen/click_catcher/CC = new() + CC.screen_loc = "NORTH-[i],EAST-[j]" + . += CC /obj/screen/click_catcher/Click(location, control, params) var/list/modifiers = params2list(params) @@ -333,6 +341,6 @@ var/mob/living/carbon/C = usr C.swap_hand() else - var/turf/T = screen_loc2turf(modifiers["screen-loc"], get_turf(usr)) + var/turf/T = screen_loc2turf("screen-loc", get_turf(usr)) T.Click(location, control, params) - return 1 + . = 1 diff --git a/code/_onclick/hud/alien_larva.dm b/code/_onclick/hud/alien_larva.dm index 4fa0e4110a2..1f0df801414 100644 --- a/code/_onclick/hud/alien_larva.dm +++ b/code/_onclick/hud/alien_larva.dm @@ -21,20 +21,6 @@ mymob.healths.name = "health" mymob.healths.screen_loc = ui_alien_health - mymob.blind = new /obj/screen() - mymob.blind.icon = 'icons/mob/screen1_full.dmi' - mymob.blind.icon_state = "blackimageoverlay" - mymob.blind.name = " " - mymob.blind.screen_loc = "1,1" - mymob.blind.layer = 0 - - mymob.flash = new /obj/screen() - mymob.flash.icon = 'icons/mob/screen1_alien.dmi' - mymob.flash.icon_state = "blank" - mymob.flash.name = "flash" - mymob.flash.screen_loc = ui_entire_screen - mymob.flash.layer = 17 - mymob.fire = new /obj/screen() mymob.fire.icon = 'icons/mob/screen1_alien.dmi' mymob.fire.icon_state = "fire0" @@ -42,6 +28,6 @@ mymob.fire.screen_loc = ui_fire mymob.client.screen = list() - mymob.client.screen += list( mymob.healths, mymob.blind, mymob.flash, mymob.fire) //, mymob.rest, mymob.sleep, mymob.mach ) + mymob.client.screen += list( mymob.healths, mymob.fire) //, mymob.rest, mymob.sleep, mymob.mach ) mymob.client.screen += src.adding + src.other mymob.client.screen += mymob.client.void \ No newline at end of file diff --git a/code/_onclick/hud/fullscreen.dm b/code/_onclick/hud/fullscreen.dm new file mode 100644 index 00000000000..fd226eb70c9 --- /dev/null +++ b/code/_onclick/hud/fullscreen.dm @@ -0,0 +1,118 @@ +#define FULLSCREEN_LAYER 18 +#define DAMAGE_LAYER FULLSCREEN_LAYER + 0.1 +#define BLIND_LAYER DAMAGE_LAYER + 0.1 +#define CRIT_LAYER BLIND_LAYER + 0.1 + +/mob + var/list/screens = list() + +/mob/proc/set_fullscreen(condition, screen_name, screen_type, arg) + condition ? overlay_fullscreen(screen_name, screen_type, arg) : clear_fullscreen(screen_name) + +/mob/proc/overlay_fullscreen(category, type, severity) + var/obj/screen/fullscreen/screen = screens[category] + + if(screen) + if(screen.type != type) + clear_fullscreen(category, FALSE) + screen = null + else if(!severity || severity == screen.severity) + return null + + if(!screen) + screen = PoolOrNew(type) + + screen.icon_state = "[initial(screen.icon_state)][severity]" + screen.severity = severity + + screens[category] = screen + if(client && stat != DEAD) + client.screen += screen + return screen + +/mob/proc/clear_fullscreen(category, animated = 10) + var/obj/screen/fullscreen/screen = screens[category] + if(!screen) + return + + screens -= category + + if(animated) + spawn(0) + animate(screen, alpha = 0, time = animated) + sleep(animated) + if(client) + client.screen -= screen + qdel(screen) + else + if(client) + client.screen -= screen + qdel(screen) + +/mob/proc/clear_fullscreens() + for(var/category in screens) + clear_fullscreen(category) + +/mob/proc/hide_fullscreens() + if(client) + for(var/category in screens) + client.screen -= screens[category] + +/mob/proc/reload_fullscreen() + if(client && stat != DEAD) //dead mob do not see any of the fullscreen overlays that he has. + for(var/category in screens) + client.screen |= screens[category] + +/obj/screen/fullscreen + icon = 'icons/mob/screen_full.dmi' + icon_state = "default" + screen_loc = "CENTER-7,CENTER-7" + layer = FULLSCREEN_LAYER + mouse_opacity = 0 + var/severity = 0 + +/obj/screen/fullscreen/Destroy() + severity = 0 + return ..() + +/obj/screen/fullscreen/brute + icon_state = "brutedamageoverlay" + layer = DAMAGE_LAYER + +/obj/screen/fullscreen/oxy + icon_state = "oxydamageoverlay" + layer = DAMAGE_LAYER + +/obj/screen/fullscreen/crit + icon_state = "passage" + layer = CRIT_LAYER + +/obj/screen/fullscreen/blind + icon_state = "blackimageoverlay" + layer = BLIND_LAYER + +/obj/screen/fullscreen/impaired + icon_state = "impairedoverlay" + +/obj/screen/fullscreen/blurry + icon = 'icons/mob/screen1.dmi' + screen_loc = "WEST,SOUTH to EAST,NORTH" + icon_state = "blurry" + +/obj/screen/fullscreen/flash + icon = 'icons/mob/screen1.dmi' + screen_loc = "WEST,SOUTH to EAST,NORTH" + icon_state = "flash" + +/obj/screen/fullscreen/flash/noise + icon_state = "noise" + +/obj/screen/fullscreen/high + icon = 'icons/mob/screen1.dmi' + screen_loc = "WEST,SOUTH to EAST,NORTH" + icon_state = "druggy" + +#undef FULLSCREEN_LAYER +#undef BLIND_LAYER +#undef DAMAGE_LAYER +#undef CRIT_LAYER \ No newline at end of file diff --git a/code/_onclick/hud/hud.dm b/code/_onclick/hud/hud.dm index 7b9cf82cc52..16c601ecb75 100644 --- a/code/_onclick/hud/hud.dm +++ b/code/_onclick/hud/hud.dm @@ -269,7 +269,7 @@ datum/hud/New(mob/owner) else if(isrobot(mymob)) robot_hud(ui_style, ui_color, ui_alpha, mymob) else if(isbrain(mymob)) - brain_hud(ui_style) + mymob.instantiate_hud(src) else if(isalien(mymob)) larva_hud() else if(isslime(mymob)) @@ -382,3 +382,9 @@ datum/hud/New(mob/owner) hud_used.hidden_inventory_update() hud_used.persistant_inventory_update() update_action_buttons() + +/mob/proc/add_click_catcher() + client.screen += client.void + +/mob/new_player/add_click_catcher() + return \ No newline at end of file diff --git a/code/_onclick/hud/human.dm b/code/_onclick/hud/human.dm index 3f872f53e60..d38b3acc5f2 100644 --- a/code/_onclick/hud/human.dm +++ b/code/_onclick/hud/human.dm @@ -303,32 +303,6 @@ mymob.ling_chem_display.icon_state = "ling_chems" hud_elements |= mymob.ling_chem_display - mymob.blind = new /obj/screen() - mymob.blind.icon = 'icons/mob/screen1_full.dmi' - mymob.blind.icon_state = "blackimageoverlay" - mymob.blind.name = " " - mymob.blind.screen_loc = "1,1" - mymob.blind.mouse_opacity = 0 - mymob.blind.layer = 0 - hud_elements |= mymob.blind - - mymob.damageoverlay = new /obj/screen() - mymob.damageoverlay.icon = 'icons/mob/screen1_full.dmi' - mymob.damageoverlay.icon_state = "oxydamageoverlay0" - mymob.damageoverlay.name = "dmg" - mymob.damageoverlay.screen_loc = "1,1" - mymob.damageoverlay.mouse_opacity = 0 - mymob.damageoverlay.layer = 18.1 //The black screen overlay sets layer to 18 to display it, this one has to be just on top. - hud_elements |= mymob.damageoverlay - - mymob.flash = new /obj/screen() - mymob.flash.icon = ui_style - mymob.flash.icon_state = "blank" - mymob.flash.name = "flash" - mymob.flash.screen_loc = ui_entire_screen - mymob.flash.layer = 17 - hud_elements |= mymob.flash - mymob.pain = new /obj/screen( null ) mymob.zone_sel = new /obj/screen/zone_sel( null ) @@ -366,7 +340,7 @@ mymob.client.screen += hud_elements mymob.client.screen += src.adding + src.hotkeybuttons mymob.client.screen += mymob.client.void - inventory_shown = 0; + inventory_shown = 0 return diff --git a/code/_onclick/hud/other_mobs.dm b/code/_onclick/hud/other_mobs.dm index 76922e398c0..cab3e3bfca0 100644 --- a/code/_onclick/hud/other_mobs.dm +++ b/code/_onclick/hud/other_mobs.dm @@ -5,14 +5,6 @@ /datum/hud/proc/ghost_hud() return -/datum/hud/proc/brain_hud(ui_style = 'icons/mob/screen1_Midnight.dmi') - mymob.blind = new /obj/screen() - mymob.blind.icon = 'icons/mob/screen1_full.dmi' - mymob.blind.icon_state = "blackimageoverlay" - mymob.blind.name = " " - mymob.blind.screen_loc = "1,1" - mymob.blind.layer = 0 - /datum/hud/proc/blob_hud(ui_style = 'icons/mob/screen1_Midnight.dmi') blobpwrdisplay = new /obj/screen() @@ -116,13 +108,6 @@ else if(istype(mymob,/mob/living/simple_animal/construct/harvester)) constructtype = "harvester" - mymob.flash = new /obj/screen() - mymob.flash.icon = 'icons/mob/screen1.dmi' - mymob.flash.icon_state = "blank" - mymob.flash.name = "flash" - mymob.flash.screen_loc = ui_entire_screen - mymob.flash.layer = 17 - if(constructtype) mymob.fire = new /obj/screen() mymob.fire.icon = 'icons/mob/screen1_construct.dmi' @@ -155,5 +140,5 @@ mymob.client.screen = list() - mymob.client.screen += list(mymob.fire, mymob.healths, mymob.pullin, mymob.zone_sel, mymob.purged, mymob.flash) + mymob.client.screen += list(mymob.fire, mymob.healths, mymob.pullin, mymob.zone_sel, mymob.purged) mymob.client.screen += mymob.client.void diff --git a/code/_onclick/hud/robot.dm b/code/_onclick/hud/robot.dm index c6783e7bf76..ff0d8cdd5b0 100644 --- a/code/_onclick/hud/robot.dm +++ b/code/_onclick/hud/robot.dm @@ -173,21 +173,6 @@ var/obj/screen/robot_inventory mymob.pullin.screen_loc = ui_borg_pull src.other += mymob.pullin - mymob.blind = new /obj/screen() - mymob.blind.icon = 'icons/mob/screen1_full.dmi' - mymob.blind.icon_state = "blackimageoverlay" - mymob.blind.name = " " - mymob.blind.screen_loc = "1,1" - mymob.blind.layer = 0 - - mymob.flash = new /obj/screen() - mymob.flash.icon = ui_style - mymob.flash.icon_state = "blank" - mymob.flash.name = "flash" - mymob.flash.screen_loc = ui_entire_screen - mymob.flash.layer = 17 - src.other += mymob.flash - mymob.zone_sel = new /obj/screen/zone_sel() mymob.zone_sel.icon = ui_style mymob.zone_sel.alpha = ui_alpha @@ -210,7 +195,7 @@ var/obj/screen/robot_inventory mymob.client.screen = list() - mymob.client.screen += list( mymob.throw_icon, mymob.zone_sel, mymob.oxygen, mymob.fire, mymob.hands, mymob.healths, mymob:cells, mymob.pullin, mymob.blind, mymob.flash, robot_inventory, mymob.gun_setting_icon) + mymob.client.screen += list( mymob.throw_icon, mymob.zone_sel, mymob.oxygen, mymob.fire, mymob.hands, mymob.healths, mymob:cells, mymob.pullin, robot_inventory, mymob.gun_setting_icon) mymob.client.screen += src.adding + src.other mymob.client.screen += mymob.client.void diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm index e0c6c7a1592..2413cb57aec 100644 --- a/code/_onclick/item_attack.dm +++ b/code/_onclick/item_attack.dm @@ -39,7 +39,7 @@ avoid code duplication. This includes items that may sometimes act as a standard /mob/living/attackby(obj/item/I, mob/user) if(!ismob(user)) return 0 - if(can_operate(src) && do_surgery(src,user,I)) //Surgery + if(can_operate(src) && I.do_surgery(src,user)) //Surgery return 1 if(attempt_vr(src,"vore_attackby",args)) return //VOREStation Code return I.attack(src, user, user.zone_sel.selecting) @@ -77,6 +77,7 @@ avoid code duplication. This includes items that may sometimes act as a standard //Called when a weapon is used to make a successful melee attack on a mob. Returns the blocked result /obj/item/proc/apply_hit_effect(mob/living/target, mob/living/user, var/hit_zone) + user.break_cloak() if(hitsound) playsound(loc, hitsound, 50, 1, -1) diff --git a/code/controllers/configuration.dm b/code/controllers/configuration.dm index b249db9a47e..ae0d5a25442 100644 --- a/code/controllers/configuration.dm +++ b/code/controllers/configuration.dm @@ -65,6 +65,7 @@ var/list/gamemode_cache = list() var/usewhitelist = 0 var/kick_inactive = 0 //force disconnect for inactive players after this many minutes, if non-0 var/show_mods = 0 + var/show_devs = 0 var/show_mentors = 0 var/mods_can_tempban = 0 var/mods_can_job_tempban = 0 @@ -505,6 +506,9 @@ var/list/gamemode_cache = list() if("show_mods") config.show_mods = 1 + if("show_devs") + config.show_devs = 1 + if("show_mentors") config.show_mentors = 1 diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm index cc603aa2df5..2043febdb6b 100644 --- a/code/datums/datacore.dm +++ b/code/datums/datacore.dm @@ -228,6 +228,8 @@ L.fields["faction"] = H.personal_faction L.fields["religion"] = H.religion L.fields["image"] = getFlatIcon(H) //This is god-awful + L.fields["antagfac"] = H.antag_faction + L.fields["antagvis"] = H.antag_vis if(H.exploit_record && !jobban_isbanned(H, "Records")) L.fields["exploit_record"] = H.exploit_record else diff --git a/code/datums/supplypacks/atmospherics.dm b/code/datums/supplypacks/atmospherics.dm index 91c85f8ac2c..0c8d3748d17 100644 --- a/code/datums/supplypacks/atmospherics.dm +++ b/code/datums/supplypacks/atmospherics.dm @@ -52,7 +52,7 @@ /datum/supply_packs/atmos/canister_sleeping_agent name = "N2O gas canister" - cost = 40 + cost = 15 containername = "N2O gas canister crate" containertype = /obj/structure/closet/crate/secure/large access = access_atmospherics @@ -60,7 +60,7 @@ /datum/supply_packs/atmos/canister_carbon_dioxide name = "Carbon dioxide gas canister" - cost = 40 + cost = 15 containername = "CO2 canister crate" containertype = /obj/structure/closet/crate/secure/large access = access_atmospherics @@ -69,7 +69,7 @@ /datum/supply_packs/atmos/air_dispenser contains = list(/obj/machinery/pipedispenser/orderable) name = "Pipe Dispenser" - cost = 35 + cost = 25 containertype = /obj/structure/closet/crate/secure/large containername = "Pipe Dispenser Crate" access = access_atmospherics @@ -77,7 +77,7 @@ /datum/supply_packs/atmos/disposals_dispenser contains = list(/obj/machinery/pipedispenser/disposal/orderable) name = "Disposals Pipe Dispenser" - cost = 35 + cost = 25 containertype = /obj/structure/closet/crate/secure/large containername = "Disposal Dispenser Crate" access = access_atmospherics \ No newline at end of file diff --git a/code/datums/supplypacks/contraband.dm b/code/datums/supplypacks/contraband.dm index fa8c237fe8d..14761d6cd91 100644 --- a/code/datums/supplypacks/contraband.dm +++ b/code/datums/supplypacks/contraband.dm @@ -14,7 +14,7 @@ ) name = "Contraband crate" - cost = 30 + cost = 25 containertype = /obj/structure/closet/crate containername = "Unlabeled crate" contraband = 1 @@ -28,7 +28,7 @@ /obj/item/weapon/pen/reagent/paralysis, /obj/item/weapon/grenade/chem_grenade/incendiary ) - cost = 20 + cost = 25 containertype = /obj/structure/closet/crate containername = "Special Ops crate" hidden = 1 diff --git a/code/datums/supplypacks/costumes.dm b/code/datums/supplypacks/costumes.dm index c0b11b16bc7..cb5a950bfef 100644 --- a/code/datums/supplypacks/costumes.dm +++ b/code/datums/supplypacks/costumes.dm @@ -5,10 +5,10 @@ /datum/supply_packs/costumes - group = "Costumes & Clothes" + group = "Costumes" /datum/supply_packs/randomised/costumes - group = "Costumes & Clothes" + group = "Costumes" /datum/supply_packs/costumes/wizard name = "Wizard costume" @@ -109,7 +109,7 @@ containertype = /obj/structure/closet containername = "Formalwear for the best occasions." -datum/supply_packs/misc/witch +datum/supply_packs/costumes/witch name = "Witch costume" containername = "Witch costume" containertype = /obj/structure/closet @@ -124,7 +124,7 @@ datum/supply_packs/misc/witch /datum/supply_packs/randomised/costumes/costume_hats name = "Costume hats" containername = "Actor hats crate" - containertype = /obj/structure/closet + containertype = /obj/structure/closet/crate cost = 10 num_contained = 3 contains = list( diff --git a/code/datums/supplypacks/engineering.dm b/code/datums/supplypacks/engineering.dm index 900419d0d31..fd3c130b618 100644 --- a/code/datums/supplypacks/engineering.dm +++ b/code/datums/supplypacks/engineering.dm @@ -29,7 +29,7 @@ /obj/item/weapon/cell = 2, /obj/item/weapon/cell/high = 2 ) - cost = 15 + cost = 10 containertype = /obj/structure/closet/crate containername = "Electrical maintenance crate" @@ -48,7 +48,7 @@ /datum/supply_packs/eng/fueltank name = "Fuel tank crate" contains = list(/obj/structure/reagent_dispensers/fueltank) - cost = 8 + cost = 10 containertype = /obj/structure/largecrate containername = "fuel tank crate" @@ -110,7 +110,7 @@ /datum/supply_packs/eng/shield_gen contains = list(/obj/item/weapon/circuitboard/shield_gen) name = "Bubble shield generator circuitry" - cost = 50 + cost = 30 containertype = /obj/structure/closet/crate/secure containername = "bubble shield generator circuitry crate" access = access_ce @@ -118,7 +118,7 @@ /datum/supply_packs/eng/shield_gen_ex contains = list(/obj/item/weapon/circuitboard/shield_gen_ex) name = "Hull shield generator circuitry" - cost = 50 + cost = 30 containertype = /obj/structure/closet/crate/secure containername = "hull shield generator circuitry crate" access = access_ce @@ -126,7 +126,7 @@ /datum/supply_packs/eng/shield_cap contains = list(/obj/item/weapon/circuitboard/shield_cap) name = "Bubble shield capacitor circuitry" - cost = 50 + cost = 30 containertype = /obj/structure/closet/crate/secure containername = "shield capacitor circuitry crate" access = access_ce @@ -142,7 +142,7 @@ /datum/supply_packs/eng/teg contains = list(/obj/machinery/power/generator) name = "Mark I Thermoelectric Generator" - cost = 75 + cost = 50 containertype = /obj/structure/closet/crate/secure/large containername = "Mk1 TEG crate" access = access_engine @@ -150,7 +150,7 @@ /datum/supply_packs/eng/circulator contains = list(/obj/machinery/atmospherics/binary/circulator) name = "Binary atmospheric circulator" - cost = 60 + cost = 50 containertype = /obj/structure/closet/crate/secure/large containername = "Atmospheric circulator crate" access = access_engine @@ -167,7 +167,7 @@ /datum/supply_packs/eng/pacman_parts name = "P.A.C.M.A.N. portable generator parts" - cost = 45 + cost = 25 containername = "P.A.C.M.A.N. Portable Generator Construction Kit" containertype = /obj/structure/closet/crate/secure access = access_tech_storage @@ -180,7 +180,7 @@ /datum/supply_packs/eng/super_pacman_parts name = "Super P.A.C.M.A.N. portable generator parts" - cost = 55 + cost = 35 containername = "Super P.A.C.M.A.N. portable generator construction kit" containertype = /obj/structure/closet/crate/secure access = access_tech_storage diff --git a/code/datums/supplypacks/hospitality.dm b/code/datums/supplypacks/hospitality.dm index 6dd421b243f..0e245f19216 100644 --- a/code/datums/supplypacks/hospitality.dm +++ b/code/datums/supplypacks/hospitality.dm @@ -22,7 +22,7 @@ /obj/item/weapon/reagent_containers/food/drinks/bottle/small/ale = 2, /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer = 4, ) - cost = 20 + cost = 10 containertype = /obj/structure/closet/crate containername = "Party equipment" diff --git a/code/datums/supplypacks/hydroponics.dm b/code/datums/supplypacks/hydroponics.dm index a9a26fd561a..25f06143d01 100644 --- a/code/datums/supplypacks/hydroponics.dm +++ b/code/datums/supplypacks/hydroponics.dm @@ -17,21 +17,21 @@ /datum/supply_packs/hydro/farwa name = "Farwa crate" contains = list (/obj/item/weapon/storage/box/monkeycubes/farwacubes) - cost = 30 + cost = 20 containertype = /obj/structure/closet/crate/freezer containername = "Farwa crate" /datum/supply_packs/hydro/neara name = "Neaera crate" contains = list (/obj/item/weapon/storage/box/monkeycubes/neaeracubes) - cost = 30 + cost = 20 containertype = /obj/structure/closet/crate/freezer containername = "Neaera crate" /datum/supply_packs/hydro/stok name = "Stok crate" contains = list (/obj/item/weapon/storage/box/monkeycubes/stokcubes) - cost = 30 + cost = 20 containertype = /obj/structure/closet/crate/freezer containername = "Stok crate" @@ -55,14 +55,14 @@ /obj/item/weapon/material/minihoe, /obj/item/weapon/storage/box/botanydisk ) - cost = 15 + cost = 20 containertype = /obj/structure/closet/crate/hydroponics containername = "Hydroponics crate" access = access_hydroponics /datum/supply_packs/hydro/cow name = "Cow crate" - cost = 30 + cost = 25 containertype = /obj/structure/largecrate/animal/cow containername = "Cow crate" access = access_hydroponics @@ -76,7 +76,7 @@ /datum/supply_packs/hydro/chicken name = "Chicken crate" - cost = 20 + cost = 25 containertype = /obj/structure/largecrate/animal/chick containername = "Chicken crate" access = access_hydroponics @@ -123,7 +123,7 @@ /datum/supply_packs/hydro/watertank name = "Water tank crate" contains = list(/obj/structure/reagent_dispensers/watertank) - cost = 8 + cost = 10 containertype = /obj/structure/largecrate containername = "water tank crate" @@ -142,7 +142,7 @@ /datum/supply_packs/hydro/tray name = "Empty hydroponics tray" - cost = 30 + cost = 20 containertype = /obj/structure/closet/crate/hydroponics containername = "Hydroponics tray crate" contains = list(/obj/machinery/portable_atmospherics/hydroponics{anchored = 0}) diff --git a/code/datums/supplypacks/medical.dm b/code/datums/supplypacks/medical.dm index c7cc7dc575a..3972114440f 100644 --- a/code/datums/supplypacks/medical.dm +++ b/code/datums/supplypacks/medical.dm @@ -42,7 +42,7 @@ /datum/supply_packs/med/cryobag name = "Stasis bag crate" contains = list(/obj/item/bodybag/cryobag = 3) - cost = 50 + cost = 40 containertype = /obj/structure/closet/crate/medical containername = "Stasis bag crate" @@ -75,7 +75,7 @@ /obj/item/weapon/storage/box/gloves, /obj/item/weapon/storage/belt/medical = 3 ) - cost = 15 + cost = 10 containertype = "/obj/structure/closet/crate" containername = "Sterile equipment crate" @@ -87,7 +87,7 @@ /obj/item/device/radio/headset/headset_med/alt = 3, /obj/item/clothing/suit/storage/hooded/wintercoat/medical = 3 ) - cost = 15 + cost = 10 containertype = "/obj/structure/closet/crate/secure" containername = "Medical surplus equipment" access = access_medical @@ -111,7 +111,7 @@ /obj/item/device/flashlight/pen, /obj/item/weapon/reagent_containers/syringe ) - cost = 60 + cost = 50 containertype = "/obj/structure/closet/crate/secure" containername = "Chief medical officer equipment" access = access_cmo @@ -157,7 +157,7 @@ /obj/item/weapon/storage/box/pillbottles, /obj/item/weapon/reagent_containers/syringe ) - cost = 15 + cost = 20 containertype = "/obj/structure/closet/crate/secure" containername = "Chemist equipment" access = access_chemistry @@ -204,7 +204,7 @@ /obj/item/weapon/pen, /obj/item/weapon/cartridge/medical ) - cost = 15 + cost = 20 containertype = "/obj/structure/closet/crate/secure" containername = "Psychiatrist equipment" access = access_psychiatrist @@ -225,7 +225,7 @@ /obj/item/weapon/storage/box/masks, /obj/item/weapon/storage/box/gloves ) - cost = 15 + cost = 10 containertype = "/obj/structure/closet/crate/secure" containername = "Medical scrubs crate" access = access_medical_equip @@ -269,7 +269,7 @@ /obj/item/weapon/storage/box/masks, /obj/item/weapon/storage/box/gloves ) - cost = 15 + cost = 10 containertype = "/obj/structure/closet/crate/secure" containername = "Medical uniform crate" access = access_medical_equip diff --git a/code/datums/supplypacks/misc.dm b/code/datums/supplypacks/misc.dm index 80c25b48a36..21b84818542 100644 --- a/code/datums/supplypacks/misc.dm +++ b/code/datums/supplypacks/misc.dm @@ -67,7 +67,7 @@ /obj/item/clothing/accessory/storage/white_drop_pouches, /obj/item/clothing/accessory/storage/webbing ) - cost = 15 + cost = 10 containertype = "/obj/structure/closet/crate" containername = "Webbing crate" @@ -92,6 +92,6 @@ /obj/item/clothing/head/helmet/space/emergency = 4, /obj/item/clothing/mask/gas = 4 ) - cost = 45 + cost = 35 containertype = /obj/structure/closet/crate/internals containername = "Emergency crate" \ No newline at end of file diff --git a/code/datums/supplypacks/munitions.dm b/code/datums/supplypacks/munitions.dm index a33c9accac1..8edee722396 100644 --- a/code/datums/supplypacks/munitions.dm +++ b/code/datums/supplypacks/munitions.dm @@ -40,7 +40,7 @@ contains = list( /obj/item/weapon/gun/energy/xray = 2, /obj/item/weapon/shield/energy = 2) - cost = 125 + cost = 100 containertype = /obj/structure/closet/crate/secure/weapon containername = "Experimental weapons crate" access = access_armory @@ -60,7 +60,7 @@ /obj/item/weapon/storage/box/shotgunshells, /obj/item/weapon/gun/projectile/shotgun/pump/combat = 2 ) - cost = 65 + cost = 50 containertype = /obj/structure/closet/crate/secure containername = "Shotgun crate" access = access_armory @@ -68,7 +68,7 @@ /datum/supply_packs/munitions/erifle name = "Energy marksman crate" contains = list(/obj/item/weapon/gun/energy/sniperrifle = 2) - cost = 90 + cost = 100 containertype = /obj/structure/closet/crate/secure containername = "Energy marksman crate" access = access_armory @@ -91,7 +91,7 @@ /obj/item/weapon/gun/projectile/automatic/wt550, /obj/item/weapon/gun/projectile/automatic/z8 ) - cost = 90 + cost = 100 containertype = /obj/structure/closet/crate/secure containername = "Automatic weapon crate" access = access_armory @@ -119,12 +119,12 @@ containername = "Weapons crate" /datum/supply_packs/munitions/shotgunammo - name = "Ballistic ammunition crate" + name = "Shotgun ammunition crate" contains = list( /obj/item/weapon/storage/box/shotgunammo = 2, /obj/item/weapon/storage/box/shotgunshells = 2 ) - cost = 60 + cost = 25 containertype = /obj/structure/closet/crate/secure containername = "ballistic ammunition crate" access = access_armory @@ -137,7 +137,7 @@ /obj/item/ammo_magazine/mc9mmt/rubber, /obj/item/ammo_magazine/a556 ) - cost = 20 + cost = 25 containertype = /obj/structure/closet/crate/secure containername = "Automatic weapon ammunition crate" access = access_armory @@ -145,7 +145,7 @@ /datum/supply_packs/munitions/beanbagammo name = "Beanbag shells" contains = list(/obj/item/weapon/storage/box/beanbags = 3) - cost = 30 + cost = 25 containertype = /obj/structure/closet/crate containername = "Beanbag shells" access = null diff --git a/code/datums/supplypacks/recreation.dm b/code/datums/supplypacks/recreation.dm index 18895b48f4a..7bfdaaeeb68 100644 --- a/code/datums/supplypacks/recreation.dm +++ b/code/datums/supplypacks/recreation.dm @@ -19,7 +19,7 @@ /obj/item/weapon/material/twohanded/spear/foam = 2, /obj/item/weapon/material/twohanded/fireaxe/foam = 2 ) - cost = 80 + cost = 50 containertype = /obj/structure/closet/crate containername = "foam weapon crate" @@ -33,7 +33,7 @@ ) containertype = /obj/structure/closet containername = "Lasertag Closet" - cost = 20 + cost = 10 /datum/supply_packs/recreation/artscrafts name = "Arts and Crafts supplies" diff --git a/code/datums/supplypacks/robotics.dm b/code/datums/supplypacks/robotics.dm index 090f3d2078f..f2ab73b8246 100644 --- a/code/datums/supplypacks/robotics.dm +++ b/code/datums/supplypacks/robotics.dm @@ -58,7 +58,7 @@ /obj/item/weapon/circuitboard/mecha/ripley/main, /obj/item/weapon/circuitboard/mecha/ripley/peripherals ) - cost = 30 + cost = 25 containertype = /obj/structure/closet/crate/secure containername = "APLU \"Ripley\" Circuit Crate" access = access_robotics diff --git a/code/datums/supplypacks/science.dm b/code/datums/supplypacks/science.dm index 36b51dbd42f..135af8de241 100644 --- a/code/datums/supplypacks/science.dm +++ b/code/datums/supplypacks/science.dm @@ -16,7 +16,7 @@ /datum/supply_packs/sci/coolanttank name = "Coolant tank crate" contains = list(/obj/structure/reagent_dispensers/coolanttank) - cost = 16 + cost = 15 containertype = /obj/structure/largecrate containername = "coolant tank crate" diff --git a/code/datums/supplypacks/security.dm b/code/datums/supplypacks/security.dm index 483d8e0c128..6c45e5c036a 100644 --- a/code/datums/supplypacks/security.dm +++ b/code/datums/supplypacks/security.dm @@ -82,7 +82,7 @@ /obj/item/clothing/gloves/arm_guard/bulletproof, /obj/item/clothing/shoes/leg_guard/bulletproof ) - cost = 35 + cost = 40 containertype = /obj/structure/closet/crate/secure containername = "bullet resistant armor set crate" access = access_armory @@ -104,7 +104,7 @@ name = "Tactical suits" containertype = /obj/structure/closet/crate/secure containername = "Tactical Suit Locker" - cost = 60 + cost = 40 access = access_armory contains = list( /obj/item/clothing/under/tactical, @@ -162,7 +162,7 @@ /obj/item/device/radio/headset/headset_sec/alt = 3, /obj/item/clothing/suit/storage/hooded/wintercoat/security = 3 ) - cost = 25 + cost = 10 containertype = "/obj/structure/closet/crate/secure" containername = "Security surplus equipment" access = null @@ -189,7 +189,7 @@ /obj/item/device/flashlight/maglight, /obj/item/weapon/storage/briefcase/crimekit ) - cost = 40 + cost = 20 containertype = "/obj/structure/closet/crate/secure" containername = "Forensic equipment" access = access_forensics_lockers @@ -210,7 +210,7 @@ /obj/item/clothing/accessory/badge/holo/detective = 2, /obj/item/clothing/gloves/black = 2 ) - cost = 20 + cost = 10 containertype = "/obj/structure/closet/crate/secure" containername = "Investigation clothing" access = access_forensics_lockers @@ -240,7 +240,7 @@ /obj/item/weapon/gun/energy/taser, /obj/item/device/flashlight/maglight ) - cost = 30 + cost = 20 containertype = "/obj/structure/closet/crate/secure" containername = "Officer equipment" access = access_brig @@ -268,7 +268,7 @@ /obj/item/clothing/head/beret/sec/corporate/warden, /obj/item/device/flashlight/maglight ) - cost = 45 + cost = 20 containertype = "/obj/structure/closet/crate/secure" containername = "Warden equipment" access = access_armory @@ -294,7 +294,7 @@ /obj/item/clothing/head/beret/sec/corporate/hos, /obj/item/device/flashlight/maglight ) - cost = 65 + cost = 50 containertype = "/obj/structure/closet/crate/secure" containername = "Head of security equipment" access = access_hos @@ -314,7 +314,7 @@ /obj/item/clothing/gloves/black = 4, /obj/item/weapon/storage/box/holobadge ) - cost = 20 + cost = 10 containertype = "/obj/structure/closet/crate/secure" containername = "Security uniform crate" @@ -335,7 +335,7 @@ /obj/item/clothing/gloves/black = 4, /obj/item/weapon/storage/box/holobadge ) - cost = 20 + cost = 10 containertype = "/obj/structure/closet/crate/secure" containername = "Navy blue security uniform crate" @@ -355,21 +355,22 @@ /obj/item/clothing/gloves/black = 4, /obj/item/weapon/storage/box/holobadge ) - cost = 20 + cost = 10 containertype = "/obj/structure/closet/crate/secure" containername = "Corporate security uniform crate" /datum/supply_packs/security/biosuit name = "Security biohazard gear" contains = list( - /obj/item/clothing/head/bio_hood/security, - /obj/item/clothing/under/rank/security, - /obj/item/clothing/suit/bio_suit/security, - /obj/item/clothing/shoes/white, - /obj/item/clothing/mask/gas, - /obj/item/weapon/tank/oxygen, - /obj/item/clothing/gloves/latex + /obj/item/clothing/head/bio_hood/security = 3, + /obj/item/clothing/under/rank/security = 3, + /obj/item/clothing/suit/bio_suit/security = 3, + /obj/item/clothing/shoes/white = 3, + /obj/item/clothing/mask/gas = 3, + /obj/item/weapon/tank/oxygen = 3, + /obj/item/clothing/gloves/latex, + /obj/item/weapon/storage/box/gloves ) - cost = 35 + cost = 50 containertype = "/obj/structure/closet/crate/secure" containername = "Security biohazard gear" diff --git a/code/datums/supplypacks/supply.dm b/code/datums/supplypacks/supply.dm index e9832b36571..3f143c88d61 100644 --- a/code/datums/supplypacks/supply.dm +++ b/code/datums/supplypacks/supply.dm @@ -103,7 +103,7 @@ /obj/item/clothing/glasses/material, /obj/item/clothing/glasses/meson ) - cost = 15 + cost = 10 containertype = "/obj/structure/closet/crate/secure" containername = "Shaft miner equipment" access = access_mining @@ -118,7 +118,7 @@ /datum/supply_packs/supply/cargotrain name = "Cargo Train Tug" contains = list(/obj/vehicle/train/cargo/engine) - cost = 45 + cost = 35 containertype = /obj/structure/largecrate containername = "Cargo Train Tug Crate" diff --git a/code/datums/supplypacks/supplypacks.dm b/code/datums/supplypacks/supplypacks.dm index 7bb66875acb..c62231285c5 100644 --- a/code/datums/supplypacks/supplypacks.dm +++ b/code/datums/supplypacks/supplypacks.dm @@ -7,12 +7,14 @@ //var/list/all_supply_groups = list("Operations","Security","Hospitality","Engineering","Atmospherics","Medical","Reagents","Reagent Cartridges","Science","Hydroponics", "Supply", "Miscellaneous") var/list/all_supply_groups = list("Atmospherics", - "Costumes & Clothes", + "Costumes", "Engineering", "Hospitality", + "Hydroponics", "Materials", "Medical", "Miscellaneous", + "Munitions", "Reagents", "Reagent Cartridges", "Recreation", diff --git a/code/datums/supplypacks/voidsuits.dm b/code/datums/supplypacks/voidsuits.dm index 3d37bd171a7..6bf5c0f5b34 100644 --- a/code/datums/supplypacks/voidsuits.dm +++ b/code/datums/supplypacks/voidsuits.dm @@ -16,7 +16,7 @@ /obj/item/clothing/shoes/magboots = 2, /obj/item/weapon/tank/oxygen = 2, ) - cost = 45 + cost = 40 containertype = "/obj/structure/closet/crate/secure" containername = "Atmospheric voidsuit crate" access = access_atmospherics @@ -58,7 +58,7 @@ /obj/item/clothing/shoes/magboots = 2, /obj/item/weapon/tank/oxygen = 2 ) - cost = 55 + cost = 40 containertype = "/obj/structure/closet/crate/secure" containername = "Security voidsuit crate" @@ -70,7 +70,7 @@ /obj/item/clothing/mask/breath = 2, /obj/item/weapon/tank/oxygen = 2 ) - cost = 35 + cost = 40 containertype = "/obj/structure/closet/crate/secure" containername = "Mining voidsuit crate" access = access_mining \ No newline at end of file diff --git a/code/game/antagonist/antagonist.dm b/code/game/antagonist/antagonist.dm index d91242ea8b5..9c3a9476acf 100644 --- a/code/game/antagonist/antagonist.dm +++ b/code/game/antagonist/antagonist.dm @@ -99,19 +99,23 @@ // Prune restricted status. Broke it up for readability. // Note that this is done before jobs are handed out. - for(var/datum/mind/player in ticker.mode.get_players_for_role(role_type, id)) + candidates = ticker.mode.get_players_for_role(role_type, id, ghosts_only) + for(var/datum/mind/player in candidates) if(ghosts_only && !istype(player.current, /mob/observer/dead)) - log_debug("[key_name(player)] is not eligible to become a [role_text]: Only ghosts may join as this role!") + candidates -= player + log_debug("[key_name(player)] is not eligible to become a [role_text]: Only ghosts may join as this role! They have been removed from the draft.") else if(player.special_role) - log_debug("[key_name(player)] is not eligible to become a [role_text]: They already have a special role ([player.special_role])!") + candidates -= player + log_debug("[key_name(player)] is not eligible to become a [role_text]: They already have a special role ([player.special_role])! They have been removed from the draft.") else if (player in pending_antagonists) - log_debug("[key_name(player)] is not eligible to become a [role_text]: They have already been selected for this role!") + candidates -= player + log_debug("[key_name(player)] is not eligible to become a [role_text]: They have already been selected for this role! They have been removed from the draft.") else if(!can_become_antag(player)) - log_debug("[key_name(player)] is not eligible to become a [role_text]: They are blacklisted for this role!") + candidates -= player + log_debug("[key_name(player)] is not eligible to become a [role_text]: They are blacklisted for this role! They have been removed from the draft.") else if(player_is_antag(player)) - log_debug("[key_name(player)] is not eligible to become a [role_text]: They are already an antagonist!") - else - candidates += player + candidates -= player + log_debug("[key_name(player)] is not eligible to become a [role_text]: They are already an antagonist! They have been removed from the draft.") return candidates diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm index 1a0aa9e1c53..3cd2a496cb4 100644 --- a/code/game/gamemodes/cult/cult_items.dm +++ b/code/game/gamemodes/cult/cult_items.dm @@ -8,6 +8,8 @@ throwforce = 10 hitsound = 'sound/weapons/bladeslice.ogg' attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") + edge = 1 + sharp = 1 /obj/item/weapon/melee/cultblade/cultify() return diff --git a/code/game/gamemodes/cult/cultify/obj.dm b/code/game/gamemodes/cult/cultify/obj.dm index 83dfc857be9..d7c0cff5ece 100644 --- a/code/game/gamemodes/cult/cultify/obj.dm +++ b/code/game/gamemodes/cult/cultify/obj.dm @@ -50,7 +50,7 @@ src.invisibility = INVISIBILITY_MAXIMUM density = 0 -/obj/machinery/cooking/cultify() +/obj/machinery/cooker/cultify() new /obj/structure/cult/talisman(loc) qdel(src) diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index 3cb41cc8725..91d802c8bf5 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -465,7 +465,6 @@ var/list/sacrificed = list() break D.universal_speak = 1 D.status_flags &= ~GODMODE - D.s_tone = 35 D.b_eyes = 200 D.r_eyes = 200 D.g_eyes = 200 @@ -1052,7 +1051,7 @@ var/list/sacrificed = list() for(var/mob/living/L in viewers(src)) if(iscarbon(L)) var/mob/living/carbon/C = L - flick("e_flash", C.flash) + C.flash_eyes() if(C.stuttering < 1 && (!(HULK in C.mutations))) C.stuttering = 1 C.Weaken(1) @@ -1081,7 +1080,7 @@ var/list/sacrificed = list() admin_attack_log(usr, T, "Used a stun rune.", "Was victim of a stun rune.", "used a stun rune on") else if(iscarbon(T)) var/mob/living/carbon/C = T - flick("e_flash", C.flash) + C.flash_eyes() if (!(HULK in C.mutations)) C.silent += 15 C.Weaken(25) diff --git a/code/game/gamemodes/endgame/supermatter_cascade/universe.dm b/code/game/gamemodes/endgame/supermatter_cascade/universe.dm index 3374f8f9be6..d42d684d560 100644 --- a/code/game/gamemodes/endgame/supermatter_cascade/universe.dm +++ b/code/game/gamemodes/endgame/supermatter_cascade/universe.dm @@ -43,7 +43,7 @@ var/global/universe_has_ended = 0 world << sound('sound/effects/cascade.ogg') for(var/mob/M in player_list) - flick("e_flash", M.flash) + M.flash_eyes() if(emergency_shuttle.can_recall()) priority_announcement.Announce("The emergency shuttle has returned due to bluespace distortion.") @@ -122,6 +122,6 @@ The access requirements on the Asteroid Shuttles' consoles have now been revoked continue if(M.current.stat!=2) M.current.Weaken(10) - flick("e_flash", M.current.flash) + M.current.flash_eyes() clear_antag_roles(M) diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 2aa1d2b024a..60d968bba05 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -372,7 +372,7 @@ var/global/list/additional_antag_types = list() /datum/game_mode/proc/check_win() //universal trigger to be called at mob death, nuke explosion, etc. To be called from everywhere. return 0 -/datum/game_mode/proc/get_players_for_role(var/role, var/antag_id) +/datum/game_mode/proc/get_players_for_role(var/role, var/antag_id, var/ghosts_only) var/list/players = list() var/list/candidates = list() @@ -387,6 +387,8 @@ var/global/list/additional_antag_types = list() continue if(istype(player, /mob/new_player)) continue + if(istype(player, /mob/observer/dead) && !ghosts_only) + continue if(!role || (player.client.prefs.be_special & role)) log_debug("[player.key] had [antag_id] enabled, so we are drafting them.") candidates |= player.mind diff --git a/code/game/jobs/job/captain.dm b/code/game/jobs/job/captain.dm index 69f837d8f92..514d3cf0478 100644 --- a/code/game/jobs/job/captain.dm +++ b/code/game/jobs/job/captain.dm @@ -30,13 +30,13 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1) if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/captain(H), slot_back) if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel/cap(H), slot_back) if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back) - H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/captain(H), slot_w_uniform) + H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/captain(H), slot_w_uniform) if(H.age>49) - // Since we can have something other than the default uniform at this + // Since we can have something other than the default uniform at this // point, check if we can actually attach the medal var/obj/item/clothing/uniform = H.w_uniform var/obj/item/clothing/accessory/medal/gold/captain/medal = new() - + if(uniform && uniform.can_attach_accessory(medal)) uniform.attach_accessory(null, medal) else @@ -72,6 +72,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1) supervisors = "the captain" selection_color = "#2F2F7F" idtype = /obj/item/weapon/card/id/silver + alt_titles = list("Crew Resources Officer") req_admin_notify = 1 minimal_player_age = 10 economic_modifier = 10 @@ -107,4 +108,5 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1) H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/ids(H), slot_l_hand) else H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/ids(H.back), slot_in_backpack) - return 1 + H.implant_loyalty() + return 1 \ No newline at end of file diff --git a/code/game/machinery/adv_med.dm b/code/game/machinery/adv_med.dm index eab6da38ca3..70720249454 100644 --- a/code/game/machinery/adv_med.dm +++ b/code/game/machinery/adv_med.dm @@ -9,13 +9,23 @@ icon_state = "body_scanner_0" density = 1 anchored = 1 + circuit = /obj/item/weapon/circuitboard/body_scanner use_power = 1 idle_power_usage = 60 active_power_usage = 10000 //10 kW. It's a big all-body scanner. + light_color = "#00FF00" + /obj/machinery/bodyscanner/New() + ..() + spawn( 5 ) + var/obj/machinery/body_scanconsole/C = locate(/obj/machinery/body_scanconsole) in range(2,src) + if(C) + C.connected = src + +/obj/machinery/bodyscanner/map/New() ..() circuit = new circuit(src) component_parts = list() @@ -23,81 +33,14 @@ component_parts += new /obj/item/weapon/stock_parts/scanning_module(src) component_parts += new /obj/item/weapon/stock_parts/scanning_module(src) component_parts += new /obj/item/stack/material/glass/reinforced(src, 2) - - spawn( 5 ) - var/obj/machinery/body_scanconsole/C = locate(/obj/machinery/body_scanconsole) in range(2,src) - if(C) - C.connected = src - return - RefreshParts() -/obj/machinery/bodyscanner/relaymove(mob/user as mob) - if (user.stat) - return - src.go_out() - return - -/obj/machinery/bodyscanner/verb/eject() - set src in oview(1) - set category = "Object" - set name = "Eject Body Scanner" - - if (usr.stat != 0) - return - src.go_out() - add_fingerprint(usr) - return - -/obj/machinery/bodyscanner/verb/move_inside() - set src in oview(1) - set category = "Object" - set name = "Enter Body Scanner" - - if (usr.stat != 0) - return - if (src.occupant) - usr << "The scanner is already occupied!" - return - if (usr.abiotic()) - usr << "The subject cannot have abiotic items on." - return - usr.pulling = null - usr.client.perspective = EYE_PERSPECTIVE - usr.client.eye = src - usr.loc = src - src.occupant = usr - update_use_power(2) - src.icon_state = "body_scanner_1" - for(var/obj/O in src) - //O = null - if(O in component_parts) - continue - if(O == circuit) - continue - qdel(O) - //Foreach goto(124) - src.add_fingerprint(usr) - return - -/obj/machinery/bodyscanner/proc/go_out() - if ((!( src.occupant ) || src.locked)) - return - for(var/obj/O in src) - if(O in component_parts) - continue - if(O == circuit) - continue - O.loc = src.loc - //Foreach goto(30) - if (src.occupant.client) - src.occupant.client.eye = src.occupant.client.mob - src.occupant.client.perspective = MOB_PERSPECTIVE - src.occupant.loc = src.loc - src.occupant = null - update_use_power(1) - src.icon_state = "body_scanner_0" - return +/obj/machinery/bodyscanner/power_change() + ..() + if(!(stat & (BROKEN|NOPOWER))) + set_light(2) + else + set_light(0) /obj/machinery/bodyscanner/attackby(var/obj/item/G, user as mob) if(default_deconstruction_screwdriver(user, G)) @@ -107,42 +50,96 @@ if(istype(G, /obj/item/weapon/grab)) var/obj/item/weapon/grab/H = G - if(!(ismob(H.affecting))) + if(panel_open) + user << "Close the maintenance panel first." return - if (src.occupant) - user << "The scanner is already occupied!" + if(!ismob(H.affecting)) return - if (H.affecting.abiotic()) - user << "Subject cannot have abiotic items on." + if(occupant) + user << "The scanner is already occupied!" return + for(var/mob/living/carbon/slime/M in range(1, H.affecting)) + if(M.Victim == H.affecting) + user << "[H.affecting.name] has a fucking slime attached to them, deal with that first." + return var/mob/M = H.affecting - if (M.client) - M.client.perspective = EYE_PERSPECTIVE - M.client.eye = src - M.loc = src - src.occupant = M - update_use_power(2) - src.icon_state = "body_scanner_1" - for(var/obj/O in src) - if(O in component_parts) - continue - if(O == circuit) - continue - O.loc = src.loc - //Foreach goto(154) - src.add_fingerprint(user) - //G = null + if(M.abiotic()) + user << "Subject cannot have abiotic items on." + return + M.forceMove(src) + occupant = M + icon_state = "body_scanner_1" + add_fingerprint(user) qdel(G) + +/obj/machinery/bodyscanner/MouseDrop_T(mob/living/carbon/O, mob/user as mob) + if(!istype(O)) + return 0 //not a mob + if(user.incapacitated()) + return 0 //user shouldn't be doing things + if(O.anchored) + return 0 //mob is anchored??? + if(get_dist(user, src) > 1 || get_dist(user, O) > 1) + return 0 //doesn't use adjacent() to allow for non-cardinal (fuck my life) + if(!ishuman(user) && !isrobot(user)) + return 0 //not a borg or human + if(panel_open) + user << "Close the maintenance panel first." + return 0 //panel open + if(occupant) + user << "\The [src] is already occupied." + return 0 //occupied + + if(O.buckled) + return 0 + if(O.abiotic()) + user << "Subject cannot have abiotic items on." + return 0 + for(var/mob/living/carbon/slime/M in range(1, O)) + if(M.Victim == O) + user << "[O] has a fucking slime attached to them, deal with that first." + return 0 + + if(O == user) + visible_message("[user] climbs into \the [src].") + else + visible_message("[user] puts [O] into the body scanner.") + + O.forceMove(src) + occupant = O + icon_state = "body_scanner_1" + add_fingerprint(user) + +/obj/machinery/bodyscanner/relaymove(mob/user as mob) + if(user.incapacitated()) + return 0 //maybe they should be able to get out with cuffs, but whatever + go_out() + +/obj/machinery/bodyscanner/verb/eject() + set src in oview(1) + set category = "Object" + set name = "Eject Body Scanner" + + if(usr.incapacitated()) + return + go_out() + add_fingerprint(usr) + +/obj/machinery/bodyscanner/proc/go_out() + if ((!( src.occupant ) || src.locked)) + return + if (src.occupant.client) + src.occupant.client.eye = src.occupant.client.mob + src.occupant.client.perspective = MOB_PERSPECTIVE + src.occupant.loc = src.loc + src.occupant = null + src.icon_state = "body_scanner_0" return /obj/machinery/bodyscanner/ex_act(severity) switch(severity) if(1.0) for(var/atom/movable/A as mob|obj in src) - if(A in component_parts) - continue - if(A == circuit) - continue A.loc = src.loc ex_act(severity) //Foreach goto(35) @@ -152,10 +149,6 @@ if(2.0) if (prob(50)) for(var/atom/movable/A as mob|obj in src) - if(A in component_parts) - continue - if(A == circuit) - continue A.loc = src.loc ex_act(severity) //Foreach goto(108) @@ -165,10 +158,6 @@ if(3.0) if (prob(25)) for(var/atom/movable/A as mob|obj in src) - if(A in component_parts) - continue - if(A == circuit) - continue A.loc = src.loc ex_act(severity) //Foreach goto(181) @@ -178,32 +167,7 @@ else return -/obj/machinery/body_scanconsole/ex_act(severity) - - switch(severity) - if(1.0) - //SN src = null - qdel(src) - return - if(2.0) - if (prob(50)) - //SN src = null - qdel(src) - return - else - return - -/obj/machinery/body_scanconsole/power_change() - ..() - if(stat & BROKEN) - icon_state = "body_scannerconsole-p" - else - if (stat & NOPOWER) - spawn(rand(0, 15)) - src.icon_state = "body_scannerconsole-p" - else - icon_state = initial(icon_state) - +//Body Scan Console /obj/machinery/body_scanconsole var/obj/machinery/bodyscanner/connected var/known_implants = list(/obj/item/weapon/implant/chem, /obj/item/weapon/implant/death_alarm, /obj/item/weapon/implant/loyalty, /obj/item/weapon/implant/tracking) @@ -216,67 +180,12 @@ density = 0 anchored = 1 circuit = /obj/item/weapon/circuitboard/scanner_console + var/printing = null + var/printing_text = null /obj/machinery/body_scanconsole/New() ..() - spawn( 5 ) - src.connected = locate(/obj/machinery/bodyscanner) in range(2,src) - return - return - -/* - -/obj/machinery/body_scanconsole/process() //not really used right now - if(stat & (NOPOWER|BROKEN)) - return - //use_power(250) // power stuff - -// var/mob/M //occupant -// if (!( src.status )) //remove this -// return -// if ((src.connected && src.connected.occupant)) //connected & occupant ok -// M = src.connected.occupant -// else -// if (istype(M, /mob)) -// //do stuff -// else -/// src.temphtml = "Process terminated due to lack of occupant in scanning chamber." -// src.status = null -// src.updateDialog() -// return - -*/ - -/obj/machinery/body_scanconsole/attack_ai(user as mob) - return src.attack_hand(user) - -/obj/machinery/body_scanconsole/attack_hand(user as mob) - if(..()) - return - if(stat & (NOPOWER|BROKEN)) - return - if(!connected || (connected.stat & (NOPOWER|BROKEN))) - user << "This console is not connected to a functioning body scanner." - return - if(!ishuman(connected.occupant)) - user << "This device can only scan compatible lifeforms." - return - - var/dat - if (src.delete && src.temphtml) //Window in buffer but its just simple message, so nothing - src.delete = src.delete - else if (!src.delete && src.temphtml) //Window in buffer - its a menu, dont add clear message - dat = text("[]

Main Menu", src.temphtml, src) - else - if (src.connected) //Is something connected? - dat = format_occupant_data(src.connected.get_occupant_data()) - dat += "
Print
" - else - dat = "Error: No Body Scanner connected." - - dat += text("
Close", user) - user << browse(dat, "window=scanconsole;size=430x600") - return + findscanner() /obj/machinery/body_scanconsole/attackby(var/obj/item/I, var/mob/user) if(istype(I, /obj/item/weapon/screwdriver) && circuit) @@ -309,207 +218,365 @@ src.attack_hand(user) return -/obj/machinery/body_scanconsole/Topic(href, href_list) - if (..()) - return +/obj/machinery/body_scanconsole/power_change() + if(stat & BROKEN) + icon_state = "body_scannerconsole-p" + else if(powered() && !panel_open) + icon_state = initial(icon_state) + stat &= ~NOPOWER + else + spawn(rand(0, 15)) + src.icon_state = "body_scannerconsole-p" + stat |= NOPOWER - if (href_list["print"]) - if (!src.connected) - usr << "\icon[src]Error: No body scanner connected." +/obj/machinery/body_scanconsole/ex_act(severity) + switch(severity) + if(1.0) + //SN src = null + qdel(src) return - var/mob/living/carbon/human/occupant = src.connected.occupant - if (!src.connected.occupant) - usr << "\icon[src]The body scanner is empty." - return - if (!istype(occupant,/mob/living/carbon/human)) - usr << "\icon[src]The body scanner cannot scan that lifeform." - return - var/obj/item/weapon/paper/R = new(src.loc) - R.name = "Body scan report" - R.info = format_occupant_data(src.connected.get_occupant_data()) - - -/obj/machinery/bodyscanner/proc/get_occupant_data() - if (!occupant || !istype(occupant, /mob/living/carbon/human)) - return - var/mob/living/carbon/human/H = occupant - var/list/occupant_data = list( - "stationtime" = worldtime2text(), - "stat" = H.stat, - "health" = round(H.health/H.maxHealth)*100, - "virus_present" = H.virus2.len, - "bruteloss" = H.getBruteLoss(), - "fireloss" = H.getFireLoss(), - "oxyloss" = H.getOxyLoss(), - "toxloss" = H.getToxLoss(), - "rads" = H.radiation, - "cloneloss" = H.getCloneLoss(), - "brainloss" = H.getBrainLoss(), - "paralysis" = H.paralysis, - "bodytemp" = H.bodytemperature, - "borer_present" = H.has_brain_worms(), - "inaprovaline_amount" = H.reagents.get_reagent_amount("inaprovaline"), - "dexalin_amount" = H.reagents.get_reagent_amount("dexalin"), - "stoxin_amount" = H.reagents.get_reagent_amount("stoxin"), - "bicaridine_amount" = H.reagents.get_reagent_amount("bicaridine"), - "dermaline_amount" = H.reagents.get_reagent_amount("dermaline"), - "blood_amount" = round((H.vessel.get_reagent_amount("blood") / H.species.blood_volume)*100), - "disabilities" = H.sdisabilities, - "lung_ruptured" = H.is_lung_ruptured(), - "external_organs" = H.organs.Copy(), - "internal_organs" = H.internal_organs.Copy(), - "species_organs" = H.species.has_organ //Just pass a reference for this, it shouldn't ever be modified outside of the datum. - ) - occupant_data = attempt_vr(src,"get_occupant_data_vr",list(occupant_data,H)) - return occupant_data - - -/obj/machinery/body_scanconsole/proc/format_occupant_data(var/list/occ) - var/dat = "Scan performed at [occ["stationtime"]]
" - dat += "Occupant Statistics:
" - var/aux - switch (occ["stat"]) - if(0) - aux = "Conscious" - if(1) - aux = "Unconscious" + if(2.0) + if (prob(50)) + //SN src = null + qdel(src) + return else - aux = "Dead" - dat += text("[]\tHealth %: [] ([])
", ("Viral pathogen detected in blood stream.
" - dat += text("[]\t-Brute Damage %: []
", (""), occ["bruteloss"]) - dat += text("[]\t-Respiratory Damage %: []
", (""), occ["oxyloss"]) - dat += text("[]\t-Toxin Content %: []
", (""), occ["toxloss"]) - dat += text("[]\t-Burn Severity %: []

", (""), occ["fireloss"]) + return - dat += text("[]\tRadiation Level %: []
", (""), occ["rads"]) - dat += text("[]\tGenetic Tissue Damage %: []
", (""), occ["cloneloss"]) - dat += text("[]\tApprox. Brain Damage %: []
", (""), occ["brainloss"]) - dat += text("Paralysis Summary %: [] ([] seconds left!)
", occ["paralysis"], round(occ["paralysis"] / 4)) - dat += text("Body Temperature: [occ["bodytemp"]-T0C]°C ([occ["bodytemp"]*1.8-459.67]°F)

") - dat += attempt_vr(src,"format_occupant_data_vr",list(occ)) - if(occ["borer_present"]) - dat += "Large growth detected in frontal lobe, possibly cancerous. Surgical removal is recommended.
" +/obj/machinery/body_scanconsole/proc/findscanner() + spawn( 5 ) + var/obj/machinery/bodyscanner/bodyscannernew = null + // Loop through every direction + for(dir in list(NORTH,EAST,SOUTH,WEST)) + // Try to find a scanner in that direction + bodyscannernew = locate(/obj/machinery/bodyscanner, get_step(src, dir)) + src.connected = bodyscannernew + return - dat += text("[]\tBlood Level %: [] ([] units)

", (""), occ["blood_amount"], occ["blood_amount"]) +/obj/machinery/body_scanconsole/attack_ai(user as mob) + return attack_hand(user) - dat += text("Inaprovaline: [] units
", occ["inaprovaline_amount"]) - dat += text("Soporific: [] units
", occ["stoxin_amount"]) - dat += text("[]\tDermaline: [] units

", (""), occ["dermaline_amount"]) - dat += text("[]\tBicaridine: [] units
", (""), occ["bicaridine_amount"]) - dat += text("[]\tDexalin: [] units
", (""), occ["dexalin_amount"]) +/obj/machinery/body_scanconsole/attack_ghost(user as mob) + return attack_hand(user) - dat += "
" - dat += "" - dat += "" - dat += "" - dat += "" - dat += "" - dat += "" +/obj/machinery/body_scanconsole/attack_hand(user as mob) + if(stat & (NOPOWER|BROKEN)) + return - for(var/obj/item/organ/external/e in occ["external_organs"]) - var/AN = "" - var/open = "" - var/infected = "" - var/imp = "" - var/bled = "" - var/robot = "" - var/splint = "" - var/internal_bleeding = "" - var/lung_ruptured = "" + if (panel_open) + user << "Close the maintenance panel first." + return - dat += "" + if(!src.connected) + findscanner() - for(var/datum/wound/W in e.wounds) if(W.internal) - internal_bleeding = "
Internal bleeding" - break - if(istype(e, /obj/item/organ/external/chest) && occ["lung_ruptured"]) - lung_ruptured = "Lung ruptured:" - if(e.status & ORGAN_SPLINTED) - splint = "Splinted:" - if(e.status & ORGAN_BLEEDING) - bled = "Bleeding:" - if(e.status & ORGAN_BROKEN) - AN = "[e.broken_description]:" - switch(e.robotic) - if(ORGAN_ROBOT) robot = "Prosthetic:" - if(ORGAN_ASSISTED) robot = "Augmented:" - if(e.open) - open = "Open:" + ui_interact(user) - switch (e.germ_level) - if (INFECTION_LEVEL_ONE to INFECTION_LEVEL_ONE + 200) - infected = "Mild Infection:" - if (INFECTION_LEVEL_ONE + 200 to INFECTION_LEVEL_ONE + 300) - infected = "Mild Infection+:" - if (INFECTION_LEVEL_ONE + 300 to INFECTION_LEVEL_ONE + 400) - infected = "Mild Infection++:" - if (INFECTION_LEVEL_TWO to INFECTION_LEVEL_TWO + 200) - infected = "Acute Infection:" - if (INFECTION_LEVEL_TWO + 200 to INFECTION_LEVEL_TWO + 300) - infected = "Acute Infection+:" - if (INFECTION_LEVEL_TWO + 300 to INFECTION_LEVEL_TWO + 400) - infected = "Acute Infection++:" - if (INFECTION_LEVEL_THREE to INFINITY) - infected = "Septic:" - if(e.rejecting) - infected += "(being rejected)" - if (e.implants.len) - var/unknown_body = 0 - for(var/I in e.implants) - if(is_type_in_list(I,known_implants)) - imp += "[I] implanted:" +/obj/machinery/body_scanconsole/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + var/data[0] + + data["connected"] = connected ? 1 : 0 + + if(connected) + data["occupied"] = connected.occupant ? 1 : 0 + + var/occupantData[0] + if(connected.occupant && ishuman(connected.occupant)) + var/mob/living/carbon/human/H = connected.occupant + occupantData["name"] = H.name + occupantData["stat"] = H.stat + occupantData["health"] = H.health + + occupantData["hasVirus"] = H.virus2.len + + occupantData["bruteLoss"] = H.getBruteLoss() + occupantData["oxyLoss"] = H.getOxyLoss() + occupantData["toxLoss"] = H.getToxLoss() + occupantData["fireLoss"] = H.getFireLoss() + + occupantData["radLoss"] = H.radiation + occupantData["cloneLoss"] = H.getCloneLoss() + occupantData["brainLoss"] = H.getBrainLoss() + occupantData["paralysis"] = H.paralysis + occupantData["paralysisSeconds"] = round(H.paralysis / 4) + occupantData["bodyTempC"] = H.bodytemperature-T0C + occupantData["bodyTempF"] = (((H.bodytemperature-T0C) * 1.8) + 32) + + occupantData["hasBorer"] = H.has_brain_worms() + + var/bloodData[0] + if(H.vessel) + var/blood_volume = round(H.vessel.get_reagent_amount("blood")) + bloodData["volume"] = blood_volume + bloodData["percent"] = round(((blood_volume / 560)*100)) + + occupantData["blood"] = bloodData + + var/reagentData[0] + if(H.reagents.reagent_list.len >= 1) + for(var/datum/reagent/R in H.reagents.reagent_list) + reagentData[++reagentData.len] = list("name" = R.name, "amount" = R.volume) + else + reagentData = null + + occupantData["reagents"] = reagentData + + var/extOrganData[0] + for(var/obj/item/organ/external/E in H.organs) + var/organData[0] + organData["name"] = E.name + organData["open"] = E.open + organData["germ_level"] = E.germ_level + organData["bruteLoss"] = E.brute_dam + organData["fireLoss"] = E.burn_dam + + var/implantData[0] + for(var/obj/I in E.implants) + var/implantSubData[0] + implantSubData["name"] = I.name + if(is_type_in_list(I, known_implants)) + implantSubData["known"] = 1 + + implantData.Add(list(implantSubData)) + + organData["implants"] = implantData + organData["implants_len"] = implantData.len + + var/organStatus[0] + if(E.status & ORGAN_DESTROYED) + organStatus["destroyed"] = 1 + if(E.status & ORGAN_BROKEN) + organStatus["broken"] = E.broken_description + if(E.status & ORGAN_ROBOT) + organStatus["robotic"] = 1 + if(E.status & ORGAN_SPLINTED) + organStatus["splinted"] = 1 + if(E.status & ORGAN_BLEEDING) + organStatus["bleeding"] = 1 + + organData["status"] = organStatus + + if(istype(E, /obj/item/organ/external/chest) && H.is_lung_ruptured()) + organData["lungRuptured"] = 1 + + for(var/datum/wound/W in E.wounds) + if(W.internal) + organData["internalBleeding"] = 1 + break + + extOrganData.Add(list(organData)) + + occupantData["extOrgan"] = extOrganData + + var/intOrganData[0] + for(var/obj/item/organ/I in H.internal_organs) + var/organData[0] + organData["name"] = I.name + if(I.status & ORGAN_ASSISTED) + organData["desc"] = "Assisted" + else if(I.robotic >= ORGAN_ROBOT) + organData["desc"] = "Mechanical" else - unknown_body++ - if(unknown_body) - imp += "Unknown body present:" + organData["desc"] = null + organData["germ_level"] = I.germ_level + organData["damage"] = I.damage - if(!AN && !open && !infected & !imp) - AN = "None:" - if(!e.is_stump()) - dat += "" + intOrganData.Add(list(organData)) + + occupantData["intOrgan"] = intOrganData + + occupantData["blind"] = (H.sdisabilities & BLIND) + occupantData["nearsighted"] = (H.disabilities & NEARSIGHTED) + occupantData = attempt_vr(connected,"get_occupant_data_vr",list(occupantData,H)) //VOREStation Insert + data["occupant"] = occupantData + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if(!ui) + ui = new(user, src, ui_key, "adv_med.tmpl", "Body Scanner", 690, 800) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + + +/obj/machinery/body_scanconsole/Topic(href, href_list) + if(..()) + return 1 + + if (href_list["print_p"]) + generate_printing_text() + + if (!(printing) && printing_text) + printing = 1 + visible_message("\The [src] rattles and prints out a sheet of paper.") + var/obj/item/weapon/paper/P = new /obj/item/weapon/paper(loc) + P.info = "
Body Scan - [href_list["name"]]

" + P.info += "Time of scan: [worldtime2text(world.time)]

" + P.info += "[printing_text]" + P.info += "

Notes:
" + P.name = "Body Scan - [href_list["name"]]" + printing = null + printing_text = null + +/obj/machinery/body_scanconsole/proc/generate_printing_text() + var/dat = "" + + if(connected) + var/mob/living/carbon/human/occupant = connected.occupant + dat = "Occupant Statistics:
" //Blah obvious + if(istype(occupant)) //is there REALLY someone in there? + var/t1 + switch(occupant.stat) // obvious, see what their status is + if(0) + t1 = "Conscious" + if(1) + t1 = "Unconscious" + else + t1 = "*dead*" + dat += " 50 ? "blue" : "red"]>\tHealth %: [occupant.health], ([t1])
" + + if(occupant.virus2.len) + dat += "Viral pathogen detected in blood stream.
" + + var/extra_font = null + extra_font = "" + dat += "[extra_font]\t-Brute Damage %: [occupant.getBruteLoss()]
" + + extra_font = "" + dat += "[extra_font]\t-Respiratory Damage %: [occupant.getOxyLoss()]
" + + extra_font = "" + dat += "[extra_font]\t-Toxin Content %: [occupant.getToxLoss()]
" + + extra_font = "" + dat += "[extra_font]\t-Burn Severity %: [occupant.getFireLoss()]
" + + extra_font = "" + dat += "[extra_font]\tRadiation Level %: [occupant.radiation]
" + + extra_font = "" + dat += "[extra_font]\tGenetic Tissue Damage %: [occupant.getCloneLoss()]
" + + extra_font = "" + dat += "[extra_font]\tApprox. Brain Damage %: [occupant.getBrainLoss()]
" + + dat += "Paralysis Summary %: [occupant.paralysis] ([round(occupant.paralysis / 4)] seconds left!)
" + dat += "Body Temperature: [occupant.bodytemperature-T0C]°C ([occupant.bodytemperature*1.8-459.67]°F)
" + + dat += "
" + + if(occupant.has_brain_worms()) + dat += "Large growth detected in frontal lobe, possibly cancerous. Surgical removal is recommended.
" + + if(occupant.vessel) + var/blood_volume = round(occupant.vessel.get_reagent_amount("blood")) + var/blood_percent = blood_volume / 560 + blood_percent *= 100 + + extra_font = " 448 ? "blue" : "red"]>" + dat += "[extra_font]\tBlood Level %: [blood_percent] ([blood_volume] units)
" + + if(occupant.reagents) + for(var/datum/reagent/R in occupant.reagents) + dat += "Reagent: [R.name], Amount: [R.volume]
" + + dat += "
OrganBurn DamageBrute DamageOther Wounds
[e.name][e.burn_dam][e.brute_dam][robot][bled][AN][splint][open][infected][imp][internal_bleeding][lung_ruptured]
" + dat += "" + dat += "" + dat += "" + dat += "" + dat += "" + dat += "" + + for(var/obj/item/organ/external/e in occupant.organs) + dat += "" + var/AN = "" + var/open = "" + var/infected = "" + var/robot = "" + var/imp = "" + var/bled = "" + var/splint = "" + var/internal_bleeding = "" + var/lung_ruptured = "" + for(var/datum/wound/W in e.wounds) if(W.internal) + internal_bleeding = "
Internal bleeding" + break + if(istype(e, /obj/item/organ/external/chest) && occupant.is_lung_ruptured()) + lung_ruptured = "Lung ruptured:" + if(e.status & ORGAN_SPLINTED) + splint = "Splinted:" + if(e.status & ORGAN_BLEEDING) + bled = "Bleeding:" + if(e.status & ORGAN_BROKEN) + AN = "[e.broken_description]:" + if(e.status & ORGAN_ROBOT) + robot = "Prosthetic:" + if(e.open) + open = "Open:" + switch (e.germ_level) + if (INFECTION_LEVEL_ONE to INFECTION_LEVEL_ONE + 200) + infected = "Mild Infection:" + if (INFECTION_LEVEL_ONE + 200 to INFECTION_LEVEL_ONE + 300) + infected = "Mild Infection+:" + if (INFECTION_LEVEL_ONE + 300 to INFECTION_LEVEL_ONE + 400) + infected = "Mild Infection++:" + if (INFECTION_LEVEL_TWO to INFECTION_LEVEL_TWO + 200) + infected = "Acute Infection:" + if (INFECTION_LEVEL_TWO + 200 to INFECTION_LEVEL_TWO + 300) + infected = "Acute Infection+:" + if (INFECTION_LEVEL_TWO + 300 to INFECTION_LEVEL_TWO + 400) + infected = "Acute Infection++:" + if (INFECTION_LEVEL_THREE to INFINITY) + infected = "Septic:" + + var/unknown_body = 0 + for(var/I in e.implants) + if(is_type_in_list(I,known_implants)) + imp += "[I] implanted:" + else + unknown_body++ + + if(unknown_body) + imp += "Unknown body present:" + if(!AN && !open && !infected & !imp) + AN = "None:" + if(!(e.status & ORGAN_DESTROYED)) + dat += "" + else + dat += "" + dat += "" + for(var/obj/item/organ/i in occupant.internal_organs) + var/mech = "" + if(i.status & ORGAN_ASSISTED) + mech = "Assisted:" + if(i.robotic >= ORGAN_ROBOT) + mech = "Mechanical:" + var/infection = "None" + switch (i.germ_level) + if (1 to INFECTION_LEVEL_ONE + 200) + infection = "Mild Infection:" + if (INFECTION_LEVEL_ONE + 200 to INFECTION_LEVEL_ONE + 300) + infection = "Mild Infection+:" + if (INFECTION_LEVEL_ONE + 300 to INFECTION_LEVEL_ONE + 400) + infection = "Mild Infection++:" + if (INFECTION_LEVEL_TWO to INFECTION_LEVEL_TWO + 200) + infection = "Acute Infection:" + if (INFECTION_LEVEL_TWO + 200 to INFECTION_LEVEL_TWO + 300) + infection = "Acute Infection+:" + if (INFECTION_LEVEL_TWO + 300 to INFINITY) + infection = "Acute Infection++:" + + dat += "" + dat += "" + dat += "" + dat += "
OrganBurn DamageBrute DamageOther Wounds
[e.name][e.burn_dam][e.brute_dam][robot][bled][AN][splint][open][infected][imp][internal_bleeding][lung_ruptured][e.name]--Not Found
[i.name]N/A[i.damage][infection]:[mech]
" + if(occupant.sdisabilities & BLIND) + dat += "Cataracts detected.
" + if(occupant.disabilities & NEARSIGHTED) + dat += "Retinal misalignment detected.
" else - dat += "[e.name]--Not [e.is_stump() ? "Found" : "Attached Completely"]" - dat += "" + dat += "\The [src] is empty." + else + dat = " Error: No Body Scanner connected." - for(var/obj/item/organ/i in occ["internal_organs"]) - - var/mech = "" - if(i.status & ORGAN_ASSISTED) - mech = "Assisted:" - if(i.robotic >= ORGAN_ROBOT) - mech = "Mechanical:" - - var/infection = "None" - switch (i.germ_level) - if (1 to INFECTION_LEVEL_ONE + 200) - infection = "Mild Infection:" - if (INFECTION_LEVEL_ONE + 200 to INFECTION_LEVEL_ONE + 300) - infection = "Mild Infection+:" - if (INFECTION_LEVEL_ONE + 300 to INFECTION_LEVEL_ONE + 400) - infection = "Mild Infection++:" - if (INFECTION_LEVEL_TWO to INFECTION_LEVEL_TWO + 200) - infection = "Acute Infection:" - if (INFECTION_LEVEL_TWO + 200 to INFECTION_LEVEL_TWO + 300) - infection = "Acute Infection+:" - if (INFECTION_LEVEL_TWO + 300 to INFINITY) - infection = "Acute Infection++:" - if(i.rejecting) - infection += "(being rejected)" - - dat += "" - dat += "[i.name]N/A[i.damage][infection]:[mech]" - dat += "" - dat += "" - - var/list/species_organs = occ["species_organs"] - for(var/organ_name in species_organs) - if(!locate(species_organs[organ_name]) in occ["internal_organs"]) - dat += text("No [organ_name] detected.
") - - if(occ["sdisabilities"] & BLIND) - dat += text("Cataracts detected.
") - if(occ["sdisabilities"] & NEARSIGHTED) - dat += text("Retinal misalignment detected.
") - return dat + printing_text = dat \ No newline at end of file diff --git a/code/game/machinery/adv_med_vr.dm b/code/game/machinery/adv_med_vr.dm index 8e0f1b54985..154e04f91ca 100644 --- a/code/game/machinery/adv_med_vr.dm +++ b/code/game/machinery/adv_med_vr.dm @@ -13,19 +13,9 @@ else objectprey++ - incoming["livingprey"] = livingprey - incoming["humanprey"] = humanprey - incoming["objectprey"] = objectprey + incoming["livingPrey"] = livingprey + incoming["humanPrey"] = humanprey + incoming["objectPrey"] = objectprey incoming["weight"] = H.weight return incoming - -/obj/machinery/body_scanconsole/proc/format_occupant_data_vr(list/incoming) - var/message = "" - - message += text("Body Weight (to scale): [incoming["weight"]]lbs / [incoming["weight"] / 2.20463]kg

") - - if(incoming["livingprey"] || incoming["humanprey"] || incoming["objectprey"]) - message += text("Foreign bodies detected:
[incoming["humanprey"] ? "- [incoming["humanprey"]] humanoid(s)
" : ""][incoming["livingprey"] ? "- [incoming["humanprey"]] non-humanoid(s)
" : ""][incoming["objectprey"] ? "- [incoming["humanprey"]] object(s)
" : ""]

") - - return message \ No newline at end of file diff --git a/code/game/machinery/atmo_control.dm b/code/game/machinery/atmo_control.dm index c7b5f3c73ab..19d1ee12532 100644 --- a/code/game/machinery/atmo_control.dm +++ b/code/game/machinery/atmo_control.dm @@ -94,13 +94,8 @@ obj/machinery/computer/general_air_control/Destroy() /obj/machinery/computer/general_air_control/attack_hand(mob/user) if(..(user)) return - user << browse(return_text(),"window=computer") - user.set_machine(src) - onclose(user, "computer") -/obj/machinery/computer/general_air_control/process() - ..() - src.updateUsrDialog() + ui_interact(user) /obj/machinery/computer/general_air_control/receive_signal(datum/signal/signal) if(!signal || signal.encryption) return @@ -110,43 +105,27 @@ obj/machinery/computer/general_air_control/Destroy() sensor_information[id_tag] = signal.data -/obj/machinery/computer/general_air_control/proc/return_text() - var/sensor_data +/obj/machinery/computer/general_air_control/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + user.set_machine(src) + + var/list/data = list() + var/sensors_ui[0] if(sensors.len) for(var/id_tag in sensors) var/long_name = sensors[id_tag] - var/list/data = sensor_information[id_tag] - var/sensor_part = "[long_name]:
" - - if(data) - if(data["pressure"]) - sensor_part += " Pressure: [data["pressure"]] kPa
" - if(data["temperature"]) - sensor_part += " Temperature: [data["temperature"]] K
" - if(data["oxygen"]||data["phoron"]||data["nitrogen"]||data["carbon_dioxide"]) - sensor_part += " Gas Composition :" - if(data["oxygen"]) - sensor_part += "[data["oxygen"]]% O2; " - if(data["nitrogen"]) - sensor_part += "[data["nitrogen"]]% N; " - if(data["carbon_dioxide"]) - sensor_part += "[data["carbon_dioxide"]]% CO2; " - if(data["phoron"]) - sensor_part += "[data["phoron"]]% TX; " - sensor_part += "
" - - else - sensor_part = "[long_name] can not be found!
" - - sensor_data += sensor_part - + var/list/sensor_data = sensor_information[id_tag] + sensors_ui[++sensors_ui.len] = list("long_name" = long_name, "sensor_data" = sensor_data) else - sensor_data = "No sensors connected." + sensors_ui = null - var/output = {"[name]
-Sensor Data:

[sensor_data]"} + data["sensors"] = sensors_ui - return output + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "atmo_control.tmpl", src.name, 525, 600) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(5) /obj/machinery/computer/general_air_control/proc/set_frequency(new_frequency) radio_controller.remove_object(src, frequency) @@ -156,7 +135,6 @@ obj/machinery/computer/general_air_control/Destroy() /obj/machinery/computer/general_air_control/initialize() set_frequency(frequency) - /obj/machinery/computer/general_air_control/large_tank_control icon = 'icons/obj/computer.dmi' @@ -171,39 +149,41 @@ obj/machinery/computer/general_air_control/Destroy() var/pressure_setting = ONE_ATMOSPHERE * 45 circuit = /obj/item/weapon/circuitboard/air_management/tank_control +/obj/machinery/computer/general_air_control/large_tank_control/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + user.set_machine(src) -/obj/machinery/computer/general_air_control/large_tank_control/return_text() - var/output = ..() - //if(signal.data) - // input_info = signal.data // Attempting to fix intake control -- TLE - - output += "Tank Control System

" - if(input_info) - var/power = (input_info["power"]) - var/volume_rate = round(input_info["volume_rate"], 0.1) - output += "Input: [power?("Injecting"):("On Hold")] Refresh
Flow Rate Limit: [volume_rate] L/s
" - output += "Command: Toggle Power Set Flow Rate
" - + var/list/data = list() + var/sensors_ui[0] + if(sensors.len) + for(var/id_tag in sensors) + var/long_name = sensors[id_tag] + var/list/sensor_data = sensor_information[id_tag] + sensors_ui[++sensors_ui.len] = list("long_name" = long_name, "sensor_data" = sensor_data) else - output += "ERROR: Can not find input port Search
" + sensors_ui = null - output += "Flow Rate Limit: - - - - [round(input_flow_setting, 0.1)] L/s + + + +
" + data["sensors"] = sensors_ui + data["tanks"] = 1 - output += "
" + if(input_info) + data["input_info"] = list("power" = input_info["power"], "volume_rate" = round(input_info["volume_rate"], 0.1)) + else + data["input_info"] = null if(output_info) - var/power = (output_info["power"]) - var/output_pressure = output_info["internal"] - output += {"Output: [power?("Open"):("On Hold")] Refresh
-Max Output Pressure: [output_pressure] kPa
"} - output += "Command: Toggle Power Set Pressure
" - + data["output_info"] = list("power" = output_info["power"], "output_pressure" = output_info["internal"]) else - output += "ERROR: Can not find output port Search
" + data["output_info"] = null - output += "Max Output Pressure Set: - - - - [pressure_setting] kPa + + + +
" + data["input_flow_setting"] = round(input_flow_setting, 0.1) + data["pressure_setting"] = pressure_setting - return output + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "atmo_control.tmpl", src.name, 660, 500) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(5) /obj/machinery/computer/general_air_control/large_tank_control/receive_signal(datum/signal/signal) if(!signal || signal.encryption) return @@ -224,15 +204,11 @@ Max Output Pressure: [output_pressure] kPa
"} if(href_list["adj_pressure"]) var/change = text2num(href_list["adj_pressure"]) pressure_setting = between(0, pressure_setting + change, 50*ONE_ATMOSPHERE) - spawn(1) - src.updateUsrDialog() return 1 if(href_list["adj_input_flow_rate"]) var/change = text2num(href_list["adj_input_flow_rate"]) input_flow_setting = between(0, input_flow_setting + change, ATMOS_DEFAULT_VOLUME_PUMP + 500) //default flow rate limit for air injectors - spawn(1) - src.updateUsrDialog() return 1 if(!radio_connection) @@ -273,9 +249,6 @@ Max Output Pressure: [output_pressure] kPa
"} signal.data["sigtype"]="command" radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) - spawn(5) - src.updateUsrDialog() - /obj/machinery/computer/general_air_control/supermatter_core icon = 'icons/obj/computer.dmi' @@ -290,39 +263,40 @@ Max Output Pressure: [output_pressure] kPa
"} var/pressure_setting = 100 circuit = /obj/item/weapon/circuitboard/air_management/supermatter_core +/obj/machinery/computer/general_air_control/supermatter_core/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + user.set_machine(src) -/obj/machinery/computer/general_air_control/supermatter_core/return_text() - var/output = ..() - //if(signal.data) - // input_info = signal.data // Attempting to fix intake control -- TLE + var/list/data = list() + var/sensors_ui[0] + if(sensors.len) + for(var/id_tag in sensors) + var/long_name = sensors[id_tag] + var/list/sensor_data = sensor_information[id_tag] + sensors_ui[++sensors_ui.len] = list("long_name" = long_name, "sensor_data" = sensor_data) + else + sensors_ui = null + + data["sensors"] = sensors_ui + data["core"] = 1 - output += "Core Cooling Control System

" if(input_info) - var/power = (input_info["power"]) - var/volume_rate = round(input_info["volume_rate"], 0.1) - output += "Coolant Input: [power?("Injecting"):("On Hold")] Refresh
Flow Rate Limit: [volume_rate] L/s
" - output += "Command: Toggle Power Set Flow Rate
" - + data["input_info"] = list("power" = input_info["power"], "volume_rate" = round(input_info["volume_rate"], 0.1)) else - output += "ERROR: Can not find input port Search
" - - output += "Flow Rate Limit: - - - - [round(input_flow_setting, 0.1)] L/s + + + +
" - - output += "
" - + data["input_info"] = null if(output_info) - var/power = (output_info["power"]) - var/pressure_limit = output_info["external"] - output += {"Core Outpump: [power?("Open"):("On Hold")] Refresh
-Min Core Pressure: [pressure_limit] kPa
"} - output += "Command: Toggle Power Set Pressure
" - + data["output_info"] = list("power" = output_info["power"], "pressure_limit" = output_info["external"]) else - output += "ERROR: Can not find output port Search
" + data["output_info"] = null - output += "Min Core Pressure Set: - - - - [pressure_setting] kPa + + + +
" + data["input_flow_setting"] = round(input_flow_setting, 0.1) + data["pressure_setting"] = pressure_setting - return output + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "atmo_control.tmpl", src.name, 650, 500) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(5) /obj/machinery/computer/general_air_control/supermatter_core/receive_signal(datum/signal/signal) if(!signal || signal.encryption) return @@ -343,15 +317,11 @@ Min Core Pressure: [pressure_limit] kPa
"} if(href_list["adj_pressure"]) var/change = text2num(href_list["adj_pressure"]) pressure_setting = between(0, pressure_setting + change, 10*ONE_ATMOSPHERE) - spawn(1) - src.updateUsrDialog() return 1 if(href_list["adj_input_flow_rate"]) var/change = text2num(href_list["adj_input_flow_rate"]) input_flow_setting = between(0, input_flow_setting + change, ATMOS_DEFAULT_VOLUME_PUMP + 500) //default flow rate limit for air injectors - spawn(1) - src.updateUsrDialog() return 1 if(!radio_connection) @@ -392,9 +362,6 @@ Min Core Pressure: [pressure_limit] kPa
"} signal.data["sigtype"]="command" radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) - spawn(5) - src.updateUsrDialog() - /obj/machinery/computer/general_air_control/fuel_injection icon = 'icons/obj/computer.dmi' icon_screen = "alert:0" @@ -437,27 +404,34 @@ Min Core Pressure: [pressure_limit] kPa
"} ..() -/obj/machinery/computer/general_air_control/fuel_injection/return_text() - var/output = ..() - - output += "Fuel Injection System
" - if(device_info) - var/power = device_info["power"] - var/volume_rate = device_info["volume_rate"] - output += {"Status: [power?("Injecting"):("On Hold")] Refresh
-Rate: [volume_rate] L/sec
"} - - if(automation) - output += "Automated Fuel Injection: Engaged
" - output += "Injector Controls Locked Out
" - else - output += "Automated Fuel Injection: Disengaged
" - output += "Injector: Toggle Power Inject (1 Cycle)
" +/obj/machinery/computer/general_air_control/fuel_injection/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + user.set_machine(src) + var/list/data = list() + var/sensors_ui[0] + if(sensors.len) + for(var/id_tag in sensors) + var/long_name = sensors[id_tag] + var/list/sensor_data = sensor_information[id_tag] + sensors_ui[++sensors_ui.len] = list("long_name" = long_name, "sensor_data" = sensor_data) else - output += "ERROR: Can not find device Search
" + sensors_ui = null - return output + data["sensors"] = sensors_ui + data["fuel"] = 1 + data["automation"] = automation + + if(device_info) + data["device_info"] = list("power" = device_info["power"], "volume_rate" = device_info["volume_rate"]) + else + data["device_info"] = null + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "atmo_control.tmpl", src.name, 650, 500) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(5) /obj/machinery/computer/general_air_control/fuel_injection/receive_signal(datum/signal/signal) if(!signal || signal.encryption) return diff --git a/code/game/machinery/computer/Operating.dm b/code/game/machinery/computer/Operating.dm index 8427a084185..5cc9801d0fe 100644 --- a/code/game/machinery/computer/Operating.dm +++ b/code/game/machinery/computer/Operating.dm @@ -22,62 +22,51 @@ add_fingerprint(user) if(stat & (BROKEN|NOPOWER)) return - interact(user) + ui_interact(user) /obj/machinery/computer/operating/attack_hand(mob/user) add_fingerprint(user) if(stat & (BROKEN|NOPOWER)) return - interact(user) - - -/obj/machinery/computer/operating/interact(mob/user) - if ( (get_dist(src, user) > 1 ) || (stat & (BROKEN|NOPOWER)) ) - if (!istype(user, /mob/living/silicon)) - user.unset_machine() - user << browse(null, "window=op") - return + ui_interact(user) +/** + * Display the NanoUI window for the operating computer. + * + * See NanoUI documentation for details. + */ +/obj/machinery/computer/operating/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) user.set_machine(src) - var/dat = "Operating Computer\n" - dat += "Close

" //| Update" - if(src.table && (src.table.check_victim())) - src.victim = src.table.victim - dat += {" -Patient Information:
-
-Name: [src.victim.real_name]
-Age: [src.victim.age]
-Blood Type: [src.victim.b_type]
-
-Health: [src.victim.health]
-Brute Damage: [src.victim.getBruteLoss()]
-Toxins Damage: [src.victim.getToxLoss()]
-Fire Damage: [src.victim.getFireLoss()]
-Suffocation Damage: [src.victim.getOxyLoss()]
-Patient Status: [src.victim.stat ? "Non-Responsive" : "Stable"]
-Heartbeat rate: [victim.get_pulse(GETPULSE_TOOL)]
-"} - else - src.victim = null - dat += {" -Patient Information:
-
-No Patient Detected -"} - user << browse(dat, "window=op") - onclose(user, "op") + var/list/data = list() + var/list/victim_ui = list() + + if(table && (table.check_victim())) + victim = table.victim + + victim_ui = list("real_name" = victim.real_name, "age" = victim.age, "b_type" = victim.b_type, "health" = victim.health, + "brute" = victim.getBruteLoss(), "tox" = src.victim.getToxLoss(), "burn" = victim.getFireLoss(), "oxy" = victim.getOxyLoss(), + "stat" = (victim.stat ? "Non-Responsive" : "Stable"), "pulse" = victim.get_pulse(GETPULSE_TOOL)) + else + victim = null + victim_ui = null + + data["table"] = table + data["victim"] = victim_ui + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "operating.tmpl", src.name, 380, 400) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(5) /obj/machinery/computer/operating/Topic(href, href_list) if(..()) return 1 if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon))) usr.set_machine(src) - return - -/obj/machinery/computer/operating/process() - if(..()) - src.updateDialog() + src.add_fingerprint(usr) + nanomanager.update_uis(src) \ No newline at end of file diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm index 189fe5b40a8..d338edacc1d 100644 --- a/code/game/machinery/computer/arcade.dm +++ b/code/game/machinery/computer/arcade.dm @@ -53,7 +53,7 @@ prize.loc = src.loc /obj/machinery/computer/arcade/attack_ai(mob/user as mob) - return src.attack_hand(user) + return attack_hand(user) /obj/machinery/computer/arcade/emp_act(severity) @@ -84,6 +84,7 @@ circuit = /obj/item/weapon/circuitboard/arcade/battle var/enemy_name = "Space Villian" var/temp = "Winners don't use space drugs" //Temporary message, for attack messages, etc + var/enemy_action = "" var/player_hp = 30 //Player health/attack points var/player_mp = 10 var/enemy_hp = 45 //Enemy health/attack points @@ -103,81 +104,80 @@ name_part1 = pick("the Automatic ", "Farmer ", "Lord ", "Professor ", "the Cuban ", "the Evil ", "the Dread King ", "the Space ", "Lord ", "the Great ", "Duke ", "General ") name_part2 = pick("Melonoid", "Murdertron", "Sorcerer", "Ruin", "Jeff", "Ectoplasm", "Crushulon", "Uhangoid", "Vhakoid", "Peteoid", "slime", "Griefer", "ERPer", "Lizard Man", "Unicorn", "Bloopers") - src.enemy_name = replacetext((name_part1 + name_part2), "the ", "") - src.name = (name_action + name_part1 + name_part2) + enemy_name = replacetext((name_part1 + name_part2), "the ", "") + name = (name_action + name_part1 + name_part2) /obj/machinery/computer/arcade/battle/attack_hand(mob/user as mob) if(..()) return user.set_machine(src) - var/dat = "Close" - dat += "

[src.enemy_name]

" + ui_interact(user) - dat += "

[src.temp]

" - dat += "
Health: [src.player_hp] | Magic: [src.player_mp] | Enemy Health: [src.enemy_hp]
" +/** + * Display the NanoUI window for the arcade machine. + * + * See NanoUI documentation for details. + */ +/obj/machinery/computer/arcade/battle/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + user.set_machine(src) - dat += "
" - if (src.gameover) - dat += "New Game" - else - dat += "Attack | " - dat += "Heal | " - dat += "Recharge Power" + var/list/data = list() + data["temp"] = temp + data["enemyAction"] = enemy_action + data["enemyName"] = enemy_name + data["playerHP"] = player_hp + data["playerMP"] = player_mp + data["enemyHP"] = enemy_hp + data["gameOver"] = gameover - dat += "
" - - user << browse(dat, "window=arcade") - onclose(user, "arcade") - return + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "arcade_battle.tmpl", src.name, 400, 300) + ui.set_initial_data(data) + ui.open() + //ui.set_auto_update(2) /obj/machinery/computer/arcade/battle/Topic(href, href_list) if(..()) return 1 - if (!src.blocked && !src.gameover) + if (!blocked && !gameover) if (href_list["attack"]) - src.blocked = 1 + blocked = 1 var/attackamt = rand(2,6) - src.temp = "You attack for [attackamt] damage!" - src.updateUsrDialog() + temp = "You attack for [attackamt] damage!" if(turtle > 0) turtle-- sleep(10) - src.enemy_hp -= attackamt - src.arcade_action() + enemy_hp -= attackamt + arcade_action() else if (href_list["heal"]) - src.blocked = 1 + blocked = 1 var/pointamt = rand(1,3) var/healamt = rand(6,8) - src.temp = "You use [pointamt] magic to heal for [healamt] damage!" - src.updateUsrDialog() + temp = "You use [pointamt] magic to heal for [healamt] damage!" turtle++ sleep(10) - src.player_mp -= pointamt - src.player_hp += healamt - src.blocked = 1 - src.updateUsrDialog() - src.arcade_action() + player_mp -= pointamt + player_hp += healamt + blocked = 1 + arcade_action() else if (href_list["charge"]) - src.blocked = 1 + blocked = 1 var/chargeamt = rand(4,7) - src.temp = "You regain [chargeamt] points" - src.player_mp += chargeamt + temp = "You regain [chargeamt] points" + player_mp += chargeamt if(turtle > 0) turtle-- - src.updateUsrDialog() sleep(10) - src.arcade_action() + arcade_action() - if (href_list["close"]) - usr.unset_machine() - usr << browse(null, "window=arcade") else if (href_list["newgame"]) //Reset everything temp = "New Round" @@ -193,14 +193,14 @@ emagged = 0 src.add_fingerprint(usr) - src.updateUsrDialog() + nanomanager.update_uis(src) return /obj/machinery/computer/arcade/battle/proc/arcade_action() - if ((src.enemy_mp <= 0) || (src.enemy_hp <= 0)) + if ((enemy_mp <= 0) || (enemy_hp <= 0)) if(!gameover) - src.gameover = 1 - src.temp = "[src.enemy_name] has fallen! Rejoice!" + gameover = 1 + temp = "[enemy_name] has fallen! Rejoice!" if(emagged) feedback_inc("arcade_win_emagged") @@ -212,53 +212,52 @@ emagged = 0 else if(!contents.len) feedback_inc("arcade_win_normal") - src.prizevend() + prizevend() else feedback_inc("arcade_win_normal") - src.prizevend() + prizevend() else if (emagged && (turtle >= 4)) var/boomamt = rand(5,10) - src.temp = "[src.enemy_name] throws a bomb, exploding you for [boomamt] damage!" - src.player_hp -= boomamt + enemy_action = "[enemy_name] throws a bomb, exploding you for [boomamt] damage!" + player_hp -= boomamt - else if ((src.enemy_mp <= 5) && (prob(70))) + else if ((enemy_mp <= 5) && (prob(70))) var/stealamt = rand(2,3) - src.temp = "[src.enemy_name] steals [stealamt] of your power!" - src.player_mp -= stealamt - src.updateUsrDialog() + enemy_action = "[enemy_name] steals [stealamt] of your power!" + player_mp -= stealamt - if (src.player_mp <= 0) - src.gameover = 1 + if (player_mp <= 0) + gameover = 1 sleep(10) - src.temp = "You have been drained! GAME OVER" + temp = "You have been drained! GAME OVER" if(emagged) feedback_inc("arcade_loss_mana_emagged") usr.gib() else feedback_inc("arcade_loss_mana_normal") - else if ((src.enemy_hp <= 10) && (src.enemy_mp > 4)) - src.temp = "[src.enemy_name] heals for 4 health!" - src.enemy_hp += 4 - src.enemy_mp -= 4 + else if ((enemy_hp <= 10) && (enemy_mp > 4)) + enemy_action = "[enemy_name] heals for 4 health!" + enemy_hp += 4 + enemy_mp -= 4 else var/attackamt = rand(3,6) - src.temp = "[src.enemy_name] attacks for [attackamt] damage!" - src.player_hp -= attackamt + enemy_action = "[enemy_name] attacks for [attackamt] damage!" + player_hp -= attackamt - if ((src.player_mp <= 0) || (src.player_hp <= 0)) - src.gameover = 1 - src.temp = "You have been crushed! GAME OVER" + if ((player_mp <= 0) || (player_hp <= 0)) + gameover = 1 + temp = "You have been crushed! GAME OVER" if(emagged) feedback_inc("arcade_loss_hp_emagged") usr.gib() else feedback_inc("arcade_loss_hp_normal") - src.blocked = 0 + blocked = 0 return @@ -276,7 +275,6 @@ enemy_name = "Cuban Pete" name = "Outbomb Cuban Pete" - src.updateUsrDialog() return 1 diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm index bdab3bbbb14..da165448dab 100644 --- a/code/game/machinery/computer/cloning.dm +++ b/code/game/machinery/computer/cloning.dm @@ -16,6 +16,7 @@ var/obj/item/weapon/disk/data/diskette = null //Mostly so the geneticist can steal everything. var/loading = 0 // Nice loading text + /obj/machinery/computer/cloning/initialize() ..() updatemodules() @@ -25,7 +26,7 @@ ..() /obj/machinery/computer/cloning/proc/updatemodules() - src.scanner = findscanner() + scanner = findscanner() releasecloner() findcloner() @@ -63,12 +64,12 @@ /obj/machinery/computer/cloning/attackby(obj/item/W as obj, mob/user as mob) if (istype(W, /obj/item/weapon/disk/data)) //INSERT SOME DISKETTES - if (!src.diskette) + if (!diskette) user.drop_item() W.loc = src - src.diskette = W + diskette = W user << "You insert [W]." - src.updateUsrDialog() + updateUsrDialog() return else if(istype(W, /obj/item/device/multitool)) var/obj/item/device/multitool/M = W @@ -78,6 +79,15 @@ P.connected = src P.name = "[initial(P.name)] #[pods.len]" user << "You connect [P] to [src]." + + else if (menu == 4 && (istype(W, /obj/item/weapon/card/id) || istype(W, /obj/item/device/pda))) + if(check_access(W)) + records.Remove(active_record) + qdel(active_record) + temp = "Record deleted." + menu = 2 + else + temp = "Access Denied." else ..() return @@ -94,109 +104,55 @@ updatemodules() - var/dat = "

Cloning System Control

" - dat += "Refresh" + ui_interact(user) - dat += "
[temp]
" +/obj/machinery/computer/cloning/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + user.set_machine(src) - switch(src.menu) - if(1) - // Modules - dat += "

Modules

" - //dat += "Reload Modules" - if (isnull(src.scanner)) - dat += " DNA scanner not found.
" - else - dat += " DNA scanner found.
" - if (pods.len) - dat += " [pods.len] cloning vat\s found.
" - else - dat += " No cloning vats found.
" + var/data[0] - // Scanner - dat += "

Scanner Functions

" + var/records_list_ui[0] + for(var/datum/dna2/record/R in records) + records_list_ui[++records_list_ui.len] = list("ckey" = R.ckey, "name" = R.dna.real_name) - if(loading) - dat += "Scanning...
" - else - dat += "[scantemp]
" + var/pods_list_ui[0] + for(var/obj/machinery/clonepod/pod in pods) + pods_list_ui[++pods_list_ui.len] = list("pod" = pod, "biomass" = pod.biomass) - if (isnull(src.scanner)) - dat += "No scanner connected!
" - else - if (src.scanner.occupant) - if(scantemp == "Scanner unoccupied") scantemp = "" // Stupid check to remove the text + if(pods) + data["pods"] = pods_list_ui + else + data["pods"] = null - dat += "Scan - [src.scanner.occupant]
" - else - scantemp = "Scanner unoccupied" + if(records) + data["records"] = records_list_ui + else + data["records"] = null - dat += "Lock status: [src.scanner.locked ? "Locked" : "Unlocked"]
" + if(active_record) + data["activeRecord"] = list("ckey" = active_record.ckey, "real_name" = active_record.dna.real_name, \ + "ui" = active_record.dna.uni_identity, "se" = active_record.dna.struc_enzymes) + else + data["activeRecord"] = null - if (pods.len) - for (var/obj/machinery/clonepod/pod in pods) - dat += "[pod] biomass: [pod.biomass]
" + data["menu"] = menu + data["connected"] = scanner + data["podsLen"] = pods.len + data["loading"] = loading + if(!scanner.occupant) + scantemp = "" + data["scantemp"] = scantemp + data["occupant"] = scanner.occupant + data["locked"] = scanner.locked + data["diskette"] = diskette + data["temp"] = temp - // Database - dat += "

Database Functions

" - dat += "View Records
" - if (src.diskette) - dat += "Eject Disk" - - - if(2) - dat += "

Current records

" - dat += "Back

" - for(var/datum/dna2/record/R in src.records) - dat += "
  • [R.dna.real_name]
  • " - - if(3) - dat += "

    Selected Record

    " - dat += "Back
    " - - if (!src.active_record) - dat += "ERROR: Record not found." - else - dat += {"
    Delete Record
    - Name: [src.active_record.dna.real_name]
    "} - var/obj/item/weapon/implant/health/H = null - if(src.active_record.implant) - H=locate(src.active_record.implant) - - if ((H) && (istype(H))) - dat += "Health: [H.sensehealth()] | OXY-BURN-TOX-BRUTE
    " - else - dat += "Unable to locate implant.
    " - - if (!isnull(src.diskette)) - dat += "Load from disk." - - dat += " | Save: UI + UE" - dat += " | Save: UI" - dat += " | Save: SE" - dat += "
    " - else - dat += "
    " //Keeping a line empty for appearances I guess. - - dat += {"UI: [src.active_record.dna.uni_identity]
    - SE: [src.active_record.dna.struc_enzymes]

    "} - - if(pods.len) - dat += {"Clone
    "} - - if(4) - if (!src.active_record) - src.menu = 2 - dat = "[src.temp]
    " - dat += "

    Confirm Record Deletion

    " - - dat += "Scan card to confirm.
    " - dat += "No" - - - user << browse(dat, "window=cloning") - onclose(user, "cloning") - return + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "cloning.tmpl", src.name, 400, 450) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(5) /obj/machinery/computer/cloning/Topic(href, href_list) if(..()) @@ -205,101 +161,87 @@ if(loading) return - if ((href_list["scan"]) && (!isnull(src.scanner))) + if ((href_list["scan"]) && (!isnull(scanner))) scantemp = "" loading = 1 - src.updateUsrDialog() spawn(20) - src.scan_mob(src.scanner.occupant) + scan_mob(scanner.occupant) loading = 0 - src.updateUsrDialog() - //No locking an open scanner. - else if ((href_list["lock"]) && (!isnull(src.scanner))) - if ((!src.scanner.locked) && (src.scanner.occupant)) - src.scanner.locked = 1 + else if ((href_list["lock"]) && (!isnull(scanner))) + if ((!scanner.locked) && (scanner.occupant)) + scanner.locked = 1 else - src.scanner.locked = 0 + scanner.locked = 0 + + else if ((href_list["eject"]) && (!isnull(scanner))) + if ((!scanner.locked) && (scanner.occupant)) + scanner.eject_occupant() else if (href_list["view_rec"]) - src.active_record = locate(href_list["view_rec"]) - if(istype(src.active_record,/datum/dna2/record)) - if ((isnull(src.active_record.ckey))) - qdel(src.active_record) - src.temp = "ERROR: Record Corrupt" + active_record = find_record(href_list["view_rec"]) + if(istype(active_record,/datum/dna2/record)) + if ((isnull(active_record.ckey))) + qdel(active_record) + temp = "ERROR: Record Corrupt" else - src.menu = 3 + menu = 3 else - src.active_record = null - src.temp = "Record missing." + active_record = null + temp = "Record missing." else if (href_list["del_rec"]) - if ((!src.active_record) || (src.menu < 3)) + if ((!active_record) || (menu < 3)) return - if (src.menu == 3) //If we are viewing a record, confirm deletion - src.temp = "Delete record?" - src.menu = 4 - - else if (src.menu == 4) - var/obj/item/weapon/card/id/C = usr.get_active_hand() - if (istype(C)||istype(C, /obj/item/device/pda)) - if(src.check_access(C)) - src.records.Remove(src.active_record) - qdel(src.active_record) - src.temp = "Record deleted." - src.menu = 2 - else - src.temp = "Access Denied." + if (menu == 3) //If we are viewing a record, confirm deletion + temp = "Delete record?" + menu = 4 else if (href_list["disk"]) //Load or eject. switch(href_list["disk"]) if("load") - if ((isnull(src.diskette)) || isnull(src.diskette.buf)) - src.temp = "Load error." - src.updateUsrDialog() + if ((isnull(diskette)) || isnull(diskette.buf)) + temp = "Load error." return - if (isnull(src.active_record)) - src.temp = "Record error." - src.menu = 1 - src.updateUsrDialog() + if (isnull(active_record)) + temp = "Record error." + menu = 1 return - src.active_record = src.diskette.buf + active_record = diskette.buf - src.temp = "Load successful." + temp = "Load successful." if("eject") - if (!isnull(src.diskette)) - src.diskette.loc = src.loc - src.diskette = null + if (!isnull(diskette)) + diskette.loc = loc + diskette = null else if (href_list["save_disk"]) //Save to disk! - if ((isnull(src.diskette)) || (src.diskette.read_only) || (isnull(src.active_record))) - src.temp = "Save error." - src.updateUsrDialog() - return + if ((isnull(diskette)) || (diskette.read_only) || (isnull(active_record))) + temp = "Save error." // DNA2 makes things a little simpler. - src.diskette.buf=src.active_record - src.diskette.buf.types=0 + diskette.buf = active_record + diskette.buf.types = 0 switch(href_list["save_disk"]) //Save as Ui/Ui+Ue/Se if("ui") - src.diskette.buf.types=DNA2_BUF_UI + diskette.buf.types = DNA2_BUF_UI if("ue") - src.diskette.buf.types=DNA2_BUF_UI|DNA2_BUF_UE + diskette.buf.types = DNA2_BUF_UI | DNA2_BUF_UE if("se") - src.diskette.buf.types=DNA2_BUF_SE - src.diskette.name = "data disk - '[src.active_record.dna.real_name]'" - src.temp = "Save \[[href_list["save_disk"]]\] successful." + diskette.buf.types = DNA2_BUF_SE + diskette.name = "data disk - '[active_record.dna.real_name]'" + temp = "Save \[[href_list["save_disk"]]\] successful." else if (href_list["refresh"]) - src.updateUsrDialog() + updateUsrDialog() else if (href_list["clone"]) - var/datum/dna2/record/C = locate(href_list["clone"]) + var/datum/dna2/record/C = find_record(href_list["clone"]) //Look for that player! They better be dead! if(istype(C)) //Can't clone without someone to clone. Or a pod. Or if the pod is busy. Or full of gibs. @@ -340,11 +282,12 @@ temp = "Error: Data corruption." else if (href_list["menu"]) - src.menu = text2num(href_list["menu"]) + menu = href_list["menu"] + temp = "" + scantemp = "" - src.add_fingerprint(usr) - src.updateUsrDialog() - return + nanomanager.update_uis(src) + add_fingerprint(usr) /obj/machinery/computer/cloning/proc/scan_mob(mob/living/carbon/human/subject as mob) if ((isnull(subject)) || (!(ishuman(subject))) || (!subject.dna)) @@ -381,13 +324,13 @@ subject.dna.check_integrity() var/datum/dna2/record/R = new /datum/dna2/record() - R.dna=subject.dna + R.dna = subject.dna R.ckey = subject.ckey - R.id= copytext(md5(subject.real_name), 2, 6) - R.name=R.dna.real_name - R.types=DNA2_BUF_UI|DNA2_BUF_UE|DNA2_BUF_SE - R.languages=subject.languages - R.flavor=subject.flavor_texts.Copy() + R.id = copytext(md5(subject.real_name), 2, 6) + R.name = R.dna.real_name + R.types = DNA2_BUF_UI|DNA2_BUF_UE|DNA2_BUF_SE + R.languages = subject.languages + R.flavor = subject.flavor_texts.Copy() //Add an implant if needed var/obj/item/weapon/implant/health/imp = locate(/obj/item/weapon/implant/health, subject) @@ -402,13 +345,13 @@ if (!isnull(subject.mind)) //Save that mind so traitors can continue traitoring after cloning. R.mind = "\ref[subject.mind]" - src.records += R + records += R scantemp = "Subject successfully scanned." //Find a specific record by key. /obj/machinery/computer/cloning/proc/find_record(var/find_key) var/selected_record = null - for(var/datum/dna2/record/R in src.records) + for(var/datum/dna2/record/R in records) if (R.ckey == find_key) selected_record = R break diff --git a/code/game/machinery/computer/guestpass.dm b/code/game/machinery/computer/guestpass.dm index a4553403bc1..b3f97657464 100644 --- a/code/game/machinery/computer/guestpass.dm +++ b/code/game/machinery/computer/guestpass.dm @@ -88,7 +88,7 @@ if(!giver && user.unEquip(I)) I.forceMove(src) giver = I - updateUsrDialog() + nanomanager.update_uis(src) else if(giver) user << "There is already ID card inside." return @@ -102,40 +102,51 @@ return user.set_machine(src) - var/dat - if (mode == 1) //Logs - dat += "

    Activity log


    " - for (var/entry in internal_log) - dat += "[entry]

    " - dat += "Print
    " - dat += "Back
    " - else - dat += "

    Guest pass terminal #[uid]


    " - dat += "View activity log

    " - dat += "Issuing ID: [giver]
    " - dat += "Issued to: [giv_name]
    " - dat += "Reason: [reason]
    " - dat += "Duration (minutes): [duration] m
    " - dat += "Access to areas:
    " - if (giver && giver.access) - for (var/A in giver.access) - var/area = get_access_desc(A) - if (A in accesses) - area = "[area]" - dat += "[area]
    " - dat += "
    Issue pass
    " + ui_interact(user) - user << browse(dat, "window=guestpass;size=400x520") - onclose(user, "guestpass") +/** + * Display the NanoUI window for the guest pass console. + * + * See NanoUI documentation for details. + */ +/obj/machinery/computer/guestpass/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + user.set_machine(src) + var/list/data = list() + + var/area_list[0] + + if (giver && giver.access) + data["access"] = giver.access + for (var/A in giver.access) + if(A in accesses) + area_list[++area_list.len] = list("area" = A, "area_name" = get_access_desc(A), "on" = 1) + else + area_list[++area_list.len] = list("area" = A, "area_name" = get_access_desc(A), "on" = null) + + data["giver"] = giver + data["giveName"] = giv_name + data["reason"] = reason + data["duration"] = duration + data["area"] = area_list + data["mode"] = mode + data["log"] = internal_log + data["uid"] = uid + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "guest_pass.tmpl", src.name, 400, 520) + ui.set_initial_data(data) + ui.open() + //ui.set_auto_update(5) /obj/machinery/computer/guestpass/Topic(href, href_list) if(..()) return 1 usr.set_machine(src) if (href_list["mode"]) - mode = text2num(href_list["mode"]) + mode = href_list["mode"] if (href_list["choice"]) switch(href_list["choice"]) @@ -182,7 +193,6 @@ if (istype(I, /obj/item/weapon/card/id) && usr.unEquip(I)) I.loc = src giver = I - updateUsrDialog() if ("print") var/dat = "

    Activity log of guest pass terminal #[uid]


    " @@ -214,5 +224,6 @@ pass.name = "guest pass #[number]" else usr << "Cannot issue pass without issuing ID." - updateUsrDialog() - return + + src.add_fingerprint(usr) + nanomanager.update_uis(src) \ No newline at end of file diff --git a/code/game/machinery/computer3/lapvend.dm b/code/game/machinery/computer3/lapvend.dm index efd0747b35f..6acb530acc4 100644 --- a/code/game/machinery/computer3/lapvend.dm +++ b/code/game/machinery/computer3/lapvend.dm @@ -6,12 +6,10 @@ layer = 2.9 anchored = 1 density = 1 - var/datum/browser/popup = null var/obj/machinery/computer3/laptop/vended/newlap = null var/obj/item/device/laptop/relap = null var/vendmode = 0 - var/cardreader = 0 var/floppy = 0 var/radionet = 0 @@ -34,9 +32,11 @@ if(vendmode == 1 && I) scan_id(I, W) vendmode = 0 - if(vendmode == 3 && I) + nanomanager.update_uis(src) + if(vendmode == 2 && I) if(reimburse_id(I, W)) vendmode = 0 + nanomanager.update_uis(src) if(vendmode == 0) if(istype(W, /obj/item/device/laptop)) var/obj/item/device/laptop/L = W @@ -44,84 +44,49 @@ calc_reimburse(L) usr.drop_item() L.loc = src - vendmode = 3 + vendmode = 2 usr << "You slot your [L.name] into \The [src.name]" + nanomanager.update_uis(src) else ..() /obj/machinery/lapvend/attack_hand(mob/user as mob) + if(stat & (BROKEN|NOPOWER)) + return + + ui_interact(user) + +/** + * Display the NanoUI window for the vending machine. + * + * See NanoUI documentation for details. + */ +/obj/machinery/lapvend/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) user.set_machine(src) - var/vendorname = (src.name) //import the machine's name - var/dat = "
    [vendorname]


    " //display the name, and added a horizontal rule - if(vendmode == 0) - dat += "
    Please choose your laptop customization options

    " - dat += "
    Your comptuer will automatically be loaded with any programs you can use after the transaction is complete.
    " - dat += "
    Some programs will require additional components to be installed!


    " - dat += "
    HDD (Required) : Added

    " - dat += "
    Card Reader : Single (50) | Dual (125)

    " - dat += "
    Floppy Drive: Add (50)

    " - dat += "
    Radio Network card Add (50)

    " - dat += "
    Camera Card Add (100)

    " - dat += "
    Network card Area (75) Adjacent (50)Powernet (25)

    " - dat += "
    Power source upgrade
    Extended (175) Unreal (250)" - if(vendmode == 0 || vendmode == 1) - dat += "

    Cart

    " - dat += "Total: [total()]
    " - if(cardreader == 1) - dat += "Card Reader: (single) (50)
    " - else if (cardreader == 2) - dat += "Card Reader: (double) (125)
    " - else - dat += "Card Reader: None
    " - if(floppy == 0) - dat += "Floppy Drive: None
    " - else - dat += "Floppy Drive: Added (50)
    " - if(radionet == 1) - dat += "Radio Card: Added (50)
    " - else - dat += "Radio Card: None
    " - if(camera == 1) - dat += "Camera Card: Added (100)
    " - else - dat += "Camera Card: None
    " - if(network == 1) - dat += "Network card: Area (75)
    " - else if(network == 2) - dat += "Network card: Adjacent (50)
    " - else if(network == 3) - dat += "Network card: Powernet (25)
    " - else - dat += "Network card: None" - if (power == 0) - dat += "Power source: Regular" - else if (power == 1) - dat += "Power source: Extended (175)
    " - else - dat += "Power source: Unreal (250)
    " - - if(vendmode == 0) - dat += "
    Vend Laptop" - - if(vendmode == 1) - dat += "Please swipe your card and enter your PIN to complete the transaction" - - if(vendmode == 3) - dat += "Please swipe your card and enter your PIN to be finish returning your computer
    " - dat += "Cancel" - - - - - popup = new(user, "lapvend", name, 450, 500) - popup.set_content(dat) - popup.open() - return + var/list/data = list() + data["mode"] = vendmode + data["cardreader"] = cardreader + data["floppy"] = floppy + data["radionet"] = radionet + data["camera"] = camera + data["network"] = network + data["power"] = power + data["total"] = total() + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "laptop_vendor.tmpl", src.name, 480, 425) + ui.set_initial_data(data) + ui.open() + //ui.set_auto_update(5) /obj/machinery/lapvend/Topic(href, href_list) + if(stat & (BROKEN|NOPOWER)) + return + if(usr.stat || usr.restrained()) + return if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf)))) usr.set_machine(src) switch(href_list["choice"]) @@ -146,7 +111,7 @@ if ("super_add") power = 2 - if ("single_rem" || "dual_rem") + if ("cardreader_rem") cardreader = 0 if ("floppy_rem") floppy = 0 @@ -154,9 +119,9 @@ radionet = 0 if ("camnet_rem") camera = 0 - if ("area_rem" || "prox_rem" || "cable_rem") + if ("network_rem") network = 0 - if ("high_rem" || "super_rem") + if ("power_rem") power = 0 if("vend") @@ -168,9 +133,8 @@ relap = null vendmode = 0 - src.updateUsrDialog() - return - + src.add_fingerprint(usr) + nanomanager.update_uis(src) /obj/machinery/lapvend/proc/vend() if(cardreader > 0) @@ -253,7 +217,6 @@ choose_progs(C) vend() - popup.close() newlap.close_laptop() newlap = null cardreader = 0 diff --git a/code/game/machinery/flasher.dm b/code/game/machinery/flasher.dm index c7c1d59a083..7532cb14070 100644 --- a/code/game/machinery/flasher.dm +++ b/code/game/machinery/flasher.dm @@ -77,11 +77,12 @@ if(!E) return if(E.is_bruised() && prob(E.damage + 50)) - flick("e_flash", O:flash) + H.flash_eyes() E.damage += rand(1, 5) else - if(!O.blinded) - flick("flash", O:flash) + if(!O.blinded && isliving(O)) + var/mob/living/L = O + L.flash_eyes() O.Weaken(flash_time) /obj/machinery/flasher/emp_act(severity) diff --git a/code/game/machinery/kitchen/cooking_machines/_cooker.dm b/code/game/machinery/kitchen/cooking_machines/_cooker.dm new file mode 100644 index 00000000000..a6af0f13f28 --- /dev/null +++ b/code/game/machinery/kitchen/cooking_machines/_cooker.dm @@ -0,0 +1,242 @@ +// This folder contains code that was originally ported from Apollo Station and then refactored/optimized/changed. + +// Tracks precooked food to stop deep fried baked grilled grilled grilled diona nymph cereal. +/obj/item/weapon/reagent_containers/food/snacks/var/list/cooked + +// Root type for cooking machines. See following files for specific implementations. +/obj/machinery/cooker + name = "cooker" + desc = "You shouldn't be seeing this!" + icon = 'icons/obj/cooking_machines.dmi' + density = 1 + anchored = 1 + use_power = 1 + idle_power_usage = 5 + + var/on_icon // Icon state used when cooking. + var/off_icon // Icon state used when not cooking. + var/cooking // Whether or not the machine is currently operating. + var/cook_type // A string value used to track what kind of food this machine makes. + var/cook_time = 200 // How many ticks the cooking will take. + var/can_cook_mobs // Whether or not this machine accepts grabbed mobs. + var/food_color // Colour of resulting food item. + var/cooked_sound // Sound played when cooking completes. + var/can_burn_food // Can the object burn food that is left inside? + var/burn_chance = 10 // How likely is the food to burn? + var/obj/item/cooking_obj // Holder for the currently cooking object. + + // If the machine has multiple output modes, define them here. + var/selected_option + var/list/output_options = list() + +/obj/machinery/cooker/Destroy() + if(cooking_obj) + qdel(cooking_obj) + cooking_obj = null + return ..() + +/obj/machinery/cooker/examine() + ..() + if(cooking_obj && Adjacent(usr)) + usr << "You can see \a [cooking_obj] inside." + +/obj/machinery/cooker/attackby(var/obj/item/I, var/mob/user) + + if(!cook_type || (stat & (NOPOWER|BROKEN))) + user << "\The [src] is not working." + return + + if(cooking) + user << "\The [src] is running!" + return + + // We are trying to cook a grabbed mob. + var/obj/item/weapon/grab/G = I + if(istype(G)) + + if(!can_cook_mobs) + user << "That's not going to fit." + return + + if(!isliving(G.affecting)) + user << "You can't cook that." + return + + cook_mob(G.affecting, user) + return + + // We're trying to cook something else. Check if it's valid. + var/obj/item/weapon/reagent_containers/food/snacks/check = I + if(istype(check) && islist(check.cooked) && (cook_type in check.cooked)) + user << "\The [check] has already been [cook_type]." + return 0 + else if(istype(check, /obj/item/weapon/reagent_containers/glass)) + user << "That would probably break [src]." + return 0 + else if(istype(check, /obj/item/weapon/disk/nuclear)) + user << "Central Command would kill you if you [cook_type] that." + return 0 + else if(!istype(check) && !istype(check, /obj/item/weapon/holder) && !istype(check, /obj/item/organ)) + user << "That's not edible." + return 0 + + if(istype(I, /obj/item/organ)) + var/obj/item/organ/O = I + if(O.robotic) + user << "That would probably break [src]." + return + + // Gotta hurt. + if(istype(cooking_obj, /obj/item/weapon/holder)) + for(var/mob/living/M in cooking_obj.contents) + M.apply_damage(rand(30,40), BURN, "chest") + + // Not sure why a food item that passed the previous checks would fail to drop, but safety first. + if(!user.unEquip(I)) + return + + // We can actually start cooking now. + user.visible_message("\The [user] puts \the [I] into \the [src].") + cooking_obj = I + cooking_obj.forceMove(src) + cooking = 1 + icon_state = on_icon + + // Doop de doo. Jeopardy theme goes here. + sleep(cook_time) + + // Sanity checks. + if(!cooking_obj || cooking_obj.loc != src) + cooking_obj = null + icon_state = off_icon + cooking = 0 + return + + // RIP slow-moving held mobs. + if(istype(cooking_obj, /obj/item/weapon/holder)) + for(var/mob/living/M in cooking_obj.contents) + M.death() + + // Cook the food. + var/cook_path + if(selected_option && output_options.len) + cook_path = output_options[selected_option] + if(!cook_path) + cook_path = /obj/item/weapon/reagent_containers/food/snacks/variable + var/obj/item/weapon/reagent_containers/food/snacks/result = new cook_path(src) //Holy typepaths, Batman. + + // Set icon and appearance. + change_product_appearance(result) + + // Update strings. + change_product_strings(result) + + // Copy reagents over. trans_to_obj must be used, as trans_to fails for snacks due to is_open_container() failing. + if(cooking_obj.reagents && cooking_obj.reagents.total_volume) + cooking_obj.reagents.trans_to_obj(result, cooking_obj.reagents.total_volume) + + // Set cooked data. + var/obj/item/weapon/reagent_containers/food/snacks/food_item = cooking_obj + if(istype(food_item) && islist(food_item.cooked)) + result.cooked = food_item.cooked.Copy() + else + result.cooked = list() + result.cooked |= cook_type + + // Reset relevant variables. + qdel(cooking_obj) + src.visible_message("\The [src] pings!") + if(cooked_sound) + playsound(get_turf(src), cooked_sound, 50, 1) + + if(!can_burn_food) + icon_state = off_icon + cooking = 0 + result.forceMove(get_turf(src)) + cooking_obj = null + else + var/failed + var/overcook_period = max(Floor(cook_time/5),1) + cooking_obj = result + var/count = overcook_period + while(1) + sleep(overcook_period) + count += overcook_period + if(!cooking || !result || result.loc != src) + failed = 1 + else if(prob(burn_chance) || count == cook_time) //Fail before it has a chance to cook again. + // You dun goofed. + qdel(cooking_obj) + cooking_obj = new /obj/item/weapon/reagent_containers/food/snacks/badrecipe(src) + // Produce nasty smoke. + visible_message("\The [src] vomits a gout of rancid smoke!") + var/datum/effect/effect/system/smoke_spread/bad/smoke = PoolOrNew(/datum/effect/effect/system/smoke_spread/bad) + smoke.attach(src) + smoke.set_up(10, 0, usr.loc) + smoke.start() + failed = 1 + + if(failed) + cooking = 0 + icon_state = off_icon + break + +/obj/machinery/cooker/attack_hand(var/mob/user) + + if(cooking_obj) + user << "You grab \the [cooking_obj] from \the [src]." + user.put_in_hands(cooking_obj) + cooking = 0 + cooking_obj = null + icon_state = off_icon + return + + if(output_options.len) + + if(cooking) + user << "\The [src] is in use!" + return + + var/choice = input("What specific food do you wish to make with \the [src]?") as null|anything in output_options+"Default" + if(!choice) + return + if(choice == "Default") + selected_option = null + user << "You decide not to make anything specific with \the [src]." + else + selected_option = choice + user << "You prepare \the [src] to make \a [selected_option]." + + ..() + +/obj/machinery/cooker/proc/cook_mob(var/mob/living/victim, var/mob/user) + return + +/obj/machinery/cooker/proc/change_product_strings(var/obj/item/weapon/reagent_containers/food/snacks/product) + if(product.type == /obj/item/weapon/reagent_containers/food/snacks/variable) // Base type, generic. + product.name = "[cook_type] [cooking_obj.name]" + product.desc = "[cooking_obj.desc] It has been [cook_type]." + else + product.name = "[cooking_obj.name] [product.name]" + +/obj/machinery/cooker/proc/change_product_appearance(var/obj/item/weapon/reagent_containers/food/snacks/product) + if(product.type == /obj/item/weapon/reagent_containers/food/snacks/variable) // Base type, generic. + product.appearance = cooking_obj + product.color = food_color + product.filling_color = food_color + + // Make 'em into a corpse. + if(istype(cooking_obj, /obj/item/weapon/holder)) + var/matrix/M = matrix() + M.Turn(90) + M.Translate(1,-6) + product.transform = M + else + var/image/I = image(product.icon, "[product.icon_state]_filling") + if(istype(cooking_obj, /obj/item/weapon/reagent_containers/food/snacks)) + var/obj/item/weapon/reagent_containers/food/snacks/S = cooking_obj + I.color = S.filling_color + if(!I.color) + I.color = food_color + product.overlays += I + diff --git a/code/game/machinery/kitchen/cooking_machines/_cooker_output.dm b/code/game/machinery/kitchen/cooking_machines/_cooker_output.dm new file mode 100644 index 00000000000..cb4dcd15edc --- /dev/null +++ b/code/game/machinery/kitchen/cooking_machines/_cooker_output.dm @@ -0,0 +1,72 @@ +// Wrapper obj for cooked food. Appearance is set in the cooking code, not on spawn. +/obj/item/weapon/reagent_containers/food/snacks/variable + name = "cooked food" + icon = 'icons/obj/food_custom.dmi' + desc = "If you can see this description then something is wrong. Please report the bug on the tracker." + nutriment_amt = 5 + bitesize = 2 + +/obj/item/weapon/reagent_containers/food/snacks/variable/pizza + name = "personal pizza" + desc = "A personalized pan pizza meant for only one person." + icon_state = "personal_pizza" + +/obj/item/weapon/reagent_containers/food/snacks/variable/bread + name = "bread" + desc = "Tasty bread." + icon_state = "breadcustom" + +/obj/item/weapon/reagent_containers/food/snacks/variable/pie + name = "pie" + desc = "Tasty pie." + icon_state = "piecustom" + +/obj/item/weapon/reagent_containers/food/snacks/variable/cake + name = "cake" + desc = "A popular band." + icon_state = "cakecustom" + +/obj/item/weapon/reagent_containers/food/snacks/variable/pocket + name = "hot pocket" + desc = "You wanna put a bangin- oh, nevermind." + icon_state = "donk" + +/obj/item/weapon/reagent_containers/food/snacks/variable/kebab + name = "kebab" + desc = "Remove this!" + icon_state = "kabob" + +/obj/item/weapon/reagent_containers/food/snacks/variable/waffles + name = "waffles" + desc = "Made with love." + icon_state = "waffles" + +/obj/item/weapon/reagent_containers/food/snacks/variable/cookie + name = "cookie" + desc = "Sugar snap!" + icon_state = "cookie" + +/obj/item/weapon/reagent_containers/food/snacks/variable/donut + name = "filled donut" + desc = "Donut eat this!" // kill me + icon_state = "donut" + +/obj/item/weapon/reagent_containers/food/snacks/variable/jawbreaker + name = "flavored jawbreaker" + desc = "It's like cracking a molar on a rainbow." + icon_state = "jawbreaker" + +/obj/item/weapon/reagent_containers/food/snacks/variable/candybar + name = "flavored chocolate bar" + desc = "Made in a factory downtown." + icon_state = "bar" + +/obj/item/weapon/reagent_containers/food/snacks/variable/sucker + name = "flavored sucker" + desc = "Suck, suck, suck." + icon_state = "sucker" + +/obj/item/weapon/reagent_containers/food/snacks/variable/jelly + name = "jelly" + desc = "All your friends will be jelly." + icon_state = "jellycustom" diff --git a/code/game/machinery/kitchen/cooking_machines/candy.dm b/code/game/machinery/kitchen/cooking_machines/candy.dm new file mode 100644 index 00000000000..21fd5069119 --- /dev/null +++ b/code/game/machinery/kitchen/cooking_machines/candy.dm @@ -0,0 +1,18 @@ +/obj/machinery/cooker/candy + name = "candy machine" + desc = "Get yer candied cheese wheels here!" + icon_state = "mixer_off" + off_icon = "mixer_off" + on_icon = "mixer_on" + cook_type = "candied" + + output_options = list( + "Jawbreaker" = /obj/item/weapon/reagent_containers/food/snacks/variable/jawbreaker, + "Candy Bar" = /obj/item/weapon/reagent_containers/food/snacks/variable/candybar, + "Sucker" = /obj/item/weapon/reagent_containers/food/snacks/variable/sucker, + "Jelly" = /obj/item/weapon/reagent_containers/food/snacks/variable/jelly + ) + +/obj/machinery/cooker/candy/change_product_appearance(var/obj/item/weapon/reagent_containers/food/snacks/cooked/product) + food_color = get_random_colour(1) + . = ..() diff --git a/code/game/machinery/kitchen/cooking_machines/cereal.dm b/code/game/machinery/kitchen/cooking_machines/cereal.dm new file mode 100644 index 00000000000..3a7b19c9b1c --- /dev/null +++ b/code/game/machinery/kitchen/cooking_machines/cereal.dm @@ -0,0 +1,25 @@ +/obj/machinery/cooker/cereal + name = "cereal maker" + desc = "Now with Dann O's available!" + icon = 'icons/obj/cooking_machines.dmi' + icon_state = "cereal_off" + cook_type = "cerealized" + on_icon = "cereal_on" + off_icon = "cereal_off" + +/obj/machinery/cooker/cereal/change_product_strings(var/obj/item/weapon/reagent_containers/food/snacks/product) + . = ..() + product.name = "box of [cooking_obj.name] cereal" + +/obj/machinery/cooker/cereal/change_product_appearance(var/obj/item/weapon/reagent_containers/food/snacks/product) + product.icon = 'icons/obj/food.dmi' + product.icon_state = "cereal_box" + product.filling_color = cooking_obj.color + + var/image/food_image = image(cooking_obj.icon, cooking_obj.icon_state) + food_image.color = cooking_obj.color + food_image.overlays += cooking_obj.overlays + food_image.transform *= 0.7 + + product.overlays += food_image + diff --git a/code/game/machinery/kitchen/cooking_machines/fryer.dm b/code/game/machinery/kitchen/cooking_machines/fryer.dm new file mode 100644 index 00000000000..1fc0e75ef1c --- /dev/null +++ b/code/game/machinery/kitchen/cooking_machines/fryer.dm @@ -0,0 +1,67 @@ +/obj/machinery/cooker/fryer + name = "deep fryer" + desc = "Deep fried everything." + icon_state = "fryer_off" + can_cook_mobs = 1 + cook_type = "deep fried" + on_icon = "fryer_on" + off_icon = "fryer_off" + food_color = "#FFAD33" + cooked_sound = 'sound/machines/ding.ogg' + +/obj/machinery/cooker/fryer/cook_mob(var/mob/living/victim, var/mob/user) + + if(!istype(victim)) + return + + user.visible_message("\The [user] starts pushing \the [victim] into \the [src]!") + icon_state = on_icon + cooking = 1 + + if(!do_mob(user, victim, 20)) + cooking = 0 + icon_state = off_icon + return + + if(!victim || !victim.Adjacent(user)) + user << "Your victim slipped free!" + cooking = 0 + icon_state = off_icon + return + + var/obj/item/organ/external/E + var/nopain + if(ishuman(victim) && user.zone_sel.selecting != "groin" && user.zone_sel.selecting != "chest") + var/mob/living/carbon/human/H = victim + if(H.species.flags & NO_PAIN) + nopain = 2 + E = H.get_organ(user.zone_sel.selecting) + if(E.status & ORGAN_ROBOT) + nopain = 1 + + user.visible_message("\The [user] shoves \the [victim][E ? "'s [E.name]" : ""] into \the [src]!") + + if(E) + E.take_damage(0, rand(20,30)) + if(E.children && E.children.len) + for(var/obj/item/organ/external/child in E.children) + if(nopain && nopain < 2 && !(child.status & ORGAN_ROBOT)) + nopain = 0 + child.take_damage(0, rand(20,30)) + else + victim.apply_damage(rand(30,40), BURN, user.zone_sel.selecting) + + if(!nopain) + victim << "Agony consumes you as searing hot oil scorches your [E ? E.name : "flesh"] horribly!" + victim.emote("scream") + else + victim << "Searing hot oil scorches your [E ? E.name : "flesh"]!" + + if(victim.client) + user.attack_log += text("\[[time_stamp()]\] Has [cook_type] \the [victim] ([victim.ckey]) in \a [src]") + victim.attack_log += text("\[[time_stamp()]\] Has been [cook_type] in \a [src] by [user.name] ([user.ckey])") + msg_admin_attack("[user] ([user.ckey]) [cook_type] \the [victim] ([victim.ckey]) in \a [src]. (JMP)") + + icon_state = off_icon + cooking = 0 + return diff --git a/code/game/machinery/kitchen/cooking_machines/grill.dm b/code/game/machinery/kitchen/cooking_machines/grill.dm new file mode 100644 index 00000000000..312189c5881 --- /dev/null +++ b/code/game/machinery/kitchen/cooking_machines/grill.dm @@ -0,0 +1,10 @@ +/obj/machinery/cooker/grill + name = "grill" + desc = "Backyard grilling, IN SPACE." + icon_state = "grill_off" + cook_type = "grilled" + cook_time = 100 + food_color = "#A34719" + on_icon = "grill_on" + off_icon = "grill_off" + can_burn_food = 1 \ No newline at end of file diff --git a/code/game/machinery/kitchen/cooking_machines/oven.dm b/code/game/machinery/kitchen/cooking_machines/oven.dm new file mode 100644 index 00000000000..ec941af2239 --- /dev/null +++ b/code/game/machinery/kitchen/cooking_machines/oven.dm @@ -0,0 +1,23 @@ +/obj/machinery/cooker/oven + name = "oven" + desc = "Cookies are ready, dear." + icon = 'icons/obj/cooking_machines.dmi' + icon_state = "oven_off" + on_icon = "oven_on" + off_icon = "oven_off" + cook_type = "baked" + cook_time = 300 + food_color = "#A34719" + can_burn_food = 1 + + output_options = list( + "Personal Pizza" = /obj/item/weapon/reagent_containers/food/snacks/variable/pizza, + "Bread" = /obj/item/weapon/reagent_containers/food/snacks/variable/bread, + "Pie" = /obj/item/weapon/reagent_containers/food/snacks/variable/pie, + "Small Cake" = /obj/item/weapon/reagent_containers/food/snacks/variable/cake, + "Hot Pocket" = /obj/item/weapon/reagent_containers/food/snacks/variable/pocket, + "Kebab" = /obj/item/weapon/reagent_containers/food/snacks/variable/kebab, + "Waffles" = /obj/item/weapon/reagent_containers/food/snacks/variable/waffles, + "Cookie" = /obj/item/weapon/reagent_containers/food/snacks/variable/cookie, + "Donut" = /obj/item/weapon/reagent_containers/food/snacks/variable/donut, + ) \ No newline at end of file diff --git a/code/game/machinery/kitchen/icecream.dm b/code/game/machinery/kitchen/icecream.dm new file mode 100644 index 00000000000..448b252fd49 --- /dev/null +++ b/code/game/machinery/kitchen/icecream.dm @@ -0,0 +1,196 @@ +#define ICECREAM_VANILLA 1 +#define ICECREAM_CHOCOLATE 2 +#define ICECREAM_STRAWBERRY 3 +#define ICECREAM_BLUE 4 +#define CONE_WAFFLE 5 +#define CONE_CHOC 6 + +// Ported wholesale from Apollo Station. + +/obj/machinery/icecream_vat + name = "icecream vat" + desc = "Ding-aling ding dong. Get your NanoTrasen-approved ice cream!" + icon = 'icons/obj/kitchen.dmi' + icon_state = "icecream_vat" + density = 1 + anchored = 0 + use_power = 0 + flags = OPENCONTAINER | NOREACT + + var/list/product_types = list() + var/dispense_flavour = ICECREAM_VANILLA + var/flavour_name = "vanilla" + +/obj/machinery/icecream_vat/proc/get_ingredient_list(var/type) + switch(type) + if(ICECREAM_CHOCOLATE) + return list("milk", "ice", "coco") + if(ICECREAM_STRAWBERRY) + return list("milk", "ice", "berryjuice") + if(ICECREAM_BLUE) + return list("milk", "ice", "singulo") + if(CONE_WAFFLE) + return list("flour", "sugar") + if(CONE_CHOC) + return list("flour", "sugar", "coco") + else + return list("milk", "ice") + +/obj/machinery/icecream_vat/proc/get_flavour_name(var/flavour_type) + switch(flavour_type) + if(ICECREAM_CHOCOLATE) + return "chocolate" + if(ICECREAM_STRAWBERRY) + return "strawberry" + if(ICECREAM_BLUE) + return "blue" + if(CONE_WAFFLE) + return "waffle" + if(CONE_CHOC) + return "chocolate" + else + return "vanilla" + +/obj/machinery/icecream_vat/initialize() + ..() + create_reagents(100) + while(product_types.len < 6) + product_types.Add(5) + reagents.add_reagent("milk", 5) + reagents.add_reagent("flour", 5) + reagents.add_reagent("sugar", 5) + reagents.add_reagent("ice", 5) + +/obj/machinery/icecream_vat/attack_hand(mob/user as mob) + user.set_machine(src) + interact(user) + +/obj/machinery/icecream_vat/interact(mob/user as mob) + var/dat + dat += "ICECREAM
    " + dat += "Dispensing: [flavour_name] icecream

    " + dat += "Vanilla icecream: Select Make x5 [product_types[ICECREAM_VANILLA]] scoops left. (Ingredients: milk, ice)
    " + dat += "Strawberry icecream: Select Make x5 [product_types[ICECREAM_STRAWBERRY]] dollops left. (Ingredients: milk, ice, berry juice)
    " + dat += "Chocolate icecream: Select Make x5 [product_types[ICECREAM_CHOCOLATE]] dollops left. (Ingredients: milk, ice, coco powder)
    " + dat += "Blue icecream: Select Make x5 [product_types[ICECREAM_BLUE]] dollops left. (Ingredients: milk, ice, singulo)
    " + dat += "
    CONES
    " + dat += "Waffle cones: Dispense Make x5 [product_types[CONE_WAFFLE]] cones left. (Ingredients: flour, sugar)
    " + dat += "Chocolate cones: Dispense Make x5 [product_types[CONE_CHOC]] cones left. (Ingredients: flour, sugar, coco powder)
    " + dat += "
    " + dat += "VAT CONTENT
    " + for(var/datum/reagent/R in reagents.reagent_list) + dat += "[R.name]: [R.volume]" + dat += "Purge
    " + dat += "Refresh Close" + + var/datum/browser/popup = new(user, "icecreamvat","Icecream Vat", 700, 500, src) + popup.set_content(dat) + popup.open() + +/obj/machinery/icecream_vat/attackby(var/obj/item/O as obj, var/mob/user as mob) + if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/icecream)) + var/obj/item/weapon/reagent_containers/food/snacks/icecream/I = O + if(!I.ice_creamed) + if(product_types[dispense_flavour] > 0) + src.visible_message("\icon[src] [user] scoops delicious [flavour_name] icecream into [I].") + product_types[dispense_flavour] -= 1 + I.add_ice_cream(flavour_name) + // if(beaker) + // beaker.reagents.trans_to(I, 10) + if(I.reagents.total_volume < 10) + I.reagents.add_reagent("sugar", 10 - I.reagents.total_volume) + else + user << "There is not enough icecream left!" + else + user << "[O] already has icecream in it." + return 1 + else if(O.is_open_container()) + return + else + ..() + +/obj/machinery/icecream_vat/proc/make(var/mob/user, var/make_type, var/amount) + for(var/R in get_ingredient_list(make_type)) + if(reagents.has_reagent(R, amount)) + continue + amount = 0 + break + if(amount) + for(var/R in get_ingredient_list(make_type)) + reagents.remove_reagent(R, amount) + product_types[make_type] += amount + var/flavour = get_flavour_name(make_type) + if(make_type > 4) + src.visible_message("[user] cooks up some [flavour] cones.") + else + src.visible_message("[user] whips up some [flavour] icecream.") + else + user << "You don't have the ingredients to make this." + +/obj/machinery/icecream_vat/Topic(href, href_list) + + if(..()) + return + + if(href_list["select"]) + dispense_flavour = text2num(href_list["select"]) + flavour_name = get_flavour_name(dispense_flavour) + src.visible_message("[usr] sets [src] to dispense [flavour_name] flavoured icecream.") + + if(href_list["cone"]) + var/dispense_cone = text2num(href_list["cone"]) + var/cone_name = get_flavour_name(dispense_cone) + if(product_types[dispense_cone] >= 1) + product_types[dispense_cone] -= 1 + var/obj/item/weapon/reagent_containers/food/snacks/icecream/I = new(src.loc) + I.cone_type = cone_name + I.icon_state = "icecream_cone_[cone_name]" + I.desc = "Delicious [cone_name] cone, but no ice cream." + src.visible_message("[usr] dispenses a crunchy [cone_name] cone from [src].") + else + usr << "There are no [cone_name] cones left!" + + if(href_list["make"]) + var/amount = (text2num(href_list["amount"])) + var/C = text2num(href_list["make"]) + make(usr, C, amount) + + if(href_list["disposeI"]) + reagents.del_reagent(href_list["disposeI"]) + + updateDialog() + + if(href_list["refresh"]) + updateDialog() + + if(href_list["close"]) + usr.unset_machine() + usr << browse(null,"window=icecreamvat") + return + +/obj/item/weapon/reagent_containers/food/snacks/icecream + name = "ice cream cone" + desc = "Delicious waffle cone, but no ice cream." + icon_state = "icecream_cone_waffle" //default for admin-spawned cones, href_list["cone"] should overwrite this all the time + layer = 3.1 + bitesize = 3 + + var/ice_creamed = 0 + var/cone_type + +/obj/item/weapon/reagent_containers/food/snacks/icecream/New() + create_reagents(20) + reagents.add_reagent("nutriment", 5) + +/obj/item/weapon/reagent_containers/food/snacks/icecream/proc/add_ice_cream(var/flavour_name) + name = "[flavour_name] icecream" + src.overlays += "icecream_[flavour_name]" + desc = "Delicious [cone_type] cone with a dollop of [flavour_name] ice cream." + ice_creamed = 1 + +#undef ICECREAM_VANILLA +#undef FLAVOUR_CHOCOLATE +#undef FLAVOUR_STRAWBERRY +#undef FLAVOUR_BLUE +#undef CONE_WAFFLE +#undef CONE_CHOC \ No newline at end of file diff --git a/code/game/machinery/pipe/construction.dm b/code/game/machinery/pipe/construction.dm index 3a08a681d26..9c5fc613327 100644 --- a/code/game/machinery/pipe/construction.dm +++ b/code/game/machinery/pipe/construction.dm @@ -476,7 +476,7 @@ Buildable meters if(PIPE_SUPPLY_STRAIGHT, PIPE_SUPPLY_BENT) var/obj/machinery/atmospherics/pipe/simple/hidden/supply/P = new( src.loc ) - P.color = color + P.pipe_color = color P.set_dir(src.dir) P.initialize_directions = pipe_dir var/turf/T = P.loc @@ -495,7 +495,7 @@ Buildable meters if(PIPE_SCRUBBERS_STRAIGHT, PIPE_SCRUBBERS_BENT) var/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers/P = new( src.loc ) - P.color = color + P.pipe_color = color P.set_dir(src.dir) P.initialize_directions = pipe_dir var/turf/T = P.loc @@ -514,7 +514,7 @@ Buildable meters if(PIPE_UNIVERSAL) var/obj/machinery/atmospherics/pipe/simple/hidden/universal/P = new( src.loc ) - P.color = color + P.pipe_color = color P.set_dir(src.dir) P.initialize_directions = pipe_dir var/turf/T = P.loc @@ -588,7 +588,7 @@ Buildable meters if(PIPE_SUPPLY_MANIFOLD) //manifold var/obj/machinery/atmospherics/pipe/manifold/hidden/supply/M = new( src.loc ) - M.color = color + M.pipe_color = color M.set_dir(dir) M.initialize_directions = pipe_dir //M.New() @@ -611,7 +611,7 @@ Buildable meters if(PIPE_SCRUBBERS_MANIFOLD) //manifold var/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers/M = new( src.loc ) - M.color = color + M.pipe_color = color M.set_dir(dir) M.initialize_directions = pipe_dir //M.New() @@ -660,7 +660,7 @@ Buildable meters if(PIPE_SUPPLY_MANIFOLD4W) //4-way manifold var/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply/M = new( src.loc ) - M.color = color + M.pipe_color = color M.set_dir(dir) M.initialize_directions = pipe_dir M.connect_types = src.connect_types @@ -687,7 +687,7 @@ Buildable meters if(PIPE_SCRUBBERS_MANIFOLD4W) //4-way manifold var/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers/M = new( src.loc ) - M.color = color + M.pipe_color = color M.set_dir(dir) M.initialize_directions = pipe_dir M.connect_types = src.connect_types diff --git a/code/game/objects/effects/overlays.dm b/code/game/objects/effects/overlays.dm index 4fc07a2a8ac..b7bb820f546 100644 --- a/code/game/objects/effects/overlays.dm +++ b/code/game/objects/effects/overlays.dm @@ -73,27 +73,9 @@ icon_state = "snowairlock" layer = 3.2 //Just above airlocks -/obj/effect/overlay/snow/floor/north - icon_state = "snowfloor_n" +/obj/effect/overlay/snow/floor/pointy + icon_state = "snowfloorpointy" -/obj/effect/overlay/snow/floor/south - icon_state = "snowfloor_s" - -/obj/effect/overlay/snow/floor/east - icon_state = "snowfloor_e" - -/obj/effect/overlay/snow/floor/west - icon_state = "snowfloor_w" - -/obj/effect/overlay/snow/wall/north - icon_state = "snowwall_n" +/obj/effect/overlay/snow/wall + icon_state = "snowwall" layer = 5 //Same as lights so humans can stand under it - -/obj/effect/overlay/snow/wall/south - icon_state = "snowwall_s" - -/obj/effect/overlay/snow/wall/east - icon_state = "snowwall_e" - -/obj/effect/overlay/snow/wall/west - icon_state = "snowwall_w" \ No newline at end of file diff --git a/code/game/objects/items/devices/flash.dm b/code/game/objects/items/devices/flash.dm index ae18aed86c5..d143220935a 100644 --- a/code/game/objects/items/devices/flash.dm +++ b/code/game/objects/items/devices/flash.dm @@ -80,7 +80,7 @@ flash_strength *= H.species.flash_mod if(flash_strength > 0) M.Weaken(flash_strength) - flick("e_flash", M.flash) + M.flash_eyes() else flashfail = 1 @@ -158,7 +158,7 @@ var/safety = M:eyecheck() if(!safety) if(!M.blinded) - flick("flash", M.flash) + M.flash_eyes() return @@ -177,7 +177,7 @@ var/safety = M.eyecheck() if(safety <= 0) M.Weaken(10) - flick("e_flash", M.flash) + M.flash_eyes() for(var/mob/O in viewers(M, null)) O.show_message("[M] is blinded by the flash!") ..() diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index c3fcf893acf..6a68d555b0c 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -79,9 +79,9 @@ user << "\The [M]'s pupils narrow slightly, but are still very dilated." else user << "\The [M]'s pupils narrow." - + user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN) //can be used offensively - flick("flash", M.flash) + M.flash_eyes() else return ..() diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index a4b159b7348..8c9452ea491 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -24,8 +24,16 @@ REAGENT SCANNER origin_tech = list(TECH_MAGNET = 1, TECH_BIO = 1) var/mode = 1; +/obj/item/device/healthanalyzer/do_surgery(mob/living/M, mob/living/user) + if(user.a_intent != I_HELP) //in case it is ever used as a surgery tool + return ..() + scan_mob(M, user) //default surgery behaviour is just to scan as usual + return 1 -/obj/item/device/healthanalyzer/attack(mob/living/M as mob, mob/living/user as mob) +/obj/item/device/healthanalyzer/attack(mob/living/M, mob/living/user) + scan_mob(M, user) + +/obj/item/device/healthanalyzer/proc/scan_mob(mob/living/M, mob/living/user) if ((CLUMSY in user.mutations) && prob(50)) user << text("You try to analyze the floor's vitals!") for(var/mob/O in viewers(M, null)) @@ -168,8 +176,7 @@ REAGENT SCANNER else user.show_message("Blood Level Normal: [blood_percent]% [blood_volume]cl. Type: [blood_type]") user.show_message("Subject's pulse: [H.get_pulse(GETPULSE_TOOL)] bpm.") - src.add_fingerprint(user) - return + /obj/item/device/healthanalyzer/verb/toggle_mode() set name = "Switch Verbosity" diff --git a/code/game/objects/items/devices/uplink.dm b/code/game/objects/items/devices/uplink.dm index 571b0462df8..b9b854f76a9 100644 --- a/code/game/objects/items/devices/uplink.dm +++ b/code/game/objects/items/devices/uplink.dm @@ -6,6 +6,7 @@ var/list/nanoui_items // List of items for NanoUI use var/nanoui_menu = 0 // The current menu we are in var/list/nanoui_data = new // Additional data for NanoUI use + var/faction = "" //Antag faction holder. var/list/purchase_log = new var/datum/mind/uplink_owner = null @@ -96,6 +97,9 @@ var/title = "Remote Uplink" var/data[0] uses = user.mind.tcrystals + if(ishuman(user)) + var/mob/living/carbon/human/H = user + faction = H.antag_faction data["welcome"] = welcome data["crystals"] = uses @@ -188,7 +192,10 @@ nanoui_data["exploit"]["faction"] = html_encode(L.fields["faction"]) nanoui_data["exploit"]["religion"] = html_encode(L.fields["religion"]) nanoui_data["exploit"]["fingerprint"] = html_encode(L.fields["fingerprint"]) - + if(L.fields["antagvis"] == ANTAG_KNOWN || (faction == L.fields["antagfac"] && (L.fields["antagvis"] == ANTAG_SHARED))) + nanoui_data["exploit"]["antagfaction"] = html_encode(L.fields["antagfac"]) + else + nanoui_data["exploit"]["antagfaction"] = html_encode("None") nanoui_data["exploit_exists"] = 1 break diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index 2ddbd4e330e..1298206b3e3 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -73,50 +73,47 @@ var/mob/living/carbon/human/H = M var/obj/item/organ/external/affecting = H.get_organ(user.zone_sel.selecting) - if(affecting.open == 0) - if(affecting.is_bandaged()) - user << "The wounds on [M]'s [affecting.name] have already been bandaged." - return 1 - else - user.visible_message("\The [user] starts treating [M]'s [affecting.name].", \ - "You start treating [M]'s [affecting.name]." ) - var/used = 0 - for (var/datum/wound/W in affecting.wounds) - if (W.internal) - continue - if(W.bandaged) - continue - if(used == amount) - break - if(!do_mob(user, M, W.damage/5)) - user << "You must stand still to bandage wounds." - break + if(affecting.open) + user << "The [affecting.name] is cut open, you'll need more than a bandage!" + return - if (W.current_stage <= W.max_bleeding_stage) - user.visible_message("\The [user] bandages \a [W.desc] on [M]'s [affecting.name].", \ - "You bandage \a [W.desc] on [M]'s [affecting.name]." ) - //H.add_side_effect("Itch") - else if (W.damage_type == BRUISE) - user.visible_message("\The [user] places a bruise patch over \a [W.desc] on [M]'s [affecting.name].", \ - "You place a bruise patch over \a [W.desc] on [M]'s [affecting.name]." ) - else - user.visible_message("\The [user] places a bandaid over \a [W.desc] on [M]'s [affecting.name].", \ - "You place a bandaid over \a [W.desc] on [M]'s [affecting.name]." ) - W.bandage() - used++ - affecting.update_damages() - if(used == amount) - if(affecting.is_bandaged()) - user << "\The [src] is used up." - else - user << "\The [src] is used up, but there are more wounds to treat on \the [affecting.name]." - use(used) + if(affecting.is_bandaged()) + user << "The wounds on [M]'s [affecting.name] have already been bandaged." + return 1 else - if (can_operate(H)) //Checks if mob is lying down on table for surgery - if (do_surgery(H,user,src)) - return - else - user << "The [affecting.name] is cut open, you'll need more than a bandage!" + user.visible_message("\The [user] starts treating [M]'s [affecting.name].", \ + "You start treating [M]'s [affecting.name]." ) + var/used = 0 + for (var/datum/wound/W in affecting.wounds) + if (W.internal) + continue + if(W.bandaged) + continue + if(used == amount) + break + if(!do_mob(user, M, W.damage/5)) + user << "You must stand still to bandage wounds." + break + + if (W.current_stage <= W.max_bleeding_stage) + user.visible_message("\The [user] bandages \a [W.desc] on [M]'s [affecting.name].", \ + "You bandage \a [W.desc] on [M]'s [affecting.name]." ) + //H.add_side_effect("Itch") + else if (W.damage_type == BRUISE) + user.visible_message("\The [user] places a bruise patch over \a [W.desc] on [M]'s [affecting.name].", \ + "You place a bruise patch over \a [W.desc] on [M]'s [affecting.name]." ) + else + user.visible_message("\The [user] places a bandaid over \a [W.desc] on [M]'s [affecting.name].", \ + "You place a bandaid over \a [W.desc] on [M]'s [affecting.name]." ) + W.bandage() + used++ + affecting.update_damages() + if(used == amount) + if(affecting.is_bandaged()) + user << "\The [src] is used up." + else + user << "\The [src] is used up, but there are more wounds to treat on \the [affecting.name]." + use(used) /obj/item/stack/medical/ointment name = "ointment" @@ -135,26 +132,23 @@ var/mob/living/carbon/human/H = M var/obj/item/organ/external/affecting = H.get_organ(user.zone_sel.selecting) - if(affecting.open == 0) - if(affecting.is_salved()) - user << "The wounds on [M]'s [affecting.name] have already been salved." - return 1 - else - user.visible_message("\The [user] starts salving wounds on [M]'s [affecting.name].", \ - "You start salving the wounds on [M]'s [affecting.name]." ) - if(!do_mob(user, M, 10)) - user << "You must stand still to salve wounds." - return 1 - user.visible_message("[user] salved wounds on [M]'s [affecting.name].", \ - "You salved wounds on [M]'s [affecting.name]." ) - use(1) - affecting.salve() + if(affecting.open) + user << "The [affecting.name] is cut open, you'll need more than a bandage!" + return + + if(affecting.is_salved()) + user << "The wounds on [M]'s [affecting.name] have already been salved." + return 1 else - if (can_operate(H)) //Checks if mob is lying down on table for surgery - if (do_surgery(H,user,src)) - return - else - user << "The [affecting.name] is cut open, you'll need more than a bandage!" + user.visible_message("\The [user] starts salving wounds on [M]'s [affecting.name].", \ + "You start salving the wounds on [M]'s [affecting.name]." ) + if(!do_mob(user, M, 10)) + user << "You must stand still to salve wounds." + return 1 + user.visible_message("[user] salved wounds on [M]'s [affecting.name].", \ + "You salved wounds on [M]'s [affecting.name]." ) + use(1) + affecting.salve() /obj/item/stack/medical/advanced/bruise_pack name = "advanced trauma kit" @@ -172,50 +166,47 @@ var/mob/living/carbon/human/H = M var/obj/item/organ/external/affecting = H.get_organ(user.zone_sel.selecting) - if(affecting.open == 0) - if(affecting.is_bandaged() && affecting.is_disinfected()) - user << "The wounds on [M]'s [affecting.name] have already been treated." - return 1 - else - user.visible_message("\The [user] starts treating [M]'s [affecting.name].", \ - "You start treating [M]'s [affecting.name]." ) - var/used = 0 - for (var/datum/wound/W in affecting.wounds) - if (W.internal) - continue - if (W.bandaged && W.disinfected) - continue - if(used == amount) - break - if(!do_mob(user, M, W.damage/5)) - user << "You must stand still to bandage wounds." - break - if (W.current_stage <= W.max_bleeding_stage) - user.visible_message("\The [user] cleans \a [W.desc] on [M]'s [affecting.name] and seals the edges with bioglue.", \ - "You clean and seal \a [W.desc] on [M]'s [affecting.name]." ) - else if (W.damage_type == BRUISE) - user.visible_message("\The [user] places a medical patch over \a [W.desc] on [M]'s [affecting.name].", \ - "You place a medical patch over \a [W.desc] on [M]'s [affecting.name]." ) - else - user.visible_message("\The [user] smears some bioglue over \a [W.desc] on [M]'s [affecting.name].", \ - "You smear some bioglue over \a [W.desc] on [M]'s [affecting.name]." ) - W.bandage() - W.disinfect() - W.heal_damage(heal_brute) - used++ - affecting.update_damages() - if(used == amount) - if(affecting.is_bandaged()) - user << "\The [src] is used up." - else - user << "\The [src] is used up, but there are more wounds to treat on \the [affecting.name]." - use(used) + if(affecting.open) + user << "The [affecting.name] is cut open, you'll need more than a bandage!" + return + + if(affecting.is_bandaged() && affecting.is_disinfected()) + user << "The wounds on [M]'s [affecting.name] have already been treated." + return 1 else - if (can_operate(H)) //Checks if mob is lying down on table for surgery - if (do_surgery(H,user,src)) - return - else - user << "The [affecting.name] is cut open, you'll need more than a bandage!" + user.visible_message("\The [user] starts treating [M]'s [affecting.name].", \ + "You start treating [M]'s [affecting.name]." ) + var/used = 0 + for (var/datum/wound/W in affecting.wounds) + if (W.internal) + continue + if (W.bandaged && W.disinfected) + continue + if(used == amount) + break + if(!do_mob(user, M, W.damage/5)) + user << "You must stand still to bandage wounds." + break + if (W.current_stage <= W.max_bleeding_stage) + user.visible_message("\The [user] cleans \a [W.desc] on [M]'s [affecting.name] and seals the edges with bioglue.", \ + "You clean and seal \a [W.desc] on [M]'s [affecting.name]." ) + else if (W.damage_type == BRUISE) + user.visible_message("\The [user] places a medical patch over \a [W.desc] on [M]'s [affecting.name].", \ + "You place a medical patch over \a [W.desc] on [M]'s [affecting.name]." ) + else + user.visible_message("\The [user] smears some bioglue over \a [W.desc] on [M]'s [affecting.name].", \ + "You smear some bioglue over \a [W.desc] on [M]'s [affecting.name]." ) + W.bandage() + W.disinfect() + W.heal_damage(heal_brute) + used++ + affecting.update_damages() + if(used == amount) + if(affecting.is_bandaged()) + user << "\The [src] is used up." + else + user << "\The [src] is used up, but there are more wounds to treat on \the [affecting.name]." + use(used) /obj/item/stack/medical/advanced/ointment name = "advanced burn kit" @@ -234,27 +225,23 @@ var/mob/living/carbon/human/H = M var/obj/item/organ/external/affecting = H.get_organ(user.zone_sel.selecting) - if(affecting.open == 0) - if(affecting.is_salved()) - user << "The wounds on [M]'s [affecting.name] have already been salved." - return 1 - else - user.visible_message("\The [user] starts salving wounds on [M]'s [affecting.name].", \ - "You start salving the wounds on [M]'s [affecting.name]." ) - if(!do_mob(user, M, 10)) - user << "You must stand still to salve wounds." - return 1 - user.visible_message( "[user] covers wounds on [M]'s [affecting.name] with regenerative membrane.", \ - "You cover wounds on [M]'s [affecting.name] with regenerative membrane." ) - affecting.heal_damage(0,heal_burn) - use(1) - affecting.salve() + if(affecting.open) + user << "The [affecting.name] is cut open, you'll need more than a bandage!" + + if(affecting.is_salved()) + user << "The wounds on [M]'s [affecting.name] have already been salved." + return 1 else - if (can_operate(H)) //Checks if mob is lying down on table for surgery - if (do_surgery(H,user,src)) - return - else - user << "The [affecting.name] is cut open, you'll need more than a bandage!" + user.visible_message("\The [user] starts salving wounds on [M]'s [affecting.name].", \ + "You start salving the wounds on [M]'s [affecting.name]." ) + if(!do_mob(user, M, 10)) + user << "You must stand still to salve wounds." + return 1 + user.visible_message( "[user] covers wounds on [M]'s [affecting.name] with regenerative membrane.", \ + "You cover wounds on [M]'s [affecting.name] with regenerative membrane." ) + affecting.heal_damage(0,heal_burn) + use(1) + affecting.salve() /obj/item/stack/medical/splint name = "medical splints" diff --git a/code/game/objects/items/stacks/nanopaste.dm b/code/game/objects/items/stacks/nanopaste.dm index 1ff55adf852..da2b23e0e32 100644 --- a/code/game/objects/items/stacks/nanopaste.dm +++ b/code/game/objects/items/stacks/nanopaste.dm @@ -18,7 +18,7 @@ R.adjustFireLoss(-15) R.updatehealth() use(1) - user.visible_message("\The [user] applied some [src] at [R]'s damaged areas.",\ + user.visible_message("\The [user] applied some [src] on [R]'s damaged areas.",\ "You apply some [src] at [R]'s damaged areas.") else user << "All [R]'s systems are nominal." @@ -27,12 +27,14 @@ var/mob/living/carbon/human/H = M var/obj/item/organ/external/S = H.get_organ(user.zone_sel.selecting) - if (S && (S.robotic >= ORGAN_ROBOT)) - if(S.robo_repair(15, "omni", 0, src, user)) - use(1) - user.visible_message("\The [user] applies some nanite paste on [user != M ? "\the [M]'s" : "their"] [S.name].",\ - "You apply some nanite paste on [user == M ? "your" : "[M]'s"] [S.name].") - else - if (can_operate(H)) - if (do_surgery(H,user,src)) - return + if(S.open >= 2) + if (S && (S.robotic >= ORGAN_ROBOT)) + if(!S.get_damage()) + user << "Nothing to fix here." + else if(can_use(1)) + user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN) + S.heal_damage(15, 15, robo_repair = 1) + H.updatehealth() + use(1) + user.visible_message("\The [user] applies some nanite paste on [user != M ? "[M]'s [S.name]" : "[S]"] with [src].",\ + "You apply some nanite paste on [user == M ? "your" : "[M]'s"] [S.name].") diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index 83ce6d3f49f..ee1cc1b0786 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -298,14 +298,16 @@ /obj/item/stack/attack_hand(mob/user as mob) if (user.get_inactive_hand() == src) - var/obj/item/stack/F = src.split(1) - if (F) - user.put_in_hands(F) - src.add_fingerprint(user) - F.add_fingerprint(user) - spawn(0) - if (src && usr.machine==src) - src.interact(usr) + var/N = input("How many stacks of [src] would you like to split off?", "Split stacks", 1) as num|null + if(N) + var/obj/item/stack/F = src.split(N) + if (F) + user.put_in_hands(F) + src.add_fingerprint(user) + F.add_fingerprint(user) + spawn(0) + if (src && usr.machine==src) + src.interact(usr) else ..() return @@ -313,10 +315,7 @@ /obj/item/stack/attackby(obj/item/W as obj, mob/user as mob) if (istype(W, /obj/item/stack)) var/obj/item/stack/S = W - if (user.get_inactive_hand()==src) - src.transfer_to(S, 1) - else - src.transfer_to(S) + src.transfer_to(S) spawn(0) //give the stacks a chance to delete themselves if necessary if (S && usr.machine==S) diff --git a/code/game/objects/items/weapons/autopsy.dm b/code/game/objects/items/weapons/autopsy.dm index d196bc4ea7a..61c6668c33a 100644 --- a/code/game/objects/items/weapons/autopsy.dm +++ b/code/game/objects/items/weapons/autopsy.dm @@ -162,19 +162,16 @@ if(istype(usr,/mob/living/carbon)) usr.put_in_hands(src) -/obj/item/weapon/autopsy_scanner/attack(mob/living/carbon/human/M as mob, mob/living/carbon/user as mob) +/obj/item/weapon/autopsy_scanner/do_surgery(mob/living/carbon/human/M, mob/living/user) if(!istype(M)) - return - - if(!can_operate(M)) - return + return 0 if(target_name != M.name) target_name = M.name src.wdata = list() src.chemtraces = list() src.timeofdeath = null - user << "A new patient has been registered.. Purging data for previous patient." + user << "A new patient has been registered. Purging data for previous patient." src.timeofdeath = M.timeofdeath @@ -183,10 +180,9 @@ usr << "You can't scan this body part." return if(!S.open) - usr << "You have to cut the limb open first!" + usr << "You have to cut [S] open first!" return - for(var/mob/O in viewers(M)) - O.show_message("\The [user] scans the wounds on [M.name]'s [S.name] with \the [src]", 1) + M.visible_message("\The [user] scans the wounds on [M]'s [S.name] with [src]") src.add_data(S) diff --git a/code/game/objects/items/weapons/dice.dm b/code/game/objects/items/weapons/dice.dm index 074543296f5..86310d2b78a 100644 --- a/code/game/objects/items/weapons/dice.dm +++ b/code/game/objects/items/weapons/dice.dm @@ -10,12 +10,42 @@ /obj/item/weapon/dice/New() icon_state = "[name][rand(1,sides)]" +/obj/item/weapon/dice/d4 + name = "d4" + desc = "A dice with four sides." + icon_state = "d44" + sides = 4 + +/obj/item/weapon/dice/d8 + name = "d8" + desc = "A dice with eight sides." + icon_state = "d88" + sides = 8 + +/obj/item/weapon/dice/d10 + name = "d10" + desc = "A dice with ten sides." + icon_state = "d1010" + sides = 10 + +/obj/item/weapon/dice/d12 + name = "d12" + desc = "A dice with twelve sides." + icon_state = "d1212" + sides = 12 + /obj/item/weapon/dice/d20 name = "d20" desc = "A dice with twenty sides." icon_state = "d2020" sides = 20 +/obj/item/weapon/dice/d100 + name = "d100" + desc = "A dice with ten sides. This one is for the tens digit." + icon_state = "d10010" + sides = 10 + /obj/item/weapon/dice/attack_self(mob/user as mob) var/result = rand(1, sides) var/comment = "" diff --git a/code/game/objects/items/weapons/grenades/flashbang.dm b/code/game/objects/items/weapons/grenades/flashbang.dm index 17616942c11..a38c66333c7 100644 --- a/code/game/objects/items/weapons/grenades/flashbang.dm +++ b/code/game/objects/items/weapons/grenades/flashbang.dm @@ -40,7 +40,7 @@ //Flashing everyone if(eye_safety < 1) - flick("e_flash", M.flash) + M.flash_eyes() M.Stun(2) M.Weaken(10) diff --git a/code/game/objects/items/weapons/grenades/spawnergrenade.dm b/code/game/objects/items/weapons/grenades/spawnergrenade.dm index 05ad73489aa..db85bbc6f9a 100644 --- a/code/game/objects/items/weapons/grenades/spawnergrenade.dm +++ b/code/game/objects/items/weapons/grenades/spawnergrenade.dm @@ -18,7 +18,7 @@ playsound(T, 'sound/effects/phasein.ogg', 100, 1) for(var/mob/living/carbon/human/M in viewers(T, null)) if(M:eyecheck() <= 0) - flick("e_flash", M.flash) + M.flash_eyes() // Spawn some hostile syndicate critters for(var/i=1, i<=deliveryamt, i++) diff --git a/code/game/objects/items/weapons/implants/implant.dm b/code/game/objects/items/weapons/implants/implant.dm index 69f14d7c2b8..4bddb29a066 100644 --- a/code/game/objects/items/weapons/implants/implant.dm +++ b/code/game/objects/items/weapons/implants/implant.dm @@ -15,43 +15,44 @@ var/malfunction = 0 show_messages = 1 - proc/trigger(emote, source as mob) - return +/obj/item/weapon/implant/proc/trigger(emote, source as mob) + return - proc/activate() - return +/obj/item/weapon/implant/proc/activate() + return // What does the implant do upon injection? // return 0 if the implant fails (ex. Revhead and loyalty implant.) // return 1 if the implant succeeds (ex. Nonrevhead and loyalty implant.) - proc/implanted(var/mob/source) - return 1 +/obj/item/weapon/implant/proc/implanted(var/mob/source) + listening_objects |= src + return 1 - proc/get_data() - return "No information available" +/obj/item/weapon/implant/proc/get_data() + return "No information available" - proc/hear(message, source as mob) - return +/obj/item/weapon/implant/proc/hear(message, source as mob) + return - proc/islegal() - return 0 +/obj/item/weapon/implant/proc/islegal() + return 0 - proc/meltdown() //breaks it down, making implant unrecongizible - imp_in << "You feel something melting inside [part ? "your [part.name]" : "you"]!" - if (part) - part.take_damage(burn = 15, used_weapon = "Electronics meltdown") - else - var/mob/living/M = imp_in - M.apply_damage(15,BURN) - name = "melted implant" - desc = "Charred circuit in melted plastic case. Wonder what that used to be..." - icon_state = "implant_melted" - malfunction = MALFUNCTION_PERMANENT +/obj/item/weapon/implant/proc/meltdown() //breaks it down, making implant unrecongizible + imp_in << "You feel something melting inside [part ? "your [part.name]" : "you"]!" + if (part) + part.take_damage(burn = 15, used_weapon = "Electronics meltdown") + else + var/mob/living/M = imp_in + M.apply_damage(15,BURN) + name = "melted implant" + desc = "Charred circuit in melted plastic case. Wonder what that used to be..." + icon_state = "implant_melted" + malfunction = MALFUNCTION_PERMANENT - Destroy() - if(part) - part.implants.Remove(src) - ..() +/obj/item/weapon/implant/Destroy() + if(part) + part.implants.Remove(src) + ..() /obj/item/weapon/implant/tracking name = "tracking implant" @@ -59,8 +60,8 @@ var/id = 1.0 - get_data() - var/dat = {"Implant Specifications:
    +/obj/item/weapon/implant/tracking/get_data() + var/dat = {"Implant Specifications:
    Name: Tracking Beacon
    Life: 10 minutes after death of host
    Important Notes: None
    @@ -74,23 +75,23 @@ disintegrate into bio-safe elements.
    Integrity: Gradient creates slight risk of being overcharged and frying the circuitry. As a result neurotoxins can cause massive damage.
    Implant Specifics:
    "} - return dat + return dat - emp_act(severity) - if (malfunction) //no, dawg, you can't malfunction while you are malfunctioning - return - malfunction = MALFUNCTION_TEMPORARY +/obj/item/weapon/implant/tracking/emp_act(severity) + if (malfunction) //no, dawg, you can't malfunction while you are malfunctioning + return + malfunction = MALFUNCTION_TEMPORARY - var/delay = 20 - switch(severity) - if(1) - if(prob(60)) - meltdown() - if(2) - delay = rand(5*60*10,15*60*10) //from 5 to 15 minutes of free time + var/delay = 20 + switch(severity) + if(1) + if(prob(60)) + meltdown() + if(2) + delay = rand(5*60*10,15*60*10) //from 5 to 15 minutes of free time - spawn(delay) - malfunction-- + spawn(delay) + malfunction-- /obj/item/weapon/implant/dexplosive @@ -98,8 +99,8 @@ Implant Specifics:
    "} desc = "And boom goes the weasel." icon_state = "implant_evil" - get_data() - var/dat = {" +/obj/item/weapon/implant/dexplosive/get_data() + var/dat = {" Implant Specifications:
    Name: Robust Corp RX-78 Employee Management Implant
    Life: Activates upon death.
    @@ -109,23 +110,23 @@ Implant Specifics:
    "} Function: Contains a compact, electrically detonated explosive that detonates upon receiving a specially encoded signal or upon host death.
    Special Features: Explodes
    Integrity: Implant will occasionally be degraded by the body's immune system and thus will occasionally malfunction."} - return dat + return dat - trigger(emote, source as mob) - if(emote == "deathgasp") - src.activate("death") - return +/obj/item/weapon/implant/dexplosive/trigger(emote, source as mob) + if(emote == "deathgasp") + src.activate("death") + return - activate(var/cause) - if((!cause) || (!src.imp_in)) return 0 - explosion(src, -1, 0, 2, 3, 0)//This might be a bit much, dono will have to see. - if(src.imp_in) - src.imp_in.gib() +/obj/item/weapon/implant/dexplosive/activate(var/cause) + if((!cause) || (!src.imp_in)) return 0 + explosion(src, -1, 0, 2, 3, 0)//This might be a bit much, dono will have to see. + if(src.imp_in) + src.imp_in.gib() - islegal() - return 0 +/obj/item/weapon/implant/dexplosive/islegal() + return 0 //BS12 Explosive /obj/item/weapon/implant/explosive @@ -135,8 +136,8 @@ Implant Specifics:
    "} var/phrase = "supercalifragilisticexpialidocious" icon_state = "implant_evil" - get_data() - var/dat = {" +/obj/item/weapon/implant/explosive/get_data() + var/dat = {" Implant Specifications:
    Name: Robust Corp RX-78 Intimidation Class Implant
    Life: Activates upon codephrase.
    @@ -146,120 +147,121 @@ Implant Specifics:
    "} Function: Contains a compact, electrically detonated explosive that detonates upon receiving a specially encoded signal or upon host death.
    Special Features: Explodes
    Integrity: Implant will occasionally be degraded by the body's immune system and thus will occasionally malfunction."} - return dat + return dat - hear_talk(mob/M as mob, msg) - hear(msg) +/obj/item/weapon/implant/explosive/hear_talk(mob/M as mob, msg) + hear(msg) + return + +/obj/item/weapon/implant/explosive/hear(var/msg) + var/list/replacechars = list("'" = "","\"" = "",">" = "","<" = "","(" = "",")" = "") + msg = replace_characters(msg, replacechars) + if(findtext(msg,phrase)) + activate() + qdel(src) + +/obj/item/weapon/implant/explosive/activate() + if (malfunction == MALFUNCTION_PERMANENT) return - hear(var/msg) - var/list/replacechars = list("'" = "","\"" = "",">" = "","<" = "","(" = "",")" = "") - msg = replace_characters(msg, replacechars) - if(findtext(msg,phrase)) - activate() - qdel(src) + var/need_gib = null + if(istype(imp_in, /mob/)) + var/mob/T = imp_in + message_admins("Explosive implant triggered in [T] ([T.key]). (JMP) ") + log_game("Explosive implant triggered in [T] ([T.key]).") + need_gib = 1 - activate() - if (malfunction == MALFUNCTION_PERMANENT) - return - - var/need_gib = null - if(istype(imp_in, /mob/)) - var/mob/T = imp_in - message_admins("Explosive implant triggered in [T] ([T.key]). (JMP) ") - log_game("Explosive implant triggered in [T] ([T.key]).") - need_gib = 1 - - if(ishuman(imp_in)) - if (elevel == "Localized Limb") - if(part) //For some reason, small_boom() didn't work. So have this bit of working copypaste. - imp_in.visible_message("Something beeps inside [imp_in][part ? "'s [part.name]" : ""]!") - playsound(loc, 'sound/items/countdown.ogg', 75, 1, -3) - sleep(25) - if (istype(part,/obj/item/organ/external/chest) || \ - istype(part,/obj/item/organ/external/groin) || \ - istype(part,/obj/item/organ/external/head)) - part.createwound(BRUISE, 60) //mangle them instead - explosion(get_turf(imp_in), -1, -1, 2, 3) - qdel(src) - else - explosion(get_turf(imp_in), -1, -1, 2, 3) - part.droplimb(0,DROPLIMB_BLUNT) - qdel(src) - if (elevel == "Destroy Body") - explosion(get_turf(T), -1, 0, 1, 6) - T.gib() - if (elevel == "Full Explosion") - explosion(get_turf(T), 0, 1, 3, 6) - T.gib() - - else - explosion(get_turf(imp_in), 0, 1, 3, 6) - - if(need_gib) - imp_in.gib() - - var/turf/t = get_turf(imp_in) - - if(t) - t.hotspot_expose(3500,125) - - implanted(mob/source as mob) - elevel = alert("What sort of explosion would you prefer?", "Implant Intent", "Localized Limb", "Destroy Body", "Full Explosion") - phrase = input("Choose activation phrase:") as text - var/list/replacechars = list("'" = "","\"" = "",">" = "","<" = "","(" = "",")" = "") - phrase = replace_characters(phrase, replacechars) - usr.mind.store_memory("Explosive implant in [source] can be activated by saying something containing the phrase ''[src.phrase]'', say [src.phrase] to attempt to activate.", 0, 0) - usr << "The implanted explosive implant in [source] can be activated by saying something containing the phrase ''[src.phrase]'', say [src.phrase] to attempt to activate." - return 1 - - emp_act(severity) - if (malfunction) - return - malfunction = MALFUNCTION_TEMPORARY - switch (severity) - if (2.0) //Weak EMP will make implant tear limbs off. - if (prob(50)) - small_boom() - if (1.0) //strong EMP will melt implant either making it go off, or disarming it - if (prob(70)) - if (prob(50)) - small_boom() - else - if (prob(50)) - activate() //50% chance of bye bye - else - meltdown() //50% chance of implant disarming - spawn (20) - malfunction-- - - islegal() - return 0 - - proc/small_boom() - if (ishuman(imp_in) && part) - imp_in.visible_message("Something beeps inside [imp_in][part ? "'s [part.name]" : ""]!") - playsound(loc, 'sound/items/countdown.ogg', 75, 1, -3) - spawn(25) - if (ishuman(imp_in) && part) - //No tearing off these parts since it's pretty much killing - //and you can't replace groins + if(ishuman(imp_in)) + if (elevel == "Localized Limb") + if(part) //For some reason, small_boom() didn't work. So have this bit of working copypaste. + imp_in.visible_message("Something beeps inside [imp_in][part ? "'s [part.name]" : ""]!") + playsound(loc, 'sound/items/countdown.ogg', 75, 1, -3) + sleep(25) if (istype(part,/obj/item/organ/external/chest) || \ istype(part,/obj/item/organ/external/groin) || \ istype(part,/obj/item/organ/external/head)) part.createwound(BRUISE, 60) //mangle them instead + explosion(get_turf(imp_in), -1, -1, 2, 3) + qdel(src) else + explosion(get_turf(imp_in), -1, -1, 2, 3) part.droplimb(0,DROPLIMB_BLUNT) - explosion(get_turf(imp_in), -1, -1, 2, 3) - qdel(src) + qdel(src) + if (elevel == "Destroy Body") + explosion(get_turf(T), -1, 0, 1, 6) + T.gib() + if (elevel == "Full Explosion") + explosion(get_turf(T), 0, 1, 3, 6) + T.gib() + + else + explosion(get_turf(imp_in), 0, 1, 3, 6) + + if(need_gib) + imp_in.gib() + + var/turf/t = get_turf(imp_in) + + if(t) + t.hotspot_expose(3500,125) + +/obj/item/weapon/implant/explosive/implanted(mob/source as mob) + elevel = alert("What sort of explosion would you prefer?", "Implant Intent", "Localized Limb", "Destroy Body", "Full Explosion") + phrase = input("Choose activation phrase:") as text + var/list/replacechars = list("'" = "","\"" = "",">" = "","<" = "","(" = "",")" = "") + phrase = replace_characters(phrase, replacechars) + usr.mind.store_memory("Explosive implant in [source] can be activated by saying something containing the phrase ''[src.phrase]'', say [src.phrase] to attempt to activate.", 0, 0) + usr << "The implanted explosive implant in [source] can be activated by saying something containing the phrase ''[src.phrase]'', say [src.phrase] to attempt to activate." + listening_objects |= src + return 1 + +/obj/item/weapon/implant/explosive/emp_act(severity) + if (malfunction) + return + malfunction = MALFUNCTION_TEMPORARY + switch (severity) + if (2.0) //Weak EMP will make implant tear limbs off. + if (prob(50)) + small_boom() + if (1.0) //strong EMP will melt implant either making it go off, or disarming it + if (prob(70)) + if (prob(50)) + small_boom() + else + if (prob(50)) + activate() //50% chance of bye bye + else + meltdown() //50% chance of implant disarming + spawn (20) + malfunction-- + +/obj/item/weapon/implant/explosive/islegal() + return 0 + +/obj/item/weapon/implant/explosive/proc/small_boom() + if (ishuman(imp_in) && part) + imp_in.visible_message("Something beeps inside [imp_in][part ? "'s [part.name]" : ""]!") + playsound(loc, 'sound/items/countdown.ogg', 75, 1, -3) + spawn(25) + if (ishuman(imp_in) && part) + //No tearing off these parts since it's pretty much killing + //and you can't replace groins + if (istype(part,/obj/item/organ/external/chest) || \ + istype(part,/obj/item/organ/external/groin) || \ + istype(part,/obj/item/organ/external/head)) + part.createwound(BRUISE, 60) //mangle them instead + else + part.droplimb(0,DROPLIMB_BLUNT) + explosion(get_turf(imp_in), -1, -1, 2, 3) + qdel(src) /obj/item/weapon/implant/chem name = "chemical implant" desc = "Injects things." allow_reagents = 1 - get_data() - var/dat = {" +/obj/item/weapon/implant/chem/get_data() + var/dat = {" Implant Specifications:
    Name: Robust Corp MJ-420 Prisoner Management Implant
    Life: Deactivates upon death but remains within the body.
    @@ -274,55 +276,55 @@ the implant releases the chemicals directly into the blood stream.
    Can only be loaded while still in its original case.
    Integrity: Implant will last so long as the subject is alive. However, if the subject suffers from malnutrition,
    the implant may become unstable and either pre-maturely inject the subject or simply break."} - return dat + return dat - New() - ..() - var/datum/reagents/R = new/datum/reagents(50) - reagents = R - R.my_atom = src +/obj/item/weapon/implant/chem/New() + ..() + var/datum/reagents/R = new/datum/reagents(50) + reagents = R + R.my_atom = src - trigger(emote, source as mob) - if(emote == "deathgasp") - src.activate(src.reagents.total_volume) +/obj/item/weapon/implant/chem/trigger(emote, source as mob) + if(emote == "deathgasp") + src.activate(src.reagents.total_volume) + return + + +/obj/item/weapon/implant/chem/activate(var/cause) + if((!cause) || (!src.imp_in)) return 0 + var/mob/living/carbon/R = src.imp_in + src.reagents.trans_to_mob(R, cause, CHEM_BLOOD) + R << "You hear a faint *beep*." + if(!src.reagents.total_volume) + R << "You hear a faint click from your chest." + spawn(0) + qdel(src) + return + +/obj/item/weapon/implant/chem/emp_act(severity) + if (malfunction) return + malfunction = MALFUNCTION_TEMPORARY + switch(severity) + if(1) + if(prob(60)) + activate(20) + if(2) + if(prob(30)) + activate(5) - activate(var/cause) - if((!cause) || (!src.imp_in)) return 0 - var/mob/living/carbon/R = src.imp_in - src.reagents.trans_to_mob(R, cause, CHEM_BLOOD) - R << "You hear a faint *beep*." - if(!src.reagents.total_volume) - R << "You hear a faint click from your chest." - spawn(0) - qdel(src) - return - - emp_act(severity) - if (malfunction) - return - malfunction = MALFUNCTION_TEMPORARY - - switch(severity) - if(1) - if(prob(60)) - activate(20) - if(2) - if(prob(30)) - activate(5) - - spawn(20) - malfunction-- + spawn(20) + malfunction-- /obj/item/weapon/implant/loyalty name = "loyalty implant" desc = "Makes you loyal or such." - get_data() - var/dat = {" +/obj/item/weapon/implant/loyalty/get_data() + var/dat = {" Implant Specifications:
    Name: [company_name] Employee Management Implant
    Life: Ten years.
    @@ -332,20 +334,20 @@ the implant may become unstable and either pre-maturely inject the subject or si Function: Contains a small pod of nanobots that manipulate the host's mental functions.
    Special Features: Will prevent and cure most forms of brainwashing.
    Integrity: Implant will last so long as the nanobots are inside the bloodstream."} - return dat + return dat - implanted(mob/M) - if(!istype(M, /mob/living/carbon/human)) return 0 - var/mob/living/carbon/human/H = M - var/datum/antagonist/antag_data = get_antag_data(H.mind.special_role) - if(antag_data && (antag_data.flags & ANTAG_IMPLANT_IMMUNE)) - H.visible_message("[H] seems to resist the implant!", "You feel the corporate tendrils of [company_name] try to invade your mind!") - return 0 - else - clear_antag_roles(H.mind, 1) - H << "You feel a surge of loyalty towards [company_name]." - return 1 +/obj/item/weapon/implant/loyalty/implanted(mob/M) + if(!istype(M, /mob/living/carbon/human)) return 0 + var/mob/living/carbon/human/H = M + var/datum/antagonist/antag_data = get_antag_data(H.mind.special_role) + if(antag_data && (antag_data.flags & ANTAG_IMPLANT_IMMUNE)) + H.visible_message("[H] seems to resist the implant!", "You feel the corporate tendrils of [company_name] try to invade your mind!") + return 0 + else + clear_antag_roles(H.mind, 1) + H << "You feel a surge of loyalty towards [company_name]." + return 1 /obj/item/weapon/implant/adrenalin @@ -353,8 +355,8 @@ the implant may become unstable and either pre-maturely inject the subject or si desc = "Removes all stuns and knockdowns." var/uses - get_data() - var/dat = {" +/obj/item/weapon/implant/adrenalin/get_data() + var/dat = {" Implant Specifications:
    Name: Cybersun Industries Adrenalin Implant
    Life: Five days.
    @@ -364,25 +366,26 @@ the implant may become unstable and either pre-maturely inject the subject or si Function: Contains nanobots to stimulate body to mass-produce Adrenalin.
    Special Features: Will prevent and cure most forms of brainwashing.
    Integrity: Implant can only be used three times before the nanobots are depleted."} - return dat + return dat - trigger(emote, mob/source as mob) - if (src.uses < 1) return 0 - if (emote == "pale") - src.uses-- - source << "You feel a sudden surge of energy!" - source.SetStunned(0) - source.SetWeakened(0) - source.SetParalysis(0) +/obj/item/weapon/implant/adrenalin/trigger(emote, mob/source as mob) + if (src.uses < 1) return 0 + if (emote == "pale") + src.uses-- + source << "You feel a sudden surge of energy!" + source.SetStunned(0) + source.SetWeakened(0) + source.SetParalysis(0) - return + return - implanted(mob/source) - source.mind.store_memory("A implant can be activated by using the pale emote, say *pale to attempt to activate.", 0, 0) - source << "The implanted freedom implant can be activated by using the pale emote, say *pale to attempt to activate." - return 1 +/obj/item/weapon/implant/adrenalin/implanted(mob/source) + source.mind.store_memory("A implant can be activated by using the pale emote, say *pale to attempt to activate.", 0, 0) + source << "The implanted freedom implant can be activated by using the pale emote, say *pale to attempt to activate." + listening_objects |= src + return 1 /obj/item/weapon/implant/death_alarm @@ -390,8 +393,8 @@ the implant may become unstable and either pre-maturely inject the subject or si desc = "An alarm which monitors host vital signs and transmits a radio message upon death." var/mobname = "Will Robinson" - get_data() - var/dat = {" +/obj/item/weapon/implant/death_alarm/get_data() + var/dat = {" Implant Specifications:
    Name: [company_name] \"Profit Margin\" Class Employee Lifesign Sensor
    Life: Activates upon death.
    @@ -401,65 +404,65 @@ the implant may become unstable and either pre-maturely inject the subject or si Function: Contains a compact radio signaler that triggers when the host's lifesigns cease.
    Special Features: Alerts crew to crewmember death.
    Integrity: Implant will occasionally be degraded by the body's immune system and thus will occasionally malfunction."} - return dat + return dat - process() - if (!implanted) return - var/mob/M = imp_in +/obj/item/weapon/implant/death_alarm/process() + if (!implanted) return + var/mob/M = imp_in - if(isnull(M)) // If the mob got gibbed - activate() - else if(M.stat == 2) - activate("death") + if(isnull(M)) // If the mob got gibbed + activate() + else if(M.stat == 2) + activate("death") - activate(var/cause) - var/mob/M = imp_in - var/area/t = get_area(M) - switch (cause) - if("death") - var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset/heads/captain(null) - if(istype(t, /area/syndicate_station) || istype(t, /area/syndicate_mothership) || istype(t, /area/shuttle/syndicate_elite) ) - //give the syndies a bit of stealth - a.autosay("[mobname] has died in Space!", "[mobname]'s Death Alarm", "Security") - a.autosay("[mobname] has died in Space!", "[mobname]'s Death Alarm", "Medical") - else - a.autosay("[mobname] has died in [t.name]!", "[mobname]'s Death Alarm", "Security") - a.autosay("[mobname] has died in [t.name]!", "[mobname]'s Death Alarm", "Medical") - qdel(a) - processing_objects.Remove(src) - if ("emp") - var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset/heads/captain(null) - var/name = prob(50) ? t.name : pick(teleportlocs) - a.autosay("[mobname] has died in [name]!", "[mobname]'s Death Alarm", "Security") - a.autosay("[mobname] has died in [name]!", "[mobname]'s Death Alarm", "Medical") - qdel(a) +/obj/item/weapon/implant/death_alarm/activate(var/cause) + var/mob/M = imp_in + var/area/t = get_area(M) + switch (cause) + if("death") + var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset/heads/captain(null) + if(istype(t, /area/syndicate_station) || istype(t, /area/syndicate_mothership) || istype(t, /area/shuttle/syndicate_elite) ) + //give the syndies a bit of stealth + a.autosay("[mobname] has died in Space!", "[mobname]'s Death Alarm", "Security") + a.autosay("[mobname] has died in Space!", "[mobname]'s Death Alarm", "Medical") else - var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset/heads/captain(null) - a.autosay("[mobname] has died-zzzzt in-in-in...", "[mobname]'s Death Alarm", "Security") - a.autosay("[mobname] has died-zzzzt in-in-in...", "[mobname]'s Death Alarm", "Medical") - qdel(a) - processing_objects.Remove(src) - - emp_act(severity) //for some reason alarms stop going off in case they are emp'd, even without this - if (malfunction) //so I'm just going to add a meltdown chance here - return - malfunction = MALFUNCTION_TEMPORARY - - activate("emp") //let's shout that this dude is dead - if(severity == 1) - if(prob(40)) //small chance of obvious meltdown - meltdown() - else if (prob(60)) //but more likely it will just quietly die - malfunction = MALFUNCTION_PERMANENT + a.autosay("[mobname] has died in [t.name]!", "[mobname]'s Death Alarm", "Security") + a.autosay("[mobname] has died in [t.name]!", "[mobname]'s Death Alarm", "Medical") + qdel(a) + processing_objects.Remove(src) + if ("emp") + var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset/heads/captain(null) + var/name = prob(50) ? t.name : pick(teleportlocs) + a.autosay("[mobname] has died in [name]!", "[mobname]'s Death Alarm", "Security") + a.autosay("[mobname] has died in [name]!", "[mobname]'s Death Alarm", "Medical") + qdel(a) + else + var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset/heads/captain(null) + a.autosay("[mobname] has died-zzzzt in-in-in...", "[mobname]'s Death Alarm", "Security") + a.autosay("[mobname] has died-zzzzt in-in-in...", "[mobname]'s Death Alarm", "Medical") + qdel(a) processing_objects.Remove(src) - spawn(20) - malfunction-- +/obj/item/weapon/implant/death_alarm/emp_act(severity) //for some reason alarms stop going off in case they are emp'd, even without this + if (malfunction) //so I'm just going to add a meltdown chance here + return + malfunction = MALFUNCTION_TEMPORARY - implanted(mob/source as mob) - mobname = source.real_name - processing_objects.Add(src) - return 1 + activate("emp") //let's shout that this dude is dead + if(severity == 1) + if(prob(40)) //small chance of obvious meltdown + meltdown() + else if (prob(60)) //but more likely it will just quietly die + malfunction = MALFUNCTION_PERMANENT + processing_objects.Remove(src) + + spawn(20) + malfunction-- + +/obj/item/weapon/implant/death_alarm/implanted(mob/source as mob) + mobname = source.real_name + processing_objects.Add(src) + return 1 /obj/item/weapon/implant/compressed name = "compressed matter implant" @@ -468,8 +471,8 @@ the implant may become unstable and either pre-maturely inject the subject or si var/activation_emote = "sigh" var/obj/item/scanned = null - get_data() - var/dat = {" +/obj/item/weapon/implant/compressed/get_data() + var/dat = {" Implant Specifications:
    Name: [company_name] \"Profit Margin\" Class Employee Lifesign Sensor
    Life: Activates upon death.
    @@ -479,30 +482,31 @@ the implant may become unstable and either pre-maturely inject the subject or si Function: Contains a compact radio signaler that triggers when the host's lifesigns cease.
    Special Features: Alerts crew to crewmember death.
    Integrity: Implant will occasionally be degraded by the body's immune system and thus will occasionally malfunction."} - return dat + return dat - trigger(emote, mob/source as mob) - if (src.scanned == null) - return 0 - - if (emote == src.activation_emote) - source << "The air glows as \the [src.scanned.name] uncompresses." - activate() - - activate() - var/turf/t = get_turf(src) - if (imp_in) - imp_in.put_in_hands(scanned) - else - scanned.loc = t - qdel(src) - - implanted(mob/source as mob) - src.activation_emote = input("Choose activation emote:") in list("blink", "blink_r", "eyebrow", "chuckle", "twitch_s", "frown", "nod", "blush", "giggle", "grin", "groan", "shrug", "smile", "pale", "sniff", "whimper", "wink") - if (source.mind) - source.mind.store_memory("Compressed matter implant can be activated by using the [src.activation_emote] emote, say *[src.activation_emote] to attempt to activate.", 0, 0) - source << "The implanted compressed matter implant can be activated by using the [src.activation_emote] emote, say *[src.activation_emote] to attempt to activate." - return 1 - - islegal() +/obj/item/weapon/implant/compressed/trigger(emote, mob/source as mob) + if (src.scanned == null) return 0 + + if (emote == src.activation_emote) + source << "The air glows as \the [src.scanned.name] uncompresses." + activate() + +/obj/item/weapon/implant/compressed/activate() + var/turf/t = get_turf(src) + if (imp_in) + imp_in.put_in_hands(scanned) + else + scanned.loc = t + qdel(src) + +/obj/item/weapon/implant/compressed/implanted(mob/source as mob) + src.activation_emote = input("Choose activation emote:") in list("blink", "blink_r", "eyebrow", "chuckle", "twitch_s", "frown", "nod", "blush", "giggle", "grin", "groan", "shrug", "smile", "pale", "sniff", "whimper", "wink") + if (source.mind) + source.mind.store_memory("Compressed matter implant can be activated by using the [src.activation_emote] emote, say *[src.activation_emote] to attempt to activate.", 0, 0) + source << "The implanted compressed matter implant can be activated by using the [src.activation_emote] emote, say *[src.activation_emote] to attempt to activate." + listening_objects |= src + return 1 + +/obj/item/weapon/implant/compressed/islegal() + return 0 diff --git a/code/game/objects/items/weapons/implants/implantfreedom.dm b/code/game/objects/items/weapons/implants/implantfreedom.dm index 5131961060c..3913ebf1b26 100644 --- a/code/game/objects/items/weapons/implants/implantfreedom.dm +++ b/code/game/objects/items/weapons/implants/implantfreedom.dm @@ -8,53 +8,54 @@ var/uses = 1.0 - New() - src.activation_emote = pick("blink", "blink_r", "eyebrow", "chuckle", "twitch_s", "frown", "nod", "blush", "giggle", "grin", "groan", "shrug", "smile", "pale", "sniff", "whimper", "wink") - src.uses = rand(1, 5) - ..() - return +/obj/item/weapon/implant/freedom/New() + src.activation_emote = pick("blink", "blink_r", "eyebrow", "chuckle", "twitch_s", "frown", "nod", "blush", "giggle", "grin", "groan", "shrug", "smile", "pale", "sniff", "whimper", "wink") + src.uses = rand(1, 5) + ..() + return - trigger(emote, mob/living/carbon/source as mob) - if (src.uses < 1) return 0 - if (emote == src.activation_emote) - src.uses-- - source << "You feel a faint click." - if (source.handcuffed) - var/obj/item/weapon/W = source.handcuffed - source.handcuffed = null - if(source.buckled && source.buckled.buckle_require_restraints) - source.buckled.unbuckle_mob() - source.update_inv_handcuffed() - if (source.client) - source.client.screen -= W +/obj/item/weapon/implant/freedom/trigger(emote, mob/living/carbon/source as mob) + if (src.uses < 1) return 0 + if (emote == src.activation_emote) + src.uses-- + source << "You feel a faint click." + if (source.handcuffed) + var/obj/item/weapon/W = source.handcuffed + source.handcuffed = null + if(source.buckled && source.buckled.buckle_require_restraints) + source.buckled.unbuckle_mob() + source.update_inv_handcuffed() + if (source.client) + source.client.screen -= W + if (W) + W.loc = source.loc + dropped(source) if (W) - W.loc = source.loc - dropped(source) - if (W) - W.layer = initial(W.layer) - if (source.legcuffed) - var/obj/item/weapon/W = source.legcuffed - source.legcuffed = null - source.update_inv_legcuffed() - if (source.client) - source.client.screen -= W + W.layer = initial(W.layer) + if (source.legcuffed) + var/obj/item/weapon/W = source.legcuffed + source.legcuffed = null + source.update_inv_legcuffed() + if (source.client) + source.client.screen -= W + if (W) + W.loc = source.loc + dropped(source) if (W) - W.loc = source.loc - dropped(source) - if (W) - W.layer = initial(W.layer) - return + W.layer = initial(W.layer) + return - implanted(mob/living/carbon/source) - source.mind.store_memory("Freedom implant can be activated by using the [src.activation_emote] emote, say *[src.activation_emote] to attempt to activate.", 0, 0) - source << "The implanted freedom implant can be activated by using the [src.activation_emote] emote, say *[src.activation_emote] to attempt to activate." - return 1 +/obj/item/weapon/implant/freedom/implanted(mob/living/carbon/source) + source.mind.store_memory("Freedom implant can be activated by using the [src.activation_emote] emote, say *[src.activation_emote] to attempt to activate.", 0, 0) + source << "The implanted freedom implant can be activated by using the [src.activation_emote] emote, say *[src.activation_emote] to attempt to activate." + listening_objects |= src + return 1 - get_data() - var/dat = {" +/obj/item/weapon/implant/freedom/get_data() + var/dat = {" Implant Specifications:
    Name: Freedom Beacon
    Life: optimum 5 uses
    @@ -68,4 +69,4 @@ mechanisms
    Integrity: The battery is extremely weak and commonly after injection its life can drive down to only 1 use.
    No Implant Specifics"} - return dat + return dat diff --git a/code/game/objects/items/weapons/implants/implantuplink.dm b/code/game/objects/items/weapons/implants/implantuplink.dm index f38daa4085e..785fc64f75e 100644 --- a/code/game/objects/items/weapons/implants/implantuplink.dm +++ b/code/game/objects/items/weapons/implants/implantuplink.dm @@ -15,6 +15,7 @@ activation_emote = input("Choose activation emote:") in list("blink", "blink_r", "eyebrow", "chuckle", "twitch_s", "frown", "nod", "blush", "giggle", "grin", "groan", "shrug", "smile", "pale", "sniff", "whimper", "wink") source.mind.store_memory("Uplink implant can be activated by using the [src.activation_emote] emote, say *[src.activation_emote] to attempt to activate.", 0, 0) source << "The implanted uplink implant can be activated by using the [src.activation_emote] emote, say *[src.activation_emote] to attempt to activate." + listening_objects |= src return 1 diff --git a/code/game/objects/items/weapons/storage/misc.dm b/code/game/objects/items/weapons/storage/misc.dm index cf1af1ea791..4bd34c52c7a 100644 --- a/code/game/objects/items/weapons/storage/misc.dm +++ b/code/game/objects/items/weapons/storage/misc.dm @@ -1,11 +1,29 @@ -/obj/item/weapon/storage/pill_bottle/dice - name = "pack of dice" - desc = "It's a small container with dice inside." +/obj/item/weapon/storage/pill_bottle/dice //7d6 + name = "bag of dice" + desc = "It's a small bag with dice inside." + icon = 'icons/obj/dice.dmi' + icon_state = "dicebag" - New() - ..() +/obj/item/weapon/storage/pill_bottle/dice/New() + ..() + for(var/i = 1 to 7) new /obj/item/weapon/dice( src ) - new /obj/item/weapon/dice/d20( src ) + +/obj/item/weapon/storage/pill_bottle/dice_nerd //DnD dice + name = "bag of gaming dice" + desc = "It's a small bag with gaming dice inside." + icon = 'icons/obj/dice.dmi' + icon_state = "magicdicebag" + +/obj/item/weapon/storage/pill_bottle/dice_nerd/New() + ..() + new /obj/item/weapon/dice/d4( src ) + new /obj/item/weapon/dice( src ) + new /obj/item/weapon/dice/d8( src ) + new /obj/item/weapon/dice/d10( src ) + new /obj/item/weapon/dice/d12( src ) + new /obj/item/weapon/dice/d20( src ) + new /obj/item/weapon/dice/d100( src ) /* * Donut Box diff --git a/code/game/objects/items/weapons/stunbaton.dm b/code/game/objects/items/weapons/stunbaton.dm index b7e55cddb81..5e01c43e55b 100644 --- a/code/game/objects/items/weapons/stunbaton.dm +++ b/code/game/objects/items/weapons/stunbaton.dm @@ -122,7 +122,7 @@ var/mob/living/carbon/human/H = target affecting = H.get_organ(hit_zone) - if(user.a_intent == I_HURT) + if(user.a_intent == I_HURT || user.a_intent == I_DISARM) . = ..() //whacking someone causes a much poorer electrical contact than deliberately prodding them. agony *= 0.5 diff --git a/code/game/turfs/flooring/flooring.dm b/code/game/turfs/flooring/flooring.dm index 927facec8d0..779f76fc933 100644 --- a/code/game/turfs/flooring/flooring.dm +++ b/code/game/turfs/flooring/flooring.dm @@ -57,6 +57,12 @@ var/list/flooring_types build_type = null /decl/flooring/snow + name = "snow" + desc = "A layer of many tiny bits of frozen water. It's hard to tell how deep it is." + icon = 'icons/turf/snow_new.dmi' + icon_base = "snow" + +/decl/flooring/snow/snow2 name = "snow" desc = "A layer of many tiny bits of frozen water. It's hard to tell how deep it is." icon = 'icons/turf/snow.dmi' diff --git a/code/game/turfs/flooring/flooring_premade.dm b/code/game/turfs/flooring/flooring_premade.dm index 86ec1b2891c..55795bc5b36 100644 --- a/code/game/turfs/flooring/flooring_premade.dm +++ b/code/game/turfs/flooring/flooring_premade.dm @@ -45,27 +45,6 @@ icon_state = "reinforced" initial_flooring = /decl/flooring/reinforced -/turf/simulated/floor/snow - name = "snow" - icon = 'icons/turf/snow.dmi' - icon_state = "snow" - initial_flooring = /decl/flooring/snow - -/turf/simulated/floor/snow/gravsnow - name = "snow" - icon_state = "gravsnow" - initial_flooring = /decl/flooring/snow/gravsnow - -/turf/simulated/floor/snow/plating - name = "snowy playing" - icon_state = "snowyplating" - initial_flooring = /decl/flooring/snow/plating - -/turf/simulated/floor/snow/plating/drift - name = "snowy plating" - icon_state = "snowyplayingdrift" - initial_flooring = /decl/flooring/snow/plating/drift - /turf/simulated/floor/reinforced/airless oxygen = 0 nitrogen = 0 @@ -225,4 +204,57 @@ /turf/simulated/floor/beach/water/ocean */ /turf/simulated/floor/airless/ceiling -/turf/simulated/floor/plating \ No newline at end of file +/turf/simulated/floor/plating + + +//**** Here lives snow **** +/turf/simulated/floor/snow + name = "snow" + icon = 'icons/turf/snow_new.dmi' + icon_state = "snow" + var/list/crossed_dirs = list() + +/turf/simulated/floor/snow/snow2 + name = "snow" + icon = 'icons/turf/snow.dmi' + icon_state = "snow" + initial_flooring = /decl/flooring/snow + +/turf/simulated/floor/snow/gravsnow + name = "snow" + icon_state = "gravsnow" + initial_flooring = /decl/flooring/snow/gravsnow + +/turf/simulated/floor/snow/plating + name = "snowy playing" + icon_state = "snowyplating" + initial_flooring = /decl/flooring/snow/plating + +/turf/simulated/floor/snow/plating/drift + name = "snowy plating" + icon_state = "snowyplayingdrift" + initial_flooring = /decl/flooring/snow/plating/drift + +#define FOOTSTEP_SPRITE_AMT 2 + +/turf/snow/Entered(atom/A) + if(ismob(A)) + var/mdir = "[A.dir]" + if(crossed_dirs[mdir]) + crossed_dirs[mdir] = min(crossed_dirs[mdir] + 1, FOOTSTEP_SPRITE_AMT) + else + crossed_dirs[mdir] = 1 + + update_icon() + + . = ..() + +/turf/snow/update_icon() + overlays.Cut() + for(var/d in crossed_dirs) + var/amt = crossed_dirs[d] + + for(var/i in 1 to amt) + overlays += icon(icon, "footprint[i]", text2num(d)) + +//**** Here ends snow **** \ No newline at end of file diff --git a/code/game/turfs/snow/snow.dm b/code/game/turfs/snow/snow.dm new file mode 100644 index 00000000000..b09275ca410 --- /dev/null +++ b/code/game/turfs/snow/snow.dm @@ -0,0 +1,51 @@ +/turf/snow + name = "snow" + + dynamic_lighting = 0 + icon = 'icons/turf/snow_new.dmi' + icon_state = "snow" + + oxygen = MOLES_O2STANDARD * 1.15 + nitrogen = MOLES_N2STANDARD * 1.15 + + temperature = TN60C + var/list/crossed_dirs = list() + +#define FOOTSTEP_SPRITE_AMT 2 + +/turf/snow/Entered(atom/A) + if(ismob(A)) + var/mdir = "[A.dir]" + if(crossed_dirs[mdir]) + crossed_dirs[mdir] = min(crossed_dirs[mdir] + 1, FOOTSTEP_SPRITE_AMT) + else + crossed_dirs[mdir] = 1 + + update_icon() + + . = ..() + +/turf/snow/update_icon() + overlays.Cut() + for(var/d in crossed_dirs) + var/amt = crossed_dirs[d] + + for(var/i in 1 to amt) + overlays += icon(icon, "footprint[i]", text2num(d)) + +/turf/snow/snow2 + name = "snow" + icon = 'icons/turf/snow.dmi' + icon_state = "snow" + +/turf/snow/gravsnow + name = "snow" + icon_state = "gravsnow" + +/turf/snow/plating + name = "snowy playing" + icon_state = "snowyplating" + +/turf/snow/drift + name = "snowy plating" + icon_state = "snowyplayingdrift" diff --git a/code/game/verbs/who.dm b/code/game/verbs/who.dm index c8dfc8deddc..8b50dfb095e 100644 --- a/code/game/verbs/who.dm +++ b/code/game/verbs/who.dm @@ -69,9 +69,11 @@ var/msg = "" var/modmsg = "" + var/devmsg = "" var/mentmsg = "" var/num_mods_online = 0 var/num_admins_online = 0 + var/num_devs_online = 0 var/num_mentors_online = 0 if(holder) for(var/client/C in admins) @@ -118,6 +120,23 @@ modmsg += "\n" num_mods_online++ + else if(R_SERVER & C.holder.rights) + devmsg += "\t[C] is a [C.holder.rank]" + if(isobserver(C.mob)) + devmsg += " - Observing" + else if(istype(C.mob,/mob/new_player)) + devmsg += " - Lobby" + else + devmsg += " - Playing" + + if(C.is_afk()) + var/seconds = C.last_activity_seconds() + devmsg += "(AFK - " + devmsg += "[round(seconds / 60)] minutes, " + devmsg += "[seconds % 60] seconds)" + devmsg += "\n" + num_devs_online++ + else if(R_MENTOR & C.holder.rights) mentmsg += "\t[C] is a [C.holder.rank]" if(isobserver(C.mob)) @@ -144,6 +163,9 @@ else if (R_MOD & C.holder.rights) modmsg += "\t[C] is a [C.holder.rank]\n" num_mods_online++ + else if (R_SERVER & C.holder.rights) + devmsg += "\t[C] is a [C.holder.rank]\n" + num_devs_online++ else if (R_MENTOR & C.holder.rights) mentmsg += "\t[C] is a [C.holder.rank]\n" num_mentors_online++ @@ -155,6 +177,9 @@ if(config.show_mods) msg += "\n Current Moderators ([num_mods_online]):\n" + modmsg + if(config.show_devs) + msg += "\n Current Developers ([num_devs_online]):\n" + devmsg + if(config.show_mentors) msg += "\n Current Mentors ([num_mentors_online]):\n" + mentmsg diff --git a/code/hub.dm b/code/hub.dm index 6c38b00143f..767ff8510f9 100644 --- a/code/hub.dm +++ b/code/hub.dm @@ -1,8 +1,10 @@ /world hub = "Exadv1.spacestation13" - hub_password = "SORRYNOPASSWORD" + hub_password = "kMZy3U5jJHSiBQjr" + //hub_password = "SORRYNOPASSWORD" name = "Space Station 13" + /* This is for any host that would like their server to appear on the main SS13 hub. To use it, simply replace the password above, with the password found below, and it should work. If not, let us know on the main tgstation IRC channel of irc.rizon.net #tgstation13 we can help you there. diff --git a/code/modules/admin/verbs/buildmode.dm b/code/modules/admin/verbs/buildmode.dm index 0ecc220ae2c..5a211d960b8 100644 --- a/code/modules/admin/verbs/buildmode.dm +++ b/code/modules/admin/verbs/buildmode.dm @@ -71,38 +71,61 @@ screen_loc = "NORTH,WEST+1" Click() switch(master.cl.buildmode) - if(1) - usr << "\blue ***********************************************************" - usr << "\blue Left Mouse Button = Construct / Upgrade" - usr << "\blue Right Mouse Button = Deconstruct / Delete / Downgrade" - usr << "\blue Left Mouse Button + ctrl = R-Window" - usr << "\blue Left Mouse Button + alt = Airlock" + if(1) // Basic Build + usr << "***********************************************************" + usr << "Left Mouse Button = Construct / Upgrade" + usr << "Right Mouse Button = Deconstruct / Delete / Downgrade" + usr << "Left Mouse Button + ctrl = R-Window" + usr << "Left Mouse Button + alt = Airlock" usr << "" - usr << "\blue Use the button in the upper left corner to" - usr << "\blue change the direction of built objects." - usr << "\blue ***********************************************************" - if(2) - usr << "\blue ***********************************************************" - usr << "\blue Right Mouse Button on buildmode button = Set object type" - usr << "\blue Middle Mouse Button on buildmode button= On/Off object type saying" - usr << "\blue Middle Mouse Button on turf/obj = Capture object type" - usr << "\blue Left Mouse Button on turf/obj = Place objects" - usr << "\blue Right Mouse Button = Delete objects" + usr << "Use the button in the upper left corner to" + usr << "change the direction of built objects." + usr << "***********************************************************" + if(2) // Adv. Build + usr << "***********************************************************" + usr << "Right Mouse Button on buildmode button = Set object type" + usr << "Middle Mouse Button on buildmode button= On/Off object type saying" + usr << "Middle Mouse Button on turf/obj = Capture object type" + usr << "Left Mouse Button on turf/obj = Place objects" + usr << "Right Mouse Button = Delete objects" + usr << "Mouse Button + ctrl = Copy object type" usr << "" - usr << "\blue Use the button in the upper left corner to" - usr << "\blue change the direction of built objects." - usr << "\blue ***********************************************************" - if(3) - usr << "\blue ***********************************************************" - usr << "\blue Right Mouse Button on buildmode button = Select var(type) & value" - usr << "\blue Left Mouse Button on turf/obj/mob = Set var(type) & value" - usr << "\blue Right Mouse Button on turf/obj/mob = Reset var's value" - usr << "\blue ***********************************************************" - if(4) - usr << "\blue ***********************************************************" - usr << "\blue Left Mouse Button on turf/obj/mob = Select" - usr << "\blue Right Mouse Button on turf/obj/mob = Throw" - usr << "\blue ***********************************************************" + usr << "Use the button in the upper left corner to" + usr << "change the direction of built objects." + usr << "***********************************************************" + if(3) // Edit + usr << "***********************************************************" + usr << "Right Mouse Button on buildmode button = Select var(type) & value" + usr << "Left Mouse Button on turf/obj/mob = Set var(type) & value" + usr << "Right Mouse Button on turf/obj/mob = Reset var's value" + usr << "***********************************************************" + if(4) // Throw + usr << "***********************************************************" + usr << "Left Mouse Button on turf/obj/mob = Select" + usr << "Right Mouse Button on turf/obj/mob = Throw" + usr << "***********************************************************" + if(5) // Room Build + usr << "***********************************************************" + usr << "Left Mouse Button on turf = Select as point A" + usr << "Right Mouse Button on turf = Select as point B" + usr << "Right Mouse Button on buildmode button = Change floor/wall type" + usr << "***********************************************************" + if(6) // Make Ladders + usr << "***********************************************************" + usr << "Left Mouse Button on turf = Set as upper ladder loc" + usr << "Right Mouse Button on turf = Set as lower ladder loc" + usr << "***********************************************************" + if(7) // Move Into Contents + usr << "***********************************************************" + usr << "Left Mouse Button on turf/obj/mob = Select" + usr << "Right Mouse Button on turf/obj/mob = Move into selection" + usr << "***********************************************************" + if(8) // Make Lights + usr << "***********************************************************" + usr << "Left Mouse Button on turf/obj/mob = Make it glow" + usr << "Right Mouse Button on turf/obj/mob = Reset glowing" + usr << "Right Mouse Button on buildmode button = Change glow properties" + usr << "***********************************************************" return 1 /obj/effect/bmode/buildquit @@ -144,62 +167,100 @@ var/objholder = /obj/structure/closet var/objsay = 1 - Click(location, control, params) - var/list/pa = params2list(params) + var/wall_holder = /turf/simulated/wall + var/floor_holder = /turf/simulated/floor/plating + var/turf/coordA = null + var/turf/coordB = null - if(pa.Find("middle")) - switch(master.cl.buildmode) - if(2) - objsay=!objsay + var/new_light_color = "#FFFFFF" + var/new_light_range = 3 + var/new_light_intensity = 3 + +/obj/effect/bmode/buildmode/Click(location, control, params) + var/list/pa = params2list(params) + + if(pa.Find("middle")) + switch(master.cl.buildmode) + if(2) + objsay=!objsay - if(pa.Find("left")) - switch(master.cl.buildmode) - if(1) - master.cl.buildmode = 2 - src.icon_state = "buildmode2" - if(2) - master.cl.buildmode = 3 - src.icon_state = "buildmode3" - if(3) - master.cl.buildmode = 4 - src.icon_state = "buildmode4" - if(4) - master.cl.buildmode = 1 - src.icon_state = "buildmode1" + if(pa.Find("left")) + switch(master.cl.buildmode) + if(1) + master.cl.buildmode = 2 + src.icon_state = "buildmode2" + if(2) + master.cl.buildmode = 3 + src.icon_state = "buildmode3" + if(3) + master.cl.buildmode = 4 + src.icon_state = "buildmode4" + if(4) + master.cl.buildmode = 5 + src.icon_state = "buildmode5" + if(5) + master.cl.buildmode = 6 + src.icon_state = "buildmode6" + if(6) + master.cl.buildmode = 7 + src.icon_state = "buildmode7" + if(7) + master.cl.buildmode = 8 + src.icon_state = "buildmode8" + if(8) + master.cl.buildmode = 1 + src.icon_state = "buildmode1" - else if(pa.Find("right")) - switch(master.cl.buildmode) - if(1) + else if(pa.Find("right")) + switch(master.cl.buildmode) + if(1) // Basic Build + return 1 + if(2) // Adv. Build + objholder = get_path_from_partial_text(/obj/structure/closet) + + if(3) // Edit + var/list/locked = list("vars", "key", "ckey", "client", "firemut", "ishulk", "telekinesis", "xray", "virus", "viruses", "cuffed", "ka", "last_eaten", "urine") + + master.buildmode.varholder = input(usr,"Enter variable name:" ,"Name", "name") + if(master.buildmode.varholder in locked && !check_rights(R_DEBUG,0)) return 1 - if(2) - objholder = text2path(input(usr,"Enter typepath:" ,"Typepath","/obj/structure/closet")) - if(!ispath(objholder)) - objholder = /obj/structure/closet - alert("That path is not allowed.") - else - if(ispath(objholder,/mob) && !check_rights(R_DEBUG,0)) - objholder = /obj/structure/closet - if(3) - var/list/locked = list("vars", "key", "ckey", "client", "firemut", "ishulk", "telekinesis", "xray", "virus", "viruses", "cuffed", "ka", "last_eaten", "urine") - - master.buildmode.varholder = input(usr,"Enter variable name:" ,"Name", "name") - if(master.buildmode.varholder in locked && !check_rights(R_DEBUG,0)) - return 1 - var/thetype = input(usr,"Select variable type:" ,"Type") in list("text","number","mob-reference","obj-reference","turf-reference") - if(!thetype) return 1 - switch(thetype) - if("text") - master.buildmode.valueholder = input(usr,"Enter variable value:" ,"Value", "value") as text - if("number") - master.buildmode.valueholder = input(usr,"Enter variable value:" ,"Value", 123) as num - if("mob-reference") - master.buildmode.valueholder = input(usr,"Enter variable value:" ,"Value") as mob in mob_list - if("obj-reference") - master.buildmode.valueholder = input(usr,"Enter variable value:" ,"Value") as obj in world - if("turf-reference") - master.buildmode.valueholder = input(usr,"Enter variable value:" ,"Value") as turf in world - return 1 + var/thetype = input(usr,"Select variable type:" ,"Type") in list("text","number","mob-reference","obj-reference","turf-reference") + if(!thetype) return 1 + switch(thetype) + if("text") + master.buildmode.valueholder = input(usr,"Enter variable value:" ,"Value", "value") as text + if("number") + master.buildmode.valueholder = input(usr,"Enter variable value:" ,"Value", 123) as num + if("mob-reference") + master.buildmode.valueholder = input(usr,"Enter variable value:" ,"Value") as mob in mob_list + if("obj-reference") + master.buildmode.valueholder = input(usr,"Enter variable value:" ,"Value") as obj in world + if("turf-reference") + master.buildmode.valueholder = input(usr,"Enter variable value:" ,"Value") as turf in world + if(5) // Room build + var/choice = alert("Would you like to change the floor or wall holders?","Room Builder", "Floor", "Wall") + switch(choice) + if("Floor") + floor_holder = get_path_from_partial_text(/turf/simulated/floor/plating) + if("Wall") + wall_holder = get_path_from_partial_text(/turf/simulated/wall) + if(8) // Lights + var/choice = alert("Change the new light range, power, or color?", "Light Maker", "Range", "Power", "Color") + switch(choice) + if("Range") + var/input = input("New light range.","Light Maker",3) as null|num + if(input) + new_light_range = input + if("Power") + var/input = input("New light power.","Light Maker",3) as null|num + if(input) + new_light_intensity = input + if("Color") + var/input = input("New light color.","Light Maker",3) as null|color + if(input) + new_light_color = input + return 1 /proc/build_click(var/mob/user, buildmode, params, var/obj/object) var/obj/effect/bmode/buildholder/holder = null @@ -211,7 +272,7 @@ var/list/pa = params2list(params) switch(buildmode) - if(1) + if(1) // Basic Build if(istype(object,/turf) && pa.Find("left") && !pa.Find("alt") && !pa.Find("ctrl") ) if(istype(object,/turf/space)) var/turf/T = object @@ -260,8 +321,8 @@ if(NORTHWEST) var/obj/structure/window/reinforced/WIN = new/obj/structure/window/reinforced(get_turf(object)) WIN.set_dir(NORTHWEST) - if(2) - if(pa.Find("left")) + if(2) // Adv. Build + if(pa.Find("left") && !pa.Find("ctrl")) if(ispath(holder.buildmode.objholder,/turf)) var/turf/T = get_turf(object) T.ChangeTurf(holder.buildmode.objholder) @@ -269,27 +330,31 @@ var/obj/A = new holder.buildmode.objholder (get_turf(object)) A.set_dir(holder.builddir.dir) else if(pa.Find("right")) - if(isobj(object)) qdel(object) + if(isobj(object)) + qdel(object) + else if(pa.Find("ctrl")) + holder.buildmode.objholder = object.type + user << "[object]([object.type]) copied to buildmode." if(pa.Find("middle")) holder.buildmode.objholder = text2path("[object.type]") if(holder.buildmode.objsay) usr << "[object.type]" - if(3) + if(3) // Edit if(pa.Find("left")) //I cant believe this shit actually compiles. if(object.vars.Find(holder.buildmode.varholder)) log_admin("[key_name(usr)] modified [object.name]'s [holder.buildmode.varholder] to [holder.buildmode.valueholder]") object.vars[holder.buildmode.varholder] = holder.buildmode.valueholder else - usr << "\red [initial(object.name)] does not have a var called '[holder.buildmode.varholder]'" + user << "[initial(object.name)] does not have a var called '[holder.buildmode.varholder]'" if(pa.Find("right")) if(object.vars.Find(holder.buildmode.varholder)) log_admin("[key_name(usr)] modified [object.name]'s [holder.buildmode.varholder] to [holder.buildmode.valueholder]") object.vars[holder.buildmode.varholder] = initial(object.vars[holder.buildmode.varholder]) else - usr << "\red [initial(object.name)] does not have a var called '[holder.buildmode.varholder]'" + user << "[initial(object.name)] does not have a var called '[holder.buildmode.varholder]'" - if(4) + if(4) // Throw if(pa.Find("left")) if(istype(object, /atom/movable)) holder.throw_atom = object @@ -297,3 +362,127 @@ if(holder.throw_atom) holder.throw_atom.throw_at(object, 10, 1) log_admin("[key_name(usr)] threw [holder.throw_atom] at [object]") + if(5) // Room build + if(pa.Find("left")) + holder.buildmode.coordA = get_turf(object) + user << "Defined [object] ([object.type]) as point A." + + if(pa.Find("right")) + holder.buildmode.coordB = get_turf(object) + user << "Defined [object] ([object.type]) as point B." + + if(holder.buildmode.coordA && holder.buildmode.coordB) + user << "A and B set, creating rectangle." + holder.buildmode.make_rectangle( + holder.buildmode.coordA, + holder.buildmode.coordB, + holder.buildmode.wall_holder, + holder.buildmode.floor_holder + ) + holder.buildmode.coordA = null + holder.buildmode.coordB = null + if(6) // Ladders + if(pa.Find("left")) + holder.buildmode.coordA = get_turf(object) + user << "Defined [object] ([object.type]) as upper ladder location." + + if(pa.Find("right")) + holder.buildmode.coordB = get_turf(object) + user << "Defined [object] ([object.type]) as lower ladder location." + + if(holder.buildmode.coordA && holder.buildmode.coordB) + user << "Ladder locations set, building ladders." + var/obj/structure/ladder/A = new /obj/structure/ladder(holder.buildmode.coordA) + var/obj/structure/ladder/B = new /obj/structure/ladder(holder.buildmode.coordB) + A.target = B + B.target = A + B.icon_state = "ladderup" + holder.buildmode.coordA = null + holder.buildmode.coordB = null + if(7) // Move into contents + if(pa.Find("left")) + if(istype(object, /atom)) + holder.throw_atom = object + if(pa.Find("right")) + if(holder.throw_atom && istype(object, /atom/movable)) + object.forceMove(holder.throw_atom) + log_admin("[key_name(usr)] moved [object] into [holder.throw_atom].") + if(8) // Lights + if(pa.Find("left")) + if(object) + object.set_light(holder.buildmode.new_light_range, holder.buildmode.new_light_intensity, holder.buildmode.new_light_color) + if(pa.Find("right")) + if(object) + object.set_light(0, 0, "#FFFFFF") + +/obj/effect/bmode/buildmode/proc/get_path_from_partial_text(default_path) + var/desired_path = input("Enter full or partial typepath.","Typepath","[default_path]") + + var/list/types = typesof(/atom) + var/list/matches = list() + + for(var/path in types) + if(findtext("[path]", desired_path)) + matches += path + + if(matches.len==0) + alert("No results found. Sorry.") + return + + var/result = null + + if(matches.len==1) + result = matches[1] + else + result = input("Select an atom type", "Spawn Atom", matches[1]) as null|anything in matches + if(!objholder) + result = default_path + return result + +/obj/effect/bmode/buildmode/proc/make_rectangle(var/turf/A, var/turf/B, var/turf/wall_type, var/turf/floor_type) + if(!A || !B) // No coords + return + if(A.z != B.z) // Not same z-level + return + + var/height = A.y - B.y + var/width = A.x - B.x + var/z_level = A.z + + var/turf/lower_left_corner = null + // First, try to find the lowest part + var/desired_y = 0 + if(A.y <= B.y) + desired_y = A.y + else + desired_y = B.y + + //Now for the left-most part. + var/desired_x = 0 + if(A.x <= B.x) + desired_x = A.x + else + desired_x = B.x + + lower_left_corner = locate(desired_x, desired_y, z_level) + + // Now we can begin building the actual room. This defines the boundries for the room. + var/low_bound_x = lower_left_corner.x + var/low_bound_y = lower_left_corner.y + + var/high_bound_x = lower_left_corner.x + abs(width) + var/high_bound_y = lower_left_corner.y + abs(height) + + for(var/i = low_bound_x, i <= high_bound_x, i++) + for(var/j = low_bound_y, j <= high_bound_y, j++) + var/turf/T = locate(i, j, z_level) + if(i == low_bound_x || i == high_bound_x || j == low_bound_y || j == high_bound_y) + if(isturf(wall_type)) + T.ChangeTurf(wall_type) + else + new wall_type(T) + else + if(isturf(floor_type)) + T.ChangeTurf(floor_type) + else + new floor_type(T) \ No newline at end of file diff --git a/code/modules/admin/verbs/custom_event.dm b/code/modules/admin/verbs/custom_event.dm index 265c16a8689..35931f8e545 100644 --- a/code/modules/admin/verbs/custom_event.dm +++ b/code/modules/admin/verbs/custom_event.dm @@ -7,7 +7,7 @@ src << "Only administrators may use this command." return - var/input = sanitize(input(usr, "Enter the description of the custom event. Be descriptive. To cancel the event, make this blank or hit cancel.", "Custom Event", custom_event_msg) as message|null, MAX_BOOK_MESSAGE_LEN, extra = 0) + var/input = sanitize(input(usr, "Enter the description of the custom event. Be descriptive. To cancel the event, make this blank or hit cancel.", "Custom Event", custom_event_msg) as message|null, MAX_PAPER_MESSAGE_LEN, extra = 0) if(!input || input == "") custom_event_msg = null log_admin("[usr.key] has cleared the custom event text.") diff --git a/code/modules/admin/verbs/pray.dm b/code/modules/admin/verbs/pray.dm index 23f5a75e2c3..844f74b5f65 100644 --- a/code/modules/admin/verbs/pray.dm +++ b/code/modules/admin/verbs/pray.dm @@ -21,6 +21,7 @@ if(R_ADMIN & C.holder.rights) if(C.is_preference_enabled(/datum/client_preference/admin/show_chat_prayers)) C << msg + C << 'sound/effects/ding.ogg' usr << "Your prayers have been received by the gods." feedback_add_details("admin_verb","PR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! @@ -31,9 +32,11 @@ for(var/client/C in admins) if(R_ADMIN & C.holder.rights) C << msg + C << 'sound/machines/signal.ogg' /proc/Syndicate_announce(var/msg, var/mob/Sender) msg = "\blue ILLEGAL:[key_name(Sender, 1)] (PP) (VV) (SM) ([admin_jump_link(Sender, src)]) (CA) (BSA) (RPLY): [msg]" for(var/client/C in admins) if(R_ADMIN & C.holder.rights) C << msg + C << 'sound/machines/signal.ogg' \ No newline at end of file diff --git a/code/modules/client/client procs.dm b/code/modules/client/client procs.dm index b33b5746a9e..48e3b76dcf6 100644 --- a/code/modules/client/client procs.dm +++ b/code/modules/client/client procs.dm @@ -158,6 +158,7 @@ if(!void) void = new() + void.MakeGreed() screen += void if(prefs.lastchangelog != changelog_hash) //bolds the changelog button on the interface so we know there are updates. diff --git a/code/modules/client/preference_setup/antagonism/01_basic.dm b/code/modules/client/preference_setup/antagonism/01_basic.dm index 5b0be7bb71f..e0a60b63135 100644 --- a/code/modules/client/preference_setup/antagonism/01_basic.dm +++ b/code/modules/client/preference_setup/antagonism/01_basic.dm @@ -7,19 +7,29 @@ var/global/list/uplink_locations = list("PDA", "Headset", "None") /datum/category_item/player_setup_item/antagonism/basic/load_character(var/savefile/S) S["uplinklocation"] >> pref.uplinklocation S["exploit_record"] >> pref.exploit_record + S["antag_faction"] >> pref.antag_faction + S["antag_vis"] >> pref.antag_vis /datum/category_item/player_setup_item/antagonism/basic/save_character(var/savefile/S) S["uplinklocation"] << pref.uplinklocation S["exploit_record"] << pref.exploit_record + S["antag_faction"] << pref.antag_faction + S["antag_vis"] << pref.antag_vis /datum/category_item/player_setup_item/antagonism/basic/sanitize_character() pref.uplinklocation = sanitize_inlist(pref.uplinklocation, uplink_locations, initial(pref.uplinklocation)) + if(!pref.antag_faction) pref.antag_faction = "None" + if(!pref.antag_vis) pref.antag_vis = "Hidden" // Moved from /datum/preferences/proc/copy_to() /datum/category_item/player_setup_item/antagonism/basic/copy_to_mob(var/mob/living/carbon/human/character) character.exploit_record = pref.exploit_record + character.antag_faction = pref.antag_faction + character.antag_vis = pref.antag_vis /datum/category_item/player_setup_item/antagonism/basic/content(var/mob/user) + . += "Faction: [pref.antag_faction]
    " + . += "Visibility: [pref.antag_vis]
    " . +="Uplink Type : [pref.uplinklocation]" . +="
    " . +="Exploitable information:
    " @@ -34,9 +44,29 @@ var/global/list/uplink_locations = list("PDA", "Headset", "None") return TOPIC_REFRESH if(href_list["exploitable_record"]) - var/exploitmsg = sanitize(input(user,"Set exploitable information about you here.","Exploitable Information", html_decode(pref.exploit_record)) as message|null, MAX_PAPER_MESSAGE_LEN, extra = 0) + var/exploitmsg = sanitize(input(user,"Set exploitable information about you here.","Exploitable Information", html_decode(pref.exploit_record)) as message|null, MAX_RECORD_LENGTH, extra = 0) if(!isnull(exploitmsg) && !jobban_isbanned(user, "Records") && CanUseTopic(user)) pref.exploit_record = exploitmsg return TOPIC_REFRESH + + if(href_list["antagfaction"]) + var/choice = input(user, "Please choose an antagonistic faction to work for.", "Character Preference", pref.antag_faction) as null|anything in antag_faction_choices + list("None","Other") + if(!choice || !CanUseTopic(user)) + return TOPIC_NOACTION + if(choice == "Other") + var/raw_choice = sanitize(input(user, "Please enter a faction.", "Character Preference") as text|null, MAX_NAME_LEN) + if(raw_choice) + pref.antag_faction = raw_choice + else + pref.antag_faction = choice + return TOPIC_REFRESH + + if(href_list["antagvis"]) + var/choice = input(user, "Please choose an antagonistic visibility level.", "Character Preference", pref.antag_vis) as null|anything in antag_visiblity_choices + if(!choice || !CanUseTopic(user)) + return TOPIC_NOACTION + else + pref.antag_vis = choice + return TOPIC_REFRESH return ..() diff --git a/code/modules/client/preference_setup/general/03_body.dm b/code/modules/client/preference_setup/general/03_body.dm index 8bd528cb5d6..3842d243f8d 100644 --- a/code/modules/client/preference_setup/general/03_body.dm +++ b/code/modules/client/preference_setup/general/03_body.dm @@ -121,6 +121,8 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O I.mechassist() else if(status == "mechanical") I.robotize() + else if(status == "digital") + I.digitize() return /datum/category_item/player_setup_item/general/body/content(var/mob/user) @@ -197,6 +199,11 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O if(ind > 1) . += ", " . += "\tSynthetic [organ_name]" + else if(status == "digital") + ++ind + if(ind > 1) + . += ", " + . += "\tDigital [organ_name]" else if(status == "assisted") ++ind if(ind > 1) @@ -549,6 +556,8 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O var/list/organ_choices = list("Normal","Assisted","Mechanical") if(pref.organ_data[BP_TORSO] == "cyborg") organ_choices -= "Normal" + if(organ_name == "Brain") + organ_choices += "Digital" var/new_state = input(user, "What state do you wish the organ to be in?") as null|anything in organ_choices if(!new_state) return @@ -560,6 +569,8 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O pref.organ_data[organ] = "assisted" if("Mechanical") pref.organ_data[organ] = "mechanical" + if("Digital") + pref.organ_data[organ] = "digital" return TOPIC_REFRESH else if(href_list["disabilities"]) diff --git a/code/modules/client/preference_setup/general/05_background.dm b/code/modules/client/preference_setup/general/05_background.dm index e3076629a8e..c36ce858340 100644 --- a/code/modules/client/preference_setup/general/05_background.dm +++ b/code/modules/client/preference_setup/general/05_background.dm @@ -115,19 +115,19 @@ return TOPIC_REFRESH else if(href_list["set_medical_records"]) - var/new_medical = sanitize(input(user,"Enter medical information here.","Character Preference", html_decode(pref.med_record)) as message|null, MAX_PAPER_MESSAGE_LEN, extra = 0) + var/new_medical = sanitize(input(user,"Enter medical information here.","Character Preference", html_decode(pref.med_record)) as message|null, MAX_RECORD_LENGTH, extra = 0) if(!isnull(new_medical) && !jobban_isbanned(user, "Records") && CanUseTopic(user)) pref.med_record = new_medical return TOPIC_REFRESH else if(href_list["set_general_records"]) - var/new_general = sanitize(input(user,"Enter employment information here.","Character Preference", html_decode(pref.gen_record)) as message|null, MAX_PAPER_MESSAGE_LEN, extra = 0) + var/new_general = sanitize(input(user,"Enter employment information here.","Character Preference", html_decode(pref.gen_record)) as message|null, MAX_RECORD_LENGTH, extra = 0) if(!isnull(new_general) && !jobban_isbanned(user, "Records") && CanUseTopic(user)) pref.gen_record = new_general return TOPIC_REFRESH else if(href_list["set_security_records"]) - var/sec_medical = sanitize(input(user,"Enter security information here.","Character Preference", html_decode(pref.sec_record)) as message|null, MAX_PAPER_MESSAGE_LEN, extra = 0) + var/sec_medical = sanitize(input(user,"Enter security information here.","Character Preference", html_decode(pref.sec_record)) as message|null, MAX_RECORD_LENGTH, extra = 0) if(!isnull(sec_medical) && !jobban_isbanned(user, "Records") && CanUseTopic(user)) pref.sec_record = sec_medical return TOPIC_REFRESH diff --git a/code/modules/client/preference_setup/loadout/loadout_general.dm b/code/modules/client/preference_setup/loadout/loadout_general.dm index b659f8db139..a97d5776fcc 100644 --- a/code/modules/client/preference_setup/loadout/loadout_general.dm +++ b/code/modules/client/preference_setup/loadout/loadout_general.dm @@ -3,8 +3,12 @@ path = /obj/item/weapon/cane /datum/gear/dice - display_name = "d20" - path = /obj/item/weapon/dice/d20 + display_name = "dice pack" + path = /obj/item/weapon/storage/pill_bottle/dice + +/datum/gear/dice/nerd + display_name = "dice pack (gaming)" + path = /obj/item/weapon/storage/pill_bottle/dice_nerd /datum/gear/cards display_name = "deck of cards" diff --git a/code/modules/client/preference_setup/loadout/loadout_gloves.dm b/code/modules/client/preference_setup/loadout/loadout_gloves.dm index 244977334fc..91d20d8371c 100644 --- a/code/modules/client/preference_setup/loadout/loadout_gloves.dm +++ b/code/modules/client/preference_setup/loadout/loadout_gloves.dm @@ -48,4 +48,12 @@ /datum/gear/gloves/white display_name = "gloves, white" - path = /obj/item/clothing/gloves/white \ No newline at end of file + path = /obj/item/clothing/gloves/white + +/datum/gear/gloves/evening + display_name = "evening gloves" + path = /obj/item/clothing/gloves/evening + +/datum/gear/gloves/evening/New() + ..() + gear_tweaks = list(gear_tweak_free_color_choice) diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index d887b3f9f1b..a0baef9af19 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -54,8 +54,10 @@ datum/preferences //Some faction information. var/home_system = "Unset" //System of birth. var/citizenship = "None" //Current home system. - var/faction = "None" //Antag faction/general associated faction. + var/faction = "None" //General associated faction. var/religion = "None" //Religious association. + var/antag_faction = "None" //Antag associated faction. + var/antag_vis = "Hidden" //How visible antag association is to others. //Mob preview var/icon/preview_icon = null diff --git a/code/modules/client/preferences_factions.dm b/code/modules/client/preferences_factions.dm index 61d6810224d..030c8d08a39 100644 --- a/code/modules/client/preferences_factions.dm +++ b/code/modules/client/preferences_factions.dm @@ -1,6 +1,7 @@ var/global/list/seen_citizenships = list() var/global/list/seen_systems = list() var/global/list/seen_factions = list() +var/global/list/seen_antag_factions = list() var/global/list/seen_religions = list() //Commenting this out for now until I work the lists it into the event generator/journalist/chaplain. @@ -25,6 +26,7 @@ var/global/list/home_system_choices = list( starsys_name, "Nyx", "Tau Ceti", + "Qerr'Vallis", "Epsilon Ursae Minoris", "S'randarr" ) @@ -42,6 +44,14 @@ var/global/list/faction_choices = list( "Zeng-Hu Pharmaceuticals", "Hesphaistos Industries" ) + +var/global/list/antag_faction_choices = list() //Should be populated after brainstorming. Leaving as blank in case brainstorming does not occur. + +var/global/list/antag_visiblity_choices = list( + "Hidden", + "Shared", + "Known" + ) var/global/list/religion_choices = list( "Unitarianism", diff --git a/code/modules/clothing/gloves/color.dm b/code/modules/clothing/gloves/color.dm index 870fcc487f6..870d537dd3a 100644 --- a/code/modules/clothing/gloves/color.dm +++ b/code/modules/clothing/gloves/color.dm @@ -16,7 +16,7 @@ New() //average of 0.5, somewhat better than regular gloves' 0.75 - siemens_coefficient = pick(0,0.1,0.3,0.5,0.5,0.75,1.35) + siemens_coefficient = pick(0,0.1,0.3,0.5,0.5,0.75,1.35) /obj/item/clothing/gloves/black desc = "These work gloves are thick and fire-resistant." @@ -84,3 +84,14 @@ desc = "A pair of gloves, they don't look special in any way." icon_state = "brown" item_state = "browngloves" + +/obj/item/clothing/gloves/evening + desc = "A pair of gloves that reach past the elbow. Fancy!" + name = "evening gloves" + icon_state = "evening_gloves" + item_state = "graygloves" + + cold_protection = HANDS + min_cold_protection_temperature = GLOVES_MIN_COLD_PROTECTION_TEMPERATURE + heat_protection = HANDS + max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE diff --git a/code/modules/clothing/spacesuits/rig/modules/computer.dm b/code/modules/clothing/spacesuits/rig/modules/computer.dm index c8a2296680a..ccfc3079932 100644 --- a/code/modules/clothing/spacesuits/rig/modules/computer.dm +++ b/code/modules/clothing/spacesuits/rig/modules/computer.dm @@ -434,6 +434,8 @@ holder.spark_system.start() playsound(H.loc, 'sound/effects/sparks2.ogg', 50, 1) + H.break_cloak() + if(!holder.cell) H << "Your power sink flashes an error; there is no cell in your rig." drain_complete(H) diff --git a/code/modules/clothing/spacesuits/rig/modules/ninja.dm b/code/modules/clothing/spacesuits/rig/modules/ninja.dm index 5f6ce6249cc..cb269daa2e1 100644 --- a/code/modules/clothing/spacesuits/rig/modules/ninja.dm +++ b/code/modules/clothing/spacesuits/rig/modules/ninja.dm @@ -42,7 +42,7 @@ anim(get_turf(H), H, 'icons/effects/effects.dmi', "electricity",null,20,null) - H.visible_message("[H.name] vanishes into thin air!",1) + H.visible_message("[H.name] vanishes into thin air!") /obj/item/rig_module/stealth_field/deactivate() diff --git a/code/modules/clothing/spacesuits/rig/suits/light.dm b/code/modules/clothing/spacesuits/rig/suits/light.dm index 3c4975f7d31..f33200a2421 100644 --- a/code/modules/clothing/spacesuits/rig/suits/light.dm +++ b/code/modules/clothing/spacesuits/rig/suits/light.dm @@ -74,7 +74,7 @@ /obj/item/weapon/rig/light/ninja name = "ominous suit control module" suit_type = "ominous" - desc = "A unique, vaccum-proof suit of nano-enhanced armor designed specifically for Spider Clan assassins." + desc = "A unique suit of nano-enhanced armor designed for covert operations." icon_state = "ninja_rig" armor = list(melee = 50, bullet = 15, laser = 30, energy = 10, bomb = 25, bio = 100, rad = 30) emp_protection = 40 //change this to 30 if too high. diff --git a/code/modules/clothing/under/accessories/accessory.dm b/code/modules/clothing/under/accessories/accessory.dm index c9ac0fb4f4e..747f02552d8 100644 --- a/code/modules/clothing/under/accessories/accessory.dm +++ b/code/modules/clothing/under/accessories/accessory.dm @@ -12,6 +12,8 @@ var/image/mob_overlay = null var/overlay_state = null + sprite_sheets = list("Teshari" = 'icons/mob/species/seromi/ties.dmi') //Teshari can into webbing, too! + /obj/item/clothing/accessory/Destroy() on_removed() return ..() diff --git a/code/modules/games/cards.dm b/code/modules/games/cards.dm index 1b353e34071..3fcf07713b3 100644 --- a/code/modules/games/cards.dm +++ b/code/modules/games/cards.dm @@ -134,7 +134,7 @@ if(P.name != "Blank Card") user << "You cannot write on that card." return - var/cardtext = sanitize(input(user, "What do you wish to write on the card?", "Card Editing") as text|null, MAX_BOOK_MESSAGE_LEN) + var/cardtext = sanitize(input(user, "What do you wish to write on the card?", "Card Editing") as text|null, MAX_PAPER_MESSAGE_LEN) if(!cardtext) return P.name = cardtext diff --git a/code/modules/holodeck/HolodeckControl.dm b/code/modules/holodeck/HolodeckControl.dm index 4c0d0a755e6..1bc0c721c72 100644 --- a/code/modules/holodeck/HolodeckControl.dm +++ b/code/modules/holodeck/HolodeckControl.dm @@ -30,62 +30,60 @@ "Snow Field" = "snowfield", \ "Theatre" = "theatre", \ "Meeting Hall" = "meetinghall", \ - "Courtroom" = "courtroom" \ + "Courtroom" = "courtroom", \ + "Turn Off" = "turnoff" \ ) var/list/restricted_programs = list("Atmospheric Burn Simulation" = "burntest", "Wildlife Simulation" = "wildlifecarp") + var/current_program = "turnoff" /obj/machinery/computer/HolodeckControl/attack_ai(var/mob/user as mob) return src.attack_hand(user) /obj/machinery/computer/HolodeckControl/attack_hand(var/mob/user as mob) - if(..()) return user.set_machine(src) - var/dat - dat += "Holodeck Control System
    " - dat += "
    Current Loaded Programs:
    " - for(var/prog in supported_programs) - dat += "([prog])
    " + ui_interact(user) - dat += "
    " - dat += "(Turn Off)
    " +/** + * Display the NanoUI window for the Holodeck Computer. + * + * See NanoUI documentation for details. + */ +/obj/machinery/computer/HolodeckControl/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + user.set_machine(src) - dat += "
    " - dat += "Please ensure that only holographic weapons are used in the holodeck if a combat simulation has been loaded.
    " + var/list/data = list() + var/program_list[0] + var/restricted_program_list[0] + for(var/P in supported_programs) + program_list[++program_list.len] = list("name" = P, "program" = supported_programs[P]) + + for(var/P in restricted_programs) + restricted_program_list[++restricted_program_list.len] = list("name" = P, "program" = restricted_programs[P]) + + data["supportedPrograms"] = program_list + data["restrictedPrograms"] = restricted_program_list + data["currentProgram"] = current_program if(issilicon(user)) - dat += "
    " - if(safety_disabled) - if (emagged) - dat += "ERROR: Cannot re-enable Safety Protocols.
    " - else - dat += "(Re-Enable Safety Protocols?)
    " - else - dat += "(Override Safety Protocols?)
    " - - dat += "
    " - - if(safety_disabled) - for(var/prog in restricted_programs) - dat += "(Begin [prog])
    " - dat += "Ensure the holodeck is empty before testing.
    " - dat += "
    " - dat += "Safety Protocols are DISABLED
    " + data["isSilicon"] = 1 else - dat += "Safety Protocols are ENABLED
    " - + data["isSilicon"] = null + data["safetyDisabled"] = safety_disabled + data["emagged"] = emagged if(linkedholodeck.has_gravity) - dat += "Gravity is (ON)
    " + data["gravity"] = 1 else - dat += "Gravity is (OFF)
    " - - user << browse(dat, "window=computer;size=400x500") - onclose(user, "computer") - - return + data["gravity"] = null + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "holodeck.tmpl", src.name, 400, 550) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(20) /obj/machinery/computer/HolodeckControl/Topic(href, href_list) if(..()) @@ -97,6 +95,7 @@ var/prog = href_list["program"] if(prog in holodeck_programs) loadProgram(holodeck_programs[prog]) + current_program = href_list["program"] else if(href_list["AIoverride"]) if(!issilicon(usr)) @@ -118,8 +117,8 @@ toggleGravity(linkedholodeck) src.add_fingerprint(usr) - src.updateUsrDialog() - return + + nanomanager.update_uis(src) /obj/machinery/computer/HolodeckControl/emag_act(var/remaining_charges, var/mob/user as mob) playsound(src.loc, 'sound/effects/sparks4.ogg', 75, 1) @@ -132,7 +131,6 @@ user << "Warning. Automatic shutoff and derezing protocols have been corrupted. Please call [company_name] maintenance and do not use the simulator." log_game("[key_name(usr)] emagged the Holodeck Control Computer") return 1 - src.updateUsrDialog() return /obj/machinery/computer/HolodeckControl/proc/update_projections() diff --git a/code/modules/hydroponics/seed_datums.dm b/code/modules/hydroponics/seed_datums.dm index 6e88aabee5a..eb1eeb40cae 100644 --- a/code/modules/hydroponics/seed_datums.dm +++ b/code/modules/hydroponics/seed_datums.dm @@ -73,7 +73,7 @@ set_trait(TRAIT_PRODUCTION,5) set_trait(TRAIT_YIELD,2) set_trait(TRAIT_POTENCY,10) - set_trait(TRAIT_PRODUCT_COLOUR,"c9fa16") + set_trait(TRAIT_PRODUCT_COLOUR,"#c9fa16") set_trait(TRAIT_WATER_CONSUMPTION, 3) set_trait(TRAIT_NUTRIENT_CONSUMPTION, 0.25) diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm index 8e9155d044e..1c93444aade 100644 --- a/code/modules/mining/mine_turfs.dm +++ b/code/modules/mining/mine_turfs.dm @@ -450,7 +450,7 @@ var/list/mining_overlay_cache = list() if(prob(50)) M.adjustBruteLoss(5) else - flick("flash",M.flash) + M.flash_eyes() if(prob(50)) M.Stun(5) M.apply_effect(25, IRRADIATE) diff --git a/code/modules/mob/death.dm b/code/modules/mob/death.dm index 4b6598cf1b3..c867e642b40 100644 --- a/code/modules/mob/death.dm +++ b/code/modules/mob/death.dm @@ -66,9 +66,6 @@ layer = MOB_LAYER - if(blind && client) - blind.layer = 0 - sight |= SEE_TURFS|SEE_MOBS|SEE_OBJS see_in_dark = 8 see_invisible = SEE_INVISIBLE_LEVEL_TWO diff --git a/code/modules/mob/holder.dm b/code/modules/mob/holder.dm index e02b635ed96..b56435a59e1 100644 --- a/code/modules/mob/holder.dm +++ b/code/modules/mob/holder.dm @@ -114,6 +114,11 @@ var/list/holder_mob_icon_cache = list() if(!holder_type || buckled || pinned.len) return + if(self_grab) + if(src.incapacitated()) return + else + if(grabber.incapacitated()) return + var/obj/item/weapon/holder/H = new holder_type(get_turf(src)) H.held_mob = src src.forceMove(H) diff --git a/code/modules/mob/living/carbon/alien/alien_damage.dm b/code/modules/mob/living/carbon/alien/alien_damage.dm index 99c5e52f75d..f2d147641f1 100644 --- a/code/modules/mob/living/carbon/alien/alien_damage.dm +++ b/code/modules/mob/living/carbon/alien/alien_damage.dm @@ -1,7 +1,7 @@ /mob/living/carbon/alien/ex_act(severity) if(!blinded) - flick("flash", flash) + flash_eyes() var/b_loss = null var/f_loss = null diff --git a/code/modules/mob/living/carbon/alien/life.dm b/code/modules/mob/living/carbon/alien/life.dm index 9352ada1c53..a7764d3d1dc 100644 --- a/code/modules/mob/living/carbon/alien/life.dm +++ b/code/modules/mob/living/carbon/alien/life.dm @@ -124,21 +124,16 @@ if (client) client.screen.Remove(global_hud.blurry,global_hud.druggy,global_hud.vimpaired) - if ((blind && stat != 2)) + if ( stat != 2) if ((blinded)) - blind.layer = 18 + overlay_fullscreen("blind", /obj/screen/fullscreen/blind) else - blind.layer = 0 - if (disabilities & NEARSIGHTED) - client.screen += global_hud.vimpaired - if (eye_blurry) - client.screen += global_hud.blurry - if (druggy) - client.screen += global_hud.druggy - - if (stat != 2) - if (machine) - if ( machine.check_eye(src) < 0) + clear_fullscreen("blind") + set_fullscreen(disabilities & NEARSIGHTED, "impaired", /obj/screen/fullscreen/impaired, 1) + set_fullscreen(eye_blurry, "blurry", /obj/screen/fullscreen/blurry) + set_fullscreen(druggy, "high", /obj/screen/fullscreen/high) + if(machine) + if(machine.check_eye(src) < 0) reset_view(null) else if(client && !client.adminobs) diff --git a/code/modules/mob/living/carbon/brain/brain_item.dm b/code/modules/mob/living/carbon/brain/brain_item.dm index 6e1d4bce9c2..11e3b1197ae 100644 --- a/code/modules/mob/living/carbon/brain/brain_item.dm +++ b/code/modules/mob/living/carbon/brain/brain_item.dm @@ -21,6 +21,9 @@ /obj/item/organ/internal/brain/mechassist() replace_self_with(/obj/item/organ/internal/mmi_holder) +/obj/item/organ/internal/brain/digitize() + replace_self_with(/obj/item/organ/internal/mmi_holder/robot) + /obj/item/organ/internal/brain/proc/replace_self_with(replace_path) var/mob/living/carbon/human/tmp_owner = owner qdel(src) diff --git a/code/modules/mob/living/carbon/brain/life.dm b/code/modules/mob/living/carbon/brain/life.dm index 29ef1a24846..cb889b570f1 100644 --- a/code/modules/mob/living/carbon/brain/life.dm +++ b/code/modules/mob/living/carbon/brain/life.dm @@ -208,22 +208,15 @@ if (client) client.screen.Remove(global_hud.blurry,global_hud.druggy,global_hud.vimpaired) - if ((blind && stat != 2)) - if ((blinded)) - blind.layer = 18 - else - blind.layer = 0 - - if (disabilities & NEARSIGHTED) - client.screen += global_hud.vimpaired - - if (eye_blurry) - client.screen += global_hud.blurry - - if (druggy) - client.screen += global_hud.druggy - if (stat != 2) + if ((blinded)) + overlay_fullscreen("blind", /obj/screen/fullscreen/blind) + else + clear_fullscreen("blind") + set_fullscreen(disabilities & NEARSIGHTED, "impaired", /obj/screen/fullscreen/impaired, 1) + set_fullscreen(eye_blurry, "blurry", /obj/screen/fullscreen/blurry) + set_fullscreen(druggy, "high", /obj/screen/fullscreen/high) + if (machine) if (!( machine.check_eye(src) )) reset_view(null) @@ -239,17 +232,4 @@ reset_view(null) else if(client && !client.adminobs) - reset_view(null) - -/*/mob/living/carbon/brain/emp_act(severity) - if(!(container && istype(container, /obj/item/device/mmi))) - return - else - switch(severity) - if(1) - emp_damage += rand(20,30) - if(2) - emp_damage += rand(10,20) - if(3) - emp_damage += rand(0,10) - ..()*/ + reset_view(null) \ No newline at end of file diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 6b9cbf02589..4eaf5aa8fef 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -194,7 +194,7 @@ status += "hurts when touched" if(org.status & ORGAN_DEAD) status += "is bruised and necrotic" - if(!org.is_usable()) + if(!org.is_usable() || org.is_dislocated()) status += "dangling uselessly" if(status.len) src.show_message("My [org.name] is [english_list(status)].",1) @@ -309,14 +309,19 @@ if(!item) return + var/throw_range = item.throw_range if (istype(item, /obj/item/weapon/grab)) var/obj/item/weapon/grab/G = item item = G.throw_held() //throw the person instead of the grab if(ismob(item)) + var/mob/M = item + + //limit throw range by relative mob size + throw_range = round(M.throw_range * min(src.mob_size/M.mob_size, 1)) + var/turf/start_T = get_turf(loc) //Get the start and target tile for the descriptors var/turf/end_T = get_turf(target) if(start_T && end_T) - var/mob/M = item var/start_T_descriptor = "tile at [start_T.x], [start_T.y], [start_T.z] in area [get_area(start_T)]" var/end_T_descriptor = "tile at [end_T.x], [end_T.y], [end_T.z] in area [get_area(end_T)]" @@ -324,31 +329,28 @@ usr.attack_log += text("\[[time_stamp()]\] Has thrown [M.name] ([M.ckey]) from [start_T_descriptor] with the target [end_T_descriptor]") msg_admin_attack("[usr.name] ([usr.ckey]) has thrown [M.name] ([M.ckey]) from [start_T_descriptor] with the target [end_T_descriptor] (JMP)") - if(!item) return //Grab processing has a chance of returning null - - - src.remove_from_mob(item) - item.loc = src.loc + src.drop_from_inventory(item) + if(!item || !isturf(item.loc)) + return //actually throw it! - if (item) - src.visible_message("\red [src] has thrown [item].") + src.visible_message("[src] has thrown [item].") - if(!src.lastarea) - src.lastarea = get_area(src.loc) - if((istype(src.loc, /turf/space)) || (src.lastarea.has_gravity == 0)) - src.inertia_dir = get_dir(target, src) - step(src, inertia_dir) + if(!src.lastarea) + src.lastarea = get_area(src.loc) + if((istype(src.loc, /turf/space)) || (src.lastarea.has_gravity == 0)) + src.inertia_dir = get_dir(target, src) + step(src, inertia_dir) /* - if(istype(src.loc, /turf/space) || (src.flags & NOGRAV)) //they're in space, move em one space in the opposite direction - src.inertia_dir = get_dir(target, src) - step(src, inertia_dir) + if(istype(src.loc, /turf/space) || (src.flags & NOGRAV)) //they're in space, move em one space in the opposite direction + src.inertia_dir = get_dir(target, src) + step(src, inertia_dir) */ - item.throw_at(target, item.throw_range, item.throw_speed, src) + item.throw_at(target, throw_range, item.throw_speed, src) /mob/living/carbon/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) ..() diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 96b34c09492..7a36cfa3ba6 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -84,7 +84,7 @@ /mob/living/carbon/human/ex_act(severity) if(!blinded) - flick("flash", flash) + flash_eyes() var/shielded = 0 var/b_loss = null @@ -779,13 +779,6 @@ b_eyes = hex2num(copytext(new_eyes, 6, 8)) update_eyes() - var/new_tone = input("Please select skin tone level: 1-220 (1=albino, 35=caucasian, 150=black, 220='very' black)", "Character Generation", "[35-s_tone]") as text - - if (!new_tone) - new_tone = 35 - s_tone = max(min(round(text2num(new_tone)), 220), 1) - s_tone = -s_tone + 35 - // hair var/list/all_hairs = typesof(/datum/sprite_accessory/hair) - /datum/sprite_accessory/hair var/list/hairs = list() @@ -1336,8 +1329,8 @@ var/list/limbs = list() for(var/limb in organs_by_name) var/obj/item/organ/external/current_limb = organs_by_name[limb] - if(current_limb && current_limb.dislocated == 2) - limbs |= limb + if(current_limb && current_limb.dislocated > 0 && !current_limb.is_parent_dislocated()) //if the parent is also dislocated you will have to relocate that first + limbs |= current_limb var/choice = input(usr,"Which joint do you wish to relocate?") as null|anything in limbs if(!choice) diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm index 728de867485..d638d779d1f 100644 --- a/code/modules/mob/living/carbon/human/human_attackhand.dm +++ b/code/modules/mob/living/carbon/human/human_attackhand.dm @@ -9,7 +9,6 @@ return null /mob/living/carbon/human/attack_hand(mob/living/carbon/M as mob) - var/mob/living/carbon/human/H = M if(istype(H)) var/obj/item/organ/external/temp = H.organs_by_name["r_hand"] @@ -18,7 +17,7 @@ if(!temp || !temp.is_usable()) H << "\red You can't use your hand." return - break_cloak() + H.break_cloak() ..() // Should this all be in Touch()? @@ -331,7 +330,7 @@ if(!target_zone) return 0 var/obj/item/organ/external/organ = get_organ(check_zone(target_zone)) - if(!organ || organ.is_dislocated() || organ.dislocated == -1) + if(!organ || organ.dislocated > 0 || organ.dislocated == -1) //don't use is_dislocated() here, that checks parent return 0 user.visible_message("[user] begins to dislocate [src]'s [organ.joint]!") diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 614bbe1de8c..6edefd2951f 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -187,11 +187,13 @@ emp_act // Handle striking to cripple. if(user.a_intent == I_DISARM) - effective_force /= 2 - if(..(I, user, effective_force, blocked, hit_zone)) - attack_joint(affecting, I, blocked) - else + effective_force *= 0.66 //reduced effective force... + if(!..(I, user, effective_force, blocked, hit_zone)) return 0 + + //set the dislocate mult less than the effective force mult so that + //dislocating limbs on disarm is a bit easier than breaking limbs on harm + attack_joint(affecting, I, effective_force, 0.5, blocked) //...but can dislocate joints else if(!..()) return 0 @@ -242,10 +244,16 @@ emp_act return 1 -/mob/living/carbon/human/proc/attack_joint(var/obj/item/organ/external/organ, var/obj/item/W, var/blocked) +/mob/living/carbon/human/proc/attack_joint(var/obj/item/organ/external/organ, var/obj/item/W, var/effective_force, var/dislocate_mult, var/blocked) if(!organ || (organ.dislocated == 2) || (organ.dislocated == -1) || blocked >= 100) return 0 - if(prob(W.force * (100 - blocked)/100)) + + if(W.damtype != BRUTE) + return 0 + + //want the dislocation chance to be such that the limb is expected to dislocate after dealing a fraction of the damage needed to break the limb + var/dislocate_chance = effective_force/(dislocate_mult * organ.min_broken_damage * config.organ_health_multiplier)*100 + if(prob(dislocate_chance * (100 - blocked)/100)) visible_message("[src]'s [organ.joint] [pick("gives way","caves in","crumbles","collapses")]!") organ.dislocate(1) return 1 diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm index 6b877dcb045..3779e791cc5 100644 --- a/code/modules/mob/living/carbon/human/human_defines.dm +++ b/code/modules/mob/living/carbon/human/human_defines.dm @@ -45,6 +45,8 @@ var/citizenship = "" var/personal_faction = "" var/religion = "" + var/antag_faction = "" + var/antag_vis = "" //Equipment slots var/obj/item/wear_suit = null diff --git a/code/modules/mob/living/carbon/human/human_organs.dm b/code/modules/mob/living/carbon/human/human_organs.dm index 9743475332c..494126e312b 100644 --- a/code/modules/mob/living/carbon/human/human_organs.dm +++ b/code/modules/mob/living/carbon/human/human_organs.dm @@ -68,7 +68,7 @@ /mob/living/carbon/human/proc/handle_stance() // Don't need to process any of this if they aren't standing anyways // unless their stance is damaged, and we want to check if they should stay down - if (!stance_damage && (lying || resting) && (life_tick % 4) == 0) + if (!stance_damage && (lying || resting) && (life_tick % 4) != 0) return stance_damage = 0 @@ -80,7 +80,7 @@ var/limb_pain for(var/limb_tag in list("l_leg","r_leg","l_foot","r_foot")) var/obj/item/organ/external/E = organs_by_name[limb_tag] - if(!E || (E.status & (ORGAN_MUTATED|ORGAN_DEAD)) || E.is_stump()) //should just be !E.is_usable() here but dislocation screws that up. + if(!E || !E.is_usable()) stance_damage += 2 // let it fail even if just foot&leg else if (E.is_malfunctioning()) //malfunctioning only happens intermittently so treat it as a missing limb when it procs @@ -93,7 +93,7 @@ spark_system.start() spawn(10) qdel(spark_system) - else if (E.is_broken() || !E.is_usable()) + else if (E.is_broken()) stance_damage += 1 else if (E.is_dislocated()) stance_damage += 0.5 diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index b669647ec93..4de9a1b9fe9 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -32,7 +32,6 @@ var/temperature_alert = 0 var/in_stasis = 0 var/heartbeat = 0 - var/global/list/overlays_cache = null /mob/living/carbon/human/Life() set invisibility = 0 @@ -619,11 +618,11 @@ if(!istype(loc, /obj/machinery/atmospherics/unary/cryo_cell)) var/burn_dam = 0 switch(bodytemperature) - if(-INFINITY to species.cold_level_3) + if(species.cold_level_1 to species.cold_level_2) burn_dam = COLD_DAMAGE_LEVEL_1 - if(species.cold_level_3 to species.cold_level_2) + if(species.cold_level_2 to species.cold_level_3) burn_dam = COLD_DAMAGE_LEVEL_2 - if(species.cold_level_2 to species.cold_level_1) + if(species.cold_level_3 to -INFINITY) burn_dam = COLD_DAMAGE_LEVEL_3 take_overall_damage(burn=burn_dam, used_weapon = "Low Body Temperature") fire_alert = max(fire_alert, 1) @@ -847,7 +846,10 @@ if(!isSynthetic() && (species.flags & IS_PLANT) && (!light_organ || light_organ.is_broken())) if(nutrition < 200) take_overall_damage(2,0) - traumatic_shock++ + + //traumatic_shock is updated every tick, incrementing that is pointless - shock_stage is the counter. + //Not that it matters much for diona, who have NO_PAIN. + shock_stage++ // TODO: stomach and bloodstream organ. if(!isSynthetic()) @@ -1011,33 +1013,6 @@ return 1 /mob/living/carbon/human/handle_regular_hud_updates() - if(!overlays_cache) - overlays_cache = list() - overlays_cache.len = 23 - overlays_cache[1] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage1") - overlays_cache[2] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage2") - overlays_cache[3] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage3") - overlays_cache[4] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage4") - overlays_cache[5] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage5") - overlays_cache[6] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage6") - overlays_cache[7] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage7") - overlays_cache[8] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage8") - overlays_cache[9] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage9") - overlays_cache[10] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage10") - overlays_cache[11] = image('icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay1") - overlays_cache[12] = image('icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay2") - overlays_cache[13] = image('icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay3") - overlays_cache[14] = image('icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay4") - overlays_cache[15] = image('icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay5") - overlays_cache[16] = image('icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay6") - overlays_cache[17] = image('icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay7") - overlays_cache[18] = image('icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay1") - overlays_cache[19] = image('icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay2") - overlays_cache[20] = image('icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay3") - overlays_cache[21] = image('icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay4") - overlays_cache[22] = image('icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay5") - overlays_cache[23] = image('icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay6") - if(hud_updateflag) // update our mob's hud overlays, AKA what others see flaoting above our head handle_hud_list() @@ -1056,75 +1031,53 @@ var/obj/machinery/camera/cam = client.eye client.screen |= cam.client_huds - if(damageoverlay.overlays) - damageoverlay.overlays = list() - - if(stat == UNCONSCIOUS) + if(stat == UNCONSCIOUS && health <= 0) //Critical damage passage overlay - if(health <= 0) - var/image/I - switch(health) - if(-20 to -10) - I = overlays_cache[1] - if(-30 to -20) - I = overlays_cache[2] - if(-40 to -30) - I = overlays_cache[3] - if(-50 to -40) - I = overlays_cache[4] - if(-60 to -50) - I = overlays_cache[5] - if(-70 to -60) - I = overlays_cache[6] - if(-80 to -70) - I = overlays_cache[7] - if(-90 to -80) - I = overlays_cache[8] - if(-95 to -90) - I = overlays_cache[9] - if(-INFINITY to -95) - I = overlays_cache[10] - damageoverlay.overlays += I + var/severity = 0 + switch(health) + if(-20 to -10) severity = 1 + if(-30 to -20) severity = 2 + if(-40 to -30) severity = 3 + if(-50 to -40) severity = 4 + if(-60 to -50) severity = 5 + if(-70 to -60) severity = 6 + if(-80 to -70) severity = 7 + if(-90 to -80) severity = 8 + if(-95 to -90) severity = 9 + if(-INFINITY to -95) severity = 10 + overlay_fullscreen("crit", /obj/screen/fullscreen/crit, severity) else + clear_fullscreen("crit") //Oxygen damage overlay if(oxyloss) - var/image/I + var/severity = 0 switch(oxyloss) - if(10 to 20) - I = overlays_cache[11] - if(20 to 25) - I = overlays_cache[12] - if(25 to 30) - I = overlays_cache[13] - if(30 to 35) - I = overlays_cache[14] - if(35 to 40) - I = overlays_cache[15] - if(40 to 45) - I = overlays_cache[16] - if(45 to INFINITY) - I = overlays_cache[17] - damageoverlay.overlays += I + if(10 to 20) severity = 1 + if(20 to 25) severity = 2 + if(25 to 30) severity = 3 + if(30 to 35) severity = 4 + if(35 to 40) severity = 5 + if(40 to 45) severity = 6 + if(45 to INFINITY) severity = 7 + overlay_fullscreen("oxy", /obj/screen/fullscreen/oxy, severity) + else + clear_fullscreen("oxy") //Fire and Brute damage overlay (BSSR) var/hurtdamage = src.getBruteLoss() + src.getFireLoss() + damageoverlaytemp damageoverlaytemp = 0 // We do this so we can detect if someone hits us or not. if(hurtdamage) - var/image/I + var/severity = 0 switch(hurtdamage) - if(10 to 25) - I = overlays_cache[18] - if(25 to 40) - I = overlays_cache[19] - if(40 to 55) - I = overlays_cache[20] - if(55 to 70) - I = overlays_cache[21] - if(70 to 85) - I = overlays_cache[22] - if(85 to INFINITY) - I = overlays_cache[23] - damageoverlay.overlays += I + if(10 to 25) severity = 1 + if(25 to 40) severity = 2 + if(40 to 55) severity = 3 + if(55 to 70) severity = 4 + if(70 to 85) severity = 5 + if(85 to INFINITY) severity = 6 + overlay_fullscreen("brute", /obj/screen/fullscreen/brute, severity) + else + clear_fullscreen("brute") if( stat == DEAD ) sight |= SEE_TURFS|SEE_MOBS|SEE_OBJS|SEE_SELF @@ -1268,20 +1221,20 @@ bodytemp.icon_state = "temp-1" else bodytemp.icon_state = "temp0" - if(blind) - if(blinded) blind.layer = 18 - else blind.layer = 0 + + if(blinded) overlay_fullscreen("blind", /obj/screen/fullscreen/blind) + else clear_fullscreens() if(disabilities & NEARSIGHTED) //this looks meh but saves a lot of memory by not requiring to add var/prescription if(glasses) //to every /obj/item var/obj/item/clothing/glasses/G = glasses if(!G.prescription) - client.screen += global_hud.vimpaired + set_fullscreen(disabilities & NEARSIGHTED, "impaired", /obj/screen/fullscreen/impaired, 1) else - client.screen += global_hud.vimpaired + set_fullscreen(disabilities & NEARSIGHTED, "impaired", /obj/screen/fullscreen/impaired, 1) - if(eye_blurry) client.screen += global_hud.blurry - if(druggy) client.screen += global_hud.druggy + set_fullscreen(eye_blurry, "blurry", /obj/screen/fullscreen/blurry) + set_fullscreen(druggy, "high", /obj/screen/fullscreen/high) if(config.welder_vision) var/found_welder @@ -1684,4 +1637,4 @@ ..() #undef HUMAN_MAX_OXYLOSS -#undef HUMAN_CRIT_MAX_OXYLOSS +#undef HUMAN_CRIT_MAX_OXYLOSS \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm index 25a8149e482..def9ae59f28 100644 --- a/code/modules/mob/living/carbon/human/species/species.dm +++ b/code/modules/mob/living/carbon/human/species/species.dm @@ -190,6 +190,7 @@ /datum/species/proc/create_organs(var/mob/living/carbon/human/H) //Handles creation of mob organs. + H.mob_size = mob_size for(var/obj/item/organ/organ in H.contents) if((organ in H.organs) || (organ in H.internal_organs)) qdel(organ) @@ -249,7 +250,6 @@ H.mob_swap_flags = swap_flags H.mob_push_flags = push_flags H.pass_flags = pass_flags - H.mob_size = mob_size /datum/species/proc/handle_death(var/mob/living/carbon/human/H) //Handles any species-specific death events (such as dionaea nymph spawns). return diff --git a/code/modules/mob/living/carbon/shock.dm b/code/modules/mob/living/carbon/shock.dm index 92eccc66df8..370d3f89d24 100644 --- a/code/modules/mob/living/carbon/shock.dm +++ b/code/modules/mob/living/carbon/shock.dm @@ -23,8 +23,10 @@ if(istype(src,/mob/living/carbon/human)) var/mob/living/carbon/human/M = src for(var/obj/item/organ/external/organ in M.organs) - if(organ && (organ.is_broken() || organ.open)) + if(organ.is_broken() || organ.open) src.traumatic_shock += 30 + else if(organ.is_dislocated()) + src.traumatic_shock += 15 if(src.traumatic_shock < 0) src.traumatic_shock = 0 diff --git a/code/modules/mob/living/death.dm b/code/modules/mob/living/death.dm new file mode 100644 index 00000000000..d6c2bc0405f --- /dev/null +++ b/code/modules/mob/living/death.dm @@ -0,0 +1,3 @@ +/mob/living/death() + clear_fullscreens() + . = ..() \ No newline at end of file diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index 5caf6606702..82064756552 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -467,6 +467,7 @@ default behaviour is: BITSET(hud_updateflag, LIFE_HUD) failed_last_breath = 0 //So mobs that died of oxyloss don't revive and have perpetual out of breath. + reload_fullscreen() return @@ -637,26 +638,9 @@ default behaviour is: /mob/living/proc/resist_grab() var/resisting = 0 - for(var/obj/O in requests) - requests.Remove(O) - qdel(O) - resisting++ for(var/obj/item/weapon/grab/G in grabbed_by) resisting++ - switch(G.state) - if(GRAB_PASSIVE) - qdel(G) - if(GRAB_AGGRESSIVE) - //Not standing up makes it much harder to break, so it is easier to cuff someone who is down without forcing them into unconsciousness. - //Otherwise, it's the same chance of breaking the grab as disarm. - if(incapacitated(INCAPACITATION_KNOCKDOWN)? prob(15) : prob(60)) - visible_message("[src] has broken free of [G.assailant]'s grip!") - qdel(G) - if(GRAB_NECK) - //If the you move when grabbing someone then it's easier for them to break free. Same if the affected mob is immune to stun. - if (((world.time - G.assailant.l_move_time < 30 || !stunned) && prob(15)) || prob(3)) - visible_message("[src] has broken free of [G.assailant]'s headlock!") - qdel(G) + G.handle_resist() if(resisting) visible_message("[src] resists!") @@ -675,6 +659,15 @@ default behaviour is: return 0 return ..() +//called when the mob receives a bright flash +/mob/living/flash_eyes(intensity = FLASH_PROTECTION_MODERATE, override_blindness_check = FALSE, affect_silicon = FALSE, visual = FALSE, type = /obj/screen/fullscreen/flash) + if(override_blindness_check || !(disabilities & BLIND)) + overlay_fullscreen("flash", type) + spawn(25) + if(src) + clear_fullscreen("flash", 25) + return 1 + /mob/living/proc/handle_ventcrawl(var/obj/machinery/atmospherics/unary/vent_pump/vent_found = null, var/ignore_items = 0) // -- TLE -- Merged by Carn if(stat) src << "You must be conscious to do this!" @@ -682,7 +675,6 @@ default behaviour is: if(lying) src << "You can't vent crawl while you're stunned!" return - var/special_fail_msg = cannot_use_vents() if(special_fail_msg) src << "[special_fail_msg]" diff --git a/code/modules/mob/living/silicon/ai/life.dm b/code/modules/mob/living/silicon/ai/life.dm index b5ddfcedd91..5c6b617a7bd 100644 --- a/code/modules/mob/living/silicon/ai/life.dm +++ b/code/modules/mob/living/silicon/ai/life.dm @@ -56,18 +56,18 @@ if (aiRestorePowerRoutine==2) src << "Alert cancelled. Power has been restored without our assistance." aiRestorePowerRoutine = 0 - src.blind.layer = 0 + clear_fullscreen("blind") updateicon() return else if (aiRestorePowerRoutine==3) src << "Alert cancelled. Power has been restored." aiRestorePowerRoutine = 0 - src.blind.layer = 0 + clear_fullscreen("blind") updateicon() return else if (APU_power) aiRestorePowerRoutine = 0 - src.blind.layer = 0 + clear_fullscreen("blind") updateicon() return else @@ -79,9 +79,7 @@ //Blind the AI updateicon() - src.blind.screen_loc = ui_entire_screen - if (src.blind.layer!=18) - src.blind.layer = 18 + overlay_fullscreen("blind", /obj/screen/fullscreen/blind) src.sight = src.sight&~SEE_TURFS src.sight = src.sight&~SEE_MOBS src.sight = src.sight&~SEE_OBJS @@ -99,7 +97,7 @@ if (!istype(T, /turf/space)) src << "Alert cancelled. Power has been restored without our assistance." aiRestorePowerRoutine = 0 - src.blind.layer = 0 + clear_fullscreen("blind") return src << "Fault confirmed: missing external power. Shutting down main control system to save power." sleep(20) @@ -129,7 +127,7 @@ if (!istype(T, /turf/space)) src << "Alert cancelled. Power has been restored without our assistance." aiRestorePowerRoutine = 0 - src.blind.layer = 0 //This, too, is a fix to issue 603 + clear_fullscreen("blind") //This, too, is a fix to issue 603 return switch(PRP) if (1) src << "APC located. Optimizing route to APC to avoid needless power waste." diff --git a/code/modules/mob/living/silicon/ai/login.dm b/code/modules/mob/living/silicon/ai/login.dm index 76625cdc3df..fa06162c311 100644 --- a/code/modules/mob/living/silicon/ai/login.dm +++ b/code/modules/mob/living/silicon/ai/login.dm @@ -2,19 +2,6 @@ ..() for(var/obj/effect/rune/rune in rune_list) client.images += rune.blood_image - regenerate_icons() - flash = new /obj/screen() - flash.icon_state = "blank" - flash.name = "flash" - flash.screen_loc = ui_entire_screen - flash.layer = 17 - blind = new /obj/screen() - blind.icon_state = "black" - blind.name = " " - blind.screen_loc = ui_entire_screen - blind.layer = 0 - client.screen.Add( blind, flash ) - if(stat != DEAD) for(var/obj/machinery/ai_status_display/O in machines) //change status O.mode = 1 diff --git a/code/modules/mob/living/silicon/robot/drone/drone.dm b/code/modules/mob/living/silicon/robot/drone/drone.dm index 8c0ec04900e..89f7942cc45 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone.dm @@ -240,7 +240,7 @@ var/list/mob_hat_cache = list() //Drones killed by damage will gib. /mob/living/silicon/robot/drone/handle_regular_status_updates() var/turf/T = get_turf(src) - if((!T || health <= -35 || (master_fabricator && T.z != master_fabricator.z)) && src.stat != DEAD) + if(!T || health <= -35 ) timeofdeath = world.time death() //Possibly redundant, having trouble making death() cooperate. gib() diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm index a44be642535..26fe14d7d1d 100644 --- a/code/modules/mob/living/silicon/robot/life.dm +++ b/code/modules/mob/living/silicon/robot/life.dm @@ -275,29 +275,21 @@ // if (src.oxygen) src.oxygen.icon_state = "oxy[src.oxygen_alert ? 1 : 0]" // if (src.fire) src.fire.icon_state = "fire[src.fire_alert ? 1 : 0]" - client.screen.Remove(global_hud.blurry,global_hud.druggy,global_hud.vimpaired) - - if ((src.blind && src.stat != 2)) - if(src.blinded) - src.blind.layer = 18 + if(stat != 2) + if(blinded) + overlay_fullscreen("blind", /obj/screen/fullscreen/blind) else - src.blind.layer = 0 - if (src.disabilities & NEARSIGHTED) - src.client.screen += global_hud.vimpaired + clear_fullscreen("blind") + set_fullscreen(disabilities & NEARSIGHTED, "impaired", /obj/screen/fullscreen/impaired, 1) + set_fullscreen(eye_blurry, "blurry", /obj/screen/fullscreen/blurry) + set_fullscreen(druggy, "high", /obj/screen/fullscreen/high) - if (src.eye_blurry) - src.client.screen += global_hud.blurry - - if (src.druggy) - src.client.screen += global_hud.druggy - - if (src.stat != 2) - if (src.machine) - if (src.machine.check_eye(src) < 0) - src.reset_view(null) - else - if(client && !client.adminobs) - reset_view(null) + if (src.machine) + if (src.machine.check_eye(src) < 0) + src.reset_view(null) + else + if(client && !client.adminobs) + reset_view(null) return 1 diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index cd02dd71f42..0f5aa631e9b 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -684,7 +684,7 @@ var/global/list/robot_modules = list( hide_on_manifest = 1 sprites = list("Combat Android" = "droid-combat") -/obj/item/weapon/robot_module/combat/New() +/obj/item/weapon/robot_module/security/combat/New() src.modules += new /obj/item/device/flash(src) src.modules += new /obj/item/borg/sight/thermal(src) src.modules += new /obj/item/weapon/gun/energy/laser/mounted(src) diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm index 5a13c7bb792..8a8bd0a2748 100644 --- a/code/modules/mob/living/silicon/silicon.dm +++ b/code/modules/mob/living/silicon/silicon.dm @@ -67,7 +67,7 @@ if(2) src.take_organ_damage(0,10,emp=1) confused = (min(confused + 2, 30)) - flick("noise", src.flash) + flash_eyes(affect_silicon = 1) src << "*BZZZT*" src << "Warning: Electromagnetic pulse detected." ..() @@ -264,7 +264,7 @@ /mob/living/silicon/ex_act(severity) if(!blinded) - flick("flash", flash) + flash_eyes() switch(severity) if(1.0) @@ -361,3 +361,7 @@ ..() if(cameraFollow) cameraFollow = null + +/mob/living/silicon/flash_eyes(intensity = FLASH_PROTECTION_MODERATE, override_blindness_check = FALSE, affect_silicon = FALSE, visual = FALSE, type = /obj/screen/fullscreen/flash) + if(affect_silicon) + return ..() \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index a9d0e7b925f..fbfd585b1aa 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -381,7 +381,7 @@ /mob/living/simple_animal/ex_act(severity) if(!blinded) - flick("flash", flash) + flash_eyes() switch (severity) if (1.0) adjustBruteLoss(500) diff --git a/code/modules/mob/login.dm b/code/modules/mob/login.dm index 07bc431b77e..9a0fa7ba9b7 100644 --- a/code/modules/mob/login.dm +++ b/code/modules/mob/login.dm @@ -45,6 +45,7 @@ else client.eye = src client.perspective = MOB_PERSPECTIVE - + reload_fullscreen() // Reload any fullscreen overlays this mob has. + add_click_catcher() //set macro to normal incase it was overriden (like cyborg currently does) winset(src, null, "mainwindow.macro=macro hotkey_toggle.is-checked=false input.focus=true input.background-color=#D3B5B5") diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 8e80f31d0b6..2e9df5eec8c 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -4,6 +4,7 @@ living_mob_list -= src unset_machine() qdel(hud_used) + clear_fullscreen() if(client) for(var/obj/screen/movable/spell_master/spell_master in spell_masters) qdel(spell_master) @@ -17,8 +18,6 @@ ..() /mob/proc/remove_screen_obj_references() - flash = null - blind = null hands = null pullin = null purged = null @@ -33,7 +32,6 @@ throw_icon = null nutrition_icon = null pressure = null - damageoverlay = null pain = null item_use_icon = null gun_move_icon = null @@ -361,8 +359,8 @@ var/deathtimeseconds = round((deathtime - deathtimeminutes * 600) / 10,1) usr << "You have been dead for[pluralcheck] [deathtimeseconds] seconds." - if (deathtime < 600) - usr << "You must wait 1 minute to respawn!" + if (deathtime < (600)) //VOREStation Edit + usr << "You must wait 60 seconds to respawn!" //VOREStation Edit return else usr << "You can respawn now, enjoy your new life!" diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm index 8fc166930e0..41394cc8da9 100644 --- a/code/modules/mob/mob_defines.dm +++ b/code/modules/mob/mob_defines.dm @@ -10,8 +10,6 @@ //Not in use yet var/obj/effect/organstructure/organStructure = null - var/obj/screen/flash = null - var/obj/screen/blind = null var/obj/screen/hands = null var/obj/screen/pullin = null var/obj/screen/purged = null @@ -26,7 +24,6 @@ var/obj/screen/throw_icon = null var/obj/screen/nutrition_icon = null var/obj/screen/pressure = null - var/obj/screen/damageoverlay = null var/obj/screen/pain = null var/obj/screen/gun/item/item_use_icon = null var/obj/screen/gun/radio/radio_use_icon = null @@ -124,7 +121,6 @@ var/datum/hud/hud_used = null var/list/grabbed_by = list( ) - var/list/requests = list( ) var/list/mapobjs = list() diff --git a/code/modules/mob/mob_grab.dm b/code/modules/mob/mob_grab.dm index 47e05847402..e40b14dffd6 100644 --- a/code/modules/mob/mob_grab.dm +++ b/code/modules/mob/mob_grab.dm @@ -3,10 +3,15 @@ ///Process_Grab() ///Called by client/Move() -///Checks to see if you are grabbing anything and if moving will affect your grab. +///Checks to see if you are grabbing or being grabbed by anything and if moving will affect your grab. /client/proc/Process_Grab() - if(istype(mob, /mob/living)) + //if we are being grabbed + if(isliving(mob)) var/mob/living/L = mob + if(!L.canmove && L.grabbed_by.len) + L.resist() //shortcut for resisting grabs + + //if we are grabbing someone for(var/obj/item/weapon/grab/G in list(L.l_hand, L.r_hand)) G.reset_kill_state() //no wandering across the station/asteroid while choking someone @@ -131,7 +136,7 @@ handle_eye_mouth_covering(affecting, assailant, assailant.zone_sel.selecting) if(force_down) - if(affecting.loc != assailant.loc) + if(affecting.loc != assailant.loc || size_difference(affecting, assailant) > 0) force_down = 0 else affecting.Weaken(2) @@ -232,7 +237,7 @@ if(state < GRAB_AGGRESSIVE) if(!allow_upgrade) return - if(!affecting.lying) + if(!affecting.lying || size_difference(affecting, assailant) > 0) assailant.visible_message("[assailant] has grabbed [affecting] aggressively (now hands)!") else assailant.visible_message("[assailant] pins [affecting] down to the ground (now hands)!") @@ -335,6 +340,40 @@ hud.icon_state = "kill" state = GRAB_NECK +/obj/item/weapon/grab/proc/handle_resist() + var/grab_name + var/break_strength = 1 + var/list/break_chance_table = list(100) + switch(state) + //if(GRAB_PASSIVE) + + if(GRAB_AGGRESSIVE) + grab_name = "grip" + //Being knocked down makes it harder to break a grab, so it is easier to cuff someone who is down without forcing them into unconsciousness. + if(!affecting.incapacitated(INCAPACITATION_KNOCKDOWN)) + break_strength++ + break_chance_table = list(15, 60, 100) + + if(GRAB_NECK) + grab_name = "headlock" + //If the you move when grabbing someone then it's easier for them to break free. Same if the affected mob is immune to stun. + if(world.time - assailant.l_move_time < 30 || !affecting.stunned) + break_strength++ + break_chance_table = list(3, 18, 45, 100) + + //It's easier to break out of a grab by a smaller mob + break_strength += max(size_difference(affecting, assailant), 0) + + var/break_chance = break_chance_table[Clamp(break_strength, 1, break_chance_table.len)] + if(prob(break_chance)) + if(grab_name) + affecting.visible_message("[affecting] has broken free of [assailant]'s [grab_name]!") + qdel(src) + +//returns the number of size categories between affecting and assailant, rounded. Positive means A is larger than B +/obj/item/weapon/grab/proc/size_difference(mob/A, mob/B) + return mob_size_difference(A.mob_size, B.mob_size) + /obj/item/weapon/grab var/destroying = 0 diff --git a/code/modules/mob/mob_grab_specials.dm b/code/modules/mob/mob_grab_specials.dm index 5158a7f3d07..e7b75a2e5de 100644 --- a/code/modules/mob/mob_grab_specials.dm +++ b/code/modules/mob/mob_grab_specials.dm @@ -51,10 +51,16 @@ return attacker.visible_message("[attacker] [pick("bent", "twisted")] [target]'s [organ.name] into a jointlock!") + + if(target.species.flags & NO_PAIN) + return + var/armor = target.run_armor_check(target, "melee") if(armor < 60) target << "You feel extreme pain!" - affecting.adjustHalLoss(Clamp(0, 60-affecting.halloss, 30)) //up to 60 halloss + + var/max_halloss = round(target.species.total_health * 0.8) //up to 80% of passing out + affecting.adjustHalLoss(Clamp(0, max_halloss - affecting.halloss, 30)) /obj/item/weapon/grab/proc/attack_eye(mob/living/carbon/human/target, mob/living/carbon/human/attacker) if(!istype(attacker)) @@ -125,6 +131,10 @@ return if(force_down) attacker << "You are already pinning [target] to the ground." + return + if(size_difference(affecting, assailant) > 0) + attacker << "You are too small to do that!" + return attacker.visible_message("[attacker] starts forcing [target] to the ground!") if(do_after(attacker, 20) && target) diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm index 5271034d2ba..2f788862f82 100644 --- a/code/modules/mob/mob_helpers.dm +++ b/code/modules/mob/mob_helpers.dm @@ -5,6 +5,9 @@ return L.mob_size <= MOB_SMALL return 0 +//returns the number of size categories between two mob_sizes, rounded. Positive means A is larger than B +/proc/mob_size_difference(var/mob_size_A, var/mob_size_B) + return round(log(2, mob_size_A/mob_size_B), 1) /proc/istiny(A) if(A && istype(A, /mob/living)) @@ -570,4 +573,7 @@ var/list/global/organ_rel_size = list( "r_hand" = 10, "l_foot" = 10, "r_foot" = 10, -) \ No newline at end of file +) + +/mob/proc/flash_eyes(intensity = FLASH_PROTECTION_MODERATE, override_blindness_check = FALSE, affect_silicon = FALSE, visual = FALSE, type = /obj/screen/fullscreen/flash) + return \ No newline at end of file diff --git a/code/modules/organs/organ.dm b/code/modules/organs/organ.dm index 13eef2eaf41..14842cb4f16 100644 --- a/code/modules/organs/organ.dm +++ b/code/modules/organs/organ.dm @@ -50,6 +50,7 @@ var/list/organ_cache = list() max_damage = min_broken_damage * 2 if(istype(holder)) src.owner = holder + src.w_class = max(src.w_class + mob_size_difference(holder.mob_size, MOB_MEDIUM), 1) //smaller mobs have smaller organs. species = all_species["Human"] if(holder.dna) dna = holder.dna.Clone() @@ -258,6 +259,9 @@ var/list/organ_cache = list() min_bruised_damage = 15 min_broken_damage = 35 +/obj/item/organ/proc/digitize() //Used to make the circuit-brain. On this level in the event more circuit-organs are added/tweaks are wanted. + robotize() + /obj/item/organ/emp_act(severity) if(!(robotic >= ORGAN_ROBOT)) return diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm index a1a31fad7c6..d3b309fd846 100644 --- a/code/modules/organs/organ_external.dm +++ b/code/modules/organs/organ_external.dm @@ -60,7 +60,7 @@ var/cannot_gib // Impossible to gib, distinct from amputation. var/joint = "joint" // Descriptive string used in dislocation. var/amputation_point // Descriptive string used in amputation. - var/dislocated = 0 // If you target a joint, you can dislocate the limb, causing temporary damage to the organ. + var/dislocated = 0 // If you target a joint, you can dislocate the limb, impairing it's usefulness and causing pain var/encased // Needs to be opened with a saw to access the organs. // Surgery vars. @@ -156,32 +156,38 @@ /obj/item/organ/external/proc/is_dislocated() if(dislocated > 0) return 1 - if(parent) - return parent.is_dislocated() + if(is_parent_dislocated()) + return 1//if any parent is dislocated, we are considered dislocated as well return 0 -/obj/item/organ/external/proc/dislocate(var/primary) - if(dislocated != -1) - if(primary) - dislocated = 2 - else - dislocated = 1 - owner.verbs |= /mob/living/carbon/human/proc/undislocate - if(children && children.len) - for(var/obj/item/organ/external/child in children) - child.dislocate() +/obj/item/organ/external/proc/is_parent_dislocated() + var/obj/item/organ/external/O = parent + while(O && O.dislocated != -1) + if(O.dislocated == 1) + return 1 + O = O.parent + return 0 + + +/obj/item/organ/external/proc/dislocate() + if(dislocated == -1) + return + + dislocated = 1 + if(owner) + owner.verbs |= /mob/living/carbon/human/proc/undislocate /obj/item/organ/external/proc/undislocate() - if(dislocated != -1) - dislocated = 0 - if(children && children.len) - for(var/obj/item/organ/external/child in children) - if(child.dislocated == 1) - child.undislocate() + if(dislocated == -1) + return + + dislocated = 0 if(owner) owner.shock_stage += 20 + + //check to see if we still need the verb for(var/obj/item/organ/external/limb in owner.organs) - if(limb.dislocated == 2) + if(limb.dislocated == 1) return owner.verbs -= /mob/living/carbon/human/proc/undislocate @@ -1085,7 +1091,7 @@ Note that amputating the affected organ does in fact remove the infection from t return 0 /obj/item/organ/external/proc/is_usable() - return !is_dislocated() && !(status & (ORGAN_MUTATED|ORGAN_DEAD)) + return !(status & (ORGAN_MUTATED|ORGAN_DEAD)) /obj/item/organ/external/proc/is_malfunctioning() return ((robotic >= ORGAN_ROBOT) && (brute_dam + burn_dam) >= 10 && prob(brute_dam + burn_dam)) diff --git a/code/modules/organs/robolimbs.dm b/code/modules/organs/robolimbs.dm index 5241747f12c..e1dac6efe91 100644 --- a/code/modules/organs/robolimbs.dm +++ b/code/modules/organs/robolimbs.dm @@ -43,6 +43,11 @@ var/const/standard_monitor_styles = "blank=ipc_blank;\ var/list/monitor_styles //If empty, the model of limbs offers a head compatible with monitors. var/parts = BP_ALL //Defines what parts said brand can replace on a body. +/datum/robolimb/nanotrasen + company = "NanoTrasen" + desc = "A simple but efficient robotic limb, created by NanoTrasen." + icon = 'icons/mob/human_races/cyberlimbs/nanotrasen/nanotrasen_main.dmi' + /datum/robolimb/bishop company = "Bishop" desc = "This limb has a white polymer casing with blue holo-displays." @@ -191,6 +196,9 @@ var/const/standard_monitor_styles = "blank=ipc_blank;\ zenghu company = "Zeng-Hu" + nanotrasen + company = "NanoTrasen" + /obj/item/weapon/disk/limb/New(var/newloc) ..() if(company) diff --git a/code/modules/organs/subtypes/diona.dm b/code/modules/organs/subtypes/diona.dm index ab5c4367585..0776e318b4e 100644 --- a/code/modules/organs/subtypes/diona.dm +++ b/code/modules/organs/subtypes/diona.dm @@ -206,4 +206,5 @@ amputation_point = "branch" joint = "structural ligament" dislocated = -1 - vital = 0 \ No newline at end of file + vital = 0 + slot_flags = SLOT_BELT diff --git a/code/modules/organs/subtypes/machine.dm b/code/modules/organs/subtypes/machine.dm index fc668621f17..2a1764ae58f 100644 --- a/code/modules/organs/subtypes/machine.dm +++ b/code/modules/organs/subtypes/machine.dm @@ -85,9 +85,18 @@ /obj/item/organ/internal/mmi_holder/posibrain name = "positronic brain interface" brain_type = /obj/item/device/mmi/digital/posibrain - + /obj/item/organ/internal/mmi_holder/posibrain/update_from_mmi() ..() stored_mmi.icon_state = "posibrain-occupied" + icon_state = stored_mmi.icon_state + +/obj/item/organ/internal/mmi_holder/robot + name = "digital brain interface" + brain_type = /obj/item/device/mmi/digital/robot + +/obj/item/organ/internal/mmi_holder/robot/update_from_mmi() + ..() + stored_mmi.icon_state = "mainboard" icon_state = stored_mmi.icon_state \ No newline at end of file diff --git a/code/modules/organs/subtypes/standard.dm b/code/modules/organs/subtypes/standard.dm index 36fc7ba6776..e33a319f69d 100644 --- a/code/modules/organs/subtypes/standard.dm +++ b/code/modules/organs/subtypes/standard.dm @@ -2,6 +2,8 @@ ORGAN DEFINES ****************************************************/ +//Make sure that w_class is set as if the parent mob was medium sized! This is because w_class is adjusted automatically for mob_size in New() + /obj/item/organ/external/chest name = "upper body" organ_tag = BP_TORSO @@ -148,6 +150,7 @@ organ_tag = BP_HEAD icon_name = "head" name = "head" + slot_flags = SLOT_BELT max_damage = 75 min_broken_damage = 35 w_class = 3 diff --git a/code/modules/paperwork/faxmachine.dm b/code/modules/paperwork/faxmachine.dm index b99833670d5..8c30f1d4863 100644 --- a/code/modules/paperwork/faxmachine.dm +++ b/code/modules/paperwork/faxmachine.dm @@ -32,54 +32,37 @@ var/list/adminfaxes = list() //cache for faxes that have been sent to admins /obj/machinery/photocopier/faxmachine/attack_hand(mob/user as mob) user.set_machine(src) - var/dat = "Fax Machine
    " + ui_interact(user) - var/scan_name +/** + * Display the NanoUI window for the fax machine. + * + * See NanoUI documentation for details. + */ +/obj/machinery/photocopier/faxmachine/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + user.set_machine(src) + + var/list/data = list() if(scan) - scan_name = scan.name + data["scanName"] = scan.name else - scan_name = "--------" - - dat += "Confirm Identity: [scan_name]
    " - - if(authenticated) - dat += "{Log Out}" + data["scanName"] = null + data["bossName"] = boss_name + data["authenticated"] = authenticated + data["copyItem"] = copyitem + if(copyitem) + data["copyItemName"] = copyitem.name else - dat += "{Log In}" + data["copyItemName"] = null + data["cooldown"] = sendcooldown + data["destination"] = destination - dat += "
    " - - if(authenticated) - dat += "Logged in to: [boss_name] Quantum Entanglement Network

    " - - if(copyitem) - dat += "Remove Item

    " - - if(sendcooldown) - dat += "Transmitter arrays realigning. Please stand by.
    " - - else - - dat += "Send
    " - dat += "Currently sending: [copyitem.name]
    " - dat += "Sending to: [destination]
    " - - else - if(sendcooldown) - dat += "Please insert paper to send via secure connection.

    " - dat += "Transmitter arrays realigning. Please stand by.
    " - else - dat += "Please insert paper to send via secure connection.

    " - - else - dat += "Proper authentication is required to use this device.

    " - - if(copyitem) - dat += "Remove Item
    " - - user << browse(dat, "window=copier") - onclose(user, "copier") - return + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "fax.tmpl", src.name, 500, 500) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(10) //this machine is so unimportant let's not have it update that often. /obj/machinery/photocopier/faxmachine/Topic(href, href_list) if(href_list["send"]) @@ -99,7 +82,6 @@ var/list/adminfaxes = list() //cache for faxes that have been sent to admins usr.put_in_hands(copyitem) usr << "You take \the [copyitem] out of \the [src]." copyitem = null - updateUsrDialog() if(href_list["scan"]) if (scan) @@ -131,7 +113,7 @@ var/list/adminfaxes = list() //cache for faxes that have been sent to admins if(href_list["logout"]) authenticated = 0 - updateUsrDialog() + nanomanager.update_uis(src) /obj/machinery/photocopier/faxmachine/proc/sendfax(var/destination) if(stat & (BROKEN|NOPOWER)) @@ -158,7 +140,7 @@ var/list/adminfaxes = list() //cache for faxes that have been sent to admins return 0 //You can't send faxes to "Unknown" flick("faxreceive", src) - playsound(loc, "sound/items/polaroid1.ogg", 50, 1) + playsound(loc, "sound/effects/printer.ogg", 50, 1) // give the sprite some time to flick sleep(20) @@ -216,3 +198,4 @@ var/list/adminfaxes = list() //cache for faxes that have been sent to admins for(var/client/C in admins) if(R_ADMIN & C.holder.rights) C << msg + C << 'sound/effects/printer.ogg' diff --git a/code/modules/paperwork/photocopier.dm b/code/modules/paperwork/photocopier.dm index d122d42c2b1..ec0d7acf19f 100644 --- a/code/modules/paperwork/photocopier.dm +++ b/code/modules/paperwork/photocopier.dm @@ -30,24 +30,32 @@ /obj/machinery/photocopier/attack_hand(mob/user as mob) user.set_machine(src) - var/dat = "Photocopier

    " - if(copyitem) - dat += "Remove Item
    " - if(toner) - dat += "Copy
    " - dat += "Printing: [copies] copies." - dat += "- " - dat += "+

    " - else if(toner) - dat += "Please insert something to copy.

    " + ui_interact(user) + +/** + * Display the NanoUI window for the photocopier. + * + * See NanoUI documentation for details. + */ +/obj/machinery/photocopier/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + user.set_machine(src) + + var/list/data = list() + data["copyItem"] = copyitem + data["toner"] = toner + data["copies"] = copies + data["maxCopies"] = maxcopies if(istype(user,/mob/living/silicon)) - dat += "Print photo from database

    " - dat += "Current toner level: [toner]" - if(!toner) - dat +="
    Please insert a new toner cartridge!" - user << browse(dat, "window=copier") - onclose(user, "copier") - return + data["isSilicon"] = 1 + else + data["isSilicon"] = null + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "photocopier.tmpl", src.name, 300, 250) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(10) /obj/machinery/photocopier/Topic(href, href_list) if(href_list["copy"]) @@ -72,22 +80,18 @@ break use_power(active_power_usage) - updateUsrDialog() else if(href_list["remove"]) if(copyitem) copyitem.loc = usr.loc usr.put_in_hands(copyitem) usr << "You take \the [copyitem] out of \the [src]." copyitem = null - updateUsrDialog() else if(href_list["min"]) if(copies > 1) copies-- - updateUsrDialog() else if(href_list["add"]) if(copies < maxcopies) copies++ - updateUsrDialog() else if(href_list["aipic"]) if(!istype(usr,/mob/living/silicon)) return if(stat & (BROKEN|NOPOWER)) return @@ -109,7 +113,8 @@ p.desc += " - Copied by [tempAI.name]" toner -= 5 sleep(15) - updateUsrDialog() + + nanomanager.update_uis(src) /obj/machinery/photocopier/attackby(obj/item/O as obj, mob/user as mob) if(istype(O, /obj/item/weapon/paper) || istype(O, /obj/item/weapon/photo) || istype(O, /obj/item/weapon/paper_bundle)) @@ -119,7 +124,6 @@ O.loc = src user << "You insert \the [O] into \the [src]." flick(insert_anim, src) - updateUsrDialog() else user << "There is already something in \the [src]." else if(istype(O, /obj/item/device/toner)) @@ -129,7 +133,6 @@ var/obj/item/device/toner/T = O toner += T.toner_amount qdel(O) - updateUsrDialog() else user << "This cartridge is not yet ready for replacement! Use up the rest of the toner." else if(istype(O, /obj/item/weapon/wrench)) diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm index 9d0ba4e7366..b8479581aea 100644 --- a/code/modules/projectiles/guns/energy/laser.dm +++ b/code/modules/projectiles/guns/energy/laser.dm @@ -68,13 +68,14 @@ obj/item/weapon/gun/energy/retro fire_sound = 'sound/weapons/lasercannonfire.ogg' origin_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 3, TECH_POWER = 3) slot_flags = SLOT_BELT|SLOT_BACK - projectile_type = /obj/item/projectile/beam/heavylaser - charge_cost = 400 - max_shots = 6 - fire_delay = 20 + projectile_type = /obj/item/projectile/beam/heavylaser/cannon + max_shots = 1 + fire_delay = 30 // requires_two_hands = 1 one_handed_penalty = 6 // The thing's heavy and huge. - accuracy = 2 + accuracy = 3 + charge_cost = 400 + /obj/item/weapon/gun/energy/lasercannon/mounted name = "mounted laser cannon" @@ -83,6 +84,10 @@ obj/item/weapon/gun/energy/retro recharge_time = 10 accuracy = 0 // Mounted cannons are just fine the way they are. requires_two_hands = 0 // Not sure if two-handing gets checked for mounted weapons, but better safe than sorry. + projectile_type = /obj/item/projectile/beam/heavylaser + charge_cost = 400 + max_shots = 6 + fire_delay = 20 /obj/item/weapon/gun/energy/xray name = "xray laser gun" diff --git a/code/modules/projectiles/guns/projectile/sniper.dm b/code/modules/projectiles/guns/projectile/sniper.dm index d69a97f2f49..d37410c5890 100644 --- a/code/modules/projectiles/guns/projectile/sniper.dm +++ b/code/modules/projectiles/guns/projectile/sniper.dm @@ -10,15 +10,14 @@ slot_flags = SLOT_BACK origin_tech = list(TECH_COMBAT = 8, TECH_MATERIAL = 2, TECH_ILLEGAL = 8) caliber = "14.5mm" - recoil = 3 //extra kickback + recoil = 5 //extra kickback fire_sound = 'sound/weapons/sniper.ogg' // extra boom handle_casings = HOLD_CASINGS load_method = SINGLE_CASING max_shells = 1 ammo_type = /obj/item/ammo_casing/a145 - //+2 accuracy over the LWAP because only one shot - accuracy = -1 - scoped_accuracy = 2 + accuracy = -5 + scoped_accuracy = 5 var/bolt_open = 0 /obj/item/weapon/gun/projectile/heavysniper/update_icon() diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm index f564b399ad6..1049f5f70d4 100644 --- a/code/modules/projectiles/projectile/beams.dm +++ b/code/modules/projectiles/projectile/beams.dm @@ -42,6 +42,10 @@ tracer_type = /obj/effect/projectile/laser_heavy/tracer impact_type = /obj/effect/projectile/laser_heavy/impact +/obj/item/projectile/beam/heavylaser/cannon + damage = 90 + armor_penetration = 100 + /obj/item/projectile/beam/xray name = "xray beam" icon_state = "xray" diff --git a/code/modules/projectiles/projectile/energy.dm b/code/modules/projectiles/projectile/energy.dm index 66155da7ea4..80112690b3e 100644 --- a/code/modules/projectiles/projectile/energy.dm +++ b/code/modules/projectiles/projectile/energy.dm @@ -23,7 +23,7 @@ //blind adjacent people for (var/mob/living/carbon/M in viewers(T, flash_range)) if(M.eyecheck() < 1) - flick("e_flash", M.flash) + M.flash_eyes() //snap pop playsound(src, 'sound/effects/snap.ogg', 50, 1) @@ -80,7 +80,8 @@ icon_state = "toxin" damage = 5 damage_type = TOX - weaken = 5 + agony = 120 + check_armour = "energy" /obj/item/projectile/energy/bolt diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm index 5c4dc8c169f..38f558721ea 100644 --- a/code/modules/reagents/Chemistry-Machinery.dm +++ b/code/modules/reagents/Chemistry-Machinery.dm @@ -2,7 +2,6 @@ #define LIQUID 2 #define GAS 3 -#define BOTTLE_SPRITES list("bottle-1", "bottle-2", "bottle-3", "bottle-4") //list of available bottle sprites #define REAGENTS_PER_SHEET 20 @@ -23,10 +22,11 @@ var/condi = 0 var/useramount = 15 // Last used amount var/pillamount = 10 - var/bottlesprite = "bottle-1" //yes, strings + var/bottlesprite = "1" var/pillsprite = "1" - var/client/has_sprites = list() var/max_pill_count = 20 + var/tab = "home" + var/analyze_data[0] flags = OPENCONTAINER /obj/machinery/chem_master/New() @@ -56,7 +56,6 @@ user.drop_item() B.loc = src user << "You add the beaker to the machine!" - src.updateUsrDialog() icon_state = "mixer1" else if(istype(B, /obj/item/weapon/storage/pill_bottle)) @@ -69,9 +68,74 @@ user.drop_item() B.loc = src user << "You add the pill bottle into the dispenser slot!" - src.updateUsrDialog() return +/obj/machinery/chem_master/attack_hand(mob/user as mob) + if(stat & BROKEN) + return + user.set_machine(src) + ui_interact(user) + +/** + * Display the NanoUI window for the chem master. + * + * See NanoUI documentation for details. + */ +/obj/machinery/chem_master/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + user.set_machine(src) + + var/list/data = list() + data["tab"] = tab + data["condi"] = condi + + if(loaded_pill_bottle) + data["pillBottle"] = list("total" = loaded_pill_bottle.contents.len, "max" = loaded_pill_bottle.max_storage_space) + else + data["pillBottle"] = null + + if(beaker) + var/datum/reagents/R = beaker:reagents + var/ui_reagent_beaker_list[0] + for(var/datum/reagent/G in R.reagent_list) + ui_reagent_beaker_list[++ui_reagent_beaker_list.len] = list("name" = G.name, "volume" = G.volume, "description" = G.description, "id" = G.id) + + data["beaker"] = list("total_volume" = R.total_volume, "reagent_list" = ui_reagent_beaker_list) + else + data["beaker"] = null + + if(reagents.total_volume) + var/ui_reagent_list[0] + for(var/datum/reagent/N in reagents.reagent_list) + ui_reagent_list[++ui_reagent_list.len] = list("name" = N.name, "volume" = N.volume, "description" = N.description, "id" = N.id) + + data["reagents"] = list("total_volume" = reagents.total_volume, "reagent_list" = ui_reagent_list) + else + data["reagents"] = null + + data["mode"] = mode + + if(analyze_data) + data["analyzeData"] = list("name" = analyze_data["name"], "desc" = analyze_data["desc"], "blood_type" = analyze_data["blood_type"], "blood_DNA" = analyze_data["blood_DNA"]) + else + data["analyzeData"] = null + + data["pillSprite"] = pillsprite + data["bottleSprite"] = bottlesprite + + var/P[20] //how many pill sprites there are. Sprites are taken from chemical.dmi and can be found in nano/images/pill.png + for(var/i = 1 to P.len) + P[i] = i + data["pillSpritesAmount"] = P + + data["bottleSpritesAmount"] = list(1, 2, 3, 4) //how many bottle sprites there are. Sprites are taken from chemical.dmi and can be found in nano/images/pill.png + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "chem_master.tmpl", src.name, 575, 400) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(5) + /obj/machinery/chem_master/Topic(href, href_list) if(stat & (BROKEN|NOPOWER)) return if(usr.stat || usr.restrained()) return @@ -80,20 +144,19 @@ src.add_fingerprint(usr) usr.set_machine(src) + if(href_list["tab_select"]) + tab = href_list["tab_select"] if (href_list["ejectp"]) if(loaded_pill_bottle) loaded_pill_bottle.loc = src.loc loaded_pill_bottle = null - else if(href_list["close"]) - usr << browse(null, "window=chemmaster") - usr.unset_machine() - return if(beaker) var/datum/reagents/R = beaker:reagents - if (href_list["analyze"]) - var/dat = "" + if (tab == "analyze") + analyze_data["name"] = href_list["name"] + analyze_data["desc"] = href_list["desc"] if(!condi) if(href_list["name"] == "Blood") var/datum/reagent/blood/G @@ -101,16 +164,9 @@ if(F.name == href_list["name"]) G = F break - var/A = G.name - var/B = G.data["blood_type"] - var/C = G.data["blood_DNA"] - dat += "Chemmaster 3000Chemical infos:

    Name:
    [A]

    Description:
    Blood Type: [B]
    DNA: [C]


    (Back)" - else - dat += "Chemmaster 3000Chemical infos:

    Name:
    [href_list["name"]]

    Description:
    [href_list["desc"]]


    (Back)" - else - dat += "Condimaster 3000Condiment infos:

    Name:
    [href_list["name"]]

    Description:
    [href_list["desc"]]


    (Back)" - usr << browse(dat, "window=chem_master;size=575x400") - return + analyze_data["name"] = G.name + analyze_data["blood_type"] = G.data["blood_type"] + analyze_data["blood_DNA"] = G.data["blood_DNA"] else if (href_list["add"]) @@ -147,9 +203,6 @@ else if (href_list["toggle"]) mode = !mode - else if (href_list["main"]) - attack_hand(usr) - return else if (href_list["eject"]) if(beaker) beaker:loc = src.loc @@ -185,9 +238,8 @@ P.icon_state = "pill"+pillsprite reagents.trans_to_obj(P,amount_per_pill) if(src.loaded_pill_bottle) - if(loaded_pill_bottle.contents.len < loaded_pill_bottle.storage_slots) + if(loaded_pill_bottle.contents.len < loaded_pill_bottle.max_storage_space) P.loc = loaded_pill_bottle - src.updateUsrDialog() else if (href_list["createbottle"]) if(!condi) @@ -197,106 +249,23 @@ P.name = "[name] bottle" P.pixel_x = rand(-7, 7) //random position P.pixel_y = rand(-7, 7) - P.icon_state = bottlesprite + P.icon_state = "bottle-"+bottlesprite reagents.trans_to_obj(P,60) P.update_icon() else var/obj/item/weapon/reagent_containers/food/condiment/P = new/obj/item/weapon/reagent_containers/food/condiment(src.loc) reagents.trans_to_obj(P,50) - else if(href_list["change_pill"]) - #define MAX_PILL_SPRITE 20 //max icon state of the pill sprites - var/dat = "" - for(var/i = 1 to MAX_PILL_SPRITE) - dat += "" - dat += "
    " - usr << browse(dat, "window=chem_master") - return - else if(href_list["change_bottle"]) - var/dat = "" - for(var/sprite in BOTTLE_SPRITES) - dat += "" - dat += "
    " - usr << browse(dat, "window=chem_master") - return + else if(href_list["pill_sprite"]) pillsprite = href_list["pill_sprite"] else if(href_list["bottle_sprite"]) bottlesprite = href_list["bottle_sprite"] - src.updateUsrDialog() - return + nanomanager.update_uis(src) /obj/machinery/chem_master/attack_ai(mob/user as mob) return src.attack_hand(user) -/obj/machinery/chem_master/attack_hand(mob/user as mob) - if(stat & BROKEN) - return - user.set_machine(src) - if(!(user.client in has_sprites)) - spawn() - has_sprites += user.client - for(var/i = 1 to MAX_PILL_SPRITE) - usr << browse_rsc(icon('icons/obj/chemical.dmi', "pill" + num2text(i)), "pill[i].png") - for(var/sprite in BOTTLE_SPRITES) - usr << browse_rsc(icon('icons/obj/chemical.dmi', sprite), "[sprite].png") - var/dat = "" - if(!beaker) - dat = "Please insert beaker.
    " - if(src.loaded_pill_bottle) - dat += "Eject Pill Bottle \[[loaded_pill_bottle.contents.len]/[loaded_pill_bottle.storage_slots]\]

    " - else - dat += "No pill bottle inserted.

    " - dat += "Close" - else - var/datum/reagents/R = beaker:reagents - dat += "Eject beaker and Clear Buffer
    " - if(src.loaded_pill_bottle) - dat += "Eject Pill Bottle \[[loaded_pill_bottle.contents.len]/[loaded_pill_bottle.storage_slots]\]

    " - else - dat += "No pill bottle inserted.

    " - if(!R.total_volume) - dat += "Beaker is empty." - else - dat += "Add to buffer:
    " - for(var/datum/reagent/G in R.reagent_list) - dat += "[G.name] , [G.volume] Units - " - dat += "(Analyze) " - dat += "(1) " - dat += "(5) " - dat += "(10) " - dat += "(30) " - dat += "(60) " - dat += "(All) " - dat += "(Custom)
    " - - dat += "
    Transfer to [(!mode ? "disposal" : "beaker")]:
    " - if(reagents.total_volume) - for(var/datum/reagent/N in reagents.reagent_list) - dat += "[N.name] , [N.volume] Units - " - dat += "(Analyze) " - dat += "(1) " - dat += "(5) " - dat += "(10) " - dat += "(30) " - dat += "(60) " - dat += "(All) " - dat += "(Custom)
    " - else - dat += "Empty
    " - if(!condi) - dat += "

    Create pill (60 units max)
    " - dat += "Create multiple pills
    " - dat += "Create bottle (60 units max)" - else - dat += "Create bottle (50 units max)" - if(!condi) - user << browse("Chemmaster 3000Chemmaster menu:

    [dat]", "window=chem_master;size=575x400") - else - user << browse("Condimaster 3000Condimaster menu:

    [dat]", "window=chem_master;size=575x400") - onclose(user, "chem_master") - return - /obj/machinery/chem_master/condimaster name = "CondiMaster 3000" condi = 1 diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm index e9c3df50985..a2938bb56dc 100644 --- a/code/modules/reagents/Chemistry-Recipes.dm +++ b/code/modules/reagents/Chemistry-Recipes.dm @@ -622,7 +622,7 @@ if(istype(M:glasses, /obj/item/clothing/glasses/sunglasses)) continue - flick("e_flash", M.flash) + M.flash_eyes() M.Weaken(15) if(4 to 5) @@ -630,7 +630,7 @@ if(istype(M:glasses, /obj/item/clothing/glasses/sunglasses)) continue - flick("e_flash", M.flash) + M.flash_eyes() M.Stun(5) /datum/chemical_reaction/emp_pulse @@ -1003,7 +1003,7 @@ if(holder.my_atom && istype(holder.my_atom, required)) return ..() return 0 - + /datum/chemical_reaction/slime/golem name = "Prometheans" id = "m_promethean" @@ -1016,7 +1016,7 @@ var/location = get_turf(holder.my_atom) new /obj/item/slime_cube(location) qdel(holder.my_atom) - + /* Food */ /datum/chemical_reaction/tofu @@ -1499,7 +1499,7 @@ name = "Allies Cocktail" id = "alliescocktail" result = "alliescocktail" - required_reagents = list("classicmartini" = 1, "vodka" = 1) + required_reagents = list("martini" = 1, "vodka" = 1) result_amount = 2 /datum/chemical_reaction/demonsblood diff --git a/code/modules/reagents/Chemistry-Recipes_vr.dm b/code/modules/reagents/Chemistry-Recipes_vr.dm index e0c982c5b3a..3c0c796d3df 100644 --- a/code/modules/reagents/Chemistry-Recipes_vr.dm +++ b/code/modules/reagents/Chemistry-Recipes_vr.dm @@ -87,11 +87,11 @@ var/list/borks = typesof(/obj/item/weapon/reagent_containers/food/snacks) - /obj/item/weapon/reagent_containers/food/snacks // BORK BORK BORK playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1) - +/* Removed at some point, unsure what to replace with for(var/mob/living/carbon/human/M in viewers(get_turf(holder.my_atom), null)) if(M:eyecheck() <= 0) flick("e_flash", M.flash) - +*/ for(var/i = 1, i <= 4 + rand(1,2), i++) var/chosen = pick(borks) var/obj/B = new chosen @@ -134,11 +134,11 @@ var/list/material = typesof(/obj/item/stack/material) - blocked playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1) - +/* Removed at some point, unsure what to replace with for(var/mob/living/carbon/human/M in viewers(get_turf(holder.my_atom), null)) if(M:eyecheck() <= 0) flick("e_flash", M.flash) - +*/ var/spawn_amount = rand(1,50) var/chosen = pick(material) var/obj/item/stack/material/C = new chosen @@ -269,11 +269,11 @@ var/list/voremobs = typesof(mob_path) - mob_path - blocked // list of possible hostile mobs playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1) - +/* Removed at some point, unsure what to replace with for(var/mob/living/carbon/human/M in viewers(get_turf(holder.my_atom), null)) if(M:eyecheck() <= 0) flick("e_flash", M.flash) - +*/ var/spawn_count = rand(1,3) for(var/i = 1, i <= spawn_count, i++) var/chosen = pick(voremobs) diff --git a/code/modules/reagents/reagent_containers/dropper.dm b/code/modules/reagents/reagent_containers/dropper.dm index 36a8b40feff..ba671cdb502 100644 --- a/code/modules/reagents/reagent_containers/dropper.dm +++ b/code/modules/reagents/reagent_containers/dropper.dm @@ -12,8 +12,15 @@ slot_flags = SLOT_EARS volume = 5 -/obj/item/weapon/reagent_containers/dropper/afterattack(var/obj/target, var/mob/user, var/flag) - if(!target.reagents || !flag) return + +/obj/item/weapon/reagent_containers/dropper/do_surgery(mob/living/carbon/M, mob/living/user) + if(user.a_intent != I_HELP) //in case it is ever used as a surgery tool + return ..() + afterattack(M, user, 1) + return 1 + +/obj/item/weapon/reagent_containers/dropper/afterattack(var/obj/target, var/mob/user, var/proximity) + if(!target.reagents || !proximity) return if(reagents.total_volume) diff --git a/code/modules/reagents/reagent_containers/food/snacks.dm b/code/modules/reagents/reagent_containers/food/snacks.dm index d189d194a78..e751d35d70e 100644 --- a/code/modules/reagents/reagent_containers/food/snacks.dm +++ b/code/modules/reagents/reagent_containers/food/snacks.dm @@ -11,8 +11,14 @@ var/slices_num var/dried_type = null var/dry = 0 + var/nutriment_amt = 0 center_of_mass = list("x"=16, "y"=16) w_class = 2 + +/obj/item/weapon/reagent_containers/food/snacks/New() + ..() + if(nutriment_amt) + reagents.add_reagent("nutriment", nutriment_amt) //Placeholder for effect that trigger on eating that aren't tied to reagents. /obj/item/weapon/reagent_containers/food/snacks/proc/On_Consume(var/mob/M) diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index 4eb927444e7..d131cdf9c9a 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -69,8 +69,15 @@ flags |= OPENCONTAINER update_icon() -/obj/item/weapon/reagent_containers/glass/afterattack(var/obj/target, var/mob/user, var/flag) - if(!is_open_container() || !flag) +/obj/item/weapon/reagent_containers/glass/do_surgery(mob/living/carbon/M, mob/living/user) + if(user.a_intent != I_HELP) //in case it is ever used as a surgery tool + return ..() + afterattack(M, user, 1) + return 1 + +/obj/item/weapon/reagent_containers/glass/afterattack(var/obj/target, var/mob/user, var/proximity) + + if(!is_open_container() || !proximity) return for(var/type in can_be_placed_into) diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm index 884afc5ed83..771ce4cc274 100644 --- a/code/modules/reagents/reagent_containers/hypospray.dm +++ b/code/modules/reagents/reagent_containers/hypospray.dm @@ -20,6 +20,12 @@ // reagents.add_reagent("tricordrazine", 30) // return +/obj/item/weapon/reagent_containers/hypospray/do_surgery(mob/living/carbon/M, mob/living/user) + if(user.a_intent != I_HELP) //in case it is ever used as a surgery tool + return ..() + attack(M, user) + return 1 + /obj/item/weapon/reagent_containers/hypospray/attack(mob/living/M as mob, mob/user as mob) if(!reagents.total_volume) user << "[src] is empty." diff --git a/code/modules/reagents/reagent_containers/syringes.dm b/code/modules/reagents/reagent_containers/syringes.dm index 09ae98eb908..87b5311be2f 100644 --- a/code/modules/reagents/reagent_containers/syringes.dm +++ b/code/modules/reagents/reagent_containers/syringes.dm @@ -52,6 +52,14 @@ /obj/item/weapon/reagent_containers/syringe/attackby(obj/item/I as obj, mob/user as mob) return +/obj/item/weapon/reagent_containers/syringe/do_surgery(mob/living/carbon/M, mob/living/user) + if(user.a_intent == I_HURT) + return 0 + if(user.a_intent != I_HELP) //in case it is ever used as a surgery tool + return ..() + afterattack(M, user, 1) + return 1 + /obj/item/weapon/reagent_containers/syringe/afterattack(obj/target, mob/user, proximity) if(!proximity || !target.reagents) return @@ -66,7 +74,6 @@ syringestab(target, user) return - switch(mode) if(SYRINGE_DRAW) diff --git a/code/modules/spells/targeted/equip/horsemask.dm b/code/modules/spells/targeted/equip/horsemask.dm index 92b85fdb364..c52f75acee7 100644 --- a/code/modules/spells/targeted/equip/horsemask.dm +++ b/code/modules/spells/targeted/equip/horsemask.dm @@ -26,7 +26,7 @@ for(var/mob/living/target in targets) target.visible_message( "[target]'s face lights up in fire, and after the event a horse's head takes its place!", \ "Your face burns up, and shortly after the fire you realise you have the face of a horse!") - flick("e_flash", target.flash) + target.flash_eyes() /spell/targeted/equip_item/horsemask/summon_item(var/new_type) var/obj/item/new_item = new new_type diff --git a/code/modules/surgery/other.dm b/code/modules/surgery/other.dm index 82c6ad543c8..d0ba9591117 100644 --- a/code/modules/surgery/other.dm +++ b/code/modules/surgery/other.dm @@ -149,6 +149,7 @@ if(container.reagents.has_reagent("peridaxon")) affected.status &= ~ORGAN_DEAD + affected.owner.update_body(1) user.visible_message("\blue [user] applies [trans] units of the solution to affected tissue in [target]'s [affected.name]", \ "\blue You apply [trans] units of the solution to affected tissue in [target]'s [affected.name] with \the [tool].") diff --git a/code/modules/surgery/robotics.dm b/code/modules/surgery/robotics.dm index 6635753ed92..bede5263e2a 100644 --- a/code/modules/surgery/robotics.dm +++ b/code/modules/surgery/robotics.dm @@ -166,15 +166,18 @@ if(..()) var/obj/item/stack/cable_coil/C = tool var/obj/item/organ/external/affected = target.get_organ(target_zone) - var/limb_can_operate = ((affected && affected.open >= 3) && (affected.disfigured || affected.burn_dam > 0) && target_zone != O_MOUTH) - if(limb_can_operate) - if(istype(C)) - if(!C.get_amount() >= 3) - user << "You need three or more cable pieces to repair this damage." - return SURGERY_FAILURE - C.use(3) - return 1 - return SURGERY_FAILURE + + var/limb_can_operate = (affected && affected.open == 2 && affected.burn_dam > 0 && target_zone != "mouth") + + if(!limb_can_operate) + return 0 + + if(istype(C)) + if(!C.can_use(10)) + user << "You need ten or more cable pieces to repair this damage." //usage amount made more consistent with regular cable repair + return SURGERY_FAILURE + C.use(10) + return 1 begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) diff --git a/code/modules/surgery/surgery.dm b/code/modules/surgery/surgery.dm index cc56b311b59..109da96b697 100644 --- a/code/modules/surgery/surgery.dm +++ b/code/modules/surgery/surgery.dm @@ -68,7 +68,7 @@ proc/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) return null -proc/spread_germs_to_organ(var/obj/item/organ/external/E, var/mob/living/carbon/human/user) +/proc/spread_germs_to_organ(var/obj/item/organ/external/E, var/mob/living/carbon/human/user) if(!istype(user) || !istype(E)) return var/germ_level = user.germ_level @@ -77,7 +77,7 @@ proc/spread_germs_to_organ(var/obj/item/organ/external/E, var/mob/living/carbon/ E.germ_level = max(germ_level,E.germ_level) //as funny as scrubbing microbes out with clean gloves is - no. -proc/do_surgery(mob/living/carbon/M, mob/living/user, obj/item/tool) +/obj/item/proc/do_surgery(mob/living/carbon/M, mob/living/user) if(!istype(M)) return 0 if (user.a_intent == I_HURT) //check for Hippocratic Oath @@ -88,18 +88,18 @@ proc/do_surgery(mob/living/carbon/M, mob/living/user, obj/item/tool) return 1 for(var/datum/surgery_step/S in surgery_steps) //check if tool is right or close enough and if this step is possible - if(S.tool_quality(tool)) - var/step_is_valid = S.can_use(user, M, zone, tool) + if(S.tool_quality(src)) + var/step_is_valid = S.can_use(user, M, zone, src) if(step_is_valid && S.is_valid_target(M)) if(step_is_valid == SURGERY_FAILURE) // This is a failure that already has a message for failing. return 1 M.op_stage.in_progress += zone - S.begin_step(user, M, zone, tool) //start on it + S.begin_step(user, M, zone, src) //start on it //We had proper tools! (or RNG smiled.) and user did not move or change hands. - if(prob(S.tool_quality(tool)) && do_mob(user, M, rand(S.min_duration, S.max_duration))) - S.end_step(user, M, zone, tool) //finish successfully - else if ((tool in user.contents) && user.Adjacent(M)) //or - S.fail_step(user, M, zone, tool) //malpractice~ + if(prob(S.tool_quality(src)) && do_mob(user, M, rand(S.min_duration, S.max_duration))) + S.end_step(user, M, zone, src) //finish successfully + else if ((src in user.contents) && user.Adjacent(M)) //or + S.fail_step(user, M, zone, src) //malpractice~ else // This failing silently was a pain. user << "You must remain close to your patient to conduct surgery." M.op_stage.in_progress -= zone // Clear the in-progress flag. @@ -109,11 +109,11 @@ proc/do_surgery(mob/living/carbon/M, mob/living/user, obj/item/tool) return 1 //don't want to do weapony things after surgery if (user.a_intent == I_HELP) - user << "You can't see any useful way to use [tool] on [M]." + user << "You can't see any useful way to use [src] on [M]." return 1 return 0 -proc/sort_surgeries() +/proc/sort_surgeries() var/gap = surgery_steps.len var/swapped = 1 while (gap > 1 || swapped) diff --git a/code/world.dm b/code/world.dm index a6d27a8850b..e0cb55b849b 100644 --- a/code/world.dm +++ b/code/world.dm @@ -24,6 +24,8 @@ var/global/datum/global_init/init = new () qdel(src) //we're done +/datum/global_init/Destroy() + return 1 /world mob = /mob/new_player diff --git a/config/example/config.txt b/config/example/config.txt index ae99ec3d198..7c79624ef83 100644 --- a/config/example/config.txt +++ b/config/example/config.txt @@ -76,6 +76,8 @@ SQL_ENABLED ## disconnect players who did nothing during the set amount of minutes # KICK_INACTIVE 10 +##Show developers on staffwho +SHOW_DEVS ##Show mods on staffwho SHOW_MODS diff --git a/html/changelog.html b/html/changelog.html index d292d520ff9..60e522a07a8 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -53,6 +53,58 @@ -->
    +

    01 July 2016

    +

    Aztectornado updated:

    +
      +
    • Clicking a stack of sheets (Metal, phoron...) in your other hand now asks how many you want to split off the stack, courtesy of Baycode
    • +
    +

    Datraen updated:

    +
      +
    • Antagonistic factions can now be set and viewed on the uplink. Visibilities can be set for these as well, to help identify sympathizers/potential aids, or to hide the information from those outside of your faction.
    • +
    +

    Yosh updated:

    +
      +
    • Increases max records and book length to ridiculous levels.
    • +
    +

    Yoshax updated:

    +
      +
    • The PTR Sniper is now more accurate when scoped, but less accurate when unscoped. In addition it now has more recoil.
    • +
    • The Laser Cannon no longer holds multiple shots. It holds charge for one shot at a time. This is because the beams it fires now do 90 damage with 100 armor penetration. Furthermore, it is now considerably more accurate. Lastly, to counteract it only holding one shot at a time, it now autorecharges, which takes 60 seconds.
    • +
    +

    Zuhayr updated:

    +
      +
    • Ports/adapted several kitchen machines from Apollo Station.
    • +
    + +

    27 June 2016

    +

    Sin4 updated:

    +
      +
    • Added NanoUI for Advanced Body Scanners, Arcade, Atmospherics Control Computer, Chemmaster, Cloning Console, Fax Machines, Guestpass Console, Holodeck Computer, Laptop Vendors, Operating Computer, and Photocopiers.
    • +
    • Fixes chemmaster not putting pills in pill bottles.
    • +
    + +

    21 June 2016

    +

    HarpyEagle updated:

    +
      +
    • Fixes disarm-attack dislocation chances being so low that you were very likely to break the targeted limb before it would dislocate.
    • +
    • It is now possible to disarm-attack with stunbatons like with other melee weapons. Note that this means that using a stunbaton on disarm intent will hurt people.
    • +
    • Trying to move while being grabbed will now automatically resist.
    • +
    • Small mobs are no longer able to pin larger mobs.
    • +
    • Resisting a smaller mob's grab is more likely to be successful.
    • +
    • Fixed being able to climb onto a larger mob while restrained, weakened, unconscious, or dead.
    • +
    +

    JerTheAce updated:

    +
      +
    • CentCom Fax, Admin Prayer, and CentCom emergency messages now prompt admins with a pleasing sound effect.
    • +
    • Fax machines now sound like fax machines and not polaroid cameras.
    • +
    + +

    15 June 2016

    +

    Yoshax updated:

    +
      +
    • The categories for items in the cargo ordering console have been reworked. Items shoulw now be in more sensible categories. If you cannot find something, try the sensible category.
    • +
    +

    14 June 2016

    Arokha updated:

      diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index 0ab77df4c50..b6192832205 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -2419,3 +2419,50 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. it be fizzy or have ice floating in it. Yoshax: - tweak: Everything produced in Robotics is now 25% cheaper to produce. +2016-06-15: + Yoshax: + - tweak: The categories for items in the cargo ordering console have been reworked. + Items shoulw now be in more sensible categories. If you cannot find something, + try the sensible category. +2016-06-21: + HarpyEagle: + - bugfix: Fixes disarm-attack dislocation chances being so low that you were very + likely to break the targeted limb before it would dislocate. + - bugfix: It is now possible to disarm-attack with stunbatons like with other melee + weapons. Note that this means that using a stunbaton on disarm intent will hurt + people. + - rscadd: Trying to move while being grabbed will now automatically resist. + - tweak: Small mobs are no longer able to pin larger mobs. + - tweak: Resisting a smaller mob's grab is more likely to be successful. + - bugfix: Fixed being able to climb onto a larger mob while restrained, weakened, + unconscious, or dead. + JerTheAce: + - rscadd: CentCom Fax, Admin Prayer, and CentCom emergency messages now prompt admins + with a pleasing sound effect. + - tweak: Fax machines now sound like fax machines and not polaroid cameras. +2016-06-27: + Sin4: + - rscadd: Added NanoUI for Advanced Body Scanners, Arcade, Atmospherics Control + Computer, Chemmaster, Cloning Console, Fax Machines, Guestpass Console, Holodeck + Computer, Laptop Vendors, Operating Computer, and Photocopiers. + - bugfix: Fixes chemmaster not putting pills in pill bottles. +2016-07-01: + Aztectornado: + - tweak: Clicking a stack of sheets (Metal, phoron...) in your other hand now asks + how many you want to split off the stack, courtesy of Baycode + Datraen: + - rscadd: Antagonistic factions can now be set and viewed on the uplink. Visibilities + can be set for these as well, to help identify sympathizers/potential aids, + or to hide the information from those outside of your faction. + Yosh: + - tweaks: Increases max records and book length to ridiculous levels. + Yoshax: + - tweak: The PTR Sniper is now more accurate when scoped, but less accurate when + unscoped. In addition it now has more recoil. + - tweak: The Laser Cannon no longer holds multiple shots. It holds charge for one + shot at a time. This is because the beams it fires now do 90 damage with 100 + armor penetration. Furthermore, it is now considerably more accurate. Lastly, + to counteract it only holding one shot at a time, it now autorecharges, which + takes 60 seconds. + Zuhayr: + - rscadd: Ports/adapted several kitchen machines from Apollo Station. diff --git a/html/changelogs/Yoshax - supply.txt b/html/changelogs/Yoshax - supply.txt deleted file mode 100644 index 93d5a9df086..00000000000 --- a/html/changelogs/Yoshax - supply.txt +++ /dev/null @@ -1,36 +0,0 @@ -################################ -# Example Changelog File -# -# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. -# -# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) -# When it is, any changes listed below will disappear. -# -# Valid Prefixes: -# bugfix -# wip (For works in progress) -# tweak -# soundadd -# sounddel -# rscadd (general adding of nice things) -# rscdel (general deleting of nice things) -# imageadd -# imagedel -# maptweak -# spellcheck (typo fixes) -# experiment -################################# - -# Your name. -author: Yoshax - -# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. -delete-after: True - -# Any changes you've made. See valid prefix list above. -# INDENT WITH TWO SPACES. NOT TABS. SPACES. -# SCREW THIS UP AND IT WON'T WORK. -# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. -# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. -changes: - - tweak: "The categories for items in the cargo ordering console have been reworked. Items shoulw now be in more sensible categories. If you cannot find something, try the sensible category." diff --git a/icons/misc/buildmode.dmi b/icons/misc/buildmode.dmi index a9374db3408..c294178f918 100644 Binary files a/icons/misc/buildmode.dmi and b/icons/misc/buildmode.dmi differ diff --git a/icons/mob/hands.dmi b/icons/mob/hands.dmi index 0fbebc0d3d2..5d9dbd7ca92 100644 Binary files a/icons/mob/hands.dmi and b/icons/mob/hands.dmi differ diff --git a/icons/mob/human_races/cyberlimbs/morpheus/morpheus_main.dmi b/icons/mob/human_races/cyberlimbs/morpheus/morpheus_main.dmi index e1e948f5b5c..5c466d63ed5 100644 Binary files a/icons/mob/human_races/cyberlimbs/morpheus/morpheus_main.dmi and b/icons/mob/human_races/cyberlimbs/morpheus/morpheus_main.dmi differ diff --git a/icons/mob/human_races/cyberlimbs/nanotrasen/nanotrasen_main.dmi b/icons/mob/human_races/cyberlimbs/nanotrasen/nanotrasen_main.dmi new file mode 100644 index 00000000000..66a871d1b07 Binary files /dev/null and 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a/icons/mob/species/seromi/suit.dmi and b/icons/mob/species/seromi/suit.dmi differ diff --git a/icons/mob/species/seromi/ties.dmi b/icons/mob/species/seromi/ties.dmi new file mode 100644 index 00000000000..de7bc664e8e Binary files /dev/null and b/icons/mob/species/seromi/ties.dmi differ diff --git a/icons/obj/clothing/gloves.dmi b/icons/obj/clothing/gloves.dmi index fa521d772d3..fe78cc348d1 100644 Binary files a/icons/obj/clothing/gloves.dmi and b/icons/obj/clothing/gloves.dmi differ diff --git a/icons/obj/cooking_machines.dmi b/icons/obj/cooking_machines.dmi new file mode 100644 index 00000000000..666a31b9d09 Binary files /dev/null and b/icons/obj/cooking_machines.dmi differ diff --git a/icons/obj/dice.dmi b/icons/obj/dice.dmi index 669ad215c5c..f6a209b4687 100644 Binary files a/icons/obj/dice.dmi and b/icons/obj/dice.dmi differ diff --git a/icons/obj/food.dmi b/icons/obj/food.dmi index 7354bd311b2..23a94746ac8 100644 Binary files a/icons/obj/food.dmi and b/icons/obj/food.dmi differ diff --git a/icons/obj/food_custom.dmi b/icons/obj/food_custom.dmi new file mode 100644 index 00000000000..39491d65f5e Binary files /dev/null and b/icons/obj/food_custom.dmi differ diff --git a/icons/obj/kitchen.dmi b/icons/obj/kitchen.dmi index 1a9d80bb13e..c3d5491a7c9 100644 Binary files a/icons/obj/kitchen.dmi and b/icons/obj/kitchen.dmi differ diff --git a/icons/turf/overlays.dmi b/icons/turf/overlays.dmi index a96f6b14bc5..d4dae7101a1 100644 Binary files a/icons/turf/overlays.dmi and b/icons/turf/overlays.dmi differ diff --git a/icons/turf/snow.dmi b/icons/turf/snow.dmi index 5871cbdfc63..8f13ef91076 100644 Binary files a/icons/turf/snow.dmi and b/icons/turf/snow.dmi differ diff --git a/icons/turf/snow_new.dmi b/icons/turf/snow_new.dmi new file mode 100644 index 00000000000..8a95c14bed3 Binary files /dev/null and b/icons/turf/snow_new.dmi differ diff --git a/libmariadb.so b/libmariadb.so new file mode 100644 index 00000000000..45c7741b556 Binary files /dev/null and b/libmariadb.so differ diff --git a/maps/polaris-1.dmm b/maps/polaris-1.dmm index fe5ad28a226..3a22e5f4ff6 100644 --- a/maps/polaris-1.dmm +++ b/maps/polaris-1.dmm @@ -1257,7 +1257,7 @@ "ayi" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Chapel Access Port"; dir = 2},/turf/simulated/floor/tiled,/area/hallway/secondary/chapel_hallway) "ayj" = (/obj/structure/closet/secure_closet/medical3,/obj/effect/floor_decal/corner/paleblue{dir = 5},/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/tiled/white,/area/medical/medbay_primary_storage) "ayk" = (/obj/structure/closet/secure_closet/medical3,/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/effect/floor_decal/corner/paleblue/full{dir = 1},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/tiled/white,/area/medical/medbay_primary_storage) -"ayl" = (/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/item/weapon/packageWrap,/obj/item/weapon/reagent_containers/food/condiment/enzyme{layer = 5},/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/dropper,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"ayl" = (/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/reagentgrinder,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "aym" = (/turf/simulated/floor/tiled,/area/hallway/secondary/chapel_hallway) "ayn" = (/obj/structure/closet/chefcloset,/obj/item/glass_jar,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/item/device/retail_scanner/civilian,/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "ayo" = (/obj/structure/table/standard,/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_5) @@ -1328,6 +1328,8 @@ "azB" = (/obj/structure/table/standard,/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_7) "azC" = (/obj/structure/table/standard,/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_8) "azD" = (/obj/machinery/light_switch{pixel_x = 0; pixel_y = -27},/obj/machinery/light_switch{pixel_x = 0; pixel_y = -27},/obj/structure/table/standard,/obj/structure/bedsheetbin,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/engi_wash) +"azE" = (/obj/structure/bed/double/padded,/obj/item/weapon/bedsheet/doublebrown,/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) +"azF" = (/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/obj/structure/bed/double/padded,/obj/item/weapon/bedsheet/doublebrown,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) "azG" = (/turf/space,/area/syndicate_station/northwest) "azH" = (/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) "azI" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) @@ -1351,6 +1353,7 @@ "aAa" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor,/area/security/riot_control) "aAb" = (/turf/simulated/floor,/area/security/riot_control) "aAc" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/turf/simulated/floor,/area/security/riot_control) +"aAd" = (/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/obj/structure/bed/double/padded,/obj/item/weapon/bedsheet/doublebrown,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) "aAe" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "security_lockdown"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor,/area/maintenance/security_starboard) "aAf" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor,/area/maintenance/security_starboard) "aAg" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/maintenance/security_starboard) @@ -1376,7 +1379,14 @@ "aAA" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/chapel_hallway) "aAB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/secondary/chapel_hallway) "aAC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/tiled,/area/hallway/secondary/chapel_hallway) +"aAD" = (/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/obj/structure/bed/double/padded,/obj/item/weapon/bedsheet/doublebrown,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"aAE" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) +"aAF" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) +"aAG" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) +"aAH" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"aAI" = (/obj/machinery/camera/network/civilian{c_tag = "CIV - Visitor Room 5"; dir = 1},/obj/structure/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) "aAJ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/chapel) +"aAK" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_x = 0; pixel_y = -32},/obj/structure/table/standard,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) "aAL" = (/turf/simulated/wall/r_wall,/area/security/armoury) "aAM" = (/obj/structure/closet/bombclosetsecurity,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/window/reinforced,/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) "aAN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/security_equiptment_storage) @@ -1583,6 +1593,7 @@ "aEG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/medical_escape_pod_hallway) "aEH" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/table/rack,/obj/machinery/door/window/brigdoor/northleft{name = "Weapons locker"; req_access = list(2)},/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/gun/projectile/colt/detective,/obj/item/weapon/gun/projectile/colt/detective,/obj/item/weapon/gun/projectile/colt/detective,/obj/item/weapon/gun/projectile/colt/detective,/turf/simulated/floor/tiled,/area/security/security_equiptment_storage) "aEI" = (/obj/machinery/disposal,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/disposalpipe/trunk,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/warden) +"aEJ" = (/obj/structure/table/standard,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_3) "aEK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/security_equiptment_storage) "aEL" = (/obj/machinery/computer/security{pixel_y = 0},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/warden) "aEM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/warden) @@ -1622,7 +1633,9 @@ "aFu" = (/obj/structure/flora/pottedplant{icon_state = "plant-22"},/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) "aFv" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) "aFw" = (/obj/machinery/computer/arcade,/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) +"aFx" = (/obj/structure/table/standard,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_4) "aFy" = (/obj/structure/table/woodentable,/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/item/device/paicard,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) +"aFz" = (/obj/structure/table/standard,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_9) "aFA" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/carpet,/area/crew_quarters/recreation_area) "aFB" = (/obj/structure/closet/athletic_mixed,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) "aFC" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) @@ -1640,6 +1653,7 @@ "aFO" = (/obj/machinery/door/blast/regular{id = "Armoury"; name = "Emergency Access"},/turf/simulated/floor/tiled,/area/security/armoury) "aFP" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) "aFQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/brig) +"aFR" = (/obj/structure/table/standard,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_10) "aFS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/security/warden) "aFT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/warden) "aFU" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access = list(3)},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/security/warden) @@ -1671,6 +1685,7 @@ "aGu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor,/area/maintenance/security_starboard) "aGv" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/closet/l3closet/janitor,/turf/simulated/floor/tiled,/area/janitor) "aGw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/brig) +"aGx" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_3) "aGy" = (/obj/structure/disposalpipe/segment,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway) "aGz" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) "aGA" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/clipboard,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/dark,/area/lawoffice) @@ -1737,7 +1752,9 @@ "aHJ" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = -28; pixel_y = 0},/obj/structure/bed/padded,/turf/simulated/floor/tiled,/area/security/prison) "aHK" = (/obj/structure/closet/secure_closet/brig{id = "Cell 3"; name = "Cell 3 Locker"},/obj/machinery/camera/network/prison{c_tag = "SEC - Brig Cell 3"; dir = 8},/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/security/prison) "aHL" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor,/area/maintenance/security_starboard) +"aHM" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_3) "aHN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/security_starboard) +"aHO" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_4) "aHP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/janitor) "aHQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/janitor) "aHR" = (/obj/machinery/light_switch{pixel_x = 34; pixel_y = 1},/obj/machinery/button/remote/blast_door{id = "janitor_blast"; name = "Privacy Shutters"; pixel_x = 26; pixel_y = 0},/obj/machinery/camera/network/civilian{c_tag = "CIV - Custodial Closet"; dir = 9},/turf/simulated/floor/tiled,/area/janitor) @@ -1801,6 +1818,7 @@ "aIX" = (/obj/machinery/door/blast/regular{dir = 1; id = "Cell 3"; name = "Cell Door"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/prison) "aIY" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/maintenance/security_starboard) "aIZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor,/area/maintenance/security_starboard) +"aJa" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_4) "aJb" = (/turf/simulated/floor/tiled,/area/janitor) "aJc" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/janitor) "aJd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/janitor) @@ -1834,6 +1852,7 @@ "aJF" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/computer/cryopod{density = 0; layer = 3.3; pixel_y = 32},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) "aJG" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/dark,/area/security/armoury) "aJH" = (/obj/effect/floor_decal/corner/red{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; dir = 1; frequency = 1475; icon_state = "intercom"; listening = 1; name = "Station Intercom (Security)"; pixel_x = 0; pixel_y = 21},/turf/simulated/floor/tiled,/area/security/security_cell_hallway) +"aJI" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_9) "aJJ" = (/turf/simulated/wall/r_wall,/area/security/range) "aJK" = (/turf/simulated/wall,/area/security/range) "aJL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/range) @@ -1852,6 +1871,7 @@ "aJY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock{id_tag = "visitdoor"; name = "Visitation Area"; req_access = list(63)},/turf/simulated/floor/tiled,/area/security/prison) "aJZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_security{id_tag = "prisonexit"; name = "Brig Exit"; req_access = list(2)},/turf/simulated/floor/tiled,/area/security/prison) "aKa" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_security{id_tag = "prisonexit"; name = "Brig Exit"; req_access = list(2)},/turf/simulated/floor/tiled,/area/security/prison) +"aKb" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_9) "aKc" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/computer/arcade,/turf/simulated/floor/tiled,/area/security/prison) "aKd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/prison) "aKe" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/security/prison) @@ -1863,7 +1883,10 @@ "aKk" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/security/prison) "aKl" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/maintenance/security_starboard) "aKm" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Janitor"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/janitor) +"aKn" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_10) "aKo" = (/obj/structure/janitorialcart,/turf/simulated/floor/tiled,/area/janitor) +"aKp" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_10) +"aKq" = (/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_3) "aKr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/lawoffice) "aKs" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/dark,/area/lawoffice) "aKt" = (/obj/structure/table/reinforced,/obj/item/weapon/pen/blue{pixel_x = -5; pixel_y = -1},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = 3},/obj/item/weapon/material/ashtray/plastic{pixel_x = 4; pixel_y = 6},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor/tiled/dark,/area/lawoffice) @@ -1878,6 +1901,9 @@ "aKC" = (/turf/simulated/floor/beach/water{icon_state = "seadeep"},/area/crew_quarters/pool) "aKD" = (/obj/effect/floor_decal/spline/plain{dir = 4},/turf/simulated/floor/beach/water{icon_state = "seadeep"},/area/crew_quarters/pool) "aKE" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) +"aKF" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_3) +"aKG" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_4) +"aKH" = (/obj/machinery/newscaster{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_4) "aKI" = (/turf/simulated/floor/tiled,/area/security/range) "aKJ" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled,/area/security/range) "aKK" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/security/range) @@ -1915,7 +1941,11 @@ "aLq" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/security_starboard) "aLr" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Custodial Maintenance"; req_access = list(26)},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/janitor) "aLs" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/janitor) +"aLt" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_9) +"aLu" = (/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_9) +"aLv" = (/obj/machinery/newscaster{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_10) "aLw" = (/obj/item/weapon/stool/padded,/obj/effect/landmark/start{name = "Janitor"},/turf/simulated/floor/tiled,/area/janitor) +"aLx" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_10) "aLy" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_aft) "aLz" = (/obj/machinery/button/remote/blast_door{id = "lawyer_blast"; name = "Privacy Shutters"; pixel_x = -26; pixel_y = 0},/obj/machinery/light_switch{pixel_x = -34; pixel_y = 0},/obj/machinery/camera/network/civilian{c_tag = "CIV - Internal Affairs"; dir = 5},/turf/simulated/floor/tiled/dark,/area/lawoffice) "aLA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/dark,/area/lawoffice) @@ -1936,6 +1966,8 @@ "aLP" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area) "aLQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/pool) "aLR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) +"aLS" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/cooker/candy,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aLT" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/cooker/oven,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "aLU" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/structure/target_stake,/turf/simulated/floor/tiled,/area/security/range) "aLV" = (/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/range) "aLW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/range) @@ -1955,6 +1987,7 @@ "aMk" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/flasher{id = "permentryflash"; name = "Floor mounted flash"; pixel_x = 0},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled,/area/security/prison) "aMl" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/prison{c_tag = "SEC - Common Brig Enterance"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/security/prison) "aMm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Communal Brig Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison) +"aMn" = (/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/item/weapon/reagent_containers/food/snacks/mint,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/obj/item/weapon/reagent_containers/food/condiment/enzyme{layer = 5},/obj/item/weapon/packageWrap,/obj/item/weapon/reagent_containers/dropper,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "aMo" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/table/steel,/obj/machinery/camera/network/prison{c_tag = "SEC - Brig Observation"; dir = 1},/turf/simulated/floor/tiled,/area/security/prison) "aMp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Communal Brig Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison) "aMq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/prison) @@ -1989,6 +2022,11 @@ "aMT" = (/obj/effect/floor_decal/spline/plain{dir = 1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) "aMU" = (/obj/effect/floor_decal/spline/plain{dir = 5},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) "aMV" = (/obj/structure/table/glass,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool) +"aMW" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/light{dir = 8},/obj/machinery/newscaster{pixel_x = -31; pixel_y = 0},/obj/machinery/cooker/cereal,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aMX" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/cooker/grill,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aMY" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/cooker/fryer,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aMZ" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/structure/table/marble,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/weapon/book/manual/chef_recipes,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aNa" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/icecream_vat,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "aNc" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled,/area/security/range) "aNd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/tiled,/area/security/range) "aNe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/range) @@ -4277,9 +4315,7 @@ "bFF" = (/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"; pixel_x = -5},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) "bFG" = (/obj/machinery/camera/network/civilian{c_tag = "CIV - Kitchen Cold Room"; dir = 2},/obj/structure/closet/secure_closet/freezer/meat,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) "bFH" = (/obj/structure/table/marble,/obj/machinery/chemical_dispenser/bar_soft/full,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) -"bFI" = (/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/item/weapon/book/manual/chef_recipes,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bFJ" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) -"bFK" = (/obj/structure/table/standard,/obj/machinery/reagentgrinder,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bFL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/kitchen) "bFM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/corner/lime/full{dir = 8},/turf/simulated/floor/tiled,/area/hydroponics) "bFN" = (/obj/structure/closet/secure_closet/hydroponics,/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics) @@ -4363,7 +4399,6 @@ "bHn" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) "bHo" = (/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) "bHp" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) -"bHq" = (/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/item/weapon/reagent_containers/food/snacks/mint,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bHr" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bHs" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bHt" = (/obj/machinery/door/airlock/glass{name = "Hydroponics"; req_access = list(28)},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) @@ -4443,7 +4478,6 @@ "bIR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) "bIS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) "bIT" = (/obj/structure/closet/crate/freezer,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) -"bIU" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/effect/decal/cleanable/flour,/obj/structure/table/marble,/obj/machinery/light{dir = 8},/obj/machinery/newscaster{pixel_x = -31; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bIV" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bIW" = (/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/item/weapon/material/knife/butch,/obj/item/weapon/material/kitchen/rollingpin,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bIX" = (/obj/machinery/smartfridge,/turf/simulated/wall,/area/crew_quarters/kitchen) @@ -4690,7 +4724,6 @@ "bNE" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bNG" = (/obj/structure/table/woodentable,/obj/machinery/light,/obj/item/weapon/reagent_containers/food/condiment/small/sugar,/obj/effect/floor_decal/corner/brown{dir = 10},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop) "bNH" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) -"bNI" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/structure/table/marble,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bNJ" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/camera/network/civilian{c_tag = "CIV - Kitchen Starboard"; dir = 8},/obj/structure/closet/secure_closet/freezer/meat,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bNK" = (/obj/effect/floor_decal/corner/lime/full,/obj/item/weapon/reagent_containers/glass/bucket,/obj/structure/table/standard{name = "plastic table frame"},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/turf/simulated/floor/tiled,/area/hydroponics) "bNL" = (/obj/effect/floor_decal/corner/lime{dir = 8},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/tiled,/area/hydroponics) @@ -4792,7 +4825,6 @@ "bPD" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bPE" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bPF" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) -"bPG" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bPH" = (/obj/structure/closet/secure_closet/freezer/kitchen,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bPI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hydroponics) "bPJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hydroponics) @@ -4838,7 +4870,6 @@ "bQx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/medical/virologyaccess) "bQy" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/camera/network/medbay{c_tag = "MED - Virology Access"; dir = 1},/turf/simulated/floor/tiled,/area/medical/virologyaccess) "bQz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/lime{dir = 6},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled,/area/medical/virologyaccess) -"bQA" = (/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/item/weapon/reagent_containers/food/condiment/small/saltshaker{pixel_x = -3; pixel_y = 0},/obj/item/weapon/reagent_containers/food/condiment/small/peppermill{pixel_x = 3},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bQB" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor/tiled,/area/medical/virologyaccess) "bQD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/medical/virologyaccess) "bQE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/medical/virologyaccess) @@ -6361,7 +6392,6 @@ "cus" = (/obj/effect/floor_decal/corner/white/diagonal{tag = "icon-corner_white_diagonal (EAST)"; icon_state = "corner_white_diagonal"; dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/structure/flora/pottedplant{icon_state = "plant-22"},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) "cut" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/atm{pixel_y = 30},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) "cuu" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) -"cuv" = (/obj/structure/table/standard,/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) "cux" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_5) "cuy" = (/obj/effect/floor_decal/corner/lime{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor/tiled,/area/hydroponics) "cuz" = (/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) @@ -6370,9 +6400,7 @@ "cuC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_6) "cuD" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_6) "cuE" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) -"cuF" = (/obj/structure/table/standard,/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) "cuG" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) -"cuH" = (/obj/structure/table/standard,/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) "cuI" = (/obj/item/frame/light,/obj/structure/table/reinforced,/turf/simulated/floor/tiled,/area/vacant/vacant_shop) "cuJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_11) "cuL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) @@ -6381,7 +6409,6 @@ "cuO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_12) "cuP" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_12) "cuQ" = (/obj/structure/closet/secure_closet/personal,/obj/item/clothing/head/kitty,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) -"cuR" = (/obj/structure/table/standard,/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) "cuS" = (/turf/simulated/wall,/area/quartermaster/storage) "cuT" = (/obj/structure/curtain/open/shower,/obj/machinery/door/window/southright{name = "Shower"},/obj/structure/window/reinforced{dir = 8},/obj/machinery/shower{pixel_y = 3},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_12) "cuU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) @@ -6412,20 +6439,16 @@ "cvt" = (/obj/machinery/atm{pixel_x = 0; pixel_y = -32},/turf/simulated/floor/lino,/area/hallway/secondary/entry/docking_lounge) "cvu" = (/obj/structure/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/crew_quarters/bar) "cvv" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_engineeringatmos{name = "Engineering Break Room"; req_one_access = list(10)},/turf/simulated/floor/tiled,/area/engineering/break_room) -"cvw" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) "cvx" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) "cvy" = (/obj/machinery/door/airlock{name = "Restroom"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_5) "cvA" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) "cvB" = (/obj/machinery/door/airlock{name = "Restroom"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_6) -"cvC" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) "cvD" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) -"cvE" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) "cvF" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) "cvG" = (/obj/machinery/door/airlock{name = "Restroom"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_11) "cvH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) "cvI" = (/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) "cvJ" = (/obj/machinery/door/airlock{name = "Restroom"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_12) -"cvK" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) "cvL" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) "cvM" = (/turf/space,/area/supply/station) "cvN" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Port Primary 1"; dir = 4},/turf/simulated/floor/tiled/dark,/area/hallway/primary/port) @@ -6541,7 +6564,6 @@ "cxU" = (/obj/structure/table/reinforced,/turf/simulated/floor/tiled,/area/vacant/vacant_shop) "cxV" = (/obj/structure/bed/chair/comfy/beige{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) "cxW" = (/obj/machinery/door/airlock/glass_medical{name = "First-Aid Station"; req_one_access = list(5,10,63)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station) -"cxX" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/obj/machinery/camera/network/civilian{c_tag = "CIV - Visitor Room 5"; dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) "cxY" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 2},/obj/machinery/light,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) "cxZ" = (/obj/structure/table/standard,/obj/machinery/microwave,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) "cya" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) @@ -6747,24 +6769,16 @@ "cBW" = (/obj/machinery/atmospherics/pipe/tank/air,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor,/area/maintenance/bar) "cBX" = (/obj/structure/table/rack{dir = 4},/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/bar) "cBY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/lime{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/virology) -"cBZ" = (/obj/structure/table/standard,/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_3) -"cCa" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_3) "cCb" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_3) "cCc" = (/obj/structure/toilet,/obj/machinery/light{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_4) "cCd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) "cCe" = (/obj/machinery/door/airlock{name = "Restroom"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_4) "cCf" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_4) -"cCg" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_4) -"cCh" = (/obj/structure/table/standard,/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_4) -"cCi" = (/obj/structure/table/standard,/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_9) -"cCj" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_9) "cCk" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_9) "cCl" = (/obj/structure/toilet,/obj/machinery/light{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_9) "cCm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) "cCn" = (/obj/machinery/door/airlock{name = "Restroom"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_10) "cCo" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_10) -"cCp" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_10) -"cCq" = (/obj/structure/table/standard,/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_10) "cCr" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/quartermaster/storage) "cCs" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/vehicle/train/cargo/trolley,/obj/machinery/camera/network/cargo{c_tag = "CRG - Cargo Bay Starboard"; dir = 8; name = "security camera"},/turf/simulated/floor/tiled,/area/quartermaster/storage) "cCt" = (/turf/simulated/wall,/area/quartermaster/warehouse) @@ -9532,7 +9546,6 @@ "dEJ" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #1"},/obj/effect/floor_decal/industrial/outline/yellow,/mob/living/bot/mulebot,/turf/simulated/floor/tiled,/area/quartermaster/storage) "dEK" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #2"},/obj/effect/floor_decal/industrial/outline/yellow,/mob/living/bot/mulebot,/turf/simulated/floor/tiled,/area/quartermaster/storage) "dEL" = (/turf/simulated/mineral,/area/mine/explored/upper_level) -"dEM" = (/obj/structure/table/standard,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) "dEN" = (/obj/structure/table/standard,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) "dEO" = (/turf/simulated/wall,/area/medical/first_aid_station_starboard) "dEP" = (/obj/structure/table/standard,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) @@ -9652,7 +9665,7 @@ "dHz" = (/obj/machinery/computer/cryopod/robot{pixel_x = 30; pixel_y = 0},/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/camera/network/research{c_tag = "SCI - Mech Bay Starboard"; dir = 8},/turf/simulated/floor/tiled,/area/assembly/chargebay) "dHA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/primary/central_four) "dHB" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/primary/central_four) - + (1,1,1) 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a/maps/virgo-1.dmm +++ b/maps/virgo-1.dmm @@ -4186,5527 +4186,5531 @@ "bCz" = (/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"; pixel_x = -5},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) "bCA" = (/obj/machinery/camera/network/civilian{c_tag = "CIV - Kitchen Cold Room"; dir = 2},/obj/structure/closet/secure_closet/freezer/meat,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) "bCB" = (/obj/structure/table/marble,/obj/machinery/chemical_dispenser/bar_soft/full,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) -"bCC" = (/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/item/weapon/book/manual/chef_recipes,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bCC" = (/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/reagentgrinder,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bCD" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) -"bCE" = (/obj/structure/table/standard,/obj/machinery/reagentgrinder,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) -"bCF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/kitchen) -"bCG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/corner/lime/full{dir = 8},/turf/simulated/floor/tiled,/area/hydroponics) -"bCH" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics) -"bCI" = (/obj/structure/closet/secure_closet/hydroponics,/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics) -"bCJ" = (/obj/structure/closet/secure_closet/hydroponics,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics) -"bCK" = (/obj/effect/floor_decal/corner/lime{dir = 5},/obj/machinery/alarm{pixel_y = 22},/obj/structure/closet/crate/hydroponics{desc = "All you need to start your own honey farm."; name = "beekeeping crate"},/obj/item/beehive_assembly,/obj/item/bee_smoker,/obj/item/honey_frame,/obj/item/honey_frame,/obj/item/honey_frame,/obj/item/honey_frame,/obj/item/honey_frame,/obj/item/bee_pack,/obj/item/weapon/crowbar,/turf/simulated/floor/tiled,/area/hydroponics) -"bCL" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/effect/landmark/start{name = "Gardener"},/obj/effect/floor_decal/corner/lime/full{dir = 1},/turf/simulated/floor/tiled,/area/hydroponics) -"bCM" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Hydroponics"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading,/turf/simulated/floor/tiled,/area/hydroponics) -"bCN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) -"bCO" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/sign/directions/medical{dir = 4; pixel_x = 32; pixel_y = 0},/obj/structure/sign/directions/cargo{dir = 2; pixel_x = 32; pixel_z = 8},/obj/structure/sign/directions/engineering{dir = 2; pixel_x = 32; pixel_z = -8},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_two) -"bCP" = (/obj/structure/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Medical Doctor"},/obj/effect/floor_decal/corner/paleblue{dir = 8},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/reception) -"bCQ" = (/obj/effect/floor_decal/corner/paleblue{dir = 4},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/reception) -"bCR" = (/obj/effect/floor_decal/corner/paleblue{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/reception) -"bCS" = (/obj/effect/floor_decal/corner/paleblue{dir = 5},/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/turf/simulated/floor/tiled/white,/area/medical/reception) -"bCT" = (/obj/effect/floor_decal/corner/paleblue{dir = 5},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/reception) -"bCU" = (/obj/machinery/door/firedoor/glass,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bCV" = (/obj/effect/floor_decal/corner/paleblue{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "medbayrecquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bCW" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/corner/paleblue{dir = 1},/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; name = "Chemistry"; sortType = "Chemistry"},/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bCX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/sortjunction/flipped{dir = 4; name = "Medbay"; sortType = "Medbay"},/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bCY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/paleblue{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bCZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/paleblue{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/medbay{c_tag = "MED - Diagnostics Port"; dir = 2},/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bDa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bDb" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/paleblue{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bDc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bDd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bDe" = (/obj/effect/floor_decal/corner/paleblue{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bDf" = (/obj/effect/floor_decal/corner/paleblue{dir = 5},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bDg" = (/obj/effect/floor_decal/corner/paleblue{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bDh" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bDi" = (/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/sleeper) -"bDj" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/medical/sleeper) -"bDk" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/medical/sleeper) -"bDl" = (/obj/machinery/atmospherics/unary/cryo_cell,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/medical/sleeper) -"bDm" = (/obj/structure/table/steel,/obj/item/weapon/storage/box/bodybags,/obj/effect/floor_decal/corner/paleblue/full{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled,/area/medical/morgue) -"bDn" = (/obj/structure/table/steel,/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue{pixel_x = 3; pixel_y = -5},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = -9},/obj/effect/floor_decal/corner/paleblue{dir = 5},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/medical/morgue) -"bDo" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/paleblue{dir = 1},/turf/simulated/floor/tiled,/area/medical/morgue) -"bDp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/medical/morgue) -"bDq" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/turf/simulated/floor/tiled,/area/medical/morgue) -"bDr" = 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0; RCon_tag = "Substation - Research"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/maintenance/substation/research) -"cen" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Central Primary Port Aft 1"; dir = 4},/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/central_four) -"ceo" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/central_four) -"cep" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) -"ceq" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) -"cer" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/bridge) -"ces" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/turf/simulated/floor/tiled,/area/bridge) -"cet" = (/obj/effect/floor_decal/corner/blue{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/extinguisher_cabinet{pixel_x = -27},/turf/simulated/floor/tiled,/area/bridge) -"ceu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge) -"cev" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/bridge) -"cew" = (/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge) -"cex" = (/obj/effect/floor_decal/corner/blue,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge) -"cey" = (/obj/effect/floor_decal/corner/blue{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge) -"cez" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/bridge) -"ceA" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/bridge) -"ceB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/bridge) -"ceC" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge) -"ceD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/bridge) -"ceE" = (/obj/effect/floor_decal/corner/blue,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/bridge) -"ceF" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) -"ceG" = (/obj/structure/disposalpipe/junction{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) -"ceH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) -"ceI" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) -"ceJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atm{pixel_x = 0; pixel_y = -32},/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) -"ceK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) -"ceL" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) -"ceM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/civilian{c_tag = "CIV - Cafeteria Aft"; dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) -"ceN" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) -"ceO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) -"ceP" = (/obj/item/weapon/stool/padded,/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) -"ceQ" = (/obj/machinery/computer/arcade,/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) -"ceR" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) -"ceS" = (/obj/machinery/vending/coffee,/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) -"ceT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/cafeteria) -"ceU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/cafeteria) -"ceV" = (/obj/machinery/light{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) -"ceW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) -"ceX" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 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1},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) -"cfc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) -"cfd" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) -"cfe" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/medical_emergency_hallway) -"cff" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/medbay_aft) -"cfg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/medbay_aft) -"cfh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light/small,/turf/simulated/floor,/area/maintenance/medbay_aft) -"cfi" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/turf/simulated/floor,/area/maintenance/medbay_aft) -"cfj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/medbay_aft) -"cfk" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/medbay_aft) -"cfl" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/floor,/area/shuttle/large_escape_pod1/station) -"cfm" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/large_escape_pod1/station) -"cfn" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/large_escape_pod1/station) -"cfo" = (/obj/effect/floor_decal/corner/brown/full,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 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(/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) -"cfv" = (/obj/effect/floor_decal/corner/brown,/turf/simulated/floor/tiled,/area/quartermaster/miningdock) -"cfw" = (/obj/item/weapon/pickaxe{pixel_x = 5},/obj/item/weapon/shovel{pixel_x = -5},/obj/structure/table/rack{dir = 1},/obj/effect/floor_decal/corner/brown/full{dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/ai_status_display{pixel_y = -32},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) -"cfx" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Delivery Office Maintenance"; req_access = list(50)},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/quartermaster/delivery) -"cfy" = (/turf/simulated/wall,/area/quartermaster/delivery) -"cfz" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/quartermaster/delivery) -"cfA" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/meter,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/cargo) -"cfB" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/cargo) -"cfC" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/maintenance/cargo) -"cfD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/cargo) -"cfE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; name = "Primary Tool Storage"; sortType = "Primary Tool Storage"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/maintenance/cargo) -"cfF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 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= 4; pixel_y = 32; pixel_z = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/primary/port) -"cqD" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/primary/port) -"cqE" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/port) -"cqF" = (/turf/simulated/floor/tiled,/area/hallway/primary/port) -"cqG" = (/obj/structure/sign/redcross{name = "First-Aid"; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/primary/port) -"cqH" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/hallway/primary/port) -"cqI" = (/obj/machinery/camera/network/northern_star{c_tag = "Hall 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icon_state = "door_locked"; id_tag = "specops_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dsE" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "specops_dock_pump"},/obj/machinery/light/small,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dsF" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "specops_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "specops_dock_pump"; tag_chamber_sensor = "specops_dock_sensor"; tag_exterior_door = "specops_dock_outer"; tag_interior_door = "specops_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "specops_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dsG" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dsH" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dsI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dsJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dsK" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dsL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dsM" = (/obj/structure/window/shuttle{icon_state = "window1"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/arrival/station) -"dsN" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dsO" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dsP" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dsQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dsR" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/port) -"dsS" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/solar/port) -"dsT" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/solar/port) -"dsU" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "exterior access button"; 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id_tag = "robotics_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/plating,/area/maintenance/portsolar) -"dsX" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"dsY" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"dsZ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"dta" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"dtb" = (/obj/machinery/door/airlock/engineering{name = "Aft Port Solar Access"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"dtc" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_port_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = -25; req_one_access = list(11,24)},/obj/effect/floor_decal/industrial/warning/corner,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dtd" = (/obj/effect/floor_decal/industrial/warning,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dte" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/effect/floor_decal/industrial/warning,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dtf" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dtg" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dth" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Starboard"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dti" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/obj/effect/floor_decal/industrial/warning/corner,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dtj" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/obj/effect/floor_decal/industrial/warning,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "interior access button"; pixel_x = 30; pixel_y = -25; req_one_access = list(13,11,24)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dtk" = (/obj/machinery/light,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dtl" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dtm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) -"dtn" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dto" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dtp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dtq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Aft Starboard"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dtr" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dts" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dtt" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Aft Port"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dtu" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dtv" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dtw" = (/obj/effect/floor_decal/industrial/warning,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dtx" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dty" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) -"dtz" = (/obj/machinery/door/airlock/maintenance{req_one_access = list(11,24)},/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/aft_hallway) -"dtA" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/light/small,/turf/simulated/floor,/area/maintenance/engineering) -"dtB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/engineering) -"dtC" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dtD" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dtE" = (/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dtF" = (/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dtG" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dtH" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dtI" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"dtJ" = (/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"dtK" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dtL" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dtM" = (/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dtN" = (/turf/space,/area/syndicate_station/arrivals_dock) -"dtO" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dtP" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dtQ" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable{d1 = 1; 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icon_state = "1-2"; pixel_y = 0},/obj/machinery/camera/network/engine{c_tag = "ENG - Engine Access"},/turf/simulated/floor/tiled,/area/engineering/engine_airlock) -"dvh" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Port"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvi" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvj" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvk" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dvl" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dvm" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dvn" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = -19},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dvo" = (/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_south_airlock"; master_tag = "escape_dock"; pixel_y = -30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_south_mech"; tag_airpump = "escape_dock_south_pump"; tag_chamber_sensor = "escape_dock_south_sensor"; tag_exterior_door = "escape_dock_south_outer"; tag_interior_door = "escape_dock_south_inner"; tag_shuttle_mech_sensor = "shuttle_dock_south_mech"},/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dvp" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_south_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dvq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = -19},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dvr" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_starboard_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = -19},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dvs" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "escape_dock_south_starboard_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dvt" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_ssouth_airlock"; master_tag = "escape_dock"; pixel_y = -30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_south_starboard_mech"; tag_airpump = "escape_dock_south_starboard_pump"; tag_chamber_sensor = "escape_dock_south_starboard_sensor"; tag_exterior_door = "escape_dock_south_starboard_outer"; tag_interior_door = "escape_dock_south_starboard_inner"; tag_shuttle_mech_sensor = "shuttle_dock_south_starboard_mech"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dvu" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_starboard_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = -19},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dvv" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_south_starboard_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dvw" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dvx" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dvy" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dock_three_mid_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dvz" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_mid_inner"; locked = 1; name = "Dock Three Internal Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dvA" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dock_three_mid_airlock"; name = "Airlock Console"; pixel_y = -30; req_access = list(13); tag_airpump = "dock_three_mid_pump"; tag_chamber_sensor = "dock_three_mid_sensor"; tag_exterior_door = "dock_three_mid_outer"; tag_interior_door = "dock_three_mid_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dvB" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "dock_three_mid_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dvC" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_mid_outer"; locked = 1; name = "Dock Three External Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dvD" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_mid_outer"; locked = 1; name = "Dock Four External Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dvE" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dock_four_mid_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dvF" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dock_four_mid_airlock"; name = "Airlock Console"; pixel_y = -30; req_access = list(13); tag_airpump = "dock_four_mid_pump"; tag_chamber_sensor = "dock_four_mid_sensor"; tag_exterior_door = "dock_four_mid_outer"; tag_interior_door = "dock_four_mid_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dvG" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_mid_inner"; locked = 1; name = "Dock Four Internal Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dvH" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dock_four_mid_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dvI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dvJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dvK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dvL" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/glass{name = "Dock"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dvM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dvN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dvO" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dvP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dvQ" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dvR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; 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d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dvW" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) -"dvX" = (/turf/space,/area/syndicate_station/southwest) -"dvY" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_port_sensor"; pixel_x = -24; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dvZ" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eng_port_pump"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/aft_hallway) -"dwb" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwc" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwd" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "engineering_dock_pump"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) -"dwe" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "engineering_dock_sensor"; pixel_x = 25; pixel_y = 8},/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/camera/network/engineering{c_tag = "ENG - Shuttle Access"; dir = 8},/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/engineering/aft_hallway) -"dwf" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor,/area/engineering/engine_waste) -"dwg" = (/obj/structure/cable,/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Master Grid"; name_tag = "Master"},/turf/simulated/floor,/area/engineering/engine_waste) -"dwh" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/light_switch{pixel_x = 38; pixel_y = 0},/turf/simulated/floor,/area/engineering/engine_waste) -"dwi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/engineering/engine_smes) -"dwj" = (/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/lights/mixed,/obj/structure/table/steel,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_smes) -"dwk" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; 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icon_state = "door_locked"; id_tag = "solar_xeno_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"dBq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"dBr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"dBs" = (/obj/structure/lattice,/turf/simulated/mineral/floor/ignore_mapgen,/area/engineering/aft_hallway) -"dBt" = (/turf/simulated/floor,/area/shuttle/constructionsite/station) -"dBu" = (/obj/structure/closet/crate,/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) -"dBv" = (/obj/machinery/atmospherics/omni/filter{tag_east = 1; tag_north = 4; tag_south = 2; tag_west = 0; use_power = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dBw" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor,/area/engineering/engine_room) -"dBx" = (/obj/machinery/atmospherics/omni/filter{tag_east = 0; tag_north = 4; tag_south = 2; tag_west = 1; use_power = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dBy" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/engine_room) -"dBz" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/engine_room) -"dBA" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dBB" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dBC" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dBD" = (/obj/effect/floor_decal/industrial/outline/blue,/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor,/area/engineering/engine_room) -"dBE" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor,/area/engineering/engine_room) -"dBF" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) -"dBG" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 1"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dBH" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dBI" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) -"dBJ" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) -"dBK" = (/obj/effect/floor_decal/industrial/outline/blue,/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) -"dBL" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/turf/space,/area/space) -"dBM" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space) -"dBN" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; 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icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dBX" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1331; id_tag = "nuke_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_access = list(0); req_one_access = list(13); tag_airpump = "nuke_shuttle_dock_pump"; tag_chamber_sensor = "nuke_shuttle_dock_sensor"; tag_exterior_door = "nuke_shuttle_dock_outer"; tag_interior_door = "nuke_shuttle_dock_inner"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dBY" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dBZ" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; 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id = "EngineEmitter"; state = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dCq" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dCr" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dCs" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dCt" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dCu" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dCv" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) -"dCw" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dCx" = (/obj/machinery/atmospherics/binary/pump/high_power{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"dCy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; 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id_tag = "dock_one_aft_sensor"; pixel_x = 30; pixel_y = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) -"dCC" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "admin_shuttle_dock_sensor"; pixel_x = -30; pixel_y = 8},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dCD" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 2 End"; dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) -"dCE" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "dock_three_aft_pump"},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 3 End"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dCF" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "dock_three_aft_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dock_three_aft_sensor"; pixel_x = 30; pixel_y = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) -"dCG" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "nuke_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dCH" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) -"dCI" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; 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location = "CH11"},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"bFC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/central_four) +"bFD" = (/obj/structure/noticeboard{pixel_y = 27},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "hop_office_desk"; name = "HoP Office Privacy Shutters"; opacity = 0},/obj/machinery/door/window/northleft{dir = 8; icon_state = "left"; name = "Reception Window"},/obj/machinery/door/window/brigdoor/eastright{name = "Head of Personnel's Desk"; req_access = list(57)},/obj/structure/table/reinforced,/turf/simulated/floor/tiled,/area/crew_quarters/heads/hop) +"bFE" = (/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 16; pixel_y = 28},/obj/machinery/button/windowtint{pixel_x = 26; pixel_y = 29},/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/floor_decal/corner/blue{dir = 9},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/heads/hop) +"bFF" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/heads/hop) +"bFG" = (/obj/effect/floor_decal/corner/blue{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/crew_quarters/heads/hop) +"bFH" = (/obj/effect/floor_decal/corner/blue{dir = 5},/obj/machinery/requests_console{announcementConsole = 1; department = "Bridge"; departmentType = 5; name = "Bridge RC"; pixel_y = 28},/turf/simulated/floor/tiled,/area/crew_quarters/heads/hop) +"bFI" = (/obj/structure/table/reinforced,/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/obj/machinery/recharger/wallcharger{pixel_x = 4; 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dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) +"bFU" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/effect/decal/cleanable/flour,/obj/machinery/light{dir = 8},/obj/machinery/newscaster{pixel_x = -31; pixel_y = 0},/obj/machinery/cooker/cereal,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bFV" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bFW" = (/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/item/weapon/material/knife/butch,/obj/item/weapon/material/kitchen/rollingpin,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bFX" = (/obj/machinery/smartfridge,/turf/simulated/wall,/area/crew_quarters/kitchen) +"bFY" = (/obj/effect/floor_decal/corner/lime{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 1; 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(/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/medical/patient_a) +"bLm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/medical/patient_a) +"bLn" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Patient Room A"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/patient_a) +"bLo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bLp" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bLq" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bLr" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bLs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bLt" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bLu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bLv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bLw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bLx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access = list(5)},/obj/machinery/door/firedoor,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bLy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Lockdown Shutters"; opacity = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/dark,/area/medical/virologyaccess) +"bLz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/medical/virologyaccess) +"bLA" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/medical/virologyaccess) +"bLB" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/medical/virologyaccess) +"bLC" = (/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/medical/virologyaccess) +"bLD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/medical/virologyaccess) +"bLE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/medical/virologyaccess) +"bLF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/medical/virologyaccess) +"bLG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/medical/virologyaccess) +"bLH" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/medical/virologyaccess) +"bLI" = (/turf/simulated/floor/tiled,/area/medical/virologyaccess) +"bLJ" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled,/area/medical/virologyaccess) +"bLK" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/shuttle/mining/station) +"bLL" = (/obj/structure/closet/crate,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/mining/station) +"bLM" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/structure/bed/chair,/turf/simulated/shuttle/floor,/area/shuttle/mining/station) +"bLN" = (/obj/machinery/computer/shuttle_control/mining,/turf/simulated/shuttle/floor,/area/shuttle/mining/station) +"bLO" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor,/area/shuttle/mining/station) +"bLP" = (/obj/structure/table/reinforced,/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/shuttle/floor,/area/shuttle/mining/station) +"bLQ" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/quartermaster/miningdock) +"bLR" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor,/area/maintenance/research) +"bLS" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/maintenance/research) +"bLT" = (/obj/structure/reagent_dispensers/watertank,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 6},/turf/simulated/floor/plating,/area/maintenance/research) +"bLU" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor,/area/maintenance/research) +"bLV" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/research) +"bLW" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Research Division"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/rnd/research) +"bLX" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/structure/window/reinforced,/obj/machinery/door/window/eastright{base_state = "left"; dir = 4; icon_state = "left"; name = "Research Division Delivery"; req_access = list(47)},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/rnd/research) +"bLY" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 10},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bLZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bMa" = (/obj/effect/floor_decal/corner/purple{dir = 5},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bMb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/rnd/research) +"bMc" = (/obj/effect/floor_decal/corner/purple{dir = 5},/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bMd" = (/obj/effect/floor_decal/corner/purple{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bMe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bMf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bMg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/rdoffice) +"bMh" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/rdoffice) +"bMi" = (/obj/structure/closet/secure_closet/RD,/turf/simulated/floor/tiled/dark,/area/rnd/rdoffice) +"bMj" = (/obj/machinery/light{dir = 8},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/tiled,/area/assembly/robotics) +"bMk" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/assembly/robotics) +"bMl" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/assembly/robotics) +"bMm" = (/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/assembly/robotics) +"bMn" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/assembly/robotics) +"bMo" = (/turf/simulated/floor/tiled,/area/assembly/robotics) +"bMp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/assembly/robotics) +"bMq" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/floor_decal/corner/pink{dir = 6},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled,/area/assembly/robotics) +"bMr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_four) +"bMs" = (/obj/effect/floor_decal/corner/blue{dir = 1},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/turf/simulated/floor/tiled,/area/crew_quarters/heads/hop) +"bMt" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop) +"bMu" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop) +"bMv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop) +"bMw" = (/obj/effect/floor_decal/corner/blue{dir = 6},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/tiled,/area/crew_quarters/heads/hop) +"bMx" = (/obj/effect/floor_decal/corner/blue{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/bridge_hallway) +"bMy" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/bridge_hallway) +"bMz" = (/obj/effect/floor_decal/corner/blue{dir = 6},/obj/machinery/vending/cola,/turf/simulated/floor/tiled,/area/bridge_hallway) +"bMA" = (/obj/structure/table/woodentable,/obj/item/device/camera,/obj/item/weapon/storage/photo_album{pixel_y = -10},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bMB" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bMC" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/captain,/obj/machinery/light{dir = 1},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bMD" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/structure/closet/wardrobe/captain,/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bME" = (/obj/item/weapon/soap/deluxe,/obj/item/weapon/bikehorn/rubberducky,/obj/machinery/shower{pixel_y = 2},/obj/machinery/door/window/southright{name = "Shower"},/obj/structure/curtain/open/shower,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/captain) +"bMF" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = -27},/obj/machinery/camera/network/civilian{c_tag = "CIV - Kitchen Port"; dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bMG" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bMH" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bMI" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bMJ" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/icecream_vat,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bMK" = (/obj/structure/closet/secure_closet/freezer/kitchen,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bML" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hydroponics) +"bMM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hydroponics) +"bMN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 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(/obj/machinery/computer/mecha,/obj/effect/floor_decal/corner/purple{dir = 10},/obj/machinery/ai_status_display{pixel_y = -32},/obj/machinery/camera/network/research{c_tag = "SCI - RD's Office"; dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/rdoffice) +"bOi" = (/obj/effect/floor_decal/corner/purple/full{dir = 4},/obj/machinery/alarm{dir = 1; pixel_y = -22},/mob/living/simple_animal/slime/science,/turf/simulated/floor/tiled/white,/area/rnd/rdoffice) +"bOj" = (/obj/structure/table/rack,/obj/item/weapon/rig/hazmat/equipped,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled/dark,/area/rnd/rdoffice) +"bOk" = (/obj/structure/table/standard,/obj/item/device/mmi,/obj/item/device/mmi,/obj/item/device/mmi,/obj/structure/extinguisher_cabinet{pixel_x = -27},/turf/simulated/floor/tiled,/area/assembly/robotics) +"bOl" = 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= (/obj/machinery/power/breakerbox/activated{RCon_tag = "Medical Substation Bypass"},/turf/simulated/floor,/area/maintenance/substation/medical) +"bRe" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/medical_escape_pod_hallway) +"bRf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/medical_escape_pod_hallway) +"bRg" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/floor,/area/shuttle/mining/station) +"bRh" = 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"1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/assembly/chargebay) +"bUW" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/recharge_station,/turf/simulated/floor/tiled,/area/assembly/chargebay) +"bUX" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"bUY" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"bUZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/bridge/meeting_room) +"bVa" = (/obj/item/weapon/hand_labeler,/obj/item/device/assembly/timer,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/retail_scanner/command{tag = "icon-retail_idle (EAST)"; icon_state = "retail_idle"; dir = 4},/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bVb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bVc" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bVd" = (/obj/item/weapon/folder/red,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/landmark{name = "blobstart"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bVe" = (/obj/item/weapon/book/manual/security_space_law,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bVf" = (/obj/structure/bed/chair/comfy/black{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bVg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bVh" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bVi" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/bridge_hallway) +"bVj" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/corner/blue{dir = 6},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/bridge_hallway) +"bVk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cap_office"; name = "Captain's Shutters"; opacity = 0},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/bridge_hallway) +"bVl" = (/obj/structure/bed/chair/comfy/brown,/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bVm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bVn" = (/obj/structure/table/woodentable,/obj/item/weapon/melee/chainofcommand,/obj/machinery/button/remote/airlock{desc = "A remote control switch for the Starboard Bridge Doors."; id = "sbridgedoor"; name = "Starboard Bridge Door Control"; pixel_x = 4; pixel_y = -6},/obj/machinery/button/remote/airlock{desc = "A remote control switch for the captain's office."; id = "captaindoor"; name = "Captain's Office Door Control"; pixel_x = 4; pixel_y = 6},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bVo" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/obj/effect/landmark/start{name = "Captain"},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bVp" = (/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bVq" = (/obj/item/device/radio/intercom{broadcasting = 0; dir = 4; listening = 1; name = "Captain's Intercom"; pixel_x = 21; pixel_y = 0},/obj/structure/table/woodentable,/obj/item/weapon/folder/blue_captain,/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bVr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/central) +"bVs" = (/obj/machinery/newscaster{pixel_x = -31; pixel_y = 0},/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"bVt" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"bVu" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"bVv" = (/obj/structure/table/standard,/obj/item/weapon/material/kitchen/utensil/fork,/obj/item/weapon/material/kitchen/utensil/spoon{pixel_x = 2},/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"bVw" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/condiment/small/saltshaker{pixel_x = -3; pixel_y = 0},/obj/item/weapon/reagent_containers/food/condiment/small/peppermill{pixel_x = 3},/obj/item/weapon/material/kitchen/utensil/fork,/obj/item/weapon/material/kitchen/utensil/spoon{pixel_x = 2},/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"bVx" = (/obj/machinery/firealarm{dir = 8; pixel_x = -26},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bVy" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bVz" = (/obj/machinery/door/airlock/multi_tile/glass{id_tag = "MedbayFoyerPort"; req_access = list(5)},/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/corner/pink{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/medbay_emt_bay) +"bVA" = (/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/corner/pink{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/medbay_emt_bay) +"bVB" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/corner/pink{dir = 9},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bVC" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/pink{dir = 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(NORTHEAST)"},/obj/structure/closet/crate,/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/camera/network/cargo{c_tag = "CRG - Mining Airlock"; dir = 4},/turf/simulated/floor/tiled/steel,/area/quartermaster/miningdock) +"bVK" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/steel,/area/quartermaster/miningdock) +"bVL" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "mining_dock_airlock"; pixel_x = -6; pixel_y = -25; req_one_access = list(13,48); tag_airpump = "mining_dock_pump"; tag_chamber_sensor = "mining_dock_sensor"; tag_exterior_door = "mining_dock_outer"; tag_interior_door = "mining_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "mining_dock_sensor"; pixel_x = 6; pixel_y = -24},/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled/steel,/area/quartermaster/miningdock) +"bVM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access = null; req_one_access = list(12,47)},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/research) +"bVN" = (/obj/effect/floor_decal/corner/green/full,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/obj/machinery/camera/network/research{c_tag = "SCI - Xenoflora Storage"; dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage) +"bVO" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage) +"bVP" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage) +"bVQ" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/corner/green/full{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage) +"bVR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora_storage) +"bVS" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/hydro,/area/rnd/xenobiology/xenoflora) +"bVT" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/hydro,/area/rnd/xenobiology/xenoflora) +"bVU" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/tiled/hydro,/area/rnd/xenobiology/xenoflora) +"bVV" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/hydro,/area/rnd/xenobiology/xenoflora) +"bVW" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/hydro,/area/rnd/xenobiology/xenoflora) +"bVX" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/hydro,/area/rnd/xenobiology/xenoflora) +"bVY" = (/obj/machinery/botany/extractor,/turf/simulated/floor/tiled/hydro,/area/rnd/xenobiology/xenoflora) +"bVZ" = (/turf/simulated/floor,/area/assembly/chargebay) +"bWa" = (/obj/machinery/mech_recharger,/turf/simulated/floor/plating,/area/assembly/chargebay) +"bWb" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/assembly/chargebay) +"bWc" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/simulated/floor/plating,/area/hallway/primary/central_four) +"bWd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"bWe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/bridge/meeting_room) +"bWf" = (/obj/structure/table/woodentable,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bWg" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bWh" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bWi" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bWj" = (/obj/item/weapon/folder/blue,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bWk" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bWl" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bWm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/corner/blue{dir = 6},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/bridge_hallway) +"bWn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cap_office"; name = "Captain's Shutters"; opacity = 0},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/bridge_hallway) +"bWo" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bWp" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/security_space_law,/obj/item/device/taperecorder,/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bWq" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bWr" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bWs" = (/obj/structure/table/woodentable,/obj/item/weapon/stamp/captain,/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bWt" = (/obj/structure/table/woodentable,/obj/machinery/computer/skills,/obj/item/weapon/hand_tele,/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bWu" = (/obj/machinery/door/window/southright{name = "Captain's Desk Door"; req_access = list(20)},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bWv" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/folder/blue,/obj/item/weapon/pen,/obj/item/device/megaphone,/obj/machinery/requests_console{announcementConsole = 1; department = "Captain's Desk"; departmentType = 5; name = "Captain RC"; pixel_x = 30; pixel_y = 0},/obj/structure/window/reinforced,/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bWw" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"bWx" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"bWy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/cafeteria) +"bWz" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/space) +"bWA" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"},/turf/simulated/wall,/area/hallway/secondary/medical_emergency_hallway) +"bWB" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Lockdown Shutters"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/medical_emergency_hallway) +"bWC" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Lockdown Shutters"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/medical_emergency_hallway) +"bWD" = (/turf/simulated/wall,/area/medical/patient_e) +"bWE" = (/obj/effect/floor_decal/corner/pink/full{dir = 8},/obj/machinery/iv_drip,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = -25; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/medical/patient_e) +"bWF" = (/obj/effect/floor_decal/corner/pink{dir = 5},/obj/structure/bed/padded,/obj/item/weapon/bedsheet/medical,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/tiled/white,/area/medical/patient_e) +"bWG" = (/obj/effect/floor_decal/corner/pink{dir = 5},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/button/windowtint{id = "pr5_window_tint"; pixel_y = 26},/turf/simulated/floor/tiled/white,/area/medical/patient_e) +"bWH" = (/obj/structure/window/reinforced/polarized{dir = 1; id = "pr5_window_tint"},/obj/structure/grille,/obj/machinery/door/firedoor,/obj/structure/window/reinforced/polarized{dir = 2; id = "pr5_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "pr5_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "pr5_window_tint"},/turf/simulated/floor,/area/medical/patient_e) +"bWI" = (/obj/structure/window/reinforced/polarized{dir = 1; id = "pr4_window_tint"},/obj/structure/grille,/obj/machinery/door/firedoor,/obj/structure/window/reinforced/polarized{dir = 2; id = "pr4_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "pr4_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "pr4_window_tint"},/turf/simulated/floor,/area/medical/patient_d) +"bWJ" = (/obj/machinery/button/windowtint{id = "pr4_window_tint"; pixel_y = 26},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/corner/pink{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_d) +"bWK" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/medical,/obj/effect/floor_decal/corner/pink{dir = 5},/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/tiled/white,/area/medical/patient_d) +"bWL" = (/obj/machinery/iv_drip,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/effect/floor_decal/corner/pink/full{dir = 1},/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/medical/patient_d) +"bWM" = (/turf/simulated/wall,/area/medical/patient_d) +"bWN" = (/turf/simulated/wall,/area/maintenance/medbay_aft) +"bWO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/medbay_aft) +"bWP" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/medbay_aft) +"bWQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/obj/effect/floor_decal/industrial/warning{dir = 8},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/medbay_aft) +"bWR" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/medbay_aft) +"bWS" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "large_escape_pod_1_berth"; pixel_x = -26; pixel_y = 0; tag_door = "large_escape_pod_1_berth_hatch"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/medical_escape_pod_hallway) +"bWT" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/medical_escape_pod_hallway) +"bWU" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/item/device/radio{frequency = 1487; icon_state = "med_walkietalkie"; name = "Medbay Emergency Radio Link"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/medical_escape_pod_hallway) +"bWV" = (/turf/simulated/wall,/area/quartermaster/miningdock) +"bWW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"bWX" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_dock_inner"; locked = 1; name = "Mining Dock Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled/steel,/area/quartermaster/miningdock) +"bWY" = (/turf/simulated/wall,/area/maintenance/cargo) +"bWZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/cargo) +"bXa" = (/obj/machinery/door/window/northright{name = "Xenoflora Containment"; req_access = list(47)},/turf/simulated/floor/tiled/hydro,/area/rnd/xenobiology/xenoflora_storage) +"bXb" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/tiled/hydro,/area/rnd/xenobiology/xenoflora_storage) +"bXc" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/manifold/visible,/turf/simulated/floor/tiled/hydro,/area/rnd/xenobiology/xenoflora_storage) +"bXd" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor/tiled/hydro,/area/rnd/xenobiology/xenoflora_storage) +"bXe" = (/obj/effect/floor_decal/corner/green/full{dir = 8},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"bXf" = (/obj/effect/floor_decal/corner/green{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"bXg" = (/obj/effect/floor_decal/corner/green/full{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"bXh" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/tiled/hydro,/area/rnd/xenobiology/xenoflora) +"bXi" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled/hydro,/area/rnd/xenobiology/xenoflora) +"bXj" = (/obj/effect/floor_decal/corner/green/full{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"bXk" = (/obj/effect/floor_decal/corner/green{dir = 5},/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Xenobiologist"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"bXl" = (/obj/effect/floor_decal/corner/green/full{dir = 1},/obj/structure/table/glass,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"bXm" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/obj/machinery/camera/network/research{c_tag = "SCI - Mech Bay Port"; dir = 4},/turf/simulated/floor/tiled,/area/assembly/chargebay) +"bXn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/assembly/chargebay) +"bXo" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/assembly/chargebay) +"bXp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/assembly/chargebay) +"bXq" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/assembly/chargebay) +"bXr" = (/obj/machinery/cryopod/robot{dir = 4},/obj/effect/floor_decal/industrial/outline/yellow,/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor/tiled,/area/assembly/chargebay) +"bXs" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/grille,/turf/simulated/floor/plating,/area/hallway/primary/central_four) +"bXt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/central_four) +"bXu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/structure/cable/green,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/bridge/meeting_room) +"bXv" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bXw" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bXx" = (/obj/structure/bed/chair/comfy/black{dir = 1},/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bXy" = (/turf/simulated/floor/carpet,/area/bridge/meeting_room) +"bXz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/bridge_hallway) +"bXA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cap_office"; name = "Captain's Shutters"; opacity = 0},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/bridge_hallway) +"bXB" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bXC" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bXD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bXE" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bXF" = (/obj/structure/filingcabinet,/obj/machinery/light{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bXG" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/maintenance/central) +"bXH" = (/obj/machinery/recharge_station,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"bXI" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 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= (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"cbf" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"cbg" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"cbh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/cafeteria) +"cbi" = (/obj/machinery/camera/network/northern_star{c_tag = "Hall - Central Primary Starboard Aft 2"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"cbj" = (/obj/machinery/newscaster{pixel_x = 30},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"cbk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 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(/obj/structure/table/woodentable,/obj/item/weapon/material/ashtray/plastic,/obj/item/weapon/cigbutt/cigarbutt,/turf/simulated/floor,/area/maintenance/medbay_aft) +"cbq" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Lockdown Shutters"; opacity = 0},/turf/simulated/floor,/area/maintenance/medbay_aft) +"cbr" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Lockdown Shutters"; opacity = 0},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/medbay_aft) +"cbs" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "large_escape_pod_1_berth_hatch"; locked = 1; name = "Large Escape Pod 1"; req_access = list(13)},/turf/simulated/floor,/area/hallway/secondary/escape/medical_escape_pod_hallway) +"cbt" = (/obj/effect/floor_decal/corner/brown{dir = 9},/obj/machinery/light_switch{pixel_x = -36},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc/critical{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"cbu" = (/obj/effect/floor_decal/corner/brown{dir = 6},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"cbv" = (/obj/structure/disposalpipe/sortjunction/wildcard{dir = 1},/turf/simulated/floor,/area/maintenance/cargo) +"cbw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/disposalpipe/tagger/partial{dir = 4; name = "Sorting Office"; sort_tag = "Sorting Office"},/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor,/area/maintenance/cargo) +"cbx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/cargo) +"cby" = (/obj/machinery/atmospherics/valve{dir = 4},/turf/simulated/floor,/area/maintenance/cargo) +"cbz" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 1},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/maintenance/cargo) +"cbA" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/cargo) +"cbB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor,/area/maintenance/cargo) +"cbC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/cargo) +"cbD" = (/turf/simulated/wall,/area/maintenance/substation/research) +"cbE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/shuttle/plating,/area/assembly/chargebay) +"cbF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/shuttle/plating,/area/assembly/chargebay) +"cbG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/shuttle/plating,/area/assembly/chargebay) +"cbH" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"cbI" = (/obj/machinery/door/firedoor/border_only,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"cbJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/bridge) +"cbK" = (/obj/structure/sign/securearea{pixel_x = 32; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/turf/simulated/floor/tiled,/area/bridge) +"cbL" = (/turf/simulated/floor/tiled,/area/bridge) +"cbM" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/tiled,/area/bridge) +"cbN" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/bridge) +"cbO" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/bridge) +"cbP" = (/obj/effect/floor_decal/corner/blue{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"cbQ" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/bridge) +"cbR" = (/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/turf/simulated/floor/tiled,/area/bridge) +"cbS" = (/obj/machinery/door/firedoor/border_only,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cbT" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cbU" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cbV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cbW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cbX" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"cbY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"cbZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"cca" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"ccb" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"ccc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"ccd" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"cce" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"ccf" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"ccg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"cch" = (/obj/machinery/vending/snack,/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"cci" = (/obj/structure/sign/directions/medical{dir = 1; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_two) +"ccj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/medical_emergency_hallway) +"cck" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/medical_emergency_hallway) +"ccl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/medical_emergency_hallway) +"ccm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/pink{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"ccn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/pink{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cco" = (/obj/structure/door_assembly/door_assembly_mhatch,/turf/simulated/floor,/area/maintenance/medbay_aft) +"ccp" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/medbay_aft) +"ccq" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/maintenance/medbay_aft) +"ccr" = (/obj/structure/shuttle/engine/propulsion{dir = 8; icon_state = "propulsion_l"},/turf/space,/area/shuttle/large_escape_pod1/station) +"ccs" = (/turf/simulated/shuttle/wall,/area/shuttle/large_escape_pod1/station) +"cct" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "large_escape_pod_1_hatch"; locked = 1; name = "Large Escape Pod Hatch 1"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/large_escape_pod1/station) +"ccu" = (/obj/structure/sign/redcross,/turf/simulated/shuttle/wall,/area/shuttle/large_escape_pod1/station) +"ccv" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/shuttle/large_escape_pod1/station) +"ccw" = (/turf/simulated/floor,/area/quartermaster/miningdock) +"ccx" = (/obj/machinery/mech_recharger,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"ccy" = (/obj/effect/floor_decal/corner/brown{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"ccz" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"ccA" = (/obj/effect/floor_decal/corner/brown{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"ccB" = (/obj/structure/table/steel,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = 0; pixel_y = 28},/obj/effect/floor_decal/corner/brown{dir = 5},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"ccC" = (/obj/structure/table/steel,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/obj/effect/floor_decal/corner/brown{dir = 5},/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"ccD" = (/obj/effect/floor_decal/corner/brown{dir = 5},/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/landmark/start{name = "Shaft Miner"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"ccE" = (/obj/machinery/firealarm{pixel_y = 26},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"ccF" = (/obj/machinery/door/airlock/maintenance{name = "Mining Maintenance"; req_access = list(48)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/quartermaster/miningdock) +"ccG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/sortjunction/untagged{dir = 4},/turf/simulated/floor,/area/maintenance/cargo) +"ccH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/cargo) +"ccI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/cargo) +"ccJ" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/cargo) +"ccK" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/disposalpipe/junction,/turf/simulated/floor,/area/maintenance/cargo) +"ccL" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/maintenance/cargo) +"ccM" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/maintenance/cargo) +"ccN" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/cargo) +"ccO" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/maintenance/cargo) +"ccP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/cargo) +"ccQ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/engineering{name = "Science Substation"; req_one_access = list(11,24,47)},/obj/machinery/door/firedoor,/turf/simulated/floor,/area/maintenance/substation/research) +"ccR" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/maintenance/substation/research) +"ccS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor,/area/maintenance/substation/research) +"ccT" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/sensor{name = "Powernet Sensor - Research Subgrid"; name_tag = "Research Subgrid"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/maintenance/substation/research) +"ccU" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"ccV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"ccW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j1s"; sortType = "HoP Office"; name = "HoP Office"},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"ccX" = (/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"ccY" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"ccZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/firedoor/glass,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/turf/simulated/floor/tiled,/area/bridge) +"cda" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"cdb" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"cdc" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"cdd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"cde" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"cdf" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"cdg" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/junction{dir = 8},/turf/simulated/floor/tiled,/area/bridge) +"cdh" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/disposalpipe/junction{dir = 8},/turf/simulated/floor/tiled,/area/bridge) +"cdi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"cdj" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"cdk" = (/obj/machinery/door/airlock/glass_command{id_tag = "sbridgedoor"; name = "Bridge"; req_access = list(19)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge) +"cdl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/firedoor/glass,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/turf/simulated/floor/tiled,/area/bridge) +"cdm" = (/obj/machinery/door/airlock/glass_command{id_tag = "sbridgedoor"; name = "Bridge"; req_access = list(19)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/bridge) +"cdn" = (/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j1s"; name = "Kitchen"; sortType = "Kitchen"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cdo" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cdp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cdq" = (/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cdr" = (/obj/machinery/camera/network/northern_star{c_tag = "Hall - Central Primary Aft Mid 1"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cds" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"cdt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"cdu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"cdv" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"cdw" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"cdx" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"cdy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"cdz" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cdA" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cdB" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cdC" = (/obj/machinery/light{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cdD" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Mediecal Emergency"; dir = 2},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cdE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cdF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cdG" = (/obj/structure/closet/emcloset,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/medical_emergency_hallway) +"cdH" = (/obj/structure/closet,/obj/item/clothing/glasses/welding,/obj/item/weapon/weldingtool,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/medbay_aft) +"cdI" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/medbay_aft) +"cdJ" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor,/area/maintenance/medbay_aft) +"cdK" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/medbay_aft) +"cdL" = (/turf/simulated/floor/plating,/area/maintenance/medbay_aft) +"cdM" = (/obj/structure/closet/crate,/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/obj/item/weapon/crowbar,/obj/item/weapon/wirecutters,/turf/simulated/floor,/area/maintenance/medbay_aft) +"cdN" = (/obj/structure/shuttle/engine/propulsion{dir = 8},/turf/space,/area/shuttle/large_escape_pod1/station) +"cdO" = (/obj/structure/shuttle/engine/heater{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/shuttle/large_escape_pod1/station) +"cdP" = (/obj/machinery/atmospherics/unary/cryo_cell{layer = 3.3},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/large_escape_pod1/station) +"cdQ" = (/obj/structure/bed/roller,/obj/structure/closet/walllocker/emerglocker{pixel_x = 0; pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/large_escape_pod1/station) +"cdR" = (/obj/structure/bed/roller,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/large_escape_pod1/station) +"cdS" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "large_escape_pod_1"; pixel_x = -26; pixel_y = 26; tag_door = "large_escape_pod_1_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/large_escape_pod1/station) +"cdT" = (/turf/simulated/shuttle/floor,/area/shuttle/large_escape_pod1/station) +"cdU" = (/obj/structure/bed/chair,/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/large_escape_pod1/station) +"cdV" = (/obj/structure/bed/chair,/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; dir = 1; frequency = 1487; icon_state = "intercom"; listening = 0; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = 21},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/large_escape_pod1/station) +"cdW" = (/obj/structure/bed/chair,/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/obj/structure/closet/walllocker/emerglocker{pixel_x = 0; pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/large_escape_pod1/station) +"cdX" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled/steel,/area/quartermaster/miningdock) +"cdY" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/steel,/area/quartermaster/miningdock) +"cdZ" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled/steel,/area/quartermaster/miningdock) +"cea" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"ceb" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"cec" = (/obj/effect/floor_decal/corner/brown,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"ced" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/cargo) +"cee" = (/obj/machinery/light/small,/turf/simulated/floor,/area/maintenance/cargo) +"cef" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/maintenance/cargo) +"ceg" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/cargo) +"ceh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/meter,/turf/simulated/floor,/area/maintenance/cargo) +"cei" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor,/area/maintenance/cargo) +"cej" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor,/area/maintenance/cargo) +"cek" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/cargo) +"cel" = (/obj/structure/cable/green,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor,/area/maintenance/substation/research) +"cem" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor,/area/maintenance/substation/research) +"cen" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Research"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/maintenance/substation/research) +"ceo" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Central Primary Port Aft 1"; dir = 4},/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"cep" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"ceq" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"cer" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"ces" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/bridge) +"cet" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/turf/simulated/floor/tiled,/area/bridge) +"ceu" = (/obj/effect/floor_decal/corner/blue{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/extinguisher_cabinet{pixel_x = -27},/turf/simulated/floor/tiled,/area/bridge) +"cev" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge) +"cew" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/bridge) +"cex" = (/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge) +"cey" = (/obj/effect/floor_decal/corner/blue,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge) +"cez" = (/obj/effect/floor_decal/corner/blue{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge) +"ceA" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/bridge) +"ceB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/bridge) +"ceC" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/bridge) +"ceD" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/bed/chair,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge) +"ceE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/bridge) +"ceF" = (/obj/effect/floor_decal/corner/blue,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/bridge) +"ceG" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"ceH" = (/obj/structure/disposalpipe/junction{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"ceI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"ceJ" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"ceK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atm{pixel_x = 0; pixel_y = -32},/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"ceL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"ceM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"ceN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/civilian{c_tag = "CIV - Cafeteria Aft"; dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"ceO" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"ceP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"ceQ" = (/obj/item/weapon/stool/padded,/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"ceR" = (/obj/machinery/computer/arcade,/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"ceS" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/tiled,/area/crew_quarters/cafeteria) +"ceT" = (/obj/machinery/vending/coffee,/turf/simulated/floor/tiled/neutral,/area/crew_quarters/cafeteria) +"ceU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/cafeteria) +"ceV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/cafeteria) +"ceW" = (/obj/machinery/light{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"ceX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"ceY" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"ceZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cfa" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cfb" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cfc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cfd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cfe" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cff" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/medical_emergency_hallway) +"cfg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/medbay_aft) +"cfh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/medbay_aft) +"cfi" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light/small,/turf/simulated/floor,/area/maintenance/medbay_aft) +"cfj" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/turf/simulated/floor,/area/maintenance/medbay_aft) +"cfk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/medbay_aft) +"cfl" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/medbay_aft) +"cfm" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/floor,/area/shuttle/large_escape_pod1/station) +"cfn" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/large_escape_pod1/station) +"cfo" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/large_escape_pod1/station) +"cfp" = (/obj/effect/floor_decal/corner/brown/full,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/tiled/steel,/area/quartermaster/miningdock) +"cfq" = (/obj/effect/floor_decal/corner/brown{dir = 8},/turf/simulated/floor/tiled/steel,/area/quartermaster/miningdock) +"cfr" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"cfs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"cft" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"cfu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"cfv" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"cfw" = (/obj/effect/floor_decal/corner/brown,/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"cfx" = (/obj/item/weapon/pickaxe{pixel_x = 5},/obj/item/weapon/shovel{pixel_x = -5},/obj/structure/table/rack{dir = 1},/obj/effect/floor_decal/corner/brown/full{dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/ai_status_display{pixel_y = -32},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"cfy" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Delivery Office Maintenance"; req_access = list(50)},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/quartermaster/delivery) +"cfz" = (/turf/simulated/wall,/area/quartermaster/delivery) +"cfA" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/quartermaster/delivery) +"cfB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/meter,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/cargo) +"cfC" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/cargo) +"cfD" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/maintenance/cargo) +"cfE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/cargo) +"cfF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; name = "Primary Tool Storage"; sortType = "Primary Tool Storage"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/maintenance/cargo) +"cfG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 23},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/cargo) +"cfH" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/cargo) +"cfI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/cargo) +"cfJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/cargo) +"cfK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/engineering{name = "Science Substation"; req_one_access = list(11,24,47)},/obj/machinery/door/firedoor,/turf/simulated/floor,/area/maintenance/substation/research) +"cfL" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/maintenance/substation/research) +"cfM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/light/small,/turf/simulated/floor,/area/maintenance/substation/research) +"cfN" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Research Substation Bypass"},/turf/simulated/floor,/area/maintenance/substation/research) +"cfO" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/central_four) +"cfP" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/corner/blue/full,/turf/simulated/floor/tiled,/area/bridge) +"cfQ" = (/obj/structure/table/reinforced,/obj/item/device/flashlight,/obj/item/device/flashlight{pixel_x = 2; pixel_y = 2},/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/bridge) +"cfR" = (/obj/structure/table/reinforced,/obj/item/device/radio,/obj/item/device/radio{pixel_x = 2; pixel_y = 3},/obj/structure/window/reinforced{dir = 4},/obj/effect/floor_decal/corner/blue/full{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled,/area/bridge) +"cfS" = (/obj/machinery/computer/secure_data,/obj/effect/floor_decal/corner/red/full,/turf/simulated/floor/tiled,/area/bridge) +"cfT" = (/obj/machinery/computer/security,/obj/effect/floor_decal/corner/red/full{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"cfU" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/secure/briefcase,/obj/structure/window/reinforced{dir = 8},/obj/effect/floor_decal/corner/blue/full,/turf/simulated/floor/tiled,/area/bridge) +"cfV" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/PDAs{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/ids,/obj/structure/window/reinforced{dir = 4},/obj/effect/floor_decal/corner/blue/full{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled,/area/bridge) +"cfW" = (/obj/machinery/computer/card,/obj/effect/floor_decal/corner/blue/full,/turf/simulated/floor/tiled,/area/bridge) +"cfX" = (/obj/machinery/computer/communications,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/blue/full{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"cfY" = (/obj/structure/table/reinforced,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/aicard,/obj/structure/window/reinforced{dir = 8},/obj/effect/floor_decal/corner/blue/full,/obj/machinery/light,/turf/simulated/floor/tiled,/area/bridge) +"cfZ" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/obj/structure/window/reinforced{dir = 4},/obj/effect/floor_decal/corner/blue/full{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"cga" = (/obj/machinery/computer/crew,/obj/effect/floor_decal/corner/white/full,/turf/simulated/floor/tiled,/area/bridge) +"cgb" = (/obj/machinery/computer/med_data,/obj/effect/floor_decal/corner/white/full{tag = "icon-corner_white_full (EAST)"; icon_state = "corner_white_full"; dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"cgc" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/obj/item/weapon/folder/red,/obj/item/weapon/folder/blue,/obj/item/weapon/pen,/obj/structure/window/reinforced{dir = 8},/obj/effect/floor_decal/corner/blue/full,/obj/machinery/light,/turf/simulated/floor/tiled,/area/bridge) +"cgd" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/firstaid/regular,/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/bridge) +"cge" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donut,/obj/effect/floor_decal/corner/blue/full{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"cgf" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cgg" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cgh" = (/turf/simulated/wall,/area/hallway/primary/central_three) +"cgi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/cafeteria) +"cgj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/cafeteria) +"cgk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/cafeteria) +"cgl" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"cgm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"cgn" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"cgo" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cgp" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cgq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cgr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cgs" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cgt" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cgu" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/medical_emergency_hallway) +"cgv" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/maintenance/medbay_aft) +"cgw" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/maintenance/medbay_aft) +"cgx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/medbay_aft) +"cgy" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,/obj/machinery/light,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/large_escape_pod1/station) +"cgz" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = -4; pixel_y = 0},/obj/item/weapon/wrench,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/large_escape_pod1/station) +"cgA" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/box/masks{pixel_x = 0; pixel_y = 0},/obj/item/weapon/storage/box/gloves{pixel_x = 3; pixel_y = 4},/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire{layer = 2.9; pixel_x = 2; pixel_y = 3},/obj/item/weapon/storage/firstaid/adv{pixel_x = -2},/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/large_escape_pod1/station) +"cgB" = (/obj/machinery/sleeper{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/large_escape_pod1/station) +"cgC" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor,/area/shuttle/large_escape_pod1/station) +"cgD" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/light,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/large_escape_pod1/station) +"cgE" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/large_escape_pod1/station) +"cgF" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/large_escape_pod1/station) +"cgG" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/shuttle/large_escape_pod1/station) +"cgH" = (/turf/simulated/wall,/area/quartermaster/office) +"cgI" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/floor_decal/corner/brown/full,/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"cgJ" = (/obj/structure/ore_box,/obj/effect/floor_decal/corner/brown{dir = 10},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"cgK" = (/obj/effect/floor_decal/corner/brown{dir = 8},/obj/machinery/camera/network/cargo{c_tag = "CRG - Mining Dock"; dir = 1; name = "security camera"},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"cgL" = (/obj/structure/closet/secure_closet/miner,/obj/effect/floor_decal/corner/brown,/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"cgM" = (/obj/structure/closet/secure_closet/miner,/obj/effect/floor_decal/corner/brown{dir = 10},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"cgN" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/weapon/storage/belt/utility,/obj/effect/floor_decal/corner/brown/full{dir = 4},/obj/machinery/newscaster{pixel_x = 0; pixel_y = -28},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"cgO" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/quartermaster/delivery) +"cgP" = (/obj/machinery/disposal/deliveryChute,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/quartermaster/delivery) +"cgQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Cargo Substation"; req_one_access = list(11,24,50)},/obj/machinery/door/firedoor,/turf/simulated/floor,/area/maintenance/substation/cargo) +"cgR" = (/turf/simulated/wall,/area/maintenance/substation/cargo) +"cgS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Cargo Substation"; req_one_access = list(11,24,50)},/obj/machinery/door/firedoor,/turf/simulated/floor,/area/maintenance/substation/cargo) +"cgT" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/cargo) +"cgU" = (/obj/effect/decal/cleanable/generic,/obj/item/weapon/material/shard{icon_state = "medium"},/turf/simulated/floor/plating,/area/maintenance/cargo) +"cgV" = (/turf/simulated/floor,/area/maintenance/cargo) +"cgW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/cargo) +"cgX" = (/obj/structure/closet/crate,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/double,/turf/simulated/floor/plating,/area/maintenance/cargo) +"cgY" = (/obj/structure/closet/emcloset,/turf/simulated/floor,/area/maintenance/cargo) +"cgZ" = (/obj/structure/table/rack,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/obj/item/clothing/glasses/meson,/turf/simulated/floor,/area/maintenance/cargo) +"cha" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/cargo) +"chb" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor,/area/maintenance/cargo) +"chc" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 10; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor,/area/maintenance/cargo) +"chd" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall,/area/maintenance/substation/research) +"che" = (/turf/simulated/wall,/area/storage/tech) +"chf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_four) +"chg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/bridge) +"chh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/bridge) +"chi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/bridge) +"chj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/status_display{density = 0; layer = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/bridge) +"chk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced,/obj/structure/cable/green,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/bridge) +"chl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/bridge) +"chm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_three) +"chn" = (/obj/machinery/door/firedoor/glass,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cho" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"chp" = (/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"chq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"chr" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 26},/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_two) +"chs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/medical_emergency_hallway) +"cht" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"chu" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/medical_emergency_hallway) +"chv" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"chw" = (/obj/structure/shuttle/engine/propulsion{dir = 8; icon_state = "propulsion_r"},/turf/space,/area/shuttle/large_escape_pod1/station) +"chx" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/corner/brown/full{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/office) +"chy" = (/obj/machinery/photocopier,/obj/effect/floor_decal/corner/brown/full{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office) +"chz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"chA" = (/obj/machinery/door/airlock/mining{id_tag = "cargodoor"; name = "Mining Dock"; req_access = list(50)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"chB" = (/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/quartermaster/delivery) +"chC" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/quartermaster/delivery) +"chD" = (/obj/machinery/conveyor{dir = 1; id = "packageSort1"},/turf/simulated/floor,/area/quartermaster/delivery) +"chE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/maintenance/substation/cargo) +"chF" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 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(/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"ckW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=CH8"; location = "CH7"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"ckX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"ckY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"ckZ" = (/obj/machinery/camera/network/northern_star{c_tag = "Hall - Central Primary Aft Starboard 3"; dir = 8},/obj/structure/table/glass,/obj/item/weapon/dice,/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_three) +"cla" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_three) +"clb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"clc" = (/obj/structure/filingcabinet/medical{desc = "A large cabinet with hard copy medical records."; name = "Medical Records"},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"cld" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cle" = (/obj/structure/closet/crate,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/medbay_aft) +"clf" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/obj/effect/floor_decal/corner/brown{dir = 9},/obj/machinery/light{dir = 8},/obj/machinery/camera/network/cargo{c_tag = "CRG - Cargo Office"; dir = 4; name = "security camera"},/turf/simulated/floor/tiled,/area/quartermaster/office) +"clg" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office) +"clh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/quartermaster/office) +"cli" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/quartermaster/office) +"clj" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/clipboard,/obj/item/weapon/pen/red{pixel_x = 2; pixel_y = 6},/obj/structure/table/standard,/obj/effect/floor_decal/corner/brown{dir = 6},/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office) +"clk" = (/obj/machinery/computer/ordercomp,/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cll" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/flora/pottedplant{icon_state = "plant-22"},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"clm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cln" = (/obj/effect/floor_decal/corner/brown{dir = 4},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"clo" = (/obj/structure/bed/chair{dir = 8},/obj/effect/floor_decal/corner/brown/full{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"clp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/delivery) +"clq" = (/obj/structure/table/steel,/obj/item/weapon/wrapping_paper,/obj/item/weapon/wrapping_paper,/obj/item/weapon/wrapping_paper,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/obj/effect/floor_decal/corner/brown{dir = 9},/obj/machinery/camera/network/cargo{c_tag = "CRG - Delivery Office"; dir = 4; name = "security camera"},/turf/simulated/floor/tiled,/area/quartermaster/delivery) +"clr" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/delivery) +"cls" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/quartermaster/delivery) +"clt" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/quartermaster/delivery) +"clu" = (/obj/machinery/conveyor_switch/oneway{id = "packageSort1"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/quartermaster/delivery) +"clv" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/tiled,/area/storage/primary) +"clw" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/obj/machinery/cell_charger,/turf/simulated/floor/tiled,/area/storage/primary) +"clx" = (/obj/machinery/vending/tool,/turf/simulated/floor/tiled,/area/storage/primary) +"cly" = (/obj/machinery/floodlight,/turf/simulated/floor,/area/storage/emergency_storage/emergency6) +"clz" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency6) +"clA" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency6) +"clB" = (/obj/structure/closet/wardrobe/grey,/obj/item/weapon/storage/backpack,/obj/item/weapon/storage/backpack,/turf/simulated/floor/plating,/area/maintenance/cargo) +"clC" = (/obj/structure/table/rack,/obj/item/bodybag/cryobag,/obj/effect/floor_decal/corner/paleblue/full{dir = 8},/obj/item/weapon/storage/toolbox/emergency,/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station) +"clD" = (/obj/machinery/sleep_console{dir = 4},/obj/machinery/alarm{pixel_y = 23},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station) +"clE" = (/obj/machinery/sleeper{dir = 4},/obj/effect/floor_decal/corner/paleblue/full{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station) +"clF" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/robotics{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/mecha_control{pixel_x = 1; pixel_y = -1},/turf/simulated/floor/tiled/dark,/area/storage/tech) +"clG" = (/turf/simulated/floor/tiled/dark,/area/storage/tech) +"clH" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/storage/tech) +"clI" = (/obj/item/weapon/screwdriver{pixel_y = 16},/obj/item/weapon/wirecutters,/obj/structure/table/steel,/turf/simulated/floor/plating,/area/storage/tech) +"clJ" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/powermonitor{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/stationalert_engineering{pixel_x = 1; pixel_y = -1},/obj/item/weapon/circuitboard/security/engineering,/obj/item/weapon/circuitboard/atmos_alert{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plating,/area/storage/tech) +"clK" = (/obj/effect/landmark{name = "blobstart"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/storage/tech) +"clL" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/arcade,/obj/item/weapon/circuitboard/message_monitor{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plating,/area/storage/tech) +"clM" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/unary_atmos/heater,/obj/item/weapon/circuitboard/unary_atmos/cooler{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plating,/area/storage/tech) +"clN" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"clO" = (/obj/machinery/newscaster{pixel_x = 0; pixel_y = -28},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"clP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"clQ" = (/obj/machinery/camera/network/northern_star{c_tag = "Hall - Central Primary Aft Port 1"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"clR" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"clS" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"clT" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"clU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"clV" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"clW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"clX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_three) +"clY" = (/obj/machinery/door/firedoor/glass,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"clZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cma" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -26},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cmb" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cmc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Central Primary Aft Starboard 1"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cmd" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cme" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/newscaster{pixel_x = 0; pixel_y = -28},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cmf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cmg" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; name = "Bar"; sortType = "Bar"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cmh" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cmi" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cmj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/central_three) +"cmk" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"cml" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"cmm" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/mob/living/simple_animal/mouse/brown/Tom,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"cmn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"cmo" = (/obj/machinery/camera/network/command{c_tag = "COM - Vault"; dir = 9},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"cmp" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/maintenance/medbay_aft) +"cmq" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/obj/effect/floor_decal/corner/brown{dir = 9},/turf/simulated/floor/tiled,/area/quartermaster/office) +"cmr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office) +"cms" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Cargo Bay"; name = "Cargo Bay"},/turf/simulated/floor/tiled,/area/quartermaster/office) +"cmt" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/floor_decal/corner/brown{dir = 6},/obj/effect/landmark/start{name = "Cargo Technician"},/turf/simulated/floor/tiled,/area/quartermaster/office) +"cmu" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/noticeboard{pixel_y = 27},/obj/machinery/door/window/westleft{name = "Cargo Desk"; req_access = list(50)},/turf/simulated/floor/tiled,/area/quartermaster/office) +"cmv" = (/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cmw" = (/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cmx" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cmy" = (/obj/structure/bed/chair{dir = 8},/obj/effect/floor_decal/corner/brown{dir = 6},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cmz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/delivery) +"cmA" = (/obj/structure/table/steel,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/effect/floor_decal/corner/brown{dir = 9},/turf/simulated/floor/tiled,/area/quartermaster/delivery) +"cmB" = (/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = 30; pixel_y = -1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/delivery) +"cmC" = (/obj/machinery/conveyor{dir = 1; id = "packageSort1"},/obj/structure/plasticflaps/mining,/turf/simulated/floor/plating,/area/quartermaster/delivery) +"cmD" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/newscaster{pixel_x = -30},/turf/simulated/floor/tiled,/area/storage/primary) +"cmE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/storage/primary) +"cmF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/storage/primary) +"cmG" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/storage/primary) +"cmH" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/turf/simulated/floor,/area/storage/emergency_storage/emergency6) +"cmI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/storage/emergency_storage/emergency6) +"cmJ" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/storage/emergency_storage/emergency6) +"cmK" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/maintenance/cargo) +"cmL" = (/obj/structure/extinguisher_cabinet{pixel_x = -27},/obj/effect/floor_decal/corner/paleblue/full,/obj/machinery/light,/obj/structure/bed/roller,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station) +"cmM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/paleblue{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station) +"cmN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/effect/floor_decal/corner/paleblue{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station) +"cmO" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/corner/paleblue/full{dir = 1},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/machinery/newscaster{pixel_x = 28; pixel_y = 1},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station) +"cmP" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/storage/tech) +"cmQ" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/tech) +"cmR" = (/obj/item/stack/cable_coil{pixel_x = -3; pixel_y = 3},/obj/item/stack/cable_coil,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/structure/table/steel,/turf/simulated/floor/plating,/area/storage/tech) +"cmS" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/storage/tech) +"cmT" = (/obj/structure/table/rack{dir = 8; layer = 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(/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/sleep/elevator) +"cnc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/sleep/elevator) +"cnd" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_three) +"cne" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cnf" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 26},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_three) +"cng" = (/obj/machinery/door/airlock/glass{name = "Construction Area"; req_access = list(32)},/turf/simulated/floor/plating,/area/hallway/primary/central_three) +"cnh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_three) +"cni" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light{dir = 8},/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_three) +"cnj" = (/obj/structure/sign/directions/medical{dir = 1; pixel_x = 32; pixel_y = 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(/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/storage/primary) +"cnG" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Tool Storage"},/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/storage/primary) +"cnH" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/storage/primary) +"cnI" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/storage/primary) +"cnJ" = (/obj/machinery/disposal,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -26},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/tiled,/area/storage/primary) +"cnK" = 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= 8},/obj/machinery/camera/network/civilian{c_tag = "CIV - Residential Elevator Port"; dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/sleep/elevator) +"cpt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled,/area/crew_quarters/sleep/elevator) +"cpu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/sleep/elevator) +"cpv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/effect/landmark{name = "JoinLateElevator"},/turf/simulated/floor/tiled,/area/crew_quarters/sleep/elevator) +"cpw" = (/obj/effect/landmark{name = "JoinLateElevator"},/turf/simulated/floor/tiled,/area/crew_quarters/sleep/elevator) +"cpx" = (/obj/machinery/computer/cryopod/dorms{pixel_y = -30},/obj/effect/landmark{name = 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"pipe-c"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cpL" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cpM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cpN" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway) +"cpO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cpP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 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(/obj/effect/floor_decal/corner/brown{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqh" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Cargo Hallway Port"; dir = 2},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqi" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/alarm{pixel_y = 23},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqj" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/effect/floor_decal/corner/brown{dir = 5},/obj/structure/sign/directions/cargo{dir = 8; pixel_y = 32; pixel_z = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqk" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 28},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cql" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqn" = (/obj/effect/floor_decal/corner/brown{dir = 5},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqo" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqp" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqr" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqs" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqt" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqu" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqv" = (/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqw" = (/obj/effect/floor_decal/corner/brown{dir = 5},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqx" = (/obj/machinery/door/airlock/glass{name = "Cargo Access"},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cqy" = (/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqz" = (/obj/structure/sign/directions/engineering{dir = 2; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/security{dir = 4; pixel_y = 32},/obj/structure/sign/directions/cargo{dir = 8; pixel_y = 32; pixel_z = 8},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqA" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqB" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqC" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqD" = (/obj/structure/sign/directions/science{dir = 4; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/medical{dir = 4; pixel_y = 32},/obj/structure/sign/directions/evac{dir = 4; pixel_y = 32; pixel_z = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqE" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqF" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqG" = (/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqH" = (/obj/structure/sign/redcross{name = "First-Aid"; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqI" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqJ" = (/obj/machinery/camera/network/northern_star{c_tag = "Hall - Port Primary 2"; dir = 2},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqK" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqL" = (/obj/machinery/light{dir = 1},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqN" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/alarm{pixel_y = 23},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqO" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqP" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqQ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqR" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqS" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqT" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqV" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cqW" = (/obj/structure/bed/chair,/turf/simulated/floor/tiled/dark,/area/hallway/primary/port) +"cqX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) +"cqY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/sleep/elevator) +"cqZ" = (/turf/simulated/floor/tiled,/area/crew_quarters/sleep/elevator) +"cra" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/crew_quarters/sleep/elevator) +"crb" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/crew_quarters/sleep/elevator) +"crc" = (/obj/machinery/cryopod/robot/door/dorms,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/crew_quarters/sleep/elevator) +"crd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/docking_hallway) +"cre" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"crf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"crg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/vacant/vacant_shop) +"crh" = (/obj/structure/table/rack{dir = 4},/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"cri" = (/turf/simulated/wall,/area/crew_quarters/bar) +"crj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/bar) +"crk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/bar) +"crl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/bar) +"crm" = (/obj/structure/sign/double/barsign,/turf/simulated/wall,/area/crew_quarters/bar) +"crn" = (/obj/machinery/door/firedoor/glass,/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass{name = "Bar"},/turf/simulated/floor/tiled,/area/crew_quarters/bar) +"cro" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/bar) +"crp" = (/turf/simulated/wall,/area/crew_quarters/sleep/vistor_room_5) +"crq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"crr" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"crs" = (/turf/simulated/wall,/area/crew_quarters/sleep/vistor_room_6) +"crt" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/visitor_lodging) +"cru" = (/obj/structure/table/glass,/turf/simulated/floor/tiled/dark,/area/crew_quarters/visitor_lodging) +"crv" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/tiled/dark,/area/crew_quarters/visitor_lodging) +"crw" = (/obj/structure/flora/pottedplant{icon_state = "plant-22"},/turf/simulated/floor/tiled/dark,/area/crew_quarters/visitor_lodging) +"crx" = (/turf/simulated/wall,/area/crew_quarters/sleep/vistor_room_11) +"cry" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"crz" = (/turf/simulated/wall,/area/crew_quarters/sleep/vistor_room_12) +"crA" = (/obj/structure/table/standard,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/effect/floor_decal/corner/brown{dir = 9},/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/turf/simulated/floor/tiled,/area/quartermaster/office) +"crB" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/office) +"crC" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/junction{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office) +"crD" = (/obj/machinery/door/airlock/glass_mining{id_tag = "cargodoor"; name = "Cargo Office"; req_access = list(50)},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office) +"crE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"crF" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"crG" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"crH" = (/obj/machinery/door/firedoor/glass,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"crI" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"crJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"crK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"crL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"crM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"crN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"crO" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"crP" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"crQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"crR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/glass{name = "Cargo Access"},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"crS" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"crT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"crU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"crV" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"crW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"crX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"crY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"crZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"csa" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"csb" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"csc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"csd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cse" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"csf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"csg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"csh" = (/obj/structure/table/glass,/obj/machinery/camera/network/northern_star{c_tag = "Hall - Port Primary 5"; dir = 8},/turf/simulated/floor/tiled/dark,/area/hallway/primary/port) +"csi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) +"csj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/sleep/elevator) +"csk" = (/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/crew_quarters/sleep/elevator) +"csl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/docking_hallway) +"csm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/docking_hallway) +"csn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cso" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"csp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/docking_hallway) +"csq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/docking_hallway) +"csr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/vacant/vacant_shop) +"css" = (/obj/item/weapon/crowbar,/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"cst" = (/obj/machinery/alarm{dir = 8; pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"csu" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"csv" = (/obj/item/weapon/reagent_containers/food/condiment/small/peppermill{pixel_x = 2; pixel_y = 6},/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/condiment/small/saltshaker{pixel_x = -2; pixel_y = 4},/obj/item/weapon/flame/candle,/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"csw" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"csx" = (/obj/structure/table/woodentable,/obj/item/weapon/flame/candle,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"csy" = (/turf/simulated/floor/wood,/area/crew_quarters/bar) +"csz" = (/obj/structure/noticeboard{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"csA" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"csB" = (/obj/machinery/computer/arcade,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"csC" = (/obj/machinery/vending/coffee,/obj/machinery/light{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"csD" = (/obj/machinery/vending/cola,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"csE" = (/obj/structure/curtain/open/shower,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/southright{name = "Shower"},/obj/machinery/shower{pixel_y = 3},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_5) +"csF" = (/obj/structure/toilet,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_5) +"csG" = (/obj/structure/table/standard,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_5) +"csH" = (/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"csI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"csJ" = (/obj/structure/table/standard,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_6) +"csK" = (/obj/structure/toilet,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_6) +"csL" = (/obj/structure/curtain/open/shower,/obj/machinery/door/window/southright{name = "Shower"},/obj/structure/window/reinforced{dir = 8},/obj/machinery/shower{pixel_y = 3},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_6) +"csM" = (/obj/structure/curtain/open/shower,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/southright{name = "Shower"},/obj/machinery/shower{pixel_y = 3},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_11) +"csN" = (/obj/structure/toilet,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_11) +"csO" = (/obj/structure/table/standard,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_11) +"csP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"csQ" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"csR" = (/obj/structure/table/standard,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_12) +"csS" = (/obj/structure/toilet,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_12) +"csT" = (/obj/structure/curtain/open/shower,/obj/machinery/door/window/southright{name = "Shower"},/obj/structure/window/reinforced{dir = 8},/obj/machinery/shower{pixel_y = 3},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_12) +"csU" = (/obj/structure/table/standard,/obj/item/weapon/tape_roll,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/obj/effect/floor_decal/corner/brown/full,/turf/simulated/floor/tiled,/area/quartermaster/office) +"csV" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/obj/effect/floor_decal/corner/brown{dir = 10},/turf/simulated/floor/tiled,/area/quartermaster/office) +"csW" = (/obj/structure/table/standard,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/machinery/light_switch{pixel_x = -12; pixel_y = -24},/obj/effect/floor_decal/corner/brown{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/item/device/retail_scanner/civilian{tag = "icon-retail_idle (NORTH)"; icon_state = "retail_idle"; dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office) +"csX" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/office) +"csY" = (/obj/effect/floor_decal/corner/brown{dir = 10},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/newscaster{pixel_x = 0; pixel_y = -28},/obj/structure/flora/pottedplant{icon_state = "plant-22"},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"csZ" = (/obj/effect/floor_decal/corner/brown{dir = 10},/obj/machinery/status_display/supply_display{pixel_y = -32},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cta" = (/obj/machinery/computer/guestpass{pixel_y = -28},/obj/effect/floor_decal/corner/brown{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/light,/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"ctb" = (/obj/effect/floor_decal/corner/brown{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"ctc" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"ctd" = (/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/corner/brown,/turf/simulated/floor/tiled,/area/quartermaster/foyer) +"cte" = (/obj/effect/floor_decal/corner/brown{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctf" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/corner/brown{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctg" = (/obj/effect/floor_decal/corner/brown{dir = 8},/obj/machinery/atm{pixel_y = -32},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cth" = (/obj/effect/floor_decal/corner/brown{dir = 10},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cti" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctj" = (/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctk" = (/obj/effect/floor_decal/corner/brown{dir = 10},/obj/machinery/ai_status_display{pixel_y = -32},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctl" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctm" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Cargo Hallway Mid"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctn" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cto" = (/obj/effect/floor_decal/corner/brown{dir = 10},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctp" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"cts" = (/obj/effect/floor_decal/corner/brown{dir = 10},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Cargo Hallway Starboard"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctu" = (/obj/effect/floor_decal/corner/brown{dir = 10},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/ai_status_display{pixel_y = -32},/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/glass{name = "Cargo Access"},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/secondary/cargo_hallway) +"ctw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cty" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctz" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctA" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctB" = (/obj/machinery/door/firedoor/glass,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctD" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctE" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctF" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctG" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctI" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctJ" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Port Primary 4"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctL" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"ctN" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/tiled/dark,/area/hallway/primary/port) +"ctO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) +"ctP" = (/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"ctQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"ctR" = (/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/obj/machinery/light,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/crew_quarters/sleep/elevator) +"ctS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"ctT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/docking_hallway) +"ctU" = (/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"ctV" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"ctW" = (/obj/item/stack/material/steel{amount = 50},/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"ctX" = (/obj/structure/table/woodentable,/obj/item/clothing/head/cakehat,/obj/machinery/atm{pixel_y = 30},/obj/machinery/newscaster{pixel_x = -30},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"ctY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"ctZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cua" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cub" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cuc" = (/obj/structure/disposalpipe/segment{dir = 1; 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icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_11) +"cux" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cuy" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cuz" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/mirror{pixel_x = -28},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_12) +"cuA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_12) +"cuB" = (/obj/machinery/alarm{dir = 8; 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req_access = list(31)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cuI" = (/obj/machinery/door/airlock/glass_mining{name = "Cargo Bay"; req_access = list(31)},/obj/machinery/door/firedoor/glass,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cuJ" = (/turf/simulated/wall,/area/quartermaster/qm) +"cuK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/qm) +"cuL" = (/obj/machinery/door/airlock/glass_mining{name = "Quartermaster"; req_access = list(41)},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 1; 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pixel_y = -21},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Port Primary 1"; dir = 4},/turf/simulated/floor/tiled/dark,/area/hallway/primary/port) +"cuT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cuU" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"cuV" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled/dark,/area/hallway/primary/port) +"cuW" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Port Primary 3"; dir = 4},/turf/simulated/floor/tiled/dark,/area/hallway/primary/port) +"cuX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/hallway/primary/port) +"cuY" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled/dark,/area/hallway/primary/port) +"cuZ" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 26},/turf/simulated/floor/tiled/dark,/area/hallway/primary/port) +"cva" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/sleep/elevator) +"cvb" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"cvc" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"cvd" = (/obj/machinery/camera/network/northern_star{c_tag = "HALL - Dock Hallway Fore"; dir = 4},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cve" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cvf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/vacant/vacant_shop) +"cvg" = (/obj/item/frame/light,/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"cvh" = (/obj/structure/table/woodentable,/obj/machinery/alarm{dir = 4; 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d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cvy" = (/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cvz" = (/obj/machinery/door/airlock{name = "Restroom"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_12) +"cvA" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"cvB" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"cvC" = (/turf/space,/area/supply/station) +"cvD" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) +"cvE" = (/obj/structure/closet/emcloset,/obj/machinery/status_display/supply_display{pixel_y = 32},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cvF" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cvG" = (/obj/structure/closet/secure_closet/cargotech,/obj/item/weapon/storage/backpack/dufflebag,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cvH" = (/obj/structure/closet/secure_closet/cargotech,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cvI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cvJ" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cvK" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #3"},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cvL" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #2"},/obj/effect/floor_decal/industrial/outline/yellow,/mob/living/bot/mulebot,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cvM" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #1"},/obj/effect/floor_decal/industrial/outline/yellow,/mob/living/bot/mulebot,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cvN" = (/obj/machinery/status_display/supply_display,/turf/simulated/wall,/area/quartermaster/qm) +"cvO" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cvP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cvQ" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/device/megaphone,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cvR" = (/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -32; pixel_y = 30},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cvS" = (/obj/structure/filingcabinet,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"cvT" = (/turf/simulated/wall,/area/hallway/secondary/engineering_hallway) +"cvU" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Engineering Access"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cvV" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Engineering Access"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cvW" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Engineering Access"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cvX" = (/turf/simulated/mineral,/area/mine/explored/upper_level) +"cvY" = (/turf/simulated/wall,/area/maintenance/engineering) +"cvZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/maintenance/engineering) +"cwa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) +"cwb" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/hallway/primary/port) +"cwc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"cwd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"cwe" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"cwf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"cwg" = (/obj/machinery/camera/network/civilian{c_tag = "CIV - Residential Elevator Starboard"; dir = 8},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep/elevator) +"cwh" = (/obj/item/frame,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"cwi" = (/obj/item/stack/cable_coil/green,/turf/simulated/floor/tiled,/area/vacant/vacant_shop) +"cwj" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cwk" = (/obj/structure/table/woodentable,/obj/item/weapon/material/ashtray/glass,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cwl" = (/obj/item/weapon/reagent_containers/food/condiment/small/peppermill{pixel_x = 2; pixel_y = 6},/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/condiment/small/saltshaker{pixel_x = -2; pixel_y = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cwm" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cwn" = (/obj/structure/table/woodentable,/obj/item/weapon/deck/cards,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cwo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cwp" = (/obj/machinery/floor_light{anchored = 1},/turf/simulated/floor,/area/crew_quarters/bar) +"cwq" = (/obj/machinery/firealarm{dir = 8; 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d2 = 8; icon_state = "4-8"},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) +"cww" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock{id_tag = "dorm5"; name = "Room 5"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_5) +"cwx" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/disposalpipe/segment{dir = 8; 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pixel_x = 24},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_6) +"cwG" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) +"cwH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) +"cwI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) +"cwJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) +"cwK" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) +"cwL" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) +"cwM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock{id_tag = "dorm11"; name = "Room 11"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_11) +"cwN" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cwO" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cwP" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock{id_tag = "dorm12"; name = "Room 12"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"cwQ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"cwR" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"cwS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"cwT" = (/obj/machinery/alarm{pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_12) +"cwU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; 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d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cyO" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cyP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"cyQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/maintenance/engineering) +"cyR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/maintenance/engineering) +"cyS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/maintenance/engineering) +"cyT" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/maintenance/engineering) +"cyU" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/requests_console{department = "EVA"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cyV" = (/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cyW" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/command{c_tag = "EVA - Fore"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cyX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cyY" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cyZ" = (/turf/simulated/wall,/area/maintenance/evahallway) +"cza" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/evahallway) +"czb" = (/obj/machinery/door/airlock/maintenance{req_one_access = list(11,24)},/turf/simulated/floor,/area/vacant/vacant_shop) +"czc" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"czd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cze" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"czf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"czg" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"czh" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"czi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"czj" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"czk" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"czl" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/crew_quarters/sleep/vistor_room_5) +"czm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"czn" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/crew_quarters/sleep/vistor_room_6) +"czo" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/crew_quarters/sleep/vistor_room_11) +"czp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"czq" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/storage) +"czr" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/turf/simulated/floor,/area/quartermaster/storage) +"czs" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"czt" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"czu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"czv" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"czw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"czx" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"czy" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"czz" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/qm) +"czA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"czB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"czC" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"czD" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"czE" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/apmaint) +"czF" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/apmaint) +"czG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/apmaint) +"czH" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/maintenance/apmaint) +"czI" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/maintenance/apmaint) +"czJ" = (/obj/structure/closet,/obj/item/clothing/glasses/welding,/obj/item/weapon/weldingtool,/obj/effect/decal/cleanable/dirt,/obj/item/clothing/shoes/workboots,/turf/simulated/floor/plating,/area/maintenance/apmaint) +"czK" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor,/area/maintenance/apmaint) +"czL" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/camera/network/northern_star{c_tag = "Hall - Engineering Primary Fore"; dir = 1},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/engineering_hallway) +"czM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"czN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"czO" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/engineering_hallway) +"czP" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/engineering_hallway) +"czQ" = (/turf/simulated/floor,/area/maintenance/engineering) +"czR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) +"czS" = (/obj/machinery/space_heater,/turf/simulated/floor,/area/maintenance/engineering) +"czT" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor,/area/maintenance/engineering) +"czU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/engineering) +"czV" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/medical,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/medical,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"czW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"czX" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"czY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"czZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cAa" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cAb" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cAc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"cAd" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/security,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/security,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cAe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/maintenance/evahallway) +"cAf" = (/obj/structure/disposalpipe/segment,/obj/machinery/newscaster{pixel_x = -31; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cAg" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cAh" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/docking_hallway) +"cAi" = (/turf/simulated/wall,/area/maintenance/bar) +"cAj" = (/obj/structure/cable/green{d1 = 1; 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layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) +"cBR" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) +"cBS" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "cargo_bay"; name = "cargo bay hatch controller"; pixel_x = -30; pixel_y = 0; req_one_access = list(13,31); tag_door = "cargo_bay_door"},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/camera/network/cargo{c_tag = "CRG - Cargo Bay Port"; dir = 4; name = "security camera"},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cBT" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cBU" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/vehicle/train/cargo/trolley,/obj/machinery/alarm{dir = 8; 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id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor/lino,/area/crew_quarters/bar) +"cCt" = (/turf/simulated/floor/lino,/area/crew_quarters/bar) +"cCu" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/segment,/turf/simulated/floor/lino,/area/crew_quarters/bar) +"cCv" = (/obj/structure/table/reinforced,/obj/machinery/door/blast/shutters{dir = 4; id = "bar"; layer = 3.1; name = "Bar Shutters"},/obj/machinery/cash_register/civilian{dir = 8},/turf/simulated/floor/lino,/area/crew_quarters/bar) +"cCw" = (/turf/simulated/floor/carpet,/area/crew_quarters/bar) +"cCx" = (/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/carpet,/area/crew_quarters/bar) +"cCy" = (/obj/structure/table/standard,/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_3) +"cCz" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_3) +"cCA" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_3) +"cCB" = (/obj/machinery/door/airlock{name = "Restroom"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_3) +"cCC" = (/obj/structure/cable/green{d1 = 1; 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name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/corner/brown{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/warehouse) +"cCZ" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/warehouse) +"cDa" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Warehouse Maintenance"; req_access = list(31)},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/quartermaster/warehouse) +"cDb" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/apmaint) +"cDc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/meter,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/apmaint) +"cDd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor,/area/maintenance/apmaint) +"cDe" = (/obj/structure/closet/secure_closet/engineering_personal,/turf/simulated/floor/tiled/yellow,/area/engineering/locker_room) +"cDf" = (/turf/simulated/floor/tiled/yellow,/area/engineering/locker_room) +"cDg" = (/obj/structure/closet/secure_closet/atmos_personal,/turf/simulated/floor/tiled/yellow,/area/engineering/locker_room) +"cDh" = (/turf/simulated/wall,/area/crew_quarters/sleep/engi_wash) +"cDi" = (/obj/item/device/radio/intercom{dir = 8; 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layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cDp" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cDq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cDr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"cDs" = (/obj/structure/table/reinforced,/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"cDt" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; 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req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/checkpoint2) +"cDH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/reagent_dispensers/peppertank{pixel_x = 0; pixel_y = 30},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/checkpoint2) +"cDI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/checkpoint2) +"cDJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_x = 32; pixel_y = 30},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/security/checkpoint2) +"cDK" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; 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id = "QMLoad"},/obj/machinery/status_display/supply_display{pixel_y = -32},/turf/simulated/floor,/area/quartermaster/storage) +"cJp" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cJq" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cJr" = (/obj/machinery/button/remote/blast_door{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = 26; pixel_y = 0; req_access = list(31)},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"cJs" = (/obj/machinery/button/remote/blast_door{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -26; pixel_y = 0; req_access = list(31)},/turf/simulated/floor/tiled,/area/quartermaster/warehouse) +"cJt" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/warehouse) +"cJu" = (/obj/effect/floor_decal/corner/brown,/turf/simulated/floor/tiled/steel,/area/quartermaster/warehouse) +"cJv" = (/obj/structure/closet/crate,/obj/effect/floor_decal/corner/brown/full{dir = 4},/turf/simulated/floor/tiled/steel,/area/quartermaster/warehouse) +"cJw" = (/obj/structure/grille,/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cJx" = (/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cJy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; 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Not one part of you has gone to waste... You were delicious.'"; icon_state = "monkey_painting"; name = "Mr. Deempisi portrait"; pixel_x = 28; pixel_y = 4},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cLL" = (/obj/effect/landmark/start{name = "Bartender"},/turf/simulated/floor/lino,/area/crew_quarters/bar) +"cLM" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/reagent_containers/glass/rag,/turf/simulated/floor/lino,/area/crew_quarters/bar) +"cLN" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/barrestroom) +"cLO" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/barrestroom) +"cLP" = (/obj/structure/table/standard,/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_1) +"cLQ" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_1) +"cLR" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/vistor_room_1) +"cLS" = (/obj/machinery/door/airlock{name = "Restroom"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/vistor_room_1) +"cLT" = (/obj/structure/cable/green{d1 = 1; 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Failure to adhere to this permit will result in confiscation of the weapon and possibly arrest."; name = "Shotgun permit"},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"cMP" = (/obj/machinery/smartfridge/drinks,/turf/simulated/floor/lino,/area/crew_quarters/bar) +"cMQ" = (/obj/machinery/vending/boozeomat,/turf/simulated/floor/lino,/area/crew_quarters/bar) +"cMR" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/lino,/area/crew_quarters/bar) +"cMS" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/reagent_containers/food/drinks/flask/vacuumflask,/obj/item/weapon/reagent_containers/food/drinks/flask/barflask,/obj/machinery/light,/obj/machinery/newscaster{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/lino,/area/crew_quarters/bar) +"cMT" = (/obj/structure/toilet{dir = 1},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/barrestroom) +"cMU" = (/obj/machinery/recharge_station,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/barrestroom) +"cMV" = (/obj/machinery/firealarm{dir = 8; 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d2 = 8; icon_state = "1-8"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/evahallway) +"cQJ" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/maintenance/evahallway) +"cQK" = (/obj/machinery/newscaster{pixel_x = -30},/turf/simulated/floor/lino,/area/hallway/secondary/entry/docking_lounge) +"cQL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/lino,/area/hallway/secondary/entry/docking_lounge) +"cQM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry/docking_lounge) +"cQN" = (/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/docking_lounge) +"cQO" = (/turf/simulated/floor/tiled,/area/hallway/secondary/entry/docking_lounge) +"cQP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/docking_lounge) +"cQQ" = (/obj/structure/cable/green{d1 = 1; 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dir = 2},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_dinning) +"cRa" = (/obj/structure/reagent_dispensers/water_cooler{bottle = 1},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_dinning) +"cRb" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/cups,/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_dinning) +"cRc" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_dinning) +"cRd" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cRe" = (/obj/machinery/door/firedoor/glass,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cRf" = (/obj/effect/floor_decal/corner/white/diagonal{tag = "icon-corner_white_diagonal (EAST)"; icon_state = "corner_white_diagonal"; dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/structure/flora/pottedplant{icon_state = "plant-22"},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cRg" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cRh" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cRi" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/atm{pixel_y = 30},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cRj" = (/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/obj/machinery/camera/network/civilian{c_tag = "CIV - Visitor's Lodging"; dir = 2},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging) +"cRk" = (/obj/structure/cable/green{d2 = 2; 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dir = 2},/obj/item/weapon/storage/laundry_basket,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_laundry) +"cRu" = (/obj/machinery/recharge_station,/obj/effect/floor_decal/corner/blue{dir = 1},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_laundry) +"cRv" = (/obj/structure/closet/wardrobe/pjs,/obj/effect/floor_decal/corner/blue{dir = 1},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_laundry) +"cRw" = (/obj/structure/closet/wardrobe/pjs,/obj/effect/floor_decal/corner/blue/diagonal,/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/visitor_laundry) +"cRx" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"cRy" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"cRz" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"cRA" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{density = 0; 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pixel_y = 3},/obj/item/clothing/glasses/welding,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cRE" = (/turf/simulated/floor/tiled,/area/engineering/atmos) +"cRF" = (/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/obj/machinery/atmospherics/pipe/simple/visible/supply,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cRG" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cRH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) +"cRI" = (/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring) +"cRJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring) +"cRK" = (/obj/structure/sign/atmosplaque{pixel_x = 32; 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name = "Mix Tank to Port"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cUw" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cUx" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cUy" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cUz" = (/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/obj/machinery/meter{frequency = 1443; id = "wloop_atm_meter"; name = "Waste Loop"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cUA" = (/obj/machinery/meter{frequency = 1443; id = "dloop_atm_meter"; name = "Distribution Loop"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cUB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) +"cUC" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring) +"cUD" = (/obj/structure/cable/cyan{d1 = 1; 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icon_state = "corner_white_diagonal"; dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_laundry) +"cVL" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cVM" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cVN" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/green,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cVO" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cVP" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/obj/machinery/meter,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cVQ" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cVR" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cVS" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 10; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cVT" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cVU" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cVV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) +"cVW" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access = list(24)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring) +"cVX" = (/obj/effect/floor_decal/corner/white/diagonal,/obj/structure/table/reinforced,/obj/machinery/microwave,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering/break_room) +"cVY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room) +"cVZ" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/carpet,/area/engineering/break_room) +"cWa" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room) +"cWb" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room) +"cWc" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/effect/floor_decal/corner/white{tag = "icon-corner_white (NORTH)"; icon_state = "corner_white"; dir = 1},/obj/effect/floor_decal/corner/blue{dir = 8},/obj/machinery/camera/network/engineering{c_tag = "ENG - Foyer"; dir = 4},/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/tiled,/area/engineering/foyer) +"cWd" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/tiled,/area/engineering/foyer) +"cWe" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 10; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/foyer) +"cWf" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/foyer) +"cWg" = (/turf/simulated/wall,/area/crew_quarters/heads/chief) +"cWh" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; 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pixel_y = 32; pixel_z = 8},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dby" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Hallway Starboard 2"; dir = 2},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dbz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dbA" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dbB" = (/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Hallway Starboard 3"},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/starboard) +"dbC" = (/obj/machinery/door/airlock/glass{name = "Locker Room"},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"dbD" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"dbE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"dbF" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"dbG" = (/obj/machinery/vending/fitness,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"dbH" = (/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos) +"dbI" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; frequency = 1441; icon_state = "map_injector"; id = "o2_in"; use_power = 1},/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos) +"dbJ" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall/r_wall,/area/engineering/atmos) +"dbK" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/lattice,/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored/upper_level) +"dbL" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"dbM" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/blue/full{dir = 8},/obj/machinery/camera/network/engineering{c_tag = "ENG - Atmospherics Port"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dbN" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dbO" = (/obj/machinery/atmospherics/omni/filter{tag_east = 0; tag_north = 2; tag_south = 1; tag_west = 3; use_power = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dbP" = (/obj/structure/dispenser,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dbQ" = (/turf/simulated/wall,/area/engineering/atmos) +"dbR" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dbS" = (/obj/machinery/atmospherics/pipe/manifold/visible/red{tag = "icon-map (WEST)"; icon_state = "map"; dir = 8},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dbT" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dbU" = (/obj/machinery/atmospherics/binary/pump/on{dir = 8; name = "Ports to Waste"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dbV" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dbW" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access = list(24)},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dbX" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dbY" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dbZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Atmospherics Hallway"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dca" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/foyer) +"dcb" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/foyer) +"dcc" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/foyer) +"dcd" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dce" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dcf" = (/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dcg" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dch" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/foyer) +"dci" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/window/westleft{name = "Engineering Reception Desk"; req_access = list(10); req_one_access = newlist()},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dcj" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/computer/guestpass{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dck" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/foyer) +"dcl" = (/obj/machinery/door/airlock/glass_engineeringatmos{name = "Engineering Monitoring Room"; req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"dcm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"dcn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"dco" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/camera/network/engineering{c_tag = "ENG - Monitoring Room"; dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/yellow{dir = 10},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"dcp" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"dcq" = (/obj/machinery/computer/general_air_control{frequency = 1441; name = "Tank Monitor"; sensors = list("n2_sensor" = "Nitrogen", "o2_sensor" = "Oxygen", "co2_sensor" = "Carbon Dioxide", "tox_sensor" = "Toxins", "n2o_sensor" = "Nitrous Oxide", "waste_sensor" = "Gas Mix Tank")},/obj/effect/floor_decal/corner/yellow/full{tag = "icon-corner_white_full (EAST)"; icon_state = "corner_white_full"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"dcr" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/engineering) +"dcs" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dct" = (/obj/structure/sign/pods{dir = 1},/turf/simulated/wall,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dcu" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_6_berth_hatch"; locked = 1; name = "Escape Pod 6"; req_access = list(13)},/turf/simulated/floor,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dcv" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_berth_hatch"; locked = 1; name = "Escape Pod 5"; req_access = list(13)},/turf/simulated/floor,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dcw" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dcx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dcy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dcz" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"dcA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dcB" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dcC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dcD" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dcE" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dcF" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dcG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dcH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dcI" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dcJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dcK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dcL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dcM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dcN" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dcO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dcP" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dcQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dcR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dcS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dcT" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dcU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dcV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"dcW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/starboard) +"dcX" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/crew_quarters/locker) +"dcY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"dcZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"dda" = (/obj/item/weapon/stool/padded,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"ddb" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"ddc" = (/obj/structure/table/standard,/obj/item/clothing/head/soft/grey{pixel_x = -2; pixel_y = 3},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"ddd" = (/obj/structure/table/standard,/obj/item/weapon/tape_roll,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"dde" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"ddf" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"ddg" = (/obj/machinery/light/small{dir = 8},/obj/machinery/camera/network/engineering{c_tag = "Atmos Tank - Oxygen"; dir = 4},/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos) +"ddh" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos) +"ddi" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "o2_sensor"},/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos) +"ddj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/obj/effect/floor_decal/corner/blue{dir = 9},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering/atmos) +"ddk" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/tiled,/area/engineering/atmos) +"ddl" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/tiled,/area/engineering/atmos) +"ddm" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/machinery/atmospherics/binary/pump{dir = 4; name = "O2 to Mixing"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"ddn" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/machinery/meter,/turf/simulated/floor/tiled,/area/engineering/atmos) +"ddo" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"ddp" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"ddq" = (/obj/structure/frame,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"ddr" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/machinery/meter,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dds" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Port to Waste"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"ddt" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/engineering/atmos) +"ddu" = (/turf/simulated/wall/r_wall,/area/engineering/workshop) +"ddv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engineering/workshop) +"ddw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/workshop) +"ddx" = (/obj/machinery/door/airlock/glass_engineeringatmos{name = "Engineering Workshop"; req_one_access = list(11,24)},/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/workshop) +"ddy" = (/obj/machinery/door/airlock/glass_engineeringatmos{name = "Engineering Workshop"; 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pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/engineering) +"ddM" = (/obj/machinery/light/small{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"ddN" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"ddO" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"ddP" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"ddQ" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"ddR" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"ddS" = (/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_port) +"ddT" = (/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"ddU" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"ddV" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"ddW" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"ddX" = (/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"ddY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"ddZ" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dea" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"deb" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; 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icon_state = "intact"; dir = 4},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Hallway Port 3"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"deh" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dei" = (/obj/machinery/light,/obj/machinery/embedded_controller/radio/docking_port_multi{child_names_txt = "Airlock One;Airlock Two;Airlock Three;Airlock Four"; child_tags_txt = "escape_dock_north_airlock;escape_dock_south_airlock;escape_dock_snorth_airlock;escape_dock_ssouth_airlock"; frequency = 1380; id_tag = "escape_dock"; pixel_x = 0; pixel_y = -25; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"dej" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; 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req_access = list(24)},/obj/structure/window/reinforced{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"diD" = (/obj/structure/dispenser{phorontanks = 0},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/camera/network/engineering{c_tag = "ENG - EVA"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"diE" = (/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/suit/space/void/engineering,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/northleft{name = "Engineering Hardsuits"; req_access = list(11)},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"diF" = (/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/suit/space/void/engineering,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/northright{name = "Engineering Hardsuits"; req_access = list(11)},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"diG" = (/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/suit/space/void/engineering,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/northright{name = "Engineering Hardsuits"; req_access = list(11)},/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"diH" = (/obj/structure/bed/chair,/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_6"; pixel_x = 25; pixel_y = 0; tag_door = "escape_pod_6_hatch"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod6/station) +"diI" = (/obj/structure/bed/chair,/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; 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icon_state = "corner_white_full"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"diP" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"diQ" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc/super/critical{dir = 4; is_critical = 1; name = "east bump"; pixel_x = 24; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"diR" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/super/critical{dir = 8; is_critical = 1; name = "west bump"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"diS" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/corner/white,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"diT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"diU" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"diV" = (/obj/machinery/newscaster{pixel_x = 31; pixel_y = 3},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"diW" = (/obj/machinery/newscaster{pixel_x = -30},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"diX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"diY" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"diZ" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dja" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"djb" = (/obj/structure/cable/green{d1 = 1; 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d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"djh" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/light_switch{pixel_x = 11; pixel_y = 24},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"dji" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"djj" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/structure/toilet{dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"djk" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; pressure_checks = 2; 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icon_state = "corner_white_diagonal"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"djT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"djU" = (/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"djV" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"djW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"djX" = (/obj/structure/bed/chair,/turf/simulated/floor,/area/crew_quarters/locker/locker_toilet) +"djY" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"djZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"dka" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/camera/network/civilian{c_tag = "Civ - Locker Room Restroom"; dir = 8},/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"dkb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/binary/pump{dir = 4; name = "N2 to Connector"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dkc" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "CO2 to Mixing"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dkd" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dke" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "N2O to Transit"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dkf" = (/obj/machinery/portable_atmospherics/canister/air,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dkg" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dkh" = (/obj/machinery/vending/engivend,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dki" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/secure_closet/engineering_welding,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dkj" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dkk" = (/obj/structure/cable/green{d1 = 1; 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req_one_access = list(11,24)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"dkq" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/maintenance/substation/engineering) +"dkr" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/maintenance/substation/engineering) +"dks" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/maintenance/substation/engineering) +"dkt" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/engineering) +"dku" = (/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor,/area/maintenance/engineering) +"dkv" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor,/area/maintenance/engineering) +"dkw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/maintenance/engineering) +"dkx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dky" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dkz" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 1 Fore"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dkA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dkB" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dkC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"dkD" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dkE" = (/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dkF" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/corner/white{tag = "icon-corner_white (NORTH)"; 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icon_state = "corner_white"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dkO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 4 Fore"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dkP" = (/obj/item/weapon/handcuffs/cable/pink{desc = "Looks fluffy and comfy. Could be used to tie something up."; name = "Fuzzy Cuffs"},/obj/item/latexballon,/turf/simulated/floor,/area/crew_quarters/locker/locker_toilet) +"dkQ" = (/obj/structure/undies_wardrobe,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"dkR" = (/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"dkS" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"dkT" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"dkU" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 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1},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dkY" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/obj/effect/floor_decal/corner/black{dir = 10},/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dkZ" = (/obj/machinery/atmospherics/valve/digital{name = "CO2 Outlet Valve"},/obj/effect/floor_decal/corner/black/full{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dla" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "CO2 to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dlb" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/effect/floor_decal/corner/orange/full,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dlc" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Phoron 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list("n2o_sensor" = "Tank")},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dlh" = (/obj/machinery/atmospherics/valve/digital{name = "N2O Outlet Valve"},/obj/effect/floor_decal/corner/white/diagonal{tag = "icon-corner_white_diagonal (EAST)"; icon_state = "corner_white_diagonal"; dir = 4},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dli" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "N2O to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dlj" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/engineering/atmos) +"dlk" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/tiled,/area/engineering/atmos) +"dll" = (/obj/structure/closet/toolcloset,/obj/item/device/flashlight,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dlm" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/plastic{amount = 50},/obj/item/stack/material/plastic{amount = 50},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dln" = (/obj/structure/table/reinforced,/obj/item/device/radio/off{pixel_y = 6},/obj/item/device/radio/off{pixel_x = 6; pixel_y = 4},/obj/item/device/radio/off{pixel_x = -6; pixel_y = 4},/obj/item/device/radio/off,/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dlo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering) +"dlp" = (/obj/structure/table/standard,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/engineering) +"dlq" = (/turf/simulated/wall,/area/maintenance/substation/engineering) +"dlr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor,/area/maintenance/substation/engineering) +"dls" = (/obj/machinery/power/terminal,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/maintenance/substation/engineering) +"dlt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/maintenance/substation/engineering) +"dlu" = (/obj/machinery/door/airlock/maintenance{req_one_access = list(11,24)},/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"dlv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/maintenance/engineering) +"dlw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/maintenance/engineering) +"dlx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor,/area/maintenance/engineering) +"dly" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor,/area/maintenance/engineering) +"dlz" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/shuttle/arrival/station) +"dlA" = (/obj/structure/window/shuttle{icon_state = "window4"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/arrival/station) +"dlB" = (/obj/structure/window/shuttle{icon_state = "window12"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/arrival/station) +"dlC" = (/obj/structure/window/shuttle{icon_state = "window8"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/arrival/station) +"dlD" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/shuttle/arrival/station) +"dlE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dlF" = (/obj/machinery/door/airlock{name = "Unisex Showers"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"dlG" = (/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"dlH" = (/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"dlI" = (/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"dlJ" = (/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"dlK" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"dlL" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"dlM" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 9; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"dlN" = (/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"dlO" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 9; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor,/area/engineering/atmos) +"dlP" = (/obj/structure/closet/toolcloset,/obj/item/device/flashlight,/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dlQ" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dlR" = (/obj/structure/table/reinforced,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/device/flashlight,/obj/item/weapon/wrench,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dlS" = (/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/electrical,/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/machinery/newscaster{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/tiled,/area/engineering/workshop) +"dlT" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/stack/rods{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/cell/high,/obj/item/stack/material/glass/phoronrglass{amount = 20},/obj/item/weapon/pickaxe,/obj/item/weapon/pickaxe,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dlU" = (/obj/structure/table/reinforced,/obj/item/device/floor_painter,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/t_scanner,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 3; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dlV" = (/obj/structure/cable/green,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dlW" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/workshop) +"dlX" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Engineering Subgrid"; name_tag = "Engineering Subgrid"},/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor,/area/maintenance/substation/engineering) +"dlY" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Engineering"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/maintenance/substation/engineering) +"dlZ" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Engineering Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"dma" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/light/small,/turf/simulated/floor,/area/maintenance/engineering) +"dmb" = (/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/turf/simulated/floor,/area/maintenance/engineering) +"dmc" = (/obj/machinery/atmospherics/valve{dir = 4},/turf/simulated/floor,/area/maintenance/engineering) +"dmd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/cyan,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/maintenance/engineering) +"dme" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/maintenance/engineering) +"dmf" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/D1) +"dmg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dmh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dmi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dmj" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dmk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dml" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dmm" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dmn" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dmo" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dmp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dmq" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dmr" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/shuttle/arrival/station) +"dms" = (/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"dmt" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dmu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dmv" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dmw" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dmx" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dmy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dmz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dmA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dmB" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"dmC" = (/obj/machinery/shower{dir = 8; icon_state = "shower"; pixel_x = -5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"dmD" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/obj/structure/lattice,/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored/upper_level) +"dmE" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored/upper_level) +"dmF" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/structure/lattice,/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored/upper_level) +"dmG" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/structure/lattice,/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored/upper_level) +"dmH" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored/upper_level) +"dmI" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/engineering/workshop) +"dmJ" = (/obj/machinery/door/firedoor/glass,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering) +"dmK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering) +"dmL" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering) +"dmM" = (/turf/simulated/wall/r_wall,/area/engineering/storage) +"dmN" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/light,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"dmO" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"dmP" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/item/weapon/bikehorn/rubberducky,/obj/machinery/light,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"dmQ" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/obj/structure/lattice,/turf/space,/area/space) +"dmR" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"dmS" = (/turf/simulated/wall/r_wall,/area/engineering/drone_fabrication) +"dmT" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor,/area/engineering/drone_fabrication) +"dmU" = (/obj/machinery/light{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor,/area/engineering/drone_fabrication) +"dmV" = (/obj/machinery/computer/cryopod/robot{pixel_y = 30},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dmW" = (/obj/structure/bed/chair,/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Drone Fabrication"; dir = 2},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dmX" = (/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dmY" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor,/area/engineering/drone_fabrication) +"dmZ" = (/obj/item/weapon/storage/toolbox/electrical,/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/drone_fabrication) +"dna" = (/turf/simulated/wall,/area/engineering/drone_fabrication) +"dnb" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering) +"dnc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering) +"dnd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/engineering) +"dne" = (/obj/machinery/shield_gen/external,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/storage) +"dnf" = (/obj/machinery/light{dir = 1},/obj/machinery/shield_gen/external,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dng" = (/obj/machinery/shield_gen,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dnh" = (/obj/machinery/shieldwallgen,/obj/machinery/camera/network/engineering{c_tag = "ENG - Hard Storage"; dir = 2},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dni" = (/obj/machinery/shieldwallgen,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dnj" = (/obj/machinery/light{dir = 1},/obj/machinery/shieldgen,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dnk" = (/obj/machinery/shieldgen,/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dnl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dnm" = (/obj/structure/table/standard,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dnn" = (/obj/structure/table/standard,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dno" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 2},/area/shuttle/arrival/station) +"dnp" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/shuttle/arrival/station) +"dnq" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"dnr" = (/obj/structure/table/standard,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dns" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/airless,/area/engineering/atmos) +"dnt" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "co2_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) +"dnu" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "co2_sensor"},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) +"dnv" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "co2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) +"dnw" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "tox_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) +"dnx" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) +"dny" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "tox_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) +"dnz" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "n2o_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"dnA" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2o_sensor"},/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"dnB" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2o_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"dnC" = (/obj/machinery/cryopod/robot{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dnD" = (/obj/effect/landmark{name = "JoinLateCyborg"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dnE" = (/turf/simulated/floor,/area/engineering/drone_fabrication) +"dnF" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dnG" = (/obj/machinery/computer/security/engineering{name = "Drone Monitoring Cameras"; network = list("Engineering")},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dnH" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dnI" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engineering/drone_fabrication) +"dnJ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering) +"dnK" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"dnL" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering) +"dnM" = (/obj/machinery/shield_capacitor,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/storage) +"dnN" = (/obj/machinery/shield_capacitor,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dnO" = (/obj/machinery/shieldgen,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dnP" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/space_heater,/turf/simulated/floor,/area/engineering/storage) +"dnQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engineering) +"dnR" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "d1a2_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "d1a2_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dnS" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "d1a2_dock_pump"},/obj/machinery/light/small,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dnT" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "d1a2_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "d1a2_dock_pump"; tag_chamber_sensor = "d1a2_dock_sensor"; tag_exterior_door = "d1a2_dock_outer"; tag_interior_door = "d1a2_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "d1a2_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dnU" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "d1a2_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dnV" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "d1a2_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dnW" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dnX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dnY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dnZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"doa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"dob" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"doc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"dod" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"doe" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"dof" = (/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"dog" = (/obj/machinery/requests_console{department = "Arrival shuttle"; pixel_y = 26},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"doh" = (/obj/machinery/status_display{pixel_y = 30},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"doi" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"doj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) +"dok" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) +"dol" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) +"dom" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) +"don" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"doo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"dop" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"doq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"dor" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dos" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dot" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port) +"dou" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/port) +"dov" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port) +"dow" = (/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) +"dox" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) +"doy" = (/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) +"doz" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) +"doA" = (/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"doB" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"doC" = (/obj/machinery/recharge_station,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"doD" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/effect/decal/remains/robot,/turf/simulated/floor,/area/engineering/drone_fabrication) +"doE" = (/obj/machinery/drone_fabricator,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"doF" = (/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"doG" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"doH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engineering/drone_fabrication) +"doI" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/drone_fabrication) +"doJ" = (/obj/machinery/door/airlock/engineering{name = "Engineering Drone Fabrication"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/drone_fabrication) +"doK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering) +"doL" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering) +"doM" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering) +"doN" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access = list(11)},/turf/simulated/floor,/area/engineering/storage) +"doO" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/engineering/storage) +"doP" = (/turf/simulated/floor,/area/engineering/storage) +"doQ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/storage) +"doR" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/engineering/storage) +"doS" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 28},/obj/machinery/space_heater,/turf/simulated/floor,/area/engineering/storage) +"doT" = (/obj/structure/closet/wardrobe/black,/obj/item/clothing/shoes/combat,/turf/simulated/floor,/area/maintenance/engineering) +"doU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) +"doV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/engineering) +"doW" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"doX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"doY" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"doZ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = 19},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dpa" = (/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_north_airlock"; master_tag = "escape_dock"; pixel_y = 30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_north_mech"; tag_airpump = "escape_dock_north_pump"; tag_chamber_sensor = "escape_dock_north_sensor"; tag_exterior_door = "escape_dock_north_outer"; tag_interior_door = "escape_dock_north_inner"; tag_shuttle_mech_sensor = "shuttle_dock_north_mech"},/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dpb" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_north_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dpc" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = 19},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dpd" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_starboard_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = 19},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dpe" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "escape_dock_north_starboard_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dpf" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_snorth_airlock"; master_tag = "escape_dock"; pixel_y = 30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_north_starboard_mech"; tag_airpump = "escape_dock_north_starboard_pump"; tag_chamber_sensor = "escape_dock_north_starboard_sensor"; tag_exterior_door = "escape_dock_north_starboard_outer"; tag_interior_door = "escape_dock_north_starboard_inner"; tag_shuttle_mech_sensor = "shuttle_dock_north_starboard_mech"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dpg" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_starboard_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = 19},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dph" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_north_starboard_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dpi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dpj" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dpk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"dpl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"dpm" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"dpn" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"dpo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) +"dpp" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dpq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dpr" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dock_three_fore_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dps" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_fore_inner"; locked = 1; name = "Dock Three Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dpt" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dock_three_fore_airlock"; name = "Airlock Console"; pixel_y = 30; req_access = list(13); tag_airpump = "dock_three_fore_pump"; tag_chamber_sensor = "dock_three_fore_sensor"; tag_exterior_door = "dock_three_fore_outer"; tag_interior_door = "dock_three_fore_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dpu" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "dock_three_fore_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dpv" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_fore_outer"; locked = 1; name = "Dock Three External Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dpw" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_fore_outer"; locked = 1; name = "Dock Four External Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dpx" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dock_four_fore_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dpy" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dock_four_fore_airlock"; name = "Airlock Console"; pixel_y = 30; req_access = list(13); tag_airpump = "dock_four_fore_pump"; tag_chamber_sensor = "dock_four_fore_sensor"; tag_exterior_door = "dock_four_fore_outer"; tag_interior_door = "dock_four_fore_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dpz" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_fore_inner"; locked = 1; name = "Dock Four Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dpA" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dock_four_fore_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dpB" = (/obj/machinery/vending/snack,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dpC" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/port) +"dpD" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Carbon Dioxide"; dir = 1},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) +"dpE" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Phoron"; dir = 1},/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) +"dpF" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Nitrous Oxide"; dir = 1},/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"dpG" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor,/area/engineering/drone_fabrication) +"dpH" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dpI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/drone_fabrication) +"dpJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/drone_fabrication) +"dpK" = (/obj/machinery/door/airlock/engineering{name = "Engineering Drone Fabrication"; req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/drone_fabrication) +"dpL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering) +"dpM" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/tiled,/area/engineering) +"dpN" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"dpO" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access = list(11)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/storage) +"dpP" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/storage) +"dpQ" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/storage) +"dpR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/storage) +"dpS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/storage) +"dpT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/engineering/storage) +"dpU" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor,/area/engineering/storage) +"dpV" = (/obj/structure/table/steel,/obj/item/clothing/head/orangebandana,/turf/simulated/floor,/area/maintenance/engineering) +"dpW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) +"dpX" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dpY" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dpZ" = (/obj/machinery/light/small,/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dqa" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_north_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_north_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dqb" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dqc" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_starboard_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_north_starboard_airlock"; name = "exterior access button"; pixel_x = -4; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dqd" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "escape_dock_north_starboard_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_north_starboard_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dqe" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/machinery/light/small,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dqf" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_starboard_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dqg" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dqh" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dqi" = (/obj/machinery/door/airlock/external{name = "Arrival Airlock"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dqj" = (/obj/machinery/light/small,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dqk" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"dql" = (/obj/machinery/door/airlock/external{name = "Arrival Airlock"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dqm" = (/obj/machinery/light/small,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dqn" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dqo" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dqp" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_fore_inner"; locked = 1; name = "Dock Three Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dqq" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dqr" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dock_three_fore_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "dock_three_fore_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dqs" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_fore_outer"; locked = 1; name = "Dock Three External Access"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dock_three_fore_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = -26; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dqt" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dock_four_fore_airlock"; name = "exterior access button"; pixel_x = -4; pixel_y = -26; req_access = list(13)},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_fore_outer"; locked = 1; name = "Dock Four External Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dqu" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dock_four_fore_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dock_four_fore_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dqv" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dqw" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_fore_inner"; locked = 1; name = "Dock Four Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dqx" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dqy" = (/obj/machinery/vending/coffee,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dqz" = (/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/deck/cards,/obj/machinery/light_switch{pixel_x = 28; pixel_y = 0},/obj/structure/table/steel,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dqA" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Aft"; dir = 8},/turf/simulated/floor/tiled,/area/engineering) +"dqB" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/obj/machinery/light_switch{pixel_x = -38; pixel_y = 0},/obj/structure/closet/crate/radiation,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/turf/simulated/floor,/area/engineering/storage) +"dqC" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/floodlight,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dqD" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/power/emitter,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dqE" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/power/emitter,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dqF" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/storage) +"dqG" = (/obj/structure/closet/crate,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_io,/obj/item/weapon/smes_coil/super_io,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/plating,/area/engineering/storage) +"dqH" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor,/area/engineering/storage) +"dqI" = (/obj/effect/decal/cleanable/dirt,/obj/structure/dispenser{oxygentanks = 0},/turf/simulated/floor,/area/engineering/storage) +"dqJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/maintenance/engineering) +"dqK" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor,/area/maintenance/engineering) +"dqL" = (/obj/machinery/newscaster{pixel_x = -30},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dqM" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/machinery/hologram/holopad,/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 1 Mid"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dqN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"dqO" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/machinery/hologram/holopad,/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 2 Mid"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dqP" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dqQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) +"dqR" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dqS" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/machinery/hologram/holopad,/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 3 Mid"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dqT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"dqU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/machinery/hologram/holopad,/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 4 Mid"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dqV" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D4) +"dqW" = (/turf/simulated/wall/r_wall,/area/engineering/aft_hallway) +"dqX" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/engineering/drone_fabrication) +"dqY" = (/obj/machinery/light,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/engineering/drone_fabrication) +"dqZ" = (/obj/machinery/computer/drone_control,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"dra" = (/obj/structure/bed/chair{dir = 8},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"drb" = (/obj/machinery/light,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"drc" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engineering/drone_fabrication) +"drd" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/door/firedoor/glass,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dre" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"drf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"drg" = (/obj/machinery/light,/obj/machinery/floodlight,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"drh" = (/obj/machinery/power/emitter,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"dri" = (/obj/structure/closet/crate,/obj/item/stack/material/phoron{amount = 25},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/storage) +"drj" = (/obj/machinery/light,/obj/structure/closet/crate/solar,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/storage) +"drk" = (/turf/space,/area/shuttle/specops/station) +"drl" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"drm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"drn" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dro" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"drp" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"drq" = (/obj/structure/window/shuttle{icon_state = "window2"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/arrival/station) +"drr" = (/obj/effect/landmark{name = "Observer-Start"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"drs" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"drt" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dru" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"drv" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"drw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"drx" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dry" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/maintenance/portsolar) +"drz" = (/turf/simulated/wall/r_wall,/area/maintenance/portsolar) +"drA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"drB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"drC" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"drD" = (/obj/machinery/computer/shuttle_control/engineering{name = "engineering elevator control console"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"drE" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"drF" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/structure/closet/crate,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"drG" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"drH" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"drI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"drJ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"drK" = (/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"drL" = (/obj/structure/table/steel,/obj/item/weapon/book/manual/engineering_singularity_safety,/turf/simulated/floor,/area/maintenance/engineering) +"drM" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"drN" = (/obj/structure/window/shuttle{icon_state = "window3"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/arrival/station) +"drO" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"drP" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"drQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"drR" = (/turf/space,/area/syndicate_station/southeast) +"drS" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/solar/port) +"drT" = (/obj/structure/lattice,/obj/item/stack/cable_coil/yellow{pixel_x = 2; pixel_y = 2},/obj/item/stack/cable_coil/yellow,/turf/space,/area/space) +"drU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/maintenance/portsolar) +"drV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/airless,/area/maintenance/portsolar) +"drW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/maintenance/portsolar) +"drX" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/portsolar) +"drY" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"drZ" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Port"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dsa" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/portsolar) +"dsb" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "ENG - Solar Aft Port Access"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dse" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsg" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsj" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) +"dsl" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsm" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsn" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dso" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 28},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsp" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsq" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsr" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dss" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dst" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsv" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsw" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsx" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsB" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsC" = (/obj/machinery/door/window/westleft{name = "Engineering Reception Desk"; req_access = list(10); req_one_access = newlist()},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsD" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Engineering"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading{dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dsE" = (/obj/structure/closet/emcloset,/turf/simulated/floor,/area/maintenance/engineering) +"dsF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) +"dsG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/engineering) +"dsH" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dsI" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "specops_dock_pump"},/obj/machinery/light/small,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dsJ" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "specops_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "specops_dock_pump"; tag_chamber_sensor = "specops_dock_sensor"; tag_exterior_door = "specops_dock_outer"; tag_interior_door = "specops_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "specops_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dsK" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dsL" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dsM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dsN" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dsO" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dsP" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dsQ" = (/obj/structure/window/shuttle{icon_state = "window1"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/arrival/station) +"dsR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dsS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dsT" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dsU" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dsV" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/port) +"dsW" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/solar/port) +"dsX" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/solar/port) +"dsY" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/solar/port) +"dsZ" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dta" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "robotics_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "robotics_solar_pump"; tag_exterior_door = "robotics_solar_outer"; frequency = 1379; id_tag = "robotics_solar_airlock"; tag_interior_door = "robotics_solar_inner"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_chamber_sensor = "robotics_solar_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "robotics_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dtb" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dtc" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dtd" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dte" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dtf" = (/obj/machinery/door/airlock/engineering{name = "Aft Port Solar Access"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dtg" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_port_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = -25; req_one_access = list(11,24)},/obj/effect/floor_decal/industrial/warning/corner,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dth" = (/obj/effect/floor_decal/industrial/warning,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dti" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/effect/floor_decal/industrial/warning,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dtj" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dtk" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dtl" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Starboard"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dtm" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/obj/effect/floor_decal/industrial/warning/corner,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dtn" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/obj/effect/floor_decal/industrial/warning,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "interior access button"; pixel_x = 30; pixel_y = -25; req_one_access = list(13,11,24)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dto" = (/obj/machinery/light,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dtp" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dtq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) +"dtr" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dts" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dtt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dtu" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Aft Starboard"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dtv" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dtw" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dtx" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Aft Port"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dty" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dtz" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dtA" = (/obj/effect/floor_decal/industrial/warning,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dtB" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dtC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) +"dtD" = (/obj/machinery/door/airlock/maintenance{req_one_access = list(11,24)},/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/aft_hallway) +"dtE" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/light/small,/turf/simulated/floor,/area/maintenance/engineering) +"dtF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/engineering) +"dtG" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dtH" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dtI" = (/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dtJ" = (/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dtK" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dtL" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dtM" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"dtN" = (/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"dtO" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dtP" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dtQ" = (/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dtR" = (/turf/space,/area/syndicate_station/arrivals_dock) +"dtS" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dtT" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dtU" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dtV" = (/turf/simulated/wall,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dtW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/maintenance/portsolar) +"dtX" = (/obj/machinery/power/solar_control{id = "portsolar"; name = "Aft Port Solar Control"; track = 0},/obj/structure/cable/yellow,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dtY" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/camera/network/engineering{c_tag = "ENG - Solar Aft Port"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dtZ" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"dua" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_port_inner"; locked = 1; name = "Engineering Port Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dub" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_port_inner"; locked = 1; name = "Engineering Port Internal Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duc" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"dud" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"due" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"duf" = (/turf/simulated/wall/r_wall,/area/engineering/engine_waste) +"dug" = (/obj/machinery/door/airlock/maintenance{name = "Engine Waste Handling"; req_one_access = list(10,24)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering/engine_waste) +"duh" = (/turf/simulated/wall/r_wall,/area/engineering/engine_smes) +"dui" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"duj" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) +"duk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_monitoring) +"dul" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_monitoring) +"dum" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engine Monitoring Room"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dun" = (/turf/simulated/wall/r_wall,/area/engineering/engine_airlock) +"duo" = (/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; locked = 0; name = "Engine Access"; req_one_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/engine_airlock) +"dup" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"duq" = (/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/engineering/aft_hallway) +"dur" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dus" = (/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dut" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_south_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_south_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"duu" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"duv" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_starboard_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_south_starboard_airlock"; name = "exterior access button"; pixel_x = -4; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"duw" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "escape_dock_south_starboard_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_south_starboard_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dux" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"duy" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_starboard_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"duz" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"duA" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"duB" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_mid_inner"; locked = 1; name = "Dock Three Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"duC" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"duD" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "dock_three_mid_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dock_three_mid_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"duE" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dock_three_mid_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = 26; req_access = list(13)},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_mid_outer"; locked = 1; name = "Dock Three External Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"duF" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_mid_outer"; locked = 1; name = "Dock Four External Access"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dock_four_mid_airlock"; name = "exterior access button"; pixel_x = -4; pixel_y = 26; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"duG" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dock_four_mid_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dock_four_mid_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"duH" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"duI" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_mid_inner"; locked = 1; name = "Dock Four Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"duJ" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"duK" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Escape Pods Starboard 1"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"duL" = (/obj/machinery/hologram/holopad,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"duM" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"duN" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/solar/port) +"duO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/maintenance/portsolar) +"duP" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "eng_port_airlock"; pixel_x = -25; req_access = list(13); req_one_access = null; tag_airpump = "eng_port_pump"; tag_chamber_sensor = "eng_port_sensor"; tag_exterior_door = "eng_port_outer"; tag_interior_door = "eng_port_inner"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_port_pump"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duQ" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"duS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"duT" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duU" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duV" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "engineering_dock_airlock"; pixel_x = 0; pixel_y = 25; req_one_access = list(13,11,24); tag_airpump = "engineering_dock_pump"; tag_chamber_sensor = "engineering_dock_sensor"; tag_exterior_door = "engineering_dock_outer"; tag_interior_door = "engineering_dock_inner"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"duW" = (/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/aft_hallway) +"duX" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineEmitterPortWest"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = 25; req_access = null; req_one_access = list(11,24)},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_waste) +"duY" = (/obj/effect/floor_decal/industrial/warning,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled/steel,/area/engineering/engine_waste) +"duZ" = (/obj/effect/floor_decal/industrial/warning,/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/camera/network/engine{c_tag = "ENG - Waste Handling"},/turf/simulated/floor/tiled,/area/engineering/engine_waste) +"dva" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light_switch{pixel_x = -38; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dvb" = (/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/device/multitool{pixel_x = 5},/obj/item/clothing/gloves/yellow,/obj/structure/table/steel,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dvc" = (/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) +"dvd" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -2; pixel_y = 5},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dve" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dvf" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dvg" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dvh" = (/obj/structure/closet/radiation,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dvi" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled,/area/engineering/engine_airlock) +"dvj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/engineering/engine_airlock) +"dvk" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/camera/network/engine{c_tag = "ENG - Engine Access"},/turf/simulated/floor/tiled,/area/engineering/engine_airlock) +"dvl" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Hallway Port"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvm" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvn" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dvo" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dvp" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dvq" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dvr" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = -19},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dvs" = (/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_south_airlock"; master_tag = "escape_dock"; pixel_y = -30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_south_mech"; tag_airpump = "escape_dock_south_pump"; tag_chamber_sensor = "escape_dock_south_sensor"; tag_exterior_door = "escape_dock_south_outer"; tag_interior_door = "escape_dock_south_inner"; tag_shuttle_mech_sensor = "shuttle_dock_south_mech"},/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dvt" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_south_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dvu" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = -19},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dvv" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_starboard_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = -19},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dvw" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "escape_dock_south_starboard_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dvx" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_ssouth_airlock"; master_tag = "escape_dock"; pixel_y = -30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_south_starboard_mech"; tag_airpump = "escape_dock_south_starboard_pump"; tag_chamber_sensor = "escape_dock_south_starboard_sensor"; tag_exterior_door = "escape_dock_south_starboard_outer"; tag_interior_door = "escape_dock_south_starboard_inner"; tag_shuttle_mech_sensor = "shuttle_dock_south_starboard_mech"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dvy" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_starboard_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = -19},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dvz" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_south_starboard_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dvA" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dvB" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dvC" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dock_three_mid_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dvD" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_mid_inner"; locked = 1; name = "Dock Three Internal Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dvE" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dock_three_mid_airlock"; name = "Airlock Console"; pixel_y = -30; req_access = list(13); tag_airpump = "dock_three_mid_pump"; tag_chamber_sensor = "dock_three_mid_sensor"; tag_exterior_door = "dock_three_mid_outer"; tag_interior_door = "dock_three_mid_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dvF" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "dock_three_mid_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dvG" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_mid_outer"; locked = 1; name = "Dock Three External Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dvH" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_mid_outer"; locked = 1; name = "Dock Four External Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dvI" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dock_four_mid_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dvJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dock_four_mid_airlock"; name = "Airlock Console"; pixel_y = -30; req_access = list(13); tag_airpump = "dock_four_mid_pump"; tag_chamber_sensor = "dock_four_mid_sensor"; tag_exterior_door = "dock_four_mid_outer"; tag_interior_door = "dock_four_mid_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dvK" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_four_mid_inner"; locked = 1; name = "Dock Four Internal Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dvL" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dock_four_mid_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dvM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dvN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dvO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dvP" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/glass{name = "Dock"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dvQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dvR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dvS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dvT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dvU" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dvV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dvW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dvX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Escape Pods Starboard 2"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dvY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dvZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dwa" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dwb" = (/turf/space,/area/syndicate_station/southwest) +"dwc" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_port_sensor"; pixel_x = -24; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwd" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eng_port_pump"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"dwf" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwg" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwh" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "engineering_dock_pump"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwi" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "engineering_dock_sensor"; pixel_x = 25; pixel_y = 8},/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/camera/network/engineering{c_tag = "ENG - Shuttle Access"; dir = 8},/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/engineering/aft_hallway) +"dwj" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor,/area/engineering/engine_waste) +"dwk" = (/obj/structure/cable,/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Master Grid"; name_tag = "Master"},/turf/simulated/floor,/area/engineering/engine_waste) +"dwl" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/light_switch{pixel_x = 38; pixel_y = 0},/turf/simulated/floor,/area/engineering/engine_waste) +"dwm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dwn" = (/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/lights/mixed,/obj/structure/table/steel,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dwo" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dwp" = (/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dwq" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dwr" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dws" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/light_switch{pixel_x = 36; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dwt" = (/obj/machinery/airlock_sensor/airlock_exterior{id_tag = "eng_al_ext_snsr"; layer = 3.3; master_tag = "engine_room_airlock"; pixel_y = -22; req_access = list(10)},/obj/machinery/light_switch{pixel_x = -22; pixel_y = 0},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/engineering/engine_airlock) +"dwu" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/tiled/steel,/area/engineering/engine_airlock) +"dwv" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/tiled/steel,/area/engineering/engine_airlock) +"dww" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_starboard_airlock"; name = "interior access button"; pixel_x = -24; pixel_y = 0; req_access = newlist(); req_one_access = list(11,24)},/obj/effect/floor_decal/industrial/warning,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwx" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dwy" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/tiled/steel,/area/engineering/aft_hallway) +"dwz" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dwA" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dwB" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/shuttle/arrival/station) +"dwC" = (/obj/structure/closet/emcloset,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"dwD" = (/obj/machinery/vending/snack,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"dwE" = (/obj/machinery/vending/cola,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"dwF" = (/obj/machinery/vending/coffee,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"dwG" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/shuttle/arrival/station) +"dwH" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dwI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"dwJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"dwK" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dwL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dwM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dwN" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/glass{name = "Dock"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dwO" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dwP" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dwQ" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dwR" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_4_berth"; pixel_x = 25; pixel_y = -30; tag_door = "escape_pod_4_berth_hatch"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dwS" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dwT" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = -28},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dwU" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dwV" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_3_berth"; pixel_x = 25; pixel_y = -30; tag_door = "escape_pod_3_berth_hatch"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dwW" = (/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dwX" = (/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dwY" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dwZ" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dxa" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dxb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dxc" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/escape/dock_escape_pod_hallway_starboard) +"dxd" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_port_outer"; locked = 1; name = "Engineering Port External Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dxe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"dxf" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_outer"; locked = 1; name = "Engineering Dock Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "exterior access button"; pixel_x = -28; pixel_y = -8; req_one_access = list(13,11,24)},/turf/simulated/floor/plating,/area/engineering/aft_hallway) +"dxg" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor,/area/engineering/engine_waste) +"dxh" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/engine_waste) +"dxi" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/engine_waste) +"dxj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access = list(11)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dxk" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dxl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dxm" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 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1},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/airless,/area/engineering/aft_hallway) +"dyo" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "d1a4_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "d1a4_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dyp" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "d1a4_dock_pump"},/obj/machinery/light/small,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dyq" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "d1a4_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "d1a4_dock_pump"; tag_chamber_sensor = "d1a4_dock_sensor"; tag_exterior_door = "d1a4_dock_outer"; tag_interior_door = "d1a4_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "d1a4_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dyr" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "d1a4_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dys" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "d1a4_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dyt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dyu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dyv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dyw" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dyx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dyy" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dyz" = (/obj/machinery/light/small{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/shuttle/escape_pod4/station) +"dyA" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/shuttle/escape_pod4/station) +"dyB" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor,/area/shuttle/escape_pod4/station) +"dyC" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/shuttle/escape_pod3/station) +"dyD" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/shuttle/escape_pod3/station) +"dyE" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor,/area/shuttle/escape_pod3/station) +"dyF" = (/turf/simulated/wall/r_wall,/area/maintenance/starboardsolar) +"dyG" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Aft Starboard Solar Access"; req_access = list(11)},/turf/simulated/floor,/area/maintenance/starboardsolar) +"dyH" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/solar/port) +"dyI" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/shuttle/constructionsite/station) +"dyJ" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) +"dyK" = (/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) +"dyL" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "engineering_shuttle"; pixel_x = 25; pixel_y = 5; req_one_access = list(13,11,24); tag_door = "engineering_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) +"dyM" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_waste) +"dyN" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/engineering/engine_waste) +"dyO" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/engineering/engine_waste) +"dyP" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor,/area/engineering/engine_waste) +"dyQ" = (/obj/machinery/power/smes/buildable{charge = 1e+007; cur_coils = 4; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Engine - Main"},/obj/structure/cable,/turf/simulated/floor/plating,/area/engineering/engine_smes) +"dyR" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/power/terminal{dir = 8},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/button/remote/airlock{id = "engine_electrical_maintenance"; name = "Door Bolt Control"; pixel_x = 26; pixel_y = 0; req_access = list(10); specialfunctions = 4},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"dyS" = (/obj/machinery/computer/general_air_control/supermatter_core{frequency = 1438; input_tag = "cooling_in"; name = "Engine Cooling Control"; output_tag = "cooling_out"; pressure_setting = 100; sensors = list("engine_sensor" = "Engine Core")},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dyT" = (/obj/machinery/computer/rcon,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dyU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/computer/power_monitor,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dyV" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dyW" = (/obj/machinery/computer/station_alert,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"dyX" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_al_c_snsr"; pixel_x = -25; pixel_y = 0},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "engine_airlock_pump"},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"dyY" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"dyZ" = (/obj/machinery/light/small{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "engine_airlock_pump"},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"dza" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "eng_starboard_airlock"; pixel_x = -25; req_access = list(13); req_one_access = null; tag_airpump = "eng_starboard_pump"; tag_chamber_sensor = "eng_starboard_sensor"; tag_exterior_door = "eng_starboard_outer"; tag_interior_door = "eng_starboard_inner"},/obj/machinery/light/small,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dzb" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eng_starboard_pump"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/engineering/aft_hallway) +"dzc" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/airless,/area/engineering/aft_hallway) +"dzd" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dze" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dzf" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dzg" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dzh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dzi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dzj" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dzk" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dzl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dzm" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dzn" = (/turf/simulated/floor,/obj/structure/shuttle/engine/propulsion/burst{dir = 1},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 4},/area/shuttle/escape_pod4/station) +"dzo" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_4_hatch"; locked = 1; name = "Escape Pod Hatch 4"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod4/station) +"dzp" = (/turf/simulated/floor,/obj/structure/shuttle/engine/propulsion/burst{dir = 1},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 2},/area/shuttle/escape_pod4/station) +"dzq" = (/turf/simulated/floor,/obj/structure/shuttle/engine/propulsion/burst{dir = 1},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 4},/area/shuttle/escape_pod3/station) +"dzr" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_hatch"; locked = 1; name = "Escape Pod Hatch 3"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) +"dzs" = (/turf/simulated/floor,/obj/structure/shuttle/engine/propulsion/burst{dir = 1},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 2},/area/shuttle/escape_pod3/station) +"dzt" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/item/stack/cable_coil/yellow,/obj/item/stack/cable_coil/yellow,/turf/simulated/floor,/area/maintenance/starboardsolar) +"dzu" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/maintenance/starboardsolar) +"dzv" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Starboard"},/turf/simulated/floor,/area/maintenance/starboardsolar) +"dzw" = (/obj/machinery/computer/shuttle_control/engineering{name = "engineering elevator control console"},/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) +"dzx" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) +"dzy" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/turf/simulated/floor,/area/engineering/engine_waste) +"dzz" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/turf/simulated/floor,/area/engineering/engine_waste) +"dzA" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_electrical_maintenance"; locked = 1; name = "Electrical Maintenance"; req_access = list(10)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_smes) +"dzB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dzC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dzD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dzE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dzF" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_interior"; locked = 0; name = "Engine Airlock Interior"; req_access = list(11)},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"dzG" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/turf/space,/area/space) +"dzH" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area/space) +"dzI" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/obj/structure/lattice,/turf/space,/area/space) +"dzJ" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area/space) +"dzK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dzL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dzM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dzN" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dzO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dzP" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dzQ" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/shuttle/escape_pod4/station) +"dzR" = (/obj/structure/bed/chair,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod4/station) +"dzS" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/shuttle/escape_pod3/station) +"dzT" = (/obj/structure/bed/chair,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) +"dzU" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/camera/network/engineering{c_tag = "ENG - Solar Aft Starboard"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dzV" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dzW" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dzX" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/syndicate_station/southwest) +"dzY" = (/obj/machinery/computer/atmos_alert,/obj/machinery/light{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) +"dzZ" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/constructionsite/station) +"dAa" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) +"dAb" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) +"dAc" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineEmitterPortWest"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = 25; req_access = null; req_one_access = list(11,24)},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dAd" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dAe" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/machinery/alarm/nobreach{dir = 2; pixel_y = 22},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dAf" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/yellow,/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Output"; name_tag = "Engine Output"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dAg" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 2e+006; input_attempt = 1; input_level = 100000; output_level = 200000; RCon_tag = "Engine - Core"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dAh" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dAi" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dAj" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dAk" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dAl" = (/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Power"; name_tag = "Engine Power"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dAm" = (/obj/machinery/light_switch{pixel_x = 12; pixel_y = 25},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc/super/critical{dir = 1; is_critical = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dAn" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor,/area/engineering/engine_room) +"dAo" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) +"dAp" = (/obj/machinery/airlock_sensor/airlock_interior{id_tag = "eng_al_int_snsr"; master_tag = "engine_room_airlock"; pixel_y = 22; req_access = list(10)},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dAq" = (/turf/simulated/floor,/area/engineering/engine_room) +"dAr" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/effect/floor_decal/industrial/outline/blue,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dAs" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/obj/structure/lattice,/turf/space,/area/space) +"dAt" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/structure/lattice,/turf/space,/area/space) +"dAu" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/obj/structure/lattice,/turf/space,/area/space) +"dAv" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/lattice,/turf/space,/area/space) +"dAw" = (/obj/structure/lattice,/obj/structure/grille/broken,/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space) +"dAx" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dAy" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dAz" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dock_one_aft_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = -26; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dAA" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dAB" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/table/standard,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dAC" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/table/standard,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dAD" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dAE" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dAF" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dAG" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/table/standard,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dAH" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dAI" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dAJ" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dock_three_aft_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = -26; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dAK" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dAL" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/table/standard,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dAM" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dAN" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "nuke_shuttle_dock_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dAO" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dAP" = (/obj/structure/bed/chair,/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod4/station) +"dAQ" = (/obj/structure/bed/chair,/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) +"dAR" = (/obj/machinery/power/solar_control{id = "starboardsolar"; name = "Aft Starboard Solar Control"; track = 0},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dAS" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dAT" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dAU" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor,/area/shuttle/constructionsite/station) +"dAV" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/turf/simulated/floor,/area/engineering/engine_room) +"dAW" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/engineering/engine_room) +"dAX" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 1},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/engine_room) +"dAY" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dAZ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dBa" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dBb" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dBc" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dBd" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dBe" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dBf" = (/turf/simulated/floor/plating,/area/engineering/engine_room) +"dBg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dBh" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_one_aft_inner"; locked = 1; name = "Dock One Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dBi" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dBj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"dBk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) +"dBl" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_aft_inner"; locked = 1; name = "Dock Three Internal Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dBm" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dBn" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dBo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"dBp" = (/obj/structure/bed/chair,/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_4"; pixel_x = 25; pixel_y = 0; tag_door = "escape_pod_4_hatch"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod4/station) +"dBq" = (/obj/structure/bed/chair,/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_3"; pixel_x = 25; pixel_y = 0; tag_door = "escape_pod_3_hatch"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) +"dBr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dBs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dBt" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dBu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dBv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dBw" = (/obj/structure/lattice,/turf/simulated/mineral/floor/ignore_mapgen,/area/engineering/aft_hallway) +"dBx" = (/turf/simulated/floor,/area/shuttle/constructionsite/station) +"dBy" = (/obj/structure/closet/crate,/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) +"dBz" = (/obj/machinery/atmospherics/omni/filter{tag_east = 1; tag_north = 4; tag_south = 2; tag_west = 0; use_power = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dBA" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor,/area/engineering/engine_room) +"dBB" = (/obj/machinery/atmospherics/omni/filter{tag_east = 0; tag_north = 4; tag_south = 2; tag_west = 1; use_power = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dBC" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/engine_room) +"dBD" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/engine_room) +"dBE" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dBF" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dBG" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dBH" = (/obj/effect/floor_decal/industrial/outline/blue,/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor,/area/engineering/engine_room) +"dBI" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor,/area/engineering/engine_room) +"dBJ" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) +"dBK" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 1"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dBL" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dBM" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) +"dBN" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) +"dBO" = (/obj/effect/floor_decal/industrial/outline/blue,/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) +"dBP" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/turf/space,/area/space) +"dBQ" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space) +"dBR" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dBS" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dBT" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dock_one_aft_airlock"; name = "Airlock Console"; pixel_x = 28; pixel_y = 0; req_access = list(13); tag_airpump = "dock_one_aft_pump"; tag_chamber_sensor = "dock_one_aft_sensor"; tag_exterior_door = "dock_one_aft_outer"; tag_interior_door = "dock_one_aft_inner"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dBU" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "admin_shuttle_dock_airlock"; pixel_x = -28; pixel_y = 0; req_one_access = list(13); tag_airpump = "admin_shuttle_dock_pump"; tag_chamber_sensor = "admin_shuttle_dock_sensor"; tag_exterior_door = "admin_shuttle_dock_outer"; tag_interior_door = "admin_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dBV" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dBW" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dBX" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dBY" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dBZ" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dock_three_aft_airlock"; name = "Airlock Console"; pixel_x = 28; pixel_y = 0; req_access = list(13); tag_airpump = "dock_three_aft_pump"; tag_chamber_sensor = "dock_three_aft_sensor"; tag_exterior_door = "dock_three_aft_outer"; tag_interior_door = "dock_three_aft_inner"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dCa" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dCb" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1331; id_tag = "nuke_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_access = list(0); req_one_access = list(13); tag_airpump = "nuke_shuttle_dock_pump"; tag_chamber_sensor = "nuke_shuttle_dock_sensor"; tag_exterior_door = "nuke_shuttle_dock_outer"; tag_interior_door = "nuke_shuttle_dock_inner"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dCc" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dCd" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dCe" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dCf" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 1},/area/shuttle/escape_pod4/station) +"dCg" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/floor,/area/shuttle/escape_pod4/station) +"dCh" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 8},/area/shuttle/escape_pod4/station) +"dCi" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 1},/area/shuttle/escape_pod3/station) +"dCj" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/floor,/area/shuttle/escape_pod3/station) +"dCk" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 8},/area/shuttle/escape_pod3/station) +"dCl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dCm" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_xeno_pump"; tag_exterior_door = "solar_xeno_outer"; frequency = 1379; id_tag = "solar_xeno_airlock"; tag_interior_door = "solar_xeno_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_xeno_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_xeno_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "solar_xeno_pump"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dCn" = (/turf/space,/area/skipjack_station/southwest_solars) +"dCo" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/shuttle/constructionsite/station) +"dCp" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 5},/turf/simulated/floor,/area/engineering/engine_room) +"dCq" = (/obj/machinery/atmospherics/pipe/manifold/visible/black{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) +"dCr" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 9},/turf/simulated/floor,/area/engineering/engine_room) +"dCs" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCt" = (/obj/machinery/power/emitter{anchored = 1; id = "EngineEmitter"; state = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCu" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCv" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCw" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCx" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCy" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCz" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCA" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCB" = (/obj/machinery/atmospherics/binary/pump/high_power{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCD" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/lattice,/turf/space,/area/space) +"dCE" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "dock_one_aft_pump"},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 1 End"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dCF" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "dock_one_aft_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dock_one_aft_sensor"; pixel_x = 30; pixel_y = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dCG" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "admin_shuttle_dock_sensor"; pixel_x = -30; pixel_y = 8},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dCH" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 2 End"; dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dCI" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "dock_three_aft_pump"},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 3 End"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dCJ" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "dock_three_aft_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dock_three_aft_sensor"; pixel_x = 30; pixel_y = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dCK" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "nuke_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dCL" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dCM" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/obj/effect/floor_decal/industrial/warning,/obj/machinery/light/small,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dCN" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "nuke_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dCO" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/camera/network/northern_star{c_tag = "DOCK - Dock 4 End"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D4) +"dCP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dCQ" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"dCR" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/aft_hallway) +"dCS" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor,/area/engineering/engine_room) +"dCT" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/blue,/obj/machinery/portable_atmospherics/canister/empty,/turf/simulated/floor,/area/engineering/engine_room) +"dCU" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/engineering/engine_room) +"dCV" = (/obj/machinery/atmospherics/pipe/cap/visible,/turf/simulated/floor,/area/engineering/engine_room) +"dCW" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCX" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCY" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dCZ" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDa" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDb" = (/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 5; pixel_y = -25; req_access = list(10)},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -5; pixel_y = -25; req_access = list(10)},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDc" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDd" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDe" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1; dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDf" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDg" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDh" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDi" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 6},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDk" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1) +"dDl" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_one_aft_outer"; locked = 1; name = "Dock One External Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dDm" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dock_one_aft_airlock"; name = "exterior access button"; pixel_x = 28; pixel_y = -6; req_access = list(13)},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_one_aft_outer"; locked = 1; name = "Dock One External Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1) +"dDn" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -28; pixel_y = -6; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dDo" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2) +"dDp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2) +"dDq" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3) +"dDr" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_aft_outer"; locked = 1; name = "Dock Three External Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dDs" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dock_three_aft_airlock"; name = "exterior access button"; pixel_x = 28; pixel_y = -6; req_access = list(13)},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dock_three_aft_outer"; locked = 1; name = "Dock Three External Access"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3) +"dDt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"dDu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D4) +"dDv" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/solar/starboard) +"dDw" = (/obj/structure/lattice,/obj/structure/grille,/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored/upper_level) +"dDx" = (/obj/machinery/button/remote/blast_door{id = "EngineVent"; name = "Reactor Ventillatory Control"; pixel_x = -25; pixel_y = 0; req_access = list(10)},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor,/area/engineering/engine_room) +"dDy" = (/obj/machinery/atmospherics/pipe/manifold/visible/black,/turf/simulated/floor,/area/engineering/engine_room) +"dDz" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/black,/turf/simulated/floor,/area/engineering/engine_room) +"dDA" = (/obj/machinery/atmospherics/pipe/manifold/visible/black{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/engine_room) +"dDB" = (/obj/machinery/camera/network/engine{c_tag = "ENG - Engine Core West"; dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDC" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access = list(11)},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDD" = (/obj/structure/grille,/obj/structure/window/phoronreinforced,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (NORTH)"; icon_state = "phoronrwindow"; dir = 1},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/obj/machinery/door/blast/regular{dir = 8; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDE" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access = list(11)},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDF" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/meter,/obj/machinery/camera/network/engine{c_tag = "ENG - Engine Core East"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDG" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDH" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDI" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDJ" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 5},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDK" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDL" = (/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine radiator viewport shutters."; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutters"; pixel_x = 25; pixel_y = 0; req_access = list(10)},/obj/machinery/atmospherics/pipe/manifold/visible/black{dir = 4},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDM" = (/turf/space,/area/skipjack_station/docked) +"dDN" = (/turf/space,/area/shuttle/administration/station) +"dDO" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/solar/starboard) +"dDP" = (/obj/machinery/light{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) +"dDQ" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor,/area/engineering/engine_room) +"dDR" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 1},/turf/simulated/floor,/area/engineering/engine_room) +"dDS" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDT" = (/obj/structure/grille,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (NORTH)"; icon_state = "phoronrwindow"; dir = 1},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/obj/machinery/door/blast/regular{dir = 1; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDU" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1438; icon_state = "map_injector"; id = "cooling_in"; name = "Coolant Injector"; pixel_y = 1; power_rating = 30000; use_power = 1; volume_rate = 700},/obj/effect/floor_decal/industrial/warning/corner,/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room) +"dDV" = (/obj/machinery/air_sensor{frequency = 1438; id_tag = "engine_sensor"; output = 63},/obj/effect/floor_decal/industrial/warning,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room) +"dDW" = (/obj/machinery/atmospherics/unary/vent_pump/engine{dir = 1; external_pressure_bound = 100; external_pressure_bound_default = 0; frequency = 1438; icon_state = "map_vent_in"; id_tag = "cooling_out"; initialize_directions = 1; use_power = 1; pressure_checks = 1; pressure_checks_default = 1; pump_direction = 0},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room) +"dDX" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDY" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dDZ" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEa" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 9; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEb" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/black,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEc" = (/obj/machinery/atmospherics/unary/heat_exchanger,/turf/simulated/floor,/area/engineering/engine_room) +"dEd" = (/obj/structure/grille,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/obj/machinery/door/blast/regular{dir = 1; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEe" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room) +"dEf" = (/obj/machinery/power/supermatter{layer = 4},/obj/machinery/mass_driver{id = "enginecore"},/turf/simulated/floor/greengrid/nitrogen,/area/engineering/engine_room) +"dEg" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room) +"dEh" = (/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEi" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEj" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEk" = (/obj/machinery/atmospherics/pipe/manifold/visible/black{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/engine_room) +"dEl" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 10},/turf/simulated/floor,/area/engineering/engine_room) +"dEm" = (/obj/structure/grille,/obj/structure/window/phoronreinforced,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/obj/machinery/door/blast/regular{dir = 1; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEn" = (/obj/effect/floor_decal/industrial/warning/cee,/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room) +"dEo" = (/turf/simulated/floor/greengrid/nitrogen,/area/engineering/engine_room) +"dEp" = (/obj/machinery/camera/network/engine{c_tag = "ENG - Engine Core South"; dir = 1},/obj/effect/floor_decal/industrial/warning/cee,/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room) +"dEq" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEr" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEs" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEt" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEu" = (/obj/machinery/atmospherics/pipe/manifold/visible/black,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEv" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 9},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"dEw" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/turf/simulated/wall/r_wall,/area/engineering/engine_room) +"dEx" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_room) +"dEy" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineVent"; name = "Reactor Vent"; p_open = 0},/turf/simulated/floor/reinforced,/area/engineering/engine_room) +"dEz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_room) +"dEA" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard) +"dEB" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction,/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space) +"dEC" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EJECTION/VENTING PORT'."; name = "\improper EJECTION/VENTING PORT"; pixel_y = 32},/turf/space,/area/space) +"dED" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless,/area/solar/starboard) +"dEE" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless,/area/solar/starboard) +"dEF" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/solar/starboard) +"dEG" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/airless,/area/solar/starboard) +"dEH" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/starboard) +"dEI" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/starboard) +"dEJ" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/obj/structure/lattice,/turf/space,/area/space) +"dEK" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space) +"dEL" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard) +"dEM" = (/turf/space,/area/skipjack_station/southeast_solars) +"dEN" = 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/nano/css/icons.css b/nano/css/icons.css index a6bec0f0d03..b2eacc0ab89 100644 --- a/nano/css/icons.css +++ b/nano/css/icons.css @@ -245,6 +245,32 @@ .uiIcon16.icon-note64 { background-image: url(uiIcons64.png); background-position: -64px -64px; width: 64px; height: 64px; } .uiIcon16.icon-close64 { background-image: url(uiIcons64.png); background-position: -128px -64px; width: 64px; height: 64px; } +.uiIcon16.icon-pill { background-image: url(pills32.png); width: 32px; height: 32px;} +.uiIcon16.icon-pill.pill1 { background-position: 0 0; } +.uiIcon16.icon-pill.pill2 { background-position: -32px 0; } +.uiIcon16.icon-pill.pill3 { background-position: -64px 0; } +.uiIcon16.icon-pill.pill4 { background-position: -96px 0; } +.uiIcon16.icon-pill.pill5 { background-position: -128px 0; } +.uiIcon16.icon-pill.pill6 { background-position: 0 -32px; } +.uiIcon16.icon-pill.pill7 { background-position: -32px -32px; } +.uiIcon16.icon-pill.pill8 { background-position: -64px -32px; } +.uiIcon16.icon-pill.pill9 { background-position: -96px -32px; } +.uiIcon16.icon-pill.pill10 { background-position: -128px -32px; } +.uiIcon16.icon-pill.pill11 { background-position: 0 -64px; } +.uiIcon16.icon-pill.pill12 { background-position: -32px -64px; } +.uiIcon16.icon-pill.pill13 { background-position: -64px -64px; } +.uiIcon16.icon-pill.pill14 { background-position: -96px -64px; } +.uiIcon16.icon-pill.pill15 { background-position: -128px -64px; } +.uiIcon16.icon-pill.pill16 { background-position: 0 -96px; } +.uiIcon16.icon-pill.pill17 { background-position: -32px -96px; } +.uiIcon16.icon-pill.pill18 { background-position: -64px -96px; } +.uiIcon16.icon-pill.pill19 { background-position: -96px -96px; } +.uiIcon16.icon-pill.pill20 { background-position: -128px -96px; } +.uiIcon16.icon-pill.bottle1 { background-position: 0 -128px; } +.uiIcon16.icon-pill.bottle2 { background-position: -32px -128px; } +.uiIcon16.icon-pill.bottle3 { background-position: -64px -128px; } +.uiIcon16.icon-pill.bottle4 { background-position: -96px -128px; } + .mapIcon16 { position: absolute; width: 16px; diff --git a/nano/css/shared.css b/nano/css/shared.css index a50f96a3c7d..8728102b085 100644 --- a/nano/css/shared.css +++ b/nano/css/shared.css @@ -45,6 +45,19 @@ hr { white-space: nowrap; } +.link32 { + float: left; + min-width: 15px; + max-width: 31px; + height: 31px; + text-align: center; + text-decoration: none; + background: #40628a; + border: 1px solid #161616; + margin: 0 2px 2px 0; + cursor: default; +} + .hasIcon { padding: 0px 4px 4px 0px; } @@ -249,7 +262,7 @@ div.notice { overflow: auto; } -.itemContentNarrow, .itemContent { +.itemContentNarrow, .itemContent, .itemContentWide, .itemContentSmall, .itemContentMedium { float: left; } @@ -287,17 +300,14 @@ div.notice { } .itemContentWide { - float: left; width: 79%; } .itemContentSmall { - float: left; width: 33%; } .itemContentMedium { - float: left; width: 55%; } @@ -649,7 +659,7 @@ th.misc { } .oxyloss { - color: blue; + color: #4444FF; } /* 75px width used in power monitoring console buttons */ diff --git a/nano/images/pills32.png b/nano/images/pills32.png new file mode 100644 index 00000000000..61459093c1c Binary files /dev/null and b/nano/images/pills32.png differ diff --git a/nano/templates/adv_med.tmpl b/nano/templates/adv_med.tmpl new file mode 100644 index 00000000000..320ac09443e --- /dev/null +++ b/nano/templates/adv_med.tmpl @@ -0,0 +1,269 @@ + +{{if !data.occupied}} +

      No occupant detected.

      +{{else}} +

      Occupant Data:

      +
      +
      + Name: +
      +
      + {{:data.occupant.name}} +
      +
      +
      +
      + Health: +
      + {{:helper.displayBar(data.occupant.health, 0, 100, (data.occupant.health >= 50) ? 'good' : (data.occupant.health >= 25) ? 'average' : 'bad')}} +
      + {{:helper.round(data.occupant.health*10)/10}}% +
      +
      +
      + Status: +
      +
      + {{if data.occupant.stat==0}} + Stable + {{else data.occupant.stat==1}} + Non-Responsive + {{else}} + Dead + {{/if}} +
      +
      + {{:helper.link('Print', 'document', {'print_p' : 1, 'name' : data.occupant.name})}} +

      Damage:

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + {{if data.occupant.humanPrey}} + + + + + {{/if}} + {{if data.occupant.livingPrey}} + + + + + {{/if}} + {{if data.occupant.objectPrey}} + + + + + {{/if}} + + +
      Brute:{{:data.occupant.bruteLoss}}Brain:{{:data.occupant.brainLoss}}
      Burn:{{:data.occupant.fireLoss}}Radiation:{{:data.occupant.radLoss}}
      Oxygen:{{:data.occupant.oxyLoss}}Genetic:{{:data.occupant.cloneLoss}}
      Toxins:{{:data.occupant.toxLoss}}Paralysis:{{:data.occupant.paralysis}}% ({{:data.occupant.paralysisSeconds}} seconds left!)
      Body Temperature:{{:helper.round(data.occupant.bodyTempC*10)/10}}°C, {{:helper.round(data.occupant.bodyTempF*10)/10}}°F
      Body Weight:{{:helper.round(data.occupant.weight)}} lbs, {{:helper.round( + data.occupant.weight/2.20463)}} kgs
      Foreign Humanoids:{{:data.occupant.humanPrey}}
      Foreign Creatures:{{:data.occupant.livingPrey}}
      Foreign Objects:{{:data.occupant.objectPrey}}
      +
      + {{if data.occupant.hasVirus}} +
      + Viral pathogen detected in blood stream. +
      + {{/if}} + {{if data.occupant.hasBorer}} +
      + Large growth detected in frontal lobe, possibly cancerous. Surgical removal is recommended. +
      + {{/if}} + {{if data.occupant.blind}} +
      Pupils unresponsive.
      + {{/if}} + {{if data.occupant.nearsighted}} +
      Retinal Misalignment Detected
      + {{/if}} +

      Blood

      + + + + + + + +
      Volume:{{:data.occupant.blood.volume}}Percent:{{:data.occupant.blood.percent}}%
      +

      Reagents

      + {{if data.occupant.reagents}} + + {{for data.occupant.reagents}} + + + + + {{/for}} +
      {{:value.name}}:{{:value.amount}}
      + {{else}} +
      No reagents detected.
      + {{/if}} +

      External Organs

      +
      + {{for data.occupant.extOrgan}} +
      + {{if value.status.destroyed}} +
      + {{:value.name}} - DESTROYED +
      + {{else}} +
      +
      + {{:value.name}} +
      +
      +
      + {{if value.status.broken}} + {{:value.status.broken}} + {{else value.status.splinted}} + Splinted + {{else value.status.robotic}} + Robotic + {{/if}} +
      +
      +  Brute/Burn +
      +
      + {{:value.bruteLoss}}/{{:value.fireLoss}} +
      +
      +  Injuries +
      +
      + {{if !value.status.bleeding}} + {{if !value.status.internalBleeding}} + No Injuries Detected + {{else}} + Internal Bleeding Detected + {{/if}} + {{else}} + {{if value.status.internalBleeding}} +
      Internal Bleeding Detected. External Bleeding Detected.
      + {{else}} + External Bleeding Detected + {{/if}} + {{/if}} +
      + {{if value.germ_level > 100}} +
      +  Infection +
      +
      + {{if value.germ_level < 300}} + Mild Infection + {{else value.germ_level < 400}} + Mild Infection+ + {{else value.germ_level < 500}} + Mild Infection++ + {{else value.germ_level < 700}} + Acute Infection + {{else value.germ_level < 800}} + Acute Infection+ + {{else value.germ_level < 900}} + Acute Infection++ + {{else value.germ_level >= 900}} + Septic + {{/if}} +
      + {{/if}} + {{if value.open}} +
      +  Operation Status +
      +
      + Open Incision +
      + {{/if}} + {{if value.implants_len}} +
      +  Implants +
      + {{for value.implants :impValue:impindex}} +
      +   {{:impValue.known ? impValue.name : "Unknown"}} +
      + {{/for}} + {{/if}} + {{/if}} +
      + {{/for}} +
      +

      Internal Organs

      +
      + {{for data.occupant.intOrgan}} +
      +
      + {{:value.name}} +
      +
      + {{:value.desc != null ? value.desc : ""}} +
      +
      +
      + {{if value.germ_level > 100}} +
      +  Infection +
      +
      + {{if value.germ_level < 300}} + Mild Infection + {{else value.germ_level < 400}} + Mild Infection+ + {{else value.germ_level < 500}} + Mild Infection++ + {{else value.germ_level < 700}} + Acute Infection + {{else value.germ_level < 800}} + Acute Infection+ + {{else value.germ_level < 900}} + Acute Infection++ + {{else value.germ_level >= 900}} + Septic + {{/if}} +
      + {{/if}} +
      +  Damage +
      +
      + {{:value.damage}} +
      +
      + {{/for}} +
      +{{/if}} \ No newline at end of file diff --git a/nano/templates/arcade_battle.tmpl b/nano/templates/arcade_battle.tmpl new file mode 100644 index 00000000000..77256986348 --- /dev/null +++ b/nano/templates/arcade_battle.tmpl @@ -0,0 +1,30 @@ + + +

      {{:data.enemyName}}

      +{{if data.gameOver}} +
      {{:data.temp}}
      +{{else}} +
      {{:data.temp}}
      +
      {{:data.enemyAction}}
      +{{/if}} +
      +
      Health:
      +
      {{:data.playerHP}}
      +
      Magic:
      +
      {{:data.playerMP}}
      +
      Enemy Health:
      +
      {{:data.enemyHP}}
      +
      + +{{if data.gameOver}} +
      {{:helper.link('New Game', null, {'newgame' : 1})}}
      +{{else}} +
      + {{:helper.link('Attack', null, {'attack' : 1})}} + {{:helper.link('Heal', null, {'heal' : 1})}} + {{:helper.link('Recharge Power', null, {'charge' : 1})}} +
      +{{/if}} \ No newline at end of file diff --git a/nano/templates/atmo_control.tmpl b/nano/templates/atmo_control.tmpl new file mode 100644 index 00000000000..5e68b8cd66a --- /dev/null +++ b/nano/templates/atmo_control.tmpl @@ -0,0 +1,224 @@ + +{{if data.sensors}} + {{for data.sensors}} + {{if value.sensor_data}} +
      +
      {{:value.long_name}}
      + {{if value.sensor_data.pressure}} +
      +
      Pressure:
      +
      {{:value.sensor_data.pressure}} kPa
      +
      + {{/if}} + {{if value.sensor_data.temperature}} +
      +
      Temperature:
      +
      {{:value.sensor_data.temperature}} kPa
      +
      + {{/if}} + {{if value.sensor_data.oxygen || value.sensor_data.nitrogen || value.sensor_data.carbon_dioxide || value.sensor_data.phoron}} +
      +
      Gas Composition:
      + {{if value.sensor_data.oxygen}} +
      {{:value.sensor_data.oxygen}}% O2
      + {{/if}} + {{if value.sensor_data.nitrogen}} +
      {{:value.sensor_data.nitrogen}}% N
      + {{/if}} + {{if value.sensor_data.carbon_dioxide}} +
      {{:value.sensor_data.carbon_dioxide}}% CO2
      + {{/if}} + {{if value.sensor_data.phoron}} +
      {{:value.sensor_data.phoron}}% TX
      + {{/if}} +
      + {{/if}} +
      + {{else}} +
      +
      {{:value.long_name}} can not be found!
      +
      + {{/if}} + {{/for}} +{{else}} +
      + No sensors connected. +
      +{{/if}} + +{{if data.tanks || data.core}} +

      + {{if data.tanks}} + Tank Control System + {{else data.core}} + Core Cooling Control System + {{/if}} +

      + + {{if data.input_info}} +
      +
      + {{if data.tanks}} + Input: + {{else data.core}} + Coolant Input: + {{/if}} +
      +
      + {{if data.input_info.power}} + Injecting + {{else}} + On Hold + {{/if}} +
      +
      +
      +
      Flow Rate Limit:
      +
      {{:data.input_info.volume_rate}} L/s
      +
      +
      +
      Command:
      + {{:helper.link('Toggle Power', 'power', {'in_toggle_injector' : 1})}} + {{:helper.link('Set Flow Rate', 'pencil', {'in_set_flowrate' : 1})}} + {{:helper.link('Refresh', 'refresh', {'in_refresh_status' : 1})}} +
      + {{else}} +
      +
      ERROR: Can not find input port
      + {{:helper.link('Search', 'search', {'in_refresh_status' : 1})}} +
      + {{/if}} +
      +
      + Flow Rate Limit: +
      +
      + {{:helper.link('100', 'minus', {'adj_input_flow_rate' : -100})}} + {{:helper.link('10', 'minus', {'adj_input_flow_rate' : -10})}} + {{:helper.link('1', 'minus', {'adj_input_flow_rate' : -1})}} + {{:helper.link('0.1', 'minus', {'adj_input_flow_rate' : -0.1})}} +
       {{:data.input_flow_setting}} L/s 
      + {{:helper.link('0.1', 'plus', {'adj_input_flow_rate' : 0.1})}} + {{:helper.link('1', 'plus', {'adj_input_flow_rate' : 1})}} + {{:helper.link('10', 'plus', {'adj_input_flow_rate' : 10})}} + {{:helper.link('100', 'plus', {'adj_input_flow_rate' : 100})}} +
      +
      + + {{if data.output_info}} +
      +
      + {{if data.tanks}} + Output: + {{else data.core}} + Core Outpump: + {{/if}} +
      +
      + {{if data.output_info.power}} + Open + {{else}} + On Hold + {{/if}} +
      +
      +
      + {{if data.tanks}} +
      Max Output Pressure:
      +
      {{:data.output_info.output_pressure}} kPa
      + {{else data.core}} +
      Min Core Pressure:
      +
      {{:data.output_info.pressure_limit}} kPa
      + {{/if}} +
      +
      +
      Command:
      + {{:helper.link('Toggle Power', 'power', {'out_toggle_power' : 1})}} + {{:helper.link('Set Pressure', 'pencil', {'out_set_pressure' : 1})}} + {{:helper.link('Refresh', 'refresh', {'out_refresh_status' : 1})}} +
      + {{else}} +
      +
      ERROR: Can not find output port
      + {{:helper.link('Search', 'search', {'out_refresh_status' : 1})}} +
      + {{/if}} + +
      + {{if data.tanks}} +
      + Max Output Pressure Set: +
      +
      + {{:helper.link('1000', 'minus', {'adj_pressure' : -1000})}} + {{:helper.link('100', 'minus', {'adj_pressure' : -100})}} + {{:helper.link('10', 'minus', {'adj_pressure' : -10})}} + {{:helper.link('1', 'minus', {'adj_pressure' : -1})}} +
       {{:data.pressure_setting}} kPa 
      + {{:helper.link('1', 'plus', {'adj_pressure' : 1})}} + {{:helper.link('10', 'plus', {'adj_pressure' : 10})}} + {{:helper.link('100', 'plus', {'adj_pressure' : 100})}} + {{:helper.link('1000', 'plus', {'adj_pressure' : 1000})}} +
      + {{else data.core}} +
      + Min Core Pressure Set: +
      +
      + {{:helper.link('100', 'minus', {'adj_pressure' : -100})}} + {{:helper.link('50', 'minus', {'adj_pressure' : -50})}} + {{:helper.link('10', 'minus', {'adj_pressure' : -10})}} + {{:helper.link('1', 'minus', {'adj_pressure' : -1})}} +
       {{:data.pressure_setting}} kPa 
      + {{:helper.link('1', 'plus', {'adj_pressure' : 1})}} + {{:helper.link('10', 'plus', {'adj_pressure' : 10})}} + {{:helper.link('50', 'plus', {'adj_pressure' : 50})}} + {{:helper.link('100', 'plus', {'adj_pressure' : 100})}} +
      + {{/if}} +
      +{{/if}} + +{{if data.fuel}} +

      Fuel Injection System

      + + {{if data.device_info}} +
      +
      + Status: +
      +
      + {{if data.device_info.power}} + Injecting + {{else}} + On Hold + {{/if}} +
      {{:helper.link('Refresh', 'refresh', {'refresh_status' : 1})}}
      +
      +
      +
      +
      Rate:
      +
      {{:data.device_info.volume_rate}} L/s
      +
      +
      +
      Automated Fuel Injection:
      + {{if data.automation}} + {{:helper.link('Engaged', 'check', {'toggle_automation' : 1})}} +
      Injector Controls Locked Out
      + {{else}} + {{:helper.link('Disengaged', 'close', {'toggle_automation' : 1})}} +
      Injector:
      + {{:helper.link('Toggle Power', 'power', {'toggle_injector' : 1})}} + {{:helper.link('Inject (1 Cycle)', 'syringe', {'injection' : 1})}} + {{/if}} +
      + {{else}} +
      +
      ERROR: Can not find device
      + {{:helper.link('Search', 'search', {'refresh_status' : 1})}} +
      + {{/if}} +{{/if}} \ No newline at end of file diff --git a/nano/templates/chem_master.tmpl b/nano/templates/chem_master.tmpl new file mode 100644 index 00000000000..1b8315154ab --- /dev/null +++ b/nano/templates/chem_master.tmpl @@ -0,0 +1,116 @@ + +{{if data.tab == 'home'}} +
      +
      {{:helper.link(data.pillBottle ? 'Eject Pill Bottle' : 'No pill bottle inserted', 'eject', {'ejectp' : 1}, data.pillBottle ? null : 'linkOff')}}
      + + {{if data.pillBottle}} +
      {{:data.pillBottle.total}} / {{:data.pillBottle.max}}
      + {{/if}} +
      +
      {{:helper.link(data.beaker ? 'Eject Beaker and Clear Buffer' : 'Please insert beaker', 'eject', {'eject' : 1}, data.beaker ? null : 'linkOff')}}
      + + {{if data.beaker}} + {{if data.beaker.total_volume}} + Add to buffer: + {{for data.beaker.reagent_list}} +
      +
      {{:value.name}}
      +
      {{:value.volume}} Units
      +
      +
      + {{:helper.link('Analyze', 'signal-diag', {'tab_select' : 'analyze', 'desc' : value.description, 'name' : value.name})}} + {{:helper.link('1', 'plus', {'add' : value.id, 'amount' : 1})}} + {{:helper.link('5', 'plus', {'add' : value.id, 'amount' : 5})}} + {{:helper.link('10', 'plus', {'add' : value.id, 'amount' : 10})}} + {{:helper.link('30', 'plus', {'add' : value.id, 'amount' : 30})}} + {{:helper.link('60', 'plus', {'add' : value.id, 'amount' : 60})}} + {{:helper.link('All', 'plus', {'add' : value.id, 'amount' : value.volume})}} + {{:helper.link('Custom', 'plus', {'addcustom' : value.id})}} +
      + {{/for}} + {{else}} + Beaker is empty. + {{/if}} +
      +
      +
      Transfer to
      + {{:helper.link(!data.mode ? 'disposal' : 'beaker', null, {'toggle' : 1})}} +
      + {{if data.reagents}} + {{if data.reagents.total_volume}} + {{for data.reagents.reagent_list}} +
      +
      {{:value.name}}
      +
      {{:value.volume}} Units
      +
      +
      + {{:helper.link('Analyze', 'signal-diag', {'tab_select' : 'analyze', 'desc' : value.description, 'name' : value.name})}} + {{:helper.link('1', 'minus', {'remove' : value.id, 'amount' : 1})}} + {{:helper.link('5', 'minus', {'remove' : value.id, 'amount' : 5})}} + {{:helper.link('10', 'minus', {'remove' : value.id, 'amount' : 10})}} + {{:helper.link('30', 'minus', {'remove' : value.id, 'amount' : 30})}} + {{:helper.link('60', 'minus', {'remove' : value.id, 'amount' : 60})}} + {{:helper.link('All', 'minus', {'remove' : value.id, 'amount' : value.volume})}} + {{:helper.link('Custom', 'minus', {'removecustom' : value.id})}} +
      + {{/for}} + {{/if}} + {{else}} + Empty + {{/if}} + {{if !data.condi}} +
      +
      + {{:helper.link('Create pill (60 units max)', null, {'createpill' : 1})}} + {{:helper.link('Create multiple pills', null, {'createpill_multiple' : 1})}} + {{:helper.link('Create bottle (60 units max)', null, {'createbottle' : 1})}} +
      +
      + {{:helper.link('', 'pill pill' + data.pillSprite, {'tab_select' : 'pill'}, null, 'link32')}} + {{:helper.link('', 'pill bottle' + data.bottleSprite, {'tab_select' : 'bottle'}, null, 'link32')}} +
      + {{/if}} + {{/if}} + +{{else data.tab == 'analyze'}} + {{if !data.condi}} +

      Chemical Info:

      + {{else}} +

      Condiment Info:

      + {{/if}} +
      +
      Name:
      +
      {{:data.analyzeData.name}}
      +
      + {{if data.analyzeData.name == 'Blood'}} +
      +
      Blood Type:
      +
      {{:data.analyzeData.blood_type}}
      +
      +
      +
      DNA:
      +
      {{:data.analyzeData.blood_DNA}}
      +
      + {{else}} +
      +
      Description:
      +
      {{:data.analyzeData.desc}}
      +
      + {{/if}} + {{:helper.link('Back', 'arrowreturn-1-w', {'tab_select' : 'home'})}} + +{{else data.tab == 'pill'}} + {{for data.pillSpritesAmount}} + {{:helper.link('', 'pill pill' + value, {'pill_sprite' : value}, null, data.pillSprite == value ? 'linkOn link32' : 'link32')}} + {{/for}} +

      {{:helper.link('Return', 'arrowreturn-1-w', {'tab_select' : 'home'})}}
      + +{{else data.tab == 'bottle'}} + {{for data.bottleSpritesAmount}} + {{:helper.link('', 'pill bottle' + value, {'bottle_sprite' : value}, null, data.bottleSprite == value ? 'linkOn link32' : 'link32')}} + {{/for}} +

      {{:helper.link('Return', 'arrowreturn-1-w', {'tab_select' : 'home'})}}
      +{{/if}} \ No newline at end of file diff --git a/nano/templates/cloning.tmpl b/nano/templates/cloning.tmpl new file mode 100644 index 00000000000..a927fcc4d9c --- /dev/null +++ b/nano/templates/cloning.tmpl @@ -0,0 +1,104 @@ + + +{{:data.temp}} + +{{if data.menu == 1}} + +

      Modules

      +
      + {{if data.connected}} + DNA scanner found. + {{else}} + DNA scanner not found. + {{/if}} +
      +
      + {{if data.podsLen > 0}} + {{:data.podsLen}} cloning vat\s found. + {{else}} + No cloning vats found. + {{/if}} +
      + + +

      Scanner Functions

      +
      + {{if data.loading}} + Scanning... + {{else}} + {{:data.scantemp}} + {{/if}} +
      +
      + {{if data.connected}} +
      + {{:helper.link(data.occupant ? 'Scan - ' + data.occupant : 'Scanner unoccupied', 'play', {'scan' : 1}, data.occupant ? null : 'linkOff')}} +
      +
      + {{:helper.link(data.locked ? 'Unlock' : 'Lock', data.locked ? 'locked' : 'unlocked', {'lock' : 1}, null, data.locked ? 'redButton' : null)}} +
      +
      + {{:helper.link('Eject', 'eject', {'eject' : 1}, data.occupant ? null : 'linkOff')}} +
      + {{else}} + No scanner connected! + {{/if}} +
      + + {{if data.podsLen}} + {{for data.pods}} +
      {{:value.pod}}, biomass: {{:value.biomass}}
      + {{/for}} + {{/if}} + + +

      Database Functions

      +
      + {{:helper.link('View Records', 'list', {'menu' : 2})}} + {{:helper.link('Eject Disk', 'eject', {'disk' : 'eject'}, data.diskette ? null : 'linkOff')}} +
      + +{{else data.menu == 2}} +

      Current records

      + {{:helper.link('Back', 'arrowreturn-1-w', {'menu' : 1})}} +
      + {{for data.records}} + {{:helper.link(value.name, 'document', {'view_rec' : value.ckey})}} + {{/for}} +
      + +{{else data.menu == 3}} +

      Selected Record

      +
      {{:helper.link('Back', 'arrowreturn-1-w', {'menu' : 2})}}
      + + {{if data.activeRecord}} + {{:helper.link('Delete Record', 'trash', {'del_rec' : 1}, null, 'redButton')}} +
      +
      Name:
      +
      {{:data.activeRecord.real_name}}
      +
      + + {{:helper.link('Load from disk', 'transfer-e-w', {'disk' : 'load'}, data.disk ? null : 'linkOff')}} + +
      +
      Save:
      + {{:helper.link('UI + UE', 'disk', {'save_disk' : 'ue'}, data.disk ? null : 'linkOff')}} + {{:helper.link('UI', 'disk', {'save_disk' : 'ui'}, data.disk ? null : 'linkOff')}} + {{:helper.link('SE', 'disk', {'save_disk' : 'se'}, data.disk ? null : 'linkOff')}} +
      + + {{:helper.link('Clone', 'play', {'clone' : data.activeRecord.ckey}, data.podsLen ? null : 'linkOff')}} + + {{else}} +
      ERROR: Record not found.
      + {{/if}} + +{{else data.menu == 4}} + {{:data.temp}} +

      Confirm Record Deletion

      +
      Scan card to confirm.
      + {{:helper.link('Cancel', 'cancel', {'menu' : 3})}} +{{/if}} \ No newline at end of file diff --git a/nano/templates/fax.tmpl b/nano/templates/fax.tmpl new file mode 100644 index 00000000000..4745a7aeb39 --- /dev/null +++ b/nano/templates/fax.tmpl @@ -0,0 +1,55 @@ + + +
      +
      + Confirm Identity: +
      + {{:helper.link(data.scanName ? data.scanName : 'Insert Card', 'check', {'scan' : 1})}} + {{if data.authenticated}} + {{:helper.link('Log Out', 'eject', {'logout' : 1}, null, 'redButton')}} + {{else}} + {{:helper.link('Log In', 'person', {'auth' : 1}, data.scanName ? null : 'linkOff')}} + {{/if}} +
      +{{if data.authenticated}} + +
      + +
      +
      + Logged in to: +
      +
      + {{:data.bossName}} Quantum Entanglement Network +
      +
      + {{if data.copyItem}} + {{if data.cooldown}} +
      Transmitter arrays realigning. Please stand by.
      + {{else}} +
      +
      Currently sending:
      +
      {{:data.copyItemName}}
      +
      +
      +
      Sending to:
      + {{:helper.link(data.destination, 'tag', {'dept' : 1})}} +
      +
      {{:helper.link('Send', 'signal-diag', {'send' : 1})}}
      + {{/if}} + {{else}} +
      Please insert paper to send via secure connection.
      + {{if data.cooldown}} +
      Transmitter arrays realigning. Please stand by.
      + {{/if}} + {{/if}} +{{else}} +
      Proper authentication is required to use this device.
      +{{/if}} +{{if data.copyItem}} +
      {{:helper.link('Remove Item', 'eject', {'remove' : 1})}}
      +{{/if}} + diff --git a/nano/templates/guest_pass.tmpl b/nano/templates/guest_pass.tmpl new file mode 100644 index 00000000000..80525f5331e --- /dev/null +++ b/nano/templates/guest_pass.tmpl @@ -0,0 +1,59 @@ + + +{{if data.mode == 1}} +
      +
      + Activity Log +
      + {{:helper.link('Print', 'print', {'print' : 1})}} {{:helper.link('Back', 'arrowreturn-1-w', {'mode' : 0})}} +
      +
      + {{for data.log}} +
      + {{:value}} +
      + {{/for}} +{{else}} +

      Guest pass terminal #{{:data.uid}}

      +
      + {{:helper.link('View activity log', 'list', {'mode' : 1})}} {{:helper.link('Issure Pass', 'eject', {'action' : 'issue'})}} +
      +
      +
      +
      + Issuing ID: +
      + {{:helper.link(data.giver ? data.giver : 'Insert ID', 'person', {'action' : 'id'})}} +
      +
      +
      + Issued to: +
      + {{:helper.link(data.giveName, 'pencil', {'choice' : 'giv_name'})}} +
      +
      +
      + Reason: +
      + {{:helper.link(data.reason, 'pencil', {'choice' : 'reason'})}} +
      +
      +
      + Duration (minutes): +
      + {{:helper.link(data.duration, 'clock', {'choice' : 'duration'})}} +
      +
      +
      + Access to areas: +
      +
      + {{for data.area}} +
      + {{:helper.link(value.area_name, value.on ? 'check' : 'close', {'choice' : 'access', 'access' : value.area}, null, value.on ? 'linkOn' : null)}} +
      + {{/for}} +{{/if}} \ No newline at end of file diff --git a/nano/templates/holodeck.tmpl b/nano/templates/holodeck.tmpl new file mode 100644 index 00000000000..71d4ad56056 --- /dev/null +++ b/nano/templates/holodeck.tmpl @@ -0,0 +1,36 @@ + + +

      Current Loaded Programs:

      +{{for data.supportedPrograms}} +
      {{:helper.link(value.name, data.currentProgram == value.program ? 'check' : 'close', {'program' : value.program}, null, data.currentProgram == value.program ? 'linkOn' : null)}}
      +{{/for}} +
      Please ensure that only holographic weapons are used in the holodeck if a combat simulation has been loaded.
      +{{if data.isSilicon}} + {{if data.safetyDisabled}} + {{if data.emagged}} +
      ERROR: Cannot re-enable Safety Protocols.
      + {{else}} +
      {{:helper.link('Re-Enable Safety Protocols?', 'help', {'AIoverride' : 1}, null, 'linkOn')}}
      + {{/if}} + {{else}} +
      {{:helper.link('Re-Enable Safety Protocols?', 'help', {'AIoverride' : 1}, null, 'redButton')}}
      + {{/if}} +{{/if}} + +{{if data.safetyDisabled}} + {{for data.restrictedPrograms}} +
      {{:helper.link('Begin ' + value.name, data.currentProgram == value.program ? 'check' : 'close', {'program' : value.program}, null, data.currentProgram == value.program ? 'linkOn' : null)}}
      + {{/for}} +
      Ensure the holodeck is empty before testing.
      +
      Safety Protocols are DISABLED
      +{{else}} +
      Safety Protocols are ENABLED
      +{{/if}} + +
      +
      Gravity:
      + {{:helper.link(data.gravity ? 'On ' : 'Off', data.gravity ? 'check' : 'close', {'gravity' : 1}, null, data.gravity ? 'linkOn' : 'redButton')}} +
      \ No newline at end of file diff --git a/nano/templates/laptop_vendor.tmpl b/nano/templates/laptop_vendor.tmpl new file mode 100644 index 00000000000..e0de4f7272f --- /dev/null +++ b/nano/templates/laptop_vendor.tmpl @@ -0,0 +1,173 @@ + + +{{if data.mode == 0}} +
      + Please choose your laptop customization options.
      + Your comptuer will automatically be loaded with any programs you can use after the transaction is complete.
      + Some programs will require additional components to be installed! +
      + +
      + +
      +
      HDD (Required):
      +
      Added
      +
      + +
      +
      + Card Reader: +
      + {{:helper.link('Single (50)', data.cardreader == 1 ? 'check' : 'plus', {'choice' : 'single_add'}, data.cardreader == 1 ? 'selected' : null)}} + {{:helper.link('Dual (125)', data.cardreader == 2 ? 'check' : 'plus', {'choice' : 'dual_add'}, data.cardreader == 2 ? 'selected' : null)}} + {{:helper.link('None', 'close', {'choice' : 'cardreader_rem'}, data.cardreader == 0 ? 'redButton' : null)}} +
      + +
      +
      + Floppy Drive: +
      + {{:helper.link('Add (50)', data.floppy == 1 ? 'check' : 'plus', {'choice' : 'floppy_add'}, data.floppy == 1 ? 'selected' : null)}} + {{:helper.link('None', 'close', {'choice' : 'floppy_rem'}, data.floppy == 0 ? 'redButton' : null)}} +
      + +
      +
      + Radio card: +
      + {{:helper.link('Add (50)', data.radionet == 1 ? 'check' : 'plus', {'choice' : 'radio_add'}, data.radionet == 1 ? 'selected' : null)}} + {{:helper.link('None', 'close', {'choice' : 'radio_rem'}, data.radionet == 0 ? 'redButton' : null)}} +
      + +
      +
      + Camera Card: +
      + {{:helper.link('Add (100)', data.camera == 1 ? 'check' : 'plus', {'choice' : 'camnet_add'}, data.camera == 1 ? 'selected' : null)}} + {{:helper.link('None', 'close', {'choice' : 'camnet_rem'}, data.camera == 0 ? 'redButton' : null)}} +
      + +
      +
      + Network card: +
      +
      + {{:helper.link('Area (75)', data.network == 1 ? 'check' : 'plus', {'choice' : 'area_add'}, data.network == 1 ? 'selected' : null)}} + {{:helper.link('Adjacent (50)', data.network == 2 ? 'check' : 'plus', {'choice' : 'prox_add'}, data.network == 2 ? 'selected' : null)}} + {{:helper.link('Powernet (25)', data.network == 3 ? 'check' : 'plus', {'choice' : 'cable_add'}, data.network == 3 ? 'selected' : null)}} + {{:helper.link('None', 'close', {'choice' : 'network_rem'}, data.network == 0 ? 'redButton' : null)}} +
      +
      + +
      + +
      +
      + Power Source: +
      + {{:helper.link('Extended (175)', data.power == 1 ? 'check' : 'plus', {'choice' : 'high_add'}, data.power == 1 ? 'selected' : null)}} + {{:helper.link('Unreal (250)', data.power == 2 ? 'check' : 'plus', {'choice' : 'super_add'}, data.power == 2 ? 'selected' : null)}} + {{:helper.link('Default', data.power == 0 ? 'check' : 'plus', {'choice' : 'power_rem'}, data.power == 0 ? 'selected' : null)}} +
      + +
      +
      +
      Total:
      +
      {{:data.total}}
      + {{:helper.link('Vend Laptop', 'cart', {'choice' : 'vend'})}} +
      + +{{else data.mode == 1}} +

      Cart

      + +
      + +
      +
      Total:
      +
      {{:data.total}}
      +
      + +
      +
      Card Reader:
      + {{if data.cardreader == 1}} + {{:helper.link('(single) (50)', 'close', {'choice' : 'cardreader_rem'})}} + {{else data.cardreader == 2}} + {{:helper.link('(double) (125)', 'close', {'choice' : 'cardreader_rem'})}} + {{else}} +
      None
      + {{/if}} +
      + +
      +
      Floppy Drive:
      + {{if data.floppy == 1}} + {{:helper.link('Added (50)', 'close', {'choice' : 'floppy_rem'})}} + {{else}} +
      None
      + {{/if}} +
      + +
      +
      Radio Card:
      + {{if data.radionet == 1}} + {{:helper.link('Added (50)', 'close', {'choice' : 'radio_rem'})}} + {{else}} +
      None
      + {{/if}} +
      + +
      +
      Camera Card:
      + {{if data.camera == 1}} + {{:helper.link('Added (100)', 'close', {'choice' : 'camnet_rem'})}} + {{else}} +
      None
      + {{/if}} +
      + +
      +
      Network Card:
      + {{if data.network == 1}} + {{:helper.link('Area (75)', 'close', {'choice' : 'network_rem'})}} + {{else data.network == 2}} + {{:helper.link('Adjacent (50)', 'close', {'choice' : 'network_rem'})}} + {{else data.network == 3}} + {{:helper.link('Powernet (25)', 'close', {'choice' : 'network_rem'})}} + {{else}} +
      None
      + {{/if}} +
      + +
      +
      Power Source:
      + {{if data.power == 1}} + {{:helper.link('Unreal (250)', 'close', {'choice' : 'power_rem'})}} + {{else data.power == 2}} + {{:helper.link('Extended (175)', 'close', {'choice' : 'power_rem'})}} + {{else}} +
      Regular
      + {{/if}} +
      + +
      + +
      +
      Please swipe your card and enter your PIN to complete the transaction
      +
      + +
      + + {{:helper.link('Cancel', 'close', {'choice' : 'cancel'}, null, 'redButton')}} + +{{else data.mode == 2}} +
      + Please swipe your card and enter your PIN to finish returning your computer. + +
      + + {{:helper.link('Cancel', 'close', {'choice' : 'cancel'}, null, 'redButton')}} +
      +{{/if}} \ No newline at end of file diff --git a/nano/templates/operating.tmpl b/nano/templates/operating.tmpl new file mode 100644 index 00000000000..c53bd94c651 --- /dev/null +++ b/nano/templates/operating.tmpl @@ -0,0 +1,47 @@ + + +{{if data.table}} +

      Patient Information:

      + {{if data.victim}} +
      +
      Name:
      +
      {{:data.victim.real_name}}
      + +
      Age:
      +
      {{:data.victim.age}}
      + +
      Blood Type:
      +
      {{:data.victim.b_type}}
      +
      +
      +
      +
      Health:
      +
      {{:data.victim.health}}
      + +
      Brute Damage:
      +
      {{:data.victim.brute}}
      + +
      Toxins Damage:
      +
      {{:data.victim.tox}}
      + +
      Fire Damage:
      +
      {{:data.victim.burn}}
      + +
      Suffocation Damage:
      +
      {{:data.victim.oxy}}
      + +
      Patient Status:
      +
      {{:data.victim.stat}}
      + +
      Heartbeat Rate:
      +
      {{:data.victim.pulse}}
      +
      + {{else}} + No Patient Detected + {{/if}} +{{else}} + No Table Detected +{{/if}} diff --git a/nano/templates/photocopier.tmpl b/nano/templates/photocopier.tmpl new file mode 100644 index 00000000000..9c9910e969b --- /dev/null +++ b/nano/templates/photocopier.tmpl @@ -0,0 +1,47 @@ + + +{{if data.copyItem}} +
      + {{:helper.link('Remove Item', 'eject', {'remove' : 1})}} + {{if data.toner}} + {{:helper.link('Copy', 'copy', {'copy' : 1})}}
      +
      +
      +
      + Printing: +
      +
      +
      + {{:helper.link('-', null, {'min' : 1}, data.copies == 1 ? 'linkOff' : null)}} +
      {{:data.copies}}
      + {{:helper.link('+', null, {'add' : 1}, data.copies == data.maxCopies ? 'linkOff' : null)}} +
      +
      +
      +
      +
      +
      Current toner level:
      +
      {{:data.toner}}u
      +
      + {{else}} +
      + Please insert a new toner cartridge! +
      + {{/if}} +{{else data.toner}} +

      Please insert something to copy.

      + {{if data.isSilicon}} + {{:helper.link('Print photo from database', 'image', {'aipic' : 1})}} + {{/if}} +
      +
      Current toner level:
      +
      {{:data.toner}}u
      +
      +{{else}} +
      + Please insert a new toner cartridge! +
      +{{/if}} \ No newline at end of file diff --git a/nano/templates/uplink.tmpl b/nano/templates/uplink.tmpl index ed799677bc0..470f27064cb 100644 --- a/nano/templates/uplink.tmpl +++ b/nano/templates/uplink.tmpl @@ -77,16 +77,17 @@ Used In File(s): \code\game\objects\items\devices\uplinks.dm
      {{if data.exploit_exists == 1}} - Name: {{:data.exploit.name}}
      - Sex: {{:data.exploit.sex}}
      - Species: {{:data.exploit.species}}
      - Age: {{:data.exploit.age}}
      - Rank: {{:data.exploit.rank}}
      - Home System: {{:data.exploit.home_system}}
      - Citizenship: {{:data.exploit.citizenship}}
      - Faction: {{:data.exploit.faction}}
      - Religion: {{:data.exploit.religion}}
      - Fingerprint: {{:data.exploit.fingerprint}}
      + Name: {{:data.exploit.name}}
      + Sex: {{:data.exploit.sex}}
      + Species: {{:data.exploit.species}}
      + Age: {{:data.exploit.age}}
      + Rank: {{:data.exploit.rank}}
      + Home System: {{:data.exploit.home_system}}
      + Citizenship: {{:data.exploit.citizenship}}
      + Faction: {{:data.exploit.faction}}
      + Religion: {{:data.exploit.religion}}
      + Fingerprint: {{:data.exploit.fingerprint}}
      + Other Affiliation: {{:data.exploit.antagfaction}}

      Acquired Information:
      Notes:
      {{:data.exploit.nanoui_exploit_record}}

      diff --git a/sound/effects/ding.ogg b/sound/effects/ding.ogg new file mode 100644 index 00000000000..33516f793f3 Binary files /dev/null and b/sound/effects/ding.ogg differ diff --git a/sound/effects/printer.ogg b/sound/effects/printer.ogg new file mode 100644 index 00000000000..c9546490f17 Binary files /dev/null and b/sound/effects/printer.ogg differ diff --git a/sound/voice/ManUp1.ogg b/sound/voice/ManUp1.ogg index 9239a02e177..6fe58b52701 100644 Binary files a/sound/voice/ManUp1.ogg and b/sound/voice/ManUp1.ogg differ diff --git a/vorestation.dme b/vorestation.dme index f93bf61727d..26fab3fee16 100644 --- a/vorestation.dme +++ b/vorestation.dme @@ -70,6 +70,7 @@ #include "code\_helpers\type2type_vr.dm" #include "code\_helpers\unsorted.dm" #include "code\_helpers\vector.dm" +#include "code\_onclick\_defines.dm" #include "code\_onclick\adjacent.dm" #include "code\_onclick\ai.dm" #include "code\_onclick\click.dm" @@ -84,6 +85,7 @@ #include "code\_onclick\hud\action.dm" #include "code\_onclick\hud\ai.dm" #include "code\_onclick\hud\alien_larva.dm" +#include "code\_onclick\hud\fullscreen.dm" #include "code\_onclick\hud\gun_mode.dm" #include "code\_onclick\hud\hud.dm" #include "code\_onclick\hud\human.dm" @@ -587,8 +589,16 @@ #include "code\game\machinery\embedded_controller\embedded_program_base.dm" #include "code\game\machinery\embedded_controller\simple_docking_controller.dm" #include "code\game\machinery\kitchen\gibber.dm" +#include "code\game\machinery\kitchen\icecream.dm" #include "code\game\machinery\kitchen\microwave.dm" #include "code\game\machinery\kitchen\smartfridge.dm" +#include "code\game\machinery\kitchen\cooking_machines\_cooker.dm" +#include "code\game\machinery\kitchen\cooking_machines\_cooker_output.dm" +#include "code\game\machinery\kitchen\cooking_machines\candy.dm" +#include "code\game\machinery\kitchen\cooking_machines\cereal.dm" +#include "code\game\machinery\kitchen\cooking_machines\fryer.dm" +#include "code\game\machinery\kitchen\cooking_machines\grill.dm" +#include "code\game\machinery\kitchen\cooking_machines\oven.dm" #include "code\game\machinery\pipe\construction.dm" #include "code\game\machinery\pipe\pipe_dispenser.dm" #include "code\game\machinery\pipe\pipelayer.dm" @@ -926,6 +936,7 @@ #include "code\game\turfs\simulated\wall_icon.dm" #include "code\game\turfs\simulated\wall_types.dm" #include "code\game\turfs\simulated\walls.dm" +#include "code\game\turfs\snow\snow.dm" #include "code\game\turfs\space\space.dm" #include "code\game\turfs\space\transit.dm" #include "code\game\turfs\unsimulated\beach.dm" @@ -1391,6 +1402,7 @@ #include "code\modules\mob\language\synthetic.dm" #include "code\modules\mob\living\autohiss.dm" #include "code\modules\mob\living\damage_procs.dm" +#include "code\modules\mob\living\death.dm" #include "code\modules\mob\living\default_language.dm" #include "code\modules\mob\living\inventory.dm" #include "code\modules\mob\living\life.dm"