Fixes shadekin feeling the burn

This commit is contained in:
Heroman
2019-04-24 19:36:45 +10:00
parent 0bc08531c9
commit 5a93f11054
@@ -250,6 +250,12 @@
if((. = ..()))
handle_shade()
/mob/living/simple_mob/shadekin/handle_atmos()
if(ability_flags & AB_PHASE_SHIFTED)
return
else
return .=..()
/mob/living/simple_mob/shadekin/proc/handle_shade()
//Shifted kin don't gain/lose energy (and save time if we're at the cap)
var/darkness = 1