diff --git a/code/modules/projectiles/projectile/change.dm b/code/modules/projectiles/projectile/change.dm
index f48a2d4a61a..29a5d7db2db 100644
--- a/code/modules/projectiles/projectile/change.dm
+++ b/code/modules/projectiles/projectile/change.dm
@@ -6,14 +6,15 @@
nodamage = 1
check_armour = "energy"
- on_hit(var/atom/change)
- wabbajack(change)
+/obj/item/projectile/change/on_hit(var/atom/change)
+ wabbajack(change)
-
-/obj/item/projectile/change/proc/wabbajack (mob/M as mob in living_mob_list)
+/obj/item/projectile/change/proc/wabbajack(var/mob/M)
if(istype(M, /mob/living) && M.stat != DEAD)
- if(M.monkeyizing) return
- if(M.has_brain_worms()) return //Borer stuff - RR
+ if(M.monkeyizing)
+ return
+ if(M.has_brain_worms())
+ return //Borer stuff - RR
M.monkeyizing = 1
M.canmove = 0
@@ -23,7 +24,8 @@
if(istype(M, /mob/living/silicon/robot))
var/mob/living/silicon/robot/Robot = M
- if(Robot.mmi) del(Robot.mmi)
+ if(Robot.mmi)
+ del(Robot.mmi)
else
for(var/obj/item/W in M)
if(istype(W, /obj/item/weapon/implant)) //TODO: Carn. give implants a dropped() or something
@@ -35,7 +37,25 @@
var/mob/living/new_mob
- var/randomize = pick("monkey","robot","slime","xeno","human")
+ var/options = list("monkey", "robot", "slime")
+ for(var/t in all_species)
+ if(!istype(all_species[t], /datum/species/xenos))
+ options += t
+ options += "Hunter" // Unfortunately, create_new_xenomorph needs xeno's name without "Xenomorph" part, so they can't be just drawn from species list
+ options += "Sentinel"
+ options += "Drone"
+ if(ismonkey(M))
+ options -= "monkey"
+ if(isrobot(M))
+ options -= "robot"
+ if(isslime(M))
+ options -= "slime"
+ if(ishuman(M))
+ var/mob/living/carbon/human/H = M
+ if(H.species)
+ options -= H.species.name
+
+ var/randomize = pick(options)
switch(randomize)
if("monkey")
new_mob = new /mob/living/carbon/monkey(M.loc)
@@ -51,12 +71,11 @@
if("slime")
new_mob = new /mob/living/carbon/slime(M.loc)
new_mob.universal_speak = 1
- if("xeno")
- var/alien_caste = pick("Hunter","Sentinel","Drone","Larva")
- new_mob = create_new_xenomorph(alien_caste,M.loc)
+ if("Hunter", "Sentinel", "Drone")
+ new_mob = create_new_xenomorph(randomize, M.loc)
new_mob.universal_speak = 1
- if("human")
- new_mob = new /mob/living/carbon/human(M.loc, pick(all_species))
+ else
+ new_mob = new /mob/living/carbon/human(M.loc, randomize)
if(M.gender == MALE)
new_mob.gender = MALE
new_mob.name = pick(first_names_male)
@@ -80,7 +99,7 @@
else
new_mob.key = M.key
- new_mob << "Your form morphs into that of a [randomize]."
+ new_mob << "Your form morphs into that of a [lowertext(randomize)]."
del(M)
return new_mob