Merge branch 'master' into nova-heterochromia

This commit is contained in:
Novacat
2021-03-29 16:30:20 -04:00
committed by GitHub
28 changed files with 30291 additions and 30046 deletions
+3 -1
View File
@@ -527,6 +527,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
if(equipment)
if(charjob)
job_master.EquipRank(new_character, charjob, 1)
new_character.mind.assigned_role = charjob
new_character.mind.role_alt_title = job_master.GetPlayerAltTitle(new_character, charjob)
//equip_custom_items(new_character) //VOREStation Removal
//If desired, add records.
@@ -534,7 +536,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
data_core.manifest_inject(new_character)
//A redraw for good measure
new_character.update_icons_all()
new_character.regenerate_icons()
//If we're announcing their arrival
if(announce)
+2 -2
View File
@@ -9,7 +9,7 @@
var/violent_breakthrough = TRUE // If false, the AI is not allowed to destroy things like windows or other structures in the way. Requires above var to be true.
var/stand_ground = FALSE // If true, the AI won't try to get closer to an enemy if out of range.
// This does the actual attacking.
/datum/ai_holder/proc/engage_target()
ai_log("engage_target() : Entering.", AI_LOG_DEBUG)
@@ -293,7 +293,7 @@
// Kill common obstacle in the way like tables.
var/obj/structure/obstacle = locate(/obj/structure, problem_turf)
if(istype(obstacle, /obj/structure/window) || istype(obstacle, /obj/structure/closet) || istype(obstacle, /obj/structure/table) || istype(obstacle, /obj/structure/grille))
if(istype(obstacle, /obj/structure/window) || istype(obstacle, /obj/structure/closet) || istype(obstacle, /obj/structure/table) || istype(obstacle, /obj/structure/grille) || istype(obstacle, /obj/effect/weaversilk/wall)) //VOREStation Edit: spdr
ai_log("destroy_surroundings() : Attacking generic structure.", AI_LOG_INFO)
return melee_attack(obstacle)
@@ -307,31 +307,6 @@
genders = list(MALE, FEMALE, PLURAL, NEUTER)
wikilink="https://wiki.vore-station.net/Diona"
/datum/species/teshari
mob_size = MOB_MEDIUM //To allow normal mob swapping
spawn_flags = SPECIES_CAN_JOIN
icobase = 'icons/mob/human_races/r_teshari_vr.dmi'
deform = 'icons/mob/human_races/r_teshari_vr.dmi'
icobase_tail = 1
color_mult = 1
min_age = 18
push_flags = ~HEAVY //Allows them to use micro step code.
swap_flags = ~HEAVY
gluttonous = 0
genders = list(MALE, FEMALE, PLURAL, NEUTER)
descriptors = list()
wikilink="https://wiki.vore-station.net/Teshari"
agility = 90
male_sneeze_sound = list('sound/effects/mob_effects/tesharisneeze.ogg','sound/effects/mob_effects/tesharisneezeb.ogg')
female_sneeze_sound = list('sound/effects/mob_effects/tesharisneeze.ogg','sound/effects/mob_effects/tesharisneezeb.ogg')
inherent_verbs = list(
/mob/living/carbon/human/proc/sonar_ping,
/mob/living/proc/hide,
/mob/living/proc/toggle_pass_table
)
/datum/species/human
color_mult = 1
icobase = 'icons/mob/human_races/r_human_vr.dmi'
@@ -0,0 +1,24 @@
/datum/species/teshari
mob_size = MOB_MEDIUM //To allow normal mob swapping
spawn_flags = SPECIES_CAN_JOIN
icobase = 'icons/mob/human_races/r_teshari_vr.dmi'
deform = 'icons/mob/human_races/r_teshari_vr.dmi'
icobase_tail = 1
color_mult = 1
min_age = 18
push_flags = ~HEAVY //Allows them to use micro step code.
swap_flags = ~HEAVY
gluttonous = 0
genders = list(MALE, FEMALE, PLURAL, NEUTER)
descriptors = list()
wikilink="https://wiki.vore-station.net/Teshari"
agility = 90
male_sneeze_sound = list('sound/effects/mob_effects/tesharisneeze.ogg','sound/effects/mob_effects/tesharisneezeb.ogg')
female_sneeze_sound = list('sound/effects/mob_effects/tesharisneeze.ogg','sound/effects/mob_effects/tesharisneezeb.ogg')
inherent_verbs = list(
/mob/living/carbon/human/proc/sonar_ping,
/mob/living/proc/hide,
/mob/living/proc/toggle_pass_table
)
@@ -7,6 +7,29 @@
anchored = 1
density = 0
/obj/effect/weaversilk/ex_act(severity)
qdel(src)
return
/obj/effect/weaversilk/attackby(var/obj/item/weapon/W, var/mob/user)
user.setClickCooldown(user.get_attack_speed(W))
if(W.force)
visible_message("<span class='warning'>\The [src] has been [pick(W.attack_verb)] with \the [W][(user ? " by [user]." : ".")]</span>")
qdel(src)
/obj/effect/weaversilk/bullet_act(var/obj/item/projectile/Proj)
..()
if(Proj.get_structure_damage())
qdel(src)
/obj/effect/weaversilk/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
qdel(src)
/obj/effect/weaversilk/attack_generic(mob/user as mob, var/damage)
if(damage)
qdel(src)
/obj/effect/weaversilk/attack_hand(mob/user as mob)
..()
if(user.a_intent == I_HURT)
@@ -82,11 +105,11 @@
"<b>You hear a squishy noise!</b>"
)
set_dir(L.dir)
can_buckle = 1
can_buckle = TRUE
buckle_mob(L)
L.Stun(1 SECOND)
L.Stun(1)
to_chat(L, "<span class='danger'>The sticky fibers of \the [src] ensnare, trapping you in place!</span>")
trap_active = 0
trap_active = FALSE
can_buckle = initial(can_buckle)
desc += " Actually, it looks like it's been all spent."
..()
@@ -167,7 +167,7 @@
if("modify")
if(computer && computer.card_slot)
if(id_card)
data_core.manifest_modify(id_card.registered_name, id_card.assignment)
data_core.manifest_modify(id_card.registered_name, id_card.assignment, id_card.rank)
computer.proc_eject_id(usr)
. = TRUE
if("terminate")