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Fix for disposal pipes not vanishing under floors.
This is a fix for issue #291. Disposals pipes should now properly stop displaying when a floor is placed on top of them.
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@@ -91,6 +91,9 @@
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if(invisibility) // if invisible, fade icon
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alpha = 128
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else
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alpha = 255
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//otherwise burying half-finished pipes under floors causes them to half-fade
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// hide called by levelupdate if turf intact status changes
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// change visibility status and force update of icon
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@@ -318,3 +321,9 @@
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else
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user << "You need to attach it to the plating first!"
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return
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/obj/structure/disposalconstruct/hides_under_flooring()
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if(anchored)
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return 1
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else
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return 0
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@@ -940,6 +940,9 @@
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expel(H, T, 0)
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..()
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/obj/structure/disposalpipe/hides_under_flooring()
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return 1
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// *** TEST verb
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//client/verb/dispstop()
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// for(var/obj/structure/disposalholder/H in world)
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