From 5d620ff05b1b32d48a1221362e145173b178b4bf Mon Sep 17 00:00:00 2001 From: mwerezak Date: Sat, 16 May 2015 00:21:40 -0400 Subject: [PATCH] Span classes --- .../projectiles/guns/launcher/crossbow.dm | 22 +++++++++---------- .../projectiles/guns/launcher/pneumatic.dm | 14 ++++++------ 2 files changed, 18 insertions(+), 18 deletions(-) diff --git a/code/modules/projectiles/guns/launcher/crossbow.dm b/code/modules/projectiles/guns/launcher/crossbow.dm index b6d7aea8a42..4fb9d1b966d 100644 --- a/code/modules/projectiles/guns/launcher/crossbow.dm +++ b/code/modules/projectiles/guns/launcher/crossbow.dm @@ -68,7 +68,7 @@ /obj/item/weapon/gun/launcher/crossbow/consume_next_projectile(mob/user=null) if(tension <= 0) - user << "\red \The [src] is not drawn back!" + user << "\The [src] is not drawn back!" return null return bolt @@ -220,11 +220,11 @@ if(buildstate == 0) var/obj/item/stack/rods/R = W if(R.use(3)) - user << "\blue You assemble a backbone of rods around the wooden stock." + user << "You assemble a backbone of rods around the wooden stock." buildstate++ update_icon() else - user << "\blue You need at least three rods to complete this task." + user << "You need at least three rods to complete this task." return else if(istype(W,/obj/item/weapon/weldingtool)) if(buildstate == 1) @@ -232,7 +232,7 @@ if(T.remove_fuel(0,user)) if(!src || !T.isOn()) return playsound(src.loc, 'sound/items/Welder2.ogg', 100, 1) - user << "\blue You weld the rods into place." + user << "You weld the rods into place." buildstate++ update_icon() return @@ -240,33 +240,33 @@ var/obj/item/stack/cable_coil/C = W if(buildstate == 2) if(C.use(5)) - user << "\blue You wire a crude cell mount into the top of the crossbow." + user << "You wire a crude cell mount into the top of the crossbow." buildstate++ update_icon() else - user << "\blue You need at least five segments of cable coil to complete this task." + user << "You need at least five segments of cable coil to complete this task." return else if(buildstate == 4) if(C.use(5)) - user << "\blue You string a steel cable across the crossbow's lath." + user << "You string a steel cable across the crossbow's lath." buildstate++ update_icon() else - user << "\blue You need at least five segments of cable coil to complete this task." + user << "You need at least five segments of cable coil to complete this task." return else if(istype(W,/obj/item/stack/sheet/mineral/plastic)) if(buildstate == 3) var/obj/item/stack/sheet/mineral/plastic/P = W if(P.use(3)) - user << "\blue You assemble and install a heavy plastic lath onto the crossbow." + user << "You assemble and install a heavy plastic lath onto the crossbow." buildstate++ update_icon() else - user << "\blue You need at least three plastic sheets to complete this task." + user << "You need at least three plastic sheets to complete this task." return else if(istype(W,/obj/item/weapon/screwdriver)) if(buildstate == 5) - user << "\blue You secure the crossbow's various parts." + user << "You secure the crossbow's various parts." new /obj/item/weapon/gun/launcher/crossbow(get_turf(src)) del(src) return diff --git a/code/modules/projectiles/guns/launcher/pneumatic.dm b/code/modules/projectiles/guns/launcher/pneumatic.dm index e9b37c8db23..d4ed3db4c2c 100644 --- a/code/modules/projectiles/guns/launcher/pneumatic.dm +++ b/code/modules/projectiles/guns/launcher/pneumatic.dm @@ -163,7 +163,7 @@ if(buildstate == 0) user.remove_from_mob(W) del(W) - user << "\blue You secure the piping inside the frame." + user << "You secure the piping inside the frame." buildstate++ update_icon() return @@ -171,17 +171,17 @@ if(buildstate == 2) var/obj/item/stack/sheet/metal/M = W if(M.use(5)) - user << "\blue You assemble a chassis around the cannon frame." + user << "You assemble a chassis around the cannon frame." buildstate++ update_icon() else - user << "\blue You need at least five metal sheets to complete this task." + user << "You need at least five metal sheets to complete this task." return else if(istype(W,/obj/item/device/transfer_valve)) if(buildstate == 4) user.remove_from_mob(W) del(W) - user << "\blue You install the transfer valve and connect it to the piping." + user << "You install the transfer valve and connect it to the piping." buildstate++ update_icon() return @@ -191,7 +191,7 @@ if(T.remove_fuel(0,user)) if(!src || !T.isOn()) return playsound(src.loc, 'sound/items/Welder2.ogg', 100, 1) - user << "\blue You weld the pipe into place." + user << "You weld the pipe into place." buildstate++ update_icon() if(buildstate == 3) @@ -199,7 +199,7 @@ if(T.remove_fuel(0,user)) if(!src || !T.isOn()) return playsound(src.loc, 'sound/items/Welder2.ogg', 100, 1) - user << "\blue You weld the metal chassis together." + user << "You weld the metal chassis together." buildstate++ update_icon() if(buildstate == 5) @@ -207,7 +207,7 @@ if(T.remove_fuel(0,user)) if(!src || !T.isOn()) return playsound(src.loc, 'sound/items/Welder2.ogg', 100, 1) - user << "\blue You weld the valve into place." + user << "You weld the valve into place." new /obj/item/weapon/gun/launcher/pneumatic(get_turf(src)) del(src) return