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Merge pull request #8982 from PsiOmegaDelta/Bullets
Adds practice rounds.
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@@ -8,7 +8,7 @@
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embed = 1
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sharp = 1
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var/mob_passthrough_check = 0
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muzzle_type = /obj/effect/projectile/bullet/muzzle
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/obj/item/projectile/bullet/on_hit(var/atom/target, var/blocked = 0)
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@@ -38,8 +38,8 @@
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if(ismob(A))
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if(!mob_passthrough_check)
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return 0
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if(iscarbon(A))
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damage *= 0.7 //squishy mobs absorb KE
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if(iscarbon(A))
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damage *= 0.7 //squishy mobs absorb KE
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return 1
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var/chance = 0
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@@ -184,3 +184,15 @@
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/obj/item/projectile/bullet/chameleon
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damage = 1 // stop trying to murderbone with a fake gun dumbass!!!
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embed = 0 // nope
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/* Practice */
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/obj/item/projectile/bullet/pistol/practice
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damage = 5
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/obj/item/projectile/bullet/rifle/a556/practice
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damage = 5
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/obj/item/projectile/bullet/shotgun/practice
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name = "practice"
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damage = 5
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