Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-merge-2017-05-26

# Conflicts:
#	code/game/gamemodes/technomancer/spells/insert/mend_burns.dm
#	code/game/gamemodes/technomancer/spells/insert/mend_metal.dm
#	code/game/gamemodes/technomancer/spells/insert/mend_organs.dm
#	code/game/gamemodes/technomancer/spells/insert/mend_wires.dm
#	code/game/machinery/computer/Operating.dm
#	code/game/machinery/computer/camera.dm
#	code/game/machinery/computer/communications.dm
#	code/game/machinery/computer/security.dm
#	code/game/machinery/computer/skills.dm
#	code/game/objects/items/devices/radio/jammer.dm
#	html/changelogs/.all_changelog.yml
#	maps/~map_system/maps.dm
#	nano/images/nanomap_z1.png
#	nano/images/nanomap_z5.png
This commit is contained in:
Leshana
2017-05-26 15:29:46 -04:00
97 changed files with 1158 additions and 613 deletions
@@ -198,26 +198,26 @@
penetrating = 1
/obj/item/projectile/bullet/rifle/a762
damage = 25
damage = 35
/obj/item/projectile/bullet/rifle/a762/ap
damage = 20
armor_penetration = 50 // At 40 or more armor, this will do more damage than standard rounds.
damage = 30
armor_penetration = 50 // At 30 or more armor, this will do more damage than standard rounds.
/obj/item/projectile/bullet/rifle/a762/hollow
damage = 35
damage = 40
armor_penetration = -50
penetrating = 0
/obj/item/projectile/bullet/rifle/a556
damage = 35
damage = 25
/obj/item/projectile/bullet/rifle/a556/ap
damage = 30
armor_penetration = 50 // At 30 or more armor, this will do more damage than standard rounds.
damage = 20
armor_penetration = 50 // At 40 or more armor, this will do more damage than standard rounds.
/obj/item/projectile/bullet/rifle/a556/hollow
damage = 40
damage = 35
armor_penetration = -50
penetrating = 0