mirror of
https://github.com/VOREStation/VOREStation.git
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Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
Conflicts: code/game/machinery/Sleeper.dm
This commit is contained in:
@@ -7,60 +7,6 @@ GAS ANALYZER
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MASS SPECTROMETER
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REAGENT SCANNER
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*/
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/obj/item/device/t_scanner
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name = "\improper T-ray scanner"
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desc = "A terahertz-ray emitter and scanner used to detect underfloor objects such as cables and pipes."
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icon_state = "t-ray0"
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var/on = 0
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slot_flags = SLOT_BELT
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w_class = 2
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item_state = "electronic"
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matter = list(DEFAULT_WALL_MATERIAL = 150)
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origin_tech = list(TECH_MAGNET = 1, TECH_ENGINERING = 1)
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/obj/item/device/t_scanner/attack_self(mob/user)
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on = !on
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icon_state = "t-ray[on]"
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if(on)
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processing_objects.Add(src)
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/obj/item/device/t_scanner/process()
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if(!on)
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processing_objects.Remove(src)
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return null
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for(var/turf/T in range(1, src.loc) )
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if(!T.intact)
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continue
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for(var/obj/O in T.contents)
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if(O.level != 1)
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continue
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if(O.invisibility == 101)
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O.invisibility = 0
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O.alpha = 128
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spawn(10)
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if(O)
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var/turf/U = O.loc
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if(U.intact)
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O.invisibility = 101
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O.alpha = 255
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var/mob/living/M = locate() in T
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if(M && M.invisibility == 2)
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M.invisibility = 0
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spawn(2)
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if(M)
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M.invisibility = INVISIBILITY_LEVEL_TWO
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/obj/item/device/healthanalyzer
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name = "health analyzer"
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@@ -0,0 +1,135 @@
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#define OVERLAY_CACHE_LEN 50
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/obj/item/device/t_scanner
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name = "\improper T-ray scanner"
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desc = "A terahertz-ray emitter and scanner used to detect underfloor objects such as cables and pipes."
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icon_state = "t-ray0"
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slot_flags = SLOT_BELT
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w_class = 2
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item_state = "electronic"
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matter = list(DEFAULT_WALL_MATERIAL = 150)
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origin_tech = list(TECH_MAGNET = 1, TECH_ENGINERING = 1)
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var/scan_range = 1
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var/on = 0
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var/list/active_scanned = list() //assoc list of objects being scanned, mapped to their overlay
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var/client/user_client //since making sure overlays are properly added and removed is pretty important, so we track the current user explicitly
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var/flicker = 0
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var/global/list/overlay_cache = list() //cache recent overlays
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/obj/item/device/t_scanner/update_icon()
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icon_state = "t-ray[on]"
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/obj/item/device/t_scanner/attack_self(mob/user)
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set_active(!on)
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/obj/item/device/t_scanner/proc/set_active(var/active)
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on = active
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if(on)
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processing_objects.Add(src)
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flicker = 0
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else
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processing_objects.Remove(src)
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set_user_client(null)
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update_icon()
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//If reset is set, then assume the client has none of our overlays, otherwise we only send new overlays.
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/obj/item/device/t_scanner/process()
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if(!on) return
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//handle clients changing
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var/client/loc_client = null
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if(ismob(src.loc))
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var/mob/M = src.loc
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loc_client = M.client
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set_user_client(loc_client)
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//no sense processing if no-one is going to see it.
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if(!user_client) return
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//get all objects in scan range
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var/list/scanned = get_scanned_objects(scan_range)
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var/list/update_add = scanned - active_scanned
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var/list/update_remove = active_scanned - scanned
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//Add new overlays
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for(var/obj/O in update_add)
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var/image/overlay = get_overlay(O)
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active_scanned[O] = overlay
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user_client.images += overlay
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//Remove stale overlays
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for(var/obj/O in update_remove)
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user_client.images -= active_scanned[O]
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active_scanned -= O
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//Flicker effect
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for(var/obj/O in active_scanned)
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var/image/overlay = active_scanned[O]
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if(flicker)
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overlay.alpha = 0
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else
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overlay.alpha = 128
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flicker = !flicker
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//creates a new overlay for a scanned object
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/obj/item/device/t_scanner/proc/get_overlay(obj/scanned)
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//Use a cache so we don't create a whole bunch of new images just because someone's walking back and forth in a room.
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//Also means that images are reused if multiple people are using t-rays to look at the same objects.
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if(scanned in overlay_cache)
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. = overlay_cache[scanned]
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else
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var/image/I = image(loc = scanned, icon = scanned.icon, icon_state = scanned.icon_state, layer = HUD_LAYER)
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//Pipes are special
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if(istype(scanned, /obj/machinery/atmospherics/pipe))
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var/obj/machinery/atmospherics/pipe/P = scanned
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I.color = P.pipe_color
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I.overlays += P.overlays
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I.alpha = 128
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I.mouse_opacity = 0
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. = I
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// Add it to cache, cutting old entries if the list is too long
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overlay_cache[scanned] = .
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if(overlay_cache.len > OVERLAY_CACHE_LEN)
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overlay_cache.Cut(1, overlay_cache.len-OVERLAY_CACHE_LEN-1)
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/obj/item/device/t_scanner/proc/get_scanned_objects(var/scan_dist)
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. = list()
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var/turf/center = get_turf(src.loc)
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if(!center) return
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for(var/turf/T in range(scan_range, center))
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if(!T.intact)
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continue
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for(var/obj/O in T.contents)
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if(O.level != 1)
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continue
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if(!O.invisibility)
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continue //if it's already visible don't need an overlay for it
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. += O
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/obj/item/device/t_scanner/proc/set_user_client(var/client/new_client)
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if(new_client == user_client)
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return
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if(user_client)
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for(var/scanned in active_scanned)
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user_client.images -= active_scanned[scanned]
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if(new_client)
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for(var/scanned in active_scanned)
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new_client.images += active_scanned[scanned]
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else
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active_scanned.Cut()
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user_client = new_client
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/obj/item/device/t_scanner/dropped(mob/user)
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set_user_client(null)
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#undef OVERLAY_CACHE_LEN
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@@ -131,7 +131,7 @@ datum/uplink_item/dd_SortValue()
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path = /obj/item/ammo_magazine/a357
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/datum/uplink_item/item/ammo/mc9mm
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name = ".9mm"
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name = "9mm"
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path = /obj/item/ammo_magazine/mc9mm
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/datum/uplink_item/item/ammo/darts
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@@ -142,6 +142,14 @@ datum/uplink_item/dd_SortValue()
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name = "14.5mm"
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path = /obj/item/weapon/storage/box/sniperammo
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/datum/uplink_item/item/ammo/a10mm
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name = "10mm"
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path = /obj/item/ammo_magazine/a10mm
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/datum/uplink_item/item/ammo/a762
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name = "7.62mm"
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path = /obj/item/ammo_magazine/a762
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/***************************************
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* Highly Visible and Dangerous Weapons *
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***************************************/
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@@ -188,6 +196,17 @@ datum/uplink_item/dd_SortValue()
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item_cost = DEFAULT_TELECRYSTAL_AMOUNT
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path = /obj/item/weapon/gun/projectile/heavysniper
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//These are for traitors (or other antags, perhaps) to have the option of purchasing some merc gear.
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/datum/uplink_item/item/visible_weapons/submachinegun
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name = "Submachine Gun"
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item_cost = 6
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path = /obj/item/weapon/gun/projectile/automatic/c20r
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/datum/uplink_item/item/visible_weapons/assaultrifle
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name = "Assault Rifle"
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item_cost = 7
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path = /obj/item/weapon/gun/projectile/automatic/sts35
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/*************************************
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* Stealthy and Inconspicuous Weapons *
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*************************************/
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@@ -68,10 +68,7 @@
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if (istype(E, /datum/stack_recipe_list))
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var/datum/stack_recipe_list/srl = E
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if (src.get_amount() >= srl.req_amount)
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t1 += "<a href='?src=\ref[src];sublist=[i]'>[srl.title] ([srl.req_amount] [src.singular_name]\s)</a>"
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else
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t1 += "[srl.title] ([srl.req_amount] [src.singular_name]\s)<br>"
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t1 += "<a href='?src=\ref[src];sublist=[i]'>[srl.title]</a>"
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if (istype(E, /datum/stack_recipe))
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var/datum/stack_recipe/R = E
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@@ -360,8 +357,6 @@
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/datum/stack_recipe_list
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var/title = "ERROR"
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var/list/recipes = null
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var/req_amount = 1
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New(title, recipes, req_amount = 1)
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New(title, recipes)
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src.title = title
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src.recipes = recipes
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src.req_amount = req_amount
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@@ -100,10 +100,6 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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flags |= NOREACT // so it doesn't react until you light it
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create_reagents(chem_volume) // making the cigarrete a chemical holder with a maximum volume of 15
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/obj/item/clothing/mask/smokable/Destroy()
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..()
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qdel(reagents)
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/obj/item/clothing/mask/smokable/process()
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var/turf/location = get_turf(src)
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smoketime--
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@@ -14,6 +14,7 @@ var/global/list/cached_icons = list()
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amount_per_transfer_from_this = 10
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possible_transfer_amounts = list(10,20,30,60)
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volume = 60
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unacidable = 0
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flags = OPENCONTAINER
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var/paint_type = "red"
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@@ -15,8 +15,8 @@
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/obj/item/weapon/storage/bible/booze/New()
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..()
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer(src)
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer(src)
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new /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer(src)
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new /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer(src)
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new /obj/item/weapon/spacecash(src)
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new /obj/item/weapon/spacecash(src)
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new /obj/item/weapon/spacecash(src)
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@@ -146,11 +146,6 @@
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new /obj/item/clothing/mask/smokable/cigarette(src)
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create_reagents(15 * storage_slots)//so people can inject cigarettes without opening a packet, now with being able to inject the whole one
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/obj/item/weapon/storage/fancy/cigarettes/Destroy()
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qdel(reagents)
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..()
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/obj/item/weapon/storage/fancy/cigarettes/update_icon()
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icon_state = "[initial(icon_state)][contents.len]"
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return
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@@ -202,10 +197,6 @@
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new /obj/item/clothing/mask/smokable/cigarette/cigar(src)
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create_reagents(15 * storage_slots)
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/obj/item/weapon/storage/fancy/cigar/Destroy()
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qdel(reagents)
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..()
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/obj/item/weapon/storage/fancy/cigar/update_icon()
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icon_state = "[initial(icon_state)][contents.len]"
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return
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