diff --git a/baystation12.dme b/baystation12.dme index 35c47edeb64..38e54e0b4ea 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -432,9 +432,9 @@ #include "code\game\mecha\equipment\tools\medical_tools.dm" #include "code\game\mecha\equipment\tools\tools.dm" #include "code\game\mecha\equipment\weapons\weapons.dm" +#include "code\game\mecha\hoverpod\hoverpod.dm" #include "code\game\mecha\medical\medical.dm" #include "code\game\mecha\medical\odysseus.dm" -#include "code\game\mecha\working\hoverpod.dm" #include "code\game\mecha\working\ripley.dm" #include "code\game\mecha\working\working.dm" #include "code\game\objects\empulse.dm" diff --git a/code/game/mecha/equipment/mecha_equipment.dm b/code/game/mecha/equipment/mecha_equipment.dm index 7e19e787a92..2a6e2b62144 100644 --- a/code/game/mecha/equipment/mecha_equipment.dm +++ b/code/game/mecha/equipment/mecha_equipment.dm @@ -95,6 +95,9 @@ return /obj/item/mecha_parts/mecha_equipment/proc/can_attach(obj/mecha/M as obj) + if(M.equipment.len >= M.max_equip) + return 0 + if (ispath(required_type)) return istype(M, required_type) diff --git a/code/game/mecha/equipment/tools/tools.dm b/code/game/mecha/equipment/tools/tools.dm index 2adf280a6ba..d7783b351c9 100644 --- a/code/game/mecha/equipment/tools/tools.dm +++ b/code/game/mecha/equipment/tools/tools.dm @@ -5,7 +5,7 @@ energy_drain = 10 var/dam_force = 20 var/obj/mecha/working/ripley/cargo_holder - required_type = /obj/mecha/working + required_type = list(/obj/mecha/working, /obj/mecha/hoverpod) //so that hoverpods are a bit more useful as space transportation attach(obj/mecha/M as obj) ..() diff --git a/code/game/mecha/working/hoverpod.dm b/code/game/mecha/hoverpod/hoverpod.dm similarity index 70% rename from code/game/mecha/working/hoverpod.dm rename to code/game/mecha/hoverpod/hoverpod.dm index 38b2815ca23..4d8c2d77b01 100644 --- a/code/game/mecha/working/hoverpod.dm +++ b/code/game/mecha/hoverpod/hoverpod.dm @@ -1,8 +1,9 @@ -/obj/mecha/working/hoverpod +/obj/mecha/hoverpod desc = "Stubby and round, this space-capable craft is an ancient favorite." name = "Hover Pod" icon_state = "engineering_pod" initial_icon = "engineering_pod" + internal_damage_threshold = 80 step_in = 4 step_energy_drain = 5 max_temperature = 20000 @@ -11,10 +12,21 @@ wreckage = /obj/effect/decal/mecha_wreckage/hoverpod var/list/cargo = new var/cargo_capacity = 3 - max_equip = 3 + max_equip = 2 + var/ion_trail = new /datum/effect/effect/system/ion_trail_follow() -//duplicate of parent proc, but without space drifting -/obj/mecha/working/hoverpod/dyndomove(direction) +/obj/mecha/hoverpod/New() + ..() + var/turf/T = get_turf(src) + if(T.z != 2) + new /obj/item/mecha_parts/mecha_tracking(src) + return + +/obj/mecha/hoverpod/range_action(atom/target as obj|mob|turf) + return + +//No space drifting +/obj/mecha/hoverpod/dyndomove(direction) if(!can_move) return 0 if(src.pr_inertial_movement.active()) @@ -41,56 +53,30 @@ return 0 //these three procs overriden to play different sounds -/obj/mecha/working/hoverpod/mechturn(direction) +/obj/mecha/hoverpod/mechturn(direction) dir = direction //playsound(src,'sound/machines/hiss.ogg',40,1) return 1 -/obj/mecha/working/hoverpod/mechstep(direction) +/obj/mecha/hoverpod/mechstep(direction) var/result = step(src,direction) if(result) playsound(src,'sound/machines/hiss.ogg',40,1) return result -/obj/mecha/working/hoverpod/mechsteprand() +/obj/mecha/hoverpod/mechsteprand() var/result = step_rand(src) if(result) playsound(src,'sound/machines/hiss.ogg',40,1) return result -/* -/obj/mecha/working/hoverpod/New() - ..() - return -*/ - -/obj/mecha/working/hoverpod/combatpod - desc = "An ancient, ghetto fighter." // Ideally would have a seperate icon. - name = "Combat Hoverpod" - -/obj/mecha/working/hoverpod/combatpod/New() - ..() - var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser - ME.attach(src) - ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/explosive - ME.attach(src) - -/obj/mecha/working/hoverpod/shuttlepod - desc = "Who knew a tiny ball could fit three people?" -/obj/mecha/working/hoverpod/shuttlepod/New() - ..() - var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/tool/passenger - ME.attach(src) - ME = new /obj/item/mecha_parts/mecha_equipment/tool/passenger - ME.attach(src) - -/obj/mecha/working/hoverpod/Exit(atom/movable/O) +/obj/mecha/hoverpod/Exit(atom/movable/O) if(O in cargo) return 0 return ..() -/obj/mecha/working/hoverpod/Topic(href, href_list) +/obj/mecha/hoverpod/Topic(href, href_list) ..() if(href_list["drop_from_cargo"]) var/obj/O = locate(href_list["drop_from_cargo"]) @@ -105,7 +91,7 @@ return -/obj/mecha/working/hoverpod/get_stats_part() +/obj/mecha/hoverpod/get_stats_part() var/output = ..() output += "Cargo Compartment Contents:
" if(src.cargo.len) @@ -116,7 +102,7 @@ output += "
" return output -/obj/mecha/working/hoverpod/Del() +/obj/mecha/hoverpod/Del() for(var/mob/M in src) if(M==src.occupant) continue @@ -130,4 +116,32 @@ T.Entered(A) step_rand(A) ..() - return \ No newline at end of file + return + +//Hoverpod variants + +/* Commented out the combatpod as they can't reattach their equipment if it ever gets dropped, + * and making a special exception for them seems lame. +/obj/mecha/hoverpod/combatpod + desc = "An ancient, run-down combat spacecraft." // Ideally would have a seperate icon. + name = "Combat Hoverpod" + health = 200 + internal_damage_threshold = 35 + +/obj/mecha/hoverpod/combatpod/New() + ..() + var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser + ME.attach(src) + ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/explosive + ME.attach(src) +*/ + +/obj/mecha/hoverpod/shuttlepod + desc = "Who knew a tiny ball could fit three people?" + +/obj/mecha/hoverpod/shuttlepod/New() + ..() + var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/tool/passenger + ME.attach(src) + ME = new /obj/item/mecha_parts/mecha_equipment/tool/passenger + ME.attach(src) \ No newline at end of file diff --git a/code/game/objects/structures/crates_lockers/largecrate.dm b/code/game/objects/structures/crates_lockers/largecrate.dm index 51c0ec2baa8..2923ba2321b 100644 --- a/code/game/objects/structures/crates_lockers/largecrate.dm +++ b/code/game/objects/structures/crates_lockers/largecrate.dm @@ -70,5 +70,5 @@ /obj/structure/largecrate/hoverpod/attackby(obj/item/weapon/W as obj, mob/user as mob) if(istype(W, /obj/item/weapon/crowbar)) - new /obj/mecha/working/hoverpod(loc) + new /obj/mecha/hoverpod(loc) ..() \ No newline at end of file