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port of chatbox websocket client [No GBP] (#19496)
* port of chatbox websocket client * .
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@@ -115,6 +115,10 @@
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analyze_telemetry(payload)
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return TRUE
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if(type == "requestMetadata")
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send_metadata()
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return TRUE
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/**
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* public
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*
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@@ -122,3 +126,32 @@
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*/
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/datum/tgui_panel/proc/send_roundrestart()
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window.send_message("roundrestart")
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/**
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* private
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*
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* Sent when a client requests metadata - used for websocket stuff.
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*/
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/datum/tgui_panel/proc/send_metadata()
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var/static/list/webroot_asset_urls
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var/list/metadata = list(
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"game_version" = GLOB.game_version,
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"server_name" = CONFIG_GET(string/servername),
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"round_id" = GLOB.round_id,
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"map_name" = SSmapping.current_map?.name,
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"round_duration" = round(ROUND_TIME() / 10, 1),
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"gamestate" = SSticker.current_state,
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)
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// if we're using webroot - also pass along the webroot url and such, so we can embed chat logs with the proper styles/images if desired
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if(istype(SSassets.transport, /datum/asset_transport/webroot))
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if(isnull(webroot_asset_urls))
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webroot_asset_urls = list()
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for(var/asset_type in list(/datum/asset/simple/tgui_panel, /datum/asset/simple/namespaced/fontawesome, /datum/asset/simple/namespaced/tgfont, /datum/asset/spritesheet_batched/chat))
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var/datum/asset/asset = get_asset_datum(asset_type)
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webroot_asset_urls += asset.get_url_mappings()
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metadata["webroot"] = list(
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"base_url" = CONFIG_GET(string/asset_cdn_url),
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"assets" = webroot_asset_urls,
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)
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window.send_message("metadata", metadata)
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