Adds exploration equipment vendor

This commit is contained in:
Heroman3003
2019-04-29 08:59:34 +10:00
parent b9a1fa29d6
commit 61b4c4694e
4 changed files with 200 additions and 0 deletions
@@ -0,0 +1,12 @@
#ifndef T_BOARD
#error T_BOARD macro is not defined but we need it!
#endif
/obj/item/weapon/circuitboard/exploration_equipment_vendor
name = T_BOARD("Exploration Equipment Vendor")
board_type = new /datum/frame/frame_types/machine
build_path = /obj/machinery/equipment_vendor/exploration
origin_tech = list(TECH_DATA = 1, TECH_ENGINEERING = 2)
req_components = list(
/obj/item/weapon/stock_parts/console_screen = 1,
/obj/item/weapon/stock_parts/matter_bin = 3)
@@ -0,0 +1,162 @@
/**********************Exploration Equipment Vendor**************************/
/obj/machinery/equipment_vendor/exploration
name = "exploration equipment vendor"
desc = "An equipment vendor for explorers, points collected with cataloguers can be spent here."
icon = 'icons/obj/machines/mining_machines.dmi'
icon_state = "mining"
density = TRUE
anchored = TRUE
circuit = /obj/item/weapon/circuitboard/exploration_equipment_vendor
var/icon_deny = "mining-deny"
var/obj/item/device/cataloguer/inserted_cataloguer
var/list/prize_list = list(
new /datum/data/exploration_equipment("1 Marker Beacon", /obj/item/stack/marker_beacon, 10),
new /datum/data/exploration_equipment("10 Marker Beacons", /obj/item/stack/marker_beacon/ten, 100),
new /datum/data/exploration_equipment("30 Marker Beacons", /obj/item/stack/marker_beacon/thirty, 300),
new /datum/data/exploration_equipment("Whiskey", /obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey, 125),
new /datum/data/exploration_equipment("Absinthe", /obj/item/weapon/reagent_containers/food/drinks/bottle/absinthe, 125),
new /datum/data/exploration_equipment("Cigar", /obj/item/clothing/mask/smokable/cigarette/cigar/havana, 150),
new /datum/data/exploration_equipment("Soap", /obj/item/weapon/soap/nanotrasen, 200),
new /datum/data/exploration_equipment("Laser Pointer", /obj/item/device/laser_pointer, 900),
new /datum/data/exploration_equipment("Plush Toy", /obj/random/plushie, 300),
new /datum/data/exploration_equipment("Shelter Capsule", /obj/item/device/survivalcapsule, 500),
new /datum/data/exploration_equipment("Point Transfer Card", /obj/item/weapon/card/exploration_point_card, 500),
new /datum/data/exploration_equipment("Survival Medipen", /obj/item/weapon/reagent_containers/hypospray/autoinjector/miner, 500),
new /datum/data/exploration_equipment("Mini-Translocator", /obj/item/device/perfect_tele/one_beacon, 1200),
new /datum/data/exploration_equipment("Space Cash", /obj/item/weapon/spacecash/c100, 1000),
new /datum/data/exploration_equipment("Jump Boots", /obj/item/clothing/shoes/bhop, 2500),
new /datum/data/exploration_equipment("Luxury Shelter Capsule", /obj/item/device/survivalcapsule/luxury, 3100)
)
/datum/data/exploration_equipment
var/equipment_name = "generic"
var/equipment_path = null
var/cost = 0
/datum/data/exploration_equipment/New(name, path, cost)
src.equipment_name = name
src.equipment_path = path
src.cost = cost
/obj/machinery/equipment_vendor/exploration/power_change()
var/old_stat = stat
..()
if(old_stat != stat)
update_icon()
if(inserted_cataloguer && !powered())
visible_message("<span class='notice'>The cataloguer slot indicator light flickers on \the [src] as it spits out the device before powering down.</span>")
inserted_cataloguer.forceMove(get_turf(src))
/obj/machinery/equipment_vendor/exploration/update_icon()
if(panel_open)
icon_state = "[initial(icon_state)]-open"
else if(powered())
icon_state = initial(icon_state)
else
icon_state = "[initial(icon_state)]-off"
/obj/machinery/equipment_vendor/exploration/attack_hand(mob/user)
if(..())
return
interact(user)
/obj/machinery/equipment_vendor/exploration/attack_ghost(mob/user)
interact(user)
/obj/machinery/equipment_vendor/exploration/interact(mob/user)
user.set_machine(src)
var/dat
dat +="<div class='statusDisplay'>"
if(istype(inserted_cataloguer))
dat += "You have [inserted_cataloguer.points_stored] exploration points collected. <A href='?src=\ref[src];choice=eject'>Eject Cataloguer.</A><br>"
else
dat += "No Cataloguer inserted. <A href='?src=\ref[src];choice=insert'>Insert Cataloguer.</A><br>"
dat += "</div>"
dat += "<br><b>Equipment point cost list:</b><BR><table border='0' width='100%'>"
for(var/datum/data/exploration_equipment/prize in prize_list)
dat += "<tr><td>[prize.equipment_name]</td><td>[prize.cost]</td><td><A href='?src=\ref[src];purchase=\ref[prize]'>Purchase</A></td></tr>"
dat += "</table>"
var/datum/browser/popup = new(user, "miningvendor", "Exploration Equipment Vendor", 400, 600)
popup.set_content(dat)
popup.open()
/obj/machinery/equipment_vendor/exploration/Topic(href, href_list)
if(..())
return 1
if(href_list["choice"])
if(istype(inserted_cataloguer))
if(href_list["choice"] == "eject")
to_chat(usr, "<span class='notice'>You eject the ID from [src]'s card slot.</span>")
usr.put_in_hands(inserted_cataloguer)
inserted_cataloguer = null
else if(href_list["choice"] == "insert")
var/obj/item/device/cataloguer/C = usr.get_active_hand()
if(istype(C) && !inserted_cataloguer && usr.unEquip(C))
C.forceMove(src)
inserted_cataloguer = C
interact(usr)
to_chat(usr, "<span class='notice'>You insert the ID into [src]'s card slot.</span>")
else
to_chat(usr, "<span class='warning'>No valid ID.</span>")
flick(icon_deny, src)
if(href_list["purchase"])
if(istype(inserted_cataloguer))
var/datum/data/exploration_equipment/prize = locate(href_list["purchase"])
if (!prize || !(prize in prize_list))
to_chat(usr, "<span class='warning'>Error: Invalid choice!</span>")
flick(icon_deny, src)
return
if(prize.cost > inserted_cataloguer.points_stored)
to_chat(usr, "<span class='warning'>Error: Insufficent points for [prize.equipment_name]!</span>")
flick(icon_deny, src)
else
inserted_cataloguer.points_stored -= prize.cost
to_chat(usr, "<span class='notice'>[src] clanks to life briefly before vending [prize.equipment_name]!</span>")
new prize.equipment_path(drop_location())
else
to_chat(usr, "<span class='warning'>Error: Please insert a valid ID!</span>")
flick(icon_deny, src)
updateUsrDialog()
/obj/machinery/equipment_vendor/exploration/attackby(obj/item/I, mob/user, params)
if(default_deconstruction_screwdriver(user, I))
updateUsrDialog()
return
if(default_part_replacement(user, I))
return
if(default_deconstruction_crowbar(user, I))
return
if(istype(I,/obj/item/device/cataloguer))
if(!powered())
return
else if(!inserted_cataloguer && user.unEquip(I))
I.forceMove(src)
inserted_cataloguer = I
interact(user)
return
..()
/obj/machinery/equipment_vendor/exploration/dismantle()
if(inserted_cataloguer)
inserted_cataloguer.forceMove(loc) //Prevents deconstructing the ORM from deleting whatever ID was inside it.
. = ..()
/obj/machinery/equipment_vendor/exploration/proc/new_prize(var/name, var/path, var/cost) // Generic proc for adding new entries. Good for abusing for FUN and PROFIT.
if(!cost)
cost = 100
if(!path)
path = /obj/item/stack/marker_beacon
if(!name)
name = "Generic Entry"
prize_list += new /datum/data/exploration_equipment(name, path, cost)
/obj/machinery/equipment_vendor/exploration/ex_act(severity, target)
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
if(prob(50 / severity) && severity < 3)
qdel(src)
@@ -0,0 +1,23 @@
/obj/item/weapon/card/exploration_point_card
name = "exploration point card"
desc = "A small card preloaded with exploration points. Swipe your Cataloguer over it to transfer the points, then discard."
icon_state = "data"
var/points = 500
/obj/item/weapon/card/exploration_point_card/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/device/cataloguer))
if(points)
var/obj/item/device/cataloguer/C = I
C.points_stored += points
to_chat(user, "<span class='info'>You transfer [points] points to [C].</span>")
points = 0
else
to_chat(user, "<span class='info'>There's no points left on [src].</span>")
..()
/obj/item/weapon/card/exploration_point_card/examine(mob/user)
..(user)
to_chat(user, "There's [points] points on the card.")
/obj/item/weapon/card/exploration_point_card/can_catalogue(mob/user)
return FALSE