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Adds sounds for chopping wood.
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@@ -200,6 +200,7 @@
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else if(seed.chems)
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if(istype(W,/obj/item/weapon/material/hatchet) && !isnull(seed.chems["woodpulp"]))
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user.show_message("<span class='notice'>You make planks out of \the [src]!</span>", 1)
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playsound(loc, 'sound/effects/woodcutting.ogg', 50, 1)
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var/flesh_colour = seed.get_trait(TRAIT_FLESH_COLOUR)
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if(!flesh_colour) flesh_colour = seed.get_trait(TRAIT_PRODUCT_COLOUR)
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for(var/i=0,i<2,i++)
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@@ -53,5 +53,6 @@
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/mob/living/simple_animal/hostile/tree/death()
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..(null,"is hacked into pieces!")
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playsound(loc, 'sound/effects/woodcutting.ogg', 100, 1)
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new /obj/item/stack/material/wood(loc)
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qdel(src)
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