From 62011781fc2b48ab29a1e18ee70bb8eb9c5430d2 Mon Sep 17 00:00:00 2001 From: Verkister Date: Sun, 8 Nov 2020 13:05:50 +0200 Subject: [PATCH] Update living.dm --- code/modules/mob/living/living.dm | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index 10a41fbf45a..75179e2a3a6 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -33,10 +33,8 @@ buckled.unbuckle_mob(src, TRUE) qdel(selected_image) -<<<<<<< HEAD QDEL_NULL(vorePanel) //VOREStation Add QDEL_LIST_NULL(vore_organs) //VOREStation Add -======= if(LAZYLEN(organs)) organs_by_name.Cut() @@ -52,7 +50,6 @@ internal_organs -= OR qdel(OR) ->>>>>>> 68b370b... Fresh Meat, Leatherworking (#7629) return ..() //mob verbs are faster than object verbs. See mob/verb/examine. @@ -1486,4 +1483,4 @@ default behaviour is: // Tries to turn off things that let you see through walls, like mesons. // Each mob does vision a bit differently so this is just for inheritence and also so overrided procs can make the vision apply instantly if they call `..()`. /mob/living/proc/disable_spoiler_vision() - handle_vision() \ No newline at end of file + handle_vision()