diff --git a/code/game/jobs/job/security.dm b/code/game/jobs/job/security.dm index 3090cc36353..c066e6e8fef 100644 --- a/code/game/jobs/job/security.dm +++ b/code/game/jobs/job/security.dm @@ -92,8 +92,8 @@ selection_color = "#ffeeee" alt_titles = list("Forensic Technician") - access = list(access_security, access_sec_doors, access_forensics_lockers, access_morgue, access_maint_tunnels, access_court) - minimal_access = list(access_security, access_sec_doors, access_forensics_lockers, access_morgue, access_maint_tunnels, access_court) + access = list(access_security, access_sec_doors, access_forensics_lockers, access_morgue, access_maint_tunnels, access_court, access_eva, access_external_airlocks) + minimal_access = list(access_security, access_sec_doors, access_forensics_lockers, access_morgue, access_maint_tunnels, access_court, access_eva, access_external_airlocks) alt_titles = list("Forensic Technician") minimal_player_age = 3 equip(var/mob/living/carbon/human/H) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 61d20f9de5b..8e6fb1d47f5 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -166,7 +166,7 @@ /obj/structure/closet/secure_closet/security name = "security officer's locker" - req_access = list(access_brig) + req_access = list(access_security) icon_state = "sec1" icon_closed = "sec" icon_locked = "sec1"