Merge remote-tracking branch 'upstream/dev-freeze' into dev

Conflicts:
	code/game/gamemodes/cult/runes.dm
	code/game/objects/items/weapons/implants/implantcase.dm
	code/game/objects/items/weapons/melee/energy.dm
	code/modules/mob/living/carbon/human/emote.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/human_attackhand.dm
	code/modules/mob/living/silicon/robot/drone/drone.dm
	code/modules/mob/living/silicon/robot/emote.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/nano/modules/crew_monitor.dm
	code/modules/organs/organ_internal.dm
This commit is contained in:
GinjaNinja32
2015-08-11 18:47:05 +01:00
60 changed files with 714 additions and 580 deletions
+9 -52
View File
@@ -619,66 +619,23 @@ obj/structure/cable/proc/cableColor(var/colorC)
/obj/item/stack/cable_coil/cyborg/can_merge()
return 1
/obj/item/stack/cable_coil/attackby(obj/item/weapon/W, mob/user)
..()
if( istype(W, /obj/item/weapon/wirecutters) && src.get_amount() > 1)
src.use(1)
new/obj/item/stack/cable_coil(user.loc, 1,color)
user << "You cut a piece off the cable coil."
src.update_icon()
/obj/item/stack/cable_coil/transfer_to(obj/item/stack/cable_coil/S)
if(!istype(S))
return
if(!can_merge(S))
return
else if(istype(W, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/C = W
if(!can_merge(C))
user << "These coils do not go together."
return
..()
if(C.get_amount() >= get_max_amount())
user << "The coil is too long, you cannot add any more cable to it."
return
if( (C.get_amount() + src.get_amount() <= get_max_amount()) )
user << "You join the cable coils together."
C.give(src.get_amount()) // give it cable
src.use(src.get_amount()) // make sure this one cleans up right
return
else
var/amt = get_max_amount() - C.get_amount()
user << "You transfer [amt] length\s of cable from one coil to the other."
C.give(amt)
src.use(amt)
return
//remove cables from the stack
/* This is probably reduntant
/obj/item/stack/cable_coil/use(var/used)
if(src.amount < used)
return 0
else if (src.amount == used)
if(ismob(loc)) //handle mob icon update
var/mob/M = loc
M.unEquip(src)
qdel(src)
return 1
else
amount -= used
update_icon()
return 1
*/
/obj/item/stack/cable_coil/use(var/used)
/obj/item/stack/cable_coil/use()
. = ..()
update_icon()
return
//add cables to the stack
/obj/item/stack/cable_coil/proc/give(var/extra)
if(amount + extra > MAXCOIL)
amount = MAXCOIL
else
amount += extra
/obj/item/stack/cable_coil/add()
. = ..()
update_icon()
return
///////////////////////////////////////////////
// Cable laying procedures