From 634bdcd3a549624403bee095557555334ef1504e Mon Sep 17 00:00:00 2001 From: Verkister Date: Thu, 19 Sep 2019 17:24:59 +0300 Subject: [PATCH] Fixes mouse nutrition runtime spam. No more dividing by zero every life tick while also letting the mice have a mouse-appropriate non-powergamey amount of nutrition to drain. (ps. it's not "infinite food", the bellymode is called "drain" for a reason) --- .../mob/living/simple_mob/subtypes/animal/passive/mouse_vr.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse_vr.dm b/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse_vr.dm index 9ff958d6ad..257bcbb59c 100644 --- a/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse_vr.dm +++ b/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse_vr.dm @@ -1,5 +1,5 @@ /mob/living/simple_mob/animal/passive/mouse - nutrition = 0 //To prevent draining maint mice for infinite food. Low nutrition has no mechanical effect on simplemobs, so wont hurt mice themselves. + nutrition = 20 //To prevent draining maint mice for infinite food. Low nutrition has no mechanical effect on simplemobs, so wont hurt mice themselves. no_vore = 1 //Mice can't eat others due to the amount of bugs caused by it. vore_taste = "cheese"