diff --git a/code/modules/projectiles/projectile/bullets_vr.dm b/code/modules/projectiles/projectile/bullets_vr.dm index 40f4d406fc2..0d2595b6c3b 100644 --- a/code/modules/projectiles/projectile/bullets_vr.dm +++ b/code/modules/projectiles/projectile/bullets_vr.dm @@ -10,6 +10,8 @@ icon_state = "bullet" damage = 10 kill_count = 15 //if the shell hasn't hit anything after travelling this far it just explodes. + flash_strength = 15 + brightness = 15 /obj/item/projectile/energy/electrode/stunshot/strong name = "stunshot"