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https://github.com/VOREStation/VOREStation.git
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Merge remote-tracking branch 'upstream/dev' into span_class=notice
Conflicts: code/ZAS/Diagnostic.dm code/game/machinery/computer3/laptop.dm code/game/machinery/requests_console.dm code/game/objects/items/stacks/tiles/plasteel.dm
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@@ -26,28 +26,9 @@
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stacktype = /obj/item/stack/tile/plasteel
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build_type = /obj/item/stack/tile/plasteel
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/*
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/obj/item/stack/tile/plasteel/attack_self(mob/user as mob)
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if (usr.stat)
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return
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var/T = user.loc
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if (!( istype(T, /turf) ))
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user << "<span class='warning'>You must be on the ground!</span>"
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return
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if (!( istype(T, /turf/space) ))
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user << "<span class='warning'>You cannot build on or repair this turf!</span>"
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return
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src.build(T)
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src.add_fingerprint(user)
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use(1)
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return
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*/
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/obj/item/stack/tile/plasteel/proc/build(turf/S as turf)
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if (istype(S,/turf/space))
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S.ChangeTurf(/turf/simulated/floor/plating/airless)
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else
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S.ChangeTurf(/turf/simulated/floor/plating)
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// var/turf/simulated/floor/W = S.ReplaceWithFloor()
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// W.make_plating()
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return
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@@ -100,7 +100,7 @@
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build_delay = 50
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build_type = "airlock"
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build_other = /obj/machinery/door/airlock
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else if(!deconstruct && istype(T,/turf/space))
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else if(!deconstruct && (istype(T,/turf/space) || istype(T,get_base_turf(T.z))))
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build_cost = 1
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build_type = "floor"
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build_turf = /turf/simulated/floor/plating/airless
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@@ -114,7 +114,7 @@
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build_delay = deconstruct ? 50 : 20
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build_cost = deconstruct ? 10 : 3
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build_type = deconstruct ? "floor" : "wall"
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build_turf = deconstruct ? /turf/space : /turf/simulated/wall
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build_turf = deconstruct ? get_base_turf(T.z) : /turf/simulated/wall
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else
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return 0
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@@ -270,7 +270,7 @@
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registered_name = "Captain"
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assignment = "Captain"
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New()
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access = get_all_accesses()
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access = get_all_station_access()
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..()
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/obj/item/weapon/card/id/centcom
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@@ -289,4 +289,4 @@
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/obj/item/weapon/card/id/centcom/ERT/New()
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..()
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access += get_all_accesses()
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access += get_all_station_access()
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@@ -11,6 +11,10 @@
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origin_tech = list(TECH_BLUESPACE = 4)
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/obj/item/weapon/teleportation_scroll/attack_self(mob/user as mob)
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if((user.mind && !wizards.is_antagonist(user.mind)))
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usr << "<span class='warning'>You stare at the scroll but cannot make sense of the markings!</span>"
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return
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user.set_machine(src)
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var/dat = "<B>Teleportation Scroll:</B><BR>"
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dat += "Number of uses: [src.uses]<BR>"
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@@ -24,7 +24,7 @@
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desc = "It's just an ordinary box."
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icon_state = "box"
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item_state = "syringe_kit"
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var/foldable = null // BubbleWrap - if set, can be folded (when empty) into a sheet of cardboard
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var/foldable = /obj/item/stack/material/cardboard // BubbleWrap - if set, can be folded (when empty) into a sheet of cardboard
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// BubbleWrap - A box can be folded up to make card
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/obj/item/weapon/storage/box/attack_self(mob/user as mob)
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@@ -598,7 +598,6 @@
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icon_state = "light"
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desc = "This box is shaped on the inside so that only light tubes and bulbs fit."
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item_state = "syringe_kit"
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foldable = /obj/item/stack/material/cardboard //BubbleWrap
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storage_slots=21
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can_hold = list(/obj/item/weapon/light/tube, /obj/item/weapon/light/bulb)
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max_storage_space = 42 //holds 21 items of w_class 2
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