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NanoUIs based on embedded controllers should no longer wander across the screen.
calling updateDialog() forces a NanoUI window to re-openi, which is a bit of a pain when done in process().
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@@ -24,7 +24,6 @@
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program.process()
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update_icon()
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src.updateDialog()
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/obj/machinery/embedded_controller/attack_ai(mob/user as mob)
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src.ui_interact(user)
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