From 90d917106a6af1109c9d90a9fbc37d898c5505de Mon Sep 17 00:00:00 2001 From: Arokha Sieyes Date: Fri, 15 May 2020 12:02:12 -0400 Subject: [PATCH] Fix bad arg --- code/modules/mob/living/damage_procs.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/damage_procs.dm b/code/modules/mob/living/damage_procs.dm index aeab794552e..ed74c02828e 100644 --- a/code/modules/mob/living/damage_procs.dm +++ b/code/modules/mob/living/damage_procs.dm @@ -8,7 +8,7 @@ Returns standard 0 if fail */ -/mob/living/proc/apply_damage(var/damage = 0,var/damagetype = BRUTE, var/def_zone = null, var/blocked = 0, var/soaked = 0, var/used_weapon = null, var/sharp = 0, var/edge = 0) +/mob/living/proc/apply_damage(var/damage = 0,var/damagetype = BRUTE, var/def_zone = null, var/blocked = 0, var/soaked = 0, var/used_weapon = null, var/sharp = 0, var/edge = 0, var/obj/used_weapon = null) if(Debug2) to_world_log("## DEBUG: apply_damage() was called on [src], with [damage] damage, and an armor value of [blocked].") if(!damage || (blocked >= 100))