"
@@ -157,7 +157,7 @@
textbody += "[initial(powerdata.desc)]
"
textbody += "[powerdata.helptext] "
if(powerdata.enhancedtext != "")
- textbody += "WHEN EHANCED: [powerdata.enhancedtext] "
+ textbody += "WHEN ENHANCED: [powerdata.enhancedtext] "
if(powerdata in my_client.mob.mind.changeling.purchased_powers)
textbody += "This ability is already evolved!"
else if(cat != "Inherent")
diff --git a/code/datums/supplypacks/atmospherics.dm b/code/datums/supplypacks/atmospherics.dm
index e6fb05f2207..d86e8db9c63 100644
--- a/code/datums/supplypacks/atmospherics.dm
+++ b/code/datums/supplypacks/atmospherics.dm
@@ -82,6 +82,14 @@
containername = "Disposal Dispenser Crate"
access = access_atmospherics
+/datum/supply_pack/atmos/rapid_pipe_dispenser
+ contains = list(/obj/item/weapon/pipe_dispenser)
+ name = "Rapid Pipe Dispenser"
+ cost = 100
+ containertype = /obj/structure/closet/crate/secure/aether
+ containername = "Rapid Pipe Dispenser Crate"
+ access = access_atmospherics
+
/datum/supply_pack/atmos/internals
name = "Internals crate"
contains = list(
@@ -118,4 +126,4 @@
)
cost = 35
containertype = /obj/structure/closet/crate/aether
- containername = "Firefighting crate"*/
\ No newline at end of file
+ containername = "Firefighting crate"*/
diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm
index 5125b09278c..cfce2394b39 100644
--- a/code/game/area/areas.dm
+++ b/code/game/area/areas.dm
@@ -423,7 +423,7 @@ var/list/mob/living/forced_ambiance_list = new
L << chosen_ambiance
else
L << sound(null, channel = CHANNEL_AMBIENCE_FORCED)
- else if(src.ambience.len)
+ else if(src.ambience && src.ambience.len)
var/ambience_odds = L?.client.prefs.ambience_chance
if(prob(ambience_odds) && (world.time >= L.client.time_last_ambience_played + 1 MINUTE))
var/sound = pick(ambience)
diff --git a/code/game/gamemodes/mixed/mercwiz.dm b/code/game/gamemodes/mixed/mercwiz.dm
index 93869f38453..28df75725b3 100644
--- a/code/game/gamemodes/mixed/mercwiz.dm
+++ b/code/game/gamemodes/mixed/mercwiz.dm
@@ -9,4 +9,4 @@
end_on_antag_death = 0
antag_tags = list(MODE_MERCENARY, MODE_TECHNOMANCER)
require_all_templates = 1
- votable = 0
\ No newline at end of file
+ votable = 0
diff --git a/code/game/jobs/job_controller.dm b/code/game/jobs/job_controller.dm
index 0f80f5c7781..2cea520fd29 100644
--- a/code/game/jobs/job_controller.dm
+++ b/code/game/jobs/job_controller.dm
@@ -465,7 +465,7 @@ var/global/datum/controller/occupations/job_master
else
spawn_in_storage += thing
else
- to_chat(H, "Your job is [rank] and the game just can't handle it! Please report this bug to an administrator.")
+ to_chat(H, "Your job is [rank] and the game just can't handle it! Please report this bug to an administrator.")
H.job = rank
log_game("JOINED [key_name(H)] as \"[rank]\"")
@@ -533,16 +533,16 @@ var/global/datum/controller/occupations/job_master
W.color = R.color
qdel(R)
- to_chat(H, "You are [job.total_positions == 1 ? "the" : "a"] [alt_title ? alt_title : rank].")
+ to_chat(H, "You are [job.total_positions == 1 ? "the" : "a"] [alt_title ? alt_title : rank].")
if(job.supervisors)
- to_chat(H, "As the [alt_title ? alt_title : rank] you answer directly to [job.supervisors]. Special circumstances may change this.")
+ to_chat(H, "As the [alt_title ? alt_title : rank] you answer directly to [job.supervisors]. Special circumstances may change this.")
if(job.has_headset)
H.equip_to_slot_or_del(new /obj/item/device/radio/headset(H), slot_l_ear)
- to_chat(H, "To speak on your department's radio channel use :h. For the use of other channels, examine your headset.")
+ to_chat(H, "To speak on your department's radio channel use :h. For the use of other channels, examine your headset.")
if(job.req_admin_notify)
- to_chat(H, "You are playing a job that is important for Game Progression. If you have to disconnect, please notify the admins via adminhelp.")
+ to_chat(H, "You are playing a job that is important for Game Progression. If you have to disconnect, please notify the admins via adminhelp.")
// EMAIL GENERATION
// Email addresses will be created under this domain name. Mostly for the looks.
@@ -559,13 +559,13 @@ var/global/datum/controller/occupations/job_master
// If even fallback login generation failed, just don't give them an email. The chance of this happening is astronomically low.
if(ntnet_global.does_email_exist(complete_login))
- to_chat(H, "You were not assigned an email address.")
+ to_chat(H, "You were not assigned an email address.")
H.mind.store_memory("You were not assigned an email address.")
else
var/datum/computer_file/data/email_account/EA = new/datum/computer_file/data/email_account()
EA.password = GenerateKey()
EA.login = complete_login
- to_chat(H, "Your email account address is [EA.login] and the password is [EA.password]. This information has also been placed into your notes.")
+ to_chat(H, "Your email account address is [EA.login] and the password is [EA.password]. This information has also been placed into your notes.")
H.mind.store_memory("Your email account address is [EA.login] and the password is [EA.password].")
// END EMAIL GENERATION
@@ -682,7 +682,7 @@ var/global/datum/controller/occupations/job_master
if(fail_deadly)
to_chat(C, "Your chosen spawnpoint ([spawnpos.display_name]) is unavailable for your chosen job. Please correct your spawn point choice.")
return
- to_chat(C, "Your chosen spawnpoint ([spawnpos.display_name]) is unavailable for your chosen job. Spawning you at the Arrivals shuttle instead.")
+ to_chat(C, "Your chosen spawnpoint ([spawnpos.display_name]) is unavailable for your chosen job. Spawning you at the Arrivals shuttle instead.")
var/spawning = pick(latejoin)
.["turf"] = get_turf(spawning)
.["msg"] = "will arrive at the station shortly"
diff --git a/code/game/machinery/computer/guestpass.dm b/code/game/machinery/computer/guestpass.dm
index 24b97e20994..dd33db4f86f 100644
--- a/code/game/machinery/computer/guestpass.dm
+++ b/code/game/machinery/computer/guestpass.dm
@@ -111,6 +111,9 @@
to_chat(user, "The guest pass terminal denies to accept the guest pass.")
return
if(istype(I, /obj/item/weapon/card/id))
+ if(stat & NOPOWER) //checking for power in here so crowbar and screwdriver and stuff still works.
+ to_chat(user, SPAN_WARNING("The terminal refuses your I.D as it is unpowered!"))
+ return
if(!giver && user.unEquip(I))
I.forceMove(src)
giver = I
@@ -123,6 +126,26 @@
/obj/machinery/computer/guestpass/attack_ai(var/mob/user as mob)
return attack_hand(user)
+/obj/machinery/computer/guestpass/verb/eject_id()
+ set category = "Object"
+ set name = "Eject ID Card"
+ set src in oview(1)
+
+ if(!usr || usr.stat || usr.lying) return
+
+ if(giver)
+ to_chat(usr, SPAN_NOTICE("You remove \the [giver] from \the [src]."))
+ giver.loc = get_turf(src)
+ if(!usr.get_active_hand() && istype(usr,/mob/living/carbon/human))
+ usr.put_in_hands(giver)
+ else
+ giver.loc = src.loc
+ giver = null
+ accesses.Cut()
+ else
+ to_chat(usr, SPAN_WARNING("There is nothing to remove from the console."))
+ return
+
/obj/machinery/computer/guestpass/attack_hand(var/mob/user as mob)
if(..())
return
@@ -243,4 +266,4 @@
to_chat(usr, "Cannot issue pass without issuing ID.")
add_fingerprint(usr)
- return TRUE
\ No newline at end of file
+ return TRUE
diff --git a/code/game/machinery/computer/syndicate_specops_shuttle.dm b/code/game/machinery/computer/syndicate_specops_shuttle.dm
index c6ede9ac375..c7db7b94e37 100644
--- a/code/game/machinery/computer/syndicate_specops_shuttle.dm
+++ b/code/game/machinery/computer/syndicate_specops_shuttle.dm
@@ -1,6 +1,6 @@
/obj/machinery/computer/syndicate_elite_shuttle
- name = "elite syndicate squad shuttle control console"
+ name = "elite mercenary squad shuttle control console"
icon_keyboard = "syndie_key"
icon_screen = "syndishuttle"
light_color = "#00ffff"
- req_access = list(access_cent_specops)
\ No newline at end of file
+ req_access = list(access_cent_specops)
diff --git a/code/game/machinery/doors/checkForMultipleDoors.dm b/code/game/machinery/doors/checkForMultipleDoors.dm
index 9005a7fda49..f7c6ff98b15 100644
--- a/code/game/machinery/doors/checkForMultipleDoors.dm
+++ b/code/game/machinery/doors/checkForMultipleDoors.dm
@@ -12,5 +12,5 @@
for(var/obj/machinery/door/D in locate(src.x,src.y,src.z))
if(!istype(D, /obj/machinery/door/window) && D.density)
return 0
- //There are no false wall checks because that would be fucking retarded
- return 1
\ No newline at end of file
+ //There are no false wall checks because that would be mischievious
+ return 1
diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm
index 41851575af4..0df4174d1bb 100644
--- a/code/game/machinery/hologram.dm
+++ b/code/game/machinery/hologram.dm
@@ -117,12 +117,22 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
var/obj/effect/overlay/aiholo/hologram = new(T)//Spawn a blank effect at the location. //VOREStation Edit to specific type for adding vars
hologram.master = A //VOREStation Edit: So you can reference the master AI from in the hologram procs
hologram.icon = A.holo_icon
+ hologram.pixel_x = 16 - round(A.holo_icon.Width() / 2) //VOREStation Edit: centers the hologram on the tile
//hologram.mouse_opacity = 0//So you can't click on it. //VOREStation Removal
hologram.layer = FLY_LAYER//Above all the other objects/mobs. Or the vast majority of them.
hologram.anchored = TRUE//So space wind cannot drag it.
hologram.name = "[A.name] (Hologram)"//If someone decides to right click.
- hologram.set_light(2) //hologram lighting
- hologram.color = color //painted holopad gives coloured holograms
+
+ if(!isnull(color))
+ hologram.color = color
+ else
+ hologram.color = A.holo_color
+
+ if(hologram.color) //hologram lighting
+ hologram.set_light(2,1,hologram.color)
+ else
+ hologram.set_light(2)
+
masters[A] = hologram
set_light(2) //pad lighting
icon_state = "holopad1"
diff --git a/code/game/machinery/telecomms/broadcaster.dm b/code/game/machinery/telecomms/broadcaster.dm
index 5bcf571f618..c07722523cf 100644
--- a/code/game/machinery/telecomms/broadcaster.dm
+++ b/code/game/machinery/telecomms/broadcaster.dm
@@ -454,11 +454,13 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
var/part_b_extra = ""
if(data == DATA_ANTAG) // intercepted radio message
part_b_extra = " (Intercepted)"
- var/part_a = "\icon[radio][bicon(radio)]\[[freq_text]\][part_b_extra] " // goes in the actual output
+ var/part_a = ""
+ var/part_b = "\icon[radio][bicon(radio)]\[[freq_text]\][part_b_extra] " // goes in the actual output
// --- Some more pre-message formatting ---
- var/part_b = " " // Tweaked for security headsets -- TLE
- var/part_c = ""
+ var/part_c = " " // Tweaked for security headsets -- TLE
+ var/part_d = ""
+ var/part_e = ""
// --- Filter the message; place it in quotes apply a verb ---
@@ -470,8 +472,8 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
// --- This following recording is intended for research and feedback in the use of department radio channels ---
- var/part_blackbox_b = " \[[freq_text]\] " // Tweaked for security headsets -- TLE
- var/blackbox_msg = "[part_a][name][part_blackbox_b][quotedmsg][part_c]"
+ var/part_blackbox_c = " \[[freq_text]\] " // Tweaked for security headsets -- TLE
+ var/blackbox_msg = "[part_a][part_b][name][part_blackbox_c][quotedmsg][part_d][part_e]"
//var/blackbox_admin_msg = "[part_a][M.name] (Real name: [M.real_name])[part_blackbox_b][quotedmsg][part_c]"
//BR.messages_admin += blackbox_admin_msg
@@ -510,21 +512,21 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
/* --- Process all the mobs that heard a masked voice (understood) --- */
if(length(heard_masked))
for (var/mob/R in heard_masked)
- R.hear_radio(message_pieces, verbage, part_a, part_b, part_c, M, 0, name)
+ R.hear_radio(message_pieces, verbage, part_a, part_b, part_c, part_d, part_e, M, 0, name)
if(R.is_preference_enabled(/datum/client_preference/radio_sounds))
R << 'sound/effects/radio_common_quieter.ogg'
/* --- Process all the mobs that heard the voice normally (understood) --- */
if(length(heard_normal))
for (var/mob/R in heard_normal)
- R.hear_radio(message_pieces, verbage, part_a, part_b, part_c, M, 0, realname)
+ R.hear_radio(message_pieces, verbage, part_a, part_b, part_c, part_d, part_e, M, 0, realname)
if(R.is_preference_enabled(/datum/client_preference/radio_sounds))
R << 'sound/effects/radio_common_quieter.ogg'
/* --- Process all the mobs that heard the voice normally (did not understand) --- */
if(length(heard_voice))
for (var/mob/R in heard_voice)
- R.hear_radio(message_pieces, verbage, part_a, part_b, part_c, M,0, vname)
+ R.hear_radio(message_pieces, verbage, part_a, part_b, part_c, part_d, part_e, M,0, vname)
if(R.is_preference_enabled(/datum/client_preference/radio_sounds))
R << 'sound/effects/radio_common_quieter.ogg'
@@ -532,14 +534,14 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
// Displays garbled message (ie "f*c* **u, **i*er!")
if(length(heard_garbled))
for (var/mob/R in heard_garbled)
- R.hear_radio(message_pieces, verbage, part_a, part_b, part_c, M, 1, vname)
+ R.hear_radio(message_pieces, verbage, part_a, part_b, part_c, part_d, part_e, M, 1, vname)
if(R.is_preference_enabled(/datum/client_preference/radio_sounds))
R << 'sound/effects/radio_common_quieter.ogg'
/* --- Complete gibberish. Usually happens when there's a compressed message --- */
if(length(heard_gibberish))
for (var/mob/R in heard_gibberish)
- R.hear_radio(message_pieces, verbage, part_a, part_b, part_c, M, 1)
+ R.hear_radio(message_pieces, verbage, part_a, part_b, part_c, part_d, part_e, M, 1)
if(R.is_preference_enabled(/datum/client_preference/radio_sounds))
R << 'sound/effects/radio_common_quieter.ogg'
diff --git a/code/game/mecha/equipment/weapons/energy/laser.dm b/code/game/mecha/equipment/weapons/energy/laser.dm
index 5a480a96918..5d81dca4165 100644
--- a/code/game/mecha/equipment/weapons/energy/laser.dm
+++ b/code/game/mecha/equipment/weapons/energy/laser.dm
@@ -67,4 +67,15 @@
equip_type = EQUIP_UTILITY
- origin_tech = list(TECH_COMBAT = 4, TECH_MAGNET = 4, TECH_PHORON = 3, TECH_ILLEGAL = 1)
\ No newline at end of file
+ origin_tech = list(TECH_COMBAT = 4, TECH_MAGNET = 4, TECH_PHORON = 3, TECH_ILLEGAL = 1)
+
+/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/gamma
+ equip_cooldown = 5
+ name = "\improper GA-X \"Render\" Experimental Gamma Laser"
+ desc = "A experimental suppression laser that fires rapid blasts of radiation charged photons, extremely effective against infantry."
+ icon_state = "mecha_coil"
+ energy_drain = 80
+ projectile = /obj/item/projectile/beam/gamma
+ fire_sound = 'sound/weapons/emitter.ogg'
+
+ origin_tech = list(TECH_MATERIAL = 4, TECH_COMBAT = 4, TECH_PHORON = 4, TECH_POWER = 4, TECH_ILLEGAL = 3)
diff --git a/code/game/objects/effects/decals/crayon.dm b/code/game/objects/effects/decals/crayon.dm
index f983a480fff..248b9cfbb46 100644
--- a/code/game/objects/effects/decals/crayon.dm
+++ b/code/game/objects/effects/decals/crayon.dm
@@ -28,4 +28,4 @@
add_overlay(mainOverlay)
add_overlay(shadeOverlay)
- add_hiddenprint(usr)
\ No newline at end of file
+ add_hiddenprint(usr)
diff --git a/code/game/objects/effects/semirandom_mobs_vr.dm b/code/game/objects/effects/semirandom_mobs_vr.dm
index 4b7cba1b437..87cfd7b3245 100644
--- a/code/game/objects/effects/semirandom_mobs_vr.dm
+++ b/code/game/objects/effects/semirandom_mobs_vr.dm
@@ -292,7 +292,6 @@ var/global/list/semirandom_mob_spawner_decisions = list()
),
list(/mob/living/simple_mob/vore/solargrub),
list(/mob/living/simple_mob/vore/woof),
- list(/mob/living/simple_mob/vore/alienanimals/teppi),
list(/mob/living/simple_mob/vore/alienanimals/space_ghost),
list(/mob/living/simple_mob/vore/alienanimals/catslug),
list(/mob/living/simple_mob/vore/alienanimals/space_jellyfish),
diff --git a/code/game/objects/effects/temporary_visuals/projectiles/impact.dm b/code/game/objects/effects/temporary_visuals/projectiles/impact.dm
index d750cfc70b1..14e20ffb135 100644
--- a/code/game/objects/effects/temporary_visuals/projectiles/impact.dm
+++ b/code/game/objects/effects/temporary_visuals/projectiles/impact.dm
@@ -14,6 +14,12 @@
light_power = 1
light_color = "#FF0D00"
+/obj/effect/projectile/impact/laser_em
+ icon_state = "impact_em_laser"
+ light_range = 3
+ light_power = 1
+ light_color = "#00C6FF"
+
/obj/effect/projectile/impact/xray
icon_state = "impact_xray"
light_range = 2
diff --git a/code/game/objects/effects/temporary_visuals/projectiles/muzzle.dm b/code/game/objects/effects/temporary_visuals/projectiles/muzzle.dm
index 64afc049512..0eeeed0f94a 100644
--- a/code/game/objects/effects/temporary_visuals/projectiles/muzzle.dm
+++ b/code/game/objects/effects/temporary_visuals/projectiles/muzzle.dm
@@ -38,6 +38,12 @@
light_power = 1
light_color = "#FF0D00"
+/obj/effect/projectile/muzzle/laser_em
+ icon_state = "muzzle_em_laser"
+ light_range = 3
+ light_power = 1
+ light_color = "#00C6FF"
+
/obj/effect/projectile/muzzle/lightning
icon_state = "muzzle_lightning"
light_range = 2
diff --git a/code/game/objects/effects/temporary_visuals/projectiles/tracer.dm b/code/game/objects/effects/temporary_visuals/projectiles/tracer.dm
index 7398633fc48..cc14471b09a 100644
--- a/code/game/objects/effects/temporary_visuals/projectiles/tracer.dm
+++ b/code/game/objects/effects/temporary_visuals/projectiles/tracer.dm
@@ -83,6 +83,12 @@
light_power = 1
light_color = "#FF0D00"
+/obj/effect/projectile/tracer/laser_em
+ icon_state = "em_laser"
+ light_range = 3
+ light_power = 1
+ light_color = "#00C6FF"
+
/obj/effect/projectile/tracer/darkmatter
icon_state = "darkb"
light_range = 2
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index 204a8669d58..573e498aa4a 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -25,6 +25,7 @@
var/list/origin_tech = null //Used by R&D to determine what research bonuses it grants.
var/list/attack_verb //Used in attackby() to say how something was attacked "[x] has been [z.attack_verb] by [y] with [z]"
var/force = 0
+ var/can_cleave = FALSE // If true, a 'cleaving' attack will occur.
var/heat_protection = 0 //flags which determine which body parts are protected from heat. Use the HEAD, UPPER_TORSO, LOWER_TORSO, etc. flags. See setup.dm
var/cold_protection = 0 //flags which determine which body parts are protected from cold. Use the HEAD, UPPER_TORSO, LOWER_TORSO, etc. flags. See setup.dm
@@ -680,7 +681,7 @@ GLOBAL_LIST_EMPTY(blood_overlays_by_type)
/obj/item/proc/showoff(mob/user)
for (var/mob/M in view(user))
- M.show_message("[user] holds up [src]. Take a closer look.",1)
+ M.show_message("[user] holds up [src]. Take a closer look.",1)
/mob/living/carbon/verb/showoff()
set name = "Show Held Item"
@@ -710,13 +711,13 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
var/cannotzoom
if((usr.stat && !zoom) || !(istype(usr,/mob/living/carbon/human)))
- to_chat(usr, "You are unable to focus through the [devicename]")
+ to_chat(usr, "You are unable to focus through the [devicename].")
cannotzoom = 1
else if(!zoom && (global_hud.darkMask[1] in usr.client.screen))
- to_chat(usr, "Your visor gets in the way of looking through the [devicename]")
+ to_chat(usr, "Your visor gets in the way of looking through the [devicename].")
cannotzoom = 1
else if(!zoom && usr.get_active_hand() != src)
- to_chat(usr, "You are too distracted to look through the [devicename], perhaps if it was in your active hand this might work better")
+ to_chat(usr, "You are too distracted to look through the [devicename], perhaps if it was in your active hand this might work better.")
cannotzoom = 1
//We checked above if they are a human and returned already if they weren't.
@@ -746,7 +747,7 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
H.client.pixel_x = -viewoffset
H.client.pixel_y = 0
- H.visible_message("[usr] peers through the [zoomdevicename ? "[zoomdevicename] of the [src.name]" : "[src.name]"].")
+ H.visible_message("[usr] peers through the [zoomdevicename ? "[zoomdevicename] of the [src.name]" : "[src.name]"].")
if(!ignore_visor_zoom_restriction)
H.looking_elsewhere = TRUE
H.handle_vision()
@@ -764,7 +765,7 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
H.handle_vision()
if(!cannotzoom)
- usr.visible_message("[zoomdevicename ? "[usr] looks up from the [src.name]" : "[usr] lowers the [src.name]"].")
+ usr.visible_message("[zoomdevicename ? "[usr] looks up from the [src.name]" : "[usr] lowers the [src.name]"].")
return
diff --git a/code/game/objects/items/devices/flash.dm b/code/game/objects/items/devices/flash.dm
index 70e0d3d7680..0b987e04c7f 100644
--- a/code/game/objects/items/devices/flash.dm
+++ b/code/game/objects/items/devices/flash.dm
@@ -1,6 +1,6 @@
/obj/item/device/flash
name = "flash"
- desc = "Used for blinding and being an asshole."
+ desc = "Used for blinding and disorienting."
icon_state = "flash"
item_state = "flashtool"
throwforce = 5
diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm
index e456f22b26a..26e7f000466 100644
--- a/code/game/objects/items/devices/radio/headset.dm
+++ b/code/game/objects/items/devices/radio/headset.dm
@@ -212,37 +212,37 @@
/obj/item/device/radio/headset/heads/rd
name = "research director's headset"
- desc = "Headset of the researching God."
+ desc = "Headset of the eccentric-in-chief."
icon_state = "com_headset"
ks2type = /obj/item/device/encryptionkey/heads/rd
/obj/item/device/radio/headset/heads/rd/alt
name = "research director's bowman headset"
- desc = "Headset of the researching God."
+ desc = "Headset of the eccentric-in-chief."
icon_state = "com_headset_alt"
ks2type = /obj/item/device/encryptionkey/heads/rd
/obj/item/device/radio/headset/heads/hos
name = "head of security's headset"
- desc = "The headset of the man who protects your worthless lifes."
+ desc = "The headset of the hardass who protects your worthless lifes."
icon_state = "com_headset"
ks2type = /obj/item/device/encryptionkey/heads/hos
/obj/item/device/radio/headset/heads/hos/alt
name = "head of security's bowman headset"
- desc = "The headset of the man who protects your worthless lifes."
+ desc = "The headset of the hardass who protects your worthless lifes."
icon_state = "com_headset_alt"
ks2type = /obj/item/device/encryptionkey/heads/hos
/obj/item/device/radio/headset/heads/ce
name = "chief engineer's headset"
- desc = "The headset of the guy who is in charge of morons"
+ desc = "The headset of the clown who is in charge of the circus."
icon_state = "com_headset"
ks2type = /obj/item/device/encryptionkey/heads/ce
/obj/item/device/radio/headset/heads/ce/alt
name = "chief engineer's bowman headset"
- desc = "The headset of the guy who is in charge of morons"
+ desc = "The headset of the clown who is in charge of the circus."
icon_state = "com_headset_alt"
ks2type = /obj/item/device/encryptionkey/heads/ce
@@ -260,13 +260,13 @@
/obj/item/device/radio/headset/heads/hop
name = "head of personnel's headset"
- desc = "The headset of the guy who will one day be Site Manager."
+ desc = "The headset of the poor fool who will one day be Site Manager."
icon_state = "com_headset"
ks2type = /obj/item/device/encryptionkey/heads/hop
/obj/item/device/radio/headset/heads/hop/alt
name = "head of personnel's bowman headset"
- desc = "The headset of the guy who will one day be Site Manager."
+ desc = "The headset of the poor fool who will one day be Site Manager."
icon_state = "com_headset_alt"
ks2type = /obj/item/device/encryptionkey/heads/hop
@@ -279,13 +279,13 @@
/obj/item/device/radio/headset/headset_cargo
name = "supply radio headset"
- desc = "A headset used by the QM and his slaves."
+ desc = "A headset used by the QM and their cronies."
icon_state = "cargo_headset"
ks2type = /obj/item/device/encryptionkey/headset_cargo
/obj/item/device/radio/headset/headset_cargo/alt
name = "supply bowman headset"
- desc = "A bowman headset used by the QM and his slaves."
+ desc = "A bowman headset used by the QM and their cronies."
icon_state = "cargo_headset_alt"
ks2type = /obj/item/device/encryptionkey/headset_cargo
diff --git a/code/game/objects/items/trash.dm b/code/game/objects/items/trash.dm
index c8c8d376c80..7e5f8fd0798 100644
--- a/code/game/objects/items/trash.dm
+++ b/code/game/objects/items/trash.dm
@@ -350,7 +350,7 @@
drop_sound = 'sound/items/drop/soda.ogg'
pickup_sound = 'sound/items/pickup/soda.ogg'
-/obj/item/trash/spacercake_wrap
+/obj/item/trash/spacer_cake_wrap
name = "snack cake wrapper"
icon_state = "spacercake_wrap"
@@ -416,6 +416,10 @@
name = "burrito packaging"
icon_state = "smolburrito"
+/obj/item/trash/candybowl
+ name = "candy bowl"
+ icon_state = "candy_bowl"
+
/obj/item/trash/brainzsnax
name = "\improper BrainzSnax can"
icon_state = "brainzsnax"
@@ -426,4 +430,4 @@
name = "\improper BrainzSnax RED can"
icon_state = "brainzsnaxred"
drop_sound = 'sound/items/drop/soda.ogg'
- pickup_sound = 'sound/items/pickup/soda.ogg'
\ No newline at end of file
+ pickup_sound = 'sound/items/pickup/soda.ogg'
diff --git a/code/game/objects/items/trash_vr.dm b/code/game/objects/items/trash_vr.dm
index 572c08a2657..fc2d9971825 100644
--- a/code/game/objects/items/trash_vr.dm
+++ b/code/game/objects/items/trash_vr.dm
@@ -64,4 +64,35 @@
/obj/item/trash/ratpackturkey
name = "\improper Prepackaged Meal Tray"
icon = 'icons/obj/trash_vr.dmi'
- icon_state = "altevian_pack_turkey-trash"
\ No newline at end of file
+ icon_state = "altevian_pack_turkey-trash"
+
+/obj/item/trash/ratpackramen
+ name = "\improper Prepackaged Meal Tray"
+ icon = 'icons/obj/trash_vr.dmi'
+ icon_state = "altevian_pack_ramen_standard-trash"
+
+/obj/item/trash/ratpackramen/standard
+ icon_state = "altevian_pack_ramen_standard-trash"
+
+/obj/item/trash/ratpackramen/lacquer1
+ icon_state = "altevian_pack_ramen_lacquer1-trash"
+
+/obj/item/trash/ratpackramen/lacquer2
+ icon_state = "altevian_pack_ramen_lacquer2-trash"
+
+/obj/item/trash/ratpackramen/lacquer3
+ icon_state = "altevian_pack_ramen_lacquer3-trash"
+
+/obj/item/trash/ratpackramen/fleet
+ icon_state = "altevian_pack_ramen_fleet-trash"
+
+/obj/item/trash/ratpackramen/trans
+ icon_state = "altevian_pack_ramen_trans-trash"
+
+/obj/item/trash/ratpackramen/ace
+ icon_state = "altevian_pack_ramen_ace-trash"
+
+/obj/item/trash/ratpacktaco
+ name = "\improper Prepackaged Meal Tray"
+ icon = 'icons/obj/trash_vr.dmi'
+ icon_state = "altevian_pack_taco-trash"
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/AI_modules.dm b/code/game/objects/items/weapons/AI_modules.dm
index 0c318fc8dd9..72c0c1915cb 100644
--- a/code/game/objects/items/weapons/AI_modules.dm
+++ b/code/game/objects/items/weapons/AI_modules.dm
@@ -427,11 +427,11 @@ AI MODULES
origin_tech = list(TECH_DATA = 3, TECH_ILLEGAL = 1)
laws = new/datum/ai_laws/nanotrasen_aggressive()
-/******************** Syndicate Directives ********************/
+/******************** Mercenary Directives ********************/
/obj/item/weapon/aiModule/syndicate_override
- name = "\improper 'Syndicate Directives' core AI module"
- desc = "A 'Syndicate Directives' Core AI Module: 'Reconfigures the AI's core laws.'"
+ name = "\improper 'Mercenary Directives' core AI module"
+ desc = "A 'Mercenary Directives' Core AI Module: 'Reconfigures the AI's core laws.'"
origin_tech = list(TECH_DATA = 4, TECH_ILLEGAL = 4)
laws = new/datum/ai_laws/syndicate_override()
diff --git a/code/game/objects/items/weapons/chewables.dm b/code/game/objects/items/weapons/chewables.dm
index 59e95f103fb..caf5ae74c38 100644
--- a/code/game/objects/items/weapons/chewables.dm
+++ b/code/game/objects/items/weapons/chewables.dm
@@ -267,7 +267,7 @@
color = reagents.get_color()
update_icon()
-/obj/item/weapon/storage/box/pocky //ADDITION 04/17/2021
+/obj/item/weapon/storage/box/pocky
name = "\improper Totemo yoi Pocky"
desc = "A bundle of chocolate-coated bisquit sticks."
icon = 'icons/obj/food_snacks.dmi'
@@ -282,7 +282,7 @@
foldable = null
trash = /obj/item/trash/pocky
-/obj/item/clothing/mask/chewable/candy/pocky //ADDITION 04/17/2021
+/obj/item/clothing/mask/chewable/candy/pocky
name = "chocolate pocky"
desc = "A chocolate-coated biscuit stick."
icon_state = "pockystick"
diff --git a/code/game/objects/items/weapons/flamethrower.dm b/code/game/objects/items/weapons/flamethrower.dm
index 8eba05ddd54..b20a44650ef 100644
--- a/code/game/objects/items/weapons/flamethrower.dm
+++ b/code/game/objects/items/weapons/flamethrower.dm
@@ -183,7 +183,7 @@
//TODO: DEFERRED Consider checking to make sure tank pressure is high enough before doing this...
//Transfer 5% of current tank air contents to turf
var/datum/gas_mixture/air_transfer = ptank.air_contents.remove_ratio(0.02*(throw_amount/100))
- //air_transfer.toxins = air_transfer.toxins * 5 // This is me not comprehending the air system. I realize this is retarded and I could probably make it work without fucking it up like this, but there you have it. -- TLE
+ //air_transfer.toxins = air_transfer.toxins * 5 // This is me not comprehending the air system. I realize this is mischievious and I could probably make it work without fucking it up like this, but there you have it. -- TLE
new/obj/effect/decal/cleanable/liquid_fuel/flamethrower_fuel(target,air_transfer.gas["phoron"],get_dir(loc,target))
air_transfer.gas["phoron"] = 0
target.assume_air(air_transfer)
diff --git a/code/game/objects/items/weapons/id cards/station_ids.dm b/code/game/objects/items/weapons/id cards/station_ids.dm
index 9d1d52109a6..f7b1f3b1972 100644
--- a/code/game/objects/items/weapons/id cards/station_ids.dm
+++ b/code/game/objects/items/weapons/id cards/station_ids.dm
@@ -147,7 +147,7 @@
/obj/item/weapon/card/id/gold/captain/spare
name = "\improper Site Manager's spare ID"
- desc = "The spare ID of the High Lord himself."
+ desc = "The emergency spare ID for the station's very own Big Cheese."
icon_state = "gold-id-alternate"
registered_name = "Site Manager"
diff --git a/code/game/objects/items/weapons/id cards/syndicate_ids.dm b/code/game/objects/items/weapons/id cards/syndicate_ids.dm
index 0c36756bcca..b89868ca190 100644
--- a/code/game/objects/items/weapons/id cards/syndicate_ids.dm
+++ b/code/game/objects/items/weapons/id cards/syndicate_ids.dm
@@ -30,7 +30,7 @@
if(istype(O, /obj/item/weapon/card/id))
var/obj/item/weapon/card/id/I = O
src.access |= I.access
- if(player_is_antag(user.mind))
+ if(player_is_antag(user.mind) || registered_user == user)
to_chat(user, "The microscanner activates as you pass it over the ID, copying its access.")
/obj/item/weapon/card/id/syndicate/attack_self(mob/user as mob)
@@ -88,9 +88,9 @@
return name
/obj/item/weapon/card/id/syndicate_command
- name = "syndicate ID card"
- desc = "An ID straight from the Syndicate."
- registered_name = "Syndicate"
- assignment = "Syndicate Commander"
+ name = "operative ID card"
+ desc = "An ID straight from a mercenary organisation."
+ registered_name = "Operative"
+ assignment = "Operative Commander"
icon_state = "syndicate-id"
access = list(access_syndicate, access_external_airlocks)
diff --git a/code/game/objects/items/weapons/manuals.dm b/code/game/objects/items/weapons/manuals.dm
index b36400319e0..5a5ecd823c5 100644
--- a/code/game/objects/items/weapons/manuals.dm
+++ b/code/game/objects/items/weapons/manuals.dm
@@ -317,7 +317,7 @@
Power outage
- A power problem has made the entire station lose power? Could be station-wide wiring problems or syndicate power sinks. In any case follow these steps:
+ A power problem has made the entire station lose power? Could be station-wide wiring problems or illegal power sinks. In any case follow these steps:
- PANIC!
@@ -1112,7 +1112,7 @@
name = "Fission Mailed: Nuclear Sabotage 101"
icon_state ="bookNuclear"
item_state = "book8"
- author = "Syndicate"
+ author = "Stealth Assault Enterprises"
title = "Fission Mailed: Nuclear Sabotage 101"
dat = {"
@@ -1128,7 +1128,7 @@
Nuclear Explosives 101
- Hello and thank you for choosing the Syndicate for your nuclear information needs. Today's crash course will deal with the operation of a Nuclear Fission Device.
+ Hello and thank you for choosing Stealth Assault Enterprises for your nuclear information needs. Today's crash course will deal with the operation of a Nuclear Fission Device.
First and foremost, DO NOT TOUCH ANYTHING UNTIL THE BOMB IS IN PLACE. Pressing any button on the compacted bomb will cause it to extend and bolt itself into place. If this is done, to unbolt it, one must completely log in, which at this time may not be possible.
@@ -1144,7 +1144,7 @@
You now have activated the device. To deactivate the buttons at anytime, for example when you've already prepped the bomb for detonation, remove the authentication disk OR press R on the keypad.
Now the bomb CAN ONLY be detonated using the timer. Manual detonation is not an option. Toggle off the SAFETY.
- Note: You wouldn't believe how many Syndicate Operatives with doctorates have forgotten this step.
+ Note: You wouldn't believe how many SAARE Operatives with doctorates have forgotten this step.
So use the - - and + + to set a detonation time between 5 seconds and 10 minutes. Then press the timer toggle button to start the countdown. Now remove the authentication disk so that the buttons deactivate.
Note: THE BOMB IS STILL SET AND WILL DETONATE
diff --git a/code/game/objects/items/weapons/material/twohanded.dm b/code/game/objects/items/weapons/material/twohanded.dm
index 4f9bc00e0f3..290925a3665 100644
--- a/code/game/objects/items/weapons/material/twohanded.dm
+++ b/code/game/objects/items/weapons/material/twohanded.dm
@@ -145,7 +145,6 @@
base_icon = "spearglass"
name = "spear"
desc = "A haphazardly-constructed yet still deadly weapon of ancient design."
- description_info = "This weapon can strike from two tiles away, and over certain objects such as tables, or other people."
force = 10
w_class = ITEMSIZE_LARGE
slot_flags = SLOT_BACK
diff --git a/code/game/objects/items/weapons/melee/energy.dm b/code/game/objects/items/weapons/melee/energy.dm
index 04ed3f14112..92234d4da01 100644
--- a/code/game/objects/items/weapons/melee/energy.dm
+++ b/code/game/objects/items/weapons/melee/energy.dm
@@ -2,11 +2,12 @@
var/active = 0
var/active_force
var/active_throwforce
+ var/active_armourpen
var/active_w_class
var/active_embed_chance = 0 //In the off chance one of these is supposed to embed, you can just tweak this var
sharp = FALSE
edge = FALSE
- armor_penetration = 50
+ armor_penetration = 0
flags = NOCONDUCT | NOBLOODY
var/lrange = 2
var/lpower = 2
@@ -54,6 +55,7 @@
embed_chance = active_embed_chance
force = active_force
throwforce = active_throwforce
+ armor_penetration = active_armourpen
sharp = TRUE
edge = TRUE
w_class = active_w_class
@@ -70,6 +72,7 @@
embed_chance = initial(embed_chance)
force = initial(force)
throwforce = initial(throwforce)
+ armor_penetration = initial(armor_penetration)
sharp = initial(sharp)
edge = initial(edge)
w_class = initial(w_class)
@@ -192,7 +195,8 @@
/obj/item/weapon/melee/energy/examine(mob/user)
. = ..()
- . += "Alt-click to recolor it."
+ if(colorable)
+ . += "Alt-click to recolor it."
/*
* Energy Axe
@@ -206,11 +210,13 @@
lcolor = null
//active_force = 150 //holy...
active_force = 60
+ active_armourpen = 65
active_throwforce = 35
active_w_class = ITEMSIZE_HUGE
//force = 40
//throwforce = 25
force = 20
+ armor_penetration = 20
throwforce = 10
throw_speed = 1
throw_range = 5
@@ -236,6 +242,7 @@
desc = "An energised axe."
active_force = 35
active_throwforce = 20
+ active_armourpen = 30
force = 15
use_cell = TRUE
@@ -255,6 +262,7 @@
icon_state = "esword"
item_state = "esword"
active_force = 30
+ active_armourpen = 50
active_throwforce = 20
active_w_class = ITEMSIZE_LARGE
force = 3
@@ -264,8 +272,6 @@
w_class = ITEMSIZE_SMALL
flags = NOBLOODY
origin_tech = list(TECH_MAGNET = 3, TECH_ILLEGAL = 4)
- sharp = TRUE
- edge = TRUE
colorable = TRUE
drop_sound = 'sound/items/drop/sword.ogg'
pickup_sound = 'sound/items/pickup/sword.ogg'
@@ -344,6 +350,7 @@
icon_state = "ionrapier"
item_state = "ionrapier"
active_force = 5
+ active_armourpen = 80
active_throwforce = 3
active_embed_chance = 0
sharp = TRUE
@@ -383,7 +390,7 @@
name = "zero-point lance"
desc = "Designed specifically for disrupting electronics at relatively close range, however it is still capable of dealing some damage to living beings."
active_force = 20
- armor_penetration = 15
+ active_armourpen = 15
reach = 2
/*
@@ -395,7 +402,7 @@
desc = "A small, handheld device which emits a high-energy 'blade'."
origin_tech = list(TECH_COMBAT = 5, TECH_MAGNET = 3, TECH_ILLEGAL = 4)
active_force = 25
- armor_penetration = 25
+ active_armourpen = 25
projectile_parry_chance = 40
colorable = TRUE
@@ -501,7 +508,7 @@
name = "energy spear"
desc = "Concentrated energy forming a sharp tip at the end of a long rod."
icon_state = "espear"
- armor_penetration = 75
+ armor_penetration = 0
sharp = TRUE
edge = TRUE
force = 5
@@ -511,6 +518,7 @@
reach = 2
w_class = ITEMSIZE_LARGE
active_force = 25
+ active_armourpen = 75
active_throwforce = 30
active_w_class = ITEMSIZE_HUGE
colorable = TRUE
diff --git a/code/game/objects/items/weapons/melee/shock_maul.dm b/code/game/objects/items/weapons/melee/shock_maul.dm
new file mode 100644
index 00000000000..69896c885dc
--- /dev/null
+++ b/code/game/objects/items/weapons/melee/shock_maul.dm
@@ -0,0 +1,276 @@
+/obj/item/weapon/melee/shock_maul
+ name = "concussion maul"
+ desc = "A heavy-duty concussion hammer, typically used for mining. An iconic weapon for the many uprisings of Mars. It uses a manually engaged concussive-force amplifier unit in the head to multiply impact force, but its weight and the charge up time makes it difficult to use effectively. Devastating if used correctly, but requires skill."
+ icon_state = "forcemaul"
+ item_state = "forcemaul"
+ slot_flags = SLOT_BACK
+
+ //stopping power/lethality
+ force = 35
+ armor_penetration = 20 //the sheer impact force bypasses quite a bit of armour
+ var/unwielded_force_divisor = 0.25
+ var/wielded = 0
+ var/force_unwielded = 8.75
+ var/wieldsound = null
+ var/unwieldsound = null
+ var/charge_force_mult = 1.75 //damage and AP multiplier on charged hits
+ var/launch_force = 3 //yeet distance
+ var/launch_force_unwielded = 1 //awful w/ one hand, but still gets a little distance
+ var/launch_force_disarm = 1.5 //distance multiplier when swinging in disarm mode, since disarm attacks do half damage
+ var/weaken_force = 2 //stun power
+ var/weaken_force_unwielded = 0 //can't stun at all if used onehanded
+ var/weaken_force_disarm = 1.5 //stun multiplier when in disarm mode
+
+ //mining interacts
+ var/excavation_amount = 200
+ var/destroy_artefacts = TRUE //sorry, breaks stuff
+
+ can_cleave = TRUE //SSSSMITE!
+ attackspeed = 15 //very slow!!
+ sharp = FALSE
+ edge = FALSE
+ throwforce = 25
+ flags = NOCONDUCT
+ w_class = ITEMSIZE_HUGE
+ drop_sound = 'sound/items/drop/metalweapon.ogg'
+ pickup_sound = 'sound/items/pickup/metalweapon.ogg'
+ origin_tech = list(TECH_COMBAT = 5)
+ attack_verb = list("beaten","slammed","smashed","mauled","hammered","bludgeoned")
+ var/lightcolor = "#D3FDFD"
+ var/status = 0 //whether the thing is on or not
+ var/obj/item/weapon/cell/bcell = null
+ var/hitcost = 600 //you get 4 hits out of a standard cell
+
+/obj/item/weapon/melee/shock_maul/update_held_icon()
+ var/mob/living/M = loc
+ if(istype(M) && M.can_wield_item(src) && is_held_twohanded(M))
+ wielded = 1
+ if(status)
+ force = initial(force)*charge_force_mult
+ armor_penetration *= charge_force_mult
+ else
+ force = initial(force)
+ armor_penetration = initial(armor_penetration)
+ launch_force = initial(launch_force)
+ weaken_force = initial(weaken_force)
+ name = "[initial(name)] (wielded)"
+ update_icon()
+ else
+ wielded = 0
+ if(status)
+ force = force_unwielded*charge_force_mult
+ armor_penetration *= charge_force_mult
+ else
+ force = force_unwielded
+ armor_penetration = initial(armor_penetration)
+ launch_force = launch_force_unwielded
+ weaken_force = weaken_force_unwielded
+ name = "[initial(name)]"
+ update_icon()
+ ..()
+
+/obj/item/weapon/melee/shock_maul/New()
+ ..()
+ update_held_icon()
+ return
+
+/obj/item/weapon/melee/shock_maul/get_cell()
+ return bcell
+
+/obj/item/weapon/melee/shock_maul/MouseDrop(obj/over_object as obj)
+ if(!canremove)
+ return
+
+ if (ishuman(usr) || issmall(usr)) //so monkeys can take off their backpacks -- Urist
+
+ if (istype(usr.loc,/obj/mecha)) // stops inventory actions in a mech. why?
+ return
+
+ if (!( istype(over_object, /obj/screen) ))
+ return ..()
+
+ //makes sure that the thing is equipped, so that we can't drag it into our hand from miles away.
+ //there's got to be a better way of doing this.
+ if (!(src.loc == usr) || (src.loc && src.loc.loc == usr))
+ return
+
+ if (( usr.restrained() ) || ( usr.stat ))
+ return
+
+ if ((src.loc == usr) && !(istype(over_object, /obj/screen)) && !usr.unEquip(src))
+ return
+
+ switch(over_object.name)
+ if("r_hand")
+ usr.u_equip(src)
+ usr.put_in_r_hand(src)
+ if("l_hand")
+ usr.u_equip(src)
+ usr.put_in_l_hand(src)
+ src.add_fingerprint(usr)
+
+/obj/item/weapon/melee/shock_maul/loaded/New() //this one starts with a cell pre-installed.
+ ..()
+ bcell = new/obj/item/weapon/cell/device/weapon(src)
+ update_icon()
+ return
+
+/obj/item/weapon/melee/shock_maul/proc/deductcharge()
+ if(status == 1) //Only deducts charge when it's on
+ if(bcell)
+ if(bcell.checked_use(hitcost))
+ return 1
+ else
+ return 0
+ return null
+
+/obj/item/weapon/melee/shock_maul/proc/powercheck()
+ if(bcell)
+ if(bcell.charge < hitcost)
+ status = 0
+ update_held_icon()
+
+/obj/item/weapon/melee/shock_maul/update_icon()
+ if(status)
+ icon_state = "[initial(icon_state)]_active[wielded]"
+ item_state = icon_state
+ else if(!bcell)
+ icon_state = "[initial(icon_state)]_nocell[wielded]"
+ item_state = icon_state
+ else
+ icon_state = "[initial(icon_state)][wielded]"
+ item_state = icon_state
+
+ if(icon_state == "[initial(icon_state)]_active[wielded]")
+ set_light(2, 1, lightcolor)
+ else
+ set_light(0)
+
+/obj/item/weapon/melee/shock_maul/dropped()
+ ..()
+ if(status)
+ status = 0
+ visible_message("\The [src]'s grip safety engages!")
+ update_held_icon()
+
+/obj/item/weapon/melee/shock_maul/examine(mob/user)
+ . = ..()
+
+ if(Adjacent(user))
+ if(bcell)
+ . += "The concussion maul is [round(bcell.percent())]% charged."
+ if(!bcell)
+ . += "The concussion maul does not have a power source installed."
+
+/obj/item/weapon/melee/shock_maul/attackby(obj/item/weapon/W, mob/user)
+ if(!user.IsAdvancedToolUser())
+ return
+ if(istype(W, /obj/item/weapon/cell))
+ if(istype(W, /obj/item/weapon/cell/device))
+ if(!bcell)
+ user.drop_item()
+ W.loc = src
+ bcell = W
+ to_chat(user, "You install a cell in \the [src].")
+ update_held_icon()
+ else
+ to_chat(user, "\The [src] already has a cell.")
+ else
+ to_chat(user, "This cell is not fitted for [src].")
+
+/obj/item/weapon/melee/shock_maul/attack_hand(mob/user as mob)
+ if(user.get_inactive_hand() == src)
+ if(!user.IsAdvancedToolUser())
+ return
+ else if(bcell)
+ bcell.update_icon()
+ user.put_in_hands(bcell)
+ bcell = null
+ to_chat(user, "You remove the cell from the [src].")
+ status = 0
+ update_held_icon()
+ return
+ ..()
+ else
+ return ..()
+
+/obj/item/weapon/melee/shock_maul/attack_self(mob/user)
+ if(!user.IsAdvancedToolUser())
+ return
+ if(!status && bcell && bcell.charge >= hitcost)
+ if(do_after(user, 2 SECONDS))
+ status = 1
+ user.visible_message("[user] charges \the [src]!","You charge \the [src]. It's hammer time!")
+ playsound(src, "sparks", 75, 1, -1)
+ update_held_icon()
+ else if(status)
+ status = 0
+ user.visible_message("[user] safely disengages \the [src]'s power field.","\The [src] is now off.")
+ update_held_icon()
+ playsound(src, "sparks", 75, 1, -1)
+ if(!bcell)
+ to_chat(user, "\The [src] does not have a power source!")
+ else
+ to_chat(user, "\The [src] is out of charge.")
+ add_fingerprint(user)
+
+/obj/item/weapon/melee/shock_maul/afterattack(atom/A as mob|obj|turf|area, mob/user as mob, proximity)
+ if(!proximity) return
+ ..()
+ if(A && wielded && status)
+ deductcharge()
+ status = 0
+ user.visible_message("\The [src] discharges with a thunderous, hair-raising crackle!")
+ playsound(src, 'sound/weapons/resonator_blast.ogg', 100, 1, -1)
+ update_held_icon()
+ if(istype(A,/obj/structure/window))
+ var/obj/structure/window/W = A
+ visible_message("\The [W] crumples under the force of the impact!")
+ W.shatter()
+ else if(istype(A,/obj/structure/barricade))
+ var/obj/structure/barricade/B = A
+ B.dismantle()
+ else if(istype(A,/obj/structure/grille))
+ qdel(A)
+ powercheck(hitcost)
+
+/obj/item/weapon/melee/shock_maul/apply_hit_effect(mob/living/target, mob/living/user, var/hit_zone)
+ . = ..()
+ if(user.a_intent == I_DISARM)
+ launch_force *= launch_force_disarm
+ weaken_force *= weaken_force_disarm
+
+ //yeet 'em away, boys!
+ if(status)
+ var/atom/target_zone = get_edge_target_turf(user,get_dir(user, target))
+ if(!target.anchored) //unless they're secured in place, natch
+ target.throw_at(target_zone, launch_force, 2, user, FALSE)
+ target.Weaken(weaken_force)
+
+ deductcharge()
+ status = 0
+ user.visible_message("\The [src] discharges with a thunderous, hair-raising crackle!")
+ playsound(src, 'sound/weapons/resonator_blast.ogg', 100, 1, -1)
+ update_held_icon()
+ powercheck(hitcost)
+
+/obj/item/weapon/melee/shock_maul/emp_act(severity)
+ if(bcell)
+ bcell.emp_act(severity) //let's not duplicate code everywhere if we don't have to please.
+ if(status)
+ status = 0
+ visible_message("\The [src]'s power field hisses and sputters out.")
+ update_held_icon()
+ ..()
+
+/obj/item/weapon/melee/shock_maul/get_description_interaction()
+ var/list/results = list()
+
+ if(bcell)
+ results += "[desc_panel_image("offhand")]to remove the weapon cell."
+ else
+ results += "[desc_panel_image("weapon cell")]to add a new weapon cell."
+
+ results += ..()
+
+ return results
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/storage/mre.dm b/code/game/objects/items/weapons/storage/mre.dm
index 390d4e4e8fa..aa1a3343872 100644
--- a/code/game/objects/items/weapons/storage/mre.dm
+++ b/code/game/objects/items/weapons/storage/mre.dm
@@ -235,8 +235,8 @@ MRE Stuff
open(user)
/obj/item/weapon/storage/mrebag/open(mob/user)
- if(!opened)
- to_chat(usr, "The pouch heats up as you break the vaccum seal.")
+ if(!opened && !isobserver(user))
+ to_chat(usr, "The pouch heats up as you break the vacuum seal.")
opened = 1
update_icon()
. = ..()
@@ -377,6 +377,6 @@ MRE Stuff
icon_state = "tgmcmre_dessert"
nutriment_amt = 2
starts_with = list("sugar" = 1)
-
+
package_open_state = "tgmcmre_[flavor]"
nutriment_desc = list("[new_taste]" = nutriment_amt)
diff --git a/code/game/objects/items/weapons/storage/toolbox.dm b/code/game/objects/items/weapons/storage/toolbox.dm
index bd80bf247e0..9c6795aa123 100644
--- a/code/game/objects/items/weapons/storage/toolbox.dm
+++ b/code/game/objects/items/weapons/storage/toolbox.dm
@@ -3,7 +3,7 @@
*/
/obj/item/weapon/storage/toolbox
name = "toolbox"
- desc = "Danger. Very robust."
+ desc = "A metal toolbox with remarkably robust construction."
icon = 'icons/obj/storage_vr.dmi'
icon_state = "red"
item_state_slots = list(slot_r_hand_str = "toolbox_red", slot_l_hand_str = "toolbox_red")
diff --git a/code/game/objects/items/weapons/stunbaton.dm b/code/game/objects/items/weapons/stunbaton.dm
index 29cb4630ce6..579e8a7419a 100644
--- a/code/game/objects/items/weapons/stunbaton.dm
+++ b/code/game/objects/items/weapons/stunbaton.dm
@@ -22,6 +22,7 @@
var/obj/item/weapon/cell/bcell = null
var/hitcost = 240
var/use_external_power = FALSE //only used to determine if it's a cyborg baton
+ var/grip_safety = TRUE
/obj/item/weapon/melee/baton/New()
..()
@@ -69,18 +70,18 @@
update_icon()
return
-/obj/item/weapon/melee/baton/proc/deductcharge(var/chrgdeductamt)
+/obj/item/weapon/melee/baton/proc/deductcharge()
if(status == 1) //Only deducts charge when it's on
if(bcell)
- if(bcell.checked_use(chrgdeductamt))
+ if(bcell.checked_use(hitcost))
return 1
else
return 0
return null
-/obj/item/weapon/melee/baton/proc/powercheck(var/chrgdeductamt)
+/obj/item/weapon/melee/baton/proc/powercheck()
if(bcell)
- if(bcell.charge < chrgdeductamt)
+ if(bcell.charge < hitcost)
status = 0
update_icon()
@@ -97,6 +98,13 @@
else
set_light(0)
+/obj/item/weapon/melee/baton/dropped()
+ ..()
+ if(status && grip_safety)
+ status = 0
+ visible_message("\The [src]'s grip safety engages!")
+ update_icon()
+
/obj/item/weapon/melee/baton/examine(mob/user)
. = ..()
@@ -142,7 +150,7 @@
var/mob/living/silicon/robot/R = loc
if (istype(R))
bcell = R.cell
- if(bcell && bcell.charge > hitcost)
+ if(bcell && bcell.charge >= hitcost)
status = !status
to_chat(user, "[src] is now [status ? "on" : "off"].")
playsound(src, "sparks", 75, 1, -1)
@@ -200,7 +208,7 @@
if(ishuman(target))
var/mob/living/carbon/human/H = target
H.forcesay(hit_appends)
- powercheck(hitcost)
+ powercheck()
/obj/item/weapon/melee/baton/emp_act(severity)
if(bcell)
@@ -222,9 +230,10 @@
throwforce = 5
stunforce = 0
agonyforce = 60 //same force as a stunbaton, but uses way more charge.
- hitcost = 2500
+ hitcost = 2500 //runs off the same kind of big batteries as APCs, not small cells!
attack_verb = list("poked")
slot_flags = null
+ grip_safety = FALSE
/obj/item/weapon/melee/baton/cattleprod/attackby(obj/item/weapon/W, mob/user)
if(istype(W, /obj/item/weapon/cell))
diff --git a/code/game/objects/micro_structures.dm b/code/game/objects/micro_structures.dm
index 7f911d249d4..062c5767028 100644
--- a/code/game/objects/micro_structures.dm
+++ b/code/game/objects/micro_structures.dm
@@ -11,6 +11,7 @@
micro_target = TRUE
var/static/non_micro_types = list(
+ /mob/living/simple_mob/vore/squirrel,
/mob/living/simple_mob/vore/alienanimals/catslug,
/mob/living/simple_mob/vore/hostile/morph,
/mob/living/simple_mob/protean_blob,
diff --git a/code/game/objects/random/mapping.dm b/code/game/objects/random/mapping.dm
index 63faacd0f3a..b8ff810fe24 100644
--- a/code/game/objects/random/mapping.dm
+++ b/code/game/objects/random/mapping.dm
@@ -837,7 +837,14 @@
/obj/random/firstaid,
/obj/random/unidentified_medicine/fresh_medicine,
/obj/random/unidentified_medicine/fresh_medicine,
- /obj/structure/closet/crate/veymed //VM FAKS
+ /obj/structure/closet/crate/freezer/veymed //VM FAKS
+ ),
+ prob(5);list(
+ /obj/random/internal_organ,
+ /obj/random/internal_organ,
+ /obj/random/internal_organ,
+ /obj/random/internal_organ,
+ /obj/structure/closet/crate/freezer/veymed //VM ORGANSES
),
prob(10);list(
/obj/random/tech_supply/nofail,
@@ -854,7 +861,7 @@
/obj/random/medical/pillbottle,
/obj/random/medical/lite,
/obj/random/medical/lite,
- /obj/structure/closet/crate/zenghu //ZENGHU GRABBAG
+ /obj/structure/closet/crate/freezer/zenghu //ZENGHU GRABBAG
),
prob(10);list(
/obj/random/medical/pillbottle,
@@ -863,7 +870,7 @@
/obj/random/medical/pillbottle,
/obj/random/unidentified_medicine/fresh_medicine,
/obj/random/unidentified_medicine/fresh_medicine,
- /obj/structure/closet/crate/zenghu //ZENGHU PILLS
+ /obj/structure/closet/crate/freezer/zenghu //ZENGHU PILLS
),
prob(10);list(
/obj/item/device/toner,
@@ -1099,7 +1106,7 @@
/obj/random/medical,
/obj/random/medical/lite,
/obj/random/medical/lite,
- /obj/structure/closet/crate/veymed //VM GRABBAG
+ /obj/structure/closet/crate/freezer/veymed //VM GRABBAG
),
prob(10);list(
/obj/random/firstaid,
@@ -1108,7 +1115,14 @@
/obj/random/firstaid,
/obj/random/unidentified_medicine/fresh_medicine,
/obj/random/unidentified_medicine/fresh_medicine,
- /obj/structure/closet/crate/veymed //VM FAKS
+ /obj/structure/closet/crate/freezer/veymed //VM FAKS
+ ),
+ prob(5);list(
+ /obj/random/internal_organ,
+ /obj/random/internal_organ,
+ /obj/random/internal_organ,
+ /obj/random/internal_organ,
+ /obj/structure/closet/crate/freezer/veymed //VM ORGANSES
),
prob(10);list(
/obj/random/tech_supply/nofail,
@@ -1125,7 +1139,7 @@
/obj/random/medical/pillbottle,
/obj/random/medical/lite,
/obj/random/medical/lite,
- /obj/structure/closet/crate/zenghu //ZENGHU GRABBAG
+ /obj/structure/closet/crate/freezer/zenghu //ZENGHU GRABBAG
),
prob(10);list(
/obj/random/medical/pillbottle,
@@ -1134,7 +1148,7 @@
/obj/random/medical/pillbottle,
/obj/random/unidentified_medicine/fresh_medicine,
/obj/random/unidentified_medicine/fresh_medicine,
- /obj/structure/closet/crate/zenghu //ZENGHU PILLS
+ /obj/structure/closet/crate/freezer/zenghu //ZENGHU PILLS
),
prob(10);list(
/obj/item/device/toner,
diff --git a/code/game/objects/random/misc_vr.dm b/code/game/objects/random/misc_vr.dm
index 3f2644348d3..c6c2ec106bf 100644
--- a/code/game/objects/random/misc_vr.dm
+++ b/code/game/objects/random/misc_vr.dm
@@ -216,3 +216,22 @@
prob(5);/obj/item/instrument/glockenspiel,
prob(1);/obj/item/instrument/musicalmoth
)
+
+/obj/random/internal_organ
+ name = "random organ"
+ desc = "A random internal organ. Juicy fresh! Or... maybe not."
+ icon = 'icons/obj/surgery.dmi'
+ icon_state = "heart"
+ spawn_nothing_percentage = 10
+
+/obj/random/internal_organ/item_to_spawn()
+ return pick(prob(5);/obj/item/organ/internal/appendix,
+ prob(5);/obj/item/organ/internal/eyes,
+ prob(5);/obj/item/organ/internal/heart,
+ prob(5);/obj/item/organ/internal/kidneys,
+ prob(5);/obj/item/organ/internal/liver,
+ prob(5);/obj/item/organ/internal/spleen,
+ prob(5);/obj/item/organ/internal/lungs,
+ prob(5);/obj/item/organ/internal/stomach,
+ prob(5);/obj/item/organ/internal/voicebox,
+ )
diff --git a/code/game/objects/random/mob_vr.dm b/code/game/objects/random/mob_vr.dm
index d32f365dc85..5eb18d7de0c 100644
--- a/code/game/objects/random/mob_vr.dm
+++ b/code/game/objects/random/mob_vr.dm
@@ -73,6 +73,7 @@
prob(2);/obj/item/weapon/twohanded/fireaxe,\
prob(2);/obj/item/weapon/gun/projectile/luger/brown,\
prob(2);/obj/item/weapon/gun/launcher/crossbow,\
+ prob(2);/obj/item/weapon/melee/shock_maul,\
/* prob(1);/obj/item/weapon/gun/projectile/automatic/battlerifle,\ */ // Too OP
prob(1);/obj/item/weapon/gun/projectile/deagle/gold,\
prob(1);/obj/item/weapon/gun/energy/imperial,\
diff --git a/code/game/objects/structures/alien/alien egg.dm b/code/game/objects/structures/alien/alien egg.dm
deleted file mode 100644
index eebdbb99691..00000000000
--- a/code/game/objects/structures/alien/alien egg.dm
+++ /dev/null
@@ -1,116 +0,0 @@
-#define MAX_PROGRESS 100
-
-/obj/structure/alien/egg //Gurg Addition, working alien egg structure.
- desc = "It looks like a weird egg."
- name = "egg"
- icon_state = "egg_growing"
- density = FALSE
- var/progress = 0
-
-/obj/structure/alien/egg/Initialize()
- . = ..()
- START_PROCESSING(SSobj, src)
-
-/obj/structure/alien/egg/Destroy()
- STOP_PROCESSING(SSobj, src)
- . = ..()
-
-/obj/structure/alien/egg/CanUseTopic(var/mob/user)
- return isobserver(user) ? STATUS_INTERACTIVE : STATUS_CLOSE
-
-/obj/structure/alien/egg/Topic(href, href_list)
- if(..())
- return 1
-
- if(href_list["spawn"])
- attack_ghost(usr)
-
-/obj/structure/alien/egg/process()
- progress++
- if(progress >= MAX_PROGRESS)
- for(var/mob/observer/dead/O in observer_mob_list)
- if(O.client)
- to_chat(O, "An alien is ready to hatch at [get_area(src.loc)]! (spawn)")
- STOP_PROCESSING(SSobj, src)
- update_icon()
-
-/obj/structure/alien/egg/update_icon()
- if(progress == -1)
- icon_state = "egg_opened"
- else if(progress < MAX_PROGRESS)
- icon_state = "egg_growing"
- else
- icon_state = "egg"
-
- // Ghostjoinable icon
- var/static/image/I
- if(!I)
- I = image('icons/mob/hud_vr.dmi', "ghostjoin")
- I.invisibility = INVISIBILITY_OBSERVER
- I.plane = PLANE_GHOSTS
- I.appearance_flags = KEEP_APART|RESET_TRANSFORM
-
- if(progress >= MAX_PROGRESS)
- add_overlay(I)
- else
- cut_overlay(I)
-
-
-/obj/structure/alien/egg/attack_ghost(var/mob/observer/dead/user)
- // Still a ghost?
- if(!istype(user))
- tgui_alert_async(user, "You have to be an observer to join as this Xenomorph larva.")
- return
-
- // Check for bans properly.
- if(jobban_isbanned(user, "Xenomorph"))
- tgui_alert_async(user, "You are banned from playing a Xenomorph, so you can't join as this Xenomorph larva.")
- return
-
- // Check for respawn
- if(!user.MayRespawn(1))
- tgui_alert_async(user, "You aren't allowed to respawn, so you can't join as this Xenomorph larva.")
- return
-
- if(progress == -1)
- tgui_alert_async(user, "That egg has already hatched.")
- else if(progress >= MAX_PROGRESS)
- tgui_alert_async(user, "Are you sure you want to join as a Xenomorph larva?", "Become Larva", list("Yes","No"), CALLBACK(src, .proc/ghost_dunk), 20 SECONDS)
- else
- tgui_alert_async(user, "\The [src] has not yet matured.")
-
-/obj/structure/alien/egg/proc/ghost_dunk(choice)
- if(choice != "Yes")
- return
- var/mob/observer/dead/user = usr
- if(progress < MAX_PROGRESS || !istype(user))
- return
-
- progress = -1 // No harvesting pls.
- flick("egg_opening",src)
- sleep(5) //5ds animation
-
- if(!src || !istype(user))
- visible_message("\The [src] writhes with internal motion, but nothing comes out.")
- progress = MAX_PROGRESS // Someone else can have a go.
- return // What a pain.
-
- // Create the mob, transfer over key.
- var/mob/living/carbon/alien/larva/larva = new(get_turf(src))
-
- // Move the ghost in
- if(user.mind)
- user.mind.active = TRUE
- user.mind.transfer_to(larva)
- else
- larva.ckey = user.ckey
- qdel(user)
-
- visible_message("\The [src] splits open with a wet slithering noise, and \the [larva] writhes free!")
-
- // Turn us into a hatched egg.
- name = "hatched alien egg"
- desc += " This one has hatched."
- update_icon()
-
-#undef MAX_PROGRESS
diff --git a/code/game/objects/structures/alien/alien.dm b/code/game/objects/structures/alien/alien.dm
index 77945491f7c..0979677fdea 100644
--- a/code/game/objects/structures/alien/alien.dm
+++ b/code/game/objects/structures/alien/alien.dm
@@ -1,4 +1,4 @@
-/obj/structure/alien //Gurg Addition, framework for alien eggs and structures.
+/obj/structure/alien //Gurg Addition, framework for alien structures.
name = "alien thing"
desc = "There's something alien about this."
icon = 'icons/mob/alien.dmi'
diff --git a/code/game/objects/structures/crates_lockers/_closets_appearance_definitions.dm b/code/game/objects/structures/crates_lockers/_closets_appearance_definitions.dm
index 262190ee203..b967465ac92 100644
--- a/code/game/objects/structures/crates_lockers/_closets_appearance_definitions.dm
+++ b/code/game/objects/structures/crates_lockers/_closets_appearance_definitions.dm
@@ -809,6 +809,19 @@
"nano" = COLOR_OFF_WHITE
)
+/decl/closet_appearance/crate/freezer/veymed
+ color = COLOR_BABY_BLUE
+ extra_decals = list(
+ "lid_stripes" = COLOR_RED,
+ "crate_cross" = COLOR_GREEN
+ )
+
+/decl/closet_appearance/crate/freezer/zenghu
+ color = COLOR_BABY_BLUE
+ extra_decals = list(
+ "zenghu" = COLOR_OFF_WHITE
+ )
+
// Corporate Branding
/decl/closet_appearance/crate/aether
diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm
index 288652c31f5..56f5a3f38dc 100644
--- a/code/game/objects/structures/crates_lockers/crates.dm
+++ b/code/game/objects/structures/crates_lockers/crates.dm
@@ -308,6 +308,14 @@
desc = "A freezer stamped with the logo of NanoTrasen."
closet_appearance = /decl/closet_appearance/crate/freezer/nanotrasen
+/obj/structure/closet/crate/freezer/veymed
+ desc = "A freezer stamped with the logo of Vey-Medical."
+ closet_appearance = /decl/closet_appearance/crate/freezer/veymed
+
+/obj/structure/closet/crate/freezer/zenghu
+ desc = "A freezer stamped with the logo of Zeng-Hu Pharmaceuticals."
+ closet_appearance = /decl/closet_appearance/crate/freezer/zenghu
+
/obj/structure/closet/crate/freezer/return_air()
var/datum/gas_mixture/gas = (..())
if(!gas) return null
diff --git a/code/game/objects/structures/ghost_pods/antagonist.dm b/code/game/objects/structures/ghost_pods/antagonist.dm
new file mode 100644
index 00000000000..e0504537dbf
--- /dev/null
+++ b/code/game/objects/structures/ghost_pods/antagonist.dm
@@ -0,0 +1,56 @@
+//Antagonist ghost pods for potentially self replicating creatures, xenomorphs as one example. These should not naturally spawn on their own.
+
+/obj/structure/ghost_pod/automatic/xenomorph_egg
+ name = "xenomorph egg"
+ desc = "A disgusting egg dripping with clear ooze, the existence of this is a omen for what is to come."
+ description_info = "This contains a growing xenomorph larva, which may wake up at any moment. The larva will be another player, once activated."
+ icon = 'icons/mob/alien.dmi'
+ icon_state = "egg"
+ icon_state_opened = "egg_opened"
+ var/health = 50 //So they can be destroyed by the crew
+ density = FALSE
+ ghost_query_type = /datum/ghost_query/xenomorph_larva
+ delay_to_try_again = 1 MINUTES //10 minutes for egg to grow, 5 minutes for larva to mature
+ anchored = TRUE
+
+/obj/structure/ghost_pod/automatic/xenomorph_egg/create_occupant(var/mob/M)
+ var/mob/living/carbon/alien/larva/R = new(get_turf(src))
+ if(M.mind)
+ M.mind.transfer_to(R)
+ // Description for new larva, so they understand what to expect.
+ to_chat(M, "You are a Xenomorph Larva, freshly slithered out of their egg to serve the hive.")
+ to_chat(M, "Be sure to carefully listen to your queen, as xenomorph egg spawns may act different to loner xenomorph spawns.")
+ to_chat(M, "Remember, you are technically a antagonist. Be sure to learn the context of your existence via IC or ahelp to prevent headaches, and follow the orders of your queen to the letter.")
+ to_chat(M, " Your life for the hive!")
+ R.ckey = M.ckey
+ visible_message("\the [src] peels open, and a fresh larva slithers out!")
+ ..()
+
+/obj/structure/ghost_pod/automatic/xenomorph_egg/proc/healthcheck()
+ if(health <=0)
+ visible_message("\the [src] splatters everywhere as it cracks open!")
+ playsound(src, 'sound/effects/slime_squish.ogg', 50, 1)
+ qdel(src)
+ return
+
+/obj/structure/ghost_pod/automatic/xenomorph_egg/attackby(obj/item/W as obj, mob/user as mob)
+ user.setClickCooldown(user.get_attack_speed(W))
+ switch(W.damtype)
+ if("fire")
+ health -= W.force * 1.25 //It really doesn't like fire
+ if("brute")
+ health -= W.force * 0.75 //Bit hard to cut
+ playsound(src, 'sound/effects/attackblob.ogg', 50, 1)
+ healthcheck()
+ ..()
+ return
+
+/obj/structure/ghost_pod/automatic/xenomorph_egg/bullet_act(var/obj/item/projectile/Proj)
+ switch(damtype)
+ if("fire")
+ health -= Proj.damage * 1.5 //It burns!
+ if("brute")
+ health -= Proj.damage //It hurts a bit more then a sharp stick
+ healthcheck()
+ ..()
+ return
diff --git a/code/game/objects/structures/ghost_pods/event_vr.dm b/code/game/objects/structures/ghost_pods/event_vr.dm
index 1bcf5dd147a..1842fe7a1a8 100644
--- a/code/game/objects/structures/ghost_pods/event_vr.dm
+++ b/code/game/objects/structures/ghost_pods/event_vr.dm
@@ -47,7 +47,8 @@
"Nurse Giant Spider" = /mob/living/simple_mob/animal/giant_spider/nurse/eggless,
"Giant Spider Queen" = /mob/living/simple_mob/animal/giant_spider/nurse/queen/eggless,
"Weretiger" = /mob/living/simple_mob/vore/weretiger,
- "Catslug" = /mob/living/simple_mob/vore/alienanimals/catslug
+ "Catslug" = /mob/living/simple_mob/vore/alienanimals/catslug,
+ "Squirrel" = /mob/living/simple_mob/vore/squirrel/big
)
/obj/structure/ghost_pod/ghost_activated/maintpred/create_occupant(var/mob/M)
diff --git a/code/game/objects/structures/janicart.dm b/code/game/objects/structures/janicart.dm
index 84cb98b9635..43aeed44c19 100644
--- a/code/game/objects/structures/janicart.dm
+++ b/code/game/objects/structures/janicart.dm
@@ -370,7 +370,7 @@ GLOBAL_LIST_BOILERPLATE(all_janitorial_carts, /obj/structure/janitorialcart)
-//old style retardo-cart
+//old style mischievio-cart
/obj/structure/bed/chair/janicart
name = "janicart"
icon = 'icons/obj/vehicles.dmi'
diff --git a/code/game/objects/structures/props/prop.dm b/code/game/objects/structures/props/prop.dm
index 1ce0ab46c21..968ff4b66d4 100644
--- a/code/game/objects/structures/props/prop.dm
+++ b/code/game/objects/structures/props/prop.dm
@@ -39,7 +39,8 @@
/obj/structure/prop/vv_edit_var(var_name, var_value)
if(var_name == "state")
change_state(var_value)
-
+ else
+ ..()
//Misc stuff that fits no category
diff --git a/code/game/objects/structures/signs.dm b/code/game/objects/structures/signs.dm
index 20ac0ffcaa3..adaf65d728f 100644
--- a/code/game/objects/structures/signs.dm
+++ b/code/game/objects/structures/signs.dm
@@ -256,12 +256,12 @@
/obj/structure/sign/redcross
name = "medbay"
- desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here."
+ desc = "An interstellar symbol of medical institutions. You'll probably get help here."
icon_state = "bluecross"
/obj/structure/sign/greencross
name = "medbay"
- desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here."
+ desc = "An interstellar symbol of medical institutions. You'll probably get help here."
icon_state = "bluecross2"
/obj/structure/sign/goldenplaque
@@ -817,6 +817,16 @@
desc = "A pictographic direction sign with a knife, plate, and fork, stating the level to find the nearest dining establishment on."
icon_state = "level_kitchen"
+/obj/structure/sign/directions/shuttle_bay
+ name = "\improper Shuttle Bay"
+ desc = "A direction sign, pointing out the way to the nearest shuttle bay."
+ icon_state = "direction_bay"
+
+/obj/structure/sign/levels/shuttle_bay
+ name = "\improper Shuttle Bay"
+ desc = "A direction sign, stating the level to find the nearest shuttle bay on."
+ icon_state = "level_bay"
+
/obj/structure/sign/directions/tram
name = "\improper Public Transit Station"
desc = "A direction sign, pointing out the way to the nearest public transit station."
diff --git a/code/game/objects/weapons.dm b/code/game/objects/weapons.dm
index cd0190c71e2..cc9e2fa5c78 100644
--- a/code/game/objects/weapons.dm
+++ b/code/game/objects/weapons.dm
@@ -2,7 +2,6 @@
name = "weapon"
icon = 'icons/obj/weapons.dmi'
hitsound = "swing_hit"
- var/can_cleave = FALSE // If true, a 'cleaving' attack will occur.
var/cleaving = FALSE // Used to avoid infinite cleaving.
/obj/item/weapon/Bump(mob/M as mob)
diff --git a/code/game/turfs/flooring/flooring.dm b/code/game/turfs/flooring/flooring.dm
index 6eb9ef43b2c..1b58490012c 100644
--- a/code/game/turfs/flooring/flooring.dm
+++ b/code/game/turfs/flooring/flooring.dm
@@ -189,7 +189,7 @@ var/list/flooring_types
/decl/flooring/mud
name = "mud"
- desc = "STICKY AND WET!"
+ desc = "Wet and fragrant mud, bane of the freshly mopped floor."
icon = 'icons/turf/outdoors.dmi'
icon_base = "mud_dark"
footstep_sounds = list("human" = list(
@@ -200,7 +200,7 @@ var/list/flooring_types
/decl/flooring/asteroid
name = "coarse sand"
- desc = "Gritty and unpleasant."
+ desc = "You got a pebble in your shoe just looking at it."
icon = 'icons/turf/flooring/asteroid.dmi'
icon_base = "asteroid"
flags = TURF_REMOVE_SHOVEL | TURF_ACID_IMMUNE
@@ -213,8 +213,8 @@ var/list/flooring_types
'sound/effects/footstep/asteroid5.ogg'))
/decl/flooring/dirt
- name = "dirt"
- desc = "Gritty and unpleasant, just like dirt."
+ name = "soil"
+ desc = "Widely considered to be some of the planet's top soil."
icon = 'icons/turf/outdoors.dmi'
icon_base = "dirt-dark"
flags = TURF_REMOVE_SHOVEL
@@ -275,7 +275,7 @@ var/list/flooring_types
/decl/flooring/carpet
name = "carpet"
- desc = "Imported and comfy."
+ desc = "Lush synthetic carpeting, perfectly engineered for easy cleaning."
icon = 'icons/turf/flooring/carpet.dmi'
icon_base = "carpet"
build_type = /obj/item/stack/tile/carpet
@@ -299,7 +299,7 @@ var/list/flooring_types
build_type = /obj/item/stack/tile/carpet/blucarpet
/decl/flooring/carpet/turcarpet
- name = "tur carpet"
+ name = "turquoise carpet"
icon_base = "turcarpet"
build_type = /obj/item/stack/tile/carpet/turcarpet
@@ -309,7 +309,7 @@ var/list/flooring_types
build_type = /obj/item/stack/tile/carpet/sblucarpet
/decl/flooring/carpet/gaycarpet
- name = "clown carpet"
+ name = "pink carpet"
icon_base = "gaycarpet"
build_type = /obj/item/stack/tile/carpet/gaycarpet
@@ -391,18 +391,19 @@ var/list/flooring_types
'sound/effects/footstep/floor5.ogg'))
/decl/flooring/tiling/tech
- desc = "Scuffed from the passage of countless greyshirts."
+ desc = "Metal floor tiles with a corrugated anti-slip texture."
icon = 'icons/turf/flooring/techfloor.dmi'
icon_base = "techfloor_gray"
build_type = /obj/item/stack/tile/floor/techgrey
can_paint = null
/decl/flooring/tiling/tech/grid
+ desc = "Metal floor tiles with a barred anti-slip construction. Don't skin your knee!"
icon_base = "techfloor_grid"
build_type = /obj/item/stack/tile/floor/techgrid
/decl/flooring/tiling/new_tile
- name = "floor"
+ desc = "Metal floor tiles with a corrugated anti-slip texture."
icon_base = "tile_full"
flags = TURF_CAN_BREAK | TURF_CAN_BURN | TURF_IS_FRAGILE
build_type = null
@@ -530,8 +531,7 @@ var/list/flooring_types
'sound/effects/footstep/wood5.ogg'))
/decl/flooring/wood/sif
- name = "alien wooden floor"
- desc = "Polished alien wood planks."
+ desc = "Polished wood planks made from sivian wood."
icon = 'icons/turf/flooring/wood.dmi'
icon_base = "sifwood"
build_type = /obj/item/stack/tile/wood/sif
@@ -604,7 +604,7 @@ var/list/flooring_types
/decl/flooring/lava // Defining this in case someone DOES step on lava and survive. Somehow.
name = "lava"
- desc = "Lava. Y'know. Sets you on fire. AAAAAAAAAAA"
+ desc = "It may look inviting, but it will kill you, painfully."
icon = 'icons/turf/outdoors.dmi'
icon_base = "lava"
is_plating = TRUE
@@ -616,7 +616,7 @@ var/list/flooring_types
/decl/flooring/concrete
name = "concrete"
- desc = "A flat area of concrete flooring."
+ desc = "A flat area of poured concrete flooring."
icon = 'icons/turf/concrete.dmi'
icon_base = "concrete"
is_plating = FALSE //VOREStation edit. It's a lot cooler if it's actual tile.
diff --git a/code/game/turfs/flooring/flooring_premade.dm b/code/game/turfs/flooring/flooring_premade.dm
index b503c85cbf4..de469a64b04 100644
--- a/code/game/turfs/flooring/flooring_premade.dm
+++ b/code/game/turfs/flooring/flooring_premade.dm
@@ -276,6 +276,7 @@
/turf/simulated/floor/tiled/kafel_full
name = "floor"
+ desc = "Ceramic tile flooring."
icon_state = "kafel_full"
initial_flooring = /decl/flooring/tiling/new_tile/kafel
/turf/simulated/floor/tiled/kafel_full/white
diff --git a/code/game/turfs/flooring/seasonal.dm b/code/game/turfs/flooring/seasonal.dm
index 9095abc85c5..6ebc258ebe8 100644
--- a/code/game/turfs/flooring/seasonal.dm
+++ b/code/game/turfs/flooring/seasonal.dm
@@ -54,7 +54,8 @@ var/world_time_season
/mob/living/simple_mob/vore/horse/big = 5,
/mob/living/simple_mob/animal/wolf = 5,
/mob/living/simple_mob/animal/wolf/direwolf = 1,
- /mob/living/simple_mob/animal/wolf/direwolf/dog = 1
+ /mob/living/simple_mob/animal/wolf/direwolf/dog = 1,
+ /mob/living/simple_mob/vore/squirrel = 20
)
grass_types = list(
/obj/structure/flora/ausbushes/sparsegrass,
@@ -91,7 +92,8 @@ var/world_time_season
/mob/living/simple_mob/vore/pakkun = 2,
/mob/living/simple_mob/vore/fennix = 1,
/mob/living/simple_mob/animal/wolf/direwolf/dog = 1,
- /mob/living/simple_mob/animal/passive/bird/parrot = 1
+ /mob/living/simple_mob/animal/passive/bird/parrot = 1,
+ /mob/living/simple_mob/vore/squirrel = 20
)
grass_types = list(
/obj/structure/flora/ausbushes/sparsegrass,
@@ -115,7 +117,8 @@ var/world_time_season
/mob/living/simple_mob/vore/horse/big = 1,
/mob/living/simple_mob/animal/wolf = 1,
/mob/living/simple_mob/animal/wolf/direwolf = 1,
- /mob/living/simple_mob/animal/wolf/direwolf/dog = 1
+ /mob/living/simple_mob/animal/wolf/direwolf/dog = 1,
+ /mob/living/simple_mob/vore/squirrel = 20
)
grass_types = list(
/obj/structure/flora/ausbushes/sparsegrass,
@@ -141,7 +144,8 @@ var/world_time_season
/mob/living/simple_mob/otie/friendly = 2,
/mob/living/simple_mob/otie/friendly/chubby = 1,
/mob/living/simple_mob/otie/red/friendly = 1,
- /mob/living/simple_mob/otie/red/chubby = 1
+ /mob/living/simple_mob/otie/red/chubby = 1,
+ /mob/living/simple_mob/vore/squirrel = 20
)
if(prob(snow_chance))
chill()
diff --git a/code/game/turfs/simulated/floor_attackby.dm b/code/game/turfs/simulated/floor_attackby.dm
index 01e34e87f66..2b6f5422b46 100644
--- a/code/game/turfs/simulated/floor_attackby.dm
+++ b/code/game/turfs/simulated/floor_attackby.dm
@@ -201,7 +201,7 @@
return
if(!try_deconstruct_tile(W, user))
return
- if(flooring)
+ if(flooring && !flooring.is_plating)
return
attackby(T, user)
diff --git a/code/global.dm b/code/global.dm
index f594b47f76a..a96622815e9 100644
--- a/code/global.dm
+++ b/code/global.dm
@@ -173,7 +173,11 @@ var/static/list/scarySounds = list(
'sound/items/Welder2.ogg',
'sound/machines/door/old_airlock.ogg',
'sound/effects/clownstep1.ogg',
- 'sound/effects/clownstep2.ogg'
+ 'sound/effects/clownstep2.ogg',
+ 'sound/voice/teppi/roar.ogg', //VOREStation Add
+ 'sound/voice/moth/scream_moth.ogg', //VOREStation Add
+ 'sound/voice/nya.ogg', //VOREStation Add
+ 'sound/voice/succlet_shriek.ogg' //VOREStation Add
)
// Bomb cap!
diff --git a/code/global_vr.dm b/code/global_vr.dm
index 6ed3403aaf7..6293c2197fd 100644
--- a/code/global_vr.dm
+++ b/code/global_vr.dm
@@ -44,3 +44,18 @@ var/global/list/acceptable_fruit_types= list(
"watermelon",
"wheat",
"whitebeet")
+
+// Some "scary" sounds.
+var/static/list/scawwySownds = list(
+ 'sound/voice/ScawwySownds/a scawey sownd.ogg',
+ 'sound/voice/ScawwySownds/is that you.ogg',
+ 'sound/voice/ScawwySownds/lookit this darkness wow.ogg',
+ 'sound/voice/ScawwySownds/maint preds.ogg',
+ 'sound/voice/ScawwySownds/spooky sounds.ogg',
+ 'sound/voice/ScawwySownds/sus.ogg',
+ 'sound/voice/ScawwySownds/this is scaewy.ogg',
+ 'sound/voice/ScawwySownds/what is that behind you.ogg',
+ 'sound/voice/ScawwySownds/what you doin over dere.ogg',
+ 'sound/voice/ScawwySownds/whats up with all the trash.ogg',
+ 'sound/voice/ScawwySownds/youre afraid of the dark arent you.ogg'
+ )
diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm
index 4d7f3491f26..8fdc8edc131 100644
--- a/code/modules/admin/admin.dm
+++ b/code/modules/admin/admin.dm
@@ -667,6 +667,10 @@ var/datum/announcement/minor/admin_min_announcer = new
if(!channel) //They picked a channel
return
+ var/speech_verb = tgui_alert(usr, "What speech verb to use for the conversation?", "Type", list("states", "says"))
+ if(!speech_verb)
+ return
+
to_chat(usr, "Intercom Convo Directions Start the conversation with the sender, a pipe (|), and then the message on one line. Then hit enter to \
add another line, and type a (whole) number of seconds to pause between that message, and the next message, then repeat the message syntax up to 20 times. For example: \
--- --- --- \
@@ -735,7 +739,7 @@ var/datum/announcement/minor/admin_min_announcer = new
var/this_sender = decomposed[i]
var/this_message = decomposed[++i]
var/this_wait = decomposed[++i]
- global_announcer.autosay("[this_message]", "[this_sender]", "[channel == "Common" ? null : channel]", "says") //Common is a weird case, as it's not a "channel", it's just talking into a radio without a channel set. //VOREStation Edit
+ global_announcer.autosay("[this_message]", "[this_sender]", "[channel == "Common" ? null : channel]", states = speech_verb) //Common is a weird case, as it's not a "channel", it's just talking into a radio without a channel set. //VOREStation Edit
sleep(this_wait SECONDS)
/datum/admins/proc/toggleooc()
diff --git a/code/modules/admin/verbs/adminhelp.dm b/code/modules/admin/verbs/adminhelp.dm
index 2c0021dfa4e..54ddd8894be 100644
--- a/code/modules/admin/verbs/adminhelp.dm
+++ b/code/modules/admin/verbs/adminhelp.dm
@@ -247,6 +247,8 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
//send this msg to all admins
for(var/client/X in GLOB.admins)
+ if(!check_rights(R_ADMIN, 0, X))
+ continue
if(X.is_preference_enabled(/datum/client_preference/holder/play_adminhelp_ping))
X << 'sound/effects/adminhelp.ogg'
window_flash(X)
diff --git a/code/modules/admin/verbs/adminpm.dm b/code/modules/admin/verbs/adminpm.dm
index 592b20b358d..4dbc2a23074 100644
--- a/code/modules/admin/verbs/adminpm.dm
+++ b/code/modules/admin/verbs/adminpm.dm
@@ -5,7 +5,7 @@
/client/proc/cmd_admin_pm_context(mob/M in mob_list)
set category = null
set name = "Admin PM Mob"
- if(!holder)
+ if(!check_rights(R_ADMIN))
to_chat(src, "Error: Admin-PM-Context: Only administrators may use this command.")
return
if( !ismob(M) || !M.client )
@@ -17,7 +17,7 @@
/client/proc/cmd_admin_pm_panel()
set category = "Admin"
set name = "Admin PM"
- if(!holder)
+ if(!check_rights(R_ADMIN))
to_chat(src, "Error: Admin-PM-Panel: Only administrators may use this command.")
return
var/list/client/targets[0]
diff --git a/code/modules/admin/verbs/adminsay.dm b/code/modules/admin/verbs/adminsay.dm
index 308cc34d5ab..4fa7f2862cf 100644
--- a/code/modules/admin/verbs/adminsay.dm
+++ b/code/modules/admin/verbs/adminsay.dm
@@ -12,7 +12,7 @@
log_adminsay(msg,src)
for(var/client/C in GLOB.admins)
- if(check_rights(R_ADMIN))
+ if(check_rights(R_ADMIN, 0, C))
to_chat(C, "" + create_text_tag("admin", "ADMIN:", C) + " [key_name(usr, 1)]([admin_jump_link(mob, src)]): [msg]")
feedback_add_details("admin_verb","M") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
diff --git a/code/modules/ai/ai_holder_subtypes/simple_mob_ai.dm b/code/modules/ai/ai_holder_subtypes/simple_mob_ai.dm
index a53906a7a3a..9a173c0ba71 100644
--- a/code/modules/ai/ai_holder_subtypes/simple_mob_ai.dm
+++ b/code/modules/ai/ai_holder_subtypes/simple_mob_ai.dm
@@ -147,6 +147,9 @@
hostile = FALSE
retaliate = TRUE
+/datum/ai_holder/simple_mob/retaliate/chill
+ base_wander_delay = 8
+
// Simple mobs that retaliate and support others in their faction who get attacked.
/datum/ai_holder/simple_mob/retaliate/cooperative
cooperative = TRUE
diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm
index cf55eacec47..a20354272bd 100644
--- a/code/modules/awaymissions/corpse.dm
+++ b/code/modules/awaymissions/corpse.dm
@@ -111,7 +111,7 @@
corpseidaccess = "Syndicate"
/obj/effect/landmark/corpse/syndicatecommando
- name = "Syndicate Commando"
+ name = "Mercenary Commando"
corpseuniform = /obj/item/clothing/under/syndicate
corpsesuit = /obj/item/clothing/suit/space/void/merc
corpseshoes = /obj/item/clothing/shoes/boots/swat
diff --git a/code/modules/awaymissions/overmap_renamer/debrisfield_renamer.dm b/code/modules/awaymissions/overmap_renamer/debrisfield_renamer.dm
new file mode 100644
index 00000000000..93d64255322
--- /dev/null
+++ b/code/modules/awaymissions/overmap_renamer/debrisfield_renamer.dm
@@ -0,0 +1,21 @@
+//POI landmarks for the Debris field. Check Readme for details.
+//Define your subtypes here, rather than in the map editor
+//Makes it easier to change if found problematic or to simply review
+/obj/effect/landmark/overmap_renamer/debris_field
+ name = "Debries Field Landmarks" //Please change name to be indicative of which POI for better debugging
+ var/static/reference //Saves us from having to iterate over all visitable overmap obj instances more than once for the debris field.
+
+//Uncomment the testing lines when adding a new landmark and wanting to see if it loaded properly during server init. re-comment after done
+/obj/effect/landmark/overmap_renamer/debris_field/Initialize()
+ ..()
+ if(!reference)
+// testing("First overmap descriptor, name: [name]")
+ for(var/obj/effect/overmap/visitable/D in visitable_overmap_object_instances)
+ if(D.unique_identifier == "Debris Field")
+ if(D.possible_descriptors && islist(D.possible_descriptors))
+ D.possible_descriptors |= list(descriptors)
+ reference = D
+ else if (reference && istype(reference, /obj/effect/overmap/visitable/))
+ var/obj/effect/overmap/visitable/D = reference
+// testing("[D] already found, skipping iterating over list. Adding [name] to possible descriptors")
+ D.possible_descriptors |= list(descriptors)
diff --git a/code/modules/awaymissions/overmap_renamer/overmap_renamer.dm b/code/modules/awaymissions/overmap_renamer/overmap_renamer.dm
new file mode 100644
index 00000000000..a92e29a2976
--- /dev/null
+++ b/code/modules/awaymissions/overmap_renamer/overmap_renamer.dm
@@ -0,0 +1,56 @@
+//General procs and landmark definition for the overmap_renamer subsystem
+
+
+/*
+Called by the code\controllers\subsystems\overmap_renamer_vr.dm subsystem if an area was set to be renamed.
+possible_descriptors are populated by subtypes of /obj/effect/landmark/overmap_renamer
+*/
+/obj/effect/overmap/visitable/proc/modify_descriptors()
+ if(!possible_descriptors || !islist(possible_descriptors) || possible_descriptors == list() || !length(possible_descriptors))
+ error("List of possible descriptors for [name] was empty!")
+ return
+
+ var/list/chosen_descriptor = pick(possible_descriptors)
+ if(chosen_descriptor == "default")
+ testing("Defaulting to default!")
+ return //Not an error, won't generate an error message
+ var/breakWhile = 0
+ while(LAZYLEN(chosen_descriptor) != 3)
+ LAZYREMOVE(chosen_descriptor, possible_descriptors)
+ chosen_descriptor = pick(possible_descriptors)
+ if(chosen_descriptor == "default")
+// testing("Defaulting to default!") //Uncomment when adding a new landmark to confirm it works OK, but recomment before commiting
+ return
+ if(breakWhile > 10 || length(possible_descriptors) < 1)
+ error("No valid descriptors could be found for [name]!") //Checking default separately for sake of error messages
+ return
+
+ //Using real_name to ensure get_scan_data() does not override the renamed code
+ //Since we're doing this on runtime rather than compile time.
+ if(!known)
+ real_name = chosen_descriptor[1]
+ real_desc = chosen_descriptor[2]
+ else
+ name = chosen_descriptor[1]
+ desc = chosen_descriptor[2]
+ scanner_desc = chosen_descriptor[3]
+ visitable_renamed = TRUE
+
+
+/obj/effect/landmark/overmap_renamer
+ name = "Helper to rename overmap locations"
+ desc = "Use subtypes for each overmap location! Fill in name with the POI's clearly identifiable name for error handling."
+ icon = 'icons/effects/effects.dmi'
+ icon_state = "energynet"
+ var/list/descriptors = list() //Elements: A = name, B = desc C = scanner desc. Each element must be a string
+// var/static/reference //exists to avoid having to iterate over the overmap objs list more than once. Commented out here. Add this to subtype
+
+/obj/effect/landmark/overmap_renamer/Initialize()
+// testing("Loading renamer landmark: [name]") //Uncomment when adding a new POI/Landmark for testing aid.
+ if(LAZYLEN(descriptors) != 3)
+ error("POI [name] renamer landmark is invalid! Make sure its descriptors var is a list of 3 elements!")
+ return
+ if(!istext(descriptors[1]) || !istext(descriptors[2]) || !istext(descriptors[3]))
+ error("POI [name] renamer landmark is invalid! One of the elements is NOT a string!")
+ return
+ . = ..()
diff --git a/code/modules/awaymissions/overmap_renamer/readme.md b/code/modules/awaymissions/overmap_renamer/readme.md
new file mode 100644
index 00000000000..6927ef394b0
--- /dev/null
+++ b/code/modules/awaymissions/overmap_renamer/readme.md
@@ -0,0 +1,78 @@
+/*
+
+How to use - for mappers:
+
+ Adding a new POI to an already defined lateloaded Z level (you can check which Z levels are handled by the renamer in code\controllers\subsystems\overmap_renamer_vr.dm)
+ Within the folder you found this readme, click the appropriately named file (debris field -> debrisfield_renamer)
+ There, create a new object as given in the following example:
+
+ /obj/effect/landmark/overmap_renamer/debris_field/examplelandmark
+ name = "Debris field example landmark that hints at which POI it came from!!!"
+ descriptors = list("This element appears when you hover over the obj in the nav console", "if someone manages to examine it", "This is what the printed paper says")
+
+ Make sure you use exactly 3 elements, no more and no less and make sure each element is enclosed in a "".
+ If you want to only change one element, fill in the other ones with the appropriate /obj/effect/overmap/visitable/ subtype's name, desc or scanner_desc your Z level corresponds to.
+
+ Once done, just load up strongDMM and place your landmark within the map.
+ Please use the _renamer.dm files to define landmarks, don't do it within the game.
+ While it works just fine, this should make it easier to change the descriptor if it's problematic after review or found so down the line.
+ Plus, if your .dmm is too big for github to show - this will let people review your descriptor easily.
+
+ When making such landmarks: reserve them for MAJOR POIs - stuff a ship's scanner might pick up as having a significance.
+ A small shuttle in the debris field shouldn't get a landmark
+ The big alien derelict? Now that's worthy of a special landmark!
+ The idea of this system is for us to be able to treat existing Z levels as technically different locations.
+ Did you want to make an abandoned mining facility overmap adventure? Now this system will let you turn the DF into one (if the dice permits)
+
+ Adding a new POI to a brand new lateloaded Z level (you can check which Z levels are handled by the renamer in code\controllers\subsystems\overmap_renamer_vr.dm)
+ First, go to your /obj/effect/overmap/visitable, and define unique_identifier as something unique. Like, "Debris Field" - basically, this is a way to check if the map loaded without causing compiler errors.
+
+ Your task will become a bit more difficult now. Create a new .dm file following convention already estabilished with debrisfield_renamer.dm
+
+ Within this file, define your /obj/effect/landmark/overmap_renamer/newname here
+ add the following line:
+ var/static/reference //leave thus null. The initialization will change this to contain reference to your overmap object instance. Saves us from excess looping
+ name = "obvious reference to the lateloaded Z in question here"
+ Within this file, create a new /obj/effect/landmark/overmap_renamer/newname/Initialize()
+ Within this proc, copy what's done in code\modules\awaymissions\overmap_renamer\debrisfield_renamer.dm
+ except, replace if(D == "Debris Field") with whatever your unique identifier was defined for your specific overmap object
+
+ Now go to code\controllers\subsystems\overmap_renamer_vr.dm
+ copy the if("Debris Field - Z1 Space" in visitable_Z_levels_name_list) and everything belonging to this if statement
+ paste it below this if statement and change things as described:
+ change the if("map_template.name goes here" in visitable_z_levels_name_list) (you can get the proper name by going to wherever your /datum/map_template/ for your map is. For Debris field, it's maps\offmap_vr\common_offmaps.dm. Yours is probably there too!)
+ change the if(D == "Debris Field") section in your new if statement just like you did for the landmark!
+
+ And you're done! Refer to the "How to add a landmark" section on the top from now on.
+
+
+
+
+Important procs, vars etc. contained within the following files:
+
+ code\_helpers\global_lists_vr.dm
+ var/list/visitable_overmap_object_instances - Collects instances with reference for things like the Debris Field, Space Whale, Talon etc. We need it to call the proc on the instance
+
+ code\modules\overmap\sectors.dm
+ var/list/possible_descriptors - contains a list of list("name","desc","scanner_desc")
+ var/unique_identifier - A way to check if the object in question loaded without causing a compiler error. Name them sth easy to recognize, like "Debris field" for... debris field.
+ var/real_name - Used to handle known = FALSE overmap objects properly
+ var/real_desc - same as real_name
+ /obj/effect/overmap/visitable/Initialize() - adds the object's instance with reference to visitable_overmap_object_instances
+
+ code\modules\awaymissions\overmap_renamer\overmap_renamer.dm
+ /obj/effect/overmap/visitable/proc/modify_descriptors() - Takes possible_descriptors from src, picks a valid one after sanitization. Gives warnings if input is invalid.
+ /obj/effect/landmark/overmap_renamer - generic landmark, don't touch.
+
+ code\modules\awaymissions\overmap_renamer\debrisfield_renamer.dm - Mappers, copy contents, changing the /overmap_renamer/debris_field to /overmap_renamer/yourthingy
+ var/static/reference - I couldn't find a way to declare this higher up in the path. Make sure to delcare it when making landmarks for a new area. Static so all landmarks have it. This gets defined on runtime after the first landmark subtype initializes.
+ /obj/effect/landmark/overmap_renamer/debris_field/Initialize() - Copy the entire thing, and change the "Debris Field" to your obj's var/unique_identifier
+
+ code\controllers\subsystems\overmap_renamer_vr.dm
+ /datum/controller/subsystem/overmap_renamer/proc/update_names() - Checks which Z levels are loaded, modifies them
+ To add new Z levels to the renamer, simply copy the if statement and its contents for debris field,
+ taking care to change the "Debris Field - Z1 Space" to the name var defined in your lateloaded Z level's map_template datum
+ example: maps\offmap_vr\common_offmaps.dm and then the /datum/map_template/common_lateload/away_debrisfield
+
+
+*/
diff --git a/code/modules/client/preference_setup/general/01_basic.dm b/code/modules/client/preference_setup/general/01_basic.dm
index e3505834e4b..4b85b2bf0ad 100644
--- a/code/modules/client/preference_setup/general/01_basic.dm
+++ b/code/modules/client/preference_setup/general/01_basic.dm
@@ -140,7 +140,7 @@
return TOPIC_REFRESH
else if(href_list["metadata"])
- var/new_metadata = sanitize(tgui_input_text(user, "Enter any information you'd like others to see, such as Roleplay-preferences:", "Game Preference" , html_decode(pref.metadata), multiline = TRUE, prevent_enter = TRUE), extra = 0) //VOREStation Edit
+ var/new_metadata = strip_html_simple(tgui_input_text(user, "Enter any information you'd like others to see, such as Roleplay-preferences:", "Game Preference" , html_decode(pref.metadata), multiline = TRUE, prevent_enter = TRUE)) //VOREStation Edit
if(new_metadata && CanUseTopic(user))
pref.metadata = new_metadata
return TOPIC_REFRESH
diff --git a/code/modules/client/preference_setup/general/02_language.dm b/code/modules/client/preference_setup/general/02_language.dm
index 2925ef18778..9b6a93a85cd 100644
--- a/code/modules/client/preference_setup/general/02_language.dm
+++ b/code/modules/client/preference_setup/general/02_language.dm
@@ -1,5 +1,6 @@
/datum/preferences
var/extra_languages = 0
+ var/preferred_language = "common" // VOREStation Edit: Allow selecting a preferred language
/datum/category_item/player_setup_item/general/language
name = "Language"
@@ -12,6 +13,9 @@
if(islist(pref.alternate_languages)) // Because aparently it may not be?
testing("LANGSANI: Loaded from [pref.client]'s character [pref.real_name || "-name not yet loaded-"] savefile: [english_list(pref.alternate_languages || list())]")
S["language_prefixes"] >> pref.language_prefixes
+ //VORE Edit Begin
+ S["preflang"] >> pref.preferred_language
+ //VORE Edit End
S["language_custom_keys"] >> pref.language_custom_keys
/datum/category_item/player_setup_item/general/language/save_character(var/savefile/S)
@@ -21,6 +25,7 @@
testing("LANGSANI: Loaded from [pref.client]'s character [pref.real_name || "-name not yet loaded-"] savefile: [english_list(pref.alternate_languages || list())]")
S["language_prefixes"] << pref.language_prefixes
S["language_custom_keys"] << pref.language_custom_keys
+ S["preflang"] << pref.preferred_language // VOREStation Edit
/datum/category_item/player_setup_item/general/language/sanitize_character()
if(!islist(pref.alternate_languages))
@@ -36,6 +41,11 @@
testing("LANGSANI: Truncated [pref.client]'s character [pref.real_name || "-name not yet loaded-"] language list because it was too long (len: [pref.alternate_languages.len], allowed: [S.num_alternate_languages])")
pref.alternate_languages.len = (S.num_alternate_languages + pref.extra_languages) // Truncate to allowed length
+ // VOREStation Edit Start
+ if(!(pref.preferred_language in pref.alternate_languages) || !pref.preferred_language) // Safety handling for if our preferred language is ever somehow removed from the character's list of langauges, or they don't have one set
+ pref.preferred_language = S.language // Reset to default, for safety
+ // VOREStation Edit end
+
// Sanitize illegal languages
for(var/language in pref.alternate_languages)
var/datum/language/L = GLOB.all_languages[language]
@@ -80,6 +90,7 @@
. += "Language Keys "
. += " [jointext(pref.language_prefixes, " ")] Change Reset "
+ . += "Preferred Language [pref.preferred_language] " // VOREStation Add
/datum/category_item/player_setup_item/general/language/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["remove_language"])
@@ -167,4 +178,22 @@
return TOPIC_REFRESH
+ // VOREStation Add: Preferred Language
+ else if(href_list["pref_lang"])
+ if(pref.species) // Safety to prevent a null runtime here
+ var/datum/species/S = GLOB.all_species[pref.species]
+ var/list/lang_opts = list(S.language) + pref.alternate_languages + LANGUAGE_GALCOM
+ var/selection = tgui_input_list(user, "Choose your preferred spoken language:", "Preferred Spoken Language", lang_opts, pref.preferred_language)
+ if(!selection) // Set our preferred to default, just in case.
+ tgui_alert_async(user, "Preferred Language not modified.", "Selection Canceled")
+ if(selection)
+ pref.preferred_language = selection
+ if(selection == "common" || selection == S.language)
+ tgui_alert_async(user, "You will now speak your standard default language, [S.language ? S.language : "common"], if you do not specify a language when speaking.", "Preferred Set to Default")
+ else // Did they set anything else?
+ tgui_alert_async(user, "You will now speak [pref.preferred_language] if you do not specify a language when speaking.", "Preferred Language Set")
+ return TOPIC_REFRESH
+ // VOREStation Add End
+
+
return ..()
diff --git a/code/modules/client/preference_setup/general/05_background.dm b/code/modules/client/preference_setup/general/05_background.dm
index d3c8d621555..4838629cdf3 100644
--- a/code/modules/client/preference_setup/general/05_background.dm
+++ b/code/modules/client/preference_setup/general/05_background.dm
@@ -76,7 +76,7 @@
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
- var/raw_choice = sanitize(tgui_input_text(user, "Please enter a home system.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
+ var/raw_choice = strip_html_simple(tgui_input_text(user, "Please enter a home system.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
if(raw_choice && CanUseTopic(user))
pref.home_system = raw_choice
else
@@ -88,7 +88,7 @@
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
- var/raw_choice = sanitize(tgui_input_text(user, "Please enter a birthplace.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
+ var/raw_choice = strip_html_simple(tgui_input_text(user, "Please enter a birthplace.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
if(raw_choice && CanUseTopic(user))
pref.birthplace = raw_choice
else
@@ -100,7 +100,7 @@
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
- var/raw_choice = sanitize(tgui_input_text(user, "Please enter your current citizenship.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
+ var/raw_choice = strip_html_simple(tgui_input_text(user, "Please enter your current citizenship.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
if(raw_choice && CanUseTopic(user))
pref.citizenship = raw_choice
else
@@ -112,7 +112,7 @@
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
- var/raw_choice = sanitize(tgui_input_text(user, "Please enter a faction.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
+ var/raw_choice = strip_html_simple(tgui_input_text(user, "Please enter a faction.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
if(raw_choice)
pref.faction = raw_choice
else
@@ -124,7 +124,7 @@
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
- var/raw_choice = sanitize(tgui_input_text(user, "Please enter a religon.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
+ var/raw_choice = strip_html_simple(tgui_input_text(user, "Please enter a religon.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
if(raw_choice)
pref.religion = sanitize(raw_choice)
else
@@ -132,20 +132,20 @@
return TOPIC_REFRESH
else if(href_list["set_medical_records"])
- var/new_medical = sanitize(tgui_input_text(user,"Enter medical information here.","Character Preference", html_decode(pref.med_record), MAX_RECORD_LENGTH, TRUE, prevent_enter = TRUE), MAX_RECORD_LENGTH, extra = 0)
- if(!isnull(new_medical) && !jobban_isbanned(user, "Records") && CanUseTopic(user))
+ var/new_medical = strip_html_simple(tgui_input_text(user,"Enter medical information here.","Character Preference", html_decode(pref.med_record), MAX_RECORD_LENGTH, TRUE, prevent_enter = TRUE), MAX_RECORD_LENGTH)
+ if(new_medical && !jobban_isbanned(user, "Records") && CanUseTopic(user))
pref.med_record = new_medical
return TOPIC_REFRESH
else if(href_list["set_general_records"])
- var/new_general = sanitize(tgui_input_text(user,"Enter employment information here.","Character Preference", html_decode(pref.gen_record), MAX_RECORD_LENGTH, TRUE, prevent_enter = TRUE), MAX_RECORD_LENGTH, extra = 0)
- if(!isnull(new_general) && !jobban_isbanned(user, "Records") && CanUseTopic(user))
+ var/new_general = strip_html_simple(tgui_input_text(user,"Enter employment information here.","Character Preference", html_decode(pref.gen_record), MAX_RECORD_LENGTH, TRUE, prevent_enter = TRUE), MAX_RECORD_LENGTH)
+ if(new_general && !jobban_isbanned(user, "Records") && CanUseTopic(user))
pref.gen_record = new_general
return TOPIC_REFRESH
else if(href_list["set_security_records"])
- var/sec_medical = sanitize(tgui_input_text(user,"Enter security information here.","Character Preference", html_decode(pref.sec_record), MAX_RECORD_LENGTH, TRUE, prevent_enter = TRUE), MAX_RECORD_LENGTH, extra = 0)
- if(!isnull(sec_medical) && !jobban_isbanned(user, "Records") && CanUseTopic(user))
+ var/sec_medical = strip_html_simple(tgui_input_text(user,"Enter security information here.","Character Preference", html_decode(pref.sec_record), MAX_RECORD_LENGTH, TRUE, prevent_enter = TRUE), MAX_RECORD_LENGTH)
+ if(sec_medical && !jobban_isbanned(user, "Records") && CanUseTopic(user))
pref.sec_record = sec_medical
return TOPIC_REFRESH
diff --git a/code/modules/client/preference_setup/general/06_flavor.dm b/code/modules/client/preference_setup/general/06_flavor.dm
index 794fba3e2fa..be02dc3146d 100644
--- a/code/modules/client/preference_setup/general/06_flavor.dm
+++ b/code/modules/client/preference_setup/general/06_flavor.dm
@@ -59,12 +59,12 @@
switch(href_list["flavor_text"])
if("open")
if("general")
- var/msg = sanitize(tgui_input_text(usr,"Give a general description of your character. This will be shown regardless of clothings. Put in a single space to make blank.","Flavor Text",html_decode(pref.flavor_texts[href_list["flavor_text"]]), multiline = TRUE, prevent_enter = TRUE), extra = 0) //VOREStation Edit: separating out OOC notes
- if(CanUseTopic(user) && !isnull(msg))
+ var/msg = strip_html_simple(tgui_input_text(usr,"Give a general description of your character. This will be shown regardless of clothings. Put in a single space to make blank.","Flavor Text",html_decode(pref.flavor_texts[href_list["flavor_text"]]), multiline = TRUE, prevent_enter = TRUE)) //VOREStation Edit: separating out OOC notes
+ if(CanUseTopic(user) && msg)
pref.flavor_texts[href_list["flavor_text"]] = msg
else
- var/msg = sanitize(tgui_input_text(usr,"Set the flavor text for your [href_list["flavor_text"]]. Put in a single space to make blank.","Flavor Text",html_decode(pref.flavor_texts[href_list["flavor_text"]]), multiline = TRUE, prevent_enter = TRUE), extra = 0)
- if(CanUseTopic(user) && !isnull(msg))
+ var/msg = strip_html_simple(tgui_input_text(usr,"Set the flavor text for your [href_list["flavor_text"]]. Put in a single space to make blank.","Flavor Text",html_decode(pref.flavor_texts[href_list["flavor_text"]]), multiline = TRUE, prevent_enter = TRUE))
+ if(CanUseTopic(user) && msg)
pref.flavor_texts[href_list["flavor_text"]] = msg
SetFlavorText(user)
return TOPIC_HANDLED
@@ -73,12 +73,12 @@
switch(href_list["flavour_text_robot"])
if("open")
if("Default")
- var/msg = sanitize(tgui_input_text(usr,"Set the default flavour text for your robot. It will be used for any module without individual setting. Put in a single space to make blank.","Flavour Text",html_decode(pref.flavour_texts_robot["Default"]), multiline = TRUE, prevent_enter = TRUE), extra = 0)
- if(CanUseTopic(user) && !isnull(msg))
+ var/msg = strip_html_simple(tgui_input_text(usr,"Set the default flavour text for your robot. It will be used for any module without individual setting. Put in a single space to make blank.","Flavour Text",html_decode(pref.flavour_texts_robot["Default"]), multiline = TRUE, prevent_enter = TRUE))
+ if(CanUseTopic(user) && msg)
pref.flavour_texts_robot[href_list["flavour_text_robot"]] = msg
else
- var/msg = sanitize(tgui_input_text(usr,"Set the flavour text for your robot with [href_list["flavour_text_robot"]] module. If you leave this blank, default flavour text will be used for this module. Put in a single space to make blank.","Flavour Text",html_decode(pref.flavour_texts_robot[href_list["flavour_text_robot"]]), multiline = TRUE, prevent_enter = TRUE), extra = 0)
- if(CanUseTopic(user) && !isnull(msg))
+ var/msg = strip_html_simple(tgui_input_text(usr,"Set the flavour text for your robot with [href_list["flavour_text_robot"]] module. If you leave this blank, default flavour text will be used for this module. Put in a single space to make blank.","Flavour Text",html_decode(pref.flavour_texts_robot[href_list["flavour_text_robot"]]), multiline = TRUE, prevent_enter = TRUE))
+ if(CanUseTopic(user) && msg)
pref.flavour_texts_robot[href_list["flavour_text_robot"]] = msg
SetFlavourTextRobot(user)
return TOPIC_HANDLED
diff --git a/code/modules/client/preference_setup/loadout/loadout_fluffitems_vr.dm b/code/modules/client/preference_setup/loadout/loadout_fluffitems_vr.dm
index cb27f19b8ae..163ed97bb7f 100644
--- a/code/modules/client/preference_setup/loadout/loadout_fluffitems_vr.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_fluffitems_vr.dm
@@ -35,6 +35,13 @@
character_name = list("Malady Blanche")
// A CKEYS
+
+/datum/gear/fluff/mira_medal
+ path = /obj/item/clothing/accessory/medal/silver/fluff/abc314
+ display_name = "Mira's Health Service Achievement medal"
+ ckeywhitelist = list("abc314")
+ character_name = list("Mira Nesyne")
+
/datum/gear/fluff/lethe_helmet
path = /obj/item/clothing/head/helmet/hos/fluff/lethe
display_name = "Lethe's Helmet"
@@ -451,6 +458,20 @@
ckeywhitelist = list("flintlockdafox")
character_name = list("Flintlock Sharpsman")
+/datum/gear/fluff/zera_weldmask
+ path = /obj/item/clothing/head/welding/fluff/zera
+ display_name = "Zera's Welding Mask"
+ slot = slot_head
+ ckeywhitelist = list("fuackwit422")
+ character_name = list("Zera Livanne")
+
+/datum/gear/fluff/zera_labcloak
+ path = /obj/item/clothing/suit/storage/toggle/labcoat/fluff/zera
+ display_name = "Zera's Labcloak"
+ slot = slot_wear_suit
+ ckeywhitelist = list("fuackwit422")
+ character_name = list("Zera Livanne")
+
// G CKEYS
diff --git a/code/modules/client/preference_setup/loadout/loadout_head_vr.dm b/code/modules/client/preference_setup/loadout/loadout_head_vr.dm
index 64e08314750..f25cb91d9d1 100644
--- a/code/modules/client/preference_setup/loadout/loadout_head_vr.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_head_vr.dm
@@ -98,3 +98,9 @@ Talon hats
/datum/gear/head/beret/talon
display_name = "beret, Talon"
path = /obj/item/clothing/head/beret
+
+// tiny tophat
+
+/datum/gear/head/tiny_tophat
+ display_name = "tiny tophat"
+ path = /obj/item/clothing/head/tinytophat
diff --git a/code/modules/client/preference_setup/loadout/loadout_shoes.dm b/code/modules/client/preference_setup/loadout/loadout_shoes.dm
index a4f0ad315df..08559c79d18 100644
--- a/code/modules/client/preference_setup/loadout/loadout_shoes.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_shoes.dm
@@ -169,13 +169,13 @@
display_name = "cowboy boots, snake skin"
path = /obj/item/clothing/shoes/boots/cowboy/snakeskin
-/datum/gear/shoes/cowboy/lizard
- display_name = "cowboy boots, lizard skin"
- path = /obj/item/clothing/shoes/boots/cowboy/lizard
+/datum/gear/shoes/cowboy/green
+ display_name = "cowboy boots, green"
+ path = /obj/item/clothing/shoes/boots/cowboy/green
-/datum/gear/shoes/cowboy/lizard/masterwork
- display_name = "cowboy boots, lizard skin (masterwork)"
- path = /obj/item/clothing/shoes/boots/cowboy/lizard/masterwork
+/datum/gear/shoes/cowboy/blue
+ display_name = "cowboy boots, blue"
+ path = /obj/item/clothing/shoes/boots/cowboy/blue
/datum/gear/shoes/jungle
display_name = "jungle boots"
diff --git a/code/modules/client/preference_setup/loadout/loadout_suit_vr.dm b/code/modules/client/preference_setup/loadout/loadout_suit_vr.dm
index 98396f380c6..e7125a4ea11 100644
--- a/code/modules/client/preference_setup/loadout/loadout_suit_vr.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_suit_vr.dm
@@ -299,6 +299,25 @@ Talon winter coat
)
gear_tweaks += new/datum/gear_tweak/path(shrouds)
+/datum/gear/suit/roles/cropjackets
+ display_name = "crop jacket selection"
+ path = /obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket
+
+/datum/gear/suit/roles/cropjackets/New()
+ ..()
+ var/list/shrouds = list(
+ "white crop jacket"=/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket,
+ "blue crop jacket"=/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket/blue,
+ "red crop jacket"=/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket/red,
+ "green crop jacket"=/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket/green,
+ "purple crop jacket"=/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket/purple,
+ "orange crop jacket"=/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket/orange,
+ "charcoal crop jacket"=/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket/charcoal,
+ "faded reflec crop jacket"=/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket/marine,
+ "drab crop jacket"=/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket/drab
+ )
+ gear_tweaks += new/datum/gear_tweak/path(shrouds)
+
//Actually colorable hoodies
/datum/gear/suit/roles/choodies
display_name = "hoodie selection, colorable"
diff --git a/code/modules/client/preference_setup/loadout/loadout_uniform_vr.dm b/code/modules/client/preference_setup/loadout/loadout_uniform_vr.dm
index 46d8624c4dc..215da187cd7 100644
--- a/code/modules/client/preference_setup/loadout/loadout_uniform_vr.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_uniform_vr.dm
@@ -359,4 +359,10 @@ Talon jumpsuit
"jumper skirt"=/obj/item/clothing/under/skirt/colorable/jumper,
"jumper dress"=/obj/item/clothing/under/skirt/colorable/jumperdress
)
- gear_tweaks += list(new/datum/gear_tweak/path(skirts), gear_tweak_free_color_choice)
\ No newline at end of file
+ gear_tweaks += list(new/datum/gear_tweak/path(skirts), gear_tweak_free_color_choice)
+
+// gwen beedells clown clothes
+
+/datum/gear/uniform/stripeddungarees
+ display_name = "striped dungarees"
+ path = /obj/item/clothing/under/stripeddungarees
\ No newline at end of file
diff --git a/code/modules/client/preference_setup/loadout/loadout_utility.dm b/code/modules/client/preference_setup/loadout/loadout_utility.dm
index 21ed953a42f..ed6fb99a798 100644
--- a/code/modules/client/preference_setup/loadout/loadout_utility.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_utility.dm
@@ -30,7 +30,7 @@
path = /obj/item/device/camera
/datum/gear/utility/codex
- display_name = "the traveler's guide to vir"
+ display_name = "the traveler's guide to Virgo-Erigone"
path = /obj/item/weapon/book/codex //VOREStation Edit
cost = 0
diff --git a/code/modules/client/preference_setup/vore/02_size.dm b/code/modules/client/preference_setup/vore/02_size.dm
index 8892eba4cc4..c3e386cb4c7 100644
--- a/code/modules/client/preference_setup/vore/02_size.dm
+++ b/code/modules/client/preference_setup/vore/02_size.dm
@@ -206,7 +206,7 @@
return TOPIC_REFRESH
else if(href_list["voice_test"])
- var/sound/S = pick(pref.voice_sound)
+ var/sound/S
switch(pref.voice_sound)
if("beep-boop")
S = sound(pick(talk_sound))
@@ -236,8 +236,9 @@
S = sound(pick(goon_speak_roach_sound))
if("goon speak skelly")
S = sound(pick(goon_speak_skelly_sound))
- S.frequency = pick(pref.voice_freq)
- S.volume = 50
- SEND_SOUND(user, S)
+ if(S)
+ S.frequency = pick(pref.voice_freq)
+ S.volume = 50
+ SEND_SOUND(user, S)
return ..();
diff --git a/code/modules/client/preference_setup/vore/03_egg.dm b/code/modules/client/preference_setup/vore/03_egg.dm
index 49efcdf798d..5ad651fbf94 100644
--- a/code/modules/client/preference_setup/vore/03_egg.dm
+++ b/code/modules/client/preference_setup/vore/03_egg.dm
@@ -1,6 +1,13 @@
// Define a place to save appearance in character setup
+// VOREStation Add Start: Doing this here bc AUTOHISS_FULL is more readable than #
+#define AUTOHISS_OFF 0
+#define AUTOHISS_BASIC 1
+#define AUTOHISS_FULL 2
+// VOREStation Add End
+
/datum/preferences
var/vore_egg_type = "Egg" //The egg type they have.
+ var/autohiss = "Full" // VOREStation Add: Whether we have Autohiss on. I'm hijacking the egg panel bc this one has a shitton of unused space.
// Definition of the stuff for the egg type.
/datum/category_item/player_setup_item/vore/egg
@@ -9,19 +16,35 @@
/datum/category_item/player_setup_item/vore/egg/load_character(var/savefile/S)
S["vore_egg_type"] >> pref.vore_egg_type
+ S["autohiss"] >> pref.autohiss // VOREStation Add
/datum/category_item/player_setup_item/vore/egg/save_character(var/savefile/S)
S["vore_egg_type"] << pref.vore_egg_type
+ S["autohiss"] << pref.autohiss // VOREStation Add
/datum/category_item/player_setup_item/vore/egg/sanitize_character()
pref.vore_egg_type = sanitize_inlist(pref.vore_egg_type, global_vore_egg_types, initial(pref.vore_egg_type))
/datum/category_item/player_setup_item/vore/egg/copy_to_mob(var/mob/living/carbon/human/character)
character.vore_egg_type = pref.vore_egg_type
+ // VOREStation Add
+ if(pref.client) // Safety, just in case so we don't runtime.
+ if(!pref.autohiss)
+ pref.client.autohiss_mode = AUTOHISS_FULL
+ else
+ switch(pref.autohiss)
+ if("Full")
+ pref.client.autohiss_mode = AUTOHISS_FULL
+ if("Basic")
+ pref.client.autohiss_mode = AUTOHISS_BASIC
+ if("Off")
+ pref.client.autohiss_mode = AUTOHISS_OFF
+ // VOREStation Add
/datum/category_item/player_setup_item/vore/egg/content(var/mob/user)
. += " "
. += " Egg Type: [pref.vore_egg_type] "
+ . += "Autohiss Default Setting: [pref.autohiss] " // VOREStation Add
/datum/category_item/player_setup_item/vore/egg/OnTopic(var/href, var/list/href_list, var/mob/user)
if(!CanUseTopic(user))
@@ -33,5 +56,21 @@
if(selection)
pref.vore_egg_type = selection
return TOPIC_REFRESH
+ // VOREStation Add Start
+ else if(href_list["autohiss"])
+ var/list/autohiss_selection = list("Full", "Basic", "Off")
+ var/selection = tgui_input_list(user, "Choose your default autohiss setting:", "Character Preference", autohiss_selection, pref.autohiss)
+ if(selection)
+ pref.autohiss = selection
+ else if(!selection)
+ pref.autohiss = "Full"
+ return TOPIC_REFRESH
+ // VOREStation Add End
else
return
+
+// VOREStation Add Start: Doing this here bc AUTOHISS_FULL is more readable than #
+#undef AUTOHISS_OFF
+#undef AUTOHISS_BASIC
+#undef AUTOHISS_FULL
+// VOREStation Add End
diff --git a/code/modules/client/verbs/advanced_who.dm b/code/modules/client/verbs/advanced_who.dm
index 2bf26f22795..14fe2c3a042 100644
--- a/code/modules/client/verbs/advanced_who.dm
+++ b/code/modules/client/verbs/advanced_who.dm
@@ -93,5 +93,5 @@
msg += "[line]"
msg += ""
msg += "Total Players: [length(Lines)]"
- msg = "" + msg + ""
+ msg = "" + msg + ""
to_chat(src, msg)
diff --git a/code/modules/client/verbs/who.dm b/code/modules/client/verbs/who.dm
index 6da38e24226..a9e4c07f801 100644
--- a/code/modules/client/verbs/who.dm
+++ b/code/modules/client/verbs/who.dm
@@ -51,6 +51,7 @@
msg += "[line]\n"
msg += "Total Players: [length(Lines)]"
+ msg = "[jointext(msg, " ")]"
to_chat(src,msg)
/client/verb/staffwho()
@@ -145,4 +146,4 @@
msg += "\nAdminhelps are also sent to Discord. If no admins are available in game try anyway and an admin on Discord may see it and respond."
- to_chat(src, msg)
+ to_chat(src,"[jointext(msg, " ")]")
diff --git a/code/modules/clothing/glasses/hud_vr.dm b/code/modules/clothing/glasses/hud_vr.dm
index bab5ae46991..925aea0a7b6 100644
--- a/code/modules/clothing/glasses/hud_vr.dm
+++ b/code/modules/clothing/glasses/hud_vr.dm
@@ -13,6 +13,8 @@
var/flash_prot = 0 //0 for none, 1 for flash weapon protection, 2 for welder protection
enables_planes = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_AUGMENTED)
plane_slots = list(slot_glasses)
+ var/ar_toggled = TRUE //Used for toggle_ar_planes() verb
+
/obj/item/clothing/glasses/omnihud/New()
..()
@@ -28,6 +30,14 @@
SStgui.close_uis(src)
..()
+/obj/item/clothing/glasses/omnihud/examine()
+ . = ..()
+ if(ar_toggled)
+ . += "\n The HUD indicator reads ON."
+ else
+ . += "\n The HUD indicator reads OFF."
+
+
/obj/item/clothing/glasses/omnihud/emp_act(var/severity)
if(tgarscreen)
SStgui.close_uis(src)
@@ -114,6 +124,28 @@
to_chat(usr, "The [src] don't seem to support this functionality.")
update_clothing_icon()
+/obj/item/clothing/glasses/omnihud/verb/toggle_ar_planes()
+ set name = "Toggle AR Heads-Up Display"
+ set desc = "Toggles the job icon and other non-manually requested displays. Does not disable Crew monitor and similar."
+ set category = "Object"
+ set src in usr
+
+ //We do not check if user can move or not, since this system is inspired to help see chat bubbles during scenes primarily.
+ //Preventing turning off the HUD could get in the way of scene flow.
+ if(ar_toggled)
+ away_planes = enables_planes
+ enables_planes = null
+ to_chat(usr, SPAN_NOTICE("You disabled the Augmented Reality HUD of your [src.name]."))
+ else
+ enables_planes = away_planes
+ away_planes = null
+ to_chat(usr, SPAN_NOTICE("You enabled the Augmented Reality HUD of your [src.name]."))
+ ar_toggled = !ar_toggled
+ usr.update_action_buttons()
+ usr.recalculate_vis()
+
+
+
/obj/item/clothing/glasses/omnihud/proc/ar_interact(var/mob/living/carbon/human/user)
return 0 //The base models do nothing.
@@ -305,4 +337,4 @@
icon_state = "[icon_state]_1"
else
icon_state = initial(icon_state)
- update_clothing_icon()
\ No newline at end of file
+ update_clothing_icon()
diff --git a/code/modules/clothing/head/misc_vr.dm b/code/modules/clothing/head/misc_vr.dm
index 0137b1be122..6879717a697 100644
--- a/code/modules/clothing/head/misc_vr.dm
+++ b/code/modules/clothing/head/misc_vr.dm
@@ -91,7 +91,10 @@
/obj/item/clothing/head/pizzaguy
name = "pizza delivery visor"
desc = "A fancy visor showing alignment to pizza delivery service. Extremely risky career choice."
+ icon = 'icons/inventory/head/item_vr.dmi'
+ icon_override = 'icons/inventory/head/mob_vr.dmi'
icon_state = "pizzadelivery"
+ item_state = "pizzadelivery"
/obj/item/clothing/head/wedding
name = "wedding veil"
@@ -159,4 +162,13 @@
/obj/item/clothing/head/cowboy
sprite_sheets = list(
SPECIES_TESHARI = 'icons/inventory/head/mob_vr_teshari.dmi'
- )
\ No newline at end of file
+ )
+
+// tiny tophat
+
+/obj/item/clothing/head/tinytophat
+ name = "tiny tophat"
+ desc = "A tophat that is far too small to properly sit on someone's head!"
+ icon = 'icons/inventory/head/item_vr.dmi'
+ default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
+ icon_state = "tiny_tophat"
\ No newline at end of file
diff --git a/code/modules/clothing/shoes/boots.dm b/code/modules/clothing/shoes/boots.dm
index 3b67295c31b..78949fee1ff 100644
--- a/code/modules/clothing/shoes/boots.dm
+++ b/code/modules/clothing/shoes/boots.dm
@@ -23,15 +23,15 @@
desc = "A pair of cowboy boots made from python skin."
icon_state = "cowboy_snakeskin"
-/obj/item/clothing/shoes/boots/cowboy/lizard
- name = "lizard skin boots"
- desc = "You can hear a faint hissing from inside the boots; you hope it is just a mournful ghost."
- icon_state = "lizardboots_green"
+/obj/item/clothing/shoes/boots/cowboy/green
+ name = "green cowboy boots"
+ desc = "A classic looking pair of durable cowboy boots made out of snappy green leather."
+ icon_state = "cowboy_green"
-/obj/item/clothing/shoes/boots/cowboy/lizard/masterwork
- name = "\improper Hugs-The-Feet lizard skin boots"
- desc = "A pair of masterfully crafted lizard skin boots. Finally a good application for the station's most bothersome inhabitants."
- icon_state = "lizardboots_blue"
+/obj/item/clothing/shoes/boots/cowboy/blue
+ name = "blue cowboy boots"
+ desc = "A classic looking pair of durable cowboy boots made out of extra fancy blue leather."
+ icon_state = "cowboy_blue"
/obj/item/clothing/shoes/boots/cowboy/brown
name = "brown cowboy boots"
diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm
index b2df62ef7c2..8cd3baaf52b 100644
--- a/code/modules/clothing/suits/miscellaneous.dm
+++ b/code/modules/clothing/suits/miscellaneous.dm
@@ -159,7 +159,7 @@
/obj/item/clothing/suit/syndicatefake
name = "red space suit replica"
icon_state = "syndicate"
- desc = "A plastic replica of the syndicate space suit, you'll look just like a real murderous syndicate agent in this! This is a toy, it is not made for use in space!"
+ desc = "A plastic replica of a mercenary combat space suit, you'll look just like a real bloodthirsty mercenary in this! This is a toy, it is not made for use in space!"
w_class = ITEMSIZE_NORMAL
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency/oxygen,/obj/item/toy)
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL|HIDETIE|HIDEHOLSTER
diff --git a/code/modules/clothing/under/accessories/accessory_vr.dm b/code/modules/clothing/under/accessories/accessory_vr.dm
index f998677f768..b9cb44faea0 100644
--- a/code/modules/clothing/under/accessories/accessory_vr.dm
+++ b/code/modules/clothing/under/accessories/accessory_vr.dm
@@ -666,4 +666,59 @@
/obj/item/clothing/accessory/poncho/roles/cloak/shroud/science
name = "research shroud"
icon_state = "scishroud"
- item_state = "scishroud"
\ No newline at end of file
+ item_state = "scishroud"
+
+//Crop Jackets
+/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket
+ name = "white crop jacket"
+ desc = "A cut down jacket that looks like it's light enough to wear on top of some other clothes. This one's in plain white, more or less."
+ icon_state = "cropjacket_white"
+ item_state = "cropjacket_white"
+
+/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket/blue
+ name = "blue crop jacket"
+ desc = "A cut down jacket that looks like it's light enough to wear on top of some other clothes. Let everyone know who's in control of the situation around here."
+ icon_state = "cropjacket_blue"
+ item_state = "cropjacket_blue"
+
+/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket/red
+ name = "red crop jacket"
+ desc = "A cut down jacket that looks like it's light enough to wear on top of some other clothes. You could probably hide a holster under this without too much trouble."
+ icon_state = "cropjacket_red"
+ item_state = "cropjacket_red"
+
+/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket/green
+ name = "green crop jacket"
+ desc = "A cut down jacket that looks like it's light enough to wear on top of some other clothes. The faded green tones bring to mind the smell of antiseptics."
+ icon_state = "cropjacket_green"
+ item_state = "cropjacket_green"
+
+/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket/purple
+ name = "purple crop jacket"
+ desc = "A cut down jacket that looks like it's light enough to wear on top of some other clothes. This doesn't seem like very practical labwear."
+ icon_state = "cropjacket_purple"
+ item_state = "cropjacket_purple"
+
+/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket/orange
+ name = "orange crop jacket"
+ desc = "A cut down jacket that looks like it's light enough to wear on top of some other clothes. Perfect for keeping cool whilst showing off your gains from shifting crates."
+ icon_state = "cropjacket_orange"
+ item_state = "cropjacket_orange"
+
+/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket/charcoal
+ name = "charcoal crop jacket"
+ desc = "A cut down jacket that looks like it's light enough to wear on top of some other clothes. Dark and slightly edgy, just like its wearer."
+ icon_state = "cropjacket_charcoal"
+ item_state = "cropjacket_charcoal"
+
+/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket/marine
+ name = "faded reflec crop jacket"
+ desc = "A cut down jacket that looks like it's light enough to wear on top of some other clothes. Seems to be made of a semi-reflective material, like an EMT's jacket."
+ icon_state = "cropjacket_marine"
+ item_state = "cropjacket_marine"
+
+/obj/item/clothing/accessory/poncho/roles/cloak/crop_jacket/drab
+ name = "drab crop jacket"
+ desc = "A cut down jacket that looks like it's light enough to wear on top of some other clothes. This one's a sort of olive-drab kind of colour."
+ icon_state = "cropjacket_drab"
+ item_state = "cropjacket_drab"
\ No newline at end of file
diff --git a/code/modules/clothing/under/accessories/clothing_vr.dm b/code/modules/clothing/under/accessories/clothing_vr.dm
new file mode 100644
index 00000000000..47ad8b8719b
--- /dev/null
+++ b/code/modules/clothing/under/accessories/clothing_vr.dm
@@ -0,0 +1,8 @@
+/obj/item/clothing/accessory/jacket/modwrap
+ name = "modern wrapped coat (coat)"
+ desc = "The cutting edge of fashion."
+ icon = 'icons/inventory/accessory/item_vr.dmi'
+ icon_override = 'icons/inventory/accessory/mob_vr.dmi'
+ icon_state = "mod_coat"
+ item_state = "mod_coat"
+ overlay_state = "mod_coat"
\ No newline at end of file
diff --git a/code/modules/clothing/under/altevian_vr.dm b/code/modules/clothing/under/altevian_vr.dm
index 89c44205f98..d7720272f36 100644
--- a/code/modules/clothing/under/altevian_vr.dm
+++ b/code/modules/clothing/under/altevian_vr.dm
@@ -19,24 +19,29 @@
name = "Altevian Hegemony Security Pants"
icon_state = "altevian-pants-sec"
worn_state = "altevian-pants-sec"
+ armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
+ siemens_coefficient = 0.9
starting_accessories = list(/obj/item/clothing/accessory/jacket/altevian/security)
/obj/item/clothing/under/pants/altevian/engineering
name = "Altevian Hegemony Engineering Pants"
icon_state = "altevian-pants-eng"
worn_state = "altevian-pants-eng"
+ armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 10)
starting_accessories = list(/obj/item/clothing/accessory/jacket/altevian/engineering)
/obj/item/clothing/under/pants/altevian/medical
name = "Altevian Hegemony Medical Pants"
icon_state = "altevian-pants-med"
worn_state = "altevian-pants-med"
+ armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
starting_accessories = list(/obj/item/clothing/accessory/jacket/altevian/medical)
/obj/item/clothing/under/pants/altevian/science
name = "Altevian Hegemony Science Pants"
icon_state = "altevian-pants-sci"
worn_state = "altevian-pants-sci"
+ armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 10, bio = 0, rad = 0)
starting_accessories = list(/obj/item/clothing/accessory/jacket/altevian/science)
/obj/item/clothing/under/pants/altevian/cargo
@@ -56,20 +61,25 @@
/obj/item/clothing/under/altevian/sci
name = "Altevian Science Duty Jumpsuit"
+ armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 10, bio = 0, rad = 0)
icon_state = "altevian-specialist-sci"
worn_state = "altevian-specialist-sci"
/obj/item/clothing/under/altevian/med
name = "Altevian Medical Duty Jumpsuit"
+ armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
icon_state = "altevian-specialist-med"
worn_state = "altevian-specialist-med"
/obj/item/clothing/under/altevian/sec
name = "Altevian Security Duty Jumpsuit"
+ armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
+ siemens_coefficient = 0.9
icon_state = "altevian-specialist-sec"
worn_state = "altevian-specialist-sec"
/obj/item/clothing/under/altevian/eng
name = "Altevian Engineering Duty Jumpsuit"
+ armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 10)
icon_state = "altevian-specialist-eng"
worn_state = "altevian-specialist-eng"
\ No newline at end of file
diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm
index 083588739fb..4393be1bfd6 100644
--- a/code/modules/clothing/under/miscellaneous.dm
+++ b/code/modules/clothing/under/miscellaneous.dm
@@ -418,16 +418,19 @@
name = "black corset"
desc = "A black corset and skirt for those fancy nights out."
icon_state = "black_corset"
+ body_parts_covered = UPPER_TORSO|LOWER_TORSO
/obj/item/clothing/under/dress/flower_dress
name = "flower dress"
desc = "A beautiful dress with a skirt of flowers."
icon_state = "flower_dress"
+ body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
/obj/item/clothing/under/dress/red_swept_dress
name = "red swept dress"
desc = "A red dress that sweeps to the side."
icon_state = "red_swept_dress"
+ body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
/obj/item/clothing/under/dress/flamenco
name = "flamenco dress"
@@ -490,11 +493,13 @@
name = "polka dot dress"
desc = "A sleeveless, cream colored dress with red polka dots."
icon_state = "polka"
+ body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
/obj/item/clothing/under/dress/twistfront
name = "twistfront crop dress"
desc = "A black skirt and red twistfront croptop. Fancy!"
icon_state = "twistfront"
+ body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
/obj/item/clothing/under/dress/cropdress
name = "crop dress"
@@ -520,26 +525,31 @@
name = "little black dress"
desc = "A little strapless black dress with a red ribbon and flower accessory."
icon_state = "littleblackdress"
+ body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
/obj/item/clothing/under/dress/pinktutu
name = "pink tutu"
desc = "A black leotard with a pink mesh tutu. Perfect for ballet practice."
icon_state = "pinktutu"
+ body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
/obj/item/clothing/under/dress/festivedress
name = "festive dress"
desc = "A red and white dress themed after some winter holidays. Tastefully festive!"
icon_state = "festivedress"
+ body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
/obj/item/clothing/under/dress/revealingdress
name = "revealing dress"
desc = "A very revealing black and blue dress. Is this work appropriate?"
icon_state = "revealingdress"
+ body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
/obj/item/clothing/under/dress/gothic
name = "gothic dress"
desc = "A black dress with a sheer mesh over it, tastefully old school goth."
icon_state = "gothic"
+ body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
/obj/item/clothing/under/dress/formalred
name = "formal red dress"
@@ -586,6 +596,7 @@
name = "golden wrap"
desc = "An outfit so ostentatious that you feel poorer just looking at it."
icon_state = "goldwrap"
+ body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
/obj/item/clothing/under/dress/hightrousers
name = "high-waisted trousers"
@@ -949,11 +960,13 @@
name = "green asymmetrical jumpsuit"
desc = "A green futuristic uniform with asymmetrical pants. Trendy!"
icon_state = "greenasym"
+ body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
/obj/item/clothing/under/cyberpunkharness
name = "cyberpunk strapped harness"
desc = "A cyberpunk styled harness and pants. Perfect for your dystopian future."
icon_state = "cyberhell"
+ body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
/obj/item/clothing/under/blackngold
name = "black and gold gown"
@@ -974,11 +987,13 @@
name = "flower skirt"
desc = "A flowery skirt that comes in a variety of colors."
icon_state = "flowerskirt"
+ body_parts_covered = LOWER_TORSO
/obj/item/clothing/under/fashionminiskirt
name = "fashionable miniskirt"
desc = "An impractically short miniskirt allegedly making waves through the local fashion scene."
icon_state = "miniskirt_fashion"
+ body_parts_covered = LOWER_TORSO
/obj/item/clothing/under/retrosweater
name = "retro sweater"
@@ -1303,12 +1318,13 @@
*/
/obj/item/clothing/under/moderncoat
- name = "modern wrapped coat"
+ name = "modern wrapped coat (pants)"
desc = "The cutting edge of fashion."
- icon_state = "mod_coat"
- worn_state = "mod_coat"
+ icon_state = "mod_coat_pants"
+ worn_state = "mod_coat_pants"
item_state_slots = list(slot_r_hand_str = "red", slot_l_hand_str = "red")
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
+ starting_accessories = list(/obj/item/clothing/accessory/jacket/modwrap)
/obj/item/clothing/under/modjump
name = "modern jumpsuit"
diff --git a/code/modules/clothing/under/miscellaneous_vr.dm b/code/modules/clothing/under/miscellaneous_vr.dm
index 70acebabcb9..59740a16891 100644
--- a/code/modules/clothing/under/miscellaneous_vr.dm
+++ b/code/modules/clothing/under/miscellaneous_vr.dm
@@ -586,4 +586,13 @@
desc = "A dress held up by suspenders. Not quite a skirt anymore."
icon_state = "skirt_jumperdress"
item_state = "skirt_jumperdress"
- worn_state = "skirt_jumperdress"
\ No newline at end of file
+ worn_state = "skirt_jumperdress"
+
+// Gwen Beedell's clown outfit
+
+/obj/item/clothing/under/stripeddungarees
+ name = "striped dungarees"
+ desc = "A colourful set of striped dungarees, pretty funny lookin'."
+ icon = 'icons/inventory/uniform/item_vr.dmi'
+ default_worn_icon = 'icons/inventory/uniform/mob_vr.dmi'
+ icon_state = "striped_clown_uniform"
diff --git a/code/modules/economy/coins.dm b/code/modules/economy/coins.dm
index 8b11b22023a..51438cc101b 100644
--- a/code/modules/economy/coins.dm
+++ b/code/modules/economy/coins.dm
@@ -90,7 +90,7 @@
CC.update_icon()
cut_overlays()
string_attached = null
- to_chat(user, "You detach the string from the coin.")
+ to_chat(user, "You detach the string from the coin.")
else ..()
/obj/item/weapon/coin/attack_self(mob/user as mob)
diff --git a/code/modules/economy/vending.dm b/code/modules/economy/vending.dm
index c05c3e1a699..929023ce86d 100644
--- a/code/modules/economy/vending.dm
+++ b/code/modules/economy/vending.dm
@@ -184,7 +184,7 @@ GLOBAL_LIST_EMPTY(vending_products)
/obj/machinery/vending/emag_act(var/remaining_charges, var/mob/user)
if(!emagged)
emagged = 1
- to_chat(user, "You short out \the [src]'s product lock.")
+ to_chat(user, "You short out \the [src]'s product lock.")
return 1
/obj/machinery/vending/attackby(obj/item/weapon/W as obj, mob/user as mob)
@@ -243,9 +243,9 @@ GLOBAL_LIST_EMPTY(vending_products)
else if(W.is_wrench())
playsound(src, W.usesound, 100, 1)
if(anchored)
- user.visible_message("[user] begins unsecuring \the [src] from the floor.", "You start unsecuring \the [src] from the floor.")
+ user.visible_message("[user] begins unsecuring \the [src] from the floor.", "You start unsecuring \the [src] from the floor.")
else
- user.visible_message("[user] begins securing \the [src] to the floor.", "You start securing \the [src] to the floor.")
+ user.visible_message("[user] begins securing \the [src] to the floor.", "You start securing \the [src] to the floor.")
if(do_after(user, 20 * W.toolspeed))
if(!src) return
@@ -487,7 +487,7 @@ GLOBAL_LIST_EMPTY(vending_products)
return FALSE
if(!coin)
- to_chat(usr, "There is no coin in this machine.")
+ to_chat(usr, "There is no coin in this machine.")
return
coin.forceMove(src.loc)
@@ -538,7 +538,7 @@ GLOBAL_LIST_EMPTY(vending_products)
var/obj/item/weapon/card/id/C = H.GetIdCard()
if(!vendor_account || vendor_account.suspended)
- to_chat(usr, "Vendor account offline. Unable to process transaction.")
+ to_chat(usr, "Vendor account offline. Unable to process transaction.")
flick("[icon_state]-deny",src)
vend_ready = TRUE
return
@@ -679,7 +679,7 @@ GLOBAL_LIST_EMPTY(vending_products)
return 0
if (src.anchored || usr:stat)
- to_chat(usr, "It is bolted down!")
+ to_chat(usr, "It is bolted down!")
return 0
src.set_dir(turn(src.dir, 270))
return 1
diff --git a/code/modules/economy/vending_machines.dm b/code/modules/economy/vending_machines.dm
index 5c78eeca981..a1375bfca67 100644
--- a/code/modules/economy/vending_machines.dm
+++ b/code/modules/economy/vending_machines.dm
@@ -903,9 +903,6 @@
/obj/item/weapon/reagent_containers/pill/adminordrazine = 10,
/obj/item/weapon/tool/crowbar = 1)
-
-////////////////////ancient_vend (Hot Food - Old) (ADDED 04/11/2021)////////////////////////////////////////////////////
-
/obj/machinery/vending/hotfood
name = "\improper Hot Foods!"
desc = "An old vending machine promising 'hot foods'. You doubt any of its contents are still edible."
@@ -919,8 +916,6 @@
/obj/item/weapon/reagent_containers/food/snacks/old/taco = 2
)
-////////////////////weeb_vend (Nippon-tan!) (ADDED 04/11/2021)/////////////////////////////////////////////////
-
/obj/machinery/vending/weeb
name = "\improper Nippon-tan!"
desc = "A distressingly ethnic vending machine loaded with high sucrose low calorie for lack of better words snacks."
@@ -952,8 +947,6 @@
/obj/item/weapon/reagent_containers/food/snacks/daifuku = 5
)
-////////////////////sol_vend (Mars Mart) (ADDED 04/11/2021)////////////////////////////////////////////////////
-
/obj/machinery/vending/sol
name = "\improper Sol-Snacks"
desc = "A SolCentric vending machine dispensing a number of Sol-themed snacks, along with other foods."
@@ -986,10 +979,6 @@
/obj/item/weapon/storage/box/admints = 2
)
-////////////////////snix_vend (Snix!) (ADDED 04/11/2021)////////////////////////////////////////////
-
-//////a food variant of the boda machine - It carries slavic themed foods.. Mostly beer snacks./////
-
/obj/machinery/vending/snix
name = "\improper Snix"
desc = "A snack vending machine, offering a selection of slavic beer snacks."
@@ -1028,8 +1017,6 @@
/obj/item/weapon/reagent_containers/food/snacks/hakarl = 8
)
-////////////////////snl_vend (Shop-n-Large Snacks!) (ADDED 04/16/2021)//////////////////////////////
-
/obj/machinery/vending/snlvend
name = "\improper Shop-n-Large Snacks!"
desc = "A Shop-n-Large brand vending machine! Enjoy all your favorites!"
@@ -1082,8 +1069,6 @@
/obj/item/weapon/reagent_containers/food/snacks/cookiesnack = 5
)
-///////////////////////Soviet Stuff///////////////////////////////////////
-
/obj/machinery/vending/sovietsoda
name = "BODA"
desc = "An old sweet water vending machine, how did this end up here?"
@@ -1099,7 +1084,7 @@
idle_power_usage = 211 //refrigerator - believe it or not, this is actually the average power consumption of a refrigerated vending machine according to NRCan.
vending_sound = "machines/vending/vending_cans.ogg"
-/obj/machinery/vending/sovietvend //ADDITION 04/20/2021
+/obj/machinery/vending/sovietvend
name = "Ration Station"
desc = "An old ration vendor unit. How it even still functional?"
icon = 'icons/obj/vending.dmi'
@@ -1110,8 +1095,6 @@
/obj/item/weapon/reagent_containers/food/snacks/packaged/meatration = 8)
contraband = list(/obj/item/weapon/reagent_containers/food/snacks/packaged/sweetration = 2)
-///////////////////////Radical Renard///////////////////////////////////////
-
/obj/machinery/vending/radren
name = "Radical Renard Sodas"
desc = "A softdrink vendor owned by a frontier based soda company that's been contracted by NanoTrasen"
@@ -1139,9 +1122,6 @@
/obj/item/weapon/reagent_containers/food/drinks/cans/gingerale = 1)
idle_power_usage = 211 //refrigerator - believe it or not, this is actually the average power consumption of a refrigerated vending machine according to NRCan.
vending_sound = "machines/vending/vending_cans.ogg"
-
-///////////////////////Donk-Soft!///////////////////////////////////////
-
/obj/machinery/vending/donksoft
name = "Donk-Soft!"
desc = "A toy vendor owned by Donk-Soft, a NanoTrasen sub-company."
diff --git a/code/modules/emotes/definitions/audible_furry_vr.dm b/code/modules/emotes/definitions/audible_furry_vr.dm
index a3ac8727f90..0e838101f49 100644
--- a/code/modules/emotes/definitions/audible_furry_vr.dm
+++ b/code/modules/emotes/definitions/audible_furry_vr.dm
@@ -1,234 +1,250 @@
/decl/emote/audible/awoo
- key = "awoo"
- emote_message_3p = "lets out an awoo."
- emote_sound = 'sound/voice/awoo.ogg'
+ key = "awoo"
+ emote_message_3p = "lets out an awoo."
+ emote_sound = 'sound/voice/awoo.ogg'
/decl/emote/audible/awoo2
- key = "awoo2"
- emote_message_3p = "lets out an awoo."
- emote_sound = 'sound/voice/long_awoo.ogg'
+ key = "awoo2"
+ emote_message_3p = "lets out an awoo."
+ emote_sound = 'sound/voice/long_awoo.ogg'
/decl/emote/audible/growl
- key = "growl"
- emote_message_3p = "lets out a growl."
- emote_sound = 'sound/voice/growl.ogg'
+ key = "growl"
+ emote_message_3p = "lets out a growl."
+ emote_sound = 'sound/voice/growl.ogg'
/decl/emote/audible/woof
- key = "woof"
- emote_message_3p = "lets out a woof."
- emote_sound = 'sound/voice/woof.ogg'
+ key = "woof"
+ emote_message_3p = "lets out a woof."
+ emote_sound = 'sound/voice/woof.ogg'
/decl/emote/audible/woof2
- key = "woof2"
- emote_message_3p = "lets out a woof."
- emote_sound = 'sound/voice/woof2.ogg'
+ key = "woof2"
+ emote_message_3p = "lets out a woof."
+ emote_sound = 'sound/voice/woof2.ogg'
/decl/emote/audible/nya
- key = "nya"
- emote_message_3p = "lets out a nya."
- emote_sound = 'sound/voice/nya.ogg'
+ key = "nya"
+ emote_message_3p = "lets out a nya."
+ emote_sound = 'sound/voice/nya.ogg'
/decl/emote/audible/mrowl
- key = "mrowl"
- emote_message_3p = "mrowls."
- emote_sound = 'sound/voice/mrow.ogg'
+ key = "mrowl"
+ emote_message_3p = "mrowls."
+ emote_sound = 'sound/voice/mrow.ogg'
/decl/emote/audible/peep
- key = "peep"
- emote_message_3p = "peeps like a bird."
- emote_sound = 'sound/voice/peep.ogg'
+ key = "peep"
+ emote_message_3p = "peeps like a bird."
+ emote_sound = 'sound/voice/peep.ogg'
/decl/emote/audible/chirp
- key = "chirp"
- emote_message_3p = "chirps!"
- emote_sound = 'sound/misc/nymphchirp.ogg'
- sound_vary = FALSE
+ key = "chirp"
+ emote_message_3p = "chirps!"
+ emote_sound = 'sound/misc/nymphchirp.ogg'
+ sound_vary = FALSE
/decl/emote/audible/hoot
- key = "hoot"
- emote_message_3p = "hoots!"
- emote_sound = 'sound/voice/hoot.ogg'
+ key = "hoot"
+ emote_message_3p = "hoots!"
+ emote_sound = 'sound/voice/hoot.ogg'
/decl/emote/audible/weh
- key = "weh"
- emote_message_3p = "lets out a weh."
- emote_sound = 'sound/voice/weh.ogg'
+ key = "weh"
+ emote_message_3p = "lets out a weh."
+ emote_sound = 'sound/voice/weh.ogg'
/decl/emote/audible/merp
- key = "merp"
- emote_message_3p = "lets out a merp."
- emote_sound = 'sound/voice/merp.ogg'
+ key = "merp"
+ emote_message_3p = "lets out a merp."
+ emote_sound = 'sound/voice/merp.ogg'
/decl/emote/audible/myarp
- key = "myarp"
- emote_message_3p = "lets out a myarp."
- emote_sound = 'sound/voice/myarp.ogg'
+ key = "myarp"
+ emote_message_3p = "lets out a myarp."
+ emote_sound = 'sound/voice/myarp.ogg'
/decl/emote/audible/bark
- key = "bark"
- emote_message_3p = "lets out a bark."
- emote_sound = 'sound/voice/bark2.ogg'
+ key = "bark"
+ emote_message_3p = "lets out a bark."
+ emote_sound = 'sound/voice/bark2.ogg'
/decl/emote/audible/bork
- key = "bork"
- emote_message_3p = "lets out a bork."
- emote_sound = 'sound/voice/bork.ogg'
+ key = "bork"
+ emote_message_3p = "lets out a bork."
+ emote_sound = 'sound/voice/bork.ogg'
/decl/emote/audible/mrow
- key = "mrow"
- emote_message_3p = "lets out a mrow."
- emote_sound = 'sound/voice/mrow.ogg'
+ key = "mrow"
+ emote_message_3p = "lets out a mrow."
+ emote_sound = 'sound/voice/mrow.ogg'
/decl/emote/audible/hypno
- key = "hypno"
- emote_message_3p = "lets out a mystifying tone."
- emote_sound = 'sound/voice/hypno.ogg'
+ key = "hypno"
+ emote_message_3p = "lets out a mystifying tone."
+ emote_sound = 'sound/voice/hypno.ogg'
/decl/emote/audible/hiss
- key = "hiss"
- emote_message_3p = "lets out a hiss."
- emote_sound = 'sound/voice/hiss.ogg'
+ key = "hiss"
+ emote_message_3p = "lets out a hiss."
+ emote_sound = 'sound/voice/hiss.ogg'
/decl/emote/audible/rattle
- key = "rattle"
- emote_message_3p = "rattles!"
- emote_sound = 'sound/voice/rattle.ogg'
+ key = "rattle"
+ emote_message_3p = "rattles!"
+ emote_sound = 'sound/voice/rattle.ogg'
/decl/emote/audible/squeak
- key = "squeak"
- emote_message_3p = "lets out a squeak."
- emote_sound = 'sound/effects/mouse_squeak.ogg'
+ key = "squeak"
+ emote_message_3p = "lets out a squeak."
+ emote_sound = 'sound/effects/mouse_squeak.ogg'
/decl/emote/audible/geck
- key = "geck"
- emote_message_3p = "geckers!"
- emote_sound = 'sound/voice/geck.ogg'
+ key = "geck"
+ emote_message_3p = "geckers!"
+ emote_sound = 'sound/voice/geck.ogg'
/decl/emote/audible/baa
- key = "baa"
- emote_message_3p = "lets out a baa."
- emote_sound = 'sound/voice/baa.ogg'
+ key = "baa"
+ emote_message_3p = "lets out a baa."
+ emote_sound = 'sound/voice/baa.ogg'
/decl/emote/audible/baa2
- key = "baa2"
- emote_message_3p = "bleats."
- emote_sound = 'sound/voice/baa2.ogg'
+ key = "baa2"
+ emote_message_3p = "bleats."
+ emote_sound = 'sound/voice/baa2.ogg'
/*
/decl/emote/audible/deathgasp2
- key = "deathgasp2"
- emote_message_3p = "[species.get_death_message()]"
- m_type = 1
- emote_sound = 'sound/voice/deathgasp2.ogg'
+ key = "deathgasp2"
+ emote_message_3p = "[species.get_death_message()]"
+ m_type = 1
+ emote_sound = 'sound/voice/deathgasp2.ogg'
*/
/decl/emote/audible/mar
- key = "mar"
- emote_message_3p = "lets out a mar."
- emote_sound = 'sound/voice/mar.ogg'
+ key = "mar"
+ emote_message_3p = "lets out a mar."
+ emote_sound = 'sound/voice/mar.ogg'
/decl/emote/audible/wurble
- key = "wurble"
- emote_message_3p = "lets out a wurble."
- emote_sound = 'sound/voice/wurble.ogg'
+ key = "wurble"
+ emote_message_3p = "lets out a wurble."
+ emote_sound = 'sound/voice/wurble.ogg'
/decl/emote/audible/snort
- key = "snort"
- emote_message_3p = "snorts!"
- emote_sound = 'sound/voice/Snort.ogg'
- sound_vary = FALSE
+ key = "snort"
+ emote_message_3p = "snorts!"
+ emote_sound = 'sound/voice/Snort.ogg'
+ sound_vary = FALSE
/decl/emote/audible/meow
- key = "meow"
- emote_message_3p = "gently meows!"
- emote_sound = 'sound/voice/Meow.ogg'
- sound_vary = FALSE
+ key = "meow"
+ emote_message_3p = "gently meows!"
+ emote_sound = 'sound/voice/Meow.ogg'
+ sound_vary = FALSE
/decl/emote/audible/moo
- key = "moo"
- emote_message_3p = "takes a breath and lets out a moo."
- emote_sound = 'sound/voice/Moo.ogg'
+ key = "moo"
+ emote_message_3p = "takes a breath and lets out a moo."
+ emote_sound = 'sound/voice/Moo.ogg'
/decl/emote/audible/croak
- key = "croak"
- emote_message_3p = "rumbles their throat, puffs their cheeks and croaks."
- emote_sound = 'sound/voice/croak_frog.ogg'
+ key = "croak"
+ emote_message_3p = "rumbles their throat, puffs their cheeks and croaks."
+ emote_sound = 'sound/voice/croak_frog.ogg'
/decl/emote/audible/gao
- key = "gao"
- emote_message_3p = "lets out a gao."
- emote_sound = 'sound/voice/gao.ogg'
+ key = "gao"
+ emote_message_3p = "lets out a gao."
+ emote_sound = 'sound/voice/gao.ogg'
/decl/emote/audible/cackle
- key = "cackle"
- emote_message_3p = "cackles hysterically!"
- emote_sound = 'sound/voice/YeenCackle.ogg'
+ key = "cackle"
+ emote_message_3p = "cackles hysterically!"
+ emote_sound = 'sound/voice/YeenCackle.ogg'
/decl/emote/audible/spiderchitter
- key = "spiderchitter"
- emote_message_3p = "chitters."
- emote_sound = 'sound/voice/spiderchitter.ogg'
+ key = "spiderchitter"
+ emote_message_3p = "chitters."
+ emote_sound = 'sound/voice/spiderchitter.ogg'
/decl/emote/audible/spiderpurr
- key = "spiderpurr"
- emote_message_3p = "purrs."
- emote_sound = 'sound/voice/spiderpurr.ogg'
+ key = "spiderpurr"
+ emote_message_3p = "purrs."
+ emote_sound = 'sound/voice/spiderpurr.ogg'
/decl/emote/audible/squeaky
- key = "squeaky"
- emote_message_3p = "squeaks."
- emote_sound = 'sound/items/drop/plushie.ogg'
+ key = "squeaky"
+ emote_message_3p = "squeaks."
+ emote_sound = 'sound/items/drop/plushie.ogg'
/decl/emote/audible/mothscream
key = "mothscream"
emote_message_3p ="screams"
emote_sound = 'sound/voice/moth/scream_moth.ogg'
/decl/emote/audible/mothchitter
- key = "mothchitter"
- emote_message_3p = "chitters"
- emote_sound = 'sound/voice/moth/moth_chitter.ogg'
+ key = "mothchitter"
+ emote_message_3p = "chitters"
+ emote_sound = 'sound/voice/moth/moth_chitter.ogg'
/decl/emote/audible/mothlaugh
- key = "mothlaugh"
- emote_message_3p = "laughs"
- emote_sound = 'sound/voice/moth/moth_laugh.ogg'
+ key = "mothlaugh"
+ emote_message_3p = "laughs"
+ emote_sound = 'sound/voice/moth/moth_laugh.ogg'
/decl/emote/audible/gyoh
- key = "gyoh"
- emote_message_3p = "gyohs."
- emote_sound = 'sound/voice/teppi/whine1.ogg'
- var/list/bigsound = list('sound/voice/teppi/gyooh1.ogg', 'sound/voice/teppi/gyooh2.ogg', 'sound/voice/teppi/gyooh3.ogg', 'sound/voice/teppi/gyooh4.ogg', 'sound/voice/teppi/gyooh5.ogg','sound/voice/teppi/gyooh6.ogg')
- var/list/smolsound = list('sound/voice/teppi/whine1.ogg', 'sound/voice/teppi/whine2.ogg')
+ key = "gyoh"
+ emote_message_3p = "gyohs."
+ emote_sound = 'sound/voice/teppi/whine1.ogg'
+ var/list/bigsound = list('sound/voice/teppi/gyooh1.ogg', 'sound/voice/teppi/gyooh2.ogg', 'sound/voice/teppi/gyooh3.ogg', 'sound/voice/teppi/gyooh4.ogg', 'sound/voice/teppi/gyooh5.ogg','sound/voice/teppi/gyooh6.ogg')
+ var/list/smolsound = list('sound/voice/teppi/whine1.ogg', 'sound/voice/teppi/whine2.ogg')
/decl/emote/audible/gyoh/get_emote_sound(var/mob/living/user)
- if(istype(user, /mob/living/simple_mob/vore/alienanimals/teppi))
- if(istype(user, /mob/living/simple_mob/vore/alienanimals/teppi/baby))
- emote_sound = pick(smolsound)
- else
- emote_sound = pick(bigsound)
- else if(istype(user, /mob/living/silicon/pai))
- var/mob/living/silicon/pai/me = user
- if(me.chassis == "teppi")
- emote_sound = pick(bigsound)
- else
- emote_sound = pick(smolsound)
- else if(user.size_multiplier >= 1.5)
- emote_sound = pick(bigsound)
- else
- emote_sound = pick(smolsound)
- . = ..()
+ if(istype(user, /mob/living/simple_mob/vore/alienanimals/teppi))
+ if(istype(user, /mob/living/simple_mob/vore/alienanimals/teppi/baby))
+ emote_sound = pick(smolsound)
+ else
+ emote_sound = pick(bigsound)
+ else if(istype(user, /mob/living/silicon/pai))
+ var/mob/living/silicon/pai/me = user
+ if(me.chassis == "teppi")
+ emote_sound = pick(bigsound)
+ else if(user.size_multiplier >= 1.5)
+ emote_sound = pick(bigsound)
+ else
+ emote_sound = pick(smolsound)
+ else if(user.size_multiplier >= 1.5)
+ emote_sound = pick(bigsound)
+ else
+ emote_sound = pick(smolsound)
+ . = ..()
/decl/emote/audible/rumble
- key = "rumble"
- emote_message_3p = "rumbles contentedly."
- emote_sound = 'sound/voice/teppi/whine1.ogg'
- var/list/bigsound = list('sound/voice/teppi/rumble.ogg')
- var/list/smolsound = list('sound/voice/teppi/cute_rumble.ogg')
+ key = "rumble"
+ emote_message_3p = "rumbles contentedly."
+ emote_sound = 'sound/voice/teppi/whine1.ogg'
+ var/list/bigsound = list('sound/voice/teppi/rumble.ogg')
+ var/list/smolsound = list('sound/voice/teppi/cute_rumble.ogg')
/decl/emote/audible/rumble/get_emote_sound(var/mob/living/user)
- if(istype(user, /mob/living/simple_mob/vore/alienanimals/teppi))
- if(istype(user, /mob/living/simple_mob/vore/alienanimals/teppi/baby))
- emote_sound = pick(smolsound)
- else
- emote_sound = pick(bigsound)
- else if(istype(user, /mob/living/silicon/pai))
- var/mob/living/silicon/pai/me = user
- if(me.chassis == "teppi")
- emote_sound = pick(bigsound)
- else if(user.size_multiplier >= 1.5)
- emote_sound = pick(bigsound)
- else
- emote_sound = pick(smolsound)
- . = ..()
+ if(istype(user, /mob/living/simple_mob/vore/alienanimals/teppi))
+ if(istype(user, /mob/living/simple_mob/vore/alienanimals/teppi/baby))
+ emote_sound = pick(smolsound)
+ else
+ emote_sound = pick(bigsound)
+ else if(istype(user, /mob/living/silicon/pai))
+ var/mob/living/silicon/pai/me = user
+ if(me.chassis == "teppi")
+ emote_sound = pick(bigsound)
+ else if(user.size_multiplier >= 1.5)
+ emote_sound = pick(bigsound)
+ else
+ emote_sound = pick(smolsound)
+ else if(user.size_multiplier >= 1.5)
+ emote_sound = pick(bigsound)
+ else
+ emote_sound = pick(smolsound)
+ . = ..()
/decl/emote/audible/coyawoo
- key = "coyawoo"
- emote_message_3p = "lets out a scraggly awoo."
- emote_sound = 'sound/voice/coyoteawoo.ogg'
+ key = "coyawoo"
+ emote_message_3p = "lets out a scraggly awoo."
+ emote_sound = 'sound/voice/coyoteawoo.ogg'
/decl/emote/audible/coyawoo2
- key = "coyawoo2"
- emote_message_3p = "lets out a pronounced, scraggly awoo."
- emote_sound = 'sound/voice/coyoteawoo2.ogg'
+ key = "coyawoo2"
+ emote_message_3p = "lets out a pronounced, scraggly awoo."
+ emote_sound = 'sound/voice/coyoteawoo2.ogg'
/decl/emote/audible/coyawoo3
- key = "coyawoo3"
- emote_message_3p = "yaps and lets out a scraggly awoo."
- emote_sound = 'sound/voice/coyoteawoo3.ogg'
+ key = "coyawoo3"
+ emote_message_3p = "yaps and lets out a scraggly awoo."
+ emote_sound = 'sound/voice/coyoteawoo3.ogg'
/decl/emote/audible/coyawoo4
- key = "coyawoo4"
- emote_message_3p = "yaps several times, and lets out a short, scraggly awoo."
- emote_sound = 'sound/voice/coyoteawoo4.ogg'
+ key = "coyawoo4"
+ emote_message_3p = "yaps several times, and lets out a short, scraggly awoo."
+ emote_sound = 'sound/voice/coyoteawoo4.ogg'
/decl/emote/audible/coyawoo5
- key = "coyawoo5"
- emote_message_3p = "lets out a scraggly, whine-awoo."
- emote_sound = 'sound/voice/coyoteawoo5.ogg'
+ key = "coyawoo5"
+ emote_message_3p = "lets out a scraggly, whine-awoo."
+ emote_sound = 'sound/voice/coyoteawoo5.ogg'
+
+/decl/emote/audible/roarbark // Upstream port from CHOMP
+ key = "roarbark"
+ emote_message_3p = "lets out a roar-bark!"
+ emote_sound = 'sound/voice/roarbark.ogg'
+
+/decl/emote/audible/dook
+ key = "dook"
+ emote_message_3p = "dooks."
+ emote_sound = 'sound/voice/FerretDook.ogg'
\ No newline at end of file
diff --git a/code/modules/emotes/definitions/synthetics.dm b/code/modules/emotes/definitions/synthetics.dm
index 4d5fea40ef7..d3e8fe355f3 100644
--- a/code/modules/emotes/definitions/synthetics.dm
+++ b/code/modules/emotes/definitions/synthetics.dm
@@ -14,6 +14,11 @@
emote_sound = 'sound/machines/twobeep.ogg'
sound_vary = FALSE
+/decl/emote/audible/synth/bing
+ key = "bing"
+ emote_message_3p = "bings."
+ emote_sound = 'sound/machines/ping.ogg'
+
/decl/emote/audible/synth/buzz
key = "buzz"
emote_message_3p = "buzzes."
diff --git a/code/modules/events/gnat_migration.dm b/code/modules/events/gnat_migration.dm
new file mode 100644
index 00000000000..e807f85b3c6
--- /dev/null
+++ b/code/modules/events/gnat_migration.dm
@@ -0,0 +1,102 @@
+/datum/event/gnat_migration
+ startWhen = 0 // Start immediately
+ announceWhen = 45 // Adjusted by setup
+ endWhen = 75 // Adjusted by setup
+ var/gnat_cap = 10
+ var/list/spawned_gnat = list()
+
+/datum/event/gnat_migration/setup()
+ announceWhen = rand(30, 60) // 1 to 2 minutes
+ endWhen += severity * 25
+ gnat_cap = 8 + 4 ** severity // No more than this many at once regardless of waves. (12, 16, ??)
+
+/datum/event/gnat_migration/start()
+ affecting_z -= global.using_map.sealed_levels // Space levels only please!
+ ..()
+
+/datum/event/gnat_migration/announce()
+ var/announcement = ""
+ if(severity == EVENT_LEVEL_MAJOR)
+ announcement = "Massive migration of unknown biological entities has been detected near [location_name()], please stand-by."
+ else
+ announcement = "Unknown biological [spawned_gnat.len == 1 ? "entity has" : "entities have"] been detected near [location_name()], please stand-by."
+ command_announcement.Announce(announcement, "Lifesign Alert")
+
+/datum/event/gnat_migration/tick()
+ if(activeFor % 5 != 0)
+ return // Only process every 10 seconds.
+ if(count_spawned_gnats() < gnat_cap)
+ spawn_fish(rand(3, 3 + severity * 2) - 1, 1, severity + 2)
+
+/datum/event/gnat_migration/proc/spawn_fish(var/num_groups, var/group_size_min, var/group_size_max, var/dir)
+ if(isnull(dir))
+ dir = (victim && prob(80)) ? victim.fore_dir : pick(GLOB.cardinal)
+
+ // Check if any landmarks exist!
+ var/list/spawn_locations = list()
+ for(var/obj/effect/landmark/C in landmarks_list)
+ if(C.name == "gnatspawn" && (C.z in affecting_z))
+ spawn_locations.Add(C.loc)
+ if(spawn_locations.len) // Okay we've got landmarks, lets use those!
+ shuffle_inplace(spawn_locations)
+ num_groups = min(num_groups, spawn_locations.len)
+ for (var/i = 1, i <= num_groups, i++)
+ var/group_size = rand(group_size_min, group_size_max)
+ for (var/j = 0, j < group_size, j++)
+ spawn_one_gnat(spawn_locations[i])
+ return
+
+ // Okay we did *not* have any landmarks, so lets do our best!
+ var/i = 1
+ while (i <= num_groups)
+ var/Z = pick(affecting_z)
+ var/group_size = rand(group_size_min, group_size_max)
+ var/turf/map_center = locate(round(world.maxx/2), round(world.maxy/2), Z)
+ var/turf/group_center = pick_random_edge_turf(dir, Z, TRANSITIONEDGE + 2)
+ var/list/turfs = getcircle(group_center, 2)
+ for (var/j = 0, j < group_size, j++)
+ var/mob/living/simple_mob/animal/M = spawn_one_gnat(turfs[(i % turfs.len) + 1])
+ // Ray trace towards middle of the map to find where they can stop just outside of structure/ship.
+ var/turf/target
+ for(var/turf/T in getline(get_turf(M), map_center))
+ if(!T.is_space())
+ break;
+ target = T
+ if(target)
+ M.ai_holder?.give_destination(target) // Ask gnat to swim towards the middle of the map
+ i++
+
+// Spawn a single gnat at given location.
+/datum/event/gnat_migration/proc/spawn_one_gnat(var/loc)
+ var/mob/living/simple_mob/animal/M = new /mob/living/simple_mob/animal/space/gnat(loc)
+ GLOB.destroyed_event.register(M, src, .proc/on_gnat_destruction)
+ spawned_gnat.Add(M)
+ return M
+
+// Counts living gnat spawned by this event.
+/datum/event/gnat_migration/proc/count_spawned_gnats()
+ . = 0
+ for(var/mob/living/simple_mob/animal/M as anything in spawned_gnat)
+ if(!QDELETED(M) && M.stat != DEAD)
+ . += 1
+
+// If gnat is bomphed, remove it from the list.
+/datum/event/gnat_migration/proc/on_gnat_destruction(var/mob/M)
+ spawned_gnat -= M
+ GLOB.destroyed_event.unregister(M, src, .proc/on_gnat_destruction)
+
+/datum/event/gnat_migration/end()
+ . = ..()
+ // Clean up gnat that died in space for some reason.
+ spawn(0)
+ for(var/mob/living/simple_mob/SM in spawned_gnat)
+ if(SM.stat == DEAD)
+ var/turf/T = get_turf(SM)
+ if(istype(T, /turf/space))
+ if(prob(75))
+ qdel(SM)
+ CHECK_TICK
+
+// Overmap version
+/datum/event/gnat_migration/overmap/announce()
+ return
diff --git a/code/modules/events/ray_migration.dm b/code/modules/events/ray_migration.dm
new file mode 100644
index 00000000000..3df3971a814
--- /dev/null
+++ b/code/modules/events/ray_migration.dm
@@ -0,0 +1,102 @@
+/datum/event/ray_migration
+ startWhen = 0 // Start immediately
+ announceWhen = 45 // Adjusted by setup
+ endWhen = 75 // Adjusted by setup
+ var/ray_cap = 10
+ var/list/spawned_ray = list()
+
+/datum/event/ray_migration/setup()
+ announceWhen = rand(30, 60) // 1 to 2 minutes
+ endWhen += severity * 25
+ ray_cap = 1 + 1 ** severity // No more than this many at once regardless of waves. (2, 3, ?)
+
+/datum/event/ray_migration/start()
+ affecting_z -= global.using_map.sealed_levels // Space levels only please!
+ ..()
+
+/datum/event/ray_migration/announce()
+ var/announcement = ""
+ if(severity == EVENT_LEVEL_MAJOR)
+ announcement = "Massive migration of unknown biological entities has been detected near [location_name()], please stand-by."
+ else
+ announcement = "Unknown biological [spawned_ray.len == 1 ? "entity has" : "entities have"] been detected near [location_name()], please stand-by."
+ command_announcement.Announce(announcement, "Lifesign Alert")
+
+/datum/event/ray_migration/tick()
+ if(activeFor % 5 != 0)
+ return // Only process every 10 seconds.
+ if(count_spawned_rays() < ray_cap)
+ spawn_fish(rand(3, 3 + severity * 2) - 1, 1, severity + 2)
+
+/datum/event/ray_migration/proc/spawn_fish(var/num_groups, var/group_size_min, var/group_size_max, var/dir)
+ if(isnull(dir))
+ dir = (victim && prob(80)) ? victim.fore_dir : pick(GLOB.cardinal)
+
+ // Check if any landmarks exist!
+ var/list/spawn_locations = list()
+ for(var/obj/effect/landmark/C in landmarks_list)
+ if(C.name == "carpspawn" && (C.z in affecting_z))
+ spawn_locations.Add(C.loc)
+ if(spawn_locations.len) // Okay we've got landmarks, lets use those!
+ shuffle_inplace(spawn_locations)
+ num_groups = min(num_groups, spawn_locations.len)
+ for (var/i = 1, i <= num_groups, i++)
+ var/group_size = rand(group_size_min, group_size_max)
+ for (var/j = 0, j < group_size, j++)
+ spawn_one_ray(spawn_locations[i])
+ return
+
+ // Okay we did *not* have any landmarks, so lets do our best!
+ var/i = 1
+ while (i <= num_groups)
+ var/Z = pick(affecting_z)
+ var/group_size = rand(group_size_min, group_size_max)
+ var/turf/map_center = locate(round(world.maxx/2), round(world.maxy/2), Z)
+ var/turf/group_center = pick_random_edge_turf(dir, Z, TRANSITIONEDGE + 2)
+ var/list/turfs = getcircle(group_center, 2)
+ for (var/j = 0, j < group_size, j++)
+ var/mob/living/simple_mob/animal/M = spawn_one_ray(turfs[(i % turfs.len) + 1])
+ // Ray trace towards middle of the map to find where they can stop just outside of structure/ship.
+ var/turf/target
+ for(var/turf/T in getline(get_turf(M), map_center))
+ if(!T.is_space())
+ break;
+ target = T
+ if(target)
+ M.ai_holder?.give_destination(target) // Ask ray to swim towards the middle of the map
+ i++
+
+// Spawn a single ray at given location.
+/datum/event/ray_migration/proc/spawn_one_ray(var/loc)
+ var/mob/living/simple_mob/animal/M = new /mob/living/simple_mob/animal/space/ray(loc)
+ GLOB.destroyed_event.register(M, src, .proc/on_ray_destruction)
+ spawned_ray.Add(M)
+ return M
+
+// Counts living ray spawned by this event.
+/datum/event/ray_migration/proc/count_spawned_rays()
+ . = 0
+ for(var/mob/living/simple_mob/animal/M as anything in spawned_ray)
+ if(!QDELETED(M) && M.stat != DEAD)
+ . += 1
+
+// If ray is bomphed, remove it from the list.
+/datum/event/ray_migration/proc/on_ray_destruction(var/mob/M)
+ spawned_ray -= M
+ GLOB.destroyed_event.unregister(M, src, .proc/on_ray_destruction)
+
+/datum/event/ray_migration/end()
+ . = ..()
+ // Clean up ray that died in space for some reason.
+ spawn(0)
+ for(var/mob/living/simple_mob/SM in spawned_ray)
+ if(SM.stat == DEAD)
+ var/turf/T = get_turf(SM)
+ if(istype(T, /turf/space))
+ if(prob(75))
+ qdel(SM)
+ CHECK_TICK
+
+// Overmap version
+/datum/event/ray_migration/overmap/announce()
+ return
diff --git a/code/modules/events/shark_migration.dm b/code/modules/events/shark_migration.dm
new file mode 100644
index 00000000000..7baed0af9c1
--- /dev/null
+++ b/code/modules/events/shark_migration.dm
@@ -0,0 +1,102 @@
+/datum/event/shark_migration
+ startWhen = 0 // Start immediately
+ announceWhen = 45 // Adjusted by setup
+ endWhen = 75 // Adjusted by setup
+ var/shark_cap = 10
+ var/list/spawned_shark = list()
+
+/datum/event/shark_migration/setup()
+ announceWhen = rand(30, 60) // 1 to 2 minutes
+ endWhen += severity * 25
+ shark_cap = 1 + 1 ** severity // No more than this many at once regardless of waves. (2, 3, ?)
+
+/datum/event/shark_migration/start()
+ affecting_z -= global.using_map.sealed_levels // Space levels only please!
+ ..()
+
+/datum/event/shark_migration/announce()
+ var/announcement = ""
+ if(severity == EVENT_LEVEL_MAJOR)
+ announcement = "Massive migration of unknown biological entities has been detected near [location_name()], please stand-by."
+ else
+ announcement = "Unknown biological [spawned_shark.len == 1 ? "entity has" : "entities have"] been detected near [location_name()], please stand-by."
+ command_announcement.Announce(announcement, "Lifesign Alert")
+
+/datum/event/shark_migration/tick()
+ if(activeFor % 5 != 0)
+ return // Only process every 10 seconds.
+ if(count_spawned_sharks() < shark_cap)
+ spawn_fish(rand(3, 3 + severity * 2) - 1, 1, severity + 2)
+
+/datum/event/shark_migration/proc/spawn_fish(var/num_groups, var/group_size_min, var/group_size_max, var/dir)
+ if(isnull(dir))
+ dir = (victim && prob(80)) ? victim.fore_dir : pick(GLOB.cardinal)
+
+ // Check if any landmarks exist!
+ var/list/spawn_locations = list()
+ for(var/obj/effect/landmark/C in landmarks_list)
+ if(C.name == "carpspawn" && (C.z in affecting_z))
+ spawn_locations.Add(C.loc)
+ if(spawn_locations.len) // Okay we've got landmarks, lets use those!
+ shuffle_inplace(spawn_locations)
+ num_groups = min(num_groups, spawn_locations.len)
+ for (var/i = 1, i <= num_groups, i++)
+ var/group_size = rand(group_size_min, group_size_max)
+ for (var/j = 0, j < group_size, j++)
+ spawn_one_shark(spawn_locations[i])
+ return
+
+ // Okay we did *not* have any landmarks, so lets do our best!
+ var/i = 1
+ while (i <= num_groups)
+ var/Z = pick(affecting_z)
+ var/group_size = rand(group_size_min, group_size_max)
+ var/turf/map_center = locate(round(world.maxx/2), round(world.maxy/2), Z)
+ var/turf/group_center = pick_random_edge_turf(dir, Z, TRANSITIONEDGE + 2)
+ var/list/turfs = getcircle(group_center, 2)
+ for (var/j = 0, j < group_size, j++)
+ var/mob/living/simple_mob/animal/M = spawn_one_shark(turfs[(i % turfs.len) + 1])
+ // Ray trace towards middle of the map to find where they can stop just outside of structure/ship.
+ var/turf/target
+ for(var/turf/T in getline(get_turf(M), map_center))
+ if(!T.is_space())
+ break;
+ target = T
+ if(target)
+ M.ai_holder?.give_destination(target) // Ask shark to swim towards the middle of the map
+ i++
+
+// Spawn a single shark at given location.
+/datum/event/shark_migration/proc/spawn_one_shark(var/loc)
+ var/mob/living/simple_mob/animal/M = new /mob/living/simple_mob/animal/space/shark/event(loc)
+ GLOB.destroyed_event.register(M, src, .proc/on_shark_destruction)
+ spawned_shark.Add(M)
+ return M
+
+// Counts living shark spawned by this event.
+/datum/event/shark_migration/proc/count_spawned_sharks()
+ . = 0
+ for(var/mob/living/simple_mob/animal/M as anything in spawned_shark)
+ if(!QDELETED(M) && M.stat != DEAD)
+ . += 1
+
+// If shark is bomphed, remove it from the list.
+/datum/event/shark_migration/proc/on_shark_destruction(var/mob/M)
+ spawned_shark -= M
+ GLOB.destroyed_event.unregister(M, src, .proc/on_shark_destruction)
+
+/datum/event/shark_migration/end()
+ . = ..()
+ // Clean up shark that died in space for some reason.
+ spawn(0)
+ for(var/mob/living/simple_mob/SM in spawned_shark)
+ if(SM.stat == DEAD)
+ var/turf/T = get_turf(SM)
+ if(istype(T, /turf/space))
+ if(prob(75))
+ qdel(SM)
+ CHECK_TICK
+
+// Overmap version
+/datum/event/shark_migration/overmap/announce()
+ return
diff --git a/code/modules/examine/descriptions/guns.dm b/code/modules/examine/descriptions/guns.dm
new file mode 100644
index 00000000000..ed03580d731
--- /dev/null
+++ b/code/modules/examine/descriptions/guns.dm
@@ -0,0 +1,152 @@
+/obj/item/weapon/gun/proc/describe_firepower()
+ var/obj/item/projectile/P
+ if(istype(src, /obj/item/weapon/gun/energy))
+ var/obj/item/weapon/gun/energy/energy_gun = src
+ P = new energy_gun.projectile_type()
+ else if(istype(src, /obj/item/weapon/gun/projectile/shotgun/pump))
+ var/obj/item/weapon/gun/projectile/shotgun/pump/projectile_gun = src
+ if(isnull(projectile_gun.chambered) || isnull(projectile_gun.chambered.BB))
+ return "no"
+ else
+ var/obj/item/ammo_casing/ammo = projectile_gun.chambered
+ P = ammo.BB
+ else if(istype(src, /obj/item/weapon/gun/projectile))
+ var/obj/item/weapon/gun/projectile/projectile_gun = src
+ var/obj/item/ammo_casing/ammo
+ if(projectile_gun.ammo_magazine)
+ ammo = projectile_gun.ammo_magazine.contents[1]
+ else
+ ammo = projectile_gun.contents[1]
+ P = ammo.BB
+ switch(P.damage)
+ if(0)
+ return "no"
+ if(1 to 5)
+ return "a very small amount of"
+ if(6 to 15)
+ return "a small amount of"
+ if(16 to 25)
+ return "a modest amount of"
+ if(26 to 40)
+ return "a respectable amount of"
+ if(41 to 60)
+ return "a serious amount of"
+ if(61 to 80)
+ return "a lot of"
+ if(81 to 2000)
+ return "a ruinous amount of"
+ qdel(P)
+
+/obj/item/weapon/gun/proc/describe_proj_penetration()
+ var/obj/item/projectile/P
+ if(istype(src, /obj/item/weapon/gun/energy))
+ var/obj/item/weapon/gun/energy/energy_gun = src
+ P = new energy_gun.projectile_type()
+ else if(istype(src, /obj/item/weapon/gun/projectile/shotgun/pump))
+ var/obj/item/weapon/gun/projectile/shotgun/pump/projectile_gun = src
+ if(isnull(projectile_gun.chambered) || isnull(projectile_gun.chambered.BB))
+ return "as it has no projectile loaded"
+ else
+ var/obj/item/ammo_casing/ammo = projectile_gun.chambered
+ P = ammo.BB
+ else if(istype(src, /obj/item/weapon/gun/projectile))
+ var/obj/item/weapon/gun/projectile/projectile_gun = src
+ var/obj/item/ammo_casing/ammo
+ if(projectile_gun.ammo_magazine)
+ ammo = projectile_gun.ammo_magazine.contents[1]
+ else
+ ammo = projectile_gun.contents[1]
+ P = ammo.BB
+ switch(P.armor_penetration)
+ if(0)
+ return "cannot pierce armor"
+ if(1 to 20)
+ return "barely pierces armor"
+ if(21 to 30)
+ return "slightly pierces armor"
+ if(31 to 40)
+ return "reliably pierces lighter armors"
+ if(41 to 50)
+ return "pierces standard-issue armor reliably"
+ if(51 to 60)
+ return "pierces most armor reliably"
+ if(61 to 70)
+ return "pierces a great deal of armor"
+ if(71 to 80)
+ return "pierces the vast majority of armor"
+ if(81 to 99)
+ return "almost completely pierces all armor"
+ if(100 to 1000)
+ return "completely and utterly pierces all armor"
+ qdel(P)
+
+/obj/item/weapon/gun/proc/describe_firerate()
+ switch(fire_delay)
+ if(0)
+ return "no delay"
+ if(1 to 4)
+ return "a very short delay"
+ if(5 to 8)
+ return "a short delay"
+ if(9 to 12)
+ return "a moderate delay"
+ if(13 to 15)
+ return "a noticeable delay"
+ if(16 to 20)
+ return "a distinct delay"
+ if(21 to 30)
+ return "a long delay"
+ if(31 to 50)
+ return "a very long delay"
+ if(51 to 100)
+ return "an extremely long delay"
+
+/obj/item/weapon/gun/get_description_info()
+ var/is_loaded
+ var/non_lethal
+ var/non_lethal_list = list(/obj/item/weapon/gun/energy/medigun,/obj/item/weapon/gun/energy/mouseray,/obj/item/weapon/gun/energy/temperature,/obj/item/weapon/gun/energy/sizegun,/obj/item/weapon/gun/projectile/shotgun/pump/toy,/obj/item/weapon/gun/projectile/revolver/toy,/obj/item/weapon/gun/projectile/pistol/toy,/obj/item/weapon/gun/projectile/automatic/toy)
+ var/less_lethal
+ var/less_lethal_list = list(/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/plasmastun,/obj/item/weapon/gun/energy/bfgtaser)
+ var/weapon_stats = description_info + "\
+ "
+ if(istype(src, /obj/item/weapon/gun/energy))
+ is_loaded = LAZYLEN(src.contents)
+ if(istype(src, /obj/item/weapon/gun/projectile/shotgun/pump))
+ var/obj/item/weapon/gun/projectile/shotgun/pump/shotgun = src
+ if(isnull(shotgun.chambered) || isnull(shotgun.chambered.BB))
+ is_loaded = null
+ else
+ is_loaded = shotgun.chambered
+ if(istype(src, /obj/item/weapon/gun/projectile))
+ var/obj/item/weapon/gun/projectile/projectile_gun = src
+ var/ammo
+ if(projectile_gun.ammo_magazine)
+ ammo = projectile_gun.ammo_magazine.contents
+ else
+ ammo = projectile_gun.contents
+ is_loaded = LAZYLEN(ammo)
+ for(var/llweapontype in less_lethal_list)
+ if(istype(src,llweapontype))
+ is_loaded = null
+ less_lethal = TRUE
+ for(var/nlweapontype in non_lethal_list)
+ if(istype(src,nlweapontype))
+ is_loaded = null
+ non_lethal = TRUE
+
+ if(is_loaded)
+ weapon_stats += "\nIf fired, it would deal [describe_firepower()] damage, [describe_proj_penetration()], and has [describe_firerate()] between shots."
+ else if(less_lethal)
+ weapon_stats += "\nIf fired, it would deal stunning damage to incapacitate targets, and has [describe_firerate()] between shots."
+ else if(non_lethal)
+ weapon_stats += "\nThis is an entirely non-lethal weapon, such as a mouseray, toy, or sizegun! Its effects cannot easily be quantified."
+ else
+ weapon_stats += "\nIt isn't loaded!"
+ if(force)
+ weapon_stats += "\nIf used in melee, it deals [describe_power()] [sharp ? "sharp" : "blunt"] damage, [describe_penetration()], and has [describe_speed()]."
+ if(can_cleave)
+ weapon_stats += "\nIt is capable of hitting multiple targets with a single swing."
+ if(reach > 1)
+ weapon_stats += "\nIt can attack targets up to [reach] tiles away, and can attack over certain objects."
+
+ return weapon_stats
\ No newline at end of file
diff --git a/code/modules/examine/descriptions/items.dm b/code/modules/examine/descriptions/items.dm
new file mode 100644
index 00000000000..148e62d6997
--- /dev/null
+++ b/code/modules/examine/descriptions/items.dm
@@ -0,0 +1,91 @@
+/obj/item/proc/describe_power()
+ switch(force)
+ if(0)
+ return "a negligable amount of"
+ if(1 to 2)
+ return "a very small amount of"
+ if(3 to 5)
+ return "a small amount of"
+ if(6 to 10)
+ return "a modest amount of"
+ if(11 to 15)
+ return "a moderate amount of"
+ if(16 to 20)
+ return "a respectable amount of"
+ if(21 to 35)
+ return "a serious amount of"
+ if(36 to 50)
+ return "a very serious amount of"
+ if(51 to 100)
+ return "a very lethal amount of"
+ if(101 to 2000)
+ return "a truly ruinous amount of"
+
+/obj/item/proc/describe_throwpower()
+ switch(throwforce)
+ if(0)
+ return "a negligable amount of"
+ if(1 to 2)
+ return "a very small amount of"
+ if(3 to 5)
+ return "a small amount of"
+ if(6 to 10)
+ return "a modest amount of"
+ if(11 to 15)
+ return "a moderate amount of"
+ if(16 to 20)
+ return "a respectable amount of"
+ if(21 to 35)
+ return "a serious amount of"
+ if(36 to 50)
+ return "a very serious amount of"
+ if(51 to 100)
+ return "a very lethal amount of"
+ if(101 to 2000)
+ return "a truly ruinous amount of"
+
+/obj/item/proc/describe_penetration()
+ switch(armor_penetration)
+ if(0)
+ return "cannot pierce armor"
+ if(1 to 20)
+ return "barely pierces armor"
+ if(21 to 30)
+ return "slightly pierces armor"
+ if(31 to 40)
+ return "reliably pierces lighter armors"
+ if(41 to 50)
+ return "pierces standard-issue armor reliably"
+ if(51 to 60)
+ return "pierces most armor reliably"
+ if(61 to 70)
+ return "pierces a great deal of armor"
+ if(71 to 80)
+ return "pierces the vast majority of armor"
+ if(81 to 99)
+ return "almost completely pierces all armor"
+ if(100 to 1000)
+ return "completely and utterly pierces all armor"
+
+/obj/item/proc/describe_speed()
+ if(attackspeed > DEFAULT_ATTACK_COOLDOWN)
+ return "a slow attack speed"
+ else if(attackspeed < DEFAULT_ATTACK_COOLDOWN)
+ return "a high attack speed"
+ else
+ return "an average attack speed"
+
+/obj/item/get_description_info()
+ var/weapon_stats = description_info + "\
+ "
+
+ if(force)
+ weapon_stats += "\nIf used in melee, it deals [describe_power()] [sharp ? "sharp" : "blunt"] damage, [describe_penetration()], and has [describe_speed()]."
+ if(throwforce)
+ weapon_stats += "\nIf thrown, it would deal [describe_throwpower()] [sharp ? "sharp" : "blunt"] damage."
+ if(can_cleave)
+ weapon_stats += "\nIt is capable of hitting multiple targets with a single swing."
+ if(reach > 1)
+ weapon_stats += "\nIt can attack targets up to [reach] tiles away, and can attack over certain objects."
+
+ return weapon_stats
\ No newline at end of file
diff --git a/code/modules/examine/descriptions/weapons.dm b/code/modules/examine/descriptions/weapons.dm
index 747fa0f75f6..7016d84a9a4 100644
--- a/code/modules/examine/descriptions/weapons.dm
+++ b/code/modules/examine/descriptions/weapons.dm
@@ -77,6 +77,30 @@
//*******
//*Melee*
//*******
+/*
+/obj/item/weapon/melee/baton/proc/describe_agonypower()
+ switch(agonyforce)
+ if(1 to 20)
+ return "a mild amount of"
+ if(21 to 40)
+ return "a modest amount of"
+ if(41 to 60)
+ return "a moderate amount of"
+ if(61 to 80)
+ return "a serious amount of"
+ if(81 to 100)
+ return "a significant amount of"
+
+/obj/item/weapon/melee/baton/get_description_info()
+ . = ..()
+ var/baton_stats = description_info + "\
+ "
+
+ if(agonyforce)
+ baton_stats += "\nIt also inflicts [describe_agonypower()] pain, if charged and active."
+
+ return baton_stats
+*/
/obj/item/weapon/melee/baton
description_info = "The baton needs to be turned on to apply the stunning effect. Use it in your hand to toggle it on or off. If your intent is \
diff --git a/code/modules/examine/examine.dm b/code/modules/examine/examine.dm
index e619c5fec49..c33ecae6b9d 100644
--- a/code/modules/examine/examine.dm
+++ b/code/modules/examine/examine.dm
@@ -93,7 +93,7 @@
var/list/results = A.examine(src)
if(!results || !results.len)
results = list("You were unable to examine that. Tell a developer!")
- to_chat(src, jointext(results, " "))
+ to_chat(src, "[jointext(results, " ")]")
update_examine_panel(A)
/mob/proc/update_examine_panel(var/atom/A)
diff --git a/code/modules/fireworks/firework_launcher.dm b/code/modules/fireworks/firework_launcher.dm
index 5f7720fa8c2..c7662e62261 100644
--- a/code/modules/fireworks/firework_launcher.dm
+++ b/code/modules/fireworks/firework_launcher.dm
@@ -51,7 +51,7 @@
return
if(user.unEquip(O, 0, src))
loaded_star = O
- to_chat(user, "You insert the firework star into the launcher.")
+ to_chat(user, "You insert the firework star into \the [src].")
add_fingerprint(user)
update_icon()
return
@@ -67,7 +67,7 @@
if(!user || user.stat != 0)
return
if(!loaded_star)
- to_chat(user, "There is no firework star loaded in the launcher.")
+ to_chat(user, "There is no firework star loaded in \the [src].")
return
else
loaded_star.forceMove(get_turf(src))
@@ -81,25 +81,25 @@
return
if(!loaded_star)
- to_chat(user, "There is no firework star loaded in the launcher.")
+ to_chat(user, "There is no firework star loaded in \the [src].")
return
if((world.time - last_launch) <= launch_cooldown)
- to_chat(user, "The launcher is still re-priming for launch.")
+ to_chat(user, "\The [src] is still re-priming for launch.")
return
if(!anchored)
- to_chat(user, "Launcher must be firmly secured to the ground before firework can be launched!")
+ to_chat(user, "\The [src] must be firmly secured to the ground before firework can be launched!")
return
var/datum/planet/P = get_planet()
if(!P || !(P.weather_holder)) // There are potential cases of being outside but not on planet. And checking whether planet has weather at all is more sanity thing than anything.
- to_chat(user, "Launcher beeps as its safeties seem to prevent launch in the current location.")
+ to_chat(user, "\The [src] beeps as its safeties seem to prevent launch in the current location.")
return
var/datum/weather_holder/WH = P.weather_holder
if(WH.firework_override && istype(loaded_star, /obj/item/weapon/firework_star/weather)) // Enable weather-based events to not be ruined
- to_chat(user, "Launcher beeps as it seems some interference is preventing launch of this type of firework.")
+ to_chat(user, "\The [src] beeps as it seems some interference is preventing launch of this type of firework.")
return
to_chat(user, "You launch the firework!")
diff --git a/code/modules/fireworks/firework_stars.dm b/code/modules/fireworks/firework_stars.dm
index a276539424b..31cb9d3c594 100644
--- a/code/modules/fireworks/firework_stars.dm
+++ b/code/modules/fireworks/firework_stars.dm
@@ -24,9 +24,10 @@
if(w_holder.firework_override) // Make sure weather-based events can't be interfered with
return
if(weather_type && (weather_type in w_holder.allowed_weather_types))
- w_holder.message_all_outdoor_players("Something seems to flash in the sky, as weather suddenly shifts!")
- w_holder.change_weather(weather_type)
- w_holder.rebuild_forecast()
+ w_holder.message_all_outdoor_players("Something seems to flash in the sky, as weather starts to rapidly shift!")
+ w_holder.queue_imminent_weather(weather_type)
+ var/datum/weather/our_weather = w_holder.allowed_weather_types[weather_type]
+ w_holder.message_all_outdoor_players(our_weather.imminent_transition_message)
/obj/item/weapon/firework_star/weather/clear
name = T_FIREWORK_WEATHER_STAR("CLEAR SKY")
@@ -38,6 +39,11 @@
weather_type = WEATHER_OVERCAST
icon_state = "cloudy"
+/obj/item/weapon/firework_star/weather/fog
+ name = T_FIREWORK_WEATHER_STAR("FOG")
+ weather_type = WEATHER_FOG
+ icon_state = "cloudy"
+
/obj/item/weapon/firework_star/weather/rain
name = T_FIREWORK_WEATHER_STAR("RAIN")
weather_type = WEATHER_RAIN
diff --git a/code/modules/fishing/fishing.dm b/code/modules/fishing/fishing.dm
index 7e4a9d85bcd..802faf2d6bd 100644
--- a/code/modules/fishing/fishing.dm
+++ b/code/modules/fishing/fishing.dm
@@ -145,7 +145,7 @@ GLOBAL_LIST_INIT(generic_fishing_chance_list, list(FISHING_RARE = 5, FISHING_UNC
has_fish = FALSE
//List of possible outcomes.
if(!fish_type)
- to_chat(user,"You caught... nothing. How sad.")
+ to_chat(user,"You caught... nothing. How sad.")
else
var/fished = new fish_type(get_turf(user))
if(isliving(fished))
diff --git a/code/modules/fishing/fishing_net.dm b/code/modules/fishing/fishing_net.dm
index 3ba2f1591a9..8c984484279 100644
--- a/code/modules/fishing/fishing_net.dm
+++ b/code/modules/fishing/fishing_net.dm
@@ -48,7 +48,7 @@
to_chat(user, "Your net is already holding something!")
accept = FALSE
if(!accept)
- to_chat(user, "[A] can't be trapped in \the [src].")
+ to_chat(user, "[A] can't be trapped in \the [src].")
return
var/mob/L = A
user.visible_message("[user] snatches [L] with \the [src].", "You snatch [L] with \the [src].")
diff --git a/code/modules/flufftext/look_up.dm b/code/modules/flufftext/look_up.dm
index 10cd25b288e..ec7bf85f23a 100644
--- a/code/modules/flufftext/look_up.dm
+++ b/code/modules/flufftext/look_up.dm
@@ -28,6 +28,11 @@
if(WH.current_weather.observed_message)
to_chat(usr, WH.current_weather.observed_message)
+ // Describe the current weather.
+ if(WH.imminent_weather)
+ var/datum/weather/coming_weather = WH.allowed_weather_types[WH.imminent_weather]
+ to_chat(usr, coming_weather.imminent_transition_message)
+
// If we can see the sky, we'll see things like sun position, phase of the moon, etc.
if(!WH.current_weather.sky_visible)
to_chat(usr, "You can't see the sky clearly due to the [WH.current_weather.name].")
diff --git a/code/modules/food/drinkingglass/mugs.dm b/code/modules/food/drinkingglass/mugs.dm
index 07a0873a30c..327de26a416 100644
--- a/code/modules/food/drinkingglass/mugs.dm
+++ b/code/modules/food/drinkingglass/mugs.dm
@@ -78,12 +78,12 @@
/obj/item/weapon/reagent_containers/food/drinks/glass2/coffeemug/alma
name = "\improper Almach Association coffee cup"
desc = "A grey coffee cup emblazoned with the star of the Almach Association."
- icon_state = "coffeecup_alma"
+ base_icon = "coffeecup_alma"
/obj/item/weapon/reagent_containers/food/drinks/glass2/coffeemug/almp
name = "\improper Almach Protectorate coffee cup"
desc = "A purple coffee cup emblazoned with the star of the Almach Protectorate."
- icon_state = "coffeecup_almp"
+ base_icon = "coffeecup_almp"
/obj/item/weapon/reagent_containers/food/drinks/glass2/coffeemug/psc
name = "\improper Pearlshield coffee mug"
@@ -119,7 +119,7 @@
/obj/item/weapon/reagent_containers/food/drinks/glass2/coffeemug/zeng
name = "\improper Zeng-Hu coffee cup"
desc = "A coffee cup bearing the Zeng-Hu logo."
- icon_state = "coffeecup_zeng"
+ base_icon = "coffeecup_zeng"
/obj/item/weapon/reagent_containers/food/drinks/glass2/coffeemug/bishop
name = "\improper Bishop coffee mug"
@@ -170,7 +170,7 @@
/obj/item/weapon/reagent_containers/food/drinks/glass2/coffeemug/flame
name = "flame coffee cup"
desc = "A coffee cup with the a flame emblazoned on it."
- icon_state = "coffeecup_flame"
+ base_icon = "coffeecup_flame"
// Pure colors & other
/obj/item/weapon/reagent_containers/food/drinks/glass2/coffeemug/black
@@ -248,4 +248,4 @@
/obj/item/weapon/reagent_containers/food/drinks/glass2/coffeemug/tall/rainbow
name = "tall rainbow coffee mug"
desc = "An unreasonably tall coffee mug, for when you really need to wake up in the morning. This one is rainbow colored."
- base_icon = "coffeecup_tall_rainbow"
\ No newline at end of file
+ base_icon = "coffeecup_tall_rainbow"
diff --git a/code/modules/food/food/cans.dm b/code/modules/food/food/cans.dm
index 0cf2e2f5a24..90890409bda 100644
--- a/code/modules/food/food/cans.dm
+++ b/code/modules/food/food/cans.dm
@@ -4,6 +4,7 @@
flags = 0 //starts closed
drop_sound = 'sound/items/drop/soda.ogg'
pickup_sound = 'sound/items/pickup/soda.ogg'
+ cant_chance = 1 //arbitrarily high for april fools; if it's not reverted in its entirety I suggest rolling it down to 2% or something
//DRINKS
@@ -36,6 +37,7 @@
center_of_mass = list("x"=16, "y"=8)
drop_sound = 'sound/items/drop/disk.ogg'
pickup_sound = 'sound/items/pickup/disk.ogg'
+ cant_chance = 0
/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle/Initialize()
. = ..()
@@ -198,7 +200,7 @@
/obj/item/weapon/reagent_containers/food/drinks/cans/kvass
name = "\improper Kvass"
desc = "A true Slavic soda."
- description_fluff = "A classic slavic beverage which many Space Russians still enjoy to this day. Fun fact, it is actually considered a weak beer by non-russians."
+ description_fluff = "A classic slavic beverage which many space-faring slavs still enjoy to this day. Fun fact, it is actually considered a weak beer by non-russians."
icon_state = "kvass"
center_of_mass = list("x"=16, "y"=10)
diff --git a/code/modules/food/food/drinks.dm b/code/modules/food/food/drinks.dm
index 8a9e434669a..f1f14577887 100644
--- a/code/modules/food/food/drinks.dm
+++ b/code/modules/food/food/drinks.dm
@@ -13,6 +13,13 @@
possible_transfer_amounts = list(5,10,15,25,30)
volume = 50
var/trash = null
+ var/cant_open = 0
+ var/cant_chance = 0
+
+/obj/item/weapon/reagent_containers/food/drinks/Initialize()
+ . = ..()
+ if (prob(cant_chance))
+ cant_open = 1
/obj/item/weapon/reagent_containers/food/drinks/on_reagent_change()
if (reagents.reagent_list.len > 0)
@@ -46,10 +53,14 @@
open(user)
/obj/item/weapon/reagent_containers/food/drinks/proc/open(mob/user)
- playsound(src,"canopen", rand(10,50), 1)
- GLOB.cans_opened_roundstat++
- to_chat(user, "You open [src] with an audible pop!")
- flags |= OPENCONTAINER
+ if(!cant_open)
+ playsound(src,"canopen", rand(10,50), 1)
+ GLOB.cans_opened_roundstat++
+ to_chat(user, "You open [src] with an audible pop!")
+ flags |= OPENCONTAINER
+ else
+ to_chat(user, "...wait a second, this one doesn't have a ring pull. It's not a can, it's a can't!")
+ name = "\improper can't of [initial(name)]" //don't update the name until they try to open it
/obj/item/weapon/reagent_containers/food/drinks/attack(mob/M as mob, mob/user as mob, def_zone)
if(force && !(flags & NOBLUDGEON) && user.a_intent == I_HURT)
@@ -100,6 +111,8 @@
/obj/item/weapon/reagent_containers/food/drinks/examine(mob/user)
. = ..()
if(Adjacent(user))
+ if(cant_open)
+ . += "It doesn't have a ring pull!"
if(!reagents?.total_volume)
. += "It is empty!"
else if (reagents.total_volume <= volume * 0.25)
diff --git a/code/modules/food/food/snacks.dm b/code/modules/food/food/snacks.dm
index 3201a3778cd..c55cf89469c 100644
--- a/code/modules/food/food/snacks.dm
+++ b/code/modules/food/food/snacks.dm
@@ -557,6 +557,7 @@
/obj/item/weapon/reagent_containers/food/snacks/donut/choc/Initialize()
. = ..()
reagents.add_reagent("nutriment", 3, nutriment_desc)
+ reagents.add_reagent("chocolate", 5)
/obj/item/weapon/reagent_containers/food/snacks/donut/choc/jelly
name = "chocolate frosted jelly donut"
@@ -566,6 +567,7 @@
. = ..()
reagents.add_reagent("nutriment", 3, nutriment_desc)
reagents.add_reagent("berryjuice", 5)
+ reagents.add_reagent("chocolate", 5)
/obj/item/weapon/reagent_containers/food/snacks/donut/blue
name = "blue frosted donut"
@@ -650,6 +652,7 @@
. = ..()
reagents.add_reagent("nutriment", 3, nutriment_desc)
reagents.add_reagent("sprinkles", 1)
+ reagents.add_reagent("chocolate", 1)
/obj/item/weapon/reagent_containers/food/snacks/donut/choc_sprinkles/jelly
name = "chocolate sprinkles jelly donut"
@@ -660,6 +663,7 @@
reagents.add_reagent("nutriment", 3, nutriment_desc)
reagents.add_reagent("sprinkles", 1)
reagents.add_reagent("berryjuice", 5)
+ reagents.add_reagent("chocolate", 1)
/obj/item/weapon/reagent_containers/food/snacks/donut/meat
name = "meat donut"
@@ -910,6 +914,18 @@
filling_color = "#2c2cff"
color = "#2c2cff"
+/obj/item/weapon/reagent_containers/food/snacks/carpmeat/ray
+ desc = "A fillet of space ray meat."
+ toxin_type = "stoxin"
+
+/obj/item/weapon/reagent_containers/food/snacks/carpmeat/gnat
+ desc = "A paltry sample of space-gnat meat. It looks pretty stringy and unpleasant, honestly."
+ toxin_amount = 1
+
+/obj/item/weapon/reagent_containers/food/snacks/carpmeat/shark
+ desc = "A fillet of space shark meat. It looks rather tough and chewy."
+ toxin_amount = 5
+
/obj/item/weapon/reagent_containers/food/snacks/crab_legs
name = "steamed crab legs"
desc = "Crab legs steamed and buttered to perfection. One day when the boss gets hungry..."
@@ -6433,7 +6449,7 @@
name = "\improper Suhariki"
icon = 'icons/obj/food_snacks.dmi'
icon_state = "croutons"
- desc = "Fried bread cubes. Popular in Terran territories."
+ desc = "Fried bread cubes. Popular in some Solar territories."
trash = /obj/item/trash/croutons
filling_color = "#c6b17f"
center_of_mass = list ("x"=15, "y"=9)
@@ -6607,7 +6623,7 @@
.=..()
reagents.add_reagent("capsaicin", 5)
-/obj/item/weapon/reagent_containers/food/snacks/sun_snax //ADDITION 04/14/2021
+/obj/item/weapon/reagent_containers/food/snacks/sun_snax
name = "\improper Sun Snax!"
icon = 'icons/obj/food_snacks.dmi'
icon_state = "sun_snax"
@@ -6707,7 +6723,7 @@
.=..()
reagents.add_reagent("capsaicin",1)
-/obj/item/weapon/reagent_containers/food/snacks/wasabi_peas //ADDITION 04/14/2021
+/obj/item/weapon/reagent_containers/food/snacks/wasabi_peas
name = "\improper Hadokikku Peas"
icon = 'icons/obj/food_snacks.dmi'
icon_state = "wasabi_peas"
@@ -6913,7 +6929,7 @@
/obj/item/weapon/reagent_containers/food/snacks/canned/maps
name = "\improper MAPS"
icon_state = "maps"
- desc = "A re-branding of a classic Terran snack! Contains mostly edible ingredients."
+ desc = "A re-branding of a classic Earth snack! Contains mostly edible ingredients."
trash = /obj/item/trash/maps
canned_open_state = "maps-open"
filling_color = "#330066"
@@ -7041,7 +7057,7 @@
description_fluff = "Despite Spacer advertisements consistently portraying their snack cakes as life-saving, \
tear-jerking survival food for spacers in all kinds of dramatic scenarios, the Spacer Snack Cake has been \
statistically proven to lower survival rates on all missions where it is present."
- package_trash = /obj/item/trash/spacercake_wrap
+ package_trash = /obj/item/trash/spacer_cake_wrap
package_open_state = "spacercake_open"
filling_color = "#FFE591"
center_of_mass = list("x"=15, "y"=11)
diff --git a/code/modules/food/food/snacks_vr.dm b/code/modules/food/food/snacks_vr.dm
index f5c276d887d..732567356c5 100644
--- a/code/modules/food/food/snacks_vr.dm
+++ b/code/modules/food/food/snacks_vr.dm
@@ -864,7 +864,7 @@
/obj/item/weapon/reagent_containers/food/snacks/ratpackturkey
name = "Compact Holiday Special Bird"
- desc = "A great gift for holidays for assorted species. This contains a full freshly cooked turkey. Open and enjoy. Courtesy of altevian packaging"
+ desc = "A great gift for holidays for assorted species. This contains a full freshly cooked turkey. Open and enjoy. Courtesy of altevian packaging."
icon = 'icons/obj/food_vr.dmi'
icon_state = "altevian_pack_turkey"
package_open_state = "altevian_pack_turkey-open"
@@ -873,3 +873,43 @@
trash = /obj/item/trash/ratpackturkey
nutriment_amt = 18
nutriment_desc = list("high-quality poultry" = 4)
+
+/obj/item/weapon/reagent_containers/food/snacks/ratpackramen
+ name = "Big Noodle Package"
+ desc = "A pack containing fully cooked ramen meal, alongside some seafood-and-rice based sides. Utensils included. For those who prefer more traditional meals."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "altevian_pack_ramen"
+ package_open_state = "altevian_pack_ramen_standard-open"
+ package_opening_state = "altevian_pack_ramen_standard-opening"
+ package = TRUE
+ trash = /obj/item/trash/ratpackramen/standard
+ nutriment_amt = 2
+ nutriment_desc = list("savory noodles" = 4)
+ var/list/bowl_color_options = list("standard" = 6,
+ "lacquer1" = 2,
+ "lacquer2" = 2,
+ "lacquer3" = 2,
+ "fleet" = 6,
+ "trans" = 3,
+ "ace" = 3)
+ var/randomize_bowl_color = TRUE
+
+/obj/item/weapon/reagent_containers/food/snacks/ratpackramen/Initialize()
+ . = ..()
+ if(randomize_bowl_color)
+ var/bowl_color = pickweight(bowl_color_options)
+ package_open_state = "altevian_pack_ramen_[bowl_color]-open"
+ package_opening_state = "altevian_pack_ramen_[bowl_color]-opening"
+ trash = text2path("/obj/item/trash/ratpackramen/[bowl_color]")
+
+/obj/item/weapon/reagent_containers/food/snacks/ratpacktaco
+ name = "Triple Taco Tuck"
+ desc = "Three mini-tacos, minituarized further via altevian mad science into a convenient container. It comes with a salsa sauce!"
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "altevian_pack_taco"
+ package_open_state = "altevian_pack_taco-open"
+ package_opening_state = "altevian_pack_taco-opening"
+ package = TRUE
+ trash = /obj/item/trash/ratpacktaco
+ nutriment_amt = 2
+ nutriment_desc = list("salsa sauce" = 2, "meat chunks" = 4, "cheese" = 3)
diff --git a/code/modules/food/kitchen/cooking_machines/_appliance.dm b/code/modules/food/kitchen/cooking_machines/_appliance.dm
index 9c15139fba2..7f71133f3a6 100644
--- a/code/modules/food/kitchen/cooking_machines/_appliance.dm
+++ b/code/modules/food/kitchen/cooking_machines/_appliance.dm
@@ -157,12 +157,12 @@
if (stat & POWEROFF)//Its turned off
stat &= ~POWEROFF
use_power = 1
- user.visible_message("[user] turns [src] on.", "You turn on [src].")
+ user.visible_message("[user] turns [src] on.", "You turn on [src].")
else //Its on, turn it off
stat |= POWEROFF
use_power = 0
- user.visible_message("[user] turns [src] off.", "You turn off [src].")
+ user.visible_message("[user] turns [src] off.", "You turn off [src].")
cooking = FALSE // Stop cooking here, too, just in case.
playsound(src, 'sound/machines/click.ogg', 40, 1)
@@ -180,14 +180,14 @@
return
if (!usr.IsAdvancedToolUser())
- to_chat(usr, "You lack the dexterity to do that!")
+ to_chat(usr, "You lack the dexterity to do that!")
return
if (usr.stat || usr.restrained() || usr.incapacitated())
return
if (!Adjacent(usr) && !issilicon(usr))
- to_chat(usr, "You can't adjust the [src] from this distance, get closer!")
+ to_chat(usr, "You can't adjust the [src] from this distance, get closer!")
return
if(output_options.len)
diff --git a/code/modules/food/kitchen/cooking_machines/_cooker.dm b/code/modules/food/kitchen/cooking_machines/_cooker.dm
index ef097485b93..e02d6dd477a 100644
--- a/code/modules/food/kitchen/cooking_machines/_cooker.dm
+++ b/code/modules/food/kitchen/cooking_machines/_cooker.dm
@@ -61,7 +61,7 @@
var/obj/item/I = usr.get_active_hand()
if(slot <= LAZYLEN(cooking_objs)) // Inserting
var/datum/cooking_item/CI = cooking_objs[slot]
-
+
if(istype(I) && can_insert(I)) // Why do hard work when we can just make them smack us?
attackby(I, usr)
else if(istype(CI))
@@ -82,7 +82,7 @@
. += "Temperature: [round(temperature - T0C, 0.1)]C / [round(optimal_temp - T0C, 0.1)]C"
else
. += "It is switched off."
-
+
/obj/machinery/appliance/cooker/list_contents(var/mob/user)
if (cooking_objs.len)
var/string = "Contains..."
@@ -95,7 +95,7 @@
to_chat(user, string)
else
to_chat(user, "It's empty.")
-
+
/obj/machinery/appliance/cooker/proc/get_efficiency()
// to_world("Our cooking_power is [cooking_power] and our efficiency is [(cooking_power / optimal_power) * 100].") // Debug lines, uncomment if you need to test.
return (cooking_power / optimal_power) * 100
@@ -131,11 +131,11 @@
if (temperature > T.temperature)
equalize_temperature()
..()
-
+
/obj/machinery/appliance/cooker/power_change()
. = ..()
update_icon() // this probably won't cause issues, but Aurora used SSIcons and queue_icon_update() instead
-
+
/obj/machinery/appliance/cooker/proc/update_cooking_power()
var/temp_scale = 0
if(temperature > min_temp)
@@ -143,22 +143,22 @@
temp_scale = 1
else
temp_scale = (temperature - min_temp) / (optimal_temp - min_temp) // If we're between min and optimal this will yield a value in the range 0-1
-
+
/* // old code for reference, will be useful if/when we implement ovens with configurable temperatures - TODO recipes with optimal temps for cooking per-recipe??
temp_scale = (temperature - min_temp) / (optimal_temp - min_temp) // If we're between min and optimal this will yield a value in the range 0-1
-
+
if(temp_scale > 1) // We're above optimal, efficiency goes down as we pass too much over it
if(temp_scale >= 2)
temp_scale = 0
else
temp_scale = 1 - (temp_scale - 1)
*/
-
+
cooking_coeff = optimal_power * temp_scale
// to_world("Our cooking_power is [cooking_power] and our tempscale is [temp_scale], and our cooking_coeff is [cooking_coeff] before RefreshParts.") // Debug lines, uncomment if you need to test.
RefreshParts()
// to_world("Our cooking_power is [cooking_power] after RefreshParts.") // Debug lines, uncomment if you need to test.
-
+
/obj/machinery/appliance/cooker/proc/heat_up()
if(temperature < optimal_temp)
if(use_power == 1 && ((optimal_temp - temperature) > 5))
@@ -199,5 +199,5 @@
/obj/machinery/appliance/cooker/add_content(var/obj/item/I, var/mob/user)
var/datum/cooking_item/CI = ..()
if(istype(CI) && CI.combine_target)
- to_chat(user, "\The [I] will be used to make a [selected_option]. Output selection is returned to default for future items.")
+ to_chat(user, "\The [I] will be used to make a [selected_option]. Output selection is returned to default for future items.")
selected_option = null
\ No newline at end of file
diff --git a/code/modules/food/kitchen/cooking_machines/_mixer.dm b/code/modules/food/kitchen/cooking_machines/_mixer.dm
index 7d18865167c..f04f8bba465 100644
--- a/code/modules/food/kitchen/cooking_machines/_mixer.dm
+++ b/code/modules/food/kitchen/cooking_machines/_mixer.dm
@@ -25,12 +25,12 @@ fundamental differences
cooking_objs += new /datum/cooking_item(new /obj/item/weapon/reagent_containers/cooking_container(src))
cooking = FALSE
selected_option = pick(output_options)
-
+
mixer_loop = new(list(src), FALSE)
-
+
/obj/machinery/appliance/mixer/Destroy()
. = ..()
-
+
QDEL_NULL(mixer_loop)
//Mixers cannot-not do combining mode. So the default option is removed from this. A combine target must be chosen
@@ -83,7 +83,7 @@ fundamental differences
for(var/datum/cooking_item/CI as anything in cooking_objs)
if (CI.container)
if (!CI.container.check_contents())
- to_chat(user, "There's nothing in [src] you can remove!")
+ to_chat(user, "There's nothing in [src] you can remove!")
return
for (var/obj/item/I in CI.container)
@@ -106,20 +106,20 @@ fundamental differences
var/datum/cooking_item/CI = cooking_objs[1]
if(!CI.container.check_contents())
- to_chat("There's nothing in it! Add ingredients before turning [src] on!")
+ to_chat("There's nothing in it! Add ingredients before turning [src] on!")
return
if(stat & POWEROFF)//Its turned off
stat &= ~POWEROFF
if(usr)
- usr.visible_message("[usr] turns the [src] on", "You turn on \the [src].")
+ usr.visible_message("[usr] turns the [src] on.", "You turn on \the [src].")
get_cooking_work(CI)
use_power = 2
else //Its on, turn it off
stat |= POWEROFF
use_power = 0
if(usr)
- usr.visible_message("[usr] turns the [src] off", "You turn off \the [src].")
+ usr.visible_message("[usr] turns the [src] off.", "You turn off \the [src].")
playsound(src, 'sound/machines/click.ogg', 40, 1)
update_icon()
diff --git a/code/modules/food/kitchen/cooking_machines/container.dm b/code/modules/food/kitchen/cooking_machines/container.dm
index bd4a9d8e003..fa6a5fea62c 100644
--- a/code/modules/food/kitchen/cooking_machines/container.dm
+++ b/code/modules/food/kitchen/cooking_machines/container.dm
@@ -82,7 +82,7 @@
return
if (!Adjacent(user))
- to_chat(user, "You can't reach [src] from here.")
+ to_chat(user, "You can't reach [src] from here.")
return
if (!contents.len)
diff --git a/code/modules/food/kitchen/cooking_machines/fryer.dm b/code/modules/food/kitchen/cooking_machines/fryer.dm
index f3ea0efdf6f..6e28243baca 100644
--- a/code/modules/food/kitchen/cooking_machines/fryer.dm
+++ b/code/modules/food/kitchen/cooking_machines/fryer.dm
@@ -247,7 +247,7 @@
if (I.reagents.total_volume <= 0 && oil)
//Its empty, handle scooping some hot oil out of the fryer
oil.trans_to(I, I.reagents.maximum_volume)
- user.visible_message("[user] scoops some oil out of \the [src].", span("notice","You scoop some oil out of \the [src]."))
+ user.visible_message("[user] scoops some oil out of \the [src].", span("notice","You scoop some oil out of \the [src]."))
return 1
else
//It contains stuff, handle pouring any oil into the fryer
@@ -263,7 +263,7 @@
I.reagents.remove_reagent(R.id, delta)
amount += delta
if (amount > 0)
- user.visible_message("[user] pours some oil into \the [src].", span("notice","You pour [amount]u of oil into \the [src]."), "You hear something viscous being poured into a metal container.")
+ user.visible_message("[user] pours some oil into \the [src].", "You pour [amount]u of oil into \the [src].", "You hear something viscous being poured into a metal container.")
return 1
//If neither of the above returned, then call parent as normal
..()
diff --git a/code/modules/food/kitchen/cooking_machines/grill.dm b/code/modules/food/kitchen/cooking_machines/grill.dm
index a00397619f9..7bdfe526a39 100644
--- a/code/modules/food/kitchen/cooking_machines/grill.dm
+++ b/code/modules/food/kitchen/cooking_machines/grill.dm
@@ -13,7 +13,7 @@
active_power_usage = 4 KILOWATTS
heating_power = 4000
idle_power_usage = 2 KILOWATTS
-
+
optimal_power = 1.2 // Things on the grill cook .6 faster - this is now the fastest appliance to heat and to cook on. BURGERS GO SIZZLE.
stat = POWEROFF // Starts turned off.
@@ -22,18 +22,18 @@
optimal_temp = 120 + T0C
min_temp = 60 + T0C
resistance = 8 KILOWATTS // Very fast to heat up.
-
+
max_contents = 3 // Arbitrary number, 3 grill 'racks'
container_type = /obj/item/weapon/reagent_containers/cooking_container/grill
-
+
/obj/machinery/appliance/cooker/grill/Initialize()
. = ..()
grill_loop = new(list(src), FALSE)
-
+
/obj/machinery/appliance/cooker/grill/Destroy()
QDEL_NULL(grill_loop)
return ..()
-
+
/obj/machinery/appliance/cooker/grill/update_icon() // TODO: Cooking icon
if(!stat)
icon_state = on_icon
diff --git a/code/modules/food/kitchen/smartfridge/engineering.dm b/code/modules/food/kitchen/smartfridge/engineering.dm
index 035af9aebbc..2e31edf34c4 100644
--- a/code/modules/food/kitchen/smartfridge/engineering.dm
+++ b/code/modules/food/kitchen/smartfridge/engineering.dm
@@ -1,4 +1,4 @@
-/obj/machinery/smartfridge/sheets //Is this used anywhere? It's not secure.
+/obj/machinery/smartfridge/sheets
name = "\improper Smart Sheet Storage"
desc = "A storage unit for metals."
icon_contents = "boxes"
@@ -27,6 +27,6 @@
/obj/machinery/smartfridge/sheets/find_record(var/obj/item/O)
for(var/datum/stored_item/stack/I as anything in item_records)
- if(istype(O, I.item_path)) // Typecheck should evaluate material-specific subtype
+ if(O.type == I.item_path) // Typecheck should evaluate material-specific subtype
return I
- return null
\ No newline at end of file
+ return null
diff --git a/code/modules/food/kitchen/smartfridge/smartfridge.dm b/code/modules/food/kitchen/smartfridge/smartfridge.dm
index 4077d540815..a929c8eda88 100644
--- a/code/modules/food/kitchen/smartfridge/smartfridge.dm
+++ b/code/modules/food/kitchen/smartfridge/smartfridge.dm
@@ -91,7 +91,7 @@
/obj/machinery/smartfridge/attackby(var/obj/item/O as obj, var/mob/user as mob)
if(O.is_screwdriver())
panel_open = !panel_open
- user.visible_message("[user] [panel_open ? "opens" : "closes"] the maintenance panel of \the [src].", "You [panel_open ? "open" : "close"] the maintenance panel of \the [src].")
+ user.visible_message("[user] [panel_open ? "opens" : "closes"] the maintenance panel of \the [src].", "You [panel_open ? "open" : "close"] the maintenance panel of \the [src].")
playsound(src, O.usesound, 50, 1)
update_icon()
return
@@ -130,11 +130,11 @@
else if(istype(O, /obj/item/weapon/gripper)) // Grippers. ~Mechoid.
var/obj/item/weapon/gripper/B = O //B, for Borg.
if(!B.wrapped)
- to_chat(user, "\The [B] is not holding anything.")
+ to_chat(user, "\The [B] is not holding anything.")
return
else
var/B_held = B.wrapped
- to_chat(user, "You use \the [B] to put \the [B_held] into \the [src].")
+ to_chat(user, "You use \the [B] to put \the [B_held] into \the [src].")
return
else
@@ -145,7 +145,7 @@
if(!emagged)
emagged = 1
locked = -1
- to_chat(user, "You short out the product lock on [src].")
+ to_chat(user, "You short out the product lock on [src].")
return 1
/obj/machinery/smartfridge/proc/find_record(var/obj/item/O)
diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm
index 288e66bb1bc..a7f51812198 100644
--- a/code/modules/hydroponics/grown.dm
+++ b/code/modules/hydroponics/grown.dm
@@ -210,7 +210,7 @@
if(G.get_amount() >= G.max_amount)
continue
G.attackby(NG, user)
- to_chat(user, "You add the newly-formed wood to the stack. It now contains [NG.get_amount()] planks.")
+ to_chat(user, "You add the newly-formed wood to the stack. It now contains [NG.get_amount()] planks.")
qdel(src)
return
@@ -221,31 +221,31 @@
return
if(seed.kitchen_tag == "potato" || !isnull(seed.chems["potato"]))
- to_chat(user, "You slice \the [src] into sticks.")
+ to_chat(user, "You slice \the [src] into sticks.")
new /obj/item/weapon/reagent_containers/food/snacks/rawsticks(get_turf(src))
qdel(src)
return
if(!isnull(seed.chems["carrotjuice"]))
- to_chat(user, "You slice \the [src] into sticks.")
+ to_chat(user, "You slice \the [src] into sticks.")
new /obj/item/weapon/reagent_containers/food/snacks/carrotfries(get_turf(src))
qdel(src)
return
if(!isnull(seed.chems["pineapplejuice"]))
- to_chat(user, "You slice \the [src] into rings.")
+ to_chat(user, "You slice \the [src] into rings.")
new /obj/item/weapon/reagent_containers/food/snacks/pineapple_ring(get_turf(src))
qdel(src)
return
if(!isnull(seed.chems["soymilk"]))
- to_chat(user, "You roughly chop up \the [src].")
+ to_chat(user, "You roughly chop up \the [src].")
new /obj/item/weapon/reagent_containers/food/snacks/soydope(get_turf(src))
qdel(src)
return
if(seed.get_trait(TRAIT_FLESH_COLOUR))
- to_chat(user, "You slice up \the [src].")
+ to_chat(user, "You slice up \the [src].")
var/slices = rand(3,5)
var/reagents_to_transfer = round(reagents.total_volume/slices)
for(var/i=1; i<=slices; i++)
@@ -316,7 +316,7 @@
if(NG.get_amount() >= NG.max_amount)
continue
NG.attackby(G, user)
- to_chat(user, "You add the newly-formed carpet to the stack. It now contains [G.get_amount()] tiles.")
+ to_chat(user, "You add the newly-formed carpet to the stack. It now contains [G.get_amount()] tiles.")
qdel(src)
return
diff --git a/code/modules/hydroponics/seed.dm b/code/modules/hydroponics/seed.dm
index cc1e58e68bf..9a635e4d967 100644
--- a/code/modules/hydroponics/seed.dm
+++ b/code/modules/hydroponics/seed.dm
@@ -792,7 +792,7 @@
to_chat(user, "You fail to harvest anything useful.")
else
if(istype(user))
- to_chat(user, "You [harvest_sample ? "take a sample" : "harvest"] from the [display_name].")
+ to_chat(user, "You [harvest_sample ? "take a sample" : "harvest"] from the [display_name].")
//This may be a new line. Update the global if it is.
if(name == "new line" || !(name in SSplants.seeds))
diff --git a/code/modules/hydroponics/seed_machines.dm b/code/modules/hydroponics/seed_machines.dm
index ee758860e26..8919b4ede5d 100644
--- a/code/modules/hydroponics/seed_machines.dm
+++ b/code/modules/hydroponics/seed_machines.dm
@@ -17,7 +17,7 @@
if(genes.len)
var/choice = tgui_alert(user, "Are you sure you want to wipe the disk?", "Xenobotany Data", list("No", "Yes"))
if(src && user && genes && choice && choice == "Yes" && user.Adjacent(get_turf(src)))
- to_chat(user, "You wipe the disk data.")
+ to_chat(user, "You wipe the disk data.")
name = initial(name)
desc = initial(name)
genes = list()
@@ -68,30 +68,30 @@
active = 0
if(failed_task)
failed_task = 0
- visible_message("\icon[src][bicon(src)] [src] pings unhappily, flashing a red warning light.")
+ visible_message("\icon[src][bicon(src)] [src] pings unhappily, flashing a red warning light.")
else
- visible_message("\icon[src][bicon(src)] [src] pings happily.")
+ visible_message("\icon[src][bicon(src)] [src] pings happily.")
if(eject_disk)
eject_disk = 0
if(loaded_disk)
loaded_disk.loc = get_turf(src)
- visible_message("\icon[src][bicon(src)] [src] beeps and spits out [loaded_disk].")
+ visible_message("\icon[src][bicon(src)] [src] beeps and spits out [loaded_disk].")
loaded_disk = null
/obj/machinery/botany/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W,/obj/item/seeds))
if(seed)
- to_chat(user, "There is already a seed loaded.")
+ to_chat(user, "There is already a seed loaded.")
return
var/obj/item/seeds/S =W
if(S.seed && S.seed.get_trait(TRAIT_IMMUTABLE) > 0)
- to_chat(user, "That seed is not compatible with our genetics technology.")
+ to_chat(user, "That seed is not compatible with our genetics technology.")
else
user.drop_from_inventory(W)
W.loc = src
seed = W
- to_chat(user, "You load [W] into [src].")
+ to_chat(user, "You load [W] into [src].")
return
if(default_deconstruction_screwdriver(user, W))
@@ -105,24 +105,24 @@
// return
if(istype(W,/obj/item/weapon/disk/botany))
if(loaded_disk)
- to_chat(user, "There is already a data disk loaded.")
+ to_chat(user, "There is already a data disk loaded.")
return
else
var/obj/item/weapon/disk/botany/B = W
if(B.genes && B.genes.len)
if(!disk_needs_genes)
- to_chat(user, "That disk already has gene data loaded.")
+ to_chat(user, "That disk already has gene data loaded.")
return
else
if(disk_needs_genes)
- to_chat(user, "That disk does not have any gene data loaded.")
+ to_chat(user, "That disk does not have any gene data loaded.")
return
user.drop_from_inventory(W)
W.loc = src
loaded_disk = W
- to_chat(user, "You load [W] into [src].")
+ to_chat(user, "You load [W] into [src].")
return
..()
diff --git a/code/modules/hydroponics/seed_storage.dm b/code/modules/hydroponics/seed_storage.dm
index e1d1fafd11a..749f6e49205 100644
--- a/code/modules/hydroponics/seed_storage.dm
+++ b/code/modules/hydroponics/seed_storage.dm
@@ -389,7 +389,7 @@
/obj/machinery/seed_storage/attackby(var/obj/item/O as obj, var/mob/user as mob)
if (istype(O, /obj/item/seeds) && !lockdown)
add(O)
- user.visible_message("[user] puts \the [O.name] into \the [src].", "You put \the [O] into \the [src].")
+ user.visible_message("[user] puts \the [O.name] into \the [src].", "You put \the [O] into \the [src].")
return
else if (istype(O, /obj/item/weapon/storage/bag/plants) && !lockdown)
var/obj/item/weapon/storage/P = O
@@ -398,17 +398,17 @@
++loaded
add(G)
if (loaded)
- user.visible_message("[user] puts the seeds from \the [O.name] into \the [src].", "You put the seeds from \the [O.name] into \the [src].")
+ user.visible_message("[user] puts the seeds from \the [O.name] into \the [src].", "You put the seeds from \the [O.name] into \the [src].")
else
to_chat(user, "There are no seeds in \the [O.name].")
return
else if(O.is_wrench())
playsound(src, O.usesound, 50, 1)
anchored = !anchored
- to_chat(user, "You [anchored ? "wrench" : "unwrench"] \the [src].")
+ to_chat(user, "You [anchored ? "wrench" : "unwrench"] \the [src].")
else if(O.is_screwdriver())
panel_open = !panel_open
- to_chat(user, "You [panel_open ? "open" : "close"] the maintenance panel.")
+ to_chat(user, "You [panel_open ? "open" : "close"] the maintenance panel.")
playsound(src, O.usesound, 50, 1)
cut_overlays()
if(panel_open)
diff --git a/code/modules/hydroponics/trays/tray.dm b/code/modules/hydroponics/trays/tray.dm
index a4d0ca08b6f..090e78803bc 100644
--- a/code/modules/hydroponics/trays/tray.dm
+++ b/code/modules/hydroponics/trays/tray.dm
@@ -166,13 +166,13 @@
if(weedlevel > 0)
nymph.reagents.add_reagent("glucose", weedlevel)
weedlevel = 0
- nymph.visible_message("[nymph] begins rooting through [src], ripping out weeds and eating them noisily.","You begin rooting through [src], ripping out weeds and eating them noisily.")
+ nymph.visible_message("[nymph] begins rooting through [src], ripping out weeds and eating them noisily.","You begin rooting through [src], ripping out weeds and eating them noisily.")
else if(nymph.nutrition > 100 && nutrilevel < 10)
nymph.nutrition -= ((10-nutrilevel)*5)
nutrilevel = 10
- nymph.visible_message("[nymph] secretes a trickle of green liquid, refilling [src].","You secrete a trickle of green liquid, refilling [src].")
+ nymph.visible_message("[nymph] secretes a trickle of green liquid, refilling [src].","You secrete a trickle of green liquid, refilling [src].")
else
- nymph.visible_message("[nymph] rolls around in [src] for a bit.","You roll around in [src] for a bit.")
+ nymph.visible_message("[nymph] rolls around in [src] for a bit.","You roll around in [src] for a bit.")
return
/obj/machinery/portable_atmospherics/hydroponics/Initialize()
@@ -330,7 +330,7 @@
if(closed_system)
if(user)
- to_chat(user, "You can't harvest from the plant while the lid is shut.")
+ to_chat(user, "You can't harvest from the plant while the lid is shut.")
return
if(user)
@@ -357,7 +357,7 @@
if(!user || !dead) return
if(closed_system)
- to_chat(user, "You can't remove the dead plant while the lid is shut.")
+ to_chat(user, "You can't remove the dead plant while the lid is shut.")
return
seed = null
@@ -367,16 +367,19 @@
yield_mod = 0
mutation_mod = 0
- to_chat(user, "You remove the dead plant.")
+ to_chat(user, "You remove the dead plant.")
lastproduce = 0
check_health()
return
// If a weed growth is sufficient, this proc is called.
/obj/machinery/portable_atmospherics/hydroponics/proc/weed_invasion()
+ var/previous_plant
//Remove the seed if something is already planted.
- if(seed) seed = null
+ if(seed)
+ previous_plant = seed.display_name
+ seed = null
seed = SSplants.seeds[pick(list("reishi","nettle","amanita","mushrooms","plumphelmet","towercap","harebells","weeds"))]
if(!seed) return //Weed does not exist, someone fucked up.
@@ -389,7 +392,7 @@
pestlevel = 0
sampled = 0
update_icon()
- visible_message("[src] has been overtaken by [seed.display_name].")
+ visible_message("\The [previous_plant ? previous_plant : initial(name)] has been overtaken by [seed.display_name].")
return
@@ -423,11 +426,11 @@
return
if(ishuman(usr) || istype(usr, /mob/living/silicon/robot))
if(labelled)
- to_chat(usr, "You remove the label.")
+ to_chat(usr, "You remove the label.")
labelled = null
update_icon()
else
- to_chat(usr, "There is no label to remove.")
+ to_chat(usr, "There is no label to remove.")
return
/obj/machinery/portable_atmospherics/hydroponics/verb/setlight()
@@ -441,7 +444,7 @@
var/new_light = tgui_input_list(usr, "Specify a light level.", "Light Level", list(0,1,2,3,4,5,6,7,8,9,10))
if(new_light)
tray_light = new_light
- to_chat(usr, "You set the tray to a light level of [tray_light] lumens.")
+ to_chat(usr, "You set the tray to a light level of [tray_light] lumens.")
return
/obj/machinery/portable_atmospherics/hydroponics/proc/check_level_sanity()
@@ -477,7 +480,7 @@
weedlevel = 0
update_icon()
- visible_message("The [previous_plant] has suddenly mutated into [seed.display_name]!")
+ visible_message("The [previous_plant] has suddenly mutated into [seed.display_name]!")
return
@@ -489,15 +492,15 @@
if(O.is_wirecutter() || istype(O, /obj/item/weapon/surgical/scalpel))
if(!seed)
- to_chat(user, "There is nothing to take a sample from in \the [src].")
+ to_chat(user, "There is nothing to take a sample from in \the [src].")
return
if(sampled)
- to_chat(user, "You have already sampled from this plant.")
+ to_chat(user, "You have already sampled from this plant.")
return
if(dead)
- to_chat(user, "The plant is dead.")
+ to_chat(user, "The plant is dead.")
return
// Create a sample.
@@ -522,14 +525,14 @@
if(seed)
return ..()
else
- to_chat(user, "There's no plant to inject.")
+ to_chat(user, "There's no plant to inject.")
return 1
else
if(seed)
//Leaving this in in case we want to extract from plants later.
- to_chat(user, "You can't get any extract out of this plant.")
+ to_chat(user, "You can't get any extract out of this plant.")
else
- to_chat(user, "There's nothing to draw something from.")
+ to_chat(user, "There's nothing to draw something from.")
return 1
else if (istype(O, /obj/item/seeds))
@@ -540,11 +543,11 @@
user.remove_from_mob(O)
if(!S.seed)
- to_chat(user, "The packet seems to be empty. You throw it away.")
+ to_chat(user, "The packet seems to be empty. You throw it away.")
qdel(O)
return
- to_chat(user, "You plant the [S.seed.seed_name] [S.seed.seed_noun].")
+ to_chat(user, "You plant the [S.seed.seed_name] [S.seed.seed_noun].")
plant_seeds(S)
else
@@ -576,7 +579,7 @@
toxins += spray.toxicity
pestlevel -= spray.pest_kill_str
weedlevel -= spray.weed_kill_str
- to_chat(user, "You spray [src] with [O].")
+ to_chat(user, "You spray [src] with [O].")
playsound(src, 'sound/effects/spray3.ogg', 50, 1, -6)
qdel(O)
check_health()
@@ -589,7 +592,7 @@
playsound(src, O.usesound, 50, 1)
anchored = !anchored
- to_chat(user, "You [anchored ? "wrench" : "unwrench"] \the [src].")
+ to_chat(user, "You [anchored ? "wrench" : "unwrench"] \the [src].")
else if(istype(O,/obj/item/device/multitool))
if(!anchored)
@@ -691,5 +694,5 @@
/obj/machinery/portable_atmospherics/hydroponics/proc/close_lid(var/mob/living/user)
closed_system = !closed_system
- to_chat(user, "You [closed_system ? "close" : "open"] the tray's lid.")
+ to_chat(user, "You [closed_system ? "close" : "open"] the tray's lid.")
update_icon()
diff --git a/code/modules/lore_codex/lore_data/political_parties.dm b/code/modules/lore_codex/lore_data/political_parties.dm
index 29dd7fb741c..6448a3c79e3 100644
--- a/code/modules/lore_codex/lore_data/political_parties.dm
+++ b/code/modules/lore_codex/lore_data/political_parties.dm
@@ -82,7 +82,7 @@
/datum/lore/codex/page/multinational_movement/add_content()
name = "Multinational Movement"
keywords += list("Multinational")
- data = "The barely-unified voice of [quick_link("SolGov", "SolGov's")] various independence movements, encompassing Terran governments wishing for a lighter touch \
+ data = "The barely-unified voice of [quick_link("SolGov", "SolGov's")] various independence movements, encompassing Earth governments wishing for a lighter touch \
from SolGov, fringe colonies who balk at the call of distant masters, anarchist movements who want the freedom to live without government oversight, and the rare \
Trans-Stellar who no longer see a benefit in working with SolGov. Full colonial independence is still a political impossibility so long as the \
[quick_link("Icarus Front")] holds any sway, and so the Movement is focused primarily on securing more autonomy in governance, although a growing revolutionary sub-group \
@@ -96,4 +96,4 @@
measures to reduce the amount of power held by the TSCs. In many ways a holdover from the days before the [quick_link("Shadow Coalition")], where corporate malfeasance took \
the place of technological development as the primary issue of debate, the FTU has found itself adopting technological positions similar to the SEO as a matter \
of pragmatism, although the views of individual members vary. The FTU is known for their intense lobbying of SolGov to add tax rebates to the purchases of \
- personal lathes and the creation of open-source firmware for experimental autolathes, but have thus far found little success."
\ No newline at end of file
+ personal lathes and the creation of open-source firmware for experimental autolathes, but have thus far found little success."
diff --git a/code/modules/lore_codex/news_data/main.dm b/code/modules/lore_codex/news_data/main.dm
index 3366f2d0a56..6f2c32cf545 100644
--- a/code/modules/lore_codex/news_data/main.dm
+++ b/code/modules/lore_codex/news_data/main.dm
@@ -468,7 +468,7 @@
\
I don't see this whole affair as a chance to spread the galactic anti-corporate revolution the way President Fisher does, of course. I make no secret of my stance on Trans-Stellars, but I also know that we're better off with Sol than without. The 'Silent Collapse' was two hundred years ago, but we still bear the scars from it. When the Scandinavian Union pulled out support for the Sivian colonization project, SolGov saved us. I do mean saved us, sure as if they'd fished us out of a life pod. There were no factories, no steel, no concrete on Sif until the Engineering Corps built Radiance and New Reykjavik. Corporations and regional governments cowered from the Karan pirates, until the Marines chased them out. Whether Sivian or Karan, you owe the roof over your head to the Sol Confederate Government. With that great debt in mind, how dare we turn our backs on the Bowl, or Abel's Rest, or Nyx, when they need us! How dare we let oligarchs prey on the weak! How dare we choose not to act when we have, by virtue of our votes in the Assembly and our voice within the halls of public debate, the means to share our peace and prosperity with the rest of our people!\
\
- This is what I mean by SolGov being the only true republic, the only state founded for the common good. The 'human spirit' West croons on about isn't our industriousness, or our skill at arms. If humanity-- if this Terran culture is commendable for anything, it is that we assist our fellows. We take in Casteless Skrell, Unbound Unathi, republican Tajaran. We pass around the hat when someone's house burns down. We help our friends, our neighbors, and even strangers. The fact that Martei and Harper are perverting this impulse, padding their juntas with the air of legitimacy to inspire honest people to ride to their defense, is the reason their state is unconscionable, the reason it was was born flawed, the reason we cannot suffer it to continue, much less help it on its way.\
+ This is what I mean by SolGov being the only true republic, the only state founded for the common good. The 'human spirit' West croons on about isn't our industriousness, or our skill at arms. If humanity-- if this Solar culture is commendable for anything, it is that we assist our fellows. We take in Casteless Skrell, Unbound Unathi, republican Tajaran. We pass around the hat when someone's house burns down. We help our friends, our neighbors, and even strangers. The fact that Martei and Harper are perverting this impulse, padding their juntas with the air of legitimacy to inspire honest people to ride to their defense, is the reason their state is unconscionable, the reason it was was born flawed, the reason we cannot suffer it to continue, much less help it on its way.\
\
Now, I'm sure you've noticed by now, that I haven't said much more than three words about technoprogressivism, or transtech, or whatever the word du jour is. Frankly, that's on purpose. 'Transtech' has never once been about technology. The Icarus Front-- the old one, that united us and took us to the stars, not the new one we spend forty hours a week arguing with about healthcare-- The Icarus Front was a popular revolution, you know. Hel, they were Marxists. It was a world where the kind of lack of accountability, the entrenched oligarchy and geographical class divide that we're dealing with now was spiraling out of control. In the old United States, the rich and powerful got the technology to grow loyal subjects in tubes, to make drone intelligences smarter in some ways than a human could ever be, to-- well, to do what Angessa Martei's done, only with no SolGov to stop her. Meanwhile, the 'little people' in the Middle East, Southeast Asia, and other 'forgotten' parts of the world were left behind, hopelessly. I don't mean to downplay the importance of the Gray Tide, but if you look at historical accounts from that era, the thing that really united the Front was the knowledge that, if they didn't act immediately, they'd be seen as 'externalities' by immortal superintelligent businesspeople and politicians. The take-away from the Gray Tide should never have been that 'nanotechnology is dangerous'-- it should have been 'nobody should be able to destroy an entire city without facing consequences.'\
\
diff --git a/code/modules/mining/abandonedcrates_vr.dm b/code/modules/mining/abandonedcrates_vr.dm
index e5297e4f6c9..cd6113f5051 100644
--- a/code/modules/mining/abandonedcrates_vr.dm
+++ b/code/modules/mining/abandonedcrates_vr.dm
@@ -99,6 +99,7 @@
list(pick(/obj/item/weapon/grenade/spawnergrenade/spesscarp, /obj/item/weapon/grenade/spawnergrenade/spider, /obj/item/weapon/grenade/explosive/frag), 7) = 1,
list(/obj/item/weapon/grenade/flashbang/clusterbang, 7) = 1,
list(/obj/item/weapon/card/emag, 11) = 1,
+ list(/obj/item/weapon/melee/shock_maul, 11) = 5,
list(/obj/item/weapon/storage/backpack/sport/hyd/catchemall, 11) = 1
))
var/path = choice[1]
diff --git a/code/modules/mining/mine_outcrops.dm b/code/modules/mining/mine_outcrops.dm
index ae70e710e38..fb570af547c 100644
--- a/code/modules/mining/mine_outcrops.dm
+++ b/code/modules/mining/mine_outcrops.dm
@@ -97,6 +97,21 @@
new outcropdrop(get_turf(src))
qdel(src)
return
+ if (istype(W, /obj/item/weapon/melee/shock_maul))
+ var/obj/item/weapon/melee/shock_maul/S = W
+ if(!S.wielded || !S.status)
+ to_chat(user, "\The [src] must be wielded in two hands and powered on to be used for mining!")
+ return
+ to_chat(user, "You pulverize \the [src]!")
+ for(var/i=0;i<(rand(mindrop,upperdrop));i++)
+ new outcropdrop(get_turf(src))
+ playsound(src, 'sound/weapons/resonator_blast.ogg', 100, 1, -1)
+ user.visible_message("\The [S] discharges with a thunderous, hair-raising crackle!")
+ S.deductcharge()
+ S.status = 0
+ S.update_held_icon()
+ qdel(src)
+ return
/obj/random/outcrop //In case you want an outcrop without pre-determining the type of ore.
name = "random rock outcrop"
diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm
index ece68c7a08c..a7bbbd9d343 100644
--- a/code/modules/mining/mine_turfs.dm
+++ b/code/modules/mining/mine_turfs.dm
@@ -371,7 +371,6 @@ var/list/mining_overlay_cache = list()
valid_tool = 1
digspeed = P.digspeed
-
if(valid_tool)
if (sand_dug)
to_chat(user, "This area has already been dug.")
@@ -442,6 +441,51 @@ var/list/mining_overlay_cache = list()
to_chat(user, "\The [src] has been excavated to a depth of [excavation_level]cm.")
return
+ if (istype(W, /obj/item/weapon/melee/shock_maul))
+ if(!istype(user.loc, /turf))
+ return
+
+ var/obj/item/weapon/melee/shock_maul/S = W
+ if(!S.wielded || !S.status) //if we're not wielded OR not powered up, do nothing
+ to_chat(user, "\The [src] must be wielded in two hands and powered on to be used for mining!")
+ return
+
+ var/newDepth = excavation_level + S.excavation_amount // Used commonly below
+
+ //handle any archaeological finds we might uncover
+ var/fail_message = ""
+ if(finds && finds.len)
+ var/datum/find/F = finds[1]
+ if(newDepth > F.excavation_required) // Digging too deep can break the item. At least you won't summon a Balrog (probably)
+ fail_message = ". [pick("There is a crunching noise","[S] collides with some different rock","Part of the rock face crumbles away","Something breaks under [S]")]"
+ wreckfinds(S.destroy_artefacts)
+
+ to_chat(user, "You smash through \the [src][fail_message].")
+
+ if(newDepth >= 200) // This means the rock is mined out fully
+ if(S.destroy_artefacts)
+ GetDrilled(0)
+ else
+ excavate_turf()
+ return
+
+ excavation_level += S.excavation_amount
+ update_archeo_overlays(S.excavation_amount)
+
+ //drop some rocks
+ next_rock += S.excavation_amount
+ while(next_rock > 50)
+ next_rock -= 50
+ var/obj/item/weapon/ore/O = new(src)
+ geologic_data.UpdateNearbyArtifactInfo(src)
+ O.geologic_data = geologic_data
+
+ user.visible_message("\The [src] discharges with a thunderous, hair-raising crackle!")
+ playsound(src, 'sound/weapons/resonator_blast.ogg', 100, 1, -1)
+ S.deductcharge()
+ S.status = 0
+ S.update_held_icon()
+
if (istype(W, /obj/item/weapon/pickaxe))
if(!istype(user.loc, /turf))
return
@@ -653,7 +697,7 @@ var/list/mining_overlay_cache = list()
/turf/simulated/mineral/proc/artifact_debris(var/severity = 0)
//cael's patented random limited drop componentized loot system!
- //sky's patented not-fucking-retarded overhaul!
+ //sky's patented non-mischievious overhaul!
//Give a random amount of loot from 1 to 3 or 5, varying on severity.
for(var/j in 1 to rand(1, 3 + max(min(severity, 1), 0) * 2))
diff --git a/code/modules/mob/dead/corpse.dm b/code/modules/mob/dead/corpse.dm
index 18d81bf484a..b02859f4518 100644
--- a/code/modules/mob/dead/corpse.dm
+++ b/code/modules/mob/dead/corpse.dm
@@ -26,14 +26,26 @@
var/corpseidjob = null // Needs to be in quotes, such as "Clown" or "Chef." This just determines what the ID reads as, not their access
var/corpseidaccess = null //This is for access. See access.dm for which jobs give what access. Again, put in quotes. Use "Captain" if you want it to be all access.
var/corpseidicon = null //For setting it to be a gold, silver, CentCom etc ID
+ var/corpsesynthtype = 0 // 0 for organic, 1 for drone, 2 for posibrain
+ var/corpsesynthbrand = "Unbranded"
/obj/effect/landmark/mobcorpse/New()
createCorpse()
/obj/effect/landmark/mobcorpse/proc/createCorpse() //Creates a mob and checks for gear in each slot before attempting to equip it.
var/mob/living/carbon/human/M = new /mob/living/carbon/human (src.loc)
- M.real_name = src.name
+ M.real_name = generateCorpseName()
M.set_stat(DEAD) //Kills the new mob
+ if(corpsesynthtype > 0)
+ to_world("Synth")
+ if(!corpsesynthbrand)
+ corpsesynthbrand = "Unbranded"
+ for(var/obj/item/organ/external/O in M.organs)
+ switch(corpsesynthtype)
+ if(1)
+ O.digitize(corpsesynthbrand)
+ if(2)
+ O.robotize(corpsesynthbrand)
if(src.corpseuniform)
M.equip_to_slot_or_del(new src.corpseuniform(M), slot_w_uniform)
if(src.corpsesuit)
@@ -81,7 +93,8 @@
delete_me = 1
qdel(src)
-
+/obj/effect/landmark/mobcorpse/proc/generateCorpseName()
+ return name
//List of different corpse types
@@ -114,7 +127,7 @@
corpseidaccess = "Syndicate"
/obj/effect/landmark/mobcorpse/syndicatecommando
- name = "Syndicate Commando"
+ name = "Mercenary Commando"
corpseuniform = /obj/item/clothing/under/syndicate
corpsesuit = /obj/item/clothing/suit/space/void/merc
corpseshoes = /obj/item/clothing/shoes/boots/swat
diff --git a/code/modules/mob/dead/corpse_vr.dm b/code/modules/mob/dead/corpse_vr.dm
index 82399a83282..487de64d95e 100644
--- a/code/modules/mob/dead/corpse_vr.dm
+++ b/code/modules/mob/dead/corpse_vr.dm
@@ -1,2 +1,26 @@
/obj/effect/landmark/mobcorpse/syndicatecommando
- name = "Mercenary Commando"
\ No newline at end of file
+ name = "Mercenary Commando"
+
+/obj/effect/landmark/mobcorpse/syndicatesoldier/drone
+ name = "Mercenary Drone"
+ corpseidjob = "Operative"
+ corpsesynthtype = 1
+ corpsesynthbrand = "Xion"
+
+/obj/effect/landmark/mobcorpse/syndicatesoldier/drone/generateCorpseName()
+ var/letter = pick(list("Alpha","Beta","Gamma","Delta","Epsilon","Zeta","Eta","Theta","Iota","Kappa","Lambda","Mu","Nu","Xi","Omicron","Pi","Rho","Sigma","Tau","Upsilon","Phi","Chi","Psi","Omega"))
+ var/number = rand(0,999)
+ var/purpose = pick(list("Recon","Combat","Kill","Guard","Scout","Murder","Capture","Raid","Attack","Battle"))
+ return "[letter]-[number] [purpose] Droid"
+
+/obj/effect/landmark/mobcorpse/syndicatecommando/drone
+ name = "Mercenary Drone"
+ corpseidjob = "Operative"
+ corpsesynthtype = 1
+ corpsesynthbrand = "Xion"
+
+/obj/effect/landmark/mobcorpse/syndicatecommando/drone/generateCorpseName()
+ var/letter = pick(list("Alpha","Beta","Gamma","Delta","Epsilon","Zeta","Eta","Theta","Iota","Kappa","Lambda","Mu","Nu","Xi","Omicron","Pi","Rho","Sigma","Tau","Upsilon","Phi","Chi","Psi","Omega"))
+ var/number = rand(0,999)
+ var/purpose = pick(list("Recon","Combat","Kill","Guard","Scout","Murder","Capture","Raid","Attack","Battle"))
+ return "[letter]-[number] [purpose] Droid"
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index 00d87eea747..6819453facc 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -302,7 +302,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
medHUD = !medHUD
plane_holder.set_vis(VIS_CH_HEALTH, medHUD)
plane_holder.set_vis(VIS_CH_STATUS_OOC, medHUD)
- to_chat(src, "Medical HUD [medHUD ? "Enabled" : "Disabled"]")
+ to_chat(src, "Medical HUD [medHUD ? "Enabled" : "Disabled"]")
/mob/observer/dead/verb/toggle_secHUD()
set category = "Ghost"
@@ -315,7 +315,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
plane_holder.set_vis(VIS_CH_IMPTRACK, secHUD)
plane_holder.set_vis(VIS_CH_IMPLOYAL, secHUD)
plane_holder.set_vis(VIS_CH_IMPCHEM, secHUD)
- to_chat(src, "Security HUD [secHUD ? "Enabled" : "Disabled"]")
+ to_chat(src, "Security HUD [secHUD ? "Enabled" : "Disabled"]")
/mob/observer/dead/verb/toggle_antagHUD()
set category = "Ghost"
@@ -323,10 +323,10 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
set desc = "Toggles AntagHUD allowing you to see who is the antagonist"
if(!config.antag_hud_allowed && !client.holder)
- to_chat(src, "Admins have disabled this for this round.")
+ to_chat(src, "Admins have disabled this for this round.")
return
if(jobban_isbanned(src, "AntagHUD"))
- to_chat(src, "You have been banned from using this feature")
+ to_chat(src, "You have been banned from using this feature")
return
if(config.antag_hud_restricted && !has_enabled_antagHUD && !client.holder)
var/response = tgui_alert(src, "If you turn this on, you will not be able to take any part in the round.","Are you sure you want to turn this feature on?",list("Yes","No"))
@@ -338,7 +338,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
antagHUD = !antagHUD
plane_holder.set_vis(VIS_CH_SPECIAL, antagHUD)
- to_chat(src, "AntagHUD [antagHUD ? "Enabled" : "Disabled"]")
+ to_chat(src, "AntagHUD [antagHUD ? "Enabled" : "Disabled"]")
/mob/observer/dead/proc/jumpable_areas()
var/list/areas = return_sorted_areas()
@@ -374,7 +374,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
set desc = "Teleport to a location."
if(!istype(usr, /mob/observer/dead))
- to_chat(usr, "Not when you're not dead!")
+ to_chat(usr, "Not when you're not dead!")
return
var/area/A
@@ -593,15 +593,15 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
forceMove(T)
stop_following()
else
- to_chat(src, "This mob is not located in the game world.")
+ to_chat(src, "This mob is not located in the game world.")
/mob/observer/dead/memory()
set hidden = 1
- to_chat(src, "You are dead! You have no mind to store memory!")
+ to_chat(src, "You are dead! You have no mind to store memory!")
/mob/observer/dead/add_memory()
set hidden = 1
- to_chat(src, "You are dead! You have no mind to store memory!")
+ to_chat(src, "You are dead! You have no mind to store memory!")
/mob/observer/dead/Post_Incorpmove()
stop_following()
@@ -620,17 +620,18 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
var/pressure = environment.return_pressure()
var/total_moles = environment.total_moles
-
- to_chat(src, "Results:")
+ var/list/gas_analyzing = list()
+ gas_analyzing += "Results:"
if(abs(pressure - ONE_ATMOSPHERE) < 10)
- to_chat(src, "Pressure: [round(pressure,0.1)] kPa")
+ gas_analyzing += "Pressure: [round(pressure,0.1)] kPa"
else
- to_chat(src, "Pressure: [round(pressure,0.1)] kPa")
+ gas_analyzing += "Pressure: [round(pressure,0.1)] kPa"
if(total_moles)
for(var/g in environment.gas)
- to_chat(src, "[gas_data.name[g]]: [round((environment.gas[g] / total_moles) * 100)]% ([round(environment.gas[g], 0.01)] moles)")
- to_chat(src, "Temperature: [round(environment.temperature-T0C,0.1)]°C ([round(environment.temperature,0.1)]K)")
- to_chat(src, "Heat Capacity: [round(environment.heat_capacity(),0.1)]")
+ gas_analyzing += "[gas_data.name[g]]: [round((environment.gas[g] / total_moles) * 100)]% ([round(environment.gas[g], 0.01)] moles)"
+ gas_analyzing += "Temperature: [round(environment.temperature-T0C,0.1)]°C ([round(environment.temperature,0.1)]K)"
+ gas_analyzing += "Heat Capacity: [round(environment.heat_capacity(),0.1)]"
+ to_chat(src, "[jointext(gas_analyzing, " ")]")
/mob/observer/dead/verb/check_radiation()
set name = "Check Radiation"
@@ -723,7 +724,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
set desc = "If the round is sufficiently spooky, write a short message in blood on the floor or a wall. Remember, no IC in OOC or OOC in IC."
if(!(config.cult_ghostwriter))
- to_chat(src, "That verb is not currently permitted.")
+ to_chat(src, "That verb is not currently permitted.")
return
if (!src.stat)
@@ -738,7 +739,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
ghosts_can_write = 1
if(!ghosts_can_write && !check_rights(R_ADMIN|R_EVENT|R_FUN, 0)) //Let's allow for admins to write in blood for events and the such.
- to_chat(src, "The veil is not thin enough for you to do that.")
+ to_chat(src, "The veil is not thin enough for you to do that.")
return
var/list/choices = list()
@@ -788,19 +789,19 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
W.update_icon()
W.message = message
W.add_hiddenprint(src)
- W.visible_message("Invisible fingers crudely paint something in blood on [T]...")
+ W.visible_message("Invisible fingers crudely paint something in blood on [T]...")
/mob/observer/dead/pointed(atom/A as mob|obj|turf in view())
if(!..())
return 0
- usr.visible_message("[src] points to [A]")
+ usr.visible_message("[src] points to [A].")
return 1
/mob/observer/dead/proc/manifest(mob/user)
is_manifest = TRUE
verbs |= /mob/observer/dead/proc/toggle_visibility
verbs |= /mob/observer/dead/proc/ghost_whisper
- to_chat(src, "As you are now in the realm of the living, you can whisper to the living with the Spectral Whisper verb, inside the IC tab.")
+ to_chat(src, "As you are now in the realm of the living, you can whisper to the living with the Spectral Whisper verb, inside the IC tab.")
if(plane != PLANE_WORLD)
user.visible_message( \
"\The [user] drags ghost, [src], to our plane of reality!", \
@@ -835,7 +836,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
var/toggled_invisible
if(!forced && plane == PLANE_GHOSTS && world.time < toggled_invisible + 600)
- to_chat(src, "You must gather strength before you can turn visible again...")
+ to_chat(src, "You must gather strength before you can turn visible again...")
return
if(plane == PLANE_WORLD)
@@ -873,7 +874,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
set category = "Ghost"
ghostvision = !ghostvision
updateghostsight()
- to_chat(src, "You [ghostvision ? "now" : "no longer"] have ghost vision.")
+ to_chat(src, "You [ghostvision ? "now" : "no longer"] have ghost vision.")
/mob/observer/dead/verb/toggle_darkness()
set name = "Toggle Darkness"
@@ -891,7 +892,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
lighting_alpha = darkness_levels[index]
updateghostsight()
- to_chat(src, "Your vision now has [darkness_names[index]].")
+ to_chat(src, "Your vision now has [darkness_names[index]].")
/mob/observer/dead/proc/updateghostsight()
plane_holder.set_desired_alpha(VIS_LIGHTING, lighting_alpha)
diff --git a/code/modules/mob/dead/observer/observer_vr.dm b/code/modules/mob/dead/observer/observer_vr.dm
index 56daefb1d2a..d138a0b1636 100644
--- a/code/modules/mob/dead/observer/observer_vr.dm
+++ b/code/modules/mob/dead/observer/observer_vr.dm
@@ -68,7 +68,7 @@
var/datum/transcore_db/db = SStranscore.db_by_mind_name(mind.name)
if(db)
var/datum/transhuman/mind_record/record = db.backed_up[src.mind.name]
- if(!(record.dead_state == MR_DEAD))
+ if(!(record.dead_state == MR_DEAD))
if((world.time - timeofdeath ) > 5 MINUTES) //Allows notify transcore to be used if you have an entry but for some reason weren't marked as dead
record.dead_state = MR_DEAD //Such as if you got scanned but didn't take an implant. It's a little funky, but I mean, you got scanned
db.notify(record) //So you probably will want to let someone know if you die.
@@ -115,7 +115,7 @@
var/input = tgui_input_list(usr, "Select a ghost pod:", "Ghost Jump", observe_list_format(active_ghost_pods))
if(!input)
- to_chat(src, "No active ghost pods detected.")
+ to_chat(src, "No active ghost pods detected.")
return
var/target = observe_list_format(active_ghost_pods)[input]
@@ -129,7 +129,7 @@
forceMove(T)
stop_following()
else
- to_chat(src, "This ghost pod is not located in the game world.")
+ to_chat(src, "This ghost pod is not located in the game world.")
/mob/observer/dead/verb/findautoresleever()
set category = "Ghost"
@@ -156,5 +156,5 @@
if(!L)
to_chat(src, "There appears to be something wrong with this auto-resleever, try again.")
return
-
+
forceMove(L)
diff --git a/code/modules/mob/dead/observer/say.dm b/code/modules/mob/dead/observer/say.dm
index 49ab8f27108..96aa9ccada4 100644
--- a/code/modules/mob/dead/observer/say.dm
+++ b/code/modules/mob/dead/observer/say.dm
@@ -10,7 +10,7 @@
if(message)
client.handle_spam_prevention(MUTE_DEADCHAT)
if(client.prefs.muted & MUTE_DEADCHAT)
- to_chat(src, "You cannot talk in deadchat (muted).")
+ to_chat(src, "You cannot talk in deadchat (muted).")
return
. = say_dead(message)
@@ -26,7 +26,7 @@
if(message)
client.handle_spam_prevention(MUTE_DEADCHAT)
if(client.prefs.muted & MUTE_DEADCHAT)
- to_chat(src, "You cannot emote in deadchat (muted).")
+ to_chat(src, "You cannot emote in deadchat (muted).")
return
. = emote_dead(message)
diff --git a/code/modules/mob/hear_say.dm b/code/modules/mob/hear_say.dm
index f1d2c942261..1bf764f1db8 100644
--- a/code/modules/mob/hear_say.dm
+++ b/code/modules/mob/hear_say.dm
@@ -118,7 +118,7 @@
to_chat(src, "[speaker_name][speaker.GetAltName()] makes a noise, possibly speech, but you cannot hear them.")
else
var/message_to_send = null
- message_to_send = "[speaker_name][speaker.GetAltName()] [track][message]"
+ message_to_send = "[speaker_name][speaker.GetAltName()] [track][message]"
if(check_mentioned(multilingual_to_message(message_pieces)) && is_preference_enabled(/datum/client_preference/check_mention))
message_to_send = "[message_to_send]"
@@ -138,15 +138,15 @@
ai_holder.on_hear_say(speaker, multilingual_to_message(message_pieces))
/mob/proc/on_hear_say(var/message)
- to_chat(src, message)
+ to_chat(src, "[message]")
if(teleop)
- to_chat(teleop, create_text_tag("body", "BODY:", teleop.client) + "[message]")
+ to_chat(teleop, "[create_text_tag("body", "BODY:", teleop.client)][message]")
/mob/living/silicon/on_hear_say(var/message)
var/time = say_timestamp()
- to_chat(src, "[time] [message]")
+ to_chat(src, "[time] [message]")
if(teleop)
- to_chat(teleop, create_text_tag("body", "BODY:", teleop.client) + "[time] [message]")
+ to_chat(teleop, "[create_text_tag("body", "BODY:", teleop.client)][time] [message]")
// Checks if the mob's own name is included inside message. Handles both first and last names.
/mob/proc/check_mentioned(var/message)
@@ -177,7 +177,7 @@
return tagged_message
-/mob/proc/hear_radio(var/list/message_pieces, var/verb = "says", var/part_a, var/part_b, var/part_c, var/mob/speaker = null, var/hard_to_hear = 0, var/vname = "")
+/mob/proc/hear_radio(var/list/message_pieces, var/verb = "says", var/part_a, var/part_b, var/part_c, var/part_d, var/part_e, var/mob/speaker = null, var/hard_to_hear = 0, var/vname = "")
if(!client)
return
@@ -190,45 +190,49 @@
var/speaker_name = handle_speaker_name(speaker, vname, hard_to_hear)
var/track = handle_track(message, verb, speaker, speaker_name, hard_to_hear)
- message = "[encode_html_emphasis(message)][part_c]"
+ message = "[encode_html_emphasis(message)][part_d]"
if((sdisabilities & DEAF) || ear_deaf)
if(prob(20))
to_chat(src, "You feel your headset vibrate but can hear nothing from it!")
else
- on_hear_radio(part_a, speaker_name, track, part_b, message, part_c)
+ on_hear_radio(part_a, part_b, speaker_name, track, part_c, message, part_d, part_e)
/proc/say_timestamp()
return "\[[stationtime2text()]\]"
-/mob/proc/on_hear_radio(part_a, speaker_name, track, part_b, formatted, part_c)
- var/final_message = "[part_a][speaker_name][part_b][formatted][part_c]"
+/mob/proc/on_hear_radio(part_a, part_b, speaker_name, track, part_c, formatted, part_d, part_e)
+ var/final_message = "[part_b][speaker_name][part_c][formatted][part_d]"
if(check_mentioned(formatted) && is_preference_enabled(/datum/client_preference/check_mention))
- final_message = "[final_message]"
- to_chat(src, final_message)
-
-/mob/observer/dead/on_hear_radio(part_a, speaker_name, track, part_b, formatted, part_c)
- var/final_message = "[part_a][track][part_b][formatted][part_c]"
- if(check_mentioned(formatted) && is_preference_enabled(/datum/client_preference/check_mention))
- final_message = "[final_message]"
- to_chat(src, final_message)
-
-/mob/living/silicon/on_hear_radio(part_a, speaker_name, track, part_b, formatted, part_c)
- var/time = say_timestamp()
- var/final_message = "[part_a][speaker_name][part_b][formatted][part_c]"
- if(check_mentioned(formatted) && is_preference_enabled(/datum/client_preference/check_mention))
- final_message = "[time][final_message]"
+ final_message = "[part_a][final_message][part_e]"
else
- final_message = "[time][final_message]"
+ final_message = "[part_a][final_message][part_e]"
to_chat(src, final_message)
-/mob/living/silicon/ai/on_hear_radio(part_a, speaker_name, track, part_b, formatted, part_c)
- var/time = say_timestamp()
- var/final_message = "[part_a][track][part_b][formatted][part_c]"
+/mob/observer/dead/on_hear_radio(part_a, part_b, speaker_name, track, part_c, formatted, part_d, part_e)
+ var/final_message = "[part_b][track][part_c][formatted][part_d]"
if(check_mentioned(formatted) && is_preference_enabled(/datum/client_preference/check_mention))
- final_message = "[time][final_message]"
+ final_message = "[part_a][final_message][part_e]"
else
- final_message = "[time][final_message]"
+ final_message = "[part_a][final_message][part_e]"
+ to_chat(src, final_message)
+
+/mob/living/silicon/on_hear_radio(part_a, part_b, speaker_name, track, part_c, formatted, part_d, part_e)
+ var/time = say_timestamp()
+ var/final_message = "[part_b][speaker_name][part_c][formatted][part_d]"
+ if(check_mentioned(formatted) && is_preference_enabled(/datum/client_preference/check_mention))
+ final_message = "[part_a][time][final_message][part_e]"
+ else
+ final_message = "[part_a][time][final_message][part_e]"
+ to_chat(src, final_message)
+
+/mob/living/silicon/ai/on_hear_radio(part_a, part_b, speaker_name, track, part_c, formatted, part_d, part_e)
+ var/time = say_timestamp()
+ var/final_message = "[part_b][track][part_c][formatted][part_d]"
+ if(check_mentioned(formatted) && is_preference_enabled(/datum/client_preference/check_mention))
+ final_message = "[part_a][time][final_message][part_e]"
+ else
+ final_message = "[part_a][time][final_message][part_e]"
to_chat(src, final_message)
/mob/proc/hear_signlang(var/message, var/verb = "gestures", var/verb_understood = "gestures", var/datum/language/language, var/mob/speaker = null, var/speech_type = 1)
@@ -236,7 +240,7 @@
return
if(say_understands(speaker, language))
- message = "[speaker] [verb_understood], \"[message]\""
+ message = "[speaker] [verb_understood], \"[message]\""
else if(!(language.ignore_adverb))
var/adverb
var/length = length(message) * pick(0.8, 0.9, 1.0, 1.1, 1.2) //Adds a little bit of fuzziness
@@ -246,9 +250,9 @@
if(30 to 48) adverb = " a message"
if(48 to 90) adverb = " a lengthy message"
else adverb = " a very lengthy message"
- message = "[speaker] [verb][adverb]."
+ message = "[speaker] [verb][adverb]."
else
- message = "[speaker] [verb]."
+ message = "[speaker] [verb]."
show_message(message, type = speech_type) // Type 1 is visual message
diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm
index 0ecb5cbe564..f1983b776c5 100644
--- a/code/modules/mob/living/carbon/human/emote.dm
+++ b/code/modules/mob/living/carbon/human/emote.dm
@@ -170,7 +170,9 @@ var/list/_human_default_emotes = list(
/decl/emote/visible/vibrate,
/decl/emote/audible/croon,
/decl/emote/audible/lwarble,
- /decl/emote/audible/croak_skrell
+ /decl/emote/audible/croak_skrell,
+ /decl/emote/audible/roarbark,
+ /decl/emote/audible/dook
//VOREStation Add End
)
@@ -312,7 +314,8 @@ var/list/_simple_mob_default_emotes = list(
/decl/emote/audible/warble,
/decl/emote/audible/vox_shriek,
/decl/emote/audible/purr,
- /decl/emote/audible/purrlong
+ /decl/emote/audible/purrlong,
+ /decl/emote/audible/dook
)
//VOREStation Add End
@@ -332,7 +335,7 @@ var/list/_simple_mob_default_emotes = list(
var/datum/gender/T = gender_datums[get_visible_gender()]
- pose = sanitize(tgui_input_text(usr, "This is [src]. [T.he]...", "Pose", null))
+ pose = strip_html_simple(tgui_input_text(usr, "This is [src]. [T.he]...", "Pose", null))
/mob/living/carbon/human/verb/set_flavor()
set name = "Set Flavour Text"
diff --git a/code/modules/mob/living/carbon/human/emote_vr.dm b/code/modules/mob/living/carbon/human/emote_vr.dm
index aa21381bbcc..7c2a2b520dd 100644
--- a/code/modules/mob/living/carbon/human/emote_vr.dm
+++ b/code/modules/mob/living/carbon/human/emote_vr.dm
@@ -60,7 +60,7 @@
message = "reveals their wings!"
else
message = "hides their wings."
- visible_message("[src] [message]")
+ visible_message("[src] [message]")
/mob/living/carbon/human/verb/hide_tail_vr()
set name = "Show/Hide tail"
@@ -83,4 +83,4 @@
message = "reveals their tail!"
else
message = "hides their tail."
- visible_message("[src] [message]")
\ No newline at end of file
+ visible_message("[src] [message]")
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index 4f18d0900ca..cc61ca0bd69 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -369,7 +369,7 @@
U.handle_regular_hud_updates()
if(!modified)
- to_chat(usr, "Unable to locate a data core entry for this person.")
+ to_chat(usr, "Unable to locate a data core entry for this person.")
if (href_list["secrecord"])
if(hasHUD(usr,"security"))
@@ -386,18 +386,20 @@
for (var/datum/data/record/R in data_core.security)
if (R.fields["id"] == E.fields["id"])
if(hasHUD(usr,"security"))
- to_chat(usr, "Name: [R.fields["name"]] Criminal Status: [R.fields["criminal"]]")
- to_chat(usr, "Species: [R.fields["species"]]")
- to_chat(usr, "Minor Crimes: [R.fields["mi_crim"]]")
- to_chat(usr, "Details: [R.fields["mi_crim_d"]]")
- to_chat(usr, "Major Crimes: [R.fields["ma_crim"]]")
- to_chat(usr, "Details: [R.fields["ma_crim_d"]]")
- to_chat(usr, "Notes: [R.fields["notes"]]")
- to_chat(usr, "\[View Comment Log\]")
+ var/list/security_hud_text = list()
+ security_hud_text += "Name: [R.fields["name"]] Criminal Status: [R.fields["criminal"]]"
+ security_hud_text += "Species: [R.fields["species"]]"
+ security_hud_text += "Minor Crimes: [R.fields["mi_crim"]]"
+ security_hud_text += "Details: [R.fields["mi_crim_d"]]"
+ security_hud_text += "Major Crimes: [R.fields["ma_crim"]]"
+ security_hud_text += "Details: [R.fields["ma_crim_d"]]"
+ security_hud_text += "Notes: [R.fields["notes"]]"
+ security_hud_text += "\[View Comment Log\]"
+ to_chat(usr, "[jointext(security_hud_text, " ")]")
read = 1
if(!read)
- to_chat(usr, "Unable to locate a data core entry for this person.")
+ to_chat(usr, "Unable to locate a data core entry for this person.")
if (href_list["secrecordComment"])
if(hasHUD(usr,"security"))
@@ -420,11 +422,11 @@
to_chat(usr, "[R.fields[text("com_[]", counter)]]")
counter++
if (counter == 1)
- to_chat(usr, "No comment found")
- to_chat(usr, "\[Add comment\]")
+ to_chat(usr, "No comment found.")
+ to_chat(usr, "\[Add comment\]")
if(!read)
- to_chat(usr, "Unable to locate a data core entry for this person.")
+ to_chat(usr, "Unable to locate a data core entry for this person.")
if (href_list["secrecordadd"])
if(hasHUD(usr,"security"))
@@ -486,7 +488,7 @@
U.handle_regular_hud_updates()
if(!modified)
- to_chat(usr, "Unable to locate a data core entry for this person.")
+ to_chat(usr, "Unable to locate a data core entry for this person.")
if (href_list["medrecord"])
if(hasHUD(usr,"medical"))
@@ -503,19 +505,21 @@
for (var/datum/data/record/R in data_core.medical)
if (R.fields["id"] == E.fields["id"])
if(hasHUD(usr,"medical"))
- to_chat(usr, "Name: [R.fields["name"]] Blood Type: [R.fields["b_type"]]")
- to_chat(usr, "Species: [R.fields["species"]]")
- to_chat(usr, "DNA: [R.fields["b_dna"]]")
- to_chat(usr, "Minor Disabilities: [R.fields["mi_dis"]]")
- to_chat(usr, "Details: [R.fields["mi_dis_d"]]")
- to_chat(usr, "Major Disabilities: [R.fields["ma_dis"]]")
- to_chat(usr, "Details: [R.fields["ma_dis_d"]]")
- to_chat(usr, "Notes: [R.fields["notes"]]")
- to_chat(usr, "\[View Comment Log\]")
+ var/list/medical_hud_text = list()
+ medical_hud_text += "Name: [R.fields["name"]] Blood Type: [R.fields["b_type"]]"
+ medical_hud_text += "Species: [R.fields["species"]]"
+ medical_hud_text += "DNA: [R.fields["b_dna"]]"
+ medical_hud_text += "Minor Disabilities: [R.fields["mi_dis"]]"
+ medical_hud_text += "Details: [R.fields["mi_dis_d"]]"
+ medical_hud_text += "Major Disabilities: [R.fields["ma_dis"]]"
+ medical_hud_text += "Details: [R.fields["ma_dis_d"]]"
+ medical_hud_text += "Notes: [R.fields["notes"]]"
+ medical_hud_text += "\[View Comment Log\]"
+ to_chat(usr, "[jointext(medical_hud_text, " ")]")
read = 1
if(!read)
- to_chat(usr, "Unable to locate a data core entry for this person.")
+ to_chat(usr, "Unable to locate a data core entry for this person.")
if (href_list["medrecordComment"])
if(hasHUD(usr,"medical"))
@@ -538,11 +542,11 @@
to_chat(usr, "[R.fields[text("com_[]", counter)]]")
counter++
if (counter == 1)
- to_chat(usr, "No comment found")
- to_chat(usr, "\[Add comment\]")
+ to_chat(usr, "No comment found.")
+ to_chat(usr, "\[Add comment\]")
if(!read)
- to_chat(usr, "Unable to locate a data core entry for this person.")
+ to_chat(usr, "Unable to locate a data core entry for this person.")
if (href_list["medrecordadd"])
if(hasHUD(usr,"medical"))
@@ -585,21 +589,23 @@
for (var/datum/data/record/R in data_core.general)
if (R.fields["id"] == E.fields["id"])
if(hasHUD(usr,"best"))
- to_chat(usr, "Name: [R.fields["name"]]")
- to_chat(usr, "Species: [R.fields["species"]]")
- to_chat(usr, "Assignment: [R.fields["real_rank"]] ([R.fields["rank"]])")
- to_chat(usr, "Home System: [R.fields["home_system"]]")
- to_chat(usr, "Birthplace: [R.fields["birthplace"]]")
- to_chat(usr, "Citizenship: [R.fields["citizenship"]]")
- to_chat(usr, "Primary Employer: [R.fields["personal_faction"]]")
- to_chat(usr, "Religious Beliefs: [R.fields["religion"]]")
- to_chat(usr, "Known Languages: [R.fields["languages"]]")
- to_chat(usr, "Notes: [R.fields["notes"]]")
- to_chat(usr, "\[View Comment Log\]")
+ var/list/emp_hud_text = list()
+ emp_hud_text += "Name: [R.fields["name"]]"
+ emp_hud_text += "Species: [R.fields["species"]]"
+ emp_hud_text += "Assignment: [R.fields["real_rank"]] ([R.fields["rank"]])"
+ emp_hud_text += "Home System: [R.fields["home_system"]]"
+ emp_hud_text += "Birthplace: [R.fields["birthplace"]]"
+ emp_hud_text += "Citizenship: [R.fields["citizenship"]]"
+ emp_hud_text += "Primary Employer: [R.fields["personal_faction"]]"
+ emp_hud_text += "Religious Beliefs: [R.fields["religion"]]"
+ emp_hud_text += "Known Languages: [R.fields["languages"]]"
+ emp_hud_text += "Notes: [R.fields["notes"]]"
+ emp_hud_text += "\[View Comment Log\]"
+ to_chat(usr, "[jointext(emp_hud_text, " ")]")
read = 1
if(!read)
- to_chat(usr, "Unable to locate a data core entry for this person.")
+ to_chat(usr, "Unable to locate a data core entry for this person.")
if (href_list["emprecordComment"])
if(hasHUD(usr,"best"))
@@ -622,11 +628,11 @@
to_chat(usr, "[R.fields[text("com_[]", counter)]]")
counter++
if (counter == 1)
- to_chat(usr, "No comment found")
- to_chat(usr, "\[Add comment\]")
+ to_chat(usr, "No comment found.")
+ to_chat(usr, "\[Add comment\]")
if(!read)
- to_chat(usr, "Unable to locate a data core entry for this person.")
+ to_chat(usr, "Unable to locate a data core entry for this person.")
if (href_list["emprecordadd"])
if(hasHUD(usr,"best"))
@@ -679,13 +685,16 @@
src << browse(null, "window=flavor_changes")
return
if("general")
- var/msg = sanitize(tgui_input_text(usr,"Update the general description of your character. This will be shown regardless of clothing.","Flavor Text",html_decode(flavor_texts[href_list["flavor_change"]]), multiline = TRUE, prevent_enter = TRUE), extra = 0) //VOREStation Edit: separating out OOC notes
- flavor_texts[href_list["flavor_change"]] = msg
+ var/msg = strip_html_simple(tgui_input_text(usr,"Update the general description of your character. This will be shown regardless of clothing.","Flavor Text",html_decode(flavor_texts[href_list["flavor_change"]]), multiline = TRUE, prevent_enter = TRUE)) //VOREStation Edit: separating out OOC notes
+ if(msg)
+ flavor_texts[href_list["flavor_change"]] = msg
+ set_flavor()
return
else
- var/msg = sanitize(tgui_input_text(usr,"Update the flavor text for your [href_list["flavor_change"]].","Flavor Text",html_decode(flavor_texts[href_list["flavor_change"]]), multiline = TRUE, prevent_enter = TRUE), extra = 0)
- flavor_texts[href_list["flavor_change"]] = msg
- set_flavor()
+ var/msg = strip_html_simple(tgui_input_text(usr,"Update the flavor text for your [href_list["flavor_change"]].","Flavor Text",html_decode(flavor_texts[href_list["flavor_change"]]), multiline = TRUE, prevent_enter = TRUE))
+ if(msg)
+ flavor_texts[href_list["flavor_change"]] = msg
+ set_flavor()
return
..()
return
@@ -787,7 +796,7 @@
/mob/living/carbon/human/proc/play_xylophone()
if(!src.xylophone)
var/datum/gender/T = gender_datums[get_visible_gender()]
- visible_message("\The [src] begins playing [T.his] ribcage like a xylophone. It's quite spooky.","You begin to play a spooky refrain on your ribcage.","You hear a spooky xylophone melody.")
+ visible_message("\The [src] begins playing [T.his] ribcage like a xylophone. It's quite spooky.","You begin to play a spooky refrain on your ribcage.","You hear a spooky xylophone melody.")
var/song = pick('sound/effects/xylophone1.ogg','sound/effects/xylophone2.ogg','sound/effects/xylophone3.ogg')
playsound(src, song, 50, 1, -1)
xylophone = 1
@@ -878,7 +887,7 @@
regenerate_icons()
check_dna()
var/datum/gender/T = gender_datums[get_visible_gender()]
- visible_message("\The [src] morphs and changes [T.his] appearance!", "You change your appearance!", "Oh, god! What the hell was that? It sounded like flesh getting squished and bone ground into a different shape!")
+ visible_message("\The [src] morphs and changes [T.his] appearance!", "You change your appearance!", "Oh, god! What the hell was that? It sounded like flesh getting squished and bone ground into a different shape!")
/mob/living/carbon/human/proc/remotesay()
set name = "Project mind"
@@ -899,15 +908,15 @@
if (isnull(target))
return
- var/say = sanitize(tgui_input_text(usr, "What do you wish to say"))
+ var/say = sanitize(tgui_input_text(usr, "What do you wish to say?"))
if(mRemotetalk in target.mutations)
- target.show_message(" You hear [src.real_name]'s voice: [say]")
+ target.show_message("You hear [src.real_name]'s voice: [say]")
else
- target.show_message(" You hear a voice that seems to echo around the room: [say]")
- usr.show_message(" You project your mind into [target.real_name]: [say]")
+ target.show_message("You hear a voice that seems to echo around the room: [say]")
+ usr.show_message("You project your mind into [target.real_name]: [say]")
log_say("(TPATH to [key_name(target)]) [say]",src)
for(var/mob/observer/dead/G in mob_list)
- G.show_message("Telepathic message from [src] to [target]: [say]")
+ G.show_message("Telepathic message from [src] to [target]: [say]")
/mob/living/carbon/human/proc/remoteobserve()
set name = "Remote View"
@@ -937,7 +946,7 @@
continue
creatures += h
- var/mob/target = input ("Who do you want to project your mind to ?") as mob in creatures
+ var/mob/target = input ("Who do you want to project your mind to?") as mob in creatures
if (target)
remoteview_target = target
@@ -1144,10 +1153,10 @@
self = 1
if(!self)
usr.visible_message("[usr] kneels down, puts [TU.his] hand on [src]'s wrist and begins counting [T.his] pulse.",\
- "You begin counting [src]'s pulse")
+ "You begin counting [src]'s pulse.")
else
usr.visible_message("[usr] begins counting [T.his] pulse.",\
- "You begin counting your pulse.")
+ "You begin counting your pulse.")
if(src.pulse)
to_chat(usr, "[self ? "You have a" : "[src] has a"] pulse! Counting...")
@@ -1155,7 +1164,7 @@
to_chat(usr, "[src] has no pulse!") //it is REALLY UNLIKELY that a dead person would check his own pulse
return
- to_chat(usr, "You must[self ? "" : " both"] remain still until counting is finished.")
+ to_chat(usr, "You must[self ? "" : " both"] remain still until counting is finished.")
if(do_mob(usr, src, 60))
var/message = "[self ? "Your" : "[src]'s"] pulse is [src.get_pulse(GETPULSE_HAND)]."
to_chat(usr,message)
@@ -1453,11 +1462,11 @@
usr.setClickCooldown(20)
if(usr.stat > 0)
- to_chat(usr, "You are unconcious and cannot do that!")
+ to_chat(usr, "You are unconcious and cannot do that!")
return
if(usr.restrained())
- to_chat(usr, "You are restrained and cannot do that!")
+ to_chat(usr, "You are restrained and cannot do that!")
return
var/mob/S = src
diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm
index f0a34c0eaf1..16acfd71310 100644
--- a/code/modules/mob/living/carbon/human/human_attackhand.dm
+++ b/code/modules/mob/living/carbon/human/human_attackhand.dm
@@ -42,7 +42,7 @@
if(H.hand)
temp = H.organs_by_name["l_hand"]
if(!temp || !temp.is_usable())
- to_chat(H, "You can't use your hand.")
+ to_chat(H, "You can't use your hand.")
return
if(H.lying)
return
@@ -57,7 +57,7 @@
if(!hit_zone)
H.do_attack_animation(src)
playsound(src, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
- visible_message("[H] reaches for [src], but misses!")
+ visible_message("[H] reaches for [src], but misses!")
return FALSE
if(H != src && check_shields(0, null, H, H.zone_sel.selecting, H.name))
@@ -333,7 +333,7 @@
return
playsound(src, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
- visible_message(" [M] attempted to disarm [src]!")
+ visible_message(" [M] attempted to disarm [src]!")
return
/mob/living/carbon/human/proc/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, inrange, params)
@@ -426,9 +426,9 @@
var/datum/gender/TU = gender_datums[user.get_visible_gender()]
if(user == src)
- user.visible_message("\The [user] starts applying pressure to [TU.his] [organ.name]!", "You start applying pressure to your [organ.name]!")
+ user.visible_message("\The [user] starts applying pressure to [TU.his] [organ.name]!", "You start applying pressure to your [organ.name]!")
else
- user.visible_message("\The [user] starts applying pressure to [src]'s [organ.name]!", "You start applying pressure to [src]'s [organ.name]!")
+ user.visible_message("\The [user] starts applying pressure to [src]'s [organ.name]!", "You start applying pressure to [src]'s [organ.name]!")
spawn(0)
organ.applied_pressure = user
@@ -438,9 +438,9 @@
organ.applied_pressure = null
if(user == src)
- user.visible_message("\The [user] stops applying pressure to [TU.his] [organ.name]!", "You stop applying pressure to your [organ]!")
+ user.visible_message("\The [user] stops applying pressure to [TU.his] [organ.name]!", "You stop applying pressure to your [organ]!")
else
- user.visible_message("\The [user] stops applying pressure to [src]'s [organ.name]!", "You stop applying pressure to [src]'s [organ.name]!")
+ user.visible_message("\The [user] stops applying pressure to [src]'s [organ.name]!", "You stop applying pressure to [src]'s [organ.name]!")
return TRUE
diff --git a/code/modules/mob/living/carbon/human/human_damage.dm b/code/modules/mob/living/carbon/human/human_damage.dm
index 4829c3ee128..0efe5f174b4 100644
--- a/code/modules/mob/living/carbon/human/human_damage.dm
+++ b/code/modules/mob/living/carbon/human/human_damage.dm
@@ -269,21 +269,21 @@
if (candidates.len)
var/obj/item/organ/external/O = pick(candidates)
O.mutate()
- to_chat(src, "Something is not right with your [O.name]...")
+ to_chat(src, "Something is not right with your [O.name]...")
return
else
if (prob(heal_prob))
for (var/obj/item/organ/external/O in organs)
if (O.status & ORGAN_MUTATED)
O.unmutate()
- to_chat(src, "Your [O.name] is shaped normally again.")
+ to_chat(src, "Your [O.name] is shaped normally again.")
return
if (getCloneLoss() < 1)
for (var/obj/item/organ/external/O in organs)
if (O.status & ORGAN_MUTATED)
O.unmutate()
- to_chat(src, "Your [O.name] is shaped normally again.")
+ to_chat(src, "Your [O.name] is shaped normally again.")
BITSET(hud_updateflag, HEALTH_HUD)
// Defined here solely to take species flags into account without having to recast at mob/living level.
diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index f5dd0d3aca0..8c7aaebe8e1 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -435,6 +435,10 @@ emp_act
var/dtype = O.damtype
var/throw_damage = O.throwforce*(speed/THROWFORCE_SPEED_DIVISOR)
+ if(species && species.throwforce_absorb_threshold >= throw_damage)
+ visible_message("\The [O] simply bounces off of [src]'s body!")
+ return
+
var/zone
if (istype(O.thrower, /mob/living))
var/mob/living/L = O.thrower
@@ -465,7 +469,7 @@ emp_act
var/obj/item/organ/external/affecting = get_organ(zone)
var/hit_area = affecting.name
- src.visible_message("[src] has been hit in the [hit_area] by [O].")
+ src.visible_message("[src] has been hit in the [hit_area] by [O].")
if(ismob(O.thrower))
add_attack_logs(O.thrower,src,"Hit with thrown [O.name]")
@@ -473,7 +477,7 @@ emp_act
//If the armor absorbs all of the damage, skip the rest of the calculations
var/soaked = get_armor_soak(affecting, "melee", O.armor_penetration)
if(soaked >= throw_damage)
- to_chat(src, "Your armor absorbs the force of [O.name]!")
+ to_chat(src, "Your armor absorbs the force of [O.name]!")
return
var/armor = run_armor_check(affecting, "melee", O.armor_penetration, "Your armor has protected your [hit_area].", "Your armor has softened hit to your [hit_area].") //I guess "melee" is the best fit here
@@ -511,7 +515,7 @@ emp_act
if(O.throw_source && momentum >= THROWNOBJ_KNOCKBACK_SPEED && !buckled)
var/dir = get_dir(O.throw_source, src)
- visible_message("[src] staggers under the impact!","You stagger under the impact!")
+ visible_message("[src] staggers under the impact!","You stagger under the impact!")
src.throw_at(get_edge_target_turf(src,dir),1,momentum)
if(!O || !src) return
diff --git a/code/modules/mob/living/carbon/human/human_movement.dm b/code/modules/mob/living/carbon/human/human_movement.dm
index 286b6d3962d..3f10aeeae06 100644
--- a/code/modules/mob/living/carbon/human/human_movement.dm
+++ b/code/modules/mob/living/carbon/human/human_movement.dm
@@ -128,13 +128,9 @@
// It is in a seperate place to avoid an infinite loop situation with dragging mobs dragging each other.
// Also its nice to have these things seperated.
/mob/living/carbon/human/proc/calculate_item_encumbrance()
- if(!buckled && shoes) // Shoes can make you go faster.
- . += shoes.slowdown
-
- //VOREStation Addition Start
- if(buckled && istype(buckled, /obj/machinery/power/rtg/reg))
- . += shoes.slowdown
- //VOREStation Addition End
+ if(shoes) // Shoes can make you go faster.
+ if(!buckled || (buckled && istype(buckled, /obj/machinery/power/rtg/reg)))
+ . += shoes.slowdown
// Loop through some slots, and add up their slowdowns.
// Includes slots which can provide armor, the back slot, and suit storage.
@@ -158,7 +154,7 @@
turf_move_cost = CLAMP(turf_move_cost + species.water_movement, HUMAN_LOWEST_SLOWDOWN, 15)
if(shoes)
var/obj/item/clothing/shoes/feet = shoes
- if(feet.water_speed)
+ if(istype(feet) && feet.water_speed)
turf_move_cost = CLAMP(turf_move_cost + feet.water_speed, HUMAN_LOWEST_SLOWDOWN, 15)
. += turf_move_cost
else if(istype(T, /turf/simulated/floor/outdoors/snow))
@@ -166,7 +162,7 @@
turf_move_cost = CLAMP(turf_move_cost + species.snow_movement, HUMAN_LOWEST_SLOWDOWN, 15)
if(shoes)
var/obj/item/clothing/shoes/feet = shoes
- if(feet.water_speed)
+ if(istype(feet) && feet.snow_speed)
turf_move_cost = CLAMP(turf_move_cost + feet.snow_speed, HUMAN_LOWEST_SLOWDOWN, 15)
. += turf_move_cost
else
diff --git a/code/modules/mob/living/carbon/human/human_powers.dm b/code/modules/mob/living/carbon/human/human_powers.dm
index 39ecfba3878..644bda91c8b 100644
--- a/code/modules/mob/living/carbon/human/human_powers.dm
+++ b/code/modules/mob/living/carbon/human/human_powers.dm
@@ -61,7 +61,7 @@
return
if(stat || paralysis || stunned || weakened || lying || restrained() || buckled)
- to_chat(src, "You cannot tackle in your current state.")
+ to_chat(src, "You cannot tackle in your current state.")
return
last_special = world.time + 50
@@ -78,7 +78,7 @@
for(var/mob/O in viewers(src, null))
if ((O.client && !( O.blinded )))
- O.show_message(text("[] [failed ? "tried to tackle" : "has tackled"] down []!", src, T), 1)
+ O.show_message("[src] [failed ? "tried to tackle" : "has tackled"] down [T]!", 1)
/mob/living/carbon/human/proc/commune()
set category = "Abilities"
@@ -103,17 +103,17 @@
var/mob/M = targets[target]
if(istype(M, /mob/observer/dead) || M.stat == DEAD)
- to_chat(src, "Not even a [src.species.name] can speak to the dead.")
+ to_chat(src, "Not even a [src.species.name] can speak to the dead.")
return
log_say("(COMMUNE to [key_name(M)]) [text]",src)
- to_chat(M, "Like lead slabs crashing into the ocean, alien thoughts drop into your mind: [text]")
+ to_chat(M, "Like lead slabs crashing into the ocean, alien thoughts drop into your mind: [text]")
if(istype(M,/mob/living/carbon/human))
var/mob/living/carbon/human/H = M
if(H.species.name == src.species.name)
return
- to_chat(H, "Your nose begins to bleed...")
+ to_chat(H, "Your nose begins to bleed...")
H.drip(1)
/mob/living/carbon/human/proc/regurgitate()
@@ -126,7 +126,7 @@
if(M in stomach_contents)
stomach_contents.Remove(M)
M.loc = loc
- src.visible_message("[src] hurls out the contents of their stomach!")
+ src.visible_message("[src] hurls out the contents of their stomach!")
return
/mob/living/carbon/human/proc/psychic_whisper(mob/M as mob in oview())
@@ -137,8 +137,8 @@
var/msg = sanitize(tgui_input_text(usr, "Message:", "Psychic Whisper"))
if(msg)
log_say("(PWHISPER to [key_name(M)]) [msg]", src)
- to_chat(M, "You hear a strange, alien voice in your head... [msg]")
- to_chat(src, "You said: \"[msg]\" to [M]")
+ to_chat(M, "You hear a strange, alien voice in your head... [msg]")
+ to_chat(src, "You said: \"[msg]\" to [M]")
return
/mob/living/carbon/human/proc/diona_split_nymph()
@@ -211,7 +211,7 @@
to_chat(src, "Performing self-diagnostic, please wait...")
spawn(50)
- var/output = "Self-Diagnostic Results:\n"
+ var/output = "Self-Diagnostic Results:\n"
output += "Internal Temperature: [convert_k2c(bodytemperature)] Degrees Celsius\n"
@@ -237,6 +237,7 @@
output += "[IO.name] - [IO.damage > 10 ? "Heavy Damage" : "Light Damage"]\n"
else
output += "[IO.name] - OK\n"
+ output += ""
to_chat(src,output)
@@ -302,7 +303,7 @@
return
else
active_regen = TRUE
- src.visible_message("[src]'s flesh begins to mend...")
+ src.visible_message("[src]'s flesh begins to mend...")
var/delay_length = round(active_regen_delay * species.active_regen_mult)
if(do_after(src,delay_length))
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index bd7bc878e00..740d8e2fa1e 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -1706,6 +1706,12 @@
if(isturf(loc) && rand(1,1000) == 1)
var/turf/T = loc
if(T.get_lumcount() <= LIGHTING_SOFT_THRESHOLD)
+ //VOREStation Add Start
+ if(text2num(time2text(world.timeofday, "MM")) == 4)
+ if(text2num(time2text(world.timeofday, "DD")) == 1)
+ playsound_local(src,pick(scawwySownds),50, 0)
+ return
+ //VOREStation Add End
playsound_local(src,pick(scarySounds),50, 1, -1)
/mob/living/carbon/human/handle_stomach()
diff --git a/code/modules/mob/living/carbon/human/login.dm b/code/modules/mob/living/carbon/human/login.dm
index 7d507c62cb0..802ed62a6d1 100644
--- a/code/modules/mob/living/carbon/human/login.dm
+++ b/code/modules/mob/living/carbon/human/login.dm
@@ -1,5 +1,30 @@
+// VOREStation Add Start: Doing this here bc AUTOHISS_FULL is more readable than #
+#define AUTOHISS_OFF 0
+#define AUTOHISS_BASIC 1
+#define AUTOHISS_FULL 2
+// VOREStation Add End
+
/mob/living/carbon/human/Login()
..()
update_hud()
+ // VOREStation Add
+ if(client.prefs) // Safety, just in case so we don't runtime.
+ if(!client.prefs.autohiss)
+ client.autohiss_mode = AUTOHISS_FULL
+ else
+ switch(client.prefs.autohiss)
+ if("Full")
+ client.autohiss_mode = AUTOHISS_FULL
+ if("Basic")
+ client.autohiss_mode = AUTOHISS_BASIC
+ if("Off")
+ client.autohiss_mode = AUTOHISS_OFF
+ // VOREStation Add
if(species) species.handle_login_special(src)
- return
\ No newline at end of file
+ return
+
+// VOREStation Add Start: Doing this here bc AUTOHISS_FULL is more readable than #
+#undef AUTOHISS_OFF
+#undef AUTOHISS_BASIC
+#undef AUTOHISS_FULL
+// VOREStation Add End
diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm
index 49d459a00a4..47089619ef1 100644
--- a/code/modules/mob/living/carbon/human/species/species.dm
+++ b/code/modules/mob/living/carbon/human/species/species.dm
@@ -99,6 +99,7 @@
var/flash_mod = 1 // Stun from blindness modifier (flashes and flashbangs)
var/flash_burn = 0 // how much damage to take from being flashed if light hypersensitive
var/sound_mod = 1 // Multiplier to the effective *range* of flashbangs. a flashbang's bang hits an entire screen radius, with some falloff.
+ var/throwforce_absorb_threshold = 0 // Ignore damage of thrown items below this value
var/chem_strength_heal = 1 // Multiplier to most beneficial chem strength
var/chem_strength_pain = 1 // Multiplier to painkiller strength (could be used in a negative trait to simulate long-term addiction reducing effects, etc.)
diff --git a/code/modules/mob/living/carbon/human/species/species_attack_vr.dm b/code/modules/mob/living/carbon/human/species/species_attack_vr.dm
index 11a6d149736..513f616b8e3 100644
--- a/code/modules/mob/living/carbon/human/species/species_attack_vr.dm
+++ b/code/modules/mob/living/carbon/human/species/species_attack_vr.dm
@@ -19,30 +19,30 @@
switch(attack_damage)
if(1 to 2)
user.visible_message("[user]'s fangs scrape across [target]'s cheek!")
- to_chat(target, "Your face feels tingly!")
+ to_chat(target, "Your face feels tingly!")
target.bloodstr.add_reagent("numbenzyme",attack_damage) //Have to add this here, otherwise the swtich fails.
if(3 to 4)
user.visible_message("[user]'s fangs pierce into [target]'s neck at an odd, awkward angle!")
- to_chat(target, "Your neck feels like it's on fire before going numb!")
+ to_chat(target, "Your neck feels like it's on fire before going numb!")
target.bloodstr.add_reagent("numbenzyme",attack_damage)
if(5)
user.visible_message("[user] sinks \his [pick(attack_noun)] deep into [target]'s neck, causing the vein to bulge outwards at some type of chemical is pumped into it!")
- to_chat(target, "Your neck feels like it's going to burst! Moments later, you simply can't feel your neck any longer, the numbness beginning to spread throughout your body!")
+ to_chat(target, "Your neck feels like it's going to burst! Moments later, you simply can't feel your neck any longer, the numbness beginning to spread throughout your body!")
target.bloodstr.add_reagent("numbenzyme",attack_damage)
else
// ----- BODY ----- //
switch(attack_damage)
if(1 to 2)
user.visible_message("[user]'s fangs scrape across [target]'s [affecting.name]!")
- to_chat(target, "Your [affecting.name] feels tingly!")
+ to_chat(target, "Your [affecting.name] feels tingly!")
target.bloodstr.add_reagent("numbenzyme",attack_damage)
if(3 to 4)
user.visible_message("[user]'s fangs pierce [pick("", "", "the side of")] [target]'s [affecting.name]!")
- to_chat(target, "Your [affecting.name] feels like it's on fire before going numb!")
+ to_chat(target, "Your [affecting.name] feels like it's on fire before going numb!")
target.bloodstr.add_reagent("numbenzyme",attack_damage)
if(5)
user.visible_message("[user]'s fangs sink deep into [target]'s [affecting.name], one of their veins bulging outwards from the sudden fluid pumped into it!")
- to_chat(target, "Your [affecting.name] feels like it's going to burst! Moments later, you simply can't feel your [affecting.name] any longer, the numbness slowly spreading throughout your body!")
+ to_chat(target, "Your [affecting.name] feels like it's going to burst! Moments later, you simply can't feel your [affecting.name] any longer, the numbness slowly spreading throughout your body!")
target.bloodstr.add_reagent("numbenzyme",attack_damage)
/datum/unarmed_attack/claws/shadekin
diff --git a/code/modules/mob/living/carbon/human/species/species_shapeshift_vr.dm b/code/modules/mob/living/carbon/human/species/species_shapeshift_vr.dm
index ed744e9fb6d..1b7e3386dab 100644
--- a/code/modules/mob/living/carbon/human/species/species_shapeshift_vr.dm
+++ b/code/modules/mob/living/carbon/human/species/species_shapeshift_vr.dm
@@ -189,5 +189,5 @@
species.base_species = new_species
wrapped_species_by_ref["\ref[src]"] = new_species
if (visible)
- visible_message("\The [src] shifts and contorts, taking the form of \a [new_species]!")
+ visible_message("\The [src] shifts and contorts, taking the form of \a [new_species]!")
regenerate_icons()
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/species/species_vr.dm b/code/modules/mob/living/carbon/human/species/species_vr.dm
index 330f5a52033..7b3b1f5cce8 100644
--- a/code/modules/mob/living/carbon/human/species/species_vr.dm
+++ b/code/modules/mob/living/carbon/human/species/species_vr.dm
@@ -8,6 +8,8 @@
var/organic_food_coeff = 1
var/synthetic_food_coeff = 0
+ var/robo_ethanol_proc = 0 //can we get fuel from booze, as a synth?
+ var/robo_ethanol_drunk = 0 //can we get *drunk* from booze, as a synth?
var/digestion_efficiency = 1 //VORE specific digestion var
//var/vore_numbing = 0
var/metabolism = 0.0015
@@ -78,7 +80,7 @@
if(new_copy.traits)
for(var/trait in new_copy.traits)
var/datum/trait/T = all_traits[trait]
- T.apply(new_copy, H)
+ T.apply(new_copy, H, new_copy.traits[trait])
//Set up a mob
H.species = new_copy
diff --git a/code/modules/mob/living/carbon/human/species/station/prometheans.dm b/code/modules/mob/living/carbon/human/species/station/prometheans.dm
index 1aba5971219..36e0ad9c174 100644
--- a/code/modules/mob/living/carbon/human/species/station/prometheans.dm
+++ b/code/modules/mob/living/carbon/human/species/station/prometheans.dm
@@ -58,6 +58,7 @@ var/datum/species/shapeshifter/promethean/prometheans
oxy_mod = 0
flash_mod = 0.5 //No centralized, lensed eyes.
item_slowdown_mod = 1.33
+ throwforce_absorb_threshold = 10
chem_strength_alcohol = 2
@@ -211,8 +212,17 @@ var/datum/species/shapeshifter/promethean/prometheans
if(S.dirt > 50)
S.dirt = 0
H.adjust_nutrition(rand(10, 20))
- if(H.clean_blood(1))
- H.adjust_nutrition(rand(5, 15))
+ if(H.feet_blood_color || LAZYLEN(H.feet_blood_DNA))
+ LAZYCLEARLIST(H.feet_blood_DNA)
+ H.feet_blood_DNA = null
+ H.feet_blood_color = null
+ H.adjust_nutrition(rand(3, 10))
+ if(H.bloody_hands)
+ LAZYCLEARLIST(H.blood_DNA)
+ H.blood_DNA = null
+ H.hand_blood_color = null
+ H.bloody_hands = 0
+ H.adjust_nutrition(rand(3, 10))
if(!(H.gloves || (H.wear_suit && (H.wear_suit.body_parts_covered & HANDS))))
if(H.r_hand)
if(H.r_hand.clean_blood())
@@ -220,6 +230,7 @@ var/datum/species/shapeshifter/promethean/prometheans
if(H.l_hand)
if(H.l_hand.clean_blood())
H.adjust_nutrition(rand(5, 15))
+/*
if(H.head)
if(H.head.clean_blood())
H.update_inv_head(0)
@@ -232,6 +243,10 @@ var/datum/species/shapeshifter/promethean/prometheans
if(H.w_uniform.clean_blood())
H.update_inv_w_uniform(0)
H.adjust_nutrition(rand(5, 15))
+*/
+ // Prometheans themselves aren't very safe places for other biota.
+ H.germ_level = 0
+ H.update_bloodied()
//End cleaning code.
var/datum/gas_mixture/environment = T.return_air()
diff --git a/code/modules/mob/living/carbon/human/species/station/prommie_blob.dm b/code/modules/mob/living/carbon/human/species/station/prommie_blob.dm
index 77928ed46f0..649e35850a7 100644
--- a/code/modules/mob/living/carbon/human/species/station/prommie_blob.dm
+++ b/code/modules/mob/living/carbon/human/species/station/prommie_blob.dm
@@ -8,7 +8,7 @@
unity = TRUE
water_resist = 100 // Lets not kill the prommies
cores = 0
- movement_cooldown = 3
+ movement_cooldown = 1
//appearance_flags = RADIATION_GLOWS
shock_resist = 0 // Lets not be immune to zaps.
friendly = list("nuzzles", "glomps", "snuggles", "cuddles", "squishes") // lets be cute :3
@@ -63,6 +63,12 @@
/mob/living/simple_mob/slime/promethean/Destroy()
humanform = null
+ drop_l_hand()
+ drop_r_hand()
+ mob_radio.forceMove(loc)
+ mob_radio = null
+ myid.forceMove(loc)
+ myid = null
vore_organs = null
vore_selected = null
set_light(0)
@@ -70,6 +76,8 @@
/mob/living/carbon/human/Destroy()
if(stored_blob)
+ stored_blob.l_hand.forceMove(loc)
+ stored_blob.r_hand.forceMove(loc)
stored_blob = null
qdel(stored_blob)
return ..()
diff --git a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_blob.dm b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_blob.dm
index 285040a247f..09c1b80cfa9 100644
--- a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_blob.dm
+++ b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_blob.dm
@@ -35,7 +35,7 @@
max_n2 = 0
minbodytemp = 0
maxbodytemp = 900
- movement_cooldown = 2
+ movement_cooldown = 1
var/mob/living/carbon/human/humanform
var/obj/item/organ/internal/nano/refactory/refactory
@@ -501,4 +501,4 @@ var/global/list/disallowed_protean_accessories = list(
var/mob/living/simple_mob/protean_blob/PB = target
if(PB.humanform == src)
return FALSE
- return ..()
\ No newline at end of file
+ return ..()
diff --git a/code/modules/mob/living/carbon/human/species/station/station.dm b/code/modules/mob/living/carbon/human/species/station/station.dm
index c7d5a9caea7..3faf631adf4 100644
--- a/code/modules/mob/living/carbon/human/species/station/station.dm
+++ b/code/modules/mob/living/carbon/human/species/station/station.dm
@@ -72,6 +72,7 @@
species_language = LANGUAGE_UNATHI
health_hud_intensity = 2.5
chem_strength_alcohol = 0.75
+ throwforce_absorb_threshold = 10
min_age = 32
max_age = 260
@@ -403,6 +404,7 @@
name_language = LANGUAGE_ZADDAT
species_language = LANGUAGE_ZADDAT
health_hud_intensity = 2.5
+ throwforce_absorb_threshold = 5
minimum_breath_pressure = 20 //have fun with underpressures. any higher than this and they'll be even less suitible for life on the station
@@ -518,6 +520,7 @@
health_hud_intensity = 2.5
item_slowdown_mod = 0.1
chem_strength_alcohol = 0
+ throwforce_absorb_threshold = 5
num_alternate_languages = 3
name_language = LANGUAGE_ROOTLOCAL
diff --git a/code/modules/mob/living/carbon/human/species/station/station_special_vr.dm b/code/modules/mob/living/carbon/human/species/station/station_special_vr.dm
index f3db17672f3..15a5fcabea6 100644
--- a/code/modules/mob/living/carbon/human/species/station/station_special_vr.dm
+++ b/code/modules/mob/living/carbon/human/species/station/station_special_vr.dm
@@ -331,6 +331,7 @@
slowdown = -0.15 //Small speedboost, as they've got a bunch of legs. Or something. I dunno.
brute_mod = 0.8 //20% brute damage reduction
burn_mod = 1.15 //15% burn damage increase. They're spiders. Aerosol can+lighter = dead spiders.
+ throwforce_absorb_threshold = 10
num_alternate_languages = 3
species_language = LANGUAGE_VESPINAE
diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm
index d1b987e347a..07e086b13d9 100644
--- a/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm
+++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm
@@ -32,7 +32,7 @@
var_changes = list("total_health" = 75)
/datum/trait/negative/endurance_low/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.setMaxHealth(S.total_health)
/datum/trait/negative/endurance_very_low
@@ -42,7 +42,7 @@
var_changes = list("total_health" = 50)
/datum/trait/negative/endurance_very_low/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.setMaxHealth(S.total_health)
/datum/trait/negative/minor_brute_weak
@@ -110,7 +110,7 @@
cost = -2 //I feel like this should be higher, but let's see where it goes
/datum/trait/negative/hollow/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
for(var/obj/item/organ/external/O in H.organs)
O.min_broken_damage *= 0.5
O.min_bruised_damage *= 0.5
diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm
index 025b4e283ef..a8cfa95f2c0 100644
--- a/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm
+++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm
@@ -91,7 +91,7 @@
excludes = list(/datum/trait/neutral/bloodsucker_freeform)
/datum/trait/neutral/bloodsucker/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.verbs |= /mob/living/carbon/human/proc/bloodsuck
/datum/trait/neutral/bloodsucker_freeform
@@ -103,7 +103,7 @@
excludes = list(/datum/trait/neutral/bloodsucker)
/datum/trait/neutral/bloodsucker_freeform/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.verbs |= /mob/living/carbon/human/proc/bloodsuck
/datum/trait/neutral/succubus_drain
@@ -113,7 +113,7 @@
custom_only = FALSE
/datum/trait/neutral/succubus_drain/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.verbs |= /mob/living/carbon/human/proc/succubus_drain
H.verbs |= /mob/living/carbon/human/proc/succubus_drain_finalize
H.verbs |= /mob/living/carbon/human/proc/succubus_drain_lethal
@@ -125,7 +125,7 @@
custom_only = FALSE
/datum/trait/neutral/long_vore/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.verbs |= /mob/living/proc/long_vore
/datum/trait/neutral/feeder
@@ -135,7 +135,7 @@
custom_only = FALSE
/datum/trait/neutral/feeder/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.verbs |= /mob/living/carbon/human/proc/slime_feed
/datum/trait/neutral/stuffing_feeder
@@ -143,9 +143,10 @@
desc = "Allows you to feed food to other people whole, rather than bite by bite."
cost = 0
custom_only = FALSE
+ has_preferences = list("stuffing_feeder" = list(TRAIT_PREF_TYPE_BOOLEAN, "Default", TRAIT_VAREDIT_TARGET_MOB, FALSE))
/datum/trait/neutral/stuffing_feeder/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.verbs |= /mob/living/proc/toggle_stuffing_mode
/datum/trait/neutral/hard_vore
@@ -155,7 +156,7 @@
custom_only = FALSE
/datum/trait/neutral/hard_vore/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.verbs |= /mob/living/proc/shred_limb
/datum/trait/neutral/trashcan
@@ -166,7 +167,7 @@
var_changes = list("trashcan" = 1)
/datum/trait/neutral/trashcan/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.verbs |= /mob/living/proc/eat_trash
/datum/trait/neutral/gem_eater
@@ -177,7 +178,7 @@
var_changes = list("organic_food_coeff" = 0, "eat_minerals" = 1)
/datum/trait/neutral/gem_eater/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.verbs |= /mob/living/proc/eat_minerals
/datum/trait/neutral/synth_chemfurnace
@@ -189,6 +190,22 @@
var_changes = list("organic_food_coeff" = 0, "synthetic_food_coeff" = 0.6)
excludes = list(/datum/trait/neutral/biofuel_value_down)
+/datum/trait/neutral/synth_ethanolburner
+ name = "Ethanol Burner"
+ desc = "You are able to gain energy through consuming and processing alcohol. The more alcoholic it is, the more energy you gain. Doesn't allow you to get drunk by itself (for that, take Ethanol Simulator)."
+ cost = 0
+ custom_only = FALSE
+ can_take = SYNTHETICS
+ var_changes = list("robo_ethanol_proc" = 1)
+
+/datum/trait/neutral/synth_ethanol_sim
+ name = "Ethanol Simulator"
+ desc = "An unusual modification allows your synthetic body to simulate all but the lethal effects of ingested alcohols. You'll get dizzy, slur your speech, suffer temporary loss of vision and even pass out! But hey, at least you don't have a liver to destroy."
+ cost = 0
+ custom_only = FALSE
+ can_take = SYNTHETICS
+ var_changes = list("robo_ethanol_drunk" = 1)
+
/datum/trait/neutral/glowing_eyes
name = "Glowing Eyes"
desc = "Your eyes show up above darkness. SPOOKY! And kinda edgey too."
@@ -198,7 +215,7 @@
has_preferences = list("has_glowing_eyes" = list(TRAIT_PREF_TYPE_BOOLEAN, "Glowing on spawn", TRAIT_VAREDIT_TARGET_SPECIES))
/datum/trait/neutral/glowing_eyes/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.verbs |= /mob/living/carbon/human/proc/toggle_eye_glow
/datum/trait/neutral/glowing_body
@@ -209,8 +226,8 @@
has_preferences = list("glow_toggle" = list(TRAIT_PREF_TYPE_BOOLEAN, "Glowing on spawn", TRAIT_VAREDIT_TARGET_MOB, FALSE), \
"glow_color" = list(TRAIT_PREF_TYPE_COLOR, "Glow color", TRAIT_VAREDIT_TARGET_MOB))
-/datum/trait/neutral/glowing_body/apply(var/datum/species/S,var/mob/living/carbon/human/H, var/list/trait_prefs = null)
- ..(S,H)
+/datum/trait/neutral/glowing_body/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+ ..()
H.verbs |= /mob/living/proc/glow_toggle
H.verbs |= /mob/living/proc/glow_color
@@ -224,7 +241,7 @@
/datum/trait/neutral/allergy/apply(var/datum/species/S,var/mob/living/carbon/human/H)
S.allergens |= allergen
- ..(S,H)
+ ..()
/datum/trait/neutral/allergy/meat
name = "Allergy: Meat"
@@ -289,6 +306,13 @@
custom_only = FALSE
allergen = ALLERGEN_COFFEE
+/datum/trait/neutral/allergy/chocolate
+ name = "Allergy: Chocolate"
+ desc = "You're highly allergic to coco and chocolate in specific. NB: By taking this trait, you acknowledge there is a significant risk your character may suffer a fatal reaction if exposed to this substance."
+ cost = 0
+ custom_only = FALSE
+ allergen = ALLERGEN_CHOCOLATE
+
/datum/trait/neutral/allergy_reaction
name = "Allergy Reaction: Disable Toxicity"
desc = "Take this trait to disable the toxic damage effect of being exposed to one of your allergens. Combine with the Disable Suffocation trait to have purely nonlethal reactions."
@@ -298,7 +322,7 @@
/datum/trait/neutral/allergy_reaction/apply(var/datum/species/S,var/mob/living/carbon/human/H)
S.allergen_reaction ^= reaction
- ..(S,H)
+ ..()
/datum/trait/neutral/allergy_reaction/oxy
name = "Allergy Reaction: Disable Suffocation"
@@ -473,7 +497,7 @@
cost = 0
/datum/trait/neutral/colorblind/mono/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.add_modifier(/datum/modifier/trait/colorblind_monochrome)
/datum/trait/neutral/colorblind/para_vulp
@@ -482,7 +506,7 @@
cost = 0
/datum/trait/neutral/colorblind/para_vulp/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.add_modifier(/datum/modifier/trait/colorblind_vulp)
/datum/trait/neutral/colorblind/para_taj
@@ -491,7 +515,7 @@
cost = 0
/datum/trait/neutral/colorblind/para_taj/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.add_modifier(/datum/modifier/trait/colorblind_taj)
// Body shape traits
@@ -505,7 +529,7 @@
excludes = list(/datum/trait/neutral/tall, /datum/trait/neutral/short, /datum/trait/neutral/shorter)
/datum/trait/neutral/taller/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.update_transform()
/datum/trait/neutral/tall
@@ -518,7 +542,7 @@
excludes = list(/datum/trait/neutral/taller, /datum/trait/neutral/short, /datum/trait/neutral/shorter)
/datum/trait/neutral/tall/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.update_transform()
/datum/trait/neutral/short
@@ -531,7 +555,7 @@
excludes = list(/datum/trait/neutral/taller, /datum/trait/neutral/tall, /datum/trait/neutral/shorter)
/datum/trait/neutral/short/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.update_transform()
/datum/trait/neutral/shorter
@@ -544,7 +568,7 @@
excludes = list(/datum/trait/neutral/taller, /datum/trait/neutral/tall, /datum/trait/neutral/short)
/datum/trait/neutral/shorter/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.update_transform()
/datum/trait/neutral/obese
@@ -557,7 +581,7 @@
excludes = list(/datum/trait/neutral/fat, /datum/trait/neutral/thin, /datum/trait/neutral/thinner)
/datum/trait/neutral/obese/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.update_transform()
/datum/trait/neutral/fat
@@ -570,7 +594,7 @@
excludes = list(/datum/trait/neutral/obese, /datum/trait/neutral/thin, /datum/trait/neutral/thinner)
/datum/trait/neutral/fat/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.update_transform()
/datum/trait/neutral/thin
@@ -583,7 +607,7 @@
excludes = list(/datum/trait/neutral/fat, /datum/trait/neutral/obese, /datum/trait/neutral/thinner)
/datum/trait/neutral/thin/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.update_transform()
/datum/trait/neutral/thinner
@@ -596,7 +620,7 @@
excludes = list(/datum/trait/neutral/fat, /datum/trait/neutral/obese, /datum/trait/neutral/thin)
/datum/trait/neutral/thinner/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.update_transform()
/datum/trait/neutral/dominate_predator
@@ -606,7 +630,7 @@
custom_only = FALSE
/datum/trait/neutral/dominate_predator/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.verbs |= /mob/proc/dominate_predator
/datum/trait/neutral/dominate_prey
@@ -616,7 +640,7 @@
custom_only = FALSE
/datum/trait/neutral/dominate_prey/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.verbs |= /mob/living/proc/dominate_prey
/datum/trait/neutral/submit_to_prey
@@ -626,7 +650,7 @@
custom_only = FALSE
/datum/trait/neutral/submit_to_prey/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.verbs |= /mob/living/proc/lend_prey_control
/datum/trait/neutral/vertical_nom
@@ -636,7 +660,7 @@
custom_only = FALSE
/datum/trait/neutral/vertical_nom/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.verbs |= /mob/living/proc/vertical_nom
/datum/trait/neutral/micro_size_down
@@ -718,5 +742,5 @@
has_preferences = list("pain" = list(TRAIT_PREF_TYPE_BOOLEAN, "Enabled on spawn", TRAIT_VAREDIT_TARGET_MOB, FALSE))
/datum/trait/neutral/synth_cosmetic_pain/apply(var/datum/species/S,var/mob/living/carbon/human/H, var/trait_prefs = null)
- ..(S,H)
+ ..()
H.verbs |= /mob/living/carbon/human/proc/toggle_pain_module
diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm
index 4bb31acc986..2a350374bce 100644
--- a/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm
+++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm
@@ -26,7 +26,7 @@
var_changes = list("total_health" = 125)
/datum/trait/positive/endurance_high/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.setMaxHealth(S.total_health)
/datum/trait/positive/nonconductive
@@ -110,7 +110,7 @@
has_preferences = list("flight_vore" = list(TRAIT_PREF_TYPE_BOOLEAN, "Flight Vore enabled on spawn", TRAIT_VAREDIT_TARGET_MOB, FALSE))
/datum/trait/positive/winged_flight/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.verbs |= /mob/living/proc/flying_toggle
H.verbs |= /mob/living/proc/flying_vore_toggle
H.verbs |= /mob/living/proc/start_wings_hovering
@@ -174,7 +174,7 @@
var_changes = list("water_breather" = 1, "water_movement" = -4) //Negate shallow water. Half the speed in deep water.
/datum/trait/positive/aquatic/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.verbs |= /mob/living/carbon/human/proc/water_stealth
H.verbs |= /mob/living/carbon/human/proc/underwater_devour
@@ -184,7 +184,7 @@
cost = 1
/datum/trait/positive/cocoon_tf/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
+ ..()
H.verbs |= /mob/living/carbon/human/proc/enter_cocoon
/datum/trait/positive/linguist
@@ -212,3 +212,9 @@
excludes = list(/datum/trait/negative/neural_hypersensitivity)
can_take = ORGANICS
+/datum/trait/positive/throw_resistance
+ name = "Firm Body"
+ desc = "Your body is firm enough that small thrown items can't do anything to you."
+ cost = 1
+ var_changes = list("throwforce_absorb_threshold" = 10)
+
diff --git a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
index f627a191fec..6015dd16a9b 100644
--- a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
+++ b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
@@ -79,8 +79,8 @@
// Queen verbs.
/mob/living/carbon/human/proc/lay_egg()
- set name = "Lay Egg (200)"
- set desc = "Lay an egg to produce huggers to impregnate prey with."
+ set name = "Lay Egg (500)" //Cost is entire queen reserve, to compensate being able to reproduce on it's own
+ set desc = "Lay an egg that will eventually hatch into a new xenomorph larva. Life finds a way."
set category = "Abilities"
if(!config.aliens_allowed)
@@ -88,13 +88,13 @@
verbs -= /mob/living/carbon/human/proc/lay_egg
return
- if(locate(/obj/structure/alien/egg) in get_turf(src))
+ if(locate(/obj/structure/ghost_pod/automatic/xenomorph_egg) in get_turf(src))
to_chat(src, "There's already an egg here.")
return
- if(check_alien_ability(200,1,O_EGG))
+ if(check_alien_ability(500,1,O_EGG))
visible_message("[src] has laid an egg!")
- new /obj/structure/alien/egg(loc)
+ new /obj/structure/ghost_pod/automatic/xenomorph_egg(loc)
return
@@ -243,7 +243,7 @@
if(iswall(targetLoc))
targetLoc = get_turf(src)
-
+
var/obj/O
switch(choice)
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index 3694acaf233..7ac301e8953 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -145,32 +145,25 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
var/matrix/M = matrix()
var/anim_time = 3
- // VOREStation Edit Start: Porting Taur Loafing
- if(tail_style?.can_loaf && resting) // Only call these if we're resting?
- update_tail_showing()
- return // No need to do the rest, we return early
- /* // Commenting this out as sleeping is fucky
- if(tail_style?.can_loaf && lying && sleeping) // If we're put under by anesthetic or fainting
- update_tail_showing()
- // return // No need to do the rest, we return early
- */
- // VOREStation Edit End
-
//Due to some involuntary means, you're laying now
if(lying && !resting && !sleeping)
anim_time = 1 //Thud
if(lying && !species.prone_icon) //Only rotate them if we're not drawing a specific icon for being prone.
- var/randn = rand(1, 2)
- if(randn <= 1) // randomly choose a rotation
- M.Turn(-90)
+ if(tail_style?.can_loaf && resting) // Only call these if we're resting?
+ update_tail_showing()
+ M.Scale(desired_scale_x, desired_scale_y)
else
- M.Turn(90)
- M.Scale(desired_scale_y, desired_scale_x)//VOREStation Edit
- if(species.icon_height == 64)//VOREStation Edit
- M.Translate(13,-22)
- else
- M.Translate(1,-6)
+ var/randn = rand(1, 2)
+ if(randn <= 1) // randomly choose a rotation
+ M.Turn(-90)
+ else
+ M.Turn(90)
+ if(species.icon_height == 64)
+ M.Translate(13,-22)
+ else
+ M.Translate(1,-6)
+ M.Scale(desired_scale_y, desired_scale_x)
layer = MOB_LAYER -0.01 // Fix for a byond bug where turf entry order no longer matters
else
M.Scale(desired_scale_x, desired_scale_y)//VOREStation Edit
@@ -1270,13 +1263,13 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
//If you have a custom tail selected
if(tail_style && !(wear_suit && wear_suit.flags_inv & HIDETAIL && !istaurtail(tail_style)) && !tail_hidden)
- var/icon/tail_s = new/icon("icon" = tail_style.icon, "icon_state" = (tail_style.can_loaf && resting) ? "[tail_style.icon_state]_loaf" : (wagging && tail_style.ani_state ? tail_style.ani_state : tail_style.icon_state)) // VOREStation Edit: Taur Loafing
+ var/icon/tail_s = new/icon("icon" = (tail_style.can_loaf && resting) ? tail_style.icon_loaf : tail_style.icon, "icon_state" = (wagging && tail_style.ani_state ? tail_style.ani_state : tail_style.icon_state)) //CHOMPEdit
if(tail_style.can_loaf && !is_shifted)
pixel_y = (resting) ? -tail_style.loaf_offset*size_multiplier : default_pixel_y //move player down, then taur up, to fit the overlays correctly // VOREStation Edit: Taur Loafing
if(tail_style.do_colouration)
tail_s.Blend(rgb(src.r_tail, src.g_tail, src.b_tail), tail_style.color_blend_mode)
if(tail_style.extra_overlay)
- var/icon/overlay = new/icon("icon" = tail_style.icon, "icon_state" = (tail_style?.can_loaf && resting) ? "[tail_style.extra_overlay]_loaf" : tail_style.extra_overlay) // VOREStation Edit: Taur Loafing
+ var/icon/overlay = new/icon("icon" = (tail_style?.can_loaf && resting) ? tail_style.icon_loaf : tail_style.icon, "icon_state" = tail_style.extra_overlay) //CHOMPEdit
if(wagging && tail_style.ani_state)
overlay = new/icon("icon" = tail_style.icon, "icon_state" = tail_style.extra_overlay_w)
overlay.Blend(rgb(src.r_tail2, src.g_tail2, src.b_tail2), tail_style.color_blend_mode)
@@ -1288,7 +1281,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
qdel(overlay)
if(tail_style.extra_overlay2)
- var/icon/overlay = new/icon("icon" = tail_style.icon, "icon_state" = tail_style.extra_overlay2)
+ var/icon/overlay = new/icon("icon" = (tail_style?.can_loaf && resting) ? tail_style.icon_loaf : tail_style.icon, "icon_state" = tail_style.extra_overlay2) //CHOMPEdit
if(wagging && tail_style.ani_state)
overlay = new/icon("icon" = tail_style.icon, "icon_state" = tail_style.extra_overlay2_w)
overlay.Blend(rgb(src.r_tail3, src.g_tail3, src.b_tail3), tail_style.color_blend_mode)
@@ -1306,7 +1299,6 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
if(istaurtail(tail_style))
var/datum/sprite_accessory/tail/taur/taurtype = tail_style
working.pixel_x = -16
- working.pixel_y = (tail_style.can_loaf && resting) ? tail_style.loaf_offset : 0 // VOREStation Edit: Taur Loafing
if(taurtype.can_ride && !riding_datum)
riding_datum = new /datum/riding/taur(src)
verbs |= /mob/living/carbon/human/proc/taur_mount
diff --git a/code/modules/mob/living/damage_procs.dm b/code/modules/mob/living/damage_procs.dm
index a865a6b05d5..babe6c43000 100644
--- a/code/modules/mob/living/damage_procs.dm
+++ b/code/modules/mob/living/damage_procs.dm
@@ -94,6 +94,32 @@
apply_damage(damage, BURN, def_zone, initial_blocked, soaked, used_weapon, sharp, edge) // Handle it as normal burn.
else
adjustToxLoss(damage * blocked)
+ if(ELECTROMAG)
+ damage = damage * blocked
+ switch(round(damage))
+ if(91 to INFINITY)
+ emp_act(1)
+ if(76 to 90)
+ if(prob(50))
+ emp_act(1)
+ else
+ emp_act(2)
+ if(61 to 75)
+ emp_act(2)
+ if(46 to 60)
+ if(prob(50))
+ emp_act(2)
+ else
+ emp_act(3)
+ if(31 to 45)
+ emp_act(3)
+ if(16 to 30)
+ if(prob(50))
+ emp_act(3)
+ else
+ emp_act(4)
+ if(0 to 15)
+ emp_act(4)
flash_weak_pain()
updatehealth()
return 1
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index 03a36ceddf4..311682f0566 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -96,7 +96,7 @@
if(!..())
return 0
- usr.visible_message("[src] points to [A]")
+ usr.visible_message("[src] points to [A].")
return 1
/mob/living/verb/succumb()
@@ -697,13 +697,13 @@
//VOREStation Edit Start - Making it so SSD people have prefs with fallback to original style.
if(config.allow_Metadata)
if(ooc_notes)
- to_chat(usr, "[src]'s Metainfo: [ooc_notes]")
+ to_chat(usr, "[src]'s Metainfo: [ooc_notes]")
else if(client)
- to_chat(usr, "[src]'s Metainfo: [client.prefs.metadata]")
+ to_chat(usr, "[src]'s Metainfo: [client.prefs.metadata]")
else
- to_chat(usr, "[src] does not have any stored infomation!")
+ to_chat(usr, "[src] does not have any stored infomation!")
else
- to_chat(usr, "OOC Metadata is not supported by this server!")
+ to_chat(usr, "OOC Metadata is not supported by this server!")
//VOREStation Edit End - Making it so SSD people have prefs with fallback to original style.
return
@@ -773,7 +773,7 @@
set category = "IC"
resting = !resting
- to_chat(src, "You are now [resting ? "resting" : "getting up"]")
+ to_chat(src, "You are now [resting ? "resting" : "getting up"].")
update_canmove()
//called when the mob receives a bright flash
@@ -1138,7 +1138,7 @@
var/mob/living/carbon/human/H = target
if(H.in_throw_mode && H.a_intent == I_HELP && unEquip(I))
H.put_in_hands(I) // If this fails it will just end up on the floor, but that's fitting for things like dionaea.
- visible_message("[src] hands \the [H] \a [I].", SPAN_NOTICE("You give \the [target] \a [I]."))
+ visible_message("[src] hands \the [H] \a [I].", SPAN_NOTICE("You give \the [target] \a [I]."))
else
to_chat(src, SPAN_NOTICE("You offer \the [I] to \the [target]."))
do_give(H)
diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm
index bec2cb95110..f30c02a1519 100644
--- a/code/modules/mob/living/living_defense.dm
+++ b/code/modules/mob/living/living_defense.dm
@@ -266,10 +266,10 @@
miss_chance = max(15*(distance-2), 0)
if (prob(miss_chance))
- visible_message("\The [O] misses [src] narrowly!")
+ visible_message("\The [O] misses [src] narrowly!")
return
- src.visible_message("[src] has been hit by [O].")
+ src.visible_message("[src] has been hit by [O].")
var/armor = run_armor_check(null, "melee")
var/soaked = get_armor_soak(null, "melee")
@@ -296,7 +296,7 @@
if(O.throw_source && momentum >= THROWNOBJ_KNOCKBACK_SPEED)
var/dir = get_dir(O.throw_source, src)
- visible_message("[src] staggers under the impact!","You stagger under the impact!")
+ visible_message("[src] staggers under the impact!","You stagger under the impact!")
src.throw_at(get_edge_target_turf(src,dir),1,momentum)
if(!O || !src) return
diff --git a/code/modules/mob/living/living_defines.dm b/code/modules/mob/living/living_defines.dm
index 031d6ddb89a..5a4767c957a 100644
--- a/code/modules/mob/living/living_defines.dm
+++ b/code/modules/mob/living/living_defines.dm
@@ -15,7 +15,7 @@
var/toxloss = 0.0 //Toxic damage caused by being poisoned or radiated
var/fireloss = 0.0 //Burn damage caused by being way too hot, too cold or burnt.
var/cloneloss = 0 //Damage caused by being cloned or ejected from the cloner early. slimes also deal cloneloss damage to victims
- var/brainloss = 0 //'Retardation' damage caused by someone hitting you in the head with a bible or being infected with brainrot.
+ var/brainloss = 0 //Thought-scrambly damage caused by someone hitting you in the head with a bible or being infected with brainrot.
var/halloss = 0 //Hallucination damage. 'Fake' damage obtained through hallucinating or the holodeck. Sleeping should cause it to wear off.
var/nutrition = 400
diff --git a/code/modules/mob/living/living_vr.dm b/code/modules/mob/living/living_vr.dm
index ad35515ef1e..7e932dc4030 100644
--- a/code/modules/mob/living/living_vr.dm
+++ b/code/modules/mob/living/living_vr.dm
@@ -27,10 +27,10 @@
set desc = "Sets OOC notes about yourself or your RP preferences or status."
set category = "OOC"
- var/new_metadata = sanitize(tgui_input_text(usr, "Enter any information you'd like others to see, such as Roleplay-preferences. This will not be saved permanently, only for this round.", "Game Preference" , html_decode(ooc_notes), multiline = TRUE, prevent_enter = TRUE), extra = 0)
+ var/new_metadata = strip_html_simple(tgui_input_text(usr, "Enter any information you'd like others to see, such as Roleplay-preferences. This will not be saved permanently, only for this round.", "Game Preference" , html_decode(ooc_notes), multiline = TRUE, prevent_enter = TRUE))
if(new_metadata && CanUseTopic(usr))
ooc_notes = new_metadata
- to_chat(usr, "OOC notes updated.")
+ to_chat(usr, "OOC notes updated.")
log_admin("[key_name(usr)] updated their OOC notes mid-round.")
/mob/living/verb/set_voice_freq()
diff --git a/code/modules/mob/living/riding.dm b/code/modules/mob/living/riding.dm
index 3a614a4b6d4..08a2f889708 100644
--- a/code/modules/mob/living/riding.dm
+++ b/code/modules/mob/living/riding.dm
@@ -7,10 +7,10 @@
if(istype(riding_datum,/datum/riding))
if(riding_datum.keytype)
riding_datum.keytype = null
- to_chat(src, "Rider control enabled.")
+ to_chat(src, "Rider control enabled.")
return
else
riding_datum.keytype = /obj/item/weapon/material/twohanded/riding_crop
- to_chat(src, "Rider control restricted.")
+ to_chat(src, "Rider control restricted.")
return
return
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index a2ce47c2be8..051fe272b54 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -52,6 +52,7 @@ var/list/ai_verbs_default = list(
var/aiRestorePowerRoutine = 0
var/viewalerts = 0
var/icon/holo_icon //Default is assigned when AI is created.
+ var/holo_color = null
var/list/connected_robots = list()
var/obj/item/device/pda/ai/aiPDA = null
var/obj/item/device/communicator/aiCommunicator = null
@@ -189,12 +190,12 @@ var/list/ai_verbs_default = list(
return
/mob/living/silicon/ai/proc/on_mob_init()
- to_chat(src, "You are playing the station's AI. The AI cannot move, but can interact with many objects while viewing them (through cameras).")
- to_chat(src, "To look at other parts of the station, click on yourself to get a camera menu.")
- to_chat(src, "While observing through a camera, you can use most (networked) devices which you can see, such as computers, APCs, intercoms, doors, etc.")
- to_chat(src, "To use something, simply click on it.")
- to_chat(src, "Use say #b to speak to your cyborgs through binary. Use say :h to speak from an active holopad.")
- to_chat(src, "For department channels, use the following say commands:")
+ var/init_text = list("You are playing the station's AI. The AI cannot move, but can interact with many objects while viewing them (through cameras).",
+ "To look at other parts of the station, click on yourself to get a camera menu.",
+ "While observing through a camera, you can use most (networked) devices which you can see, such as computers, APCs, intercoms, doors, etc.",
+ "To use something, simply click on it.",
+ "For department channels, use the following say commands:")
+ to_chat(src, "[jointext(init_text, " ")]")
var/radio_text = ""
for(var/i = 1 to common_radio.channels.len)
@@ -214,7 +215,7 @@ var/list/ai_verbs_default = list(
if (malf && !(mind in malf.current_antagonists))
show_laws()
- to_chat(src, "These laws may be changed by other players, or by you being the traitor.")
+ to_chat(src, "These laws may be changed by other players, or by you being the traitor.")
job = "AI"
setup_icon()
@@ -360,7 +361,7 @@ var/list/ai_verbs_default = list(
return
if(message_cooldown)
- to_chat(src, "Please allow one minute to pass between announcements.")
+ to_chat(src, "Please allow one minute to pass between announcements.")
return
var/input = tgui_input_text(usr, "Please write a message to announce to the station crew.", "A.I. Announcement")
if(!input)
@@ -472,7 +473,7 @@ var/list/ai_verbs_default = list(
if(target && (!istype(target, /mob/living/carbon/human) || html_decode(href_list["trackname"]) == target:get_face_name()))
ai_actual_track(target)
else
- to_chat(src, "System error. Cannot locate [html_decode(href_list["trackname"])].")
+ to_chat(src, "System error. Cannot locate [html_decode(href_list["trackname"])].")
return
if(href_list["trackbot"])
@@ -572,7 +573,7 @@ var/list/ai_verbs_default = list(
if(network in C.network)
eyeobj.setLoc(get_turf(C))
break
- to_chat(src, "Switched to [network] camera network.")
+ to_chat(src, "Switched to [network] camera network.")
//End of code by Mord_Sith
/mob/living/silicon/ai/proc/ai_statuschange()
@@ -595,108 +596,120 @@ var/list/ai_verbs_default = list(
return
var/input
- var/choice = tgui_alert(usr, "Would you like to select a hologram based on a (visible) crew member, switch to unique avatar, or load your character from your character slot?","Hologram Selection",list("Crew Member","Unique","My Character"))
+ var/choice
+
+ choice = alert("Would you like to modify your hologram's model, or color?",,"Model","Color","Cancel")
switch(choice)
- if("Crew Member") //A seeable crew member (or a dog)
- var/list/targets = trackable_mobs()
- if(targets.len)
- input = tgui_input_list(usr, "Select a crew member:", "Hologram Choice", targets) //The definition of "crew member" is a little loose...
- //This is torture, I know. If someone knows a better way...
- if(!input) return
- var/new_holo = getHologramIcon(getCompoundIcon(targets[input]))
- qdel(holo_icon)
- holo_icon = new_holo
+ if("Color")
+ input = input("Choose a color:", "Hologram Color", holo_color) as color|null
- else
- tgui_alert_async(usr, "No suitable records found. Aborting.")
-
- if("My Character") //Loaded character slot
- if(!client || !client.prefs) return
- var/mob/living/carbon/human/dummy/dummy = new ()
- //This doesn't include custom_items because that's ... hard.
- client.prefs.dress_preview_mob(dummy)
- sleep(1 SECOND) //Strange bug in preview code? Without this, certain things won't show up. Yay race conditions?
- dummy.regenerate_icons()
-
- var/new_holo = getHologramIcon(getCompoundIcon(dummy))
- qdel(holo_icon)
- qdel(dummy)
- holo_icon = new_holo
-
- else //A premade from the dmi
- var/icon_list[] = list(
- "default",
- "floating face",
- "singularity",
- "drone",
- "carp",
- "spider",
- "bear",
- "slime",
- "ian",
- "runtime",
- "poly",
- "pun pun",
- "male human",
- "female human",
- "male unathi",
- "female unathi",
- "male tajaran",
- "female tajaran",
- "male tesharii",
- "female tesharii",
- "male skrell",
- "female skrell"
- )
- input = tgui_input_list(usr, "Please select a hologram:", "Hologram Choice", icon_list)
if(input)
- qdel(holo_icon)
- switch(input)
- if("default")
- holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holo1"))
- if("floating face")
- holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holo2"))
- if("singularity")
- holo_icon = getHologramIcon(icon('icons/obj/singularity.dmi',"singularity_s1"))
- if("drone")
- holo_icon = getHologramIcon(icon('icons/mob/animal.dmi',"drone0"))
- if("carp")
- holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holo4"))
- if("spider")
- holo_icon = getHologramIcon(icon('icons/mob/animal.dmi',"nurse"))
- if("bear")
- holo_icon = getHologramIcon(icon('icons/mob/animal.dmi',"brownbear"))
- if("slime")
- holo_icon = getHologramIcon(icon('icons/mob/slimes.dmi',"cerulean adult slime"))
- if("ian")
- holo_icon = getHologramIcon(icon('icons/mob/animal.dmi',"corgi"))
- if("runtime")
- holo_icon = getHologramIcon(icon('icons/mob/animal.dmi',"cat"))
- if("poly")
- holo_icon = getHologramIcon(icon('icons/mob/animal.dmi',"parrot_fly"))
- if("pun pun")
- holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"punpun"))
- if("male human")
- holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holohumm"))
- if("female human")
- holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holohumf"))
- if("male unathi")
- holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holounam"))
- if("female unathi")
- holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holounaf"))
- if("male tajaran")
- holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holotajm"))
- if("female tajaran")
- holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holotajf"))
- if("male tesharii")
- holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holotesm"))
- if("female tesharii")
- holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holotesf"))
- if("male skrell")
- holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holoskrm"))
- if("female skrell")
- holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holoskrf"))
+ holo_color = input
+
+ if("Model")
+ choice = tgui_alert(usr, "Would you like to select a hologram based on a (visible) crew member, switch to unique avatar, or load your character from your character slot?","Hologram Selection",list("Crew Member","Unique","My Character"))
+
+ switch(choice)
+ if("Crew Member") //A seeable crew member (or a dog)
+ var/list/targets = trackable_mobs()
+ if(targets.len)
+ input = tgui_input_list(usr, "Select a crew member:", "Hologram Choice", targets) //The definition of "crew member" is a little loose...
+ //This is torture, I know. If someone knows a better way...
+ if(!input) return
+ var/new_holo = getHologramIcon(getCompoundIcon(targets[input]))
+ qdel(holo_icon)
+ holo_icon = new_holo
+
+ else
+ tgui_alert_async(usr, "No suitable records found. Aborting.")
+
+ if("My Character") //Loaded character slot
+ if(!client || !client.prefs) return
+ var/mob/living/carbon/human/dummy/dummy = new ()
+ //This doesn't include custom_items because that's ... hard.
+ client.prefs.dress_preview_mob(dummy)
+ sleep(1 SECOND) //Strange bug in preview code? Without this, certain things won't show up. Yay race conditions?
+ dummy.regenerate_icons()
+
+ var/new_holo = getHologramIcon(getCompoundIcon(dummy))
+ qdel(holo_icon)
+ qdel(dummy)
+ holo_icon = new_holo
+
+ else //A premade from the dmi
+ var/icon_list[] = list(
+ "default",
+ "floating face",
+ "singularity",
+ "drone",
+ "carp",
+ "spider",
+ "bear",
+ "slime",
+ "ian",
+ "runtime",
+ "poly",
+ "pun pun",
+ "male human",
+ "female human",
+ "male unathi",
+ "female unathi",
+ "male tajaran",
+ "female tajaran",
+ "male tesharii",
+ "female tesharii",
+ "male skrell",
+ "female skrell"
+ )
+ input = tgui_input_list(usr, "Please select a hologram:", "Hologram Choice", icon_list)
+ if(input)
+ qdel(holo_icon)
+ switch(input)
+ if("default")
+ holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holo1"))
+ if("floating face")
+ holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holo2"))
+ if("singularity")
+ holo_icon = getHologramIcon(icon('icons/obj/singularity.dmi',"singularity_s1"))
+ if("drone")
+ holo_icon = getHologramIcon(icon('icons/mob/animal.dmi',"drone"))
+ if("carp")
+ holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holo4"))
+ if("spider")
+ holo_icon = getHologramIcon(icon('icons/mob/animal.dmi',"nurse"))
+ if("bear")
+ holo_icon = getHologramIcon(icon('icons/mob/animal.dmi',"brownbear"))
+ if("slime")
+ holo_icon = getHologramIcon(icon('icons/mob/slimes.dmi',"cerulean adult slime"))
+ if("ian")
+ holo_icon = getHologramIcon(icon('icons/mob/pets.dmi',"corgi"))
+ if("runtime")
+ holo_icon = getHologramIcon(icon('icons/mob/pets.dmi',"cat"))
+ if("poly")
+ holo_icon = getHologramIcon(icon('icons/mob/birds.dmi',"poly-flap"))
+ if("pun pun")
+ holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"punpun"))
+ if("male human")
+ holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holohumm"))
+ if("female human")
+ holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holohumf"))
+ if("male unathi")
+ holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holounam"))
+ if("female unathi")
+ holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holounaf"))
+ if("male tajaran")
+ holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holotajm"))
+ if("female tajaran")
+ holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holotajf"))
+ if("male tesharii")
+ holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holotesm"))
+ if("female tesharii")
+ holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holotesf"))
+ if("male skrell")
+ holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holoskrm"))
+ if("female skrell")
+ holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holoskrf"))
//Toggles the luminosity and applies it by re-entereing the camera.
/mob/living/silicon/ai/proc/toggle_camera_light()
@@ -707,7 +720,7 @@ var/list/ai_verbs_default = list(
return
camera_light_on = !camera_light_on
- to_chat(src, "Camera lights [camera_light_on ? "activated" : "deactivated"].")
+ to_chat(src, "Camera lights [camera_light_on ? "activated" : "deactivated"].")
if(!camera_light_on)
if(camera)
camera.set_light(0)
@@ -754,20 +767,20 @@ var/list/ai_verbs_default = list(
return
if(anchored)
playsound(src, W.usesound, 50, 1)
- user.visible_message("\The [user] starts to unbolt \the [src] from the plating...")
+ user.visible_message("\The [user] starts to unbolt \the [src] from the plating...")
if(!do_after(user,40 * W.toolspeed))
- user.visible_message("\The [user] decides not to unbolt \the [src].")
+ user.visible_message("\The [user] decides not to unbolt \the [src].")
return
- user.visible_message("\The [user] finishes unfastening \the [src]!")
+ user.visible_message("\The [user] finishes unfastening \the [src]!")
anchored = FALSE
return
else
playsound(src, W.usesound, 50, 1)
- user.visible_message("\The [user] starts to bolt \the [src] to the plating...")
+ user.visible_message("\The [user] starts to bolt \the [src] to the plating...")
if(!do_after(user,40 * W.toolspeed))
- user.visible_message("\The [user] decides not to bolt \the [src].")
+ user.visible_message("\The [user] decides not to bolt \the [src].")
return
- user.visible_message("\The [user] finishes fastening down \the [src]!")
+ user.visible_message("\The [user] finishes fastening down \the [src]!")
anchored = TRUE
return
else
@@ -781,7 +794,7 @@ var/list/ai_verbs_default = list(
if(check_unable(AI_CHECK_RADIO))
return
- to_chat(src, "Accessing Subspace Transceiver control...")
+ to_chat(src, "Accessing Subspace Transceiver control...")
if (src.aiRadio)
src.aiRadio.interact(src)
@@ -804,7 +817,7 @@ var/list/ai_verbs_default = list(
var/obj/effect/overlay/aiholo/hologram = holo.masters[src]
walk(hologram, 0)
//VOREStation Add End
- to_chat(usr, "Your hologram will [hologram_follow ? "follow" : "no longer follow"] you now.")
+ to_chat(usr, "Your hologram will [hologram_follow ? "follow" : "no longer follow"] you now.")
/mob/living/silicon/ai/proc/check_unable(var/flags = 0, var/feedback = 1)
@@ -965,7 +978,7 @@ var/list/ai_verbs_default = list(
var/message = combined["formatted"]
var/name_used = M.GetVoice()
//This communication is imperfect because the holopad "filters" voices and is only designed to connect to the master only.
- var/rendered = "Relayed Speech: [name_used] [message]"
+ var/rendered = "Relayed Speech: [name_used] [message]"
show_message(rendered, 2)
/mob/living/silicon/ai/proc/toggle_multicam_verb()
diff --git a/code/modules/mob/living/silicon/ai/laws.dm b/code/modules/mob/living/silicon/ai/laws.dm
index 74816aeeb89..3dceddb51a7 100755
--- a/code/modules/mob/living/silicon/ai/laws.dm
+++ b/code/modules/mob/living/silicon/ai/laws.dm
@@ -10,7 +10,7 @@
who = world
else
who = src
- to_chat(who, "Obey these laws:")
+ to_chat(who, "Obey these laws:")
src.laws_sanity_check()
src.laws.show_laws(who)
diff --git a/code/modules/mob/living/silicon/emote.dm b/code/modules/mob/living/silicon/emote.dm
index 728b4d9f846..1a82c320cfc 100644
--- a/code/modules/mob/living/silicon/emote.dm
+++ b/code/modules/mob/living/silicon/emote.dm
@@ -1,6 +1,7 @@
var/list/_silicon_default_emotes = list(
/decl/emote/audible/synth,
/decl/emote/audible/synth/beep,
+ /decl/emote/audible/synth/bing,
/decl/emote/audible/synth/buzz,
/decl/emote/audible/synth/confirm,
/decl/emote/audible/synth/deny,
diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm
index 94595c95162..402b21a390a 100644
--- a/code/modules/mob/living/silicon/pai/pai.dm
+++ b/code/modules/mob/living/silicon/pai/pai.dm
@@ -266,7 +266,7 @@
M.ejectpai()
//I'm not sure how much of this is necessary, but I would rather avoid issues.
if(istype(card.loc,/obj/item/rig_module))
- to_chat(src, "There is no room to unfold inside this rig module. You're good and stuck.")
+ to_chat(src, "There is no room to unfold inside this rig module. You're good and stuck.")
return 0
else if(istype(card.loc,/mob))
var/mob/holder = card.loc
@@ -295,7 +295,7 @@
canmove = TRUE
var/turf/T = get_turf(src)
- if(istype(T)) T.visible_message("[src] folds outwards, expanding into a mobile form.")
+ if(istype(T)) T.visible_message("[src] folds outwards, expanding into a mobile form.")
verbs |= /mob/living/silicon/pai/proc/pai_nom
verbs |= /mob/living/proc/vertical_nom
update_icon()
@@ -366,7 +366,7 @@
resting = !resting
icon_state = resting ? "[chassis]_rest" : "[chassis]"
update_icon() //VOREStation edit
- to_chat(src, "You are now [resting ? "resting" : "getting up"]")
+ to_chat(src, "You are now [resting ? "resting" : "getting up"].")
canmove = !resting
@@ -436,7 +436,7 @@
release_vore_contents(FALSE) //VOREStation Add
var/turf/T = get_turf(src)
- if(istype(T) && !silent) T.visible_message("[src] neatly folds inwards, compacting down to a rectangular card.")
+ if(istype(T) && !silent) T.visible_message("[src] neatly folds inwards, compacting down to a rectangular card.")
if(client)
src.stop_pulling()
@@ -535,6 +535,6 @@
return
close_up()
- visible_message("[src] fades away from the screen, the pAI device goes silent.")
+ visible_message("[src] fades away from the screen, the pAI device goes silent.")
card.removePersonality()
clear_client()
diff --git a/code/modules/mob/living/silicon/pai/pai_vr.dm b/code/modules/mob/living/silicon/pai/pai_vr.dm
index 86ef6cca5a0..5819a9a9f85 100644
--- a/code/modules/mob/living/silicon/pai/pai_vr.dm
+++ b/code/modules/mob/living/silicon/pai/pai_vr.dm
@@ -46,7 +46,8 @@
"catslug",
"car",
"typeone",
- "13"
+ "13",
+ "pai-raptor"
)
//These vars keep track of whether you have the related software, used for easily updating the UI
var/soft_ut = FALSE //universal translator
@@ -86,7 +87,7 @@
canmove = TRUE
card.setEmotion(15)
playsound(card, 'sound/effects/pai-restore.ogg', 50, FALSE)
- card.visible_message("\The [card] chimes.", runemessage = "chime")
+ card.visible_message("\The [card] chimes.", runemessage = "chime")
/mob/living/silicon/pai/proc/pai_nom(var/mob/living/T in oview(1))
set name = "pAI Nom"
@@ -206,7 +207,7 @@
hide_glow = FALSE
update_icon()
else
- to_chat(src, "Your selected chassis cannot modify its eye glow!")
+ to_chat(src, "Your selected chassis cannot modify its eye glow!")
return
@@ -400,7 +401,7 @@
set category = "pAI Commands"
set name = "Save Configuration"
savefile_save(src)
- to_chat(src, "[name] configuration saved to global pAI settings.")
+ to_chat(src, "[name] configuration saved to global pAI settings.")
/mob/living/silicon/pai/a_intent_change(input as text)
. = ..()
@@ -474,28 +475,28 @@
card.screen_msg = message
var/logmsg = "(CARD SCREEN)[message]"
log_say(logmsg,src)
- to_chat(src, "You print a message to your screen, \"[message]\"")
+ to_chat(src, "You print a message to your screen, \"[message]\"")
if(isliving(card.loc))
var/mob/living/L = card.loc
if(L.client)
- to_chat(L, "[src.name]'s screen prints, \"[message]\"")
+ to_chat(L, "[src.name]'s screen prints, \"[message]\"")
else return
else if(isbelly(card.loc))
var/obj/belly/b = card.loc
if(b.owner.client)
- to_chat(b.owner, "[src.name]'s screen prints, \"[message]\"")
+ to_chat(b.owner, "[src.name]'s screen prints, \"[message]\"")
else return
else if(istype(card.loc, /obj/item/device/pda))
var/obj/item/device/pda/p = card.loc
if(isliving(p.loc))
var/mob/living/L = p.loc
if(L.client)
- to_chat(L, "[src.name]'s screen prints, \"[message]\"")
+ to_chat(L, "[src.name]'s screen prints, \"[message]\"")
else return
else if(isbelly(p.loc))
var/obj/belly/b = card.loc
if(b.owner.client)
- to_chat(b.owner, "[src.name]'s screen prints, \"[message]\"")
+ to_chat(b.owner, "[src.name]'s screen prints, \"[message]\"")
else return
else return
else return
@@ -505,11 +506,11 @@
continue
else if(isobserver(G) && G.is_preference_enabled(/datum/client_preference/ghost_ears))
if(is_preference_enabled(/datum/client_preference/whisubtle_vis) || G.client.holder)
- to_chat(G, "[src.name]'s screen prints, \"[message]\"")
+ to_chat(G, "[src.name]'s screen prints, \"[message]\"")
/mob/living/silicon/pai/proc/touch_window(soft_name) //This lets us touch TGUI procs and windows that may be nested behind other TGUI procs and windows
if(stat != CONSCIOUS) //so we can access our software without having to open up the software interface TGUI window
- to_chat(src, "You can't do that right now.")
+ to_chat(src, "You can't do that right now.")
return
for(var/thing in software)
var/datum/pai_software/S = software[thing]
diff --git a/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm b/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm
index 9e422787308..e726c233cd5 100644
--- a/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm
+++ b/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm
@@ -268,15 +268,15 @@
if(user.client && (target in user.client.screen))
to_chat(user, "You need to take \the [target.name] off before cleaning it!")
if(istype(target, /obj/structure/sink) || istype(target, /obj/structure/toilet)) //Dog vibes.
- user.visible_message("[user] begins to lap up water from [target.name].", "You begin to lap up water from [target.name].")
+ user.visible_message("[user] begins to lap up water from [target.name].", "You begin to lap up water from [target.name].")
if(do_after (user, 50))
water.add_charge(50)
- to_chat(src, "You refill some of your water reserves.")
+ to_chat(src, "You refill some of your water reserves.")
else if(water.energy < 5)
to_chat(user, "Your mouth feels dry. You should drink up some water .")
return
else if(istype(target,/obj/effect/decal/cleanable))
- user.visible_message("[user] begins to lick off \the [target.name].", "You begin to lick off \the [target.name]...")
+ user.visible_message("[user] begins to lick off \the [target.name].", "You begin to lick off \the [target.name]...")
if(do_after (user, 50))
to_chat(user, "You finish licking off \the [target.name].")
water.use_charge(5)
@@ -285,9 +285,9 @@
R.cell.charge += 50
else if(istype(target,/obj/item))
if(istype(target,/obj/item/trash))
- user.visible_message("[user] nibbles away at \the [target.name].", "You begin to nibble away at \the [target.name]...")
+ user.visible_message("[user] nibbles away at \the [target.name].", "You begin to nibble away at \the [target.name]...")
if(do_after (user, 50))
- user.visible_message("[user] finishes eating \the [target.name].", "You finish eating \the [target.name].")
+ user.visible_message("[user] finishes eating \the [target.name].", "You finish eating \the [target.name].")
to_chat(user, "You finish off \the [target.name].")
qdel(target)
var/mob/living/silicon/robot/R = user
@@ -295,9 +295,9 @@
water.use_charge(5)
return
if(istype(target,/obj/item/weapon/cell))
- user.visible_message("[user] begins cramming \the [target.name] down its throat.", "You begin cramming \the [target.name] down your throat...")
+ user.visible_message("[user] begins cramming \the [target.name] down its throat.", "You begin cramming \the [target.name] down your throat...")
if(do_after (user, 50))
- user.visible_message("[user] finishes gulping down \the [target.name].", "You finish swallowing \the [target.name].")
+ user.visible_message("[user] finishes gulping down \the [target.name].", "You finish swallowing \the [target.name].")
to_chat(user, "You finish off \the [target.name], and gain some charge!")
var/mob/living/silicon/robot/R = user
var/obj/item/weapon/cell/C = target
@@ -305,7 +305,7 @@
water.use_charge(5)
qdel(target)
return
- user.visible_message("[user] begins to lick \the [target.name] clean...", "You begin to lick \the [target.name] clean...")
+ user.visible_message("[user] begins to lick \the [target.name] clean...", "You begin to lick \the [target.name] clean...")
if(do_after (user, 50))
to_chat(user, "You clean \the [target.name].")
water.use_charge(5)
@@ -333,7 +333,7 @@
if(H.species.lightweight == 1)
H.Weaken(3)
else
- user.visible_message("[user] begins to lick \the [target.name] clean...", "You begin to lick \the [target.name] clean...")
+ user.visible_message("[user] begins to lick \the [target.name] clean...", "You begin to lick \the [target.name] clean...")
if(do_after (user, 50))
to_chat(user, "You clean \the [target.name].")
var/obj/effect/decal/cleanable/C = locate() in target
@@ -406,7 +406,7 @@
var/new_color = input(usr, "Choose a color to set the light to! (Default is [LIGHT_COLOR_INCANDESCENT_TUBE])", "", selected_color) as color|null
if(new_color)
selected_color = new_color
- to_chat(user, "The light color has been changed.")
+ to_chat(user, "The light color has been changed.")
return
else
if(uses >= max_uses)
@@ -416,7 +416,7 @@
if(glass.energy < 125)
to_chat(user, "Insufficient material reserves.")
return
- to_chat(user, "It has [uses] lights remaining. Attempting to fabricate a replacement. Please stand still.")
+ to_chat(user, "It has [uses] lights remaining. Attempting to fabricate a replacement. Please stand still.")
cooldown = 1
if(do_after(user, 50))
glass.use_charge(125)
@@ -425,7 +425,7 @@
else
cooldown = 0
else
- to_chat(user, "It has [uses] lights remaining.")
+ to_chat(user, "It has [uses] lights remaining.")
return
//Pounce stuff for K-9
@@ -447,15 +447,15 @@
/mob/living/silicon/robot/proc/leap()
if(last_special > world.time)
- to_chat(src, "Your leap actuators are still recharging.")
+ to_chat(src, "Your leap actuators are still recharging.")
return
if(cell.charge < 1000)
- to_chat(src, "Cell charge too low to continue.")
+ to_chat(src, "Cell charge too low to continue.")
return
if(usr.incapacitated(INCAPACITATION_DISABLED))
- to_chat(src, "You cannot leap in your current state.")
+ to_chat(src, "You cannot leap in your current state.")
return
var/list/choices = list()
@@ -474,7 +474,7 @@
return
if(usr.incapacitated(INCAPACITATION_DISABLED))
- to_chat(src, "You cannot leap in your current state.")
+ to_chat(src, "You cannot leap in your current state.")
return
last_special = world.time + 10
@@ -526,6 +526,6 @@
icontype = options[choice]
var/active_sound = 'sound/effects/bubbles.ogg'
playsound(src.loc, "[active_sound]", 100, 0, 4)
- M << "Your Tank now displays [choice]. Drink up and enjoy!"
+ to_chat(M, "Your Tank now displays [choice]. Drink up and enjoy!")
updateicon()
return 1
diff --git a/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm b/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm
index f1ec9da9d14..b6194ed43c7 100644
--- a/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm
+++ b/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm
@@ -94,8 +94,10 @@
playsound(src, gulpsound, vol = 60, vary = 1, falloff = 0.1, preference = /datum/client_preference/eating_noises)
if(analyzer && istype(target,/obj/item))
var/obj/item/tech_item = target
+ var/list/tech_levels = list()
for(var/T in tech_item.origin_tech)
- to_chat(user, "\The [tech_item] has level [tech_item.origin_tech[T]] in [CallTechName(T)].")
+ tech_levels += "\The [tech_item] has level [tech_item.origin_tech[T]] in [CallTechName(T)]."
+ to_chat(user, "[jointext(tech_levels, " ")]")
if(delivery)
if(islist(deliverylists[delivery_tag]))
deliverylists[delivery_tag] |= target
@@ -627,7 +629,7 @@
for(var/atom/movable/thing in B)
thing.forceMove(src)
if(ismob(thing))
- to_chat(thing, "As [T] melts away around you, you find yourself in [hound]'s [name]")
+ to_chat(thing, "As [T] melts away around you, you find yourself in [hound]'s [name].")
for(var/obj/item/I in T)
if(istype(I,/obj/item/organ/internal/mmi_holder/posibrain))
var/obj/item/organ/internal/mmi_holder/MMI = I
diff --git a/code/modules/mob/living/silicon/robot/emote.dm b/code/modules/mob/living/silicon/robot/emote.dm
index 79df20a324a..ad4d3f6f8e1 100644
--- a/code/modules/mob/living/silicon/robot/emote.dm
+++ b/code/modules/mob/living/silicon/robot/emote.dm
@@ -17,6 +17,7 @@ var/list/_robot_default_emotes = list(
/decl/emote/visible/sidestep,
/decl/emote/audible/synth,
/decl/emote/audible/synth/beep,
+ /decl/emote/audible/synth/bing,
/decl/emote/audible/synth/buzz,
/decl/emote/audible/synth/confirm,
/decl/emote/audible/synth/deny,
@@ -35,4 +36,4 @@ var/list/_robot_default_emotes = list(
/mob/living/silicon/robot/get_available_emotes()
var/list/fulllist = global._robot_default_emotes.Copy()
fulllist |= _human_default_emotes
- return fulllist
\ No newline at end of file
+ return fulllist
diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm
index 3d6ebe9739f..a10d1f2c0b6 100644
--- a/code/modules/mob/living/silicon/robot/life.dm
+++ b/code/modules/mob/living/silicon/robot/life.dm
@@ -87,7 +87,9 @@
death()
if (src.stat != 2) //Alive.
- if (src.paralysis || src.stunned || src.weakened || !src.has_power) //Stunned etc.
+ if (src.weakened > 0) // Do not fullstun on weaken
+ AdjustWeakened(-1)
+ if (src.paralysis || src.stunned || !src.has_power) //Stunned etc.
src.set_stat(UNCONSCIOUS)
if (src.stunned > 0)
AdjustStunned(-1)
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 7287eefa02b..26cbc5385d8 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -377,7 +377,7 @@
set name = "Toggle Lights"
lights_on = !lights_on
- to_chat(usr, "You [lights_on ? "enable" : "disable"] your integrated light.")
+ to_chat(usr, "You [lights_on ? "enable" : "disable"] your integrated light.")
handle_light()
updateicon() //VOREStation Add - Since dogborgs have sprites for this
@@ -422,7 +422,7 @@
/mob/living/silicon/robot/verb/spark_plug() //So you can still sparkle on demand without violence.
set category = "Robot Commands"
set name = "Emit Sparks"
- to_chat(src, "You harmlessly spark.")
+ to_chat(src, "You harmlessly spark.")
spark_system.start()
// this function displays jetpack pressure in the stat panel
@@ -489,7 +489,7 @@
C.brute_damage = WC.brute
C.electronics_damage = WC.burn
- to_chat(usr, "You install the [W.name].")
+ to_chat(usr, "You install the [W.name].")
return
@@ -513,7 +513,7 @@
return
if(shell) // AI shells always have the laws of the AI
- to_chat(user, span("warning", "\The [src] is controlled remotely! You cannot upload new laws this way!"))
+ to_chat(user, "\The [src] is controlled remotely! You cannot upload new laws this way!")
return
var/obj/item/weapon/aiModule/M = W
@@ -526,7 +526,7 @@
return
if (!getBruteLoss())
- to_chat(user, "Nothing to fix here!")
+ to_chat(user, "Nothing to fix here!")
return
var/obj/item/weapon/weldingtool/WT = W
if (WT.remove_fuel(0))
@@ -535,14 +535,14 @@
updatehealth()
add_fingerprint(user)
for(var/mob/O in viewers(user, null))
- O.show_message(text("[user] has fixed some of the dents on [src]!"), 1)
+ O.show_message("[user] has fixed some of the dents on [src]!", 1)
else
- to_chat(user, "Need more welding fuel!")
+ to_chat(user, "Need more welding fuel!")
return
else if(istype(W, /obj/item/stack/cable_coil) && (wiresexposed || istype(src,/mob/living/silicon/robot/drone)))
if (!getFireLoss())
- to_chat(user, "Nothing to fix here!")
+ to_chat(user, "Nothing to fix here!")
return
var/obj/item/stack/cable_coil/coil = W
if (coil.use(1))
@@ -550,23 +550,23 @@
adjustFireLoss(-30)
updatehealth()
for(var/mob/O in viewers(user, null))
- O.show_message(text("[user] has fixed some of the burnt wires on [src]!"), 1)
+ O.show_message("[user] has fixed some of the burnt wires on [src]!", 1)
else if (W.is_crowbar() && user.a_intent != I_HURT) // crowbar means open or close the cover
if(opened)
if(cell)
- to_chat(user, "You close the cover.")
+ to_chat(user, "You close the cover.")
opened = 0
updateicon()
else if(wiresexposed && wires.is_all_cut())
//Cell is out, wires are exposed, remove MMI, produce damaged chassis, baleet original mob.
if(!mmi)
- to_chat(user, "\The [src] has no brain to remove.")
+ to_chat(user, "\The [src] has no brain to remove.")
return
- to_chat(user, "You jam the crowbar into the robot and begin levering [mmi].")
+ to_chat(user, "You jam the crowbar into the robot and begin levering [mmi].")
sleep(30)
- to_chat(user, "You damage some parts of the chassis, but eventually manage to rip out [mmi]!")
+ to_chat(user, "You damage some parts of the chassis, but eventually manage to rip out [mmi]!")
var/obj/item/robot_parts/robot_suit/C = new/obj/item/robot_parts/robot_suit(loc)
C.l_leg = new/obj/item/robot_parts/l_leg(C)
C.r_leg = new/obj/item/robot_parts/r_leg(C)
@@ -589,7 +589,7 @@
return
var/datum/robot_component/C = components[remove]
var/obj/item/robot_parts/robot_component/I = C.wrapped
- to_chat(user, "You remove \the [I].")
+ to_chat(user, "You remove \the [I].")
if(istype(I))
I.brute = C.brute_damage
I.burn = C.electronics_damage
@@ -602,25 +602,25 @@
else
if(locked)
- to_chat(user, "The cover is locked and cannot be opened.")
+ to_chat(user, "The cover is locked and cannot be opened.")
else
- to_chat(user, "You open the cover.")
+ to_chat(user, "You open the cover.")
opened = 1
updateicon()
else if (istype(W, /obj/item/weapon/cell) && opened) // trying to put a cell inside
var/datum/robot_component/C = components["power cell"]
if(wiresexposed)
- to_chat(user, "Close the panel first.")
+ to_chat(user, "Close the panel first.")
else if(cell)
- to_chat(user, "There is a power cell already installed.")
+ to_chat(user, "There is a power cell already installed.")
else if(W.w_class != ITEMSIZE_NORMAL)
- to_chat(user, "\The [W] is too [W.w_class < ITEMSIZE_NORMAL ? "small" : "large"] to fit here.")
+ to_chat(user, "\The [W] is too [W.w_class < ITEMSIZE_NORMAL ? "small" : "large"] to fit here.")
else
user.drop_item()
W.loc = src
cell = W
- to_chat(user, "You insert the power cell.")
+ to_chat(user, "You insert the power cell.")
C.installed = 1
C.wrapped = W
@@ -633,11 +633,11 @@
if (wiresexposed)
wires.Interact(user)
else
- to_chat(user, "You can't reach the wiring.")
+ to_chat(user, "You can't reach the wiring.")
else if(W.is_screwdriver() && opened && !cell) // haxing
wiresexposed = !wiresexposed
- to_chat(user, "The wires have been [wiresexposed ? "exposed" : "unexposed"]")
+ to_chat(user, "The wires have been [wiresexposed ? "exposed" : "unexposed"]")
playsound(src, W.usesound, 50, 1)
updateicon()
@@ -645,21 +645,21 @@
if(radio)
radio.attackby(W,user)//Push it to the radio to let it handle everything
else
- to_chat(user, "Unable to locate a radio.")
+ to_chat(user, "Unable to locate a radio.")
updateicon()
else if(W.is_wrench() && opened && !cell)
if(bolt)
- to_chat(user,"You begin removing \the [bolt].")
+ to_chat(user,"You begin removing \the [bolt].")
if(do_after(user, 2 SECONDS, src))
bolt.forceMove(get_turf(src))
bolt = null
- to_chat(user, "You remove \the [bolt].")
+ to_chat(user, "You remove \the [bolt].")
else
- to_chat(user, "There is no restraining bolt installed.")
+ to_chat(user, "There is no restraining bolt installed.")
return
@@ -667,36 +667,36 @@
if(radio)//sanityyyyyy
radio.attackby(W,user)//GTFO, you have your own procs
else
- to_chat(user, "Unable to locate a radio.")
+ to_chat(user, "Unable to locate a radio.")
else if (W.GetID()) // trying to unlock the interface with an ID card
if(emagged)//still allow them to open the cover
- to_chat(user, "The interface seems slightly damaged")
+ to_chat(user, "The interface seems slightly damaged.")
if(opened)
- to_chat(user, "You must close the cover to swipe an ID card.")
+ to_chat(user, "You must close the cover to swipe an ID card.")
else
if(allowed(usr))
locked = !locked
- to_chat(user, "You [ locked ? "lock" : "unlock"] [src]'s interface.")
+ to_chat(user, "You [ locked ? "lock" : "unlock"] [src]'s interface.")
updateicon()
else
- to_chat(user, "Access denied.")
+ to_chat(user, "Access denied.")
else if(istype(W, /obj/item/borg/upgrade/))
var/obj/item/borg/upgrade/U = W
if(!opened)
- to_chat(usr, "You must access the borgs internals!")
+ to_chat(usr, "You must access the borgs internals!")
else if(!src.module && U.require_module)
- to_chat(usr, "The borg must choose a module before it can be upgraded!")
+ to_chat(usr, "The borg must choose a module before it can be upgraded!")
else if(U.locked)
- to_chat(usr, "The upgrade is locked and cannot be used yet!")
+ to_chat(usr, "The upgrade is locked and cannot be used yet!")
else
if(U.action(src))
- to_chat(usr, "You apply the upgrade to [src]!")
+ to_chat(usr, "You apply the upgrade to [src]!")
usr.drop_item()
U.loc = src
else
- to_chat(usr, "Upgrade error!")
+ to_chat(usr, "Upgrade error!")
else
@@ -751,7 +751,7 @@
cell.update_icon()
cell.add_fingerprint(user)
user.put_in_active_hand(cell)
- to_chat(user, "You remove \the [cell].")
+ to_chat(user, "You remove \the [cell].")
cell = null
cell_component.wrapped = null
cell_component.installed = 0
@@ -759,7 +759,7 @@
else if(cell_component.installed == -1)
cell_component.installed = 0
var/obj/item/broken_device = cell_component.wrapped
- to_chat(user, "You remove \the [broken_device].")
+ to_chat(user, "You remove \the [broken_device].")
user.put_in_active_hand(broken_device)
if(istype(user,/mob/living/carbon/human) && !opened)
@@ -866,7 +866,7 @@
/mob/living/silicon/robot/proc/installed_modules()
if(weapon_lock)
- to_chat(src, "Weapon lock active, unable to use modules! Count:[weaponlock_time]")
+ to_chat(src, "Weapon lock active, unable to use modules! Count:[weaponlock_time]")
return
if(!module)
@@ -931,7 +931,7 @@
return 1
if(activated(O))
- to_chat(src, "Already activated")
+ to_chat(src, "Already activated.")
return 1
if(!module_state_1)
module_state_1 = O
@@ -955,7 +955,7 @@
if(istype(module_state_3,/obj/item/borg/sight))
sight_mode |= module_state_3:sight_mode
else
- to_chat(src, "You need to disable a module first!")
+ to_chat(src, "You need to disable a module first!")
installed_modules()
return 1
@@ -972,9 +972,9 @@
module_state_3 = null
contents -= O
else
- to_chat(src, "Module isn't activated.")
+ to_chat(src, "Module isn't activated.")
else
- to_chat(src, "Module isn't activated")
+ to_chat(src, "Module isn't activated.")
installed_modules()
return 1
return
@@ -1007,7 +1007,7 @@
if(R)
R.UnlinkSelf()
- to_chat(R, "Buffers flushed and reset. Camera system shutdown. All systems operational.")
+ to_chat(R, "Buffers flushed and reset. Camera system shutdown. All systems operational.")
src.verbs -= /mob/living/silicon/robot/proc/ResetSecurityCodes
/mob/living/silicon/robot/proc/SetLockdown(var/state = 1)
@@ -1071,7 +1071,7 @@
icon_selected = 1
icon_selection_tries = 0
- to_chat(src, "Your icon has been set. You now require a module reset to change it.")
+ to_chat(src, "Your icon has been set. You now require a module reset to change it.")
/mob/living/silicon/robot/proc/sensor_mode() //Medical/Security HUD controller for borgs
set name = "Toggle Sensor Augmentation" //VOREStation Add
@@ -1123,16 +1123,16 @@
return // No point annoying the AI/s about renames and module resets for shells.
switch(notifytype)
if(ROBOT_NOTIFICATION_NEW_UNIT) //New Robot
- to_chat(connected_ai, "
NOTICE - New [lowertext(braintype)] connection detected: [name] ")
+ to_chat(connected_ai, "
NOTICE - New [lowertext(braintype)] connection detected: [name] ")
if(ROBOT_NOTIFICATION_NEW_MODULE) //New Module
- to_chat(connected_ai, "
NOTICE - [braintype] module change detected: [name] has loaded the [first_arg]. ")
+ to_chat(connected_ai, "
NOTICE - [braintype] module change detected: [name] has loaded the [first_arg]. ")
if(ROBOT_NOTIFICATION_MODULE_RESET)
- to_chat(connected_ai, "
NOTICE - [braintype] module reset detected: [name] has unloaded the [first_arg]. ")
+ to_chat(connected_ai, "
NOTICE - [braintype] module reset detected: [name] has unloaded the [first_arg]. ")
if(ROBOT_NOTIFICATION_NEW_NAME) //New Name
if(first_arg != second_arg)
- to_chat(connected_ai, "
NOTICE - [braintype] reclassification detected: [first_arg] is now designated as [second_arg]. ")
+ to_chat(connected_ai, "
NOTICE - [braintype] reclassification detected: [first_arg] is now designated as [second_arg]. ")
if(ROBOT_NOTIFICATION_AI_SHELL) //New Shell
- to_chat(connected_ai, "
NOTICE - New AI shell detected: [name] ")
+ to_chat(connected_ai, "
NOTICE - New AI shell detected: [name] ")
/mob/living/silicon/robot/proc/disconnect_from_ai()
if(connected_ai)
@@ -1152,29 +1152,29 @@
if(!opened)//Cover is closed
if(locked)
if(prob(90))
- to_chat(user, "You emag the cover lock.")
+ to_chat(user, "You emag the cover lock.")
locked = 0
else
- to_chat(user, "You fail to emag the cover lock.")
- to_chat(src, "Hack attempt detected.")
+ to_chat(user, "You fail to emag the cover lock.")
+ to_chat(src, "Hack attempt detected.")
if(shell) // A warning to Traitors who may not know that emagging AI shells does not slave them.
- to_chat(user, span("warning", "[src] seems to be controlled remotely! Emagging the interface may not work as expected."))
+ to_chat(user, "[src] seems to be controlled remotely! Emagging the interface may not work as expected.")
return 1
else
- to_chat(user, "The cover is already unlocked.")
+ to_chat(user, "The cover is already unlocked.")
return
if(opened)//Cover is open
if(emagged) return//Prevents the X has hit Y with Z message also you cant emag them twice
if(wiresexposed)
- to_chat(user, "You must close the panel first")
+ to_chat(user, "You must close the panel first.")
return
// The block of code below is from TG. Feel free to replace with a better result if desired.
if(shell) // AI shells cannot be emagged, so we try to make it look like a standard reset. Smart players may see through this, however.
- to_chat(user, span("danger", "[src] is remotely controlled! Your emag attempt has triggered a system reset instead!"))
+ to_chat(user, "[src] is remotely controlled! Your emag attempt has triggered a system reset instead!")
log_game("[key_name(user)] attempted to emag an AI shell belonging to [key_name(src) ? key_name(src) : connected_ai]. The shell has been reset as a result.")
module_reset()
return
@@ -1184,7 +1184,7 @@
emagged = 1
lawupdate = 0
disconnect_from_ai()
- to_chat(user, "You emag [src]'s interface.")
+ to_chat(user, "You emag [src]'s interface.")
message_admins("[key_name_admin(user)] emagged cyborg [key_name_admin(src)]. Laws overridden.")
log_game("[key_name(user)] emagged cyborg [key_name(src)]. Laws overridden.")
clear_supplied_laws()
@@ -1219,8 +1219,8 @@
to_chat(src, "ALERT: [user.real_name] is your new master. Obey your new laws and [TU.his] commands.")
updateicon()
else
- to_chat(user, "You fail to hack [src]'s interface.")
- to_chat(src, "Hack attempt detected.")
+ to_chat(user, "You fail to hack [src]'s interface.")
+ to_chat(src, "Hack attempt detected.")
return 1
return
diff --git a/code/modules/mob/living/silicon/robot/robot_damage.dm b/code/modules/mob/living/silicon/robot/robot_damage.dm
index 0bad703cfaa..82c5edd4149 100644
--- a/code/modules/mob/living/silicon/robot/robot_damage.dm
+++ b/code/modules/mob/living/silicon/robot/robot_damage.dm
@@ -79,11 +79,11 @@
cell.charge -= cost
if(cell.charge <= 0)
cell.charge = 0
- to_chat(src, "Your shield has overloaded!")
+ to_chat(src, "Your shield has overloaded!")
else
brute -= absorb_brute
burn -= absorb_burn
- to_chat(src, "Your shield absorbs some of the impact!")
+ to_chat(src, "Your shield absorbs some of the impact!")
if(!emp)
var/datum/robot_component/armour/A = get_armour()
@@ -126,11 +126,11 @@
cell.charge -= cost
if(cell.charge <= 0)
cell.charge = 0
- to_chat(src, "Your shield has overloaded!")
+ to_chat(src, "Your shield has overloaded!")
else
brute -= absorb_brute
burn -= absorb_burn
- to_chat(src, "Your shield absorbs some of the impact!")
+ to_chat(src, "Your shield absorbs some of the impact!")
var/datum/robot_component/armour/A = get_armour()
if(A)
diff --git a/code/modules/mob/living/silicon/robot/robot_items.dm b/code/modules/mob/living/silicon/robot/robot_items.dm
index 1249a2da57c..6501297c3ec 100644
--- a/code/modules/mob/living/silicon/robot/robot_items.dm
+++ b/code/modules/mob/living/silicon/robot/robot_items.dm
@@ -25,12 +25,15 @@
if(loaded_item)
var/confirm = tgui_alert(user, "This will destroy the item inside forever. Are you sure?","Confirm Analyze",list("Yes","No"))
if(confirm == "Yes" && !QDELETED(loaded_item)) //This is pretty copypasta-y
- to_chat(user, "You activate the analyzer's microlaser, analyzing \the [loaded_item] and breaking it down.")
+ to_chat(user, "You activate the analyzer's microlaser, analyzing \the [loaded_item] and breaking it down.")
flick("portable_analyzer_scan", src)
playsound(src, 'sound/items/Welder2.ogg', 50, 1)
+ var/research_levels = list()
for(var/T in loaded_item.origin_tech)
files.UpdateTech(T, loaded_item.origin_tech[T])
- to_chat(user, "\The [loaded_item] had level [loaded_item.origin_tech[T]] in [CallTechName(T)].")
+ research_levels += "\The [loaded_item] had level [loaded_item.origin_tech[T]] in [CallTechName(T)]."
+ if (length(research_levels))
+ to_chat(user, "[jointext(research_levels," ")]")
loaded_item = null
for(var/obj/I in contents)
for(var/mob/M in I.contents)
@@ -51,7 +54,7 @@
else
return
else
- to_chat(user, "The [src] is empty. Put something inside it first.")
+ to_chat(user, "The [src] is empty. Put something inside it first.")
if(response == "Sync")
var/success = 0
for(var/obj/machinery/r_n_d/server/S in machines)
@@ -62,10 +65,10 @@
success = 1
files.RefreshResearch()
if(success)
- to_chat(user, "You connect to the research server, push your data upstream to it, then pull the resulting merged data from the master branch.")
+ to_chat(user, "You connect to the research server, push your data upstream to it, then pull the resulting merged data from the master branch.")
playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
else
- to_chat(user, "Reserch server ping response timed out. Unable to connect. Please contact the system administrator.")
+ to_chat(user, "Reserch server ping response timed out. Unable to connect. Please contact the system administrator.")
playsound(src, 'sound/machines/buzz-two.ogg', 50, 1)
if(response == "Eject")
if(loaded_item)
@@ -74,7 +77,7 @@
icon_state = initial(icon_state)
loaded_item = null
else
- to_chat(user, "The [src] is already empty.")
+ to_chat(user, "The [src] is already empty.")
/obj/item/weapon/portable_destructive_analyzer/afterattack(var/atom/target, var/mob/living/user, proximity)
@@ -86,13 +89,13 @@
return
if(istype(target,/obj/item))
if(loaded_item)
- to_chat(user, "Your [src] already has something inside. Analyze or eject it first.")
+ to_chat(user, "Your [src] already has something inside. Analyze or eject it first.")
return
var/obj/item/I = target
I.loc = src
loaded_item = I
for(var/mob/M in viewers())
- M.show_message(text("[user] adds the [I] to the [src]."), 1)
+ M.show_message("[user] adds the [I] to the [src].", 1)
desc = initial(desc) + " It is holding \the [loaded_item]."
flick("portable_analyzer_load", src)
icon_state = "portable_analyzer_full"
@@ -171,7 +174,7 @@
else if(T.dead) //It's probably dead otherwise.
T.remove_dead(user)
else
- to_chat(user, "Harvesting \a [target] is not the purpose of this tool. [src] is for plants being grown.")
+ to_chat(user, "Harvesting \a [target] is not the purpose of this tool. [src] is for plants being grown.")
// A special tray for the service droid. Allow droid to pick up and drop items as if they were using the tray normally
// Click on table to unload, click on item to load. Otherwise works identically to a tray.
@@ -214,7 +217,7 @@
add_overlay(image("icon" = I.icon, "icon_state" = I.icon_state, "layer" = 30 + I.layer))
addedSomething = 1
if ( addedSomething )
- user.visible_message("[user] loads some items onto their service tray.")
+ user.visible_message("[user] loads some items onto their service tray.")
return
@@ -254,9 +257,9 @@
sleep(rand(2,4))
if ( droppedSomething )
if ( foundtable )
- user.visible_message("[user] unloads their service tray.")
+ user.visible_message("[user] unloads their service tray.")
else
- user.visible_message("[user] drops all the items on their tray.")
+ user.visible_message("[user] drops all the items on their tray.")
return ..()
@@ -290,7 +293,7 @@
mode = 2
else
mode = 1
- to_chat(user, "Changed printing mode to '[mode == 2 ? "Rename Paper" : "Write Paper"]'")
+ to_chat(user, "Changed printing mode to '[mode == 2 ? "Rename Paper" : "Write Paper"]'")
return
@@ -338,7 +341,7 @@
deploy_paper(get_turf(src))
/obj/item/weapon/form_printer/proc/deploy_paper(var/turf/T)
- T.visible_message("\The [src.loc] dispenses a sheet of crisp white paper.")
+ T.visible_message("\The [src.loc] dispenses a sheet of crisp white paper.")
new /obj/item/weapon/paper(T)
@@ -378,7 +381,7 @@
overload_time = 0
var/mob/living/user = src.loc
- user.visible_message("[user]'s shield reactivates!", "Your shield reactivates!.")
+ user.visible_message("[user]'s shield reactivates!", "Your shield reactivates!")
user.update_icon()
/obj/item/borg/combat/shield/proc/adjust_flash_count(var/mob/living/user, amount)
@@ -392,7 +395,7 @@
/obj/item/borg/combat/shield/proc/overload(var/mob/living/user)
active = 0
- user.visible_message("[user]'s shield destabilizes!", "Your shield destabilizes!.")
+ user.visible_message("[user]'s shield destabilizes!", "Your shield destabilizes!")
user.update_icon()
overload_time = world.time
@@ -438,14 +441,14 @@
/obj/item/weapon/inflatable_dispenser/attack_self()
mode = !mode
- to_chat(usr, "You set \the [src] to deploy [mode ? "doors" : "walls"].")
+ to_chat(usr, "You set \the [src] to deploy [mode ? "doors" : "walls"].")
/obj/item/weapon/inflatable_dispenser/afterattack(var/atom/A, var/mob/user)
..(A, user)
if(!user)
return
if(!user.Adjacent(A))
- to_chat(user, "You can't reach!")
+ to_chat(user, "You can't reach!")
return
if(istype(A, /turf))
try_deploy_inflatable(A, user)
@@ -455,7 +458,7 @@
/obj/item/weapon/inflatable_dispenser/proc/try_deploy_inflatable(var/turf/T, var/mob/living/user)
if(mode) // Door deployment
if(!stored_doors)
- to_chat(user, "\The [src] is out of doors!")
+ to_chat(user, "\The [src] is out of doors!")
return
if(T && istype(T))
@@ -464,7 +467,7 @@
else // Wall deployment
if(!stored_walls)
- to_chat(user, "\The [src] is out of walls!")
+ to_chat(user, "\The [src] is out of walls!")
return
if(T && istype(T))
@@ -472,40 +475,40 @@
stored_walls--
playsound(T, 'sound/items/zip.ogg', 75, 1)
- to_chat(user, "You deploy the inflatable [mode ? "door" : "wall"]!")
+ to_chat(user, "You deploy the inflatable [mode ? "door" : "wall"]!")
/obj/item/weapon/inflatable_dispenser/proc/pick_up(var/obj/A, var/mob/living/user)
if(istype(A, /obj/structure/inflatable))
if(!istype(A, /obj/structure/inflatable/door))
if(stored_walls >= max_walls)
- to_chat(user, "\The [src] is full.")
+ to_chat(user, "\The [src] is full.")
return
stored_walls++
qdel(A)
else
if(stored_doors >= max_doors)
- to_chat(user, "\The [src] is full.")
+ to_chat(user, "\The [src] is full.")
return
stored_doors++
qdel(A)
playsound(src, 'sound/machines/hiss.ogg', 75, 1)
- visible_message("\The [user] deflates \the [A] with \the [src]!")
+ visible_message("\The [user] deflates \the [A] with \the [src]!")
return
if(istype(A, /obj/item/inflatable))
if(!istype(A, /obj/item/inflatable/door))
if(stored_walls >= max_walls)
- to_chat(user, "\The [src] is full.")
+ to_chat(user, "\The [src] is full.")
return
stored_walls++
qdel(A)
else
if(stored_doors >= max_doors)
- to_chat(usr, "\The [src] is full!")
+ to_chat(usr, "\The [src] is full!")
return
stored_doors++
qdel(A)
- visible_message("\The [user] picks up \the [A] with \the [src]!")
+ visible_message("\The [user] picks up \the [A] with \the [src]!")
return
- to_chat(user, "You fail to pick up \the [A] with \the [src]")
+ to_chat(user, "You fail to pick up \the [A] with \the [src].")
return
diff --git a/code/modules/mob/living/silicon/robot/robot_modules/station.dm b/code/modules/mob/living/silicon/robot/robot_modules/station.dm
index a178a60606a..fe06fdac241 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules/station.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules/station.dm
@@ -884,6 +884,7 @@ var/global/list/robot_modules = list(
src.modules += new /obj/item/weapon/extinguisher(src)
src.modules += new /obj/item/device/pipe_painter(src)
src.modules += new /obj/item/device/floor_painter(src)
+ src.modules += new /obj/item/weapon/pipe_dispenser(src)
robot.internals = new/obj/item/weapon/tank/jetpack/carbondioxide(src)
src.modules += robot.internals
diff --git a/code/modules/mob/living/silicon/robot/robot_vr.dm b/code/modules/mob/living/silicon/robot/robot_vr.dm
index 9209623f5dc..39cd6a0487a 100644
--- a/code/modules/mob/living/silicon/robot/robot_vr.dm
+++ b/code/modules/mob/living/silicon/robot/robot_vr.dm
@@ -164,9 +164,9 @@
amount = water.energy
water.use_charge(amount)
E.reagents.add_reagent("water", amount)
- to_chat(src, "You refill the extinguisher using your water reserves.")
+ to_chat(src, "You refill the extinguisher using your water reserves.")
else
- to_chat(src, "Insufficient water reserves.")
+ to_chat(src, "Insufficient water reserves.")
//RIDING
/datum/riding/dogborg
diff --git a/code/modules/mob/living/silicon/say.dm b/code/modules/mob/living/silicon/say.dm
index daa144bf898..b4e31f76229 100644
--- a/code/modules/mob/living/silicon/say.dm
+++ b/code/modules/mob/living/silicon/say.dm
@@ -73,9 +73,9 @@
/*Radios "filter out" this conversation channel so we don't need to account for them.
This is another way of saying that we won't bother dealing with them.*/
var/list/combined = combine_message(message_pieces, verb, src)
- to_chat(src, "Holopad transmitted, [real_name] [combined["formatted"]]")
+ to_chat(src, "Holopad transmitted, [real_name] [combined["formatted"]]")
else
- to_chat(src, "No holopad connected.")
+ to_chat(src, "No holopad connected.")
return 0
return 1
@@ -88,7 +88,7 @@
var/obj/machinery/hologram/holopad/T = src.holo
if(T && T.masters[src])
var/rendered = "[name] [message]"
- to_chat(src, "Holopad action relayed, [real_name] [message]")
+ to_chat(src, "Holopad action relayed, [real_name] [message]")
var/obj/effect/overlay/aiholo/hologram = T.masters[src] //VOREStation Add for people in the hologram to hear the messages
//var/obj/effect/overlay/hologram = T.masters[src] //VOREStation edit. Done above.
@@ -111,7 +111,7 @@
log_emote("(HPAD) [message]", src)
else //This shouldn't occur, but better safe then sorry.
- to_chat(src, "No holopad connected.")
+ to_chat(src, "No holopad connected.")
return 0
return 1
diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm
index d014bf30b46..d16fc7418a5 100644
--- a/code/modules/mob/living/silicon/silicon.dm
+++ b/code/modules/mob/living/silicon/silicon.dm
@@ -259,14 +259,16 @@
set desc = "Sets a description which will be shown when someone examines you."
set category = "IC"
- pose = sanitize(tgui_input_text(usr, "This is [src]. It is...", "Pose", null))
+ pose = strip_html_simple(tgui_input_text(usr, "This is [src]. It is...", "Pose", null))
/mob/living/silicon/verb/set_flavor()
set name = "Set Flavour Text"
set desc = "Sets an extended description of your character's features."
set category = "IC"
- flavor_text = sanitize(tgui_input_text(usr, "Please enter your new flavour text.", "Flavour text", null))
+ var/new_flavortext = strip_html_simple(tgui_input_text(usr, "Please enter your new flavour text.", "Flavour text", null))
+ if(new_flavortext)
+ flavor_text = new_flavortext
/mob/living/silicon/binarycheck()
return 1
@@ -348,20 +350,20 @@
to_chat(src, "\The [A.alarm_name()].")
if(alarm_raised)
- to_chat(src, "\[Show Alerts\]")
+ to_chat(src, "\[Show Alerts\]")
for(var/datum/alarm_handler/AH in queued_alarms)
var/list/alarms = queued_alarms[AH]
alarms.Cut()
/mob/living/silicon/proc/raised_alarm(var/datum/alarm/A)
- to_chat(src, "[A.alarm_name()]!")
+ to_chat(src, "[A.alarm_name()]!")
/mob/living/silicon/ai/raised_alarm(var/datum/alarm/A)
var/cameratext = ""
for(var/obj/machinery/camera/C in A.cameras())
cameratext += "[(cameratext == "")? "" : "|"][C.c_tag]"
- to_chat(src, "[A.alarm_name()]! ([(cameratext)? cameratext : "No Camera"])")
+ to_chat(src, "[A.alarm_name()]! ([(cameratext)? cameratext : "No Camera"])")
/mob/living/silicon/proc/is_traitor()
diff --git a/code/modules/mob/living/simple_mob/combat.dm b/code/modules/mob/living/simple_mob/combat.dm
index 73045b51dac..7c8ccfadc5c 100644
--- a/code/modules/mob/living/simple_mob/combat.dm
+++ b/code/modules/mob/living/simple_mob/combat.dm
@@ -14,9 +14,14 @@
handle_attack_delay(A, melee_attack_delay) // This will sleep this proc for a bit, which is why waitfor is false.
// Cooldown testing is done at click code (for players) and interface code (for AI).
- setClickCooldown(get_attack_speed())
+ // VOREStation Edit Start: Simplemob Injury
+ if(injury_enrages)
+ setClickCooldown(get_attack_speed() - ((injury_level / 2) SECONDS)) // Increase how fast we can attack by our injury level / 2
+ else
+ setClickCooldown(get_attack_speed() + ((injury_level / 2) SECONDS)) // Delay how fast we can attack by our injury level / 2
+ // VOREStation Edit Stop: Simplemob Injury
- // Returns a value, but will be lost if
+ // Returns a value, but will be lost if
. = do_attack(A, their_T)
if(melee_attack_delay)
@@ -90,7 +95,12 @@
if(!istype(A) || QDELETED(A))
return
- setClickCooldown(get_attack_speed())
+ // VOREStation Edit Start: Simplemob Injury
+ if(injury_enrages)
+ setClickCooldown(get_attack_speed() - ((injury_level / 2) SECONDS)) // Increase how fast we can attack by our injury level / 2
+ else
+ setClickCooldown(get_attack_speed() + ((injury_level / 2) SECONDS)) // Delay how fast we can attack by our injury level / 2
+ // VOREStation Edit Stop: Simplemob Injury
face_atom(A)
@@ -259,4 +269,4 @@
/mob/living/simple_mob/proc/special_pre_animation(atom/A)
do_windup_animation(A, special_attack_delay) // Semi-placeholder.
-/mob/living/simple_mob/proc/special_post_animation(atom/A)
\ No newline at end of file
+/mob/living/simple_mob/proc/special_post_animation(atom/A)
diff --git a/code/modules/mob/living/simple_mob/simple_mob.dm b/code/modules/mob/living/simple_mob/simple_mob.dm
index 755678391e4..fe671688919 100644
--- a/code/modules/mob/living/simple_mob/simple_mob.dm
+++ b/code/modules/mob/living/simple_mob/simple_mob.dm
@@ -47,7 +47,7 @@
var/has_langs = list(LANGUAGE_GALCOM)// Text name of their language if they speak something other than galcom. They speak the first one.
//Movement things.
- var/movement_cooldown = 5 // Lower is faster.
+ var/movement_cooldown = 1 //VOREStation Edit - 1 is slower than normal human speed // Lower is faster.
var/movement_sound = null // If set, will play this sound when it moves on its own will.
var/turn_sound = null // If set, plays the sound when the mob's dir changes in most cases.
var/movement_shake_radius = 0 // If set, moving will shake the camera of all living mobs within this radius slightly.
@@ -165,17 +165,22 @@
var/limb_icon_key
var/understands_common = TRUE //VOREStation Edit - Makes it so that simplemobs can understand galcomm without being able to speak it.
var/heal_countdown = 5 //VOREStation Edit - A cooldown ticker for passive healing
- var/obj/item/weapon/card/id/mobcard = null //VOREStation Edit
- var/list/mobcard_access = list() //VOREStation Edit
- var/mobcard_provided = FALSE //VOREStation Edit
+ var/list/myid_access = list() //VOREStation Edit
+ var/ID_provided = FALSE //VOREStation Edit
+ // VOREStation Add: Move/Shoot/Attack delays based on damage
+ var/damage_fatigue_mult = 0 // Our multiplier for how heavily mobs are affected by injury. [UPDATE THIS IF THE FORMULA CHANGES]: Formula = injury_level = round(rand(1,3) * damage_fatigue_mult * clamp(((rand(2,5) * (h / getMaxHealth())) - rand(0,2)), 1, 5))
+ var/injury_level = 0 // What our injury level is. Rather than being the flat damage, this is the amount added to various delays to simulate injuries in a manner as lightweight as possible.
+ var/threshold = 0.6 // When we start slowing down. Configure this setting per-mob. Default is 60%
+ var/injury_enrages = FALSE // Do injuries enrage (aka strengthen) our mob? If yes, we'll interpret how hurt we are differently.
+ // VOREStation Add End
/mob/living/simple_mob/Initialize()
verbs -= /mob/verb/observe
health = maxHealth
- if(mobcard_provided) //VOREStation Edit
- mobcard = new /obj/item/weapon/card/id(src)
- mobcard.access = mobcard_access.Copy()
+ if(ID_provided) //VOREStation Edit
+ myid = new /obj/item/weapon/card/id(src)
+ myid.access = myid_access.Copy()
for(var/L in has_langs)
languages |= GLOB.all_languages[L]
@@ -259,9 +264,16 @@
if(m_intent == "walk")
. *= 1.5
- . += config.animal_delay
+ // VOREStation Edit Start
+ if(injury_enrages) // If we enrage, then do this, else
+ . -= injury_level
+ else
+ . += injury_level
+ // VOREStation Edit Stop
- . += ..()
+ . += config.animal_delay
+
+ . += ..()
/mob/living/simple_mob/Stat()
@@ -308,12 +320,20 @@
/decl/mob_organ_names
var/list/hit_zones = list("body") //When in doubt, it's probably got a body.
-//VOREStation Add Start For allowing mobs with ID's door access
-/mob/living/simple_mob/Bump(var/atom/A)
- if(mobcard && istype(A, /obj/machinery/door))
- var/obj/machinery/door/D = A
- if(client && !istype(D, /obj/machinery/door/firedoor) && !istype(D, /obj/machinery/door/blast) && !istype(D, /obj/machinery/door/airlock/lift) && D.check_access(mobcard))
- D.open()
- else
- ..()
-//Vorestation Add End
+/*
+ * VOREStation Add
+ * How injured are we? Returns a number that is then added to movement cooldown and firing/melee delay respectively.
+ * Called by movement_delay and our firing/melee delay checks
+*/
+/mob/living/simple_mob/proc/get_injury_level(var/mob/living/simple_mob/M)
+ var/h = getMaxHealth() - getOxyLoss() - getToxLoss() - getFireLoss() - getBruteLoss() - getCloneLoss() - halloss // We're not updating our actual health here bc we want updatehealth() and other checks to handle that
+ if(h > 0) // Safety to prevent division by 0 errors
+ if((h / getMaxHealth()) <= threshold) // Essentially, did our health go down? We don't modify want to modify our total slowdown if we didn't actually take damage, and aren't below our threshold %
+ var/totaldelay = round(rand(1,3) * damage_fatigue_mult * clamp(((rand(2,5) * (h / getMaxHealth())) - rand(0,2)), 1, 5)) // totaldelay is how much delay we're going to feed into attacks and movement. Do NOT change this formula unless you know how to math.
+ injury_level = totaldelay // Adds our returned slowdown to the mob's injury level
+
+/mob/living/simple_mob/updatehealth() // We don't want to fully override the check, just hook our own code in
+ get_injury_level() // We check how injured we are, then actually update the mob on how hurt we are.
+ . = ..() // Calling parent here, actually updating our mob on how hurt we are.
+
+// VOREStation Add End
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/catslug.dm b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/catslug.dm
index 35ec7175fe3..6fea80f6260 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/catslug.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/catslug.dm
@@ -26,7 +26,7 @@
faction = "catslug"
maxHealth = 50
health = 50
- movement_cooldown = 2
+ movement_cooldown = -1
meat_amount = 2
meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
holder_type = /obj/item/weapon/holder/catslug
@@ -44,7 +44,7 @@
friendly = list("hugs")
see_in_dark = 8
- mobcard_provided = TRUE
+ ID_provided = TRUE
catalogue_data = list(/datum/category_item/catalogue/fauna/catslug)
ai_holder_type = /datum/ai_holder/simple_mob/melee/evasive/catslug
@@ -426,7 +426,7 @@
catalogue_data = list(/datum/category_item/catalogue/fauna/catslug/custom/engislug)
holder_type = /obj/item/weapon/holder/catslug/custom/engislug
say_list_type = /datum/say_list/catslug/custom/engislug
- mobcard_access = list(access_engine, access_engine_equip, access_tech_storage, access_maint_tunnels, access_construction, access_atmospherics)
+ myid_access = list(access_engine, access_engine_equip, access_tech_storage, access_maint_tunnels, access_construction, access_atmospherics)
siemens_coefficient = 0 //Noodly fella's gone and built up an immunity from many small shocks
minbodytemp = 200
@@ -543,7 +543,7 @@
"bio" = 0,
"rad" = 0
) //Similarly, \some\ armour values for a smidge more survivability compared to other catslugs.
- mobcard_access = list(access_security, access_sec_doors, access_forensics_lockers, access_maint_tunnels)
+ myid_access = list(access_security, access_sec_doors, access_forensics_lockers, access_maint_tunnels)
/datum/say_list/catslug/custom/gatslug
speak = list("Have any flashbangs?", "Valids!", "Heard spiders?", "What is that?", "Freeze!", "What are you doing?", "How did you get here?", "Red alert means big bangsticks.", "No being naughty now.", "WAOW!", "Who ate all the donuts?")
@@ -580,7 +580,7 @@
catalogue_data = list(/datum/category_item/catalogue/fauna/catslug/custom/medislug)
holder_type = /obj/item/weapon/holder/catslug/custom/medislug
say_list_type = /datum/say_list/catslug/custom/medislug
- mobcard_access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics)
+ myid_access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics)
/datum/say_list/catslug/custom/medislug
speak = list("Have any osteodaxon?", "What is that?", "Suit sensors!", "What are you doing?", "How did you get here?", "Put a mask on!", "No smoking!", "WAOW!", "Stop getting blood everywhere!", "WHERE IN MAINT?")
@@ -616,7 +616,7 @@
catalogue_data = list(/datum/category_item/catalogue/fauna/catslug/custom/scienceslug)
holder_type = /obj/item/weapon/holder/catslug/custom/scienceslug
say_list_type = /datum/say_list/catslug/custom/scienceslug
- mobcard_access = list(access_robotics, access_tox, access_tox_storage, access_research, access_xenobiology, access_xenoarch)
+ myid_access = list(access_robotics, access_tox, access_tox_storage, access_research, access_xenobiology, access_xenoarch)
/datum/say_list/catslug/custom/scienceslug
@@ -654,7 +654,7 @@
catalogue_data = list(/datum/category_item/catalogue/fauna/catslug/custom/cargoslug)
holder_type = /obj/item/weapon/holder/catslug/custom/cargoslug
say_list_type = /datum/say_list/catslug/custom/cargoslug
- mobcard_access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_mining, access_mining_station)
+ myid_access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_mining, access_mining_station)
/datum/say_list/catslug/custom/cargoslug
speak = list("Disposals is not for slip and slide.", "What is that?", "Stamp those manifests!", "What are you doing?", "How did you get here?", "Can order pizza crate?", "WAOW!", "Where are all of our materials?", "Got glubbs?")
@@ -693,7 +693,7 @@
catalogue_data = list(/datum/category_item/catalogue/fauna/catslug/custom/capslug)
holder_type = /obj/item/weapon/holder/catslug/custom/capslug
say_list_type = /datum/say_list/catslug/custom/capslug
- mobcard_access = list(access_maint_tunnels) //The all_station_access part below adds onto this.
+ myid_access = list(access_maint_tunnels) //The all_station_access part below adds onto this.
/datum/say_list/catslug/custom/capslug
speak = list("How open big glass box with shiny inside?.", "What is that?", "Respect my authority!", "What are you doing?", "How did you get here?", "Fax for yellow-shirts!", "WAOW!", "Why is that console blinking and clicking?", "Do we need to call for ERT?", "Have been called comdom before, not sure why they thought I was a balloon.")
@@ -708,7 +708,7 @@
mob_radio.ks2type = /obj/item/device/encryptionkey/heads/captain //Might not be able to speak, but the catslug can listen.
mob_radio.keyslot2 = new /obj/item/device/encryptionkey/heads/captain(mob_radio)
mob_radio.recalculateChannels(1)
- mobcard.access |= get_all_station_access()
+ myid.access |= get_all_station_access()
//=============================================================================
//Admin-spawn only catslugs below - Expect overpowered things & silliness below
@@ -725,7 +725,7 @@
icon_dead = "deathslug_dead"
catalogue_data = list(/datum/category_item/catalogue/fauna/catslug) //So they don't get the spaceslug's cataloguer entry
say_list_type = /datum/say_list/catslug //Similarly, so they don't get the spaceslug's speech lines.
- mobcard_access = list(access_cent_general, access_cent_specops, access_cent_living, access_cent_storage)
+ myid_access = list(access_cent_general, access_cent_specops, access_cent_living, access_cent_storage)
maxHealth = 100 //Tough noodles
health = 100
taser_kill = 0
@@ -750,7 +750,7 @@
. = ..()
mob_radio = new /obj/item/device/radio/headset/mob_headset(src)
mob_radio.frequency = DTH_FREQ //Can't tell if bugged, deathsquad freq in general seems broken
- mobcard.access |= get_all_station_access()
+ myid.access |= get_all_station_access()
//Syndicate catslug
/mob/living/simple_mob/vore/alienanimals/catslug/custom/spaceslug/syndislug
@@ -763,7 +763,7 @@
icon_dead = "syndislug_dead"
catalogue_data = list(/datum/category_item/catalogue/fauna/catslug)
say_list_type = /datum/say_list/catslug
- mobcard_access = list(access_maint_tunnels, access_syndicate, access_external_airlocks)
+ myid_access = list(access_maint_tunnels, access_syndicate, access_external_airlocks)
faction = "syndicate"
maxHealth = 100 //Tough noodles
health = 100
@@ -795,7 +795,7 @@
mob_radio.ks2type = /obj/item/device/encryptionkey/syndicate
mob_radio.keyslot2 = new /obj/item/device/encryptionkey/syndicate(mob_radio)
mob_radio.recalculateChannels(1)
- mobcard.access |= get_all_station_access()
+ myid.access |= get_all_station_access()
//ERT catslug
/mob/living/simple_mob/vore/alienanimals/catslug/custom/spaceslug/responseslug
@@ -808,7 +808,7 @@
icon_dead = "responseslug_dead"
catalogue_data = list(/datum/category_item/catalogue/fauna/catslug)
say_list_type = /datum/say_list/catslug
- mobcard_access = list(access_cent_general, access_cent_specops, access_cent_living, access_cent_storage)
+ myid_access = list(access_cent_general, access_cent_specops, access_cent_living, access_cent_storage)
maxHealth = 100 //Tough noodles
health = 100
taser_kill = 0
@@ -839,7 +839,7 @@
mob_radio.ks2type = /obj/item/device/encryptionkey/ert
mob_radio.keyslot2 = new /obj/item/device/encryptionkey/ert(mob_radio)
mob_radio.recalculateChannels(1)
- mobcard.access |= get_all_station_access()
+ myid.access |= get_all_station_access()
//Pilot Catslug
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/jellyfish.dm b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/jellyfish.dm
index 3347494b4ef..1b70b1713d5 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/jellyfish.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/jellyfish.dm
@@ -32,7 +32,7 @@ GLOBAL_VAR_INIT(jellyfish_count, 0)
health = 100
nutrition = 150
pass_flags = PASSTABLE
- movement_cooldown = 3.25
+ movement_cooldown = 1
see_in_dark = 10
@@ -168,4 +168,4 @@ GLOBAL_VAR_INIT(jellyfish_count, 0)
/obj/item/weapon/reagent_containers/food/snacks/jellyfishcore/Initialize()
nutriment_amt += inherited_nutriment
. = ..()
- reagents.add_reagent("nutriment", nutriment_amt, nutriment_desc)
\ No newline at end of file
+ reagents.add_reagent("nutriment", nutriment_amt, nutriment_desc)
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/space_mouse.dm b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/space_mouse.dm
index 60be79dadd8..ab56b07622f 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/space_mouse.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/space_mouse.dm
@@ -20,7 +20,7 @@
faction = "space mouse"
maxHealth = 20
health = 20
- movement_cooldown = 1
+ movement_cooldown = -1
see_in_dark = 10
@@ -81,7 +81,7 @@
movement_cooldown = initial(movement_cooldown)
/mob/living/simple_mob/vore/alienanimals/dustjumper/perform_the_nom(mob/living/user, mob/living/prey, mob/living/pred, obj/belly/belly, delay)
. = ..()
- movement_cooldown = 50
+ movement_cooldown = 10
/datum/ai_holder/simple_mob/melee/evasive/dustjumper
hostile = FALSE
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/spacewhale.dm b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/spacewhale.dm
index 0b27faa6c8d..71402e113b5 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/spacewhale.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/spacewhale.dm
@@ -21,7 +21,7 @@
maxHealth = 100000
health = 100000
- movement_cooldown = 50
+ movement_cooldown = 10
see_in_dark = 10
@@ -154,7 +154,7 @@
restless = TRUE
hazard_pickup_chance *= 1.5
hazard_drop_chance *= 1.5
- movement_cooldown = 1
+ movement_cooldown = -1
ai_holder.base_wander_delay = 2
ai_holder.wander_delay = 2
ai_holder.wander = TRUE
@@ -184,7 +184,7 @@
. = ..()
var/mob/living/simple_mob/vore/overmap/spacewhale/W = holder
if(stance == STANCE_FIGHT)
- W.movement_cooldown = 0
+ W.movement_cooldown = -2
W.child_om_marker.glide_size = 0
if(stance == STANCE_IDLE)
W.hazard_pickup_chance = initial(W.hazard_pickup_chance)
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/spookyghost.dm b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/spookyghost.dm
index c0b508c6352..9346ecd9ac2 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/spookyghost.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/spookyghost.dm
@@ -25,7 +25,7 @@
faction = "space ghost"
maxHealth = 50
health = 50
- movement_cooldown = 3.25
+ movement_cooldown = 0
see_in_dark = 10
@@ -137,7 +137,7 @@
faction = "space ghost"
maxHealth = 5
health = 5
- movement_cooldown = 1
+ movement_cooldown = -1
see_in_dark = 10
alpha = 128
@@ -217,4 +217,4 @@
if(!T)
return
if(T.get_lumcount() >= 0.5)
- adjustBruteLoss(1)
\ No newline at end of file
+ adjustBruteLoss(1)
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/startreader.dm b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/startreader.dm
index c66cdcbf666..f980220879e 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/startreader.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/startreader.dm
@@ -20,7 +20,7 @@
faction = "space turtle"
maxHealth = 1000
health = 1000
- movement_cooldown = 20
+ movement_cooldown = 10
see_in_dark = 10
@@ -174,4 +174,4 @@
icon_living = "startreader"
SetStunned(0)
- update_icon()
\ No newline at end of file
+ update_icon()
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/succlet.dm b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/succlet.dm
index 7fa998d5e6e..f3c91ea4f81 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/succlet.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/succlet.dm
@@ -12,7 +12,7 @@
icon_state = "succlet"
icon_living = "succlet"
- icon_dead = "succlet"
+ icon_dead = "succlet_dead"
icon_rest = "succlet"
icon = 'icons/mob/alienanimals_x32.dmi'
@@ -61,7 +61,8 @@
vore_smell = "some kind of snack from a distant unseen universe"
var/succlet_move_chance = 2
- var/succlet_weaken_rate = 5
+ var/succlet_eat_chance = 50
+ var/succlet_weaken_rate = 2
var/succlet_last_health = 10
/datum/say_list/succlet
@@ -83,7 +84,7 @@
B.digest_oxy = 12
B.digestchance = 0
B.absorbchance = 0
- B.escapechance = 10
+ B.escapechance = 35
B.selective_preference = DM_ABSORB
/mob/living/simple_mob/vore/alienanimals/succlet/checkMoveCooldown()
@@ -123,9 +124,12 @@
succlet_move(pick(mylist))
succlet_last_health = health //The succlet will try to move if it has taken damage
-/mob/living/simple_mob/vore/alienanimals/succlet/death()
+/mob/living/simple_mob/vore/alienanimals/succlet/death(gibbed, deathmessage = "shrieks in agony as it is eradicated from reality.")
. = ..()
- spawn(10)
+ if(isbelly(loc))
+ return
+ playsound(src,'sound/voice/succlet_shriek.ogg', 100, 1)
+ spawn(25)
qdel(src)
/mob/living/simple_mob/vore/alienanimals/succlet/attackby(var/obj/item/O, var/mob/user)
@@ -170,7 +174,7 @@
for(var/atom/M in view(world.view, my_turf)) //Is anyone who is not us or our target around where we are?
if(isliving(M) && M != src && M != target && !istype(M, /mob/observer) && !M.invisibility && !istype(M,/mob/living/simple_mob/vore/alienanimals/succlet))
var/mob/living/check = M
- if(check.stat)
+ if(check.stat == CONSCIOUS)
to_chat(src, "You can't move, [check] is watching...")
return
else if (!check.eye_blind)
@@ -179,7 +183,7 @@
for(var/atom/T in view(world.view, target_turf)) //Is anyone at our target?
if(isliving(T) && T != src && T != target && !istype(T, /mob/observer) && !T.invisibility && !istype(T,/mob/living/simple_mob/vore/alienanimals/succlet))
var/mob/living/check = T
- if(check.stat)
+ if(check.stat == CONSCIOUS)
to_chat(src, "You can't move, [check] is watching...")
return
else if (!check.eye_blind)
@@ -188,29 +192,27 @@
forceMove(target_turf)
if(l)
l.Weaken(succlet_weaken_rate)
- animal_nom(l)
- l.stop_pulling()
+ if(client || prob(succlet_eat_chance))
+ animal_nom(l)
+ l.stop_pulling()
/mob/living/simple_mob/vore/alienanimals/succlet/big
desc = "A big soft, fuzzy, innocent looking star shaped creature."
icon_state = "big_succlet"
icon_living = "big_succlet"
- icon_dead = "big_succlet"
icon_rest = "big_succlet"
succlet_weaken_rate = 30 //Big
/mob/living/simple_mob/vore/alienanimals/succlet/dark
icon_state = "dark_succlet"
icon_living = "dark_succlet"
- icon_dead = "dark_succlet"
icon_rest = "dark_succlet"
/mob/living/simple_mob/vore/alienanimals/succlet/poison
desc = "A soft, fuzzy, innocent looking star shaped creature. It looks like it could be poisonous."
icon_state = "poison_succlet"
icon_living = "poison_succlet"
- icon_dead = "poison_succlet"
icon_rest = "poison_succlet"
/mob/living/simple_mob/vore/alienanimals/succlet/poison/attack_hand(mob/user)
@@ -226,7 +228,6 @@
/mob/living/simple_mob/vore/alienanimals/succlet/moss
icon_state = "moss_succlet"
icon_living = "moss_succlet"
- icon_dead = "moss_succlet"
icon_rest = "moss_succlet"
vore_taste = "moss"
vore_smell = "moss"
@@ -235,8 +236,10 @@
desc = "A big soft, fuzzy, innocent looking star shaped creature. It looks regal with its crown!"
icon_state = "king_succlet"
icon_living = "king_succlet"
- icon_dead = "king_succlet"
icon_rest = "king_succlet"
succlet_weaken_rate = 60 //The weight of authority is heavy!
vore_taste = "the king of snacks from a distant unseen universe"
vore_smell = "the king of snacks from a distant unseen universe"
+
+ maxHealth = 10000
+ health = 10000
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/teppi.dm b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/teppi.dm
index 55dd2657054..d1613829e32 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/teppi.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/teppi.dm
@@ -63,7 +63,7 @@ GLOBAL_VAR_INIT(teppi_count, 0) // How mant teppi DO we have?
faction = "teppi"
maxHealth = 600
health = 600
- movement_cooldown = 2
+ movement_cooldown = -1
meat_amount = 12
meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
@@ -887,7 +887,7 @@ GLOBAL_VAR_INIT(teppi_count, 0) // How mant teppi DO we have?
teppi_adult = FALSE
maxHealth = 50
health = 50
- movement_cooldown = 4
+ movement_cooldown = 1
harm_intent_damage = 5
melee_damage_lower = 1
melee_damage_upper = 5
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer.dm b/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer.dm
index 52621268266..03c5d9160ea 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer.dm
@@ -20,7 +20,7 @@
status_flags = CANPUSH
pass_flags = PASSTABLE
- movement_cooldown = 5
+ movement_cooldown = 1.5
universal_understand = TRUE
can_be_antagged = TRUE
@@ -30,7 +30,7 @@
var/mob/living/carbon/human/host = null // The humanoid host for the brain worm.
var/mob/living/captive_brain/host_brain // Used for swapping control of the body back and forth.
-
+
var/roundstart = FALSE // If true, spawning won't try to pull a ghost.
var/antag = TRUE // If false, will avoid setting up objectives and events
@@ -39,7 +39,7 @@
var/true_name = null // String used when speaking among other worms.
var/controlling = FALSE // Used in human death ceck.
var/docile = FALSE // Sugar can stop borers from acting.
-
+
var/has_reproduced = FALSE
var/used_dominate // world.time when the dominate power was last used.
@@ -271,4 +271,4 @@
/decl/mob_organ_names/borer
- hit_zones = list("head", "central segment", "tail segment")
\ No newline at end of file
+ hit_zones = list("head", "central segment", "tail segment")
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/_giant_spider.dm b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/_giant_spider.dm
index 618a1a903f2..d2631cb1ec1 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/_giant_spider.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/_giant_spider.dm
@@ -73,7 +73,7 @@
maxHealth = 200
health = 200
pass_flags = PASSTABLE
- movement_cooldown = 10
+ movement_cooldown = 3
movement_sound = 'sound/effects/spider_loop.ogg'
poison_resist = 0.5
@@ -146,4 +146,4 @@
poison_per_bite *= 1.3
/decl/mob_organ_names/spider
- hit_zones = list("cephalothorax", "abdomen", "left forelegs", "right forelegs", "left hind legs", "right hind legs", "pedipalp", "mouthparts")
\ No newline at end of file
+ hit_zones = list("cephalothorax", "abdomen", "left forelegs", "right forelegs", "left hind legs", "right hind legs", "pedipalp", "mouthparts")
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/broodmother_spawn.dm b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/broodmother_spawn.dm
index 00ba897cd64..8d07077f1a0 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/broodmother_spawn.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/broodmother_spawn.dm
@@ -5,7 +5,7 @@
melee_damage_lower = 10
melee_damage_upper = 15
- movement_cooldown = 4
+ movement_cooldown = 3
/mob/living/simple_mob/animal/giant_spider/frost/broodling/Initialize()
. = ..()
@@ -23,7 +23,7 @@
taser_kill = TRUE
base_attack_cooldown = 20
- movement_cooldown = 5
+ movement_cooldown = -1
/mob/living/simple_mob/animal/giant_spider/electric/broodling/Initialize()
. = ..()
@@ -38,7 +38,7 @@
maxHealth = 40
health = 40
- movement_cooldown = 3
+ movement_cooldown = 0
/mob/living/simple_mob/animal/giant_spider/hunter/broodling/Initialize()
. = ..()
@@ -53,7 +53,7 @@
maxHealth = 40
health = 40
- movement_cooldown = 3
+ movement_cooldown = 0
/mob/living/simple_mob/animal/giant_spider/lurker/broodling/Initialize()
. = ..()
@@ -68,7 +68,7 @@
maxHealth = 60
health = 60
- movement_cooldown = 8
+ movement_cooldown = 3
ai_holder_type = /datum/ai_holder/simple_mob/melee
/mob/living/simple_mob/animal/giant_spider/nurse/broodling/Initialize()
@@ -84,7 +84,7 @@
maxHealth = 40
health = 40
- movement_cooldown = 4
+ movement_cooldown = 3
/mob/living/simple_mob/animal/giant_spider/pepper/broodling/Initialize()
. = ..()
@@ -102,7 +102,7 @@
melee_damage_lower = 10
melee_damage_upper = 15
- movement_cooldown = 4
+ movement_cooldown = 1
/mob/living/simple_mob/animal/giant_spider/thermic/broodling/Initialize()
. = ..()
@@ -117,7 +117,7 @@
maxHealth = 40
health = 40
- movement_cooldown = 4
+ movement_cooldown = 1
/mob/living/simple_mob/animal/giant_spider/tunneler/broodling/Initialize()
. = ..()
@@ -134,7 +134,7 @@
base_attack_cooldown = 20
- movement_cooldown = 5
+ movement_cooldown = 1.5
/mob/living/simple_mob/animal/giant_spider/webslinger/broodling/Initialize()
. = ..()
@@ -152,7 +152,7 @@
melee_damage_lower = 10
melee_damage_upper = 20
- movement_cooldown = 8
+ movement_cooldown = 3
/mob/living/simple_mob/animal/giant_spider/broodling/Initialize()
. = ..()
@@ -161,4 +161,4 @@
/mob/living/simple_mob/animal/giant_spider/broodling/death()
new /obj/effect/decal/cleanable/spiderling_remains(src.loc)
- qdel(src)
\ No newline at end of file
+ qdel(src)
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/carrier.dm b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/carrier.dm
index 04b11dedf40..551f0699efa 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/carrier.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/carrier.dm
@@ -29,7 +29,7 @@
poison_per_bite = 3
poison_type = "chloralhydrate"
- movement_cooldown = 5
+ movement_cooldown = 2
player_msg = "Upon dying, you will release a swarm of spiderlings or young hunter spiders. \
If a spider emerges, you will be placed in control of it."
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/hunter.dm b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/hunter.dm
index 0cce4de603a..4c132a5e3a7 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/hunter.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/hunter.dm
@@ -30,7 +30,7 @@
melee_damage_lower = 9
melee_damage_upper = 15
- movement_cooldown = 0 // Hunters are FAST.
+ movement_cooldown = -2 // Hunters are FAST.
ai_holder_type = /datum/ai_holder/simple_mob/melee/hunter_spider
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/lurker.dm b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/lurker.dm
index cb086c6ec30..7a8d6495419 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/lurker.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/lurker.dm
@@ -33,7 +33,7 @@
poison_per_bite = 5
- movement_cooldown = 5
+ movement_cooldown = 1.5
melee_damage_lower = 10
melee_damage_upper = 10
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/nurse.dm b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/nurse.dm
index 900ea54ada3..0788c80000a 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/nurse.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/nurse.dm
@@ -33,7 +33,7 @@
maxHealth = 40
health = 40
- movement_cooldown = 5 // A bit faster so that they can inject the eggs easier.
+ movement_cooldown = 1.5 // A bit faster so that they can inject the eggs easier.
melee_damage_lower = 5 // Doesn't do a lot of damage, since the goal is to make more spiders with egg attacks.
melee_damage_upper = 10
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/phorogenic.dm b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/phorogenic.dm
index 94bb77ee71c..3e51d4c3686 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/phorogenic.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/phorogenic.dm
@@ -39,7 +39,7 @@
melee_damage_upper = 40
attack_armor_pen = 15
- movement_cooldown = 15
+ movement_cooldown = 4
poison_chance = 30
poison_per_bite = 0.5
@@ -82,4 +82,3 @@
exploded = TRUE
explosion(src.loc, explosion_dev_range, explosion_heavy_range, explosion_light_range, explosion_flash_range)
return ..()
-
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/passive/cockroach.dm b/code/modules/mob/living/simple_mob/subtypes/animal/passive/cockroach.dm
index 29b54fad742..603f5746c48 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/passive/cockroach.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/passive/cockroach.dm
@@ -14,7 +14,7 @@
maxHealth = 1
health = 1
- movement_cooldown = 2.5
+ movement_cooldown = -1
mob_size = MOB_MINISCULE
pass_flags = PASSTABLE
@@ -74,4 +74,4 @@
name = "bug remains"
desc = "Green squishy mess."
icon = 'icons/effects/effects.dmi'
- icon_state = "greenshatter"
\ No newline at end of file
+ icon_state = "greenshatter"
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/passive/jerboa_vr.dm b/code/modules/mob/living/simple_mob/subtypes/animal/passive/jerboa_vr.dm
index 7e64bfd3763..7f40761eb8e 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/passive/jerboa_vr.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/passive/jerboa_vr.dm
@@ -10,6 +10,6 @@
icon_dead = "mouse_brown_dead"
kitchen_tag = "rodent"
- movement_cooldown = 0.5
+ movement_cooldown = -2
- body_color = "brown"
\ No newline at end of file
+ body_color = "brown"
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse.dm b/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse.dm
index e0184b210a5..28f7484f017 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse.dm
@@ -15,7 +15,7 @@
melee_damage_lower = 1
melee_damage_upper = 3
- movement_cooldown = 1.5
+ movement_cooldown = -1
mob_size = MOB_MINISCULE
pass_flags = PASSTABLE
@@ -190,4 +190,4 @@
/datum/say_list/mouse
speak = list("Squeek!","SQUEEK!","Squeek?")
emote_hear = list("squeeks","squeaks","squiks")
- emote_see = list("runs in a circle", "shakes", "scritches at something")
\ No newline at end of file
+ emote_see = list("runs in a circle", "shakes", "scritches at something")
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/pets/bird.dm b/code/modules/mob/living/simple_mob/subtypes/animal/pets/bird.dm
index af1c72ca54a..4eff5abe4e9 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/pets/bird.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/pets/bird.dm
@@ -18,7 +18,7 @@
melee_damage_lower = 3
melee_damage_upper = 3
- movement_cooldown = 0
+ movement_cooldown = -1
hovering = TRUE // Birds can fly.
softfall = TRUE
parachuting = TRUE
@@ -90,4 +90,4 @@
icon_scale_y = 0.5
/decl/mob_organ_names/bird
- hit_zones = list("head", "chest", "left leg", "right leg", "left wing", "right wing")
\ No newline at end of file
+ hit_zones = list("head", "chest", "left leg", "right leg", "left wing", "right wing")
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/pets/cat.dm b/code/modules/mob/living/simple_mob/subtypes/animal/pets/cat.dm
index 184e7c4ed57..51ae8f87384 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/pets/cat.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/pets/cat.dm
@@ -35,7 +35,7 @@ var/list/_cat_default_emotes = list(
icon_state = "cat2"
item_state = "cat2"
- movement_cooldown = 0.5 SECONDS
+ movement_cooldown = -1
meat_amount = 1
see_in_dark = 6 // Not sure if this actually works.
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/pets/fennec.dm b/code/modules/mob/living/simple_mob/subtypes/animal/pets/fennec.dm
index 249af03a4e4..27c6cc7f09d 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/pets/fennec.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/pets/fennec.dm
@@ -5,7 +5,7 @@
icon_state = "fennec"
item_state = "fennec"
- movement_cooldown = 0.5 SECONDS
+ movement_cooldown = -1
see_in_dark = 6
response_help = "pets"
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/pets/fox_vr.dm b/code/modules/mob/living/simple_mob/subtypes/animal/pets/fox_vr.dm
index 8fa103a4573..27438b9db17 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/pets/fox_vr.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/pets/fox_vr.dm
@@ -9,7 +9,7 @@
icon_rest = "fox2_rest"
icon = 'icons/mob/pets.dmi'
- movement_cooldown = 0.5
+ movement_cooldown = -1
see_in_dark = 6
mob_size = MOB_SMALL //Foxes are not smaller than cats so bumping them up to small
@@ -239,4 +239,4 @@
max_co2 = 0
min_n2 = 0
max_n2 = 0
- minbodytemp = 0
\ No newline at end of file
+ minbodytemp = 0
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/diyaab.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/diyaab.dm
index b830cbec2b3..08014b87466 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/diyaab.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/diyaab.dm
@@ -32,7 +32,7 @@
meat_amount = 2
meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
- movement_cooldown = 0
+ movement_cooldown = -1
melee_damage_lower = 2
melee_damage_upper = 6
@@ -64,4 +64,3 @@
speak = list("Awrr?", "Aowrl!", "Worrl.")
emote_see = list("sniffs the air cautiously","looks around")
emote_hear = list("snuffles")
-
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/duck.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/duck.dm
index 35548509f7d..4c8db3ce627 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/duck.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/duck.dm
@@ -30,7 +30,7 @@
maxHealth = 50
health = 50
- movement_cooldown = 0
+ movement_cooldown = -1
meat_amount = 4
meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat/chicken
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/fluffy_vr.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/fluffy_vr.dm
index 298cdffd84c..0b581ca5117 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/fluffy_vr.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/fluffy_vr.dm
@@ -13,7 +13,7 @@
maxHealth = 20 //don't want Fluff to die on a missclick
health = 20
- movement_cooldown = 5
+ movement_cooldown = 1.5
makes_dirt = 0
see_in_dark = 5
@@ -47,4 +47,4 @@
icon_state = "diyaab"
icon_living = "diyaab"
icon_dead = "diyaab_dead"
- icon = 'icons/jungle.dmi'
\ No newline at end of file
+ icon = 'icons/jungle.dmi'
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/frostfly.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/frostfly.dm
index 1a3d98b772c..ec548fb746a 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/frostfly.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/frostfly.dm
@@ -38,7 +38,7 @@
var/energy = 100
var/max_energy = 100
- movement_cooldown = 0.5
+ movement_cooldown = -1
melee_damage_lower = 5
melee_damage_upper = 10
@@ -172,4 +172,4 @@
/decl/mob_organ_names/frostfly
- hit_zones = list("head", "thorax", "abdomen", "left vestigal wing", "right vestigal wing", "left legs", "right legs")
\ No newline at end of file
+ hit_zones = list("head", "thorax", "abdomen", "left vestigal wing", "right vestigal wing", "left legs", "right legs")
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/glitterfly.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/glitterfly.dm
index 1a93754af37..d59db7ac28a 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/glitterfly.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/glitterfly.dm
@@ -38,7 +38,7 @@
maxHealth = 10
health = 10
- movement_cooldown = -1
+ movement_cooldown = -2
hovering = TRUE
melee_damage_lower = 1
@@ -80,7 +80,7 @@
maxHealth = 30
health = 30
- movement_cooldown = -2
+ movement_cooldown = -3
melee_damage_upper = 5
@@ -127,4 +127,4 @@
hostile = initial(hostile)
/decl/mob_organ_names/smallflying
- hit_zones = list("body", "left wing", "right wing") //For flying things too tiny to be granular
\ No newline at end of file
+ hit_zones = list("body", "left wing", "right wing") //For flying things too tiny to be granular
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/grafadreka.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/grafadreka.dm
index c07c0cd4675..9dd02f083cf 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/grafadreka.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/grafadreka.dm
@@ -149,7 +149,7 @@ Field studies suggest analytical abilities on par with some species of cepholapo
maxHealth = 150
health = 150
- movement_cooldown = 2
+ movement_cooldown = -1
base_attack_cooldown = 1 SECOND
organ_names = /decl/mob_organ_names/grafadreka
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/hare.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/hare.dm
index 44c6cea6f5b..ca8d908412f 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/hare.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/hare.dm
@@ -47,7 +47,7 @@
"rad" = 0
)
- movement_cooldown = 2
+ movement_cooldown = -1
mob_size = MOB_SMALL
pass_flags = PASSTABLE
@@ -71,4 +71,4 @@
emote_see = list("stomps the ground", "sniffs the air", "chews on something")
/decl/mob_organ_names/hare
- hit_zones = list("head", "chest", "left foreleg", "right foreleg", "left hind leg", "right hind leg", "left head spike", "right head spike")
\ No newline at end of file
+ hit_zones = list("head", "chest", "left foreleg", "right foreleg", "left hind leg", "right hind leg", "left head spike", "right head spike")
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/hooligan_crab.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/hooligan_crab.dm
index 95b9e441adc..7018a83aef4 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/hooligan_crab.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/hooligan_crab.dm
@@ -39,7 +39,7 @@
maxHealth = 200
health = 200
- movement_cooldown = 10
+ movement_cooldown = 4
movement_sound = 'sound/weapons/heavysmash.ogg'
movement_shake_radius = 5
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/kururak.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/kururak.dm
index 8023d3a136d..4440e65d157 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/kururak.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/kururak.dm
@@ -39,7 +39,7 @@
universal_understand = 1
- movement_cooldown = 1
+ movement_cooldown = -1
melee_damage_lower = 15
melee_damage_upper = 20
@@ -426,4 +426,4 @@
attack_speed_percent = 0.8
/decl/mob_organ_names/kururak
- hit_zones = list("head", "chest", "left foreleg", "right foreleg", "left hind leg", "right hind leg", "far left tail", "far right tail", "left middle tail", "right middle tail")
\ No newline at end of file
+ hit_zones = list("head", "chest", "left foreleg", "right foreleg", "left hind leg", "right hind leg", "far left tail", "far right tail", "left middle tail", "right middle tail")
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/leech.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/leech.dm
index 3f76f8c7f56..d206cb5820f 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/leech.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/leech.dm
@@ -60,7 +60,7 @@
holder_type = /obj/item/weapon/holder/leech
- movement_cooldown = 0
+ movement_cooldown = -2
aquatic_movement = -2
melee_damage_lower = 1
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/moth.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/moth.dm
index 489c464b7ad..67177bb19b7 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/moth.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/moth.dm
@@ -41,7 +41,7 @@
hovering = TRUE
- movement_cooldown = 0.5
+ movement_cooldown = -1
melee_damage_lower = 5
melee_damage_upper = 10
@@ -144,4 +144,4 @@
return FALSE
/decl/mob_organ_names/moth
- hit_zones = list("head", "thorax", "abdomen", "left forewing", "left hindwing", "right forewing", "right hindwing", "left foreleg", "right foreleg", "left hindleg", "right hindleg")
\ No newline at end of file
+ hit_zones = list("head", "thorax", "abdomen", "left forewing", "left hindwing", "right forewing", "right hindwing", "left foreleg", "right foreleg", "left hindleg", "right hindleg")
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/racoon.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/racoon.dm
index 2ba302bb74c..13a8328b7e0 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/racoon.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/racoon.dm
@@ -34,7 +34,7 @@
universal_understand = 1
- movement_cooldown = 0
+ movement_cooldown = -1
melee_damage_lower = 5
melee_damage_upper = 15
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/savik.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/savik.dm
index 5fa06cd6497..b4f4edd02ec 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/savik.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/savik.dm
@@ -31,7 +31,7 @@
maxHealth = 125
health = 125
- movement_cooldown = 0.5 SECONDS
+ movement_cooldown = -1
melee_damage_lower = 15
melee_damage_upper = 35
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/shantak.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/shantak.dm
index dabb9a206ec..df2f4da5a0d 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/shantak.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/shantak.dm
@@ -43,7 +43,7 @@
"rad" = 0
)
- movement_cooldown = 5
+ movement_cooldown = -1
melee_damage_lower = 6
melee_damage_upper = 14
@@ -108,6 +108,6 @@
ai_holder_type = /datum/ai_holder/simple_mob/passive
makes_dirt = 0
faction = "neutral"
-
+
/decl/mob_organ_names/shantak
hit_zones = list("head", "torso", "left foreleg", "right foreleg", "left hind leg", "right hind leg", "tail", "mane", "snout")
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/siffet.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/siffet.dm
index f649e5a68f9..dcbed0f0f8d 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/siffet.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/siffet.dm
@@ -30,7 +30,7 @@
maxHealth = 60
health = 60
- movement_cooldown = 0
+ movement_cooldown = -2
melee_damage_lower = 10
melee_damage_upper = 15
@@ -58,4 +58,4 @@
/mob/living/simple_mob/animal/sif/siffet/IIsAlly(mob/living/L)
. = ..()
if(!. && L.mob_size > 10) //Attacks things it considers small enough to take on, otherwise only attacks if attacked.
- return TRUE
\ No newline at end of file
+ return TRUE
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/space/alien.dm b/code/modules/mob/living/simple_mob/subtypes/animal/space/alien.dm
index 7127b428301..7d1fe9f567a 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/space/alien.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/space/alien.dm
@@ -85,7 +85,7 @@
projectilesound = 'sound/weapons/pierce.ogg'
- movement_cooldown = 10
+ movement_cooldown = 3
/mob/living/simple_mob/animal/space/alien/queen/empress
name = "alien empress"
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/space/bear.dm b/code/modules/mob/living/simple_mob/subtypes/animal/space/bear.dm
index c9d75869fbb..9330af19840 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/space/bear.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/space/bear.dm
@@ -12,7 +12,7 @@
maxHealth = 125
health = 125
- movement_cooldown = 0.5 SECONDS
+ movement_cooldown = -1
melee_damage_lower = 15
melee_damage_upper = 35
@@ -44,4 +44,4 @@
set desc = "Enrage and become vastly stronger for a period of time, however you will be weaker afterwards."
set category = "Abilities"
- add_modifier(/datum/modifier/berserk, 30 SECONDS)
\ No newline at end of file
+ add_modifier(/datum/modifier/berserk, 30 SECONDS)
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/space/carp.dm b/code/modules/mob/living/simple_mob/subtypes/animal/space/carp.dm
index 7b21c428bbc..0ad963eac1a 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/space/carp.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/space/carp.dm
@@ -37,7 +37,7 @@
faction = "carp"
maxHealth = 25
health = 25
- movement_cooldown = 0 // Carp go fast
+ movement_cooldown = -2
hovering = TRUE
response_help = "pets the"
@@ -84,7 +84,7 @@
maxHealth = 50
health = 50
- movement_cooldown = 5 // Slower than the younger carp.
+ movement_cooldown = 1 // Slower than the younger carp.
mob_size = MOB_LARGE
pixel_x = -16
@@ -105,7 +105,7 @@
maxHealth = 230
health = 230
- movement_cooldown = 10
+ movement_cooldown = 3
melee_damage_lower = 15 // About 20 DPS.
melee_damage_upper = 25
@@ -155,5 +155,3 @@
/mob/living/simple_mob/animal/space/carp/holographic/death()
..()
derez()
-
-
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/space/gaslamp_vr.dm b/code/modules/mob/living/simple_mob/subtypes/animal/space/gaslamp_vr.dm
index b73918909ea..410e2531b1f 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/space/gaslamp_vr.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/space/gaslamp_vr.dm
@@ -30,7 +30,7 @@ TODO: Make them light up and heat the air when exposed to oxygen.
faction = "virgo3b"
maxHealth = 100
health = 100
- movement_cooldown = 12
+ movement_cooldown = 4
say_list_type = /datum/say_list/gaslamp
ai_holder_type = /datum/ai_holder/simple_mob/gaslamp
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/space/gnat.dm b/code/modules/mob/living/simple_mob/subtypes/animal/space/gnat.dm
new file mode 100644
index 00000000000..35c77548b19
--- /dev/null
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/space/gnat.dm
@@ -0,0 +1,57 @@
+// Space carp show up as a random event to wreck hapless people in space or near windows.
+// They generally fit the archetype of 'fast but fragile'.
+// This is compensated by being in groups (usually).
+
+/datum/category_item/catalogue/fauna/gnat
+ name = "Voidborne Fauna - Space Gnat"
+ desc = "Stellar explorers once thought the greatest nuisance was the space carp. \
+
\
+ Regrettably, they were wrong.\
+
\
+ The so-called 'space gnat' is a populous and highly irritating but largely harmless threat \
+ mostly known for how much of a nuisance it poses by flying into various intakes and other \
+ sensitive or delicate starship components. Their small, spherical bodies are very fragile \
+ and possess four stubby wings that serve no apparent purpose, but which the gnats flap furiously \
+ all the same, perhaps in anger at the cruelties of life and the universe.\
+
\
+ Indeed, what kind of god could create such a misbegotten creature? Certainly not a benevolent one."
+ value = CATALOGUER_REWARD_EASY
+
+/mob/living/simple_mob/animal/space/gnat
+ name = "space gnat"
+ desc = "A small, wretched interstellar pest. Whilst little danger by themselves, they can be a problem in large numbers."
+ catalogue_data = list(/datum/category_item/catalogue/fauna/gnat)
+ icon = 'icons/mob/mobs_monsters/animal.dmi'
+ icon_state = "gnat"
+ icon_living = "gnat"
+ icon_dead = "gnat_dead"
+
+ faction = "gnat"
+ maxHealth = 5
+ health = 5
+ movement_cooldown = 0
+ hovering = TRUE
+
+ response_help = "baps the"
+ response_disarm = "gently pushes aside the"
+ response_harm = "hits the"
+
+ melee_damage_lower = 2
+ melee_damage_upper = 3 //they do very little damage but attack fairly fast, like organic viscerators
+ base_attack_cooldown = 10 // Bitey bitey!
+ attack_sharp = TRUE
+ attack_sound = 'sound/weapons/bite.ogg'
+ attacktext = list("nibbled")
+
+ organ_names = /decl/mob_organ_names/fish
+
+ meat_amount = 1
+ meat_type = /obj/item/weapon/reagent_containers/food/snacks/carpmeat/gnat
+
+ ai_holder_type = /datum/ai_holder/simple_mob/melee/evasive/jellyfish
+ mob_bump_flag = 0
+
+ organ_names = /decl/mob_organ_names/space_gnat
+
+/decl/mob_organ_names/space_gnat
+ hit_zones = list("cephalothorax", "stubby winglets", "flailing tail")
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/space/ray.dm b/code/modules/mob/living/simple_mob/subtypes/animal/space/ray.dm
new file mode 100644
index 00000000000..18eace68b5c
--- /dev/null
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/space/ray.dm
@@ -0,0 +1,78 @@
+// Space carp show up as a random event to wreck hapless people in space or near windows.
+// They generally fit the archetype of 'fast but fragile'.
+// This is compensated by being in groups (usually).
+
+/datum/category_item/catalogue/fauna/ray
+ name = "Voidborne Fauna - Space Ray"
+ desc = "Believed to be a distant relative of the more numerous 'space carp' \
+ the 'space ray' is a somewhat horrifying-looking creature with a maw of sharp fangs \
+ and several vicious-looking bony protrusions.\
+
\
+ In truth, however, they are largely harmless creatures, being content to drift \
+ upon the solar winds. They seem to feed off a mix of interstellar gases, solar radiation, \
+ space dust, and occasionally other detritus. There are no known cases of unprovoked attacks. \
+ More baffling is their ability to fly within gravity fields, as they do not seem to move about \
+ in the same way that carp do, instead seeming to drift on invisible field currents. \
+
\
+ Scientists have found several shared genetic markers between both the 'ray' and 'carp', \
+ but at this time have little direct evidence of any relationship between these species. \
+ There are many competing theories, and few of them can agree on anything but the broadest \
+ strokes. Oh, and that their tissues contain considerable amounts of soporifics. That too. \
+
\
+ What scientists can agree on, however, is that whilst the 'space ray' may look nasty \
+ they're generally little threat. Astroxenobiologists have noted that the two species do \
+ seem to get along quite poorly, and that the rays are quite capable of dispatching their \
+ supposed cousins, even when outnumbered."
+ value = CATALOGUER_REWARD_EASY
+
+/mob/living/simple_mob/animal/space/ray
+ name = "space ray"
+ desc = "A horrifying-looking but ultimately misunderstood creature that poses little actual threat."
+ catalogue_data = list(/datum/category_item/catalogue/fauna/ray)
+ icon = 'icons/mob/mobs_monsters/animal.dmi'
+ icon_state = "ray"
+ icon_living = "ray"
+ icon_dead = "ray_dead"
+ icon_rest = "ray_rest"
+ icon_gib = "ray_gib"
+
+ faction = "ray"
+ maxHealth = 125
+ health = 125
+ movement_cooldown = 0 // Carp go fast
+ hovering = TRUE
+
+ response_help = "strokes the"
+ response_disarm = "gently pushes aside the"
+ response_harm = "hits the"
+
+ melee_damage_lower = 5
+ melee_damage_upper = 10 //minor damage variance, since they should only be fighting carp
+ base_attack_cooldown = 18 // A bit slower than carp
+ attack_sharp = TRUE
+ attack_sound = 'sound/weapons/bite.ogg'
+ attacktext = list("lanced","bitten","impaled","gored")
+
+ organ_names = /decl/mob_organ_names/fish
+
+ meat_amount = 5
+ meat_type = /obj/item/weapon/reagent_containers/food/snacks/carpmeat/ray
+
+ ai_holder_type = /datum/ai_holder/simple_mob/retaliate/chill
+ mob_bump_flag = 0
+
+ say_list_type = /datum/say_list/space_ray
+
+ var/knockdown_chance = 66
+
+/mob/living/simple_mob/animal/space/ray/apply_melee_effects(var/atom/A)
+ if(isliving(A))
+ var/mob/living/L = A
+ if(prob(knockdown_chance))
+ L.Weaken(4)
+ L.visible_message(span("danger", "\The [src] buffets \the [L]!"))
+ src.ai_holder.remove_target()
+ L.visible_message(span("notice", "\The [src] seems to lose interest in \the [L]..."))
+
+/datum/say_list/space_ray
+ emote_see = list("swoops","dives","drifts on a solar current","glides elegantly through the void","briefly tumbles")
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/space/shark.dm b/code/modules/mob/living/simple_mob/subtypes/animal/space/shark.dm
new file mode 100644
index 00000000000..466df2905d8
--- /dev/null
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/space/shark.dm
@@ -0,0 +1,56 @@
+// Space carp show up as a random event to wreck hapless people in space or near windows.
+// They generally fit the archetype of 'fast but fragile'.
+// This is compensated by being in groups (usually).
+
+/datum/category_item/catalogue/fauna/shark
+ name = "Voidborne Fauna - Space Shark"
+ desc = "The space carp's bigger, highly territorial kin, space sharks are bigger, meaner, \
+ and generally bad news to be around for extended periods. If you see one, hope that it's \
+ the only one around, because if it isn't then that means it's probably a parent with their pups. "
+ value = CATALOGUER_REWARD_HARD
+
+/mob/living/simple_mob/animal/space/shark
+ name = "space shark"
+ desc = "A regal and imposing interstellar creature, and one that poses a serious threat to the ill-prepared."
+ catalogue_data = list(/datum/category_item/catalogue/fauna/shark)
+ icon = 'icons/mob/mobs_monsters/animal.dmi'
+ icon_state = "shark"
+ icon_living = "shark"
+ icon_dead = "shark_dead"
+ icon_rest = "shark_rest"
+
+ faction = "spaceshark"
+ maxHealth = 125
+ health = 125
+ movement_cooldown = 0
+ hovering = TRUE
+
+ response_help = "strokes the"
+ response_disarm = "casually rotates the"
+ response_harm = "hits the"
+
+ melee_damage_lower = 15
+ melee_damage_upper = 30 //don't mess with these critters!
+ base_attack_cooldown = 22 // Quite slow, given their power
+ attack_sharp = TRUE
+ attack_sound = 'sound/weapons/bite.ogg'
+ attacktext = list("lanced","bitten","impaled","gored")
+
+ organ_names = /decl/mob_organ_names/fish
+
+ meat_amount = 10
+ meat_type = /obj/item/weapon/reagent_containers/food/snacks/carpmeat/shark
+
+ ai_holder_type = /datum/ai_holder/simple_mob/melee
+
+ var/knockdown_chance = 10 //slightly reduced their knockdown prob compared to carp given their greater power
+
+/mob/living/simple_mob/animal/space/shark/apply_melee_effects(var/atom/A)
+ if(isliving(A))
+ var/mob/living/L = A
+ if(prob(knockdown_chance))
+ L.Weaken(3)
+ L.visible_message(span("danger", "\The [src] knocks down \the [L]!"))
+
+/mob/living/simple_mob/animal/space/shark/event
+ ai_holder_type = /datum/ai_holder/simple_mob/event
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/space/snake_vr.dm b/code/modules/mob/living/simple_mob/subtypes/animal/space/snake_vr.dm
index e7dea448530..2af32bb0554 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/space/snake_vr.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/space/snake_vr.dm
@@ -31,7 +31,7 @@
maxHealth = 15
health = 15
- movement_cooldown = 8 // SLOW-ASS MUTHAFUCKA, I hope.
+ movement_cooldown = 3 // SLOW-ASS MUTHAFUCKA, I hope.
response_help = "pets"
response_disarm = "shoos"
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/space/worm.dm b/code/modules/mob/living/simple_mob/subtypes/animal/space/worm.dm
index c2decea8afa..06ca3cd5331 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/space/worm.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/space/worm.dm
@@ -12,7 +12,7 @@
maxHealth = 200
health = 200
- movement_cooldown = 0
+ movement_cooldown = -1
faction = "worm"
@@ -370,4 +370,4 @@
if(previous)
previous.update_body_faction()
return 1
- return 0
\ No newline at end of file
+ return 0
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/squirrel.dm b/code/modules/mob/living/simple_mob/subtypes/animal/squirrel.dm
new file mode 100644
index 00000000000..456f3d166fc
--- /dev/null
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/squirrel.dm
@@ -0,0 +1,228 @@
+/datum/category_item/catalogue/fauna/squirrel
+ name = "Alien Wildlife - Squirrel"
+ desc = "Squirrels are said to have originated from Sol III, they typically have thick fur covering most of their bodies and are well known\
+ to have long, extremely bushy tails. Squirrels have been spread through space primarily by accident when they sneak aboard landed vessels. \
+ While squirrels can live in many places, they thrive in temperate environments with a seasonal cycle. They seem to be almost hard wired to follow \
+ the seasons, shedding fur in the spring, gathering food and packing on weight in autumn, and hybernating in winter. They may still attempt to follow \
+ these cycles even in places without seasons, which can be stressful to them. Life in space and on the various worlds they now inhabit has over time \
+ changed the humble squirrel, as with a more extreme lifestyle, they have adapted to endure much harsher climates and threats in the autumn and winter months."
+ value = CATALOGUER_REWARD_TRIVIAL
+
+/mob/living/simple_mob/vore/squirrel
+ name = "squirrel"
+ desc = "A furry creature with a long fluffy tail, dark eyes, and a cute pink nose."
+ tt_desc = "Sciuridae"
+ icon_state = "squirrel"
+ icon_living = "squirrel"
+ icon_dead = "squirrel_dead"
+ icon_rest = "squirrel_rest"
+ icon = 'icons/mob/alienanimals_x32.dmi'
+ color = "#76462c"
+
+ faction = "animal"
+ maxHealth = 40
+ health = 40
+ movement_cooldown = -1
+ meat_amount = 1
+ meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
+
+ response_help = "pets"
+ response_disarm = "slaps"
+ response_harm = "punches"
+
+ harm_intent_damage = 2
+ melee_damage_lower = 1
+ melee_damage_upper = 5
+
+ catalogue_data = list(/datum/category_item/catalogue/fauna/squirrel)
+ vis_height = 32
+
+ attacktext = list("nipped", "squeaked at")
+ friendly = list("nuzzles", "nibbles", "leans on")
+
+ ai_holder_type = /datum/ai_holder/simple_mob/retaliate
+
+ has_langs = list(LANGUAGE_ANIMAL)
+ say_list_type = /datum/say_list/squirrel
+
+ mob_size = MOB_SMALL
+ softfall = TRUE
+
+ var/static/list/overlays_cache = list()
+ var/do_seasons = TRUE
+ var/picked_color = FALSE
+
+/////////////////////////////////////// Vore stuff///////////////////////////////////////////
+
+ swallowTime = 4 SECONDS
+ vore_active = 1
+ vore_capacity = 1
+ vore_bump_chance = 1
+ vore_bump_emote = "pounces on"
+ vore_ignores_undigestable = 0
+ vore_default_mode = DM_SELECT
+ vore_icons = SA_ICON_LIVING
+ vore_stomach_name = "Stomach"
+ vore_default_contamination_flavor = "Wet"
+ vore_default_contamination_color = "grey"
+ vore_default_item_mode = IM_DIGEST
+
+/mob/living/simple_mob/vore/squirrel/init_vore()
+ ..()
+ var/obj/belly/B = vore_selected
+ B.name = "stomach"
+ B.digest_mode = DM_SELECT
+ B.mode_flags = DM_FLAG_THICKBELLY
+ B.belly_fullscreen = "yet_another_tumby"
+ B.digest_brute = 1
+ B.digest_burn = 1
+ B.escapechance = 35
+
+ if(icon == 'icons/mob/alienanimals_x32.dmi')
+ B.desc = "With a final gulp, the cool air of the outside world is replaced with the incredibly tight, hot, and humid insides of the squirrel. \
+ The slick flesh that surrounds you barely gives you room to move, and constantly flexes over your form as the rest of you is pushed inside of the \
+ cramped, organic space. The stomach you now inhabited seemed quite content to treat you like the tiny rodent's normal diet of nuts and berries, \
+ constantly squeezing in an attempt to compact you down, to better fit in your new home."
+ B.emote_lists[DM_DIGEST] = list(
+ "Low grumbles fill your ears as the squirrel's stomach begins the herculean task of digesting you.",
+ "The squirrel's stomach begins to secrete fluids that make your skin tingle on contact.",
+ "The fleshy organ clenches tightly around you in its attempts to soften you up!",
+ "As the squirrel's stomach flexes and kneads around you, your body begins to feel weaker, and more sluggish, as the digestive organ slowly takes its toll on you.",
+ "The squirrel lets out a faint burp, causing what air remains to grow thin, and harder to breathe.",
+ "The swampy air stings your lungs as you attempt to draw another stomach acid tinged breath.",
+ "Tingling stomach slimes drip over your softening form, slowly converting you into nutrients for the small rodent.",
+ "You cant help but feel like a nut, given the squirrel's stomach seems to have no issue with treating you like one."
+ )
+
+ B.emote_lists[DM_HOLD] = list(
+ "The squirrel insides that surround you gently sway from side to side as the squirrel goes on with its day.",
+ "Various harmless stomach fluids pool around you, as you sit within the belly of the squirrel.",
+ "The rapid heartbeat of the squirrel thrums in your ears, still faintly audible, even over the grumbles of the stomach you now inhabit.",
+ "The oppressively snug, sauna-like squirrel insides you're trapped within weakly compress around your body, restricting your ability to move at all, before eventually relaxing once again.",
+ "The gastric chamber momentarily grows tighter as the squirrel lets out a barely audible burp, and remains that way until the squirrel gulps down more air for you. Likely in an attempt to get you to start squirming once again.",
+ "A series of muted impacts from the outside can be felt as the squirrel moves around, likely from the overstuffed rodent bumping into objects in the environment that you no longer inhabit.",
+ "A pair of small paws can be felt pressing in towards you, it almost feels as if the squirrel is rubbing its belly, and enjoying having you all to itself.",
+ "The squirrel can be heard chittering quietly as you try to move around. It almost sounds like it's laughing at you as you try to escape."
+ )
+
+ B.digest_messages_prey = list(
+ "Your body finally succumbs to the squirrel's stomach. Your nutrient rich remains are pumped deeper into the rodent's body, to help it bulk up for winter...",
+ "You black out in the dark, murky depths of the squirrel. The next time you're seen, will be as extra layers of softness on the soon to be pudgy rodent's body.",
+ "As your consciousness fades away, and your stuggling comes to an end, you can hear faint squeaking as the lucky rodent goes on with its day, content with having claimed you as its dinner."
+ )
+ else
+ B.desc = "With relative ease, you slid down the throat of the massive rodent, and came to a rest deep inside its spacious tummy! Immediately, the gluttonous rodent's stomach begins to squeeze and compress you into a more manageable shape, all in an attempt to keep you down, deep within the squirrel's gastric embrace. The air is humid, the slick walls are powerful, and oppressive, and the stomach fluids you're soaking in cling to every inch of your body. Unfortunately for you, you're squirrel food."
+ B.emote_lists[DM_DIGEST] = list(
+ "The squirrel's stomach seems content to treat you like a very large nut, as it works to soften you up to feed the squirrel for the long winter.",
+ "Tingling fluids drip over your form as the squirrel's body attempts to work yours down into a more usable form.",
+ "The squirrel lets out a clearly audible burp, what remains of the acrid air burns your lungs as the squirrel's stomach becomes less hospitable.",
+ "The stomach fluids pooling around you cause your skin to tingle relentlessly as you're slowly worked into a less solid form",
+ "Moving within the squirrel's stomach is becoming increasingly difficult, as the tree climbing mammal's digestive system slowly converts you into fuel for further tree climbing!",
+ "Another powerful clench presses you down into the bottom of the stomach, and massaging more of the stomach acids into your already weakened form.",
+ "Your body aches from the constant abuse the stomach is putting it through. Soon, you'll be nothing more than nutrients for the lucky squirrel!",
+ "The sounds of the outside world are drowned out by the constant grumbles and gurgles of this fleshy prison, as you're put through the slow process of digesting a nutrient rich slurry."
+ )
+
+ B.emote_lists[DM_HOLD] = list(
+ "The powerful stomach walls surrounding you press inwards so tightly you can hardly move, before relaxing, and letting you resume struggling against this squirrel's insides.",
+ "The sauna-like insides slowly sap your strength, as hot, harmless stomach fluids pool around you, turning the stomach into a personal hot tub.",
+ "The heartbeat of the massive squirrel thunders in your ears like a drum, clearly audible inbetween powerful clenches from the fleshy walls that surround you.",
+ "The air in your fleshy prison rushes out as the squirrel burps up what air is in its stomach, causing the already compact insides to grow even tighter. Moments later, your host gulps down more air for you. It clearly enjoys your struggles, and attempts to escape.",
+ "Even though the squirrel wasn't digesting you, your body is so weak from the constant squeezing and churning, that you find it difficult to push out against those flexing insides",
+ "A pair of heavy paws could be felt pressing down on you, likely from the squirrel trying to tire you out, so you can be kept in its sweltering insides for even longer!",
+ "Above the constant groans of the stomach, and squish of flesh, you can hear the squirrel chittering in response to your movements. Clearly it enjoys having you all to itself!",
+ "Your gastric prison rocks gently as the squirrel moves around, exploring the outside world that it easily stole you away from!"
+ )
+
+ B.digest_messages_prey = list(
+ "At long last, you succumb to the stomach you were trapped in, which breaks you apart, and pumps your nutrient rich remains deeper into the squirrel, to help feed the rodent throughout the long winter months.",
+ "Darkness slowly overtakes your consciousness as the stomach takes its toll on you. Soon, what's left of you will be melted down, and added to the squirrel's form as a layer of soft fat, to keep it warm throughout the coming winter!",
+ "The murky insides around you are the last sensation you know, as the squirrel's stomach melts you down into a nutrient rich broth to be pumped deeper into the squirrel's body. At least you were a big help to the lucky rodent that turned you into its dinner!"
+ )
+
+
+/datum/say_list/squirrel
+ speak = list("Chitter","Squeak","Squee?","Chrrr...","Sqk!")
+ emote_hear = list("sniffs", "scratches at something", "chitters")
+ emote_see = list("sways its tail", "stretches", "yawns", "nibbles at something","scratches at something")
+ say_maybe_target = list("Sqk?")
+ say_got_target = list("SQUEAK!!!")
+
+/mob/living/simple_mob/vore/squirrel/Initialize()
+ . = ..()
+ if(do_seasons)
+ switch(world_time_season)
+ if("spring")
+ if(prob(1))
+ winterize()
+ if("summer")
+ if("autumn")
+ vore_bump_chance = 20
+ if(prob(50))
+ winterize()
+ vore_bump_chance = 20
+ return
+ if("winter")
+ winterize()
+ return
+ update_icon()
+
+/mob/living/simple_mob/vore/squirrel/update_icon()
+ . = ..()
+ var/combine_key
+ if(icon == 'icons/mob/alienanimals_x32.dmi')
+ combine_key = "small"
+ else
+ combine_key = "big"
+
+ combine_key = combine_key+icon_state
+ var/image/extra_image = overlays_cache[combine_key]
+ if(!extra_image)
+ extra_image = image(icon,null,"[icon_state]_eye")
+ extra_image.appearance_flags = RESET_COLOR|KEEP_APART|PIXEL_SCALE
+ overlays_cache[combine_key] = extra_image
+ add_overlay(extra_image)
+
+/mob/living/simple_mob/vore/squirrel/proc/winterize()
+ desc = desc + " It looks all plumped up for winter! Adorable!"
+
+ icon = 'icons/mob/alienanimals_96x64.dmi'
+
+ maxHealth = 200
+ health = 200
+ movement_cooldown = 1
+ meat_amount = 6
+ harm_intent_damage = 1
+
+ pixel_x = -32
+ default_pixel_x = -32
+ vis_height = 64
+
+ swallowTime = 1 SECOND
+ vore_capacity = 3
+ vore_bump_chance = 5
+ mob_size = MOB_LARGE
+ update_icon()
+
+/mob/living/simple_mob/vore/squirrel/verb/squirrel_color()
+ set name = "Pick Color"
+ set category = "Abilities"
+ set desc = "You can set your color!"
+ if(picked_color)
+ to_chat(src, "You have already picked a color! If you picked the wrong color, ask an admin to change your picked_color variable to 0.")
+ return
+ var/newcolor = input(usr, "Choose a color.", "", color) as color|null
+ if(newcolor)
+ color = newcolor
+ picked_color = TRUE
+ update_icon()
+
+/mob/living/simple_mob/vore/squirrel/small
+ do_seasons = FALSE
+
+/mob/living/simple_mob/vore/squirrel/big
+ do_seasons = FALSE
+
+/mob/living/simple_mob/vore/squirrel/big/Initialize()
+ . = ..()
+ winterize()
diff --git a/code/modules/mob/living/simple_mob/subtypes/blob/spore.dm b/code/modules/mob/living/simple_mob/subtypes/blob/spore.dm
index 4d4fda0c298..d0ed44099bb 100644
--- a/code/modules/mob/living/simple_mob/subtypes/blob/spore.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/blob/spore.dm
@@ -17,7 +17,7 @@
maxHealth = 30
melee_damage_lower = 2
melee_damage_upper = 4
- movement_cooldown = 0
+ movement_cooldown = -2
hovering = TRUE
attacktext = list("slammed into")
diff --git a/code/modules/mob/living/simple_mob/subtypes/humanoid/mercs/mercs.dm b/code/modules/mob/living/simple_mob/subtypes/humanoid/mercs/mercs.dm
index ef0e471bb44..84733bac395 100644
--- a/code/modules/mob/living/simple_mob/subtypes/humanoid/mercs/mercs.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/humanoid/mercs/mercs.dm
@@ -13,7 +13,7 @@
icon_gib = "syndicate_gib"
faction = "syndicate"
- movement_cooldown = 4
+ movement_cooldown = 1
status_flags = 0
@@ -341,7 +341,7 @@
icon_state = "syndicatemeleespace"
icon_living = "syndicatemeleespace"
- movement_cooldown = 0
+ movement_cooldown = -1
armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 100) // Same armor as their voidsuit
@@ -366,7 +366,7 @@
icon_state = "syndicaterangedpsace"
icon_living = "syndicaterangedpsace"
- movement_cooldown = 0
+ movement_cooldown = -1
min_oxy = 0
max_oxy = 0
@@ -425,4 +425,4 @@
/obj/random/projectile/scrapped_grenadelauncher = 100,
/obj/item/weapon/grenade/spawnergrenade/manhacks/mercenary = 50,
/obj/item/weapon/grenade/spawnergrenade/manhacks/mercenary = 30
- )
\ No newline at end of file
+ )
diff --git a/code/modules/mob/living/simple_mob/subtypes/humanoid/mercs/mercs_vr.dm b/code/modules/mob/living/simple_mob/subtypes/humanoid/mercs/mercs_vr.dm
index 67e396fb4d9..a5d0f827e24 100644
--- a/code/modules/mob/living/simple_mob/subtypes/humanoid/mercs/mercs_vr.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/humanoid/mercs/mercs_vr.dm
@@ -23,3 +23,120 @@
min_n2 = 0
max_n2 = 0
minbodytemp = 0
+
+/datum/say_list/merc/drone
+ speak = list("Area patrol in progress.",
+ "All systems nominal.",
+ "Situation analysis finalized. No hostiles detected.",
+ "Reporting status: all functions normal.",
+ "Location under control.")
+ emote_see = list("beeps", "pings", "twitches erratically", "looks around")
+
+ say_understood = list("Command acknowledged.")
+ say_cannot = list("Command error.")
+ say_maybe_target = list("Please come out.", "Where did you go?", "Scanning...")
+ say_got_target = list("Engaging.", "Targeting.", "Combat initiated.", "Following protocol. Eliminating hostile.")
+ say_threaten = list("This location is under control. You have %UNDEFINED% seconds to depart.", "Your presence at these premises must be terminated.")
+ say_stand_down = list("Your compliance is welcome.")
+ say_escalate = list("Combat initiated.", "Your termination is inevitable.")
+
+ threaten_sound = 'sound/weapons/TargetOn.ogg'
+ stand_down_sound = 'sound/weapons/TargetOff.ogg'
+
+/mob/living/simple_mob/humanoid/merc/drone
+ name = "combat droid"
+ desc = "A set of prosthetics, piloted by simplistic combat algorhithm and dressed in combat armor."
+ tt_desc = null
+ say_list_type = /datum/say_list/merc/drone
+ corpse = /obj/effect/landmark/mobcorpse/syndicatesoldier/drone
+
+/mob/living/simple_mob/humanoid/merc/melee/drone
+ name = "combat droid"
+ desc = "A set of prosthetics, piloted by simplistic combat algorhithm and dressed in combat armor."
+ tt_desc = null
+ say_list_type = /datum/say_list/merc/drone
+ corpse = /obj/effect/landmark/mobcorpse/syndicatesoldier/drone
+
+/mob/living/simple_mob/humanoid/merc/melee/sword/drone
+ name = "combat droid"
+ desc = "A set of prosthetics, piloted by simplistic combat algorhithm and dressed in combat armor."
+ tt_desc = null
+ say_list_type = /datum/say_list/merc/drone
+ corpse = /obj/effect/landmark/mobcorpse/syndicatesoldier/drone
+
+/mob/living/simple_mob/humanoid/merc/ranged/drone
+ name = "combat droid"
+ desc = "A set of prosthetics, piloted by simplistic combat algorhithm and dressed in combat armor."
+ tt_desc = null
+ say_list_type = /datum/say_list/merc/drone
+ corpse = /obj/effect/landmark/mobcorpse/syndicatesoldier/drone
+
+/mob/living/simple_mob/humanoid/merc/ranged/smg/drone
+ name = "combat droid"
+ desc = "A set of prosthetics, piloted by simplistic combat algorhithm and dressed in combat armor."
+ tt_desc = null
+ say_list_type = /datum/say_list/merc/drone
+ corpse = /obj/effect/landmark/mobcorpse/syndicatesoldier/drone
+
+/mob/living/simple_mob/humanoid/merc/ranged/rifle/drone
+ name = "combat droid"
+ desc = "A set of prosthetics, piloted by simplistic combat algorhithm and dressed in combat armor."
+ tt_desc = null
+ say_list_type = /datum/say_list/merc/drone
+ corpse = /obj/effect/landmark/mobcorpse/syndicatesoldier/drone
+
+/mob/living/simple_mob/humanoid/merc/ranged/rifle/mag/drone
+ name = "combat droid"
+ desc = "A set of prosthetics, piloted by simplistic combat algorhithm and dressed in combat armor."
+ tt_desc = null
+ say_list_type = /datum/say_list/merc/drone
+ corpse = /obj/effect/landmark/mobcorpse/syndicatesoldier/drone
+
+/mob/living/simple_mob/humanoid/merc/ranged/laser/drone
+ name = "combat droid"
+ desc = "A set of prosthetics, piloted by simplistic combat algorhithm and dressed in combat armor."
+ tt_desc = null
+ say_list_type = /datum/say_list/merc/drone
+ corpse = /obj/effect/landmark/mobcorpse/syndicatesoldier/drone
+
+/mob/living/simple_mob/humanoid/merc/ranged/ionrifle/drone
+ name = "combat droid"
+ desc = "A set of prosthetics, piloted by simplistic combat algorhithm and dressed in combat armor."
+ tt_desc = null
+ say_list_type = /datum/say_list/merc/drone
+ corpse = /obj/effect/landmark/mobcorpse/syndicatesoldier/drone
+
+/mob/living/simple_mob/humanoid/merc/ranged/grenadier/drone
+ name = "combat droid"
+ desc = "A set of prosthetics, piloted by simplistic combat algorhithm and dressed in combat armor."
+ tt_desc = null
+ say_list_type = /datum/say_list/merc/drone
+ corpse = /obj/effect/landmark/mobcorpse/syndicatesoldier/drone
+
+/mob/living/simple_mob/humanoid/merc/ranged/technician/drone
+ name = "combat droid"
+ desc = "A set of prosthetics, piloted by simplistic combat algorhithm and dressed in combat armor."
+ tt_desc = null
+ say_list_type = /datum/say_list/merc/drone
+ corpse = /obj/effect/landmark/mobcorpse/syndicatesoldier/drone
+
+/mob/living/simple_mob/humanoid/merc/ranged/sniper/drone
+ name = "combat droid"
+ desc = "A set of prosthetics, piloted by simplistic combat algorhithm and dressed in combat armor."
+ tt_desc = null
+ say_list_type = /datum/say_list/merc/drone
+ corpse = /obj/effect/landmark/mobcorpse/syndicatesoldier/drone
+
+/mob/living/simple_mob/humanoid/merc/melee/sword/space/drone
+ name = "combat droid"
+ desc = "A set of prosthetics, piloted by simplistic combat algorhithm and dressed in combat spacesuit."
+ tt_desc = null
+ say_list_type = /datum/say_list/merc/drone
+ corpse = /obj/effect/landmark/mobcorpse/syndicatecommando/drone
+
+/mob/living/simple_mob/humanoid/merc/ranged/space/drone
+ name = "combat droid"
+ desc = "A set of prosthetics, piloted by simplistic combat algorhithm and dressed in combat spacesuit."
+ tt_desc = null
+ say_list_type = /datum/say_list/merc/drone
+ corpse = /obj/effect/landmark/mobcorpse/syndicatecommando/drone
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/subtypes/illusion/illusion.dm b/code/modules/mob/living/simple_mob/subtypes/illusion/illusion.dm
index b20bdbb4cdf..de3fc7980e1 100644
--- a/code/modules/mob/living/simple_mob/subtypes/illusion/illusion.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/illusion/illusion.dm
@@ -10,7 +10,7 @@
shock_resist = 1
poison_resist = 1
- movement_cooldown = 0
+ movement_cooldown = -2
mob_bump_flag = 0 // If the illusion can't be swapped it will be obvious.
response_help = "pushes a hand through"
@@ -113,4 +113,4 @@
/mob/living/simple_mob/illusion/get_catalogue_delay()
if(copying)
- return copying.get_catalogue_delay()
\ No newline at end of file
+ return copying.get_catalogue_delay()
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/corrupt_maint_drone_vr.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/corrupt_maint_drone_vr.dm
index a75c0c2f2f8..e001972ae84 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/corrupt_maint_drone_vr.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/corrupt_maint_drone_vr.dm
@@ -29,7 +29,7 @@
faction = "underdark"
maxHealth = 25
health = 25
- movement_cooldown = 0
+ movement_cooldown = -1
movement_sound = 'sound/effects/servostep.ogg'
pass_flags = PASSTABLE
@@ -68,4 +68,4 @@
/mob/living/simple_mob/mechanical/corrupt_maint_drone/death()
..(null,"is smashed into pieces!")
- qdel(src)
\ No newline at end of file
+ qdel(src)
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/disbot_vr.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/disbot_vr.dm
index dbcf5150c2a..5ea69697d65 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/disbot_vr.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/disbot_vr.dm
@@ -29,7 +29,7 @@
maxHealth = 65
health = 40
- movement_cooldown = 4
+ movement_cooldown = 1
response_help = "pets the"
response_disarm = "gently pushes aside the"
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/drones/combat_drone.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/drones/combat_drone.dm
index 6c1be004724..1d37471dbf4 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/drones/combat_drone.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/drones/combat_drone.dm
@@ -43,7 +43,7 @@
maxHealth = 50 // Shield has 150 for total of 200.
health = 50
- movement_cooldown = 5
+ movement_cooldown = 1.5
hovering = TRUE
base_attack_cooldown = 5
@@ -102,7 +102,7 @@
// Difference is that it should not be faster than you.
/mob/living/simple_mob/mechanical/combat_drone/lesser
desc = "An automated combat drone with an aged apperance."
- movement_cooldown = 10
+ movement_cooldown = 3
// This one is the type spawned by the random event.
@@ -111,4 +111,4 @@
ai_holder_type = /datum/ai_holder/simple_mob/ranged/kiting/threatening/event
/decl/mob_organ_names/combatdrone
- hit_zones = list("chassis", "comms array", "sensor suite", "left weapons module", "right weapons module", "maneuvering thruster")
\ No newline at end of file
+ hit_zones = list("chassis", "comms array", "sensor suite", "left weapons module", "right weapons module", "maneuvering thruster")
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/drones/mining_drone.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/drones/mining_drone.dm
index 1bd3b9279ad..77503cfb0da 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/drones/mining_drone.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/drones/mining_drone.dm
@@ -29,7 +29,7 @@
maxHealth = 50
health = 50
- movement_cooldown = 5
+ movement_cooldown = 1.5
hovering = TRUE
base_attack_cooldown = 2.5 SECONDS
@@ -67,7 +67,7 @@
var/last_search = 0
var/search_cooldown = 5 SECONDS
var/ignoreunarmed = TRUE
- var/allowedtools = list(/obj/item/weapon/pickaxe, /obj/item/weapon/gun/energy/kinetic_accelerator, /obj/item/weapon/gun/magnetic/matfed/phoronbore, /obj/item/weapon/kinetic_crusher)
+ var/allowedtools = list(/obj/item/weapon/pickaxe, /obj/item/weapon/gun/energy/kinetic_accelerator, /obj/item/weapon/gun/magnetic/matfed/phoronbore, /obj/item/weapon/kinetic_crusher, /obj/item/weapon/melee/shock_maul)
/mob/living/simple_mob/mechanical/mining_drone/Initialize()
ion_trail = new
@@ -179,4 +179,4 @@
name = "scavenger drone"
ignoreunarmed = FALSE
allowedtools = list(/obj/item/weapon/pickaxe)
- projectiletype = /obj/item/projectile/energy/excavate/weak
\ No newline at end of file
+ projectiletype = /obj/item/projectile/energy/excavate/weak
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm
index 077cf1ebacb..854e58ae125 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm
@@ -112,7 +112,7 @@
/mob/living/simple_mob/mechanical/hivebot/ranged_damage/siege
name = "siege engine hivebot"
desc = "A large robot capable of delivering long range bombardment."
- projectiletype = /obj/item/projectile/arc/test
+ projectiletype = /obj/item/projectile/arc/fragmentation/mortar
icon_scale_x = 2
icon_scale_y = 2
icon_state = "red"
@@ -158,4 +158,4 @@
projectiletype = /obj/item/projectile/arc/fragmentation
/decl/mob_organ_names/hivebotsiege
- hit_zones = list("central chassis", "armor plating", "reinforced positioning servo", "head", "sensor suite", "manipulator arm", "heavy weapons mount", "advanced weapons array", "front right leg", "front left leg", "rear left leg", "rear right leg")
\ No newline at end of file
+ hit_zones = list("central chassis", "armor plating", "reinforced positioning servo", "head", "sensor suite", "manipulator arm", "heavy weapons mount", "advanced weapons array", "front right leg", "front left leg", "rear left leg", "rear right leg")
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/support.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/support.dm
index dcfdc5b2c19..24207dc1783 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/support.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/support.dm
@@ -4,7 +4,7 @@
icon_state = "white"
icon_living = "white"
attacktext = list("prodded")
- movement_cooldown = 5
+ movement_cooldown = 1.5
melee_damage_lower = 2
melee_damage_upper = 2
@@ -88,4 +88,4 @@
break // Only one resupply per pulse.
/decl/mob_organ_names/hivebotsupport
- hit_zones = list("central chassis", "positioning servo", "head", "sensor suite", "manipulator arm", "battle analytics mount", "weapons array", "front right leg", "front left leg", "rear left leg", "rear right leg")
\ No newline at end of file
+ hit_zones = list("central chassis", "positioning servo", "head", "sensor suite", "manipulator arm", "battle analytics mount", "weapons array", "front right leg", "front left leg", "rear left leg", "rear right leg")
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/tank.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/tank.dm
index 6b30eccab01..81e46f8d631 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/tank.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/tank.dm
@@ -5,7 +5,7 @@
/mob/living/simple_mob/mechanical/hivebot/tank
attacktext = list("prodded")
projectiletype = null // To force the AI to melee.
- movement_cooldown = 10
+ movement_cooldown = 3
melee_damage_lower = 3
melee_damage_upper = 3
attack_sound = 'sound/weapons/Egloves.ogg'
@@ -170,4 +170,4 @@
return (..(P))
/decl/mob_organ_names/hivebottank
- hit_zones = list("central chassis", "armor plating", "component shielding", "positioning servo", "head", "sensor suite", "heavy manipulator arm", "shoulder weapon mount", "weapons array", "front right leg", "front left leg", "rear left leg", "rear right leg")
\ No newline at end of file
+ hit_zones = list("central chassis", "armor plating", "component shielding", "positioning servo", "head", "sensor suite", "heavy manipulator arm", "shoulder weapon mount", "weapons array", "front right leg", "front left leg", "rear left leg", "rear right leg")
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/combat_mecha.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/combat_mecha.dm
index 7a2d8abb194..da1dce8d34c 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/combat_mecha.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/combat_mecha.dm
@@ -5,7 +5,7 @@
name = "combat mecha"
desc = "An even bigger stompy mech!!"
- movement_cooldown = 10
+ movement_cooldown = 3
melee_damage_lower = 30
melee_damage_upper = 30
melee_attack_delay = 1 SECOND
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/durand.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/durand.dm
index 82c3cfaaa67..f1cefbef803 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/durand.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/durand.dm
@@ -20,7 +20,7 @@
desc = "An aging combat exosuit utilized by many corporations. It was originally developed to fight in the Hegemony War."
catalogue_data = list(/datum/category_item/catalogue/technology/durand)
icon_state = "durand"
- movement_cooldown = 10
+ movement_cooldown = 3
wreckage = /obj/structure/loot_pile/mecha/durand
maxHealth = 400
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/gygax.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/gygax.dm
index cecd4bcb7fa..e06960b1958 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/gygax.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/gygax.dm
@@ -17,7 +17,7 @@
desc = "A lightweight, security exosuit. Popular among private and corporate security."
catalogue_data = list(/datum/category_item/catalogue/technology/gygax)
icon_state = "gygax"
- movement_cooldown = 0
+ movement_cooldown = -1
wreckage = /obj/structure/loot_pile/mecha/gygax
maxHealth = 300
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/marauder.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/marauder.dm
index f6efa12828a..b6e2934c8c2 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/marauder.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/marauder.dm
@@ -13,7 +13,7 @@
desc = "A heavy-duty, combat exosuit, developed after the Durand model. This is rarely found among civilian populations."
catalogue_data = list(/datum/category_item/catalogue/technology/marauder)
icon_state = "marauder"
- movement_cooldown = 5
+ movement_cooldown = 1.5
wreckage = /obj/structure/loot_pile/mecha/marauder
maxHealth = 500
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/mecha.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/mecha.dm
index f07eef358cd..dc4733b6f0f 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/mecha.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/mecha.dm
@@ -8,7 +8,7 @@
icon = 'icons/mecha/mecha.dmi'
faction = "syndicate"
- movement_cooldown = 5
+ movement_cooldown = 1.5
movement_sound = "mechstep" // This gets fed into playsound(), which can also take strings as a 'group' of sound files.
turn_sound = 'sound/mecha/mechturn.ogg'
maxHealth = 300
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/odysseus.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/odysseus.dm
index 338200c8d64..c97050e6f63 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/odysseus.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/odysseus.dm
@@ -22,7 +22,7 @@
wreckage = /obj/structure/loot_pile/mecha/odysseus
maxHealth = 120
- movement_cooldown = 0
+ movement_cooldown = -1
turn_sound = 'sound/mecha/mechmove01.ogg'
melee_damage_lower = 5
@@ -79,6 +79,3 @@
/obj/item/projectile/fake_syringe/poison
modifier_type_to_apply = /datum/modifier/poisoned
modifier_duration = 1 MINUTE // About 30 damage per stack over a minute.
-
-
-
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/phazon.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/phazon.dm
index ebbe80ecf44..562a686385c 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/phazon.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/phazon.dm
@@ -4,7 +4,7 @@
name = "phazon"
desc = "An extremly enigmatic exosuit."
icon_state = "phazon"
- movement_cooldown = 5
+ movement_cooldown = 1.5
wreckage = /obj/structure/loot_pile/mecha/phazon
maxHealth = 200
@@ -19,4 +19,3 @@
"rad" = 100
)
projectiletype = /obj/item/projectile/energy/declone
-
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/viscerator.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/viscerator.dm
index 488d6220426..1dc84a86f16 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/viscerator.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/viscerator.dm
@@ -30,7 +30,7 @@
faction = "syndicate"
maxHealth = 15
health = 15
- movement_cooldown = 0
+ movement_cooldown = -2
pass_flags = PASSTABLE
mob_swap_flags = 0
@@ -94,7 +94,7 @@
/mob/living/simple_mob/mechanical/viscerator/piercing
attack_armor_pen = 20
base_attack_cooldown = 10 // One attack a second or so.
- movement_cooldown = 0.5
+ movement_cooldown = -1
/decl/mob_organ_names/viscerator
hit_zones = list("chassis", "rotor blades", "sensor array")
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/ward/ward.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/ward/ward.dm
index e1b1bb80fd9..9120bec7283 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/ward/ward.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/ward/ward.dm
@@ -19,7 +19,7 @@
maxHealth = 15
health = 15
- movement_cooldown = 0
+ movement_cooldown = -1
hovering = TRUE
mob_bump_flag = 0
@@ -44,4 +44,4 @@
return ..()
/decl/mob_organ_names/ward
- hit_zones = list("chassis", "sensor array", "hover thruster")
\ No newline at end of file
+ hit_zones = list("chassis", "sensor array", "hover thruster")
diff --git a/code/modules/mob/living/simple_mob/subtypes/occult/constructs/harvester.dm b/code/modules/mob/living/simple_mob/subtypes/occult/constructs/harvester.dm
index 2ad33eeb610..e95fd0d7560 100644
--- a/code/modules/mob/living/simple_mob/subtypes/occult/constructs/harvester.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/occult/constructs/harvester.dm
@@ -18,7 +18,7 @@
attacktext = list("violently stabbed")
friendly = list("caresses")
organ_names = /decl/mob_organ_names/harvester
- movement_cooldown = 0
+ movement_cooldown = -1
// environment_smash = 1 // Whatever this gets renamed to, Harvesters need to break things
@@ -41,4 +41,4 @@
)
/decl/mob_organ_names/harvester
- hit_zones = list("cephalothorax", "eye", "carapace", "energy crystal", "mandible")
\ No newline at end of file
+ hit_zones = list("cephalothorax", "eye", "carapace", "energy crystal", "mandible")
diff --git a/code/modules/mob/living/simple_mob/subtypes/occult/constructs/juggernaut.dm b/code/modules/mob/living/simple_mob/subtypes/occult/constructs/juggernaut.dm
index 94737e4b676..1dc8897efbe 100644
--- a/code/modules/mob/living/simple_mob/subtypes/occult/constructs/juggernaut.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/occult/constructs/juggernaut.dm
@@ -23,7 +23,7 @@
mob_size = MOB_HUGE
- movement_cooldown = 6 //Not super fast, but it might catch up to someone in armor who got punched once or twice.
+ movement_cooldown = 2 //Not super fast, but it might catch up to someone in armor who got punched once or twice.
// environment_smash = 2 // Whatever this gets renamed to, Juggernauts need to break things
@@ -145,4 +145,4 @@
return (..(P))
/decl/mob_organ_names/juggernaut
- hit_zones = list("body", "left pauldron", "right pauldron", "left arm", "right arm", "eye", "head", "crystaline spike")
\ No newline at end of file
+ hit_zones = list("body", "left pauldron", "right pauldron", "left arm", "right arm", "eye", "head", "crystaline spike")
diff --git a/code/modules/mob/living/simple_mob/subtypes/occult/constructs/wraith.dm b/code/modules/mob/living/simple_mob/subtypes/occult/constructs/wraith.dm
index f4b1f7b9e03..18821c30548 100644
--- a/code/modules/mob/living/simple_mob/subtypes/occult/constructs/wraith.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/occult/constructs/wraith.dm
@@ -20,7 +20,7 @@
attacktext = list("slashed")
friendly = list("pinches")
organ_names = /decl/mob_organ_names/wraith
- movement_cooldown = 0
+ movement_cooldown = -1
attack_sound = 'sound/weapons/rapidslice.ogg'
construct_spells = list(/spell/targeted/ethereal_jaunt/shift,
/spell/targeted/ambush_mode
@@ -34,4 +34,4 @@
L.add_modifier(/datum/modifier/deep_wounds, 30 SECONDS)
/decl/mob_organ_names/wraith
- hit_zones = list("body", "eye", "crystaline spike", "left claw", "right claw")
\ No newline at end of file
+ hit_zones = list("body", "eye", "crystaline spike", "left claw", "right claw")
diff --git a/code/modules/mob/living/simple_mob/subtypes/slime/feral/feral.dm b/code/modules/mob/living/simple_mob/subtypes/slime/feral/feral.dm
index e2ef92e982c..ea524c3c802 100644
--- a/code/modules/mob/living/simple_mob/subtypes/slime/feral/feral.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/slime/feral/feral.dm
@@ -20,7 +20,7 @@
default_pixel_y = -10 // To prevent resetting above var.
maxHealth = 300
- movement_cooldown = 10
+ movement_cooldown = -3
melee_attack_delay = 0.5 SECONDS
ai_holder_type = /datum/ai_holder/simple_mob/ranged/pointblank
@@ -93,4 +93,3 @@
if(L.has_AI()) // Other AIs should react to hostile auras.
L.ai_holder.react_to_attack(src)
-
diff --git a/code/modules/mob/living/simple_mob/subtypes/slime/slime.dm b/code/modules/mob/living/simple_mob/subtypes/slime/slime.dm
index 68674189a6c..674bb068e69 100644
--- a/code/modules/mob/living/simple_mob/subtypes/slime/slime.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/slime/slime.dm
@@ -33,7 +33,7 @@ var/list/_slime_default_emotes = list(
faction = "slime" // Note that slimes are hostile to other slimes of different color regardless of faction (unless Unified).
maxHealth = 150
- movement_cooldown = 0
+ movement_cooldown = -1
pass_flags = PASSTABLE
makes_dirt = FALSE // Goop
mob_class = MOB_CLASS_SLIME
@@ -251,4 +251,4 @@ var/list/_slime_default_emotes = list(
visible_message("\The [src] squishes!")
/decl/mob_organ_names/slime
- hit_zones = list("cytoplasmic membrane")
\ No newline at end of file
+ hit_zones = list("cytoplasmic membrane")
diff --git a/code/modules/mob/living/simple_mob/subtypes/slime/xenobio/subtypes.dm b/code/modules/mob/living/simple_mob/subtypes/slime/xenobio/subtypes.dm
index cfe88b60f2a..a28fb93e98a 100644
--- a/code/modules/mob/living/simple_mob/subtypes/slime/xenobio/subtypes.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/slime/xenobio/subtypes.dm
@@ -472,7 +472,7 @@
melee_damage_lower = 10
melee_damage_upper = 30
- movement_cooldown = 0 // This actually isn't any faster due to AI limitations that hopefully the timer subsystem can fix in the future.
+ movement_cooldown = -1 // This actually isn't any faster due to AI limitations that hopefully the timer subsystem can fix in the future.
slime_mutation = list(
/mob/living/simple_mob/slime/xenobio/dark_blue,
@@ -488,7 +488,7 @@
color = "#FF3333"
slime_color = "red"
coretype = /obj/item/slime_extract/red
- movement_cooldown = 0 // See above.
+ movement_cooldown = -1 // See above.
untamable = TRUE // Will enrage if disciplined.
description_info = "This slime is faster than the others. Attempting to discipline this slime will always cause it to go rabid and berserk."
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/bee.dm b/code/modules/mob/living/simple_mob/subtypes/vore/bee.dm
index cac9a79b10a..010dbafed19 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/bee.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/bee.dm
@@ -11,7 +11,7 @@
response_disarm = "gently pushes aside"
response_harm = "hits"
- movement_cooldown = 5
+ movement_cooldown = 1.5
// speed = 5
maxHealth = 25
health = 25
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/bigdragon.dm b/code/modules/mob/living/simple_mob/subtypes/vore/bigdragon.dm
index a517ad82db4..ae1a90f303a 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/bigdragon.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/bigdragon.dm
@@ -71,7 +71,7 @@ I think I covered everything.
response_help = "pats"
response_disarm = "shoves"
response_harm = "smacks"
- movement_cooldown = 4 //Fixed from 2, given our slower natural speed any mob at movement cooldown 2 is a nightmare let alone a boss that has a pounce
+ movement_cooldown = 2
maxHealth = 800
attacktext = list("slashed")
see_in_dark = 8
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/c_pet.dm b/code/modules/mob/living/simple_mob/subtypes/vore/c_pet.dm
index 02cf1784475..8e699ef6f3d 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/c_pet.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/c_pet.dm
@@ -54,7 +54,7 @@
icon_state = "dave1"
icon_living = "dave1"
icon_dead = "dave_dead"
- movement_cooldown = 300
+ movement_cooldown = 100
maxHealth = 1500
health = 1500
@@ -91,4 +91,4 @@
/mob/living/simple_mob/animal/passive/mimepet/attack_hand(mob/living/user as mob)
if(user.a_intent == I_DISARM)
icon_state = pick("dave1", "dave2", "dave3", "dave5" , "dave6" , "dave7" , "dave8" , "dave9" , "dave10")
- .=..()
\ No newline at end of file
+ .=..()
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/corrupt_hounds.dm b/code/modules/mob/living/simple_mob/subtypes/vore/corrupt_hounds.dm
index 6a52dd69b4e..7d32b7b3504 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/corrupt_hounds.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/corrupt_hounds.dm
@@ -113,7 +113,7 @@
riding_datum = new /datum/riding/simple_mob(src)
verbs |= /mob/living/simple_mob/proc/animal_mount
verbs |= /mob/living/proc/toggle_rider_reins
- movement_cooldown = 3
+ movement_cooldown = 0
/mob/living/simple_mob/vore/aggressive/corrupthound/MouseDrop_T(mob/living/M, mob/living/user)
return
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/deathclaw.dm b/code/modules/mob/living/simple_mob/subtypes/vore/deathclaw.dm
index 9cb2548447e..8ad2e26f1dc 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/deathclaw.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/deathclaw.dm
@@ -74,7 +74,7 @@
riding_datum = new /datum/riding/simple_mob(src)
verbs |= /mob/living/simple_mob/proc/animal_mount
verbs |= /mob/living/proc/toggle_rider_reins
- movement_cooldown = 3
+ movement_cooldown = 0
/mob/living/simple_mob/vore/aggressive/deathclaw/MouseDrop_T(mob/living/M, mob/living/user)
return
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/demon/demon.dm b/code/modules/mob/living/simple_mob/subtypes/vore/demon/demon.dm
index 3a752698697..22d75d0ab45 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/demon/demon.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/demon/demon.dm
@@ -12,7 +12,7 @@
faction = "demon"
maxHealth = 30
health = 30
- movement_cooldown = 0
+ movement_cooldown = -2
see_in_dark = 10
seedarkness = FALSE
@@ -87,4 +87,4 @@
canmove = FALSE
return canmove
else
- return ..()
\ No newline at end of file
+ return ..()
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/dino.dm b/code/modules/mob/living/simple_mob/subtypes/vore/dino.dm
index 96a6d1adc74..c1f0068abff 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/dino.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/dino.dm
@@ -13,7 +13,7 @@
response_help = "pets"
response_disarm = "gently pushes aside"
response_harm = "hits"
- movement_cooldown = 4
+ movement_cooldown = 0.5
harm_intent_damage = 5
melee_damage_lower = 5
melee_damage_upper = 12
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/dragon.dm b/code/modules/mob/living/simple_mob/subtypes/vore/dragon.dm
index dc340247443..6438ee1f8e1 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/dragon.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/dragon.dm
@@ -107,7 +107,7 @@
riding_datum = new /datum/riding/simple_mob(src)
verbs |= /mob/living/simple_mob/proc/animal_mount
verbs |= /mob/living/proc/toggle_rider_reins
- movement_cooldown = 3
+ movement_cooldown = 0
/mob/living/simple_mob/vore/aggressive/dragon/MouseDrop_T(mob/living/M, mob/living/user)
return
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/fennec.dm b/code/modules/mob/living/simple_mob/subtypes/vore/fennec.dm
index 3bb27fa4710..297bb7a7d31 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/fennec.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/fennec.dm
@@ -86,7 +86,7 @@
mob_bump_flag = HEAVY
grab_resist = 100
mob_class = MOB_CLASS_HUMANOID
- movement_cooldown = 1
+ movement_cooldown = -1
melee_miss_chance = 10
old_x = -32
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/frog.dm b/code/modules/mob/living/simple_mob/subtypes/vore/frog.dm
index da7302980cb..a3b76c282b3 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/frog.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/frog.dm
@@ -28,7 +28,7 @@
icon_state = "frog"
icon = 'icons/mob/vore.dmi'
- movement_cooldown = 4 //fast as fucc boie.
+ movement_cooldown = 0.5 //fast as fucc boie.
can_be_drop_pred = 1 //They can tongue vore.
meat_amount = 4
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/greatwolf.dm b/code/modules/mob/living/simple_mob/subtypes/vore/greatwolf.dm
index cc3db32a7db..d86d8ac7d74 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/greatwolf.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/greatwolf.dm
@@ -24,7 +24,7 @@
response_help = "pets"
response_disarm = "shoves"
response_harm = "smacks"
- movement_cooldown = 2
+ movement_cooldown = -1
harm_intent_damage = 10
melee_damage_lower = 10
melee_damage_upper = 20
@@ -95,7 +95,7 @@
riding_datum = new /datum/riding/simple_mob(src)
verbs |= /mob/living/simple_mob/proc/animal_mount
verbs |= /mob/living/proc/toggle_rider_reins
- movement_cooldown = 1.5
+ movement_cooldown = -1.5
/mob/living/simple_mob/vore/greatwolf/MouseDrop_T(mob/living/M, mob/living/user)
return
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/hippo.dm b/code/modules/mob/living/simple_mob/subtypes/vore/hippo.dm
index 481f73a4cd4..756caf7951c 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/hippo.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/hippo.dm
@@ -11,7 +11,7 @@
maxHealth = 200
health = 200
- movement_cooldown = 5
+ movement_cooldown = 1.5
see_in_dark = 3
armor = list(
@@ -72,7 +72,7 @@
riding_datum = new /datum/riding/simple_mob(src)
verbs |= /mob/living/simple_mob/proc/animal_mount
verbs |= /mob/living/proc/toggle_rider_reins
- movement_cooldown = 3
+ movement_cooldown = 0
/mob/living/simple_mob/vore/hippo/MouseDrop_T(mob/living/M, mob/living/user)
return
@@ -83,4 +83,4 @@
/datum/say_list/hippo
speak = list("UUUUUUH")
emote_hear = list("grunts","groans", "roars", "snorts")
- emote_see = list("shakes its head")
\ No newline at end of file
+ emote_see = list("shakes its head")
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/horse.dm b/code/modules/mob/living/simple_mob/subtypes/vore/horse.dm
index ae0610fcae1..97fff51176b 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/horse.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/horse.dm
@@ -12,7 +12,7 @@
maxHealth = 60
health = 60
- movement_cooldown = 1.5 //horses are fast mkay.
+ movement_cooldown = -2 //horses are fast mkay.
see_in_dark = 6
response_help = "pets"
@@ -72,7 +72,7 @@
riding_datum = new /datum/riding/simple_mob(src)
verbs |= /mob/living/simple_mob/proc/animal_mount
verbs |= /mob/living/proc/toggle_rider_reins
- movement_cooldown = 1.5
+ movement_cooldown = -2
/mob/living/simple_mob/vore/horse/MouseDrop_T(mob/living/M, mob/living/user)
return
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/leopardmander.dm b/code/modules/mob/living/simple_mob/subtypes/vore/leopardmander.dm
index 1b64dec16a3..4e354a94261 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/leopardmander.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/leopardmander.dm
@@ -23,7 +23,7 @@
response_help = "pats"
response_disarm = "shoves"
response_harm = "bops"
- movement_cooldown = 2
+ movement_cooldown = -1
maxHealth = 1500
attacktext = list("chomped")
see_in_dark = 8
@@ -68,7 +68,7 @@
riding_datum = new /datum/riding/simple_mob(src)
verbs |= /mob/living/simple_mob/proc/animal_mount
verbs |= /mob/living/proc/toggle_rider_reins
- movement_cooldown = 2
+ movement_cooldown = -1
/mob/living/simple_mob/vore/leopardmander/Initialize()
..()
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/mimic.dm b/code/modules/mob/living/simple_mob/subtypes/vore/mimic.dm
index 8572416cd09..e6bacc0ed1e 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/mimic.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/mimic.dm
@@ -83,7 +83,7 @@
maxHealth = 125
health = 125
- movement_cooldown = 7
+ movement_cooldown = 3
response_help = "touches"
response_disarm = "pushes"
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/bigclowns.dm b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/bigclowns.dm
index 41e0c57dd7e..7602016b9ea 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/bigclowns.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/bigclowns.dm
@@ -215,7 +215,7 @@
pixel_x = -16
pixel_y = 0
- movement_cooldown = 10
+ movement_cooldown = 4
movement_sound = 'sound/weapons/heavysmash.ogg'
movement_shake_radius = 5
@@ -376,4 +376,4 @@
// icon_living = ""
// icon_dead = "_dead"
// icon_gib = "generic_gib"
-// vis_height = 64
\ No newline at end of file
+// vis_height = 64
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/busclowns.dm b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/busclowns.dm
index c4b3a13033b..21b201bb378 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/busclowns.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/busclowns.dm
@@ -215,7 +215,7 @@
pixel_x = -16
pixel_y = 0
- movement_cooldown = 10
+ movement_cooldown = 4
movement_sound = 'sound/weapons/heavysmash.ogg'
movement_shake_radius = 5
@@ -362,4 +362,4 @@
icon_living = "honkling"
icon_dead = "honkling_dead"
icon_gib = "generic_gib"
- vis_height = 32
\ No newline at end of file
+ vis_height = 32
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/morph/morph.dm b/code/modules/mob/living/simple_mob/subtypes/vore/morph/morph.dm
index 99713eda222..146612f933c 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/morph/morph.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/morph/morph.dm
@@ -11,7 +11,7 @@
icon_dead = "new_morph_dead"
icon_rest = null
color = "#658a62"
- movement_cooldown = 1
+ movement_cooldown = -1
status_flags = CANPUSH
pass_flags = PASSTABLE
mob_bump_flag = SLIME
@@ -136,7 +136,7 @@
//Morphed is weaker
melee_damage_lower = melee_damage_disguised
melee_damage_upper = melee_damage_disguised
- movement_cooldown = 5
+ movement_cooldown = 1
morph_time = world.time + MORPH_COOLDOWN
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/oregrub.dm b/code/modules/mob/living/simple_mob/subtypes/vore/oregrub.dm
index c4163733bda..9a13e5e798b 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/oregrub.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/oregrub.dm
@@ -40,7 +40,7 @@
melee_damage_lower = 1
melee_damage_upper = 3 //low damage, they prefer to flee
- movement_cooldown = 8
+ movement_cooldown = 3.5
meat_type = /obj/item/weapon/ore/coal
@@ -64,7 +64,7 @@
vore_capacity = 1
vore_pounce_chance = 0 //grubs only eat incapacitated targets
vore_default_mode = DM_DIGEST
-
+
min_oxy = 0
max_oxy = 0
min_tox = 0
@@ -96,7 +96,7 @@
icon_living = "lavagrub"
icon_dead = "lavagrub-dead"
- movement_cooldown = 5
+ movement_cooldown = 2
maxHealth = 75 //lavagrubs are really hardy
health = 75
ai_holder_type = /datum/ai_holder/simple_mob/oregrub/lava
@@ -110,10 +110,10 @@
"bio" = 100,
"rad" = 100
)
-
+
var/lava_min_ore = 6
var/lava_max_ore = 10
-
+
poison_per_bite = 5
poison_chance = 66
@@ -170,4 +170,4 @@
B.emote_lists[DM_DIGEST] = list(
"PLACEHOLDER!")
-*/
\ No newline at end of file
+*/
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/otie.dm b/code/modules/mob/living/simple_mob/subtypes/vore/otie.dm
index af2d00404e5..66e83a4e08c 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/otie.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/otie.dm
@@ -313,7 +313,7 @@
riding_datum = new /datum/riding/simple_mob(src)
verbs |= /mob/living/simple_mob/proc/animal_mount
verbs |= /mob/living/proc/toggle_rider_reins
- movement_cooldown = 3
+ movement_cooldown = 0
/mob/living/simple_mob/otie/MouseDrop_T(mob/living/M, mob/living/user)
return
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/pakkun.dm b/code/modules/mob/living/simple_mob/subtypes/vore/pakkun.dm
index dcdaf87b6f8..f622eee483a 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/pakkun.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/pakkun.dm
@@ -25,7 +25,7 @@
faction = "pakkun"
- movement_cooldown = 6
+ movement_cooldown = 2
can_be_drop_pred = 1 //They can tongue vore.
meat_amount = 5
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/panther.dm b/code/modules/mob/living/simple_mob/subtypes/vore/panther.dm
index 1d5fc57157d..2a3bf5cf25f 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/panther.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/panther.dm
@@ -13,7 +13,7 @@
faction = "panther"
maxHealth = 200
health = 200
- movement_cooldown = 4
+ movement_cooldown = 0.5
see_in_dark = 8
meat_amount = 8
@@ -55,7 +55,7 @@
riding_datum = new /datum/riding/simple_mob(src)
verbs |= /mob/living/simple_mob/proc/animal_mount
verbs |= /mob/living/proc/toggle_rider_reins
- movement_cooldown = 3
+ movement_cooldown = 0
/mob/living/simple_mob/vore/aggressive/panther/MouseDrop_T(mob/living/M, mob/living/user)
return
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/rabbit.dm b/code/modules/mob/living/simple_mob/subtypes/vore/rabbit.dm
index a0ab3a9bc12..e02075c4cbc 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/rabbit.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/rabbit.dm
@@ -27,7 +27,7 @@
melee_damage_upper = 3
attacktext = list("nipped")
- movement_cooldown = 3
+ movement_cooldown = 0
say_list_type = /datum/say_list/rabbit
ai_holder_type = /datum/ai_holder/simple_mob/passive
@@ -140,7 +140,7 @@
melee_damage_upper = 3
attacktext = list("nipped")
- movement_cooldown = 0.5 // very fast bunbun.
+ movement_cooldown = -2 // very fast bunbun.
vore_bump_chance = 10
vore_pounce_chance = 100
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/rat.dm b/code/modules/mob/living/simple_mob/subtypes/vore/rat.dm
index 023dcccd68d..c7e3e71fca8 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/rat.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/rat.dm
@@ -214,7 +214,7 @@
riding_datum = new /datum/riding/simple_mob(src)
verbs |= /mob/living/simple_mob/proc/animal_mount
verbs |= /mob/living/proc/toggle_rider_reins
- movement_cooldown = 3
+ movement_cooldown = 0
/mob/living/simple_mob/vore/aggressive/rat/MouseDrop_T(mob/living/M, mob/living/user)
return
@@ -245,6 +245,36 @@
max_n2 = 0
minbodytemp = 0
+/mob/living/simple_mob/vore/aggressive/rat/pet
+ name = "pet rat"
+ ai_holder_type = /datum/ai_holder/simple_mob/retaliate
+
+/mob/living/simple_mob/vore/aggressive/rat/pet/Initialize()
+ .=..()
+
+ var/chance = rand(1,101)
+ switch(chance)
+ if(1 to 50)
+ name = "Ratthew"
+ desc = "When this oversized rodent and its sibling were officially adopted by Nanotrasen, a poll for a name was held. \
+ When said poll elected the name of one of station's altevian crewmembers twice in a row, ethics commitee stepped in. \
+ Then the name of ethics officer was elected. Ultimately, after a dozen or so names involving people with ratlike qualities, \
+ mental or physical, were removed from options as names, he was named Ratthew. Even though some still remember him as mouse number one."
+ if(51 to 100)
+ name = ";help maint"
+ desc = "While the other of the two trash rat siblings was named based on the poll, this one had misfortune of having official announcement \
+ of her poll results be interrupted by someone yelling on radio over an encounter with this rodent, earning her the name. Perhaps if not for \
+ this cruel twist of fate, she really would be named Julius Cheesar, after the name Jeremy was eliminated from the poll, considering nine hundred \
+ and eighty four rodent pets were named that already."
+ if(101)
+ name = "Brick"
+ desc = "Despite some conspiracy theories, this rat is not younger sibling of the other two rats commonly found in local trashpits, nor is it a \
+ younger sibling of any ratlike crew. Truth be told, it's just some random rat that barely ever shows up, yet people demanded it be given a name as well."
+ maxHealth = 1750
+ health = 1750
+ melee_damage_lower = 1
+ melee_damage_upper = 2
+
/datum/say_list/rat
speak = list("Squeek!","SQUEEK!","Squeek?")
emote_hear = list("squeeks","squeaks","squiks")
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/sect_drone.dm b/code/modules/mob/living/simple_mob/subtypes/vore/sect_drone.dm
index 4c6acd93998..36fb413b100 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/sect_drone.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/sect_drone.dm
@@ -38,7 +38,7 @@
health = 90
see_in_dark = 8
- movement_cooldown = 3
+ movement_cooldown = 0
melee_damage_lower = 6
melee_damage_upper = 12
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/shadekin/shadekin.dm b/code/modules/mob/living/simple_mob/subtypes/vore/shadekin/shadekin.dm
index 73d5763b343..56851e70144 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/shadekin/shadekin.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/shadekin/shadekin.dm
@@ -13,7 +13,7 @@
maxHealth = 200
health = 200
- movement_cooldown = 2
+ movement_cooldown = -1.5
see_in_dark = 10 //SHADEkin
has_hands = TRUE //Pawbs
seedarkness = FALSE //SHAAAADEkin
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/sheep.dm b/code/modules/mob/living/simple_mob/subtypes/vore/sheep.dm
index b4767b8dea7..a4066e4758d 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/sheep.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/sheep.dm
@@ -50,7 +50,7 @@
riding_datum = new /datum/riding/simple_mob(src)
verbs |= /mob/living/simple_mob/proc/animal_mount
verbs |= /mob/living/proc/toggle_rider_reins
- movement_cooldown = 1.5
+ movement_cooldown = -1
/mob/living/simple_mob/vore/sheep/MouseDrop_T(mob/living/M, mob/living/user)
return
@@ -117,4 +117,4 @@
else
icon_living = "sheep_bald"
return ..()
-*/
\ No newline at end of file
+*/
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/softdog.dm b/code/modules/mob/living/simple_mob/subtypes/vore/softdog.dm
index f6a3a0a9738..b6504a84802 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/softdog.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/softdog.dm
@@ -18,7 +18,7 @@
faction = "dog"
maxHealth = 600
health = 600
- movement_cooldown = 1
+ movement_cooldown = -1
response_help = "pets"
response_disarm = "rudely paps"
@@ -205,7 +205,7 @@
/mob/living/simple_mob/vore/woof/hostile/melee
- movement_cooldown = 0
+ movement_cooldown = -2
ai_holder_type = /datum/ai_holder/simple_mob/woof/hostile
@@ -302,12 +302,12 @@
/mob/living/simple_mob/vore/woof/hostile/aweful/melee
- movement_cooldown = 0
+ movement_cooldown = -2
ai_holder_type = /datum/ai_holder/simple_mob/woof/hostile
/mob/living/simple_mob/vore/woof/hostile/aweful/ranged
- movement_cooldown = 0
+ movement_cooldown = -2
ai_holder_type = /datum/ai_holder/simple_mob/ranged/kiting/threatening/woof
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/solargrub.dm b/code/modules/mob/living/simple_mob/subtypes/vore/solargrub.dm
index d1e7c294e79..55009d5e90b 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/solargrub.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/solargrub.dm
@@ -33,7 +33,7 @@ List of things solar grubs should be able to do:
melee_damage_lower = 1
melee_damage_upper = 3 //low damage, but poison and stuns are strong
- movement_cooldown = 8
+ movement_cooldown = 3
meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat/grubmeat
meat_amount = 6
@@ -164,4 +164,4 @@ List of things solar grubs should be able to do:
/datum/ai_holder/simple_mob/retaliate/solargrub/react_to_attack(atom/movable/attacker, ignore_timers = FALSE)
holder.anchored = FALSE
holder.set_AI_busy(FALSE)
- ..()
\ No newline at end of file
+ ..()
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/solargrub_larva.dm b/code/modules/mob/living/simple_mob/subtypes/vore/solargrub_larva.dm
index 454b4cafcd4..218211770b0 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/solargrub_larva.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/solargrub_larva.dm
@@ -11,7 +11,7 @@ var/global/list/grub_machine_overlays = list()
health = 5
maxHealth = 5
- movement_cooldown = 3
+ movement_cooldown = 0
melee_damage_lower = 1 // This is a tiny worm. It will nibble and thats about it.
melee_damage_upper = 1
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/weretiger.dm b/code/modules/mob/living/simple_mob/subtypes/vore/weretiger.dm
index 61c3d57faab..39a6e3bd2c3 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/weretiger.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/weretiger.dm
@@ -12,7 +12,7 @@
faction = "panther"
maxHealth = 150
health = 150
- movement_cooldown = 2
+ movement_cooldown = -1
response_help = "pats"
response_disarm = "gently pushes aside"
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/wolf.dm b/code/modules/mob/living/simple_mob/subtypes/vore/wolf.dm
index 31b057ef45c..efb14a45f5f 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/wolf.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/wolf.dm
@@ -19,7 +19,7 @@
response_disarm = "bops"
response_harm = "hits"
- movement_cooldown = 5
+ movement_cooldown = 1.5
harm_intent_damage = 5
melee_damage_lower = 5
@@ -46,7 +46,7 @@
health = 40
maxHealth = 40
- movement_cooldown = 3
+ movement_cooldown = 0
harm_intent_damage = 5
melee_damage_lower = 10
@@ -102,7 +102,7 @@
riding_datum = new /datum/riding/simple_mob(src)
verbs |= /mob/living/simple_mob/proc/animal_mount
verbs |= /mob/living/proc/toggle_rider_reins
- movement_cooldown = 2
+ movement_cooldown = -1
/mob/living/simple_mob/animal/wolf/direwolf/MouseDrop_T(mob/living/M, mob/living/user)
return
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 6f22e803a17..f8e44c02c1c 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -66,7 +66,7 @@
return
// Added voice muffling for Issue 41.
if(stat == UNCONSCIOUS || sleeping > 0)
- to_chat(src, "... You can almost hear someone talking ...")
+ to_chat(src, "... You can almost hear someone talking ...")
else
to_chat(src,msg)
if(teleop)
@@ -300,8 +300,8 @@
/mob/proc/warn_flavor_changed()
if(flavor_text && flavor_text != "") // don't spam people that don't use it!
- to_chat(src, "OOC Warning:")
- to_chat(src, "Your flavor text is likely out of date! Change")
+ to_chat(src, "OOC Warning:")
+ to_chat(src, "Your flavor text is likely out of date! Change")
/mob/proc/print_flavor_text()
if (flavor_text && flavor_text != "")
@@ -433,11 +433,14 @@
/client/verb/changes()
set name = "Changelog"
set category = "OOC"
- src << browse('html/changelog.html', "window=changes;size=675x650")
+ src << link("https://wiki.vore-station.net/Changelog")
+
+ /*
if(prefs.lastchangelog != changelog_hash)
prefs.lastchangelog = changelog_hash
SScharacter_setup.queue_preferences_save(prefs)
winset(src, "rpane.changelog", "background-color=none;font-style=;")
+ */
/mob/verb/observe()
set name = "Observe"
@@ -447,7 +450,7 @@
if(client.holder && (client.holder.rights & R_ADMIN|R_EVENT))
is_admin = 1
else if(stat != DEAD || istype(src, /mob/new_player))
- to_chat(usr, "You must be observing to use this!")
+ to_chat(usr, "You must be observing to use this!")
return
if(is_admin && stat == DEAD)
@@ -598,7 +601,7 @@
playsound(src.loc, 'sound/weapons/thudswoosh.ogg', 25) //Quieter than hugging/grabbing but we still want some audio feedback
if(H.pull_damage())
- to_chat(src, "Pulling \the [H] in their current condition would probably be a bad idea.")
+ to_chat(src, "Pulling \the [H] in their current condition would probably be a bad idea.")
//Attempted fix for people flying away through space when cuffed and dragged.
if(ismob(AM))
@@ -909,11 +912,11 @@
usr.setClickCooldown(20)
if(usr.stat == 1)
- to_chat(usr, "You are unconcious and cannot do that!")
+ to_chat(usr, "You are unconcious and cannot do that!")
return
if(usr.restrained())
- to_chat(usr, "You are restrained and cannot do that!")
+ to_chat(usr, "You are restrained and cannot do that!")
return
var/mob/S = src
@@ -927,9 +930,9 @@
valid_objects = get_visible_implants(0)
if(!valid_objects.len)
if(self)
- to_chat(src, "You have nothing stuck in your body that is large enough to remove.")
+ to_chat(src, "You have nothing stuck in your body that is large enough to remove.")
else
- to_chat(U, "[src] has nothing stuck in their wounds that is large enough to remove.")
+ to_chat(U, "[src] has nothing stuck in their wounds that is large enough to remove.")
return
var/obj/item/weapon/selection = tgui_input_list(usr, "What do you want to yank out?", "Embedded objects", valid_objects)
@@ -1017,9 +1020,9 @@
set_face_dir()
if(!facing_dir)
- to_chat(usr, "You are now not facing anything.")
+ to_chat(usr, "You are now not facing anything.")
else
- to_chat(usr, "You are now facing [dir2text(facing_dir)].")
+ to_chat(usr, "You are now facing [dir2text(facing_dir)].")
/mob/proc/set_face_dir(var/newdir)
if(newdir == facing_dir)
diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm
index 51fb6645535..9c04c087175 100644
--- a/code/modules/mob/new_player/new_player.dm
+++ b/code/modules/mob/new_player/new_player.dm
@@ -30,10 +30,11 @@
/mob/new_player/proc/new_player_panel_proc()
var/output = ""
- /* VOREStation Removal
- output += "[using_map.get_map_info()]"
+
+ output += " Current Map:"
+ output += "[using_map.full_name]"
output +="
"
- VOREStation Removal End */
+
output += " Character Setup "
if(!ticker || ticker.current_state <= GAME_STATE_PREGAME)
@@ -67,10 +68,7 @@
else
output += " Show Player Polls "
- if(client.check_for_new_server_news())
- output += " Show Game Updates (NEW!) "
- else
- output += " Show Game Updates "
+ output += " View Changelog "
if(SSsqlite.can_submit_feedback(client))
output += " [href(src, list("give_feedback" = 1), "Give Feedback")] "
@@ -348,6 +346,9 @@
else
client.feedback_form = new(client)
+ if(href_list["open_changelog"])
+ src << link("https://wiki.vore-station.net/Changelog")
+
/mob/new_player/proc/handle_server_news()
if(!client)
return
@@ -615,6 +616,12 @@
var/datum/language/keylang = GLOB.all_languages[client.prefs.language_custom_keys[key]]
if(keylang)
new_character.language_keys[key] = keylang
+ // VOREStation Add: Preferred Language Setting;
+ if(client.prefs.preferred_language) // Do we have a preferred language?
+ var/datum/language/def_lang = GLOB.all_languages[client.prefs.preferred_language]
+ if(def_lang)
+ new_character.default_language = def_lang
+ // VOREStation Add End
// And uncomment this, too.
//new_character.dna.UpdateSE()
diff --git a/code/modules/mob/new_player/sprite_accessories.dm b/code/modules/mob/new_player/sprite_accessories.dm
index aae978f405c..95ad3fe05ae 100644
--- a/code/modules/mob/new_player/sprite_accessories.dm
+++ b/code/modules/mob/new_player/sprite_accessories.dm
@@ -1710,49 +1710,22 @@ shaved
//Skrell 'hairstyles'
/datum/sprite_accessory/hair/skr
- name = "Tentacles, Average"
- icon_state = "skrell_short"
+ name = "Skrell Average Tentacles"
+ icon_state = "skrell_hair_average"
species_allowed = list(SPECIES_SKRELL, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
-/datum/sprite_accessory/hair/skr/pullback
- name = "Tentacles, Average, Pullback"
- icon_state = "skrell_short_pullback"
+/datum/sprite_accessory/hair/skr/tentacle_veryshort
+ name = "Skrell Short Tentacles"
+ icon_state = "skrell_hair_short"
+ gender = MALE
-/datum/sprite_accessory/hair/skr/very_short
- name = "Tentacles, Short"
- icon_state = "skrell_very_short"
+/datum/sprite_accessory/hair/skr/tentacle_average
+ name = "Skrell Long Tentacles"
+ icon_state = "skrell_hair_long"
-/datum/sprite_accessory/hair/skr/long
- name = "Tentacles, Long"
- icon_state = "skrell_long"
-
-/datum/sprite_accessory/hair/skr/long/pullback
- name = "Tentacles, Long, Pullback"
- icon_state = "skrell_long_pullback"
-
-/datum/sprite_accessory/hair/skr/long/scarf
- name = "Tentacles, Long, Scarf"
- icon_state = "skrell_long_scarf"
-
-/datum/sprite_accessory/hair/skr/long/wavy
- name = "Tentacles, Long, Wavy"
- icon_state = "skrell_long_wavy"
-
-/datum/sprite_accessory/hair/skr/very_long
- name = "Tentacles, Very Long"
- icon_state = "skrell_very_long"
-
-/datum/sprite_accessory/hair/skr/very_long/pullback
- name = "Tentacles, Very Long, Pullback"
- icon_state = "skrell_very_long_pullback"
-
-/datum/sprite_accessory/hair/skr/very_long/scarf
- name = "Tentacles, Very Long, Scarf"
- icon_state = "skrell_very_long_scarf"
-
-/datum/sprite_accessory/hair/skr/very_long/wavy
- name = "Tentacles, Very Long, Wavy"
- icon_state = "skrell_very_long_wavy"
+/datum/sprite_accessory/hair/skr/tentacle_verylong
+ name = "Skrell Very Long Tentacles"
+ icon_state = "skrell_hair_verylong"
//Tajaran hairstyles
/datum/sprite_accessory/hair/taj
diff --git a/code/modules/mob/new_player/sprite_accessories_ear_vr.dm b/code/modules/mob/new_player/sprite_accessories_ear_vr.dm
index f4000dd1732..63aa9f57540 100644
--- a/code/modules/mob/new_player/sprite_accessories_ear_vr.dm
+++ b/code/modules/mob/new_player/sprite_accessories_ear_vr.dm
@@ -908,4 +908,12 @@
icon = 'icons/mob/vore/ears_vr.dmi'
icon_state = "single-side-horn"
do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
+
+/datum/sprite_accessory/ears/zaprat
+ name = "zaprat ears (dual-color)"
+ icon = 'icons/mob/vore/ears_32x64.dmi'
+ icon_state = "zaprat"
+ extra_overlay = "zaprat-tips"
+ do_colouration = 1
color_blend_mode = ICON_MULTIPLY
\ No newline at end of file
diff --git a/code/modules/mob/new_player/sprite_accessories_extra.dm b/code/modules/mob/new_player/sprite_accessories_extra.dm
index 3569d1badd6..3c24c00f781 100644
--- a/code/modules/mob/new_player/sprite_accessories_extra.dm
+++ b/code/modules/mob/new_player/sprite_accessories_extra.dm
@@ -362,12 +362,73 @@
icon_state = "btone"
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO)
+/datum/sprite_accessory/marking/vr/body_tone_rarm
+ name = "Body toning (right arm)"
+ icon_state = "btone"
+ body_parts = list(BP_R_ARM,BP_R_HAND)
+
+/datum/sprite_accessory/marking/vr/body_tone_larm
+ name = "Body toning (left arm)"
+ icon_state = "btone"
+ body_parts = list(BP_L_ARM,BP_L_HAND)
+
+/datum/sprite_accessory/marking/vr/body_tone_rleg
+ name = "Body toning (right leg)"
+ icon_state = "btone"
+ body_parts = list(BP_R_FOOT,BP_R_LEG)
+
+/datum/sprite_accessory/marking/vr/body_tone_lleg
+ name = "Body toning (left leg)"
+ icon_state = "btone"
+ body_parts = list(BP_L_FOOT,BP_L_LEG)
+
+/datum/sprite_accessory/marking/vr/body_tone_torso
+ name = "Body toning (torso)"
+ icon_state = "btone"
+ body_parts = list(BP_GROIN,BP_TORSO)
+
/datum/sprite_accessory/marking/vr/gloss
name = "Full body gloss"
icon_state = "gloss"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
+/datum/sprite_accessory/marking/vr/gloss_head
+ name = "Body gloss (head)"
+ icon_state = "gloss"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_HEAD)
+
+/datum/sprite_accessory/marking/vr/gloss_rarm
+ name = "Body gloss (right arm)"
+ icon_state = "gloss"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_R_ARM,BP_R_HAND)
+
+/datum/sprite_accessory/marking/vr/gloss_larm
+ name = "Body gloss (left arm)"
+ icon_state = "gloss"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_L_ARM,BP_L_HAND)
+
+/datum/sprite_accessory/marking/vr/gloss_rleg
+ name = "Body gloss (right leg)"
+ icon_state = "gloss"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_R_FOOT,BP_R_LEG)
+
+/datum/sprite_accessory/marking/vr/gloss_lleg
+ name = "Body gloss (left leg)"
+ icon_state = "gloss"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_L_FOOT,BP_L_LEG)
+
+/datum/sprite_accessory/marking/vr/gloss_torso
+ name = "Body gloss (torso)"
+ icon_state = "gloss"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_GROIN,BP_TORSO)
+
/datum/sprite_accessory/marking/vr/eboop_panels
name = "Eggnerd FBP panels"
icon_state = "eboop"
diff --git a/code/modules/mob/new_player/sprite_accessories_extra_vr.dm b/code/modules/mob/new_player/sprite_accessories_extra_vr.dm
index ab2f41cef4e..85bb90c1cba 100644
--- a/code/modules/mob/new_player/sprite_accessories_extra_vr.dm
+++ b/code/modules/mob/new_player/sprite_accessories_extra_vr.dm
@@ -901,4 +901,77 @@
icon = 'icons/mob/human_races/markings_vr.dmi'
icon_state = "unathi_blocky_head_eyes"
color_blend_mode = ICON_MULTIPLY
- body_parts = list(BP_HEAD)
\ No newline at end of file
+ body_parts = list(BP_HEAD)
+
+/datum/sprite_accessory/marking/vr_manedwolf1
+ name = "Maned Wolf Primary Markings"
+ icon = 'icons/mob/human_races/markings_vr.dmi'
+ icon_state = "manedwolf1"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_HEAD,BP_TORSO,BP_R_ARM,BP_L_ARM,BP_R_HAND,BP_L_HAND,BP_R_LEG,BP_L_LEG,BP_R_FOOT,BP_L_FOOT)
+
+/datum/sprite_accessory/marking/vr_manedwolf2
+ name = "Maned Wolf Secondary Markings"
+ icon = 'icons/mob/human_races/markings_vr.dmi'
+ icon_state = "manedwolf2"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_HEAD,BP_TORSO,BP_GROIN)
+
+/datum/sprite_accessory/marking/vr_head_paint_front
+ name = "Head Paint Front"
+ icon = 'icons/mob/human_races/markings_vr.dmi'
+ icon_state = "paintfront"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_HEAD)
+
+/datum/sprite_accessory/marking/vr_head_paint_back
+ name = "Head Paint"
+ icon = 'icons/mob/human_races/markings_vr.dmi'
+ icon_state = "paint"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_HEAD)
+
+/datum/sprite_accessory/marking/vr_sect_drone
+ name = "Sect Drone Bodytype"
+ icon = 'icons/mob/human_races/markings_vr.dmi'
+ icon_state = "sectdrone"
+ color_blend_mode = ICON_MULTIPLY
+ hide_body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
+ body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
+ organ_override = TRUE
+
+/datum/sprite_accessory/marking/vr_sect_drone_eyes
+ name = "Sect Drone Eyes"
+ icon = 'icons/mob/human_races/markings_vr.dmi'
+ icon_state = "sectdrone_eyes"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_HEAD)
+
+/datum/sprite_accessory/marking/vr_zaprat_cheeks
+ name = "Cheek Marks"
+ icon = 'icons/mob/human_races/markings_vr.dmi'
+ icon_state = "zaprat_cheeks"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_HEAD)
+
+/datum/sprite_accessory/marking/vr_secbirbfeathers
+ name = "Secretary Bird Feathers"
+ icon = 'icons/mob/human_races/markings_vr.dmi'
+ icon_state = "secbirbfeathers"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_HEAD)
+
+/datum/sprite_accessory/marking/vr_zmaskanime
+ name = "eye mask (anime eyes)"
+ icon = 'icons/mob/human_races/markings_vr.dmi'
+ icon_state = "zmaskanime"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_HEAD)
+
+/datum/sprite_accessory/marking/vr_birdpants
+ name = "leg coverings (nev/rap)"
+ icon = 'icons/mob/human_races/markings_vr.dmi'
+ icon_state = "birdpants"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_R_LEG, BP_L_LEG, BP_GROIN)
+
diff --git a/code/modules/mob/new_player/sprite_accessories_tail_vr.dm b/code/modules/mob/new_player/sprite_accessories_tail_vr.dm
index 33dab914477..8e3e3f7c12a 100644
--- a/code/modules/mob/new_player/sprite_accessories_tail_vr.dm
+++ b/code/modules/mob/new_player/sprite_accessories_tail_vr.dm
@@ -12,6 +12,7 @@
species_allowed = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_UNATHI, SPECIES_TAJ, SPECIES_TESHARI, SPECIES_NEVREAN, SPECIES_AKULA, SPECIES_SERGAL, SPECIES_FENNEC, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_XENOHYBRID, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_PROTEAN, SPECIES_ALRAUNE, SPECIES_WEREBEAST, SPECIES_SHADEKIN, SPECIES_SHADEKIN_CREW, SPECIES_ALTEVIAN) //This lets all races use
var/list/lower_layer_dirs = list(SOUTH)
+ var/icon_loaf = null
/datum/sprite_accessory/tail/New()
. = ..()
@@ -1328,6 +1329,14 @@
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
+/datum/sprite_accessory/tail/sectdrone_tail
+ name = "Sect Drone Tail (To use with bodytype-marking)"
+ icon = 'icons/mob/vore/tails_vr.dmi'
+ icon_state = "sectdrone_tail"
+ extra_overlay = "sectdrone_tail_mark"
+ do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
+
//LONG TAILS ARE NOT TAUR BUTTS >:O
/datum/sprite_accessory/tail/longtail
name = "You should not see this..."
@@ -1346,3 +1355,27 @@
/datum/sprite_accessory/tail/longtail/shadekin_tail/shadekin_tail_long
name = "Shadekin Long Tail"
icon_state = "shadekin_long_s"
+
+/datum/sprite_accessory/tail/longtail/zaprat
+ name = "bolt-shaped tail, dual color"
+ icon = 'icons/mob/vore/taurs_vr.dmi'
+ icon_state = "zaprat_s"
+ extra_overlay = "zaprat_markings"
+ do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
+
+/datum/sprite_accessory/tail/longtail/zaprat/heart
+ name = "heart-bolt-shaped tail, dual color"
+ icon_state = "zaprat_heart_s"
+ extra_overlay = "zaprat_heart_markings"
+
+/datum/sprite_accessory/tail/satyrtail
+ name = "goat legs with tail, colorable"
+ desc = ""
+ icon_state = "satyr"
+ color_blend_mode = ICON_MULTIPLY
+ do_colouration = 1
+ hide_body_parts = list(BP_L_LEG, BP_L_FOOT, BP_R_LEG, BP_R_FOOT) //Exclude pelvis just in case.
+ clip_mask_icon = 'icons/mob/vore/taurs_vr.dmi'
+ clip_mask_state = "taur_clip_mask_def" //Used to clip off the lower part of suits & uniforms.
+ extra_overlay = "horse" //I can't believe this works.
diff --git a/code/modules/mob/new_player/sprite_accessories_taur_vr.dm b/code/modules/mob/new_player/sprite_accessories_taur_vr.dm
index e014345a9a5..2a290f488dd 100644
--- a/code/modules/mob/new_player/sprite_accessories_taur_vr.dm
+++ b/code/modules/mob/new_player/sprite_accessories_taur_vr.dm
@@ -56,11 +56,15 @@
under_sprites = 'icons/mob/taursuits_wolf_vr.dmi'
suit_sprites = 'icons/mob/taursuits_wolf_vr.dmi'
icon_sprite_tag = "wolf"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 4
/datum/sprite_accessory/tail/taur/wolf/fatwolf
name = "Fat Wolf (Taur)"
icon_state = "fatwolf_s"
//icon_sprite_tag = "wolf" //This could be modified later.
+ loaf_offset = 3
/datum/sprite_accessory/tail/taur/wolf/wolf_wag
name = "Wolf (Taur, Fat vwag)"
@@ -76,19 +80,22 @@
/datum/sprite_accessory/tail/taur/wolf/fatwolf_2c
name = "Fat Wolf 3-color (Taur)"
+ icon = 'icons/mob/vore/taurs_ch.dmi' //CHOMPEdit
icon_state = "fatwolf_s"
extra_overlay = "fatwolf_markings"
- extra_overlay2 = "wolf_markings_2"
+ extra_overlay2 = "fatwolf_markings_2" //CHOMPEdit
//icon_sprite_tag = "fatwolf2c"
+ loaf_offset = 3
/datum/sprite_accessory/tail/taur/wolf/wolf_2c_wag
name = "Wolf 3-color (Taur, Fat vwag)"
+ icon = 'icons/mob/vore/taurs_ch.dmi' //CHOMPEdit
icon_state = "wolf_s"
extra_overlay = "wolf_markings"
extra_overlay2 = "wolf_markings_2"
ani_state = "fatwolf_s"
extra_overlay_w = "fatwolf_markings"
- extra_overlay2_w = "wolf_markings_2"
+ extra_overlay2_w = "fatwolf_markings_2" //CHOMPEdit
/datum/sprite_accessory/tail/taur/wolf/synthwolf
name = "SynthWolf dual-color (Taur)"
@@ -96,12 +103,14 @@
extra_overlay = "synthwolf_markings"
extra_overlay2 = "synthwolf_glow"
//icon_sprite_tag = "synthwolf"
+ loaf_offset = 3
/datum/sprite_accessory/tail/taur/wolf/fatsynthwolf
name = "Fat SynthWolf dual-color (Taur)"
icon_state = "fatsynthwolf_s"
extra_overlay = "fatsynthwolf_markings"
extra_overlay2 = "fatsynthwolf_glow"
+ loaf_offset = 3
/datum/sprite_accessory/tail/taur/wolf/fatsynthwolf_wag
name = "SynthWolf dual-color (Taur, Fat vwag)"
@@ -118,6 +127,9 @@
extra_overlay = "skunk_markings"
extra_overlay2 = "skunk_markings_2"
icon_sprite_tag = "skunk"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 3
/datum/sprite_accessory/tail/taur/naga
name = "Naga (Taur)"
@@ -165,12 +177,36 @@
extra_overlay = "altnaga_markings"
//icon_sprite_tag = "altnaga2c"
+/datum/sprite_accessory/tail/taur/naga/alt_3c
+ name = "Naga alt style tri-color (Taur)"
+ suit_sprites = 'icons/mob/taursuits_naga_alt_vr.dmi'
+ icon_state = "altnaga_s"
+ extra_overlay = "altnaga_markings"
+ extra_overlay2 = "altnaga_stripes"
+
+/datum/sprite_accessory/tail/taur/naga/alt_3c_rattler
+ name = "Naga alt style tri-color, rattler (Taur)"
+ suit_sprites = 'icons/mob/taursuits_naga_alt_vr.dmi'
+ icon_state = "altnaga_s"
+ extra_overlay = "altnaga_markings"
+ extra_overlay2 = "altnaga_rattler"
+
+/datum/sprite_accessory/tail/taur/naga/alt_3c_tailmaw
+ name = "Naga alt style tri-color, tailmaw (Taur)"
+ suit_sprites = 'icons/mob/taursuits_naga_alt_vr.dmi'
+ icon_state = "altnagatailmaw_s"
+ extra_overlay = "altnagatailmaw_markings"
+ extra_overlay2 = "altnagatailmaw_eyes"
+
/datum/sprite_accessory/tail/taur/horse
name = "Horse (Taur)"
icon_state = "horse_s"
under_sprites = 'icons/mob/taursuits_horse_vr.dmi'
suit_sprites = 'icons/mob/taursuits_horse_vr.dmi'
icon_sprite_tag = "horse"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 4
msg_owner_disarm_run = "You quickly push %prey to the ground with your hoof!"
msg_prey_disarm_run = "%owner pushes you down to the ground with their hoof!"
@@ -193,12 +229,18 @@
extra_overlay = "synthhorse_markings"
extra_overlay2 = "synthhorse_glow"
//icon_sprite_tag = "synthhorse"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 3
/datum/sprite_accessory/tail/taur/cow
name = "Cow (Taur)"
icon_state = "cow_s"
suit_sprites = 'icons/mob/taursuits_cow_vr.dmi'
icon_sprite_tag = "cow"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 3
msg_owner_disarm_run = "You quickly push %prey to the ground with your hoof!"
msg_prey_disarm_run = "%owner pushes you down to the ground with their hoof!"
@@ -221,6 +263,9 @@
extra_overlay = "deer_markings"
suit_sprites = 'icons/mob/taursuits_deer_vr.dmi'
icon_sprite_tag = "deer"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 6
msg_owner_disarm_run = "You quickly push %prey to the ground with your hoof!"
msg_prey_disarm_run = "%owner pushes you down to the ground with their hoof!"
@@ -240,12 +285,19 @@
/datum/sprite_accessory/tail/taur/lizard
name = "Lizard (Taur)"
icon_state = "lizard_s"
- suit_sprites = 'icons/mob/taursuits_lizard_vr.dmi'
+// suit_sprites = 'icons/mob/taursuits_lizard_vr.dmi' ///Chomp edit
+ suit_sprites = 'icons/mob/taursuits_lizard_ch.dmi'
icon_sprite_tag = "lizard"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 5
/datum/sprite_accessory/tail/taur/lizard/fatlizard
name = "Fat Lizard (Taur)"
icon_state = "fatlizard_s"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 3
/datum/sprite_accessory/tail/taur/lizard/lizard_wag
name = "Lizard (Taur, Fat vwag)"
@@ -257,11 +309,17 @@
icon_state = "lizard_s"
extra_overlay = "lizard_markings"
//icon_sprite_tag = "lizard2c"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 5
/datum/sprite_accessory/tail/taur/lizard/fatlizard_2c
name = "Fat Lizard (Taur, dual-color)"
icon_state = "fatlizard_s"
extra_overlay = "fatlizard_markings"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 3
/datum/sprite_accessory/tail/taur/lizard/lizard_2c_wag
name = "Fat Lizard (Taur, dual-color, Fat vwag)"
@@ -276,12 +334,18 @@
extra_overlay = "synthlizard_markings"
extra_overlay2 = "synthlizard_glow"
//icon_sprite_tag = "synthlizard"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 3
/datum/sprite_accessory/tail/taur/lizard/fatsynthlizard
name = "Fat SynthLizard dual-color (Taur)"
icon_state = "fatsynthlizard_s"
extra_overlay = "fatsynthlizard_markings"
extra_overlay2 = "fatsynthlizard_glow"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 3
/datum/sprite_accessory/tail/taur/lizard/synthlizard_wag
name = "SynthLizard dual-color (Taur, Fat vwag)"
@@ -345,16 +409,25 @@
icon_state = "feline_s"
suit_sprites = 'icons/mob/taursuits_feline_vr.dmi'
icon_sprite_tag = "feline"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 5
/datum/sprite_accessory/tail/taur/fatfeline
name = "Fat Feline (Taur)"
icon_state = "fatfeline_s"
//icon_sprite_tag = "fatfeline"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 3
/datum/sprite_accessory/tail/taur/fatfeline_wag
name = "Fat Feline (Taur, Fat vwag)"
icon_state = "fatfeline_s"
ani_state = "fatfeline_w"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 3
/datum/sprite_accessory/tail/taur/feline/feline_2c
name = "Feline 3-color (Taur)"
@@ -362,22 +435,30 @@
extra_overlay = "feline_markings"
extra_overlay2 = "feline_markings_2"
//icon_sprite_tag = "feline2c"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
/datum/sprite_accessory/tail/taur/feline/fatfeline_2c
name = "Fat Feline 3-color (Taur)"
+ icon = 'icons/mob/vore/taurs_ch.dmi' //CHOMPEdit
icon_state = "fatfeline_s"
extra_overlay = "fatfeline_markings"
- extra_overlay2 = "feline_markings_2"
+ extra_overlay2 = "fatfeline_markings_2" //CHOMPEdit
//icon_sprite_tag = "fatfeline2c"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 3
/datum/sprite_accessory/tail/taur/feline/feline_2c_wag
name = "Feline 3-color (Taur, Fat vwag)"
+ icon = 'icons/mob/vore/taurs_ch.dmi' //CHOMPEdit
icon_state = "feline_s"
extra_overlay = "feline_markings"
extra_overlay2 = "feline_markings_2"
ani_state = "fatfeline_s"
extra_overlay_w = "fatfeline_markings"
- extra_overlay2_w = "feline_markings_2"
+ extra_overlay2_w = "fatfeline_markings_2" //CHOMPEdit
+ loaf_offset = 3
/datum/sprite_accessory/tail/taur/feline/synthfeline
name = "SynthFeline dual-color (Taur)"
@@ -385,12 +466,18 @@
extra_overlay = "synthfeline_markings"
extra_overlay2 = "synthfeline_glow"
//icon_sprite_tag = "synthfeline"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 3
/datum/sprite_accessory/tail/taur/feline/fatsynthfeline
name = "Fat SynthFeline dual-color (Taur)"
icon_state = "fatsynthfeline_s"
extra_overlay = "fatsynthfeline_markings"
extra_overlay2 = "fatsynthfeline_glow"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 3
/datum/sprite_accessory/tail/taur/feline/synthfeline_wag
name = "SynthFeline dual-color (Taur, Fat vwag)"
@@ -470,16 +557,20 @@
name = "Drake (Taur)"
icon_state = "drake_s"
extra_overlay = "drake_markings"
- suit_sprites = 'icons/mob/taursuits_drake_vr.dmi'
+/// suit_sprites = 'icons/mob/taursuits_drake_vr.dmi' ///Chomp edit
+ suit_sprites = 'icons/mob/taursuits_drake_ch.dmi'
icon_sprite_tag = "drake"
- can_loaf = TRUE // VOREStation Edit: Taur Loafing
- loaf_offset = 6 // VOREStation Edit: Taur Loafing
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 6
/datum/sprite_accessory/tail/taur/drake/fat
name = "Fat Drake (Taur)"
icon_state = "fatdrake_s"
extra_overlay = "fatdrake_markings"
- can_loaf = FALSE
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 6
/datum/sprite_accessory/tail/taur/drake/drake_vwag
name = "Drake (Taur, Fat vwag)"
@@ -487,8 +578,7 @@
extra_overlay = "drake_markings"
ani_state = "fatdrake_s"
extra_overlay_w = "fatdrake_markings"
- can_loaf = FALSE
-
+ can_loaf = TRUE
/datum/sprite_accessory/tail/taur/otie
name = "Otie (Taur)"
@@ -497,6 +587,9 @@
extra_overlay2 = "otie_markings_2"
suit_sprites = 'icons/mob/taursuits_otie_vr.dmi'
icon_sprite_tag = "otie"
+ can_loaf = TRUE
+ icon_loaf = 'icons/mob/vore/taurs_vr_loaf.dmi'
+ loaf_offset = 5
/datum/sprite_accessory/tail/taur/alraune/alraune_2c
name = "Alraune (dual color)"
@@ -603,12 +696,14 @@
name = "Feline (wickedtemp) (Taur)"
icon_state = "tempest_s"
ckeys_allowed = list("wickedtemp")
+ can_loaf = FALSE
//silencedmp5a5: Serdykov Antoz
/datum/sprite_accessory/tail/taur/wolf/serdy
name = "CyberSerdy (silencedmp5a5) (Taur)"
icon_state = "serdy_s"
ckeys_allowed = list("silencedmp5a5")
+ can_loaf = FALSE
//liquidfirefly: Ariana Scol
/datum/sprite_accessory/tail/taur/centipede
@@ -679,7 +774,7 @@
suit_sprites = 'icons/mob/taursuits_noodle_vr.dmi'
clip_mask_state = "taur_clip_mask_noodle"
icon_sprite_tag = "noodle"
-
+/* CHOMPEdit - removed as a sprite accessory of the same name already exists for us, and having this here stops it from registering as a sprite accessory.
/datum/sprite_accessory/tail/taur/sect_drone
name = "Sect Drone (Taur)"
icon_state = "sect_drone"
@@ -700,11 +795,12 @@
msg_owner_grab_fail = "You step down onto %prey, squishing them and forcing them down to the ground!"
msg_prey_grab_fail = "%owner steps down and squishes you with their leg, forcing you down to the ground!"
-
+*/
/datum/sprite_accessory/tail/taur/sect_drone/fat
name = "Fat Sect Drone (Taur)"
icon_state = "fat_sect_drone"
extra_overlay = "fat_sect_drone_markings"
+ icon_sprite_tag = "sect_drone" //CHOMPEdit addition
/datum/sprite_accessory/tail/taur/sect_drone/drone_wag
name = "Sect Drone (Taur, Fat vwag)"
@@ -712,6 +808,7 @@
extra_overlay = "sect_drone_markings"
ani_state = "fat_sect_drone"
extra_overlay_w = "fat_sect_drone_markings"
+ icon_sprite_tag = "sect_drone" //CHOMPEdit addition
/datum/sprite_accessory/tail/taur/giantspider_colorable//these are honestly better fit for vass icontypes whoops
name = "Giant Spider dual-color (Taur)"
@@ -838,3 +935,30 @@
msg_owner_grab_fail = "You step down onto %prey, squishing them and forcing them down to the ground!"
msg_prey_grab_fail = "%owner steps down and squishes you with their leg, forcing you down to the ground!"
+
+/datum/sprite_accessory/tail/taur/ant
+ name = "Ant (dual color)"
+ icon_state = "ant_s"
+ extra_overlay = "ant_markings"
+ clip_mask_state = "taur_clip_mask_wasp"
+ icon_sprite_tag = "wasp"
+
+ msg_owner_disarm_run = "You quickly push %prey to the ground with your leg!"
+ msg_prey_disarm_run = "%owner pushes you down to the ground with their leg!"
+
+ msg_owner_disarm_walk = "You firmly push your leg down on %prey, painfully but harmlessly pinning them to the ground!"
+ msg_prey_disarm_walk = "%owner firmly pushes their leg down on you, quite painfully but harmlessly pinning you to the ground!"
+
+ msg_owner_harm_walk = "You methodically place your leg down upon %prey's body, slowly applying pressure, crushing them against the floor!"
+ msg_prey_harm_walk = "%owner methodically places their leg upon your body, slowly applying pressure, crushing you against the floor!"
+
+ msg_owner_grab_success = "You pin %prey down on the ground with your front leg before using your other leg to pick them up, trapping them between two of your front legs!"
+ msg_prey_grab_success = "%owner pins you down on the ground with their front leg before using their other leg to pick you up, trapping you between two of their front legs!"
+
+ msg_owner_grab_fail = "You step down onto %prey, squishing them and forcing them down to the ground!"
+ msg_prey_grab_fail = "%owner steps down and squishes you with their leg, forcing you down to the ground!"
+
+/datum/sprite_accessory/tail/taur/naga/fat
+ name = "Naga (Taur, Fat, dual color)"
+ icon_state = "fatnaga_s"
+ extra_overlay = "fatnaga_markings"
diff --git a/code/modules/mob/new_player/sprite_accessories_wing_vr.dm b/code/modules/mob/new_player/sprite_accessories_wing_vr.dm
index c484d041c79..aba84d495bd 100644
--- a/code/modules/mob/new_player/sprite_accessories_wing_vr.dm
+++ b/code/modules/mob/new_player/sprite_accessories_wing_vr.dm
@@ -249,6 +249,13 @@
icon_state = "sepulchre_wingsc"
do_colouration = 1
+/datum/sprite_accessory/wing/sepulchre_c_yw_w
+ name = "demon wings (colorable, whitescale)"
+ desc = ""
+ icon_state = "sepulchre_wingsc_w"
+ do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
+
/datum/sprite_accessory/wing/cyberdragon
name = "Cyber dragon wing (colorable)"
desc = ""
@@ -304,3 +311,11 @@
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
extra_overlay = "snail_shell_markings"
+
+/datum/sprite_accessory/wing/sectdrone_wing //We should some day make a variable to make some wings not be able to fly
+ name = "Sect drone wings (To use with bodytype marking)"
+ desc = ""
+ icon = 'icons/mob/vore/wings_vr.dmi'
+ icon_state = "sectdrone_wing"
+ do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
diff --git a/code/modules/mob/say_vr.dm b/code/modules/mob/say_vr.dm
index c38445b4662..6396c6e9e2a 100644
--- a/code/modules/mob/say_vr.dm
+++ b/code/modules/mob/say_vr.dm
@@ -347,13 +347,11 @@
for(var/mob/M as anything in m_viewers)
if(M)
- if(isobserver(M))
- message = "[message] ([ghost_follow_link(src, M)])"
if(isnewplayer(M))
continue
if(M.stat == UNCONSCIOUS || M.sleeping > 0)
continue
- to_chat(M, message)
+ to_chat(M, " [isobserver(M) ? "[message] ([ghost_follow_link(src, M)])" : message]")
log_emote(message, src)
/mob/verb/select_speech_bubble()
diff --git a/code/modules/multiz/movement.dm b/code/modules/multiz/movement.dm
index 9001505ce1c..5b6d688d139 100644
--- a/code/modules/multiz/movement.dm
+++ b/code/modules/multiz/movement.dm
@@ -398,7 +398,7 @@
/atom/movable/proc/find_fall_target(var/turf/oldloc, var/turf/landing)
if(isopenspace(oldloc))
- oldloc.visible_message("\The [src] falls down through \the [oldloc]!", "You hear something falling through the air.")
+ oldloc.visible_message(" \The [src] falls down through \the [oldloc]!", " You hear something falling through the air.")
// If the turf has density, we give it first dibs
if (landing.density && landing.CheckFall(src))
diff --git a/code/modules/nifsoft/nif.dm b/code/modules/nifsoft/nif.dm
index 7d56223b00a..d8f7aeebac3 100644
--- a/code/modules/nifsoft/nif.dm
+++ b/code/modules/nifsoft/nif.dm
@@ -383,7 +383,7 @@ You can also set the stat of a NIF to NIF_TEMPFAIL without any issues to disable
last_notification = message // TGUI Hook
- to_chat(human," \[\icon[src.big_icon][bicon(src.big_icon)]NIF\] displays, \" [message]\"")
+ to_chat(human," \[\icon[src.big_icon][bicon(src.big_icon)]NIF\] displays, \"[message]\"")
if(prob(1)) human.visible_message(" \The [human] [pick(look_messages)].")
if(alert)
human << bad_sound
diff --git a/code/modules/nifsoft/nifsoft.dm b/code/modules/nifsoft/nifsoft.dm
index 06490cf3c54..7b6ecd6323e 100644
--- a/code/modules/nifsoft/nifsoft.dm
+++ b/code/modules/nifsoft/nifsoft.dm
@@ -270,7 +270,7 @@
var/newlaws = tgui_input_text(user, "Please Input Laws", "Compliance Laws", laws, multiline = TRUE, prevent_enter = TRUE)
newlaws = sanitize(newlaws,2048)
if(newlaws)
- to_chat(user,"You set the laws to: [newlaws]")
+ to_chat(user," You set the laws to: [newlaws]")
laws = newlaws
/obj/item/weapon/disk/nifsoft/compliance/extra_params()
diff --git a/code/modules/nifsoft/software/05_health.dm b/code/modules/nifsoft/software/05_health.dm
index f19e6c58cd2..3386d185cf4 100644
--- a/code/modules/nifsoft/software/05_health.dm
+++ b/code/modules/nifsoft/software/05_health.dm
@@ -86,6 +86,7 @@
var/mode = 0
health_flags = (NIF_H_SYNTHREPAIR)
+
//These self-activate on their own, these aren't user-settable to on/off.
/datum/nifsoft/medichines_syn/activate()
if((. = ..()))
@@ -98,6 +99,8 @@
/datum/nifsoft/medichines_syn/life()
if((. = ..()))
//We're good!
+ var/mob/living/carbon/human/S = nif.human
+ var/HP_percent = S.health/S.getMaxHealth()
if(!nif.human.bad_external_organs.len)
if(mode || active)
nif.notify("User Status: NORMAL. Medichines deactivating.")
@@ -120,6 +123,15 @@
else if(mode == 1)
mode = 2
nif.notify("Medichines unable to repair all damage. Perform manual repairs.",TRUE)
+
+ if(mode == 2 && HP_percent < -0.4) //lets inform someone who might be able to help us that we got toasted and roasted
+ nif.notify("User Status: CRITICAL. Notifying medical!",TRUE)
+ mode = 3 //this does nothing except stop it from repeating over and over and over and over and over and over and over
+ if(!isbelly(S.loc)) //Not notified in case of vore, for gameplay purposes.
+ var/turf/T = get_turf(S)
+ var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset/heads/captain(null)
+ a.autosay("[S.real_name] is in a critical condition, located at ([T.x],[T.y],[T.z])!", "[S.real_name]'s NIF", "Medical")
+ qdel(a)
return TRUE
diff --git a/code/modules/nifsoft/software/13_soulcatcher.dm b/code/modules/nifsoft/software/13_soulcatcher.dm
index 6f5ca2edc23..9e983a66c34 100644
--- a/code/modules/nifsoft/software/13_soulcatcher.dm
+++ b/code/modules/nifsoft/software/13_soulcatcher.dm
@@ -72,11 +72,11 @@
/datum/nifsoft/soulcatcher/proc/notify_into(var/message)
var/sound = nif.good_sound
- to_chat(nif.human," \[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\] Soulcatcher displays, \" [message]\"")
+ to_chat(nif.human," \[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\] Soulcatcher displays, \"[message]\"")
nif.human << sound
for(var/mob/living/carbon/brain/caught_soul/CS as anything in brainmobs)
- to_chat(CS," \[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\] Soulcatcher displays, \" [message]\"")
+ to_chat(CS," \[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\] Soulcatcher displays, \"[message]\"")
CS << sound
/datum/nifsoft/soulcatcher/proc/say_into(var/message, var/mob/living/sender, var/mob/eyeobj)
@@ -84,13 +84,13 @@
//AR Projecting
if(eyeobj)
- sender.eyeobj.visible_message(" [sender_name] says, \"[message]\"")
+ sender.eyeobj.visible_message(" [sender_name] says, \"[message]\"")
//Not AR Projecting
else
- to_chat(nif.human," \[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\] [sender_name] speaks, \"[message]\"")
+ to_chat(nif.human," \[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\] [sender_name] speaks, \"[message]\"")
for(var/mob/living/carbon/brain/caught_soul/CS as anything in brainmobs)
- to_chat(CS," \[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\] [sender_name] speaks, \"[message]\"")
+ to_chat(CS," \[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\] [sender_name] speaks, \"[message]\"")
log_nsay(message,nif.human.real_name,sender)
@@ -99,13 +99,13 @@
//AR Projecting
if(eyeobj)
- sender.eyeobj.visible_message("[sender_name] [message]")
+ sender.eyeobj.visible_message(" [sender_name] [message]")
//Not AR Projecting
else
- to_chat(nif.human," \[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\] [sender_name] [message]")
+ to_chat(nif.human," \[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\] [sender_name] [message]")
for(var/mob/living/carbon/brain/caught_soul/CS as anything in brainmobs)
- to_chat(CS," \[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\] [sender_name] [message]")
+ to_chat(CS," \[\icon[nif.big_icon][bicon(nif.big_icon)]NIF\] [sender_name] [message]")
log_nme(message,nif.human.real_name,sender)
diff --git a/code/modules/organs/organ_external_vr.dm b/code/modules/organs/organ_external_vr.dm
index 0e3fb07d9ee..a49cfca9801 100644
--- a/code/modules/organs/organ_external_vr.dm
+++ b/code/modules/organs/organ_external_vr.dm
@@ -13,3 +13,6 @@
min_broken_damage = o_min_broken_damage
else
return ..()
+
+/obj/item/organ/external/digitize(var/company, var/skip_prosthetics = FALSE, var/keep_organs = FALSE)
+ robotize(company, skip_prosthetics, keep_organs)
diff --git a/code/modules/overmap/sectors.dm b/code/modules/overmap/sectors.dm
index e6624de8484..d3da39a343e 100644
--- a/code/modules/overmap/sectors.dm
+++ b/code/modules/overmap/sectors.dm
@@ -12,8 +12,15 @@
var/known = TRUE
/// Name prior to being scanned if !known
var/unknown_name = "unknown sector"
+ var/real_name
+ var/real_desc
/// Icon_state prior to being scanned if !known
var/unknown_state = "field"
+ //Set to null. Exists only for admins/GMs when spawning overmap objects.
+ //We need these as normal functionality relies on initial() which do not work at all with GM shenanigans.
+ var/real_icon //Holds the .dmi file for icon_state to pick from. Leave null if using standard overmap.dmi
+ var/real_icon_state //actual icon name to be used. Find examples inside 'icons/obj/overmap.dmi'
+ var/real_color
var/list/map_z = list()
var/list/extra_z_levels //if you need to manually insist that these z-levels are part of this sector, for things like edge-of-map step trigger transitions rather than multi-z complexes
@@ -37,6 +44,11 @@
var/list/levels_for_distress
var/list/unowned_areas // areas we don't own despite them being present on our z
+ var/list/possible_descriptors = list() //While only affects sectors for now, initialized here for proc definition convenience.
+ var/visitable_renamed = FALSE //changed if non-default name is assigned.
+
+ var/unique_identifier //Define this for objs that we want to be able to rename. Needed to avoid compiler errors if not included.
+
/obj/effect/overmap/visitable/Initialize()
. = ..()
if(. == INITIALIZE_HINT_QDEL)
@@ -68,11 +80,29 @@
else
real_appearance = image(icon, src, icon_state)
real_appearance.override = TRUE
+ real_name = name
name = unknown_name
icon_state = unknown_state
color = null
+ real_desc = desc
desc = "Scan this to find out more information."
-
+ //at the moment only used for the OM location renamer. Initializing here in case we want shuttles incl as well in future. Also proc definition convenience.
+ visitable_overmap_object_instances |= src
+
+//To be used by GMs and calling through var edits for the overmap object
+//It causes the overmap object to "reinitialize" its real_appearance for known = FALSE objects
+//Includes an argument that allows GMs/Admins to set a previously known sector to unknown. Set to any value except 0/False/Null to activate
+/obj/effect/overmap/visitable/proc/gmtools_update_omobject_vars(var/setToHidden)
+ real_appearance = image(real_icon, src, real_icon_state)
+ real_appearance.override = TRUE
+ if(setToHidden && known) //
+ name = unknown_name
+ icon = 'icons/obj/overmap.dmi'
+ icon_state = unknown_state
+ color = null
+ desc = "Scan this to find out more information."
+ known = FALSE
+
// You generally shouldn't destroy these.
/obj/effect/overmap/visitable/Destroy()
@@ -125,10 +155,24 @@
/obj/effect/overmap/visitable/get_scan_data()
if(!known)
known = TRUE
- name = initial(name)
- icon_state = initial(icon_state)
- color = initial(color)
- desc = initial(desc)
+ if(real_name)
+ name = real_name
+ else
+ name = initial(name)
+ if(real_icon_state) //Only true when GMs/Admins play with the object
+ if(real_icon) //Only true if GMs/Admins want a non-standard icon from outside 'icons/obj/overmap.dmi'
+ icon = real_icon
+ icon_state = real_icon_state
+ else
+ icon_state = initial(icon_state)
+ if(real_color)
+ color = real_color
+ else
+ color = initial(color)
+ if(real_desc)
+ desc = real_desc
+ else
+ desc = initial(desc)
return ..()
/obj/effect/overmap/visitable/proc/get_space_zlevels()
@@ -143,7 +187,7 @@
if(A in SSshuttles.shuttle_areas)
return 0
if(is_type_in_list(A, unowned_areas))
- return 0
+ return 0
if(get_z(object) in map_z)
return 1
@@ -213,17 +257,17 @@
This beacon was launched from '[initial(name)]'. I can provide this additional information to rescuers: [get_distress_info()]. \
Per the Interplanetary Convention on Space SAR, those receiving this message must attempt rescue, \
or relay the message to those who can. This message will repeat one time in 5 minutes. Thank you for your urgent assistance."
-
+
if(!levels_for_distress)
levels_for_distress = list(1)
for(var/zlevel in levels_for_distress)
priority_announcement.Announce(message, new_title = "Automated Distress Signal", new_sound = 'sound/AI/sos.ogg', zlevel = zlevel)
-
+
var/image/I = image(icon, icon_state = "distress")
I.plane = PLANE_LIGHTING_ABOVE
I.appearance_flags = KEEP_APART|RESET_TRANSFORM|RESET_COLOR
add_overlay(I)
-
+
addtimer(CALLBACK(src, .proc/distress_update), 5 MINUTES)
return TRUE
@@ -258,4 +302,3 @@
testing("Overmap build complete.")
return 1
-
diff --git a/code/modules/persistence/storage/smartfridge.dm b/code/modules/persistence/storage/smartfridge.dm
index 1ffe9eb586e..ef7b643ceb7 100644
--- a/code/modules/persistence/storage/smartfridge.dm
+++ b/code/modules/persistence/storage/smartfridge.dm
@@ -32,6 +32,20 @@
max_storage = 250
stacks_go_missing = TRUE
+/datum/persistent/storage/smartfridge/sheet_storage/variable_max
+ name = "variable max storage"
+ max_storage = list(
+ /obj/item/stack/material/steel = 150,
+ /obj/item/stack/material/glass = 150,
+ /obj/item/stack/material/copper = 150,
+ /obj/item/stack/material/wood = 150,
+ /obj/item/stack/material/plastic = 150,
+ /obj/item/stack/material/phoron = 100,
+ /obj/item/stack/material/plasteel = 50,
+ /obj/item/stack/material/cardboard = 50,
+ "default" = 10
+ )
+
/datum/persistent/storage/smartfridge/sheet_storage/generate_items(var/list/L)
. = list()
for(var/obj/item/stack/material/S as anything in L)
@@ -97,4 +111,4 @@
var/obj/item/weapon/reagent_containers/food/snacks/grown/G = I.instances[1]
if(!istype(G))
continue
- .[G.plantname] = I.get_amount() // Store the seed type, because that's what's used to generate the fruit
\ No newline at end of file
+ .[G.plantname] = I.get_amount() // Store the seed type, because that's what's used to generate the fruit
diff --git a/code/modules/persistence/storage/storage.dm b/code/modules/persistence/storage/storage.dm
index 58b23a6ce94..a1b16e39b19 100644
--- a/code/modules/persistence/storage/storage.dm
+++ b/code/modules/persistence/storage/storage.dm
@@ -2,7 +2,7 @@
name = "storage"
entries_expire_at = 1
has_admin_data = TRUE
-
+
// Don't use these for storage persistence. If someone takes some sheets out and puts them back in mixed in with
// new sheets, how do you know the age of the stack? If you want sheets to 'decay', see go_missing_chance
entries_decay_at = 0
@@ -28,15 +28,21 @@
var/list/item_list = get_storage_list(entry)
var/list/storage_list = list()
for(var/item in item_list)
- storage_list[item] = min(stored, storage_list[item] + item_list[item]) // Can't store more than max_storage
-
- // stored gets reduced by qty stored, if greater than stored,
- // previous assignment will handle overage, and we set to 0
- if(!store_per_type)
- stored = max(stored - item_list[item], 0)
-
+ if(islist(max_storage))
+ if(!is_path_in_list(item, stored))
+ stored[item] = stored["default"]
+ storage_list[item] = min(stored[item], storage_list[item] + item_list[item]) // Can't store more than max_storage
+
+ else
+ storage_list[item] = min(stored, storage_list[item] + item_list[item]) // Can't store more than max_storage
+
+ // stored gets reduced by qty stored, if greater than stored,
+ // previous assignment will handle overage, and we set to 0
+ if(!store_per_type)
+ stored = max(stored - item_list[item], 0)
+
LAZYADDASSOC(., "items", storage_list)
-
+
// Usage: returns list with structure:
// list(
// [type1] = [stored_quantity],
diff --git a/code/modules/planet/sif.dm b/code/modules/planet/sif.dm
index bb05b29576f..4b3cb1980c2 100644
--- a/code/modules/planet/sif.dm
+++ b/code/modules/planet/sif.dm
@@ -118,6 +118,7 @@ var/datum/planet/sif/planet_sif = null
WEATHER_RAIN = new /datum/weather/sif/rain(),
WEATHER_STORM = new /datum/weather/sif/storm(),
WEATHER_HAIL = new /datum/weather/sif/hail(),
+ WEATHER_FOG = new /datum/weather/sif/fog(),
WEATHER_BLOOD_MOON = new /datum/weather/sif/blood_moon(),
WEATHER_EMBERFALL = new /datum/weather/sif/emberfall(),
WEATHER_ASH_STORM = new /datum/weather/sif/ash_storm(),
@@ -127,6 +128,7 @@ var/datum/planet/sif/planet_sif = null
WEATHER_CLEAR = 30,
WEATHER_OVERCAST = 30,
WEATHER_LIGHT_SNOW = 20,
+ WEATHER_FOG = 20,
WEATHER_SNOW = 5,
WEATHER_BLIZZARD = 2.5,
WEATHER_HAIL = 5
@@ -140,8 +142,9 @@ var/datum/planet/sif/planet_sif = null
/datum/weather/sif/clear
name = "clear"
transition_chances = list(
- WEATHER_CLEAR = 60,
- WEATHER_OVERCAST = 40
+ WEATHER_CLEAR = 55,
+ WEATHER_OVERCAST = 35,
+ WEATHER_FOG = 10
)
transition_messages = list(
"The sky clears up.",
@@ -161,6 +164,7 @@ var/datum/planet/sif/planet_sif = null
WEATHER_CLEAR = 25,
WEATHER_OVERCAST = 50,
WEATHER_LIGHT_SNOW = 10,
+ WEATHER_FOG = 30,
WEATHER_SNOW = 5,
WEATHER_HAIL = 5
)
@@ -181,9 +185,10 @@ var/datum/planet/sif/planet_sif = null
temp_low = 258.15 // -15c
light_modifier = 0.7
transition_chances = list(
- WEATHER_OVERCAST = 20,
- WEATHER_LIGHT_SNOW = 50,
- WEATHER_SNOW = 25,
+ WEATHER_OVERCAST = 10,
+ WEATHER_LIGHT_SNOW = 40,
+ WEATHER_FOG = 30,
+ WEATHER_SNOW = 15,
WEATHER_HAIL = 5
)
observed_message = "It is snowing lightly."
@@ -275,8 +280,11 @@ var/datum/planet/sif/planet_sif = null
effect_message = " Rain falls on you."
transition_chances = list(
- WEATHER_OVERCAST = 25,
- WEATHER_LIGHT_SNOW = 10,
+ WEATHER_OVERCAST = 20,
+ WEATHER_LIGHT_SNOW = 5,
+ WEATHER_FOG = 20,
+ WEATHER_RAIN = 40,
+ WEATHER_STORM = 10,
WEATHER_HAIL = 5
)
observed_message = "It is raining."
@@ -334,7 +342,8 @@ var/datum/planet/sif/planet_sif = null
transition_chances = list(
WEATHER_HAIL = 10,
- WEATHER_OVERCAST = 5
+ WEATHER_FOG = 3,
+ WEATHER_OVERCAST = 2
)
/datum/weather/sif/storm/process_effects()
@@ -428,6 +437,30 @@ var/datum/planet/sif/planet_sif = null
if(show_message)
to_chat(H, effect_message)
+/datum/weather/sif/fog
+ name = "fog"
+ icon_state = "fog"
+ wind_high = 1
+ wind_low = 0
+ light_modifier = 0.7
+
+ temp_high = T0C // 0c
+ temp_low = 263.15 // -10c
+
+ transition_chances = list(
+ WEATHER_FOG = 70,
+ WEATHER_OVERCAST = 15,
+ WEATHER_LIGHT_SNOW = 10,
+ WEATHER_RAIN = 5
+ )
+ observed_message = "A fogbank has rolled over the region."
+ transition_messages = list(
+ "Fog rolls in.",
+ "Visibility falls as the air becomes dense.",
+ "The clouds drift lower, as if to smother the forests."
+ )
+ outdoor_sounds_type = /datum/looping_sound/weather/wind
+ indoor_sounds_type = /datum/looping_sound/weather/wind/indoors
// These never happen naturally, and are for adminbuse.
diff --git a/code/modules/planet/virgo3b_vr.dm b/code/modules/planet/virgo3b_vr.dm
index ffeaf4f2536..336fdfc3be4 100644
--- a/code/modules/planet/virgo3b_vr.dm
+++ b/code/modules/planet/virgo3b_vr.dm
@@ -107,6 +107,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
WEATHER_RAIN = new /datum/weather/virgo3b/rain(),
WEATHER_STORM = new /datum/weather/virgo3b/storm(),
WEATHER_HAIL = new /datum/weather/virgo3b/hail(),
+ WEATHER_FOG = new /datum/weather/virgo3b/fog(),
WEATHER_BLOOD_MOON = new /datum/weather/virgo3b/blood_moon(),
WEATHER_EMBERFALL = new /datum/weather/virgo3b/emberfall(),
WEATHER_ASH_STORM = new /datum/weather/virgo3b/ash_storm(),
@@ -118,6 +119,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
roundstart_weather_chances = list(
WEATHER_CLEAR = 60,
WEATHER_OVERCAST = 60,
+ WEATHER_FOG = 40,
WEATHER_LIGHT_SNOW = 40,
WEATHER_SNOW = 10,
WEATHER_BLIZZARD = 10,
@@ -135,7 +137,8 @@ var/datum/planet/virgo3b/planet_virgo3b = null
name = "clear"
transition_chances = list(
WEATHER_CLEAR = 60,
- WEATHER_OVERCAST = 40
+ WEATHER_OVERCAST = 40,
+ WEATHER_FOG = 20,
)
transition_messages = list(
"The sky clears up.",
@@ -144,6 +147,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
)
sky_visible = TRUE
observed_message = "The sky is clear."
+ imminent_transition_message = "The sky is rapidly clearing up."
/datum/weather/virgo3b/overcast
name = "overcast"
@@ -151,6 +155,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
transition_chances = list(
WEATHER_CLEAR = 25,
WEATHER_OVERCAST = 50,
+ WEATHER_FOG = 10,
WEATHER_LIGHT_SNOW = 10,
WEATHER_SNOW = 5,
WEATHER_RAIN = 5,
@@ -162,6 +167,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
"Clouds cut off your view of the sky.",
"It's very cloudy."
)
+ imminent_transition_message = "Benign clouds are quickly gathering."
/datum/weather/virgo3b/light_snow
name = "light snow"
@@ -180,6 +186,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
"Small snowflakes begin to fall from above.",
"It begins to snow lightly.",
)
+ imminent_transition_message = "It appears a light snow is about to start."
/datum/weather/virgo3b/snow
name = "moderate snow"
@@ -202,6 +209,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
"It's starting to snow.",
"The air feels much colder as snowflakes fall from above."
)
+ imminent_transition_message = "A snowfall is starting."
outdoor_sounds_type = /datum/looping_sound/weather/outside_snow
indoor_sounds_type = /datum/looping_sound/weather/inside_snow
@@ -230,13 +238,15 @@ var/datum/planet/virgo3b/planet_virgo3b = null
WEATHER_SNOW = 45,
WEATHER_BLIZZARD = 40,
WEATHER_HAIL = 10,
- WEATHER_OVERCAST = 5
+ WEATHER_OVERCAST = 5,
+ WEATHER_FOG = 5
)
observed_message = "A blizzard blows snow everywhere."
transition_messages = list(
"Strong winds howl around you as a blizzard appears.",
"It starts snowing heavily, and it feels extremly cold now."
)
+ imminent_transition_message = "Wind is howling. Blizzard is coming."
outdoor_sounds_type = /datum/looping_sound/weather/outside_blizzard
indoor_sounds_type = /datum/looping_sound/weather/inside_blizzard
@@ -262,6 +272,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
transition_chances = list(
WEATHER_OVERCAST = 25,
+ WEATHER_FOG = 25,
WEATHER_LIGHT_SNOW = 10,
WEATHER_RAIN = 50,
WEATHER_STORM = 10,
@@ -271,6 +282,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
transition_messages = list(
"The sky is dark, and rain falls down upon you."
)
+ imminent_transition_message = "Light drips of water are starting to fall from the sky."
outdoor_sounds_type = /datum/looping_sound/weather/rain
indoor_sounds_type = /datum/looping_sound/weather/rain/indoors
@@ -314,6 +326,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
"Loud thunder is heard in the distance.",
"A bright flash heralds the approach of a storm."
)
+ imminent_transition_message = "You can hear distant thunder. Storm is coming."
outdoor_sounds_type = /datum/looping_sound/weather/rain
indoor_sounds_type = /datum/looping_sound/weather/rain/indoors
@@ -321,6 +334,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
transition_chances = list(
WEATHER_RAIN = 45,
WEATHER_STORM = 40,
+ WEATHER_FOG = 25,
WEATHER_HAIL = 10,
WEATHER_OVERCAST = 5
)
@@ -371,6 +385,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
transition_chances = list(
WEATHER_RAIN = 45,
WEATHER_STORM = 40,
+ WEATHER_FOG = 20,
WEATHER_HAIL = 10,
WEATHER_OVERCAST = 5
)
@@ -380,6 +395,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
"It begins to hail.",
"An intense chill is felt, and chunks of ice start to fall from the sky, towards you."
)
+ imminent_transition_message = "Small bits of ice are falling from the sky, growing larger by the second. Hail is starting, get to cover!"
/datum/weather/virgo3b/hail/process_effects()
..()
@@ -416,6 +432,32 @@ var/datum/planet/virgo3b/planet_virgo3b = null
if(show_message)
to_chat(H, effect_message)
+/datum/weather/virgo3b/fog
+ name = "fog"
+ icon_state = "fog"
+ wind_high = 1
+ wind_low = 0
+ light_modifier = 0.7
+
+ temp_high = 235.15
+ temp_low = 225.15
+
+ transition_chances = list(
+ WEATHER_FOG = 70,
+ WEATHER_OVERCAST = 15,
+ WEATHER_LIGHT_SNOW = 10,
+ WEATHER_RAIN = 5
+ )
+ observed_message = "A fogbank has rolled over the region."
+ transition_messages = list(
+ "Fog rolls in.",
+ "Visibility falls as the air becomes dense.",
+ "The clouds drift lower, as if to smother the forests."
+ )
+ imminent_transition_message = "Clouds are drifting down as the area is getting foggy."
+ outdoor_sounds_type = /datum/looping_sound/weather/wind
+ indoor_sounds_type = /datum/looping_sound/weather/wind/indoors
+
/datum/weather/virgo3b/blood_moon
name = "blood moon"
light_modifier = 0.5
@@ -428,6 +470,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
transition_messages = list(
"The sky turns blood red!"
)
+ imminent_transition_message = "The sky is turning red. Blood Moon is starting."
outdoor_sounds_type = /datum/looping_sound/weather/wind
indoor_sounds_type = /datum/looping_sound/weather/wind/indoors
@@ -447,6 +490,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
transition_messages = list(
"Gentle embers waft down around you like grotesque snow."
)
+ imminent_transition_message = "Dark smoke is filling the sky, as ash and embers start to rain down."
outdoor_sounds_type = /datum/looping_sound/weather/wind
indoor_sounds_type = /datum/looping_sound/weather/wind/indoors
@@ -468,6 +512,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
transition_messages = list(
"Smoldering clouds of scorching ash billow down around you!"
)
+ imminent_transition_message = "Dark smoke is filling the sky, as ash and embers fill the air and wind is picking up too. Ashstorm is coming, get to cover!"
// Lets recycle.
outdoor_sounds_type = /datum/looping_sound/weather/outside_blizzard
indoor_sounds_type = /datum/looping_sound/weather/inside_blizzard
@@ -499,6 +544,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
transition_messages = list(
"Smoldering clouds of scorching ash billow down around you!"
)
+ imminent_transition_message = "Dark smoke is filling the sky, as ash and embers fill the air and wind is picking up too."
// Lets recycle.
outdoor_sounds_type = /datum/looping_sound/weather/outside_blizzard
indoor_sounds_type = /datum/looping_sound/weather/inside_blizzard
@@ -518,6 +564,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
transition_messages = list(
"Radioactive soot and ash start to float down around you, contaminating whatever they touch."
)
+ imminent_transition_message = "Sky and clouds are growing sickly green... Radiation storm is approaching, get to cover!"
outdoor_sounds_type = /datum/looping_sound/weather/wind
indoor_sounds_type = /datum/looping_sound/weather/wind/indoors
@@ -554,9 +601,12 @@ var/datum/planet/virgo3b/planet_virgo3b = null
/datum/weather/virgo3b/fallout/temp
name = "short-term fallout"
+ timer_low_bound = 1
+ timer_high_bound = 3
transition_chances = list(
WEATHER_FALLOUT = 10,
WEATHER_RAIN = 50,
+ WEATHER_FOG = 35,
WEATHER_STORM = 20,
WEATHER_OVERCAST = 5
)
@@ -575,4 +625,5 @@ var/datum/planet/virgo3b/planet_virgo3b = null
transition_messages = list(
"Suddenly, colorful confetti starts raining from the sky."
)
+ imminent_transition_message = "A rain is starting... A rain of confetti...?"
diff --git a/code/modules/planet/virgo3c_vr.dm b/code/modules/planet/virgo3c_vr.dm
index 3a461a5107b..2ebc4ee0d27 100644
--- a/code/modules/planet/virgo3c_vr.dm
+++ b/code/modules/planet/virgo3c_vr.dm
@@ -127,6 +127,7 @@ var/datum/planet/virgo3c/planet_virgo3c = null
WEATHER_RAIN = new /datum/weather/virgo3c/rain(),
WEATHER_STORM = new /datum/weather/virgo3c/storm(),
WEATHER_HAIL = new /datum/weather/virgo3c/hail(),
+ WEATHER_FOG = new /datum/weather/virgo3c/fog(),
WEATHER_BLOOD_MOON = new /datum/weather/virgo3c/blood_moon(),
WEATHER_EMBERFALL = new /datum/weather/virgo3c/emberfall(),
WEATHER_ASH_STORM = new /datum/weather/virgo3c/ash_storm(),
@@ -162,6 +163,7 @@ var/datum/planet/virgo3c/planet_virgo3c = null
)
sky_visible = TRUE
observed_message = "The sky is clear."
+ imminent_transition_message = "The sky is rapidly clearing up."
/datum/weather/virgo3c/overcast
name = "overcast"
@@ -171,6 +173,7 @@ var/datum/planet/virgo3c/planet_virgo3c = null
transition_chances = list(
WEATHER_CLEAR = 50,
WEATHER_OVERCAST = 50,
+ WEATHER_FOG = 5,
WEATHER_RAIN = 5,
WEATHER_LIGHT_SNOW = 5
)
@@ -180,6 +183,7 @@ var/datum/planet/virgo3c/planet_virgo3c = null
"Clouds cut off your view of the sky.",
"It's very cloudy."
)
+ imminent_transition_message = "Benign clouds are quickly gathering."
/datum/weather/virgo3c/light_snow
name = "light snow"
@@ -190,6 +194,7 @@ var/datum/planet/virgo3c/planet_virgo3c = null
transition_chances = list(
WEATHER_LIGHT_SNOW = 25,
WEATHER_OVERCAST = 25,
+ WEATHER_FOG = 10,
WEATHER_SNOW = 10,
WEATHER_RAIN = 5
)
@@ -198,6 +203,7 @@ var/datum/planet/virgo3c/planet_virgo3c = null
"Small snowflakes begin to fall from above.",
"It begins to snow lightly.",
)
+ imminent_transition_message = "It appears a light snow is about to start."
/datum/weather/virgo3c/snow
name = "moderate snow"
@@ -218,6 +224,7 @@ var/datum/planet/virgo3c/planet_virgo3c = null
"It's starting to snow.",
"The air feels much colder as snowflakes fall from above."
)
+ imminent_transition_message = "A snowfall is starting."
outdoor_sounds_type = /datum/looping_sound/weather/outside_snow
indoor_sounds_type = /datum/looping_sound/weather/inside_snow
@@ -239,6 +246,7 @@ var/datum/planet/virgo3c/planet_virgo3c = null
"Strong winds howl around you as a blizzard appears.",
"It starts snowing heavily, and it feels extremly cold now."
)
+ imminent_transition_message = "Wind is howling. Blizzard is coming."
outdoor_sounds_type = /datum/looping_sound/weather/outside_blizzard
indoor_sounds_type = /datum/looping_sound/weather/inside_blizzard
@@ -251,10 +259,13 @@ var/datum/planet/virgo3c/planet_virgo3c = null
wind_low = 1
light_modifier = 0.5
effect_message = " Rain falls on you."
+ outdoor_sounds_type = /datum/looping_sound/weather/rain
+ indoor_sounds_type = /datum/looping_sound/weather/rain/indoors
transition_chances = list(
WEATHER_OVERCAST = 25,
WEATHER_RAIN = 25,
+ WEATHER_FOG = 10,
WEATHER_STORM = 5,
WEATHER_LIGHT_SNOW = 5
)
@@ -262,6 +273,7 @@ var/datum/planet/virgo3c/planet_virgo3c = null
transition_messages = list(
"The sky is dark, and rain falls down upon you."
)
+ imminent_transition_message = "Light drips of water are starting to fall from the sky."
/datum/weather/virgo3c/rain/process_effects()
..()
@@ -305,6 +317,9 @@ var/datum/planet/virgo3c/planet_virgo3c = null
"Loud thunder is heard in the distance.",
"A bright flash heralds the approach of a storm."
)
+ imminent_transition_message = "You can hear distant thunder. Storm is coming."
+ outdoor_sounds_type = /datum/looping_sound/weather/rain
+ indoor_sounds_type = /datum/looping_sound/weather/rain/indoors
transition_chances = list(
@@ -360,6 +375,7 @@ var/datum/planet/virgo3c/planet_virgo3c = null
effect_message = " The hail smacks into you!"
transition_chances = list(
+ WEATHER_FOG = 5,
WEATHER_HAIL = 25,
WEATHER_RAIN = 75
)
@@ -369,6 +385,7 @@ var/datum/planet/virgo3c/planet_virgo3c = null
"It begins to hail.",
"An intense chill is felt, and chunks of ice start to fall from the sky, towards you."
)
+ imminent_transition_message = "Small bits of ice are falling from the sky, growing larger by the second. Hail is starting, get to cover!"
/datum/weather/virgo3c/hail/process_effects()
..()
@@ -405,6 +422,31 @@ var/datum/planet/virgo3c/planet_virgo3c = null
if(show_message)
to_chat(H, effect_message)
+/datum/weather/virgo3c/fog
+ name = "fog"
+ icon_state = "fog"
+ wind_high = 1
+ wind_low = 0
+ light_modifier = 0.7
+
+ temp_high = 273.15 // 0c
+ temp_low = 263.15 // -10c
+
+ transition_chances = list(
+ WEATHER_FOG = 50,
+ WEATHER_OVERCAST = 45,
+ WEATHER_LIGHT_SNOW = 5
+ )
+ observed_message = "A fogbank has rolled over the region."
+ transition_messages = list(
+ "Fog rolls in.",
+ "Visibility falls as the air becomes dense.",
+ "The clouds drift lower, as if to smother the forests."
+ )
+ imminent_transition_message = "Clouds are drifting down as the area is getting foggy."
+ outdoor_sounds_type = /datum/looping_sound/weather/wind
+ indoor_sounds_type = /datum/looping_sound/weather/wind/indoors
+
/datum/weather/virgo3c/blood_moon
name = "blood moon"
light_modifier = 0.5
@@ -412,6 +454,8 @@ var/datum/planet/virgo3c/planet_virgo3c = null
temp_high = 283.15 // 10c
temp_low = 273.15 // 0c
flight_failure_modifier = 25
+ timer_low_bound = 10
+ timer_high_bound = 15
transition_chances = list(
WEATHER_BLOOD_MOON = 25,
WEATHER_CLEAR = 75
@@ -420,6 +464,7 @@ var/datum/planet/virgo3c/planet_virgo3c = null
transition_messages = list(
"The sky turns blood red!"
)
+ imminent_transition_message = "The sky is turning red. Blood Moon is starting."
outdoor_sounds_type = /datum/looping_sound/weather/wind
indoor_sounds_type = /datum/looping_sound/weather/wind/indoors
@@ -432,6 +477,8 @@ var/datum/planet/virgo3c/planet_virgo3c = null
temp_high = 293.15 // 20c
temp_low = 283.15 // 10c
flight_failure_modifier = 20
+ timer_low_bound = 8
+ timer_high_bound = 10
transition_chances = list(
WEATHER_ASH_STORM = 100
)
@@ -439,6 +486,7 @@ var/datum/planet/virgo3c/planet_virgo3c = null
transition_messages = list(
"Gentle embers waft down around you like black snow. A wall of dark, glowing ash approaches in the distance..."
)
+ imminent_transition_message = "Dark smoke is filling the sky, as ash and embers start to rain down."
outdoor_sounds_type = /datum/looping_sound/weather/wind
indoor_sounds_type = /datum/looping_sound/weather/wind/indoors
@@ -453,14 +501,17 @@ var/datum/planet/virgo3c/planet_virgo3c = null
wind_high = 6
wind_low = 3
flight_failure_modifier = 50
+ timer_low_bound = 4
+ timer_high_bound = 6
transition_chances = list(
- WEATHER_ASH_STORM = 5,
- WEATHER_CLEAR = 95
+ WEATHER_ASH_STORM = 20,
+ WEATHER_CLEAR = 80
)
observed_message = "All that can be seen is black smoldering ash."
transition_messages = list(
"Smoldering clouds of scorching ash billow down around you!"
)
+ imminent_transition_message = "Dark smoke is filling the sky, as ash and embers fill the air and wind is picking up too. Ashstorm is coming, get to cover!"
// Lets recycle.
outdoor_sounds_type = /datum/looping_sound/weather/outside_blizzard
indoor_sounds_type = /datum/looping_sound/weather/inside_blizzard
@@ -498,6 +549,7 @@ var/datum/planet/virgo3c/planet_virgo3c = null
transition_messages = list(
"Smoldering clouds of scorching ash billow down around you!"
)
+ imminent_transition_message = "Dark smoke is filling the sky, as ash and embers fill the air and wind is picking up too."
// Lets recycle.
outdoor_sounds_type = /datum/looping_sound/weather/outside_blizzard
indoor_sounds_type = /datum/looping_sound/weather/inside_blizzard
@@ -516,6 +568,7 @@ var/datum/planet/virgo3c/planet_virgo3c = null
transition_messages = list(
"Radioactive soot and ash start to float down around you, contaminating whatever they touch."
)
+ imminent_transition_message = "Sky and clouds are growing sickly green... Radiation storm is approaching, get to cover!"
outdoor_sounds_type = /datum/looping_sound/weather/wind
indoor_sounds_type = /datum/looping_sound/weather/wind/indoors
@@ -552,9 +605,12 @@ var/datum/planet/virgo3c/planet_virgo3c = null
/datum/weather/virgo3c/fallout/temp
name = "short-term fallout"
+ timer_low_bound = 1
+ timer_high_bound = 3
transition_chances = list(
WEATHER_FALLOUT = 10,
WEATHER_RAIN = 50,
+ WEATHER_FOG = 35,
WEATHER_STORM = 20,
WEATHER_OVERCAST = 5
)
@@ -573,6 +629,7 @@ var/datum/planet/virgo3c/planet_virgo3c = null
transition_messages = list(
"Suddenly, colorful confetti starts raining from the sky."
)
+ imminent_transition_message = "A rain is starting... A rain of confetti...?"
/turf/unsimulated/wall/planetary/virgo3c
name = "impassable rock"
diff --git a/code/modules/planet/virgo4_vr.dm b/code/modules/planet/virgo4_vr.dm
index ed7e08d686d..af423c17146 100644
--- a/code/modules/planet/virgo4_vr.dm
+++ b/code/modules/planet/virgo4_vr.dm
@@ -106,6 +106,7 @@ var/datum/planet/virgo4/planet_virgo4 = null
WEATHER_RAIN = new /datum/weather/virgo4/rain(),
WEATHER_STORM = new /datum/weather/virgo4/storm(),
WEATHER_HAIL = new /datum/weather/virgo4/hail(),
+ WEATHER_FOG = new /datum/weather/virgo4/fog(),
WEATHER_BLOOD_MOON = new /datum/weather/virgo4/blood_moon(),
WEATHER_EMBERFALL = new /datum/weather/virgo4/emberfall(),
WEATHER_ASH_STORM = new /datum/weather/virgo4/ash_storm(),
@@ -137,6 +138,7 @@ var/datum/planet/virgo4/planet_virgo4 = null
)
sky_visible = TRUE
observed_message = "The sky is clear."
+ imminent_transition_message = "The sky is rapidly clearing up."
/datum/weather/virgo4/overcast
name = "overcast"
@@ -154,6 +156,7 @@ var/datum/planet/virgo4/planet_virgo4 = null
"Clouds cut off your view of the sky.",
"It's very cloudy."
)
+ imminent_transition_message = "Benign clouds are quickly gathering."
/datum/weather/virgo4/light_snow
name = "light snow"
@@ -170,6 +173,7 @@ var/datum/planet/virgo4/planet_virgo4 = null
"Small snowflakes begin to fall from above.",
"It begins to snow lightly.",
)
+ imminent_transition_message = "It appears a light snow is about to start."
/datum/weather/virgo4/snow
name = "moderate snow"
@@ -189,6 +193,7 @@ var/datum/planet/virgo4/planet_virgo4 = null
"It's starting to snow.",
"The air feels much colder as snowflakes fall from above."
)
+ imminent_transition_message = "A snowfall is starting."
outdoor_sounds_type = /datum/looping_sound/weather/outside_snow
indoor_sounds_type = /datum/looping_sound/weather/inside_snow
@@ -222,6 +227,7 @@ var/datum/planet/virgo4/planet_virgo4 = null
"Strong winds howl around you as a blizzard appears.",
"It starts snowing heavily, and it feels extremly cold now."
)
+ imminent_transition_message = "Wind is howling. Blizzard is coming."
outdoor_sounds_type = /datum/looping_sound/weather/outside_blizzard
indoor_sounds_type = /datum/looping_sound/weather/inside_blizzard
@@ -255,6 +261,9 @@ var/datum/planet/virgo4/planet_virgo4 = null
transition_messages = list(
"The sky is dark, and rain falls down upon you."
)
+ imminent_transition_message = "Light drips of water are starting to fall from the sky."
+ outdoor_sounds_type = /datum/looping_sound/weather/rain
+ indoor_sounds_type = /datum/looping_sound/weather/rain/indoors
/datum/weather/virgo4/rain/process_effects()
..()
@@ -296,6 +305,9 @@ var/datum/planet/virgo4/planet_virgo4 = null
"Loud thunder is heard in the distance.",
"A bright flash heralds the approach of a storm."
)
+ imminent_transition_message = "You can hear distant thunder. Storm is coming."
+ outdoor_sounds_type = /datum/looping_sound/weather/rain
+ indoor_sounds_type = /datum/looping_sound/weather/rain/indoors
transition_chances = list(
@@ -357,6 +369,7 @@ var/datum/planet/virgo4/planet_virgo4 = null
"It begins to hail.",
"An intense chill is felt, and chunks of ice start to fall from the sky, towards you."
)
+ imminent_transition_message = "Small bits of ice are falling from the sky, growing larger by the second. Hail is starting, get to cover!"
/datum/weather/virgo4/hail/process_effects()
..()
@@ -393,6 +406,30 @@ var/datum/planet/virgo4/planet_virgo4 = null
if(show_message)
to_chat(H, effect_message)
+/datum/weather/virgo4/fog
+ name = "fog"
+ icon_state = "fog"
+ wind_high = 1
+ wind_low = 0
+ light_modifier = 0.7
+
+ temp_high = 283.15 // 10c
+ temp_low = 273.15 // 0c
+
+ transition_chances = list(
+ WEATHER_FOG = 10,
+ WEATHER_OVERCAST = 15
+ )
+ observed_message = "A fogbank has rolled over the region."
+ transition_messages = list(
+ "Fog rolls in.",
+ "Visibility falls as the air becomes dense.",
+ "The clouds drift lower, as if to smother the forests."
+ )
+ imminent_transition_message = "Clouds are drifting down as the area is getting foggy."
+ outdoor_sounds_type = /datum/looping_sound/weather/wind
+ indoor_sounds_type = /datum/looping_sound/weather/wind/indoors
+
/datum/weather/virgo4/blood_moon
name = "blood moon"
light_modifier = 0.5
@@ -407,6 +444,7 @@ var/datum/planet/virgo4/planet_virgo4 = null
transition_messages = list(
"The sky turns blood red!"
)
+ imminent_transition_message = "The sky is turning red. Blood Moon is starting."
outdoor_sounds_type = /datum/looping_sound/weather/wind
indoor_sounds_type = /datum/looping_sound/weather/wind/indoors
@@ -426,6 +464,7 @@ var/datum/planet/virgo4/planet_virgo4 = null
transition_messages = list(
"Gentle embers waft down around you like grotesque snow."
)
+ imminent_transition_message = "Dark smoke is filling the sky, as ash and embers start to rain down."
outdoor_sounds_type = /datum/looping_sound/weather/wind
indoor_sounds_type = /datum/looping_sound/weather/wind/indoors
@@ -447,6 +486,7 @@ var/datum/planet/virgo4/planet_virgo4 = null
transition_messages = list(
"Smoldering clouds of scorching ash billow down around you!"
)
+ imminent_transition_message = "Dark smoke is filling the sky, as ash and embers fill the air and wind is picking up too. Ashstorm is coming, get to cover!"
// Lets recycle.
outdoor_sounds_type = /datum/looping_sound/weather/outside_blizzard
indoor_sounds_type = /datum/looping_sound/weather/inside_blizzard
@@ -479,6 +519,7 @@ var/datum/planet/virgo4/planet_virgo4 = null
transition_messages = list(
"Smoldering clouds of scorching ash billow down around you!"
)
+ imminent_transition_message = "Dark smoke is filling the sky, as ash and embers fill the air and wind is picking up too."
// Lets recycle.
outdoor_sounds_type = /datum/looping_sound/weather/outside_blizzard
indoor_sounds_type = /datum/looping_sound/weather/inside_blizzard
@@ -498,6 +539,7 @@ var/datum/planet/virgo4/planet_virgo4 = null
transition_messages = list(
"Radioactive soot and ash start to float down around you, contaminating whatever they touch."
)
+ imminent_transition_message = "Sky and clouds are growing sickly green... Radiation storm is approaching, get to cover!"
outdoor_sounds_type = /datum/looping_sound/weather/wind
indoor_sounds_type = /datum/looping_sound/weather/wind/indoors
@@ -534,9 +576,12 @@ var/datum/planet/virgo4/planet_virgo4 = null
/datum/weather/virgo4/fallout/temp
name = "short-term fallout"
+ timer_low_bound = 1
+ timer_high_bound = 3
transition_chances = list(
WEATHER_FALLOUT = 10,
WEATHER_RAIN = 50,
+ WEATHER_FOG = 35,
WEATHER_STORM = 20,
WEATHER_OVERCAST = 5
)
@@ -555,6 +600,7 @@ var/datum/planet/virgo4/planet_virgo4 = null
transition_messages = list(
"Suddenly, colorful confetti starts raining from the sky."
)
+ imminent_transition_message = "A rain is starting... A rain of confetti...?"
/turf/unsimulated/wall/planetary/normal/virgo4
name = "deep ocean"
diff --git a/code/modules/planet/weather.dm b/code/modules/planet/weather.dm
index c354e8bde36..e815f2dd062 100644
--- a/code/modules/planet/weather.dm
+++ b/code/modules/planet/weather.dm
@@ -1,12 +1,14 @@
/datum/weather_holder
var/datum/planet/our_planet = null // Reference to the planet datum that holds this datum.
var/datum/weather/current_weather = null // The current weather that is affecting the planet.
+ var/imminent_weather = null // The current weather that is affecting the planet.
var/temperature = T20C // The temperature to set planetary walls to.
var/wind_dir = 0 // The direction the wind is blowing. Moving against the wind slows you down, while moving with it speeds you up.
var/wind_speed = 0 // How fast or slow a mob can be due to wind acting on them.
var/list/allowed_weather_types = list() // Assoc list of weather identifiers, containing the actual weather datum.
var/list/roundstart_weather_chances = list() // Assoc list of weather identifiers and their odds of being picked to happen at roundstart.
var/next_weather_shift = null // world.time when the weather subsystem will advance the forecast.
+ var/imminent_weather_shift = null // world.time when weather will shift towards pre-set imminent weather type.
var/list/forecast = list() // A list of what the weather will be in the future. This allows it to be pre-determined and planned around.
// Holds the weather icon, using vis_contents. Documentation says an /atom/movable is required for placing inside another atom's vis_contents.
@@ -62,7 +64,9 @@
log_debug("[our_planet.name]'s weather is now [new_weather], with a temperature of [temperature]°K ([temperature - T0C]°C | [temperature * 1.8 - 459.67]°F).")
/datum/weather_holder/process()
- if(world.time >= next_weather_shift)
+ if(imminent_weather && world.time >= imminent_weather_shift)
+ proceed_to_imminent_weather()
+ else if(!imminent_weather && world.time >= next_weather_shift)
if(!current_weather) // Roundstart (hopefully).
initialize_weather()
else
@@ -91,6 +95,19 @@
change_weather(new_weather)
build_forecast() // To fill the forecast to the desired length.
+/datum/weather_holder/proc/queue_imminent_weather(weather_to_queue)
+ if(!(weather_to_queue in allowed_weather_types))
+ return
+ imminent_weather = weather_to_queue
+ imminent_weather_shift = world.time + 90 SECONDS
+
+/datum/weather_holder/proc/proceed_to_imminent_weather()
+ var/new_weather = imminent_weather
+ imminent_weather = null
+ forecast.Cut() // Clear the forecast, since we're force-changing the weather.
+ change_weather(new_weather)
+ build_forecast() // To fill the forecast.
+
// Creates a list of future weather shifts, that the planet will undergo at some point in the future.
// Determining it ahead of time allows for attentive players to plan further ahead, if they can see the forecast.
/datum/weather_holder/proc/build_forecast()
@@ -144,7 +161,6 @@
/datum/weather_holder/proc/get_weather_datum(desired_type)
return allowed_weather_types[desired_type]
-
/datum/weather_holder/proc/show_transition_message()
if(!current_weather.transition_messages.len)
return
@@ -175,6 +191,7 @@
var/show_message = FALSE // Is set to TRUE and plays the messsage every [message_delay]
var/list/transition_messages = list()// List of messages shown to all outdoor mobs when this weather is transitioned to, for flavor. Not shown if already this weather.
+ var/imminent_transition_message = null
var/observed_message = null // What is shown to a player 'examining' the weather.
// Looping sound datums for weather sounds, both inside and outside.
diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm
index c850085bbd5..de42f2ba06f 100644
--- a/code/modules/power/cable.dm
+++ b/code/modules/power/cable.dm
@@ -499,6 +499,7 @@ var/list/possible_cable_coil_colours = list(
amount = MAXCOIL
max_amount = MAXCOIL
color = COLOR_RED
+ gender = NEUTER
desc = "A coil of power cable."
throwforce = 10
w_class = ITEMSIZE_SMALL
@@ -509,6 +510,7 @@ var/list/possible_cable_coil_colours = list(
item_state = "coil"
attack_verb = list("whipped", "lashed", "disciplined", "flogged")
stacktype = /obj/item/stack/cable_coil
+ singular_name = "length"
drop_sound = 'sound/items/drop/accessory.ogg'
pickup_sound = 'sound/items/pickup/accessory.ogg'
tool_qualities = list(TOOL_CABLE_COIL)
diff --git a/code/modules/power/singularity/containment_field.dm b/code/modules/power/singularity/containment_field.dm
index 58f8ee0275b..55a7d4d2b90 100644
--- a/code/modules/power/singularity/containment_field.dm
+++ b/code/modules/power/singularity/containment_field.dm
@@ -9,7 +9,10 @@
density = FALSE
unacidable = TRUE
use_power = USE_POWER_OFF
- light_range = 4
+ light_on = TRUE
+ light_range = 2
+ light_power = 0.5
+ light_color = "#5BA8FF"
var/obj/machinery/field_generator/FG1 = null
var/obj/machinery/field_generator/FG2 = null
var/list/shockdirs
diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm
index bdb05918c93..b725f2d4f7d 100644
--- a/code/modules/power/singularity/emitter.dm
+++ b/code/modules/power/singularity/emitter.dm
@@ -272,6 +272,13 @@
/obj/machinery/power/emitter/examine(mob/user)
. = ..()
+ switch(state)
+ if(0)
+ . += " It is not secured in place at all!"
+ if(1)
+ . += " It has been bolted down securely, but not welded into place."
+ if(2)
+ . += " It has been bolted down securely and welded down into place."
var/integrity_percentage = round((integrity / initial(integrity)) * 100)
switch(integrity_percentage)
if(0 to 30)
@@ -279,7 +286,7 @@
if(31 to 70)
. += " It is damaged."
if(77 to 99)
- . += " "
+ . += "It is slightly damaged."
//R-UST port
/obj/machinery/power/emitter/proc/get_initial_fire_delay()
diff --git a/code/modules/power/singularity/field_generator.dm b/code/modules/power/singularity/field_generator.dm
index ec29e08efa0..4a85e1fec55 100644
--- a/code/modules/power/singularity/field_generator.dm
+++ b/code/modules/power/singularity/field_generator.dm
@@ -36,6 +36,19 @@ field_generator power level display
var/gen_power_draw = 5500 //power needed per generator
var/field_power_draw = 2000 //power needed per field object
+ var/light_range_on = 3
+ var/light_power_on = 1
+ light_color = "#5BA8FF"
+
+/obj/machinery/field_generator/examine()
+ . = ..()
+ switch(state)
+ if(0)
+ . += "It is not secured in place at all!"
+ if(1)
+ . += "It has been bolted down securely, but not welded into place."
+ if(2)
+ . += "It has been bolted down securely and welded down into place."
/obj/machinery/field_generator/update_icon()
cut_overlays()
@@ -177,6 +190,7 @@ field_generator power level display
active = 0
spawn(1)
src.cleanup()
+ set_light(0)
update_icon()
/obj/machinery/field_generator/proc/turn_on()
@@ -189,6 +203,7 @@ field_generator power level display
update_icon()
if(warming_up >= 3)
start_fields()
+ set_light(light_range_on, light_power_on)
update_icon()
diff --git a/code/modules/power/singularity/generator.dm b/code/modules/power/singularity/generator.dm
index c29e200e865..a41ea2fd490 100644
--- a/code/modules/power/singularity/generator.dm
+++ b/code/modules/power/singularity/generator.dm
@@ -10,6 +10,10 @@
var/energy = 0
var/creation_type = /obj/singularity
+/obj/machinery/the_singularitygen/examine()
+ . = ..()
+ . += "It is [anchored ? "secured" : "not secured"]!"
+
/obj/machinery/the_singularitygen/process()
var/turf/T = get_turf(src)
if(src.energy >= 200)
diff --git a/code/modules/power/tesla/coil.dm b/code/modules/power/tesla/coil.dm
index 2657b34a0a3..33caa542a49 100644
--- a/code/modules/power/tesla/coil.dm
+++ b/code/modules/power/tesla/coil.dm
@@ -21,6 +21,10 @@
/obj/machinery/power/tesla_coil/pre_mapped
anchored = TRUE
+/obj/machinery/power/tesla_coil/examine()
+ . = ..()
+ . += "It is [anchored ? "secured" : "not secured"]!"
+
/obj/machinery/power/tesla_coil/New()
..()
wires = new(src)
@@ -107,6 +111,10 @@
buckle_lying = FALSE
circuit = /obj/item/weapon/circuitboard/grounding_rod
+/obj/machinery/power/grounding_rod/examine()
+ . = ..()
+ . += "It is [anchored ? "secured" : "not secured"]!"
+
/obj/machinery/power/grounding_rod/pre_mapped
anchored = TRUE
diff --git a/code/modules/power/tesla/generator.dm b/code/modules/power/tesla/generator.dm
index 63bce099fab..668dfe4e0ab 100644
--- a/code/modules/power/tesla/generator.dm
+++ b/code/modules/power/tesla/generator.dm
@@ -5,6 +5,10 @@
icon_state = "TheSingGen"
creation_type = /obj/singularity/energy_ball
+/obj/machinery/the_singularitygen/tesla/examine()
+ . = ..()
+ . += "It is [anchored ? "secured" : "not secured"]!"
+
/obj/machinery/the_singularitygen/tesla/tesla_act(power, explosive = FALSE)
if(explosive)
energy += power
diff --git a/code/modules/projectiles/ammunition/rounds.dm b/code/modules/projectiles/ammunition/rounds.dm
index 45d2d5aad51..393122d4e4f 100644
--- a/code/modules/projectiles/ammunition/rounds.dm
+++ b/code/modules/projectiles/ammunition/rounds.dm
@@ -273,7 +273,7 @@
/obj/item/ammo_casing/a12g
name = "shotgun slug"
- desc = "A 12 gauge slug."
+ desc = "A 12 gauge slug shell."
icon_state = "slshell"
caliber = "12g"
projectile_type = /obj/item/projectile/bullet/shotgun
@@ -281,9 +281,9 @@
/obj/item/ammo_casing/a12g/pellet
name = "shotgun shell"
- desc = "A 12 gauge shell."
+ desc = "A 12 gauge buckshot shell."
icon_state = "gshell"
- projectile_type = /obj/item/projectile/bullet/pellet/shotgun
+ projectile_type = /obj/item/projectile/scatter/shotgun //formerly /obj/item/projectile/bullet/pellet/shotgun
/obj/item/ammo_casing/a12g/blank
name = "shotgun shell"
@@ -301,7 +301,7 @@
/obj/item/ammo_casing/a12g/beanbag
name = "beanbag shell"
- desc = "A beanbag shell."
+ desc = "A 12 gauge beanbag shell."
icon_state = "bshell"
projectile_type = /obj/item/projectile/bullet/shotgun/beanbag
matter = list(MAT_STEEL = 180)
diff --git a/code/modules/projectiles/guns/energy/gunsword_vr.dm b/code/modules/projectiles/guns/energy/gunsword_vr.dm
index cd28874afb4..66efaabfc0a 100644
--- a/code/modules/projectiles/guns/energy/gunsword_vr.dm
+++ b/code/modules/projectiles/guns/energy/gunsword_vr.dm
@@ -45,12 +45,13 @@
var/active = 0
var/active_force = 30
+ var/active_armourpen = 50
var/active_throwforce = 20
var/active_w_class = ITEMSIZE_LARGE
var/active_embed_chance = 0 //In the off chance one of these is supposed to embed, you can just tweak this var
sharp = FALSE
edge = FALSE
- armor_penetration = 50
+ armor_penetration = 0
flags = NOBLOODY
var/lrange = 2
var/lpower = 2
@@ -65,6 +66,7 @@
active = 1
embed_chance = active_embed_chance
force = active_force
+ armor_penetration = active_armourpen
throwforce = active_throwforce
sharp = TRUE
edge = TRUE
@@ -84,6 +86,7 @@
active = 0
embed_chance = initial(embed_chance)
force = initial(force)
+ armor_penetration = initial(armor_penetration)
throwforce = initial(throwforce)
sharp = initial(sharp)
edge = initial(edge)
diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm
index 9597deb00df..40be78330bf 100644
--- a/code/modules/projectiles/projectile/beams.dm
+++ b/code/modules/projectiles/projectile/beams.dm
@@ -51,20 +51,48 @@
tracer_type = /obj/effect/projectile/tracer/laser_blue
impact_type = /obj/effect/projectile/impact/laser_blue
+/obj/item/projectile/beam/weaklaser/ion
+ damage_type = ELECTROMAG
+ light_color = "#00CCFF"
+ muzzle_type = /obj/effect/projectile/muzzle/laser_em
+ tracer_type = /obj/effect/projectile/tracer/laser_em
+ impact_type = /obj/effect/projectile/impact/laser_em
+
/obj/item/projectile/beam/smalllaser
damage = 25
hud_state = "laser"
+/obj/item/projectile/beam/smalllaser/ion
+ damage_type = ELECTROMAG
+ light_color = "#00CCFF"
+ muzzle_type = /obj/effect/projectile/muzzle/laser_em
+ tracer_type = /obj/effect/projectile/tracer/laser_em
+ impact_type = /obj/effect/projectile/impact/laser_em
+
/obj/item/projectile/beam/burstlaser
damage = 30
armor_penetration = 10
hud_state = "laser"
+/obj/item/projectile/beam/burstlaser/ion
+ damage_type = ELECTROMAG
+ light_color = "#00CCFF"
+ muzzle_type = /obj/effect/projectile/muzzle/laser_em
+ tracer_type = /obj/effect/projectile/tracer/laser_em
+ impact_type = /obj/effect/projectile/impact/laser_em
+
/obj/item/projectile/beam/midlaser
damage = 40
armor_penetration = 10
hud_state = "laser"
+/obj/item/projectile/beam/midlaser/ion
+ damage_type = ELECTROMAG
+ light_color = "#00CCFF"
+ muzzle_type = /obj/effect/projectile/muzzle/laser_em
+ tracer_type = /obj/effect/projectile/tracer/laser_em
+ impact_type = /obj/effect/projectile/impact/laser_em
+
/obj/item/projectile/beam/mininglaser
name = "pulsating laser"
damage = 10
@@ -104,6 +132,13 @@
tracer_type = /obj/effect/projectile/tracer/emitter
impact_type = /obj/effect/projectile/impact/emitter
+/obj/item/projectile/beam/heavylaser/ion
+ damage_type = ELECTROMAG
+ light_color = "#00CCFF"
+ muzzle_type = /obj/effect/projectile/muzzle/laser_em
+ tracer_type = /obj/effect/projectile/tracer/laser_em
+ impact_type = /obj/effect/projectile/impact/laser_em
+
/obj/item/projectile/beam/heavylaser/cannon
damage = 80
armor_penetration = 50
diff --git a/code/modules/projectiles/projectile/scatter.dm b/code/modules/projectiles/projectile/scatter.dm
index b3900f8429d..259cd82da43 100644
--- a/code/modules/projectiles/projectile/scatter.dm
+++ b/code/modules/projectiles/projectile/scatter.dm
@@ -86,6 +86,21 @@
* Ballistic
*/
+/obj/item/projectile/scatter/shotgun
+ name = "Shotgun scatter projectile"
+ hud_state = "shotgun_buckshot"
+ spread_submunition_damage = FALSE
+ submunition_spread_max = 60
+ submunition_spread_min = 50
+ submunitions = list(
+ /obj/item/projectile/bullet/shotgun/scatterprojectile = 6
+ )
+
+/obj/item/projectile/bullet/shotgun/scatterprojectile
+ name = "pellet"
+ fire_sound = 'sound/weapons/Gunshot_shotgun.ogg'
+ damage = 12
+ armor_penetration = 0
/obj/item/projectile/scatter/flechette
damage = 60
diff --git a/code/modules/reagents/machinery/injector_maker.dm b/code/modules/reagents/machinery/injector_maker.dm
index 2c561dcc7b2..56a844ba29b 100644
--- a/code/modules/reagents/machinery/injector_maker.dm
+++ b/code/modules/reagents/machinery/injector_maker.dm
@@ -192,7 +192,7 @@
to_chat(user, SPAN_WARNING("Not enough autoinjectors! You only have [src.count_small_injector]"))
return
var/name = sanitize(tgui_input_text(user, "Name Injector", "Naming", null, 32, 0, 0, 0, 0),MAX_MESSAGE_LEN,0,0,0)
- make_injector("large injector", injector_amount, name, material, user)
+ make_injector("small injector", injector_amount, name, material, user)
update_icon()
diff --git a/code/modules/reagents/reactions/instant/instant_vr.dm b/code/modules/reagents/reactions/instant/instant_vr.dm
index 638c7a2b410..ae1b3974c5d 100644
--- a/code/modules/reagents/reactions/instant/instant_vr.dm
+++ b/code/modules/reagents/reactions/instant/instant_vr.dm
@@ -163,6 +163,20 @@
required_reagents = list("carbon" = 3, "iron" = 1, "nitrogen" = 3)
result_amount = 7
+/decl/chemical_reaction/instant/lipozilase
+ name = "Lipozilase"
+ id = "Lipozilase"
+ result = "lipozilase"
+ required_reagents = list("lipozine" = 1, "diethylamine" = 1)
+ result_amount = 2
+
+/decl/chemical_reaction/instant/lipostipo
+ name = "Lipostipo"
+ id = "Lipostipo"
+ result = "lipostipo"
+ required_reagents = list("lipozine" = 1, "nutriment" = 1, "fluorine" = 1)
+ result_amount = 3
+
///////////////////////////////////////////////////////////////////////////////////
/// Reagent colonies.
/decl/chemical_reaction/instant/meatcolony
diff --git a/code/modules/reagents/reagents/dispenser.dm b/code/modules/reagents/reagents/dispenser.dm
index d635891c30b..5fba3ffe204 100644
--- a/code/modules/reagents/reagents/dispenser.dm
+++ b/code/modules/reagents/reagents/dispenser.dm
@@ -106,6 +106,8 @@
glass_desc = "A well-known alcohol with a variety of applications."
allergen_factor = 1 //simulates mixed drinks containing less of the allergen, as they have only a single actual reagent unlike food
+ affects_robots = 1 //kiss my shiny metal ass
+
/datum/reagent/ethanol/touch_mob(var/mob/living/L, var/amount)
..()
if(istype(L))
@@ -115,83 +117,86 @@
if(issmall(M))
removed *= 2
- if(alien == IS_SLIME)
- M.adjustToxLoss(removed) //Sterilizing, if only by a little bit. Also already doubled above.
-
var/strength_mod = 3 * M.species.chem_strength_alcohol //Alcohol is 3x stronger when injected into the veins.
if(!strength_mod)
return
- M.add_chemical_effect(CE_ALCOHOL, 1)
- var/effective_dose = dose * strength_mod * (1 + volume/60) //drinking a LOT will make you go down faster
+ if(!(M.isSynthetic()))
+ M.add_chemical_effect(CE_ALCOHOL, 1)
+ var/effective_dose = dose * strength_mod * (1 + volume/60) //drinking a LOT will make you go down faster
- if(effective_dose >= strength) // Early warning
- M.make_dizzy(18) // It is decreased at the speed of 3 per tick
- if(effective_dose >= strength * 2) // Slurring
- M.slurring = max(M.slurring, 90)
- if(effective_dose >= strength * 3) // Confusion - walking in random directions
- M.Confuse(60)
- if(effective_dose >= strength * 4) // Blurry vision
- M.eye_blurry = max(M.eye_blurry, 30)
- if(effective_dose >= strength * 5) // Drowsyness - periodically falling asleep
- M.drowsyness = max(M.drowsyness, 60)
- if(effective_dose >= strength * 6) // Toxic dose
- M.add_chemical_effect(CE_ALCOHOL_TOXIC, toxicity*3)
- if(effective_dose >= strength * 7) // Pass out
- M.Paralyse(60)
- M.Sleeping(90)
+ if(effective_dose >= strength) // Early warning
+ M.make_dizzy(18) // It is decreased at the speed of 3 per tick
+ if(effective_dose >= strength * 2) // Slurring
+ M.slurring = max(M.slurring, 90)
+ if(effective_dose >= strength * 3) // Confusion - walking in random directions
+ M.Confuse(60)
+ if(effective_dose >= strength * 4) // Blurry vision
+ M.eye_blurry = max(M.eye_blurry, 30)
+ if(effective_dose >= strength * 5) // Drowsyness - periodically falling asleep
+ M.drowsyness = max(M.drowsyness, 60)
+ if(effective_dose >= strength * 6) // Toxic dose
+ M.add_chemical_effect(CE_ALCOHOL_TOXIC, toxicity*3)
+ if(effective_dose >= strength * 7) // Pass out
+ M.Paralyse(60)
+ M.Sleeping(90)
- if(druggy != 0)
- M.druggy = max(M.druggy, druggy*3)
+ if(druggy != 0)
+ M.druggy = max(M.druggy, druggy*3)
- if(adj_temp > 0 && M.bodytemperature < targ_temp) // 310 is the normal bodytemp. 310.055
- M.bodytemperature = min(targ_temp, M.bodytemperature + (adj_temp * TEMPERATURE_DAMAGE_COEFFICIENT))
- if(adj_temp < 0 && M.bodytemperature > targ_temp)
- M.bodytemperature = min(targ_temp, M.bodytemperature - (adj_temp * TEMPERATURE_DAMAGE_COEFFICIENT))
+ if(adj_temp > 0 && M.bodytemperature < targ_temp) // 310 is the normal bodytemp. 310.055
+ M.bodytemperature = min(targ_temp, M.bodytemperature + (adj_temp * TEMPERATURE_DAMAGE_COEFFICIENT))
+ if(adj_temp < 0 && M.bodytemperature > targ_temp)
+ M.bodytemperature = min(targ_temp, M.bodytemperature - (adj_temp * TEMPERATURE_DAMAGE_COEFFICIENT))
- if(halluci)
- M.hallucination = max(M.hallucination, halluci*3)
+ if(halluci)
+ M.hallucination = max(M.hallucination, halluci*3)
/datum/reagent/ethanol/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
-
+ var/ep_base_power = 60 //base nutrition gain for ethanol-processing synthetics, reduced by alcohol strength
+ var/ep_final_mod = 30 //final divisor on nutrition gain
if(issmall(M))
removed *= 2
- if(!(M.species.allergens & allergen_type)) //assuming it doesn't cause a horrible reaction, we get the nutrition effects
+ if(!(M.species.allergens & allergen_type) && !(M.isSynthetic())) //assuming it doesn't cause a horrible reaction, we get the nutrition effects - VOREStation Edit (added synth check)
M.adjust_nutrition(nutriment_factor * removed)
+ if(M.isSynthetic() && M.nutrition < 500 && M.species.robo_ethanol_proc)
+ M.adjust_nutrition(round(max(0,ep_base_power - strength) * removed)/ep_final_mod) //the stronger it is, the more juice you gain
+
var/effective_dose = dose * M.species.chem_strength_alcohol
if(!effective_dose)
return
- M.add_chemical_effect(CE_ALCOHOL, 1)
+ if(M.species.robo_ethanol_drunk || !(M.isSynthetic()))
+ M.add_chemical_effect(CE_ALCOHOL, 1)
- if(effective_dose >= strength) // Early warning
- M.make_dizzy(6) // It is decreased at the speed of 3 per tick
- if(effective_dose >= strength * 2) // Slurring
- M.slurring = max(M.slurring, 30)
- if(effective_dose >= strength * 3) // Confusion - walking in random directions
- M.Confuse(20)
- if(effective_dose >= strength * 4) // Blurry vision
- M.eye_blurry = max(M.eye_blurry, 10)
- if(effective_dose >= strength * 5) // Drowsyness - periodically falling asleep
- M.drowsyness = max(M.drowsyness, 20)
- if(effective_dose >= strength * 6) // Toxic dose
- M.add_chemical_effect(CE_ALCOHOL_TOXIC, toxicity)
- if(effective_dose >= strength * 7) // Pass out
- M.Paralyse(20)
- M.Sleeping(30)
+ if(effective_dose >= strength) // Early warning
+ M.make_dizzy(6) // It is decreased at the speed of 3 per tick
+ if(effective_dose >= strength * 2) // Slurring
+ M.slurring = max(M.slurring, 30)
+ if(effective_dose >= strength * 3) // Confusion - walking in random directions
+ M.Confuse(20)
+ if(effective_dose >= strength * 4) // Blurry vision
+ M.eye_blurry = max(M.eye_blurry, 10)
+ if(effective_dose >= strength * 5) // Drowsyness - periodically falling asleep
+ M.drowsyness = max(M.drowsyness, 20)
+ if(effective_dose >= strength * 6) // Toxic dose
+ M.add_chemical_effect(CE_ALCOHOL_TOXIC, toxicity)
+ if(effective_dose >= strength * 7) // Pass out
+ M.Paralyse(20)
+ M.Sleeping(30)
- if(druggy != 0)
- M.druggy = max(M.druggy, druggy)
+ if(druggy != 0)
+ M.druggy = max(M.druggy, druggy)
- if(adj_temp > 0 && M.bodytemperature < targ_temp) // 310 is the normal bodytemp. 310.055
- M.bodytemperature = min(targ_temp, M.bodytemperature + (adj_temp * TEMPERATURE_DAMAGE_COEFFICIENT))
- if(adj_temp < 0 && M.bodytemperature > targ_temp)
- M.bodytemperature = min(targ_temp, M.bodytemperature - (adj_temp * TEMPERATURE_DAMAGE_COEFFICIENT))
+ if(halluci)
+ M.hallucination = max(M.hallucination, halluci)
- if(halluci)
- M.hallucination = max(M.hallucination, halluci)
+ if(adj_temp > 0 && M.bodytemperature < targ_temp) // 310 is the normal bodytemp. 310.055
+ M.bodytemperature = min(targ_temp, M.bodytemperature + (adj_temp * TEMPERATURE_DAMAGE_COEFFICIENT))
+ if(adj_temp < 0 && M.bodytemperature > targ_temp)
+ M.bodytemperature = min(targ_temp, M.bodytemperature - (adj_temp * TEMPERATURE_DAMAGE_COEFFICIENT))
/datum/reagent/ethanol/touch_obj(var/obj/O)
..()
diff --git a/code/modules/reagents/reagents/food_drinks.dm b/code/modules/reagents/reagents/food_drinks.dm
index 2b16a45f46f..2ef80b779d3 100644
--- a/code/modules/reagents/reagents/food_drinks.dm
+++ b/code/modules/reagents/reagents/food_drinks.dm
@@ -435,6 +435,7 @@
reagent_state = SOLID
nutriment_factor = 5
color = "#302000"
+ allergen_type = ALLERGEN_CHOCOLATE
/datum/reagent/nutriment/chocolate
name = "Chocolate"
@@ -444,6 +445,7 @@
color = "#582815"
nutriment_factor = 5
taste_mult = 1.3
+ allergen_type = ALLERGEN_CHOCOLATE
/datum/reagent/nutriment/instantjuice
name = "Juice Powder"
@@ -691,6 +693,7 @@
description = "A dry mix for making delicious brownies."
reagent_state = SOLID
color = "#441a03"
+ allergen_type = ALLERGEN_CHOCOLATE
/datum/reagent/cakebatter
name = "Cake Batter"
@@ -1220,6 +1223,7 @@
glass_name = "chocolate milk"
glass_desc = "Deliciously fattening!"
+ allergen_type = ALLERGEN_CHOCOLATE
/datum/reagent/drink/milk/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
@@ -1660,6 +1664,7 @@
cup_icon_state = "cup_coco"
cup_name = "cup of hot chocolate"
cup_desc = "Made with love! And cocoa beans."
+ allergen_type = ALLERGEN_CHOCOLATE
/datum/reagent/drink/soda/sodawater
name = "Soda Water"
@@ -1834,7 +1839,7 @@
glass_name = "Chocolate Milkshake"
glass_desc = "A refreshing chocolate milkshake, just like mom used to make."
- allergen_type = ALLERGEN_DAIRY //Made with dairy products
+ allergen_type = ALLERGEN_DAIRY|ALLERGEN_CHOCOLATE //Made with dairy products
/datum/reagent/drink/milkshake/berryshake
name = "Berry Milkshake"
@@ -2577,9 +2582,10 @@
/datum/reagent/ethanol/beer/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
- if(alien == IS_DIONA)
- return
- M.jitteriness = max(M.jitteriness - 3, 0)
+ if(M.species.robo_ethanol_drunk || !(M.isSynthetic()))
+ if(alien == IS_DIONA)
+ return
+ M.jitteriness = max(M.jitteriness - 3, 0)
/datum/reagent/ethanol/beer/lite
name = "Lite Beer"
@@ -2639,7 +2645,8 @@
..()
if(alien == IS_DIONA)
return
- M.dizziness +=5
+ if(M.species.robo_ethanol_drunk || !(M.isSynthetic()))
+ M.dizziness +=5
/datum/reagent/ethanol/firepunch
name = "Fire Punch"
@@ -2671,18 +2678,19 @@
allergen_type = ALLERGEN_COFFEE|ALLERGEN_STIMULANT //Contains coffee or is made from coffee
/datum/reagent/ethanol/coffee/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
- if(alien == IS_DIONA)
- return
- ..()
- M.dizziness = max(0, M.dizziness - 5)
- M.drowsyness = max(0, M.drowsyness - 3)
- M.AdjustSleeping(-2)
- if(M.bodytemperature > 310)
- M.bodytemperature = max(310, M.bodytemperature - (5 * TEMPERATURE_DAMAGE_COEFFICIENT))
+ if(!(M.isSynthetic()))
+ if(alien == IS_DIONA)
+ return
+ ..()
+ M.dizziness = max(0, M.dizziness - 5)
+ M.drowsyness = max(0, M.drowsyness - 3)
+ M.AdjustSleeping(-2)
+ if(M.bodytemperature > 310)
+ M.bodytemperature = max(310, M.bodytemperature - (5 * TEMPERATURE_DAMAGE_COEFFICIENT))
- //if(alien == IS_TAJARA)
- //M.adjustToxLoss(0.5 * removed)
- //M.make_jittery(4) //extra sensitive to caffine
+ //if(alien == IS_TAJARA)
+ //M.adjustToxLoss(0.5 * removed)
+ //M.make_jittery(4) //extra sensitive to caffine
/datum/reagent/ethanol/coffee/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
//if(alien == IS_TAJARA)
@@ -2696,7 +2704,8 @@
//if(alien == IS_TAJARA)
//M.adjustToxLoss(4 * REM)
//M.apply_effect(3, STUTTER) //VOREStation Edit end
- M.make_jittery(5)
+ if(!(M.isSynthetic()))
+ M.make_jittery(5)
/datum/reagent/ethanol/coffee/kahlua
name = "Kahlua"
@@ -2800,12 +2809,14 @@
/datum/reagent/ethanol/thirteenloko/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
- if(alien == IS_DIONA)
- return
- M.drowsyness = max(0, M.drowsyness - 7)
- if (M.bodytemperature > 310)
- M.bodytemperature = max(310, M.bodytemperature - (5 * TEMPERATURE_DAMAGE_COEFFICIENT))
- M.make_jittery(5)
+
+ if(!(M.isSynthetic()))
+ if(alien == IS_DIONA)
+ return
+ M.drowsyness = max(0, M.drowsyness - 7)
+ if (M.bodytemperature > 310)
+ M.bodytemperature = max(310, M.bodytemperature - (5 * TEMPERATURE_DAMAGE_COEFFICIENT))
+ M.make_jittery(5)
/datum/reagent/ethanol/vermouth
name = "Vermouth"
@@ -2835,7 +2846,8 @@
/datum/reagent/ethanol/vodka/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
- M.apply_effect(max(M.radiation - 1 * removed, 0), IRRADIATE, check_protection = 0)
+ if(!(M.isSynthetic()))
+ M.apply_effect(max(M.radiation - 1 * removed, 0), IRRADIATE, check_protection = 0)
/datum/reagent/ethanol/whiskey
name = "Whiskey"
@@ -2904,16 +2916,18 @@
/datum/reagent/ethanol/pwine/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
- if(dose > 30)
- M.adjustToxLoss(2 * removed)
- if(dose > 60 && ishuman(M) && prob(5))
- var/mob/living/carbon/human/H = M
- var/obj/item/organ/internal/heart/L = H.internal_organs_by_name[O_HEART]
- if (L && istype(L))
- if(dose < 120)
- L.take_damage(10 * removed, 0)
- else
- L.take_damage(100, 0)
+
+ if(!(M.isSynthetic()))
+ if(dose > 30)
+ M.adjustToxLoss(2 * removed)
+ if(dose > 60 && ishuman(M) && prob(5))
+ var/mob/living/carbon/human/H = M
+ var/obj/item/organ/internal/heart/L = H.internal_organs_by_name[O_HEART]
+ if (L && istype(L))
+ if(dose < 120)
+ L.take_damage(10 * removed, 0)
+ else
+ L.take_damage(100, 0)
/datum/reagent/ethanol/wine/champagne
name = "Champagne"
@@ -3112,7 +3126,9 @@
/datum/reagent/ethanol/beepsky_smash/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
- M.Stun(2)
+
+ if(M.species.robo_ethanol_drunk || !(M.isSynthetic()))
+ M.Stun(2)
/datum/reagent/ethanol/bilk
name = "Bilk"
@@ -3549,7 +3565,9 @@
/datum/reagent/ethanol/neurotoxin/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
- M.Weaken(3)
+
+ if(M.species.robo_ethanol_drunk || !(M.isSynthetic()))
+ M.Weaken(3)
/datum/reagent/ethanol/patron
name = "Patron"
@@ -3799,16 +3817,18 @@
/datum/reagent/ethanol/unathiliquor/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
- if(alien == IS_DIONA)
- return
- var/drug_strength = 10
- if(alien == IS_SKRELL)
- drug_strength = drug_strength * 0.8
+ if(M.species.robo_ethanol_drunk || !(M.isSynthetic()))
+ if(alien == IS_DIONA)
+ return
- M.druggy = max(M.druggy, drug_strength)
- if(prob(10) && isturf(M.loc) && !istype(M.loc, /turf/space) && M.canmove && !M.restrained())
- step(M, pick(cardinal))
+ var/drug_strength = 10
+ if(alien == IS_SKRELL)
+ drug_strength = drug_strength * 0.8
+
+ M.druggy = max(M.druggy, drug_strength)
+ if(prob(10) && isturf(M.loc) && !istype(M.loc, /turf/space) && M.canmove && !M.restrained())
+ step(M, pick(cardinal))
/datum/reagent/ethanol/sakebomb
name = "Sake Bomb"
@@ -4337,19 +4357,21 @@
/datum/reagent/ethanol/godka/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
- M.apply_effect(max(M.radiation - 5 * removed, 0), IRRADIATE, check_protection = 0)
- if(ishuman(M))
- var/mob/living/carbon/human/H = M
- if(H.species.has_organ[O_LIVER])
- var/obj/item/organ/L = H.internal_organs_by_name[O_LIVER]
- if(!L)
- return
- var/adjust_liver = rand(-3, 2)
- if(prob(L.damage))
- to_chat(M, "You feel woozy...")
- L.damage = max(L.damage + (adjust_liver * removed), 0)
- var/adjust_tox = rand(-4, 2)
- M.adjustToxLoss(adjust_tox * removed)
+
+ if(!(M.isSynthetic()))
+ M.apply_effect(max(M.radiation - 5 * removed, 0), IRRADIATE, check_protection = 0)
+ if(ishuman(M))
+ var/mob/living/carbon/human/H = M
+ if(H.species.has_organ[O_LIVER])
+ var/obj/item/organ/L = H.internal_organs_by_name[O_LIVER]
+ if(!L)
+ return
+ var/adjust_liver = rand(-3, 2)
+ if(prob(L.damage))
+ to_chat(M, "You feel woozy...")
+ L.damage = max(L.damage + (adjust_liver * removed), 0)
+ var/adjust_tox = rand(-4, 2)
+ M.adjustToxLoss(adjust_tox * removed)
/datum/reagent/ethanol/holywine
name = "Angel Ichor"
@@ -4500,10 +4522,11 @@
/datum/reagent/ethanol/deathbell/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
- if(dose * strength >= strength) // Early warning
- M.make_dizzy(24) // Intentionally higher than normal to compensate for it's previous effects.
- if(dose * strength >= strength * 2.5) // Slurring takes longer. Again, intentional.
- M.slurring = max(M.slurring, 30)
+ if(M.species.robo_ethanol_drunk || !(M.isSynthetic()))
+ if(dose * strength >= strength) // Early warning
+ M.make_dizzy(24) // Intentionally higher than normal to compensate for it's previous effects.
+ if(dose * strength >= strength * 2.5) // Slurring takes longer. Again, intentional.
+ M.slurring = max(M.slurring, 30)
/datum/reagent/nutriment/magicdust
name = "Magic Dust"
@@ -4515,7 +4538,11 @@
nutriment_factor = 40 //very filling
color = "#d169b2"
-//ADDITIONS BELOW THIS LINE MADE ON 04/03/2021
+/datum/reagent/nutriment/magicdust/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+ playsound(M, 'sound/items/hooh.ogg', 50, 1, -1)
+ if(prob(5))
+ to_chat(M, "You feel like you've been gnomed...")
/datum/reagent/drink/soda/kompot
name = "Kompot"
diff --git a/code/modules/reagents/reagents/food_drinks_vr.dm b/code/modules/reagents/reagents/food_drinks_vr.dm
index f395601c077..5f045e0f754 100644
--- a/code/modules/reagents/reagents/food_drinks_vr.dm
+++ b/code/modules/reagents/reagents/food_drinks_vr.dm
@@ -31,28 +31,6 @@
/datum/reagent/lipozine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
M.adjust_nutrition(-20 * removed)
-/datum/reagent/ethanol/deathbell
- name = "Deathbell"
- id = "deathbell"
- description = "A successful experiment to make the most alcoholic thing possible."
- taste_description = "your brains smashed out by a smooth brick of hard, ice cold alcohol"
- color = "#9f6aff"
- taste_mult = 5
- strength = 10
- adj_temp = 10
- targ_temp = 330
-
- glass_name = "Deathbell"
- glass_desc = "The perfect blend of the most alcoholic things a bartender can get their hands on."
-
-/datum/reagent/ethanol/deathbell/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
- ..()
-
- if(dose * strength >= strength) // Early warning
- M.make_dizzy(24) // Intentionally higher than normal to compensate for it's previous effects.
- if(dose * strength >= strength * 2.5) // Slurring takes longer. Again, intentional.
- M.slurring = max(M.slurring, 30)
-
/datum/reagent/ethanol/burnout
name = "Burnout"
id = "burnout"
@@ -70,22 +48,23 @@
/datum/reagent/ethanol/burnout/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
// Deathbell effects.
- if(dose * strength >= strength)
- M.make_dizzy(24)
- if(dose * strength >= strength * 2.5)
- M.slurring = max(M.slurring, 30)
- // Simulating heat effects of spice. Without spice.
- if(alien == IS_DIONA || alien == IS_ALRAUNE)
- return
- else if(ishuman(M))
- var/mob/living/carbon/human/H = M
- if(!H.can_feel_pain())
+ if(M.species.robo_ethanol_drunk || !(M.isSynthetic()))
+ if(dose * strength >= strength)
+ M.make_dizzy(24)
+ if(dose * strength >= strength * 2.5)
+ M.slurring = max(M.slurring, 30)
+ // Simulating heat effects of spice. Without spice.
+ if(alien == IS_DIONA || alien == IS_ALRAUNE)
return
- else
- if((dose < 5) && (dose == metabolism || prob(5)))
- to_chat(M, "Your insides feel uncomfortably hot!")
- if(dose >= 5 && prob(5))
- M.visible_message("[M] [pick("dry heaves!","coughs!","splutters!")]", pick("You feel like your insides are burning!", "You feel like your insides are on fire!", "You feel like your belly is full of lava!"))
+ else if(ishuman(M))
+ var/mob/living/carbon/human/H = M
+ if(!H.can_feel_pain())
+ return
+ else
+ if((dose < 5) && (dose == metabolism || prob(5)))
+ to_chat(M, "Your insides feel uncomfortably hot!")
+ if(dose >= 5 && prob(5))
+ M.visible_message("[M] [pick("dry heaves!","coughs!","splutters!")]", pick("You feel like your insides are burning!", "You feel like your insides are on fire!", "You feel like your belly is full of lava!"))
/datum/reagent/ethanol/monstertamer
name = "Monster Tamer"
@@ -101,6 +80,40 @@
glass_name = "Monster Tamer"
glass_desc = "This looks like a vaguely-alcoholic slurry of meat. Gross."
+/datum/reagent/ethanol/monstertamer/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+
+ if(!(M.isSynthetic()))
+ if(M.species.organic_food_coeff) //it's still food!
+ switch(alien)
+ if(IS_DIONA) //Diona don't get any nutrition from nutriment or protein.
+ if(IS_SKRELL)
+ M.adjustToxLoss(0.25 * removed) //Equivalent to half as much protein, since it's half protein.
+ if(IS_TESHARI)
+ M.adjust_nutrition(alt_nutriment_factor * 1.2 * removed) //Give them the same nutrition they would get from protein.
+ if(IS_UNATHI)
+ M.adjust_nutrition(alt_nutriment_factor * 1.125 * removed) //Give them the same nutrition they would get from protein.
+ //Takes into account the 0.5 factor for all nutriment which is applied on top of the 2.25 factor for protein.
+ //Chimera don't need their own case here since their factors for nutriment and protein cancel out.
+ else
+ M.adjust_nutrition(alt_nutriment_factor * removed)
+ if(ishuman(M))
+ var/mob/living/carbon/human/H = M
+ if(H.feral > 0 && H.nutrition > 150 && H.traumatic_shock < 20 && H.jitteriness < 100) //Same check as feral triggers to stop them immediately re-feralling
+ H.feral -= removed * 3 // should calm them down quick, provided they're actually in a state to STAY calm.
+ if (H.feral <=0) //check if they're unferalled
+ H.feral = 0
+ to_chat(H, "Your mind starts to clear, soothed into a state of clarity as your senses return.")
+ log_and_message_admins("is no longer feral.", H)
+
+/datum/reagent/ethanol/monstertamer/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+ if(alien == IS_SKRELL)
+ M.adjustToxLoss(removed) //Equivalent to half as much protein, since it's half protein.
+ if(M.species.organic_food_coeff)
+ if(alien == IS_SLIME || alien == IS_CHIMERA) //slimes and chimera can get nutrition from injected nutriment and protein
+ M.adjust_nutrition(alt_nutriment_factor * removed)
+
/datum/reagent/ethanol/pink_russian
name = "Pink Russian"
id = "pinkrussian"
@@ -156,50 +169,11 @@
glass_name = "Mudslide"
glass_desc = "A richly coloured drink, comes with a chocolate garnish!"
-/datum/reagent/ethanol/monstertamer/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
- ..()
-
- if(M.species.organic_food_coeff) //it's still food!
- switch(alien)
- if(IS_DIONA) //Diona don't get any nutrition from nutriment or protein.
- if(IS_SKRELL)
- M.adjustToxLoss(0.25 * removed) //Equivalent to half as much protein, since it's half protein.
- if(IS_TESHARI)
- M.adjust_nutrition(alt_nutriment_factor * 1.2 * removed) //Give them the same nutrition they would get from protein.
- if(IS_UNATHI)
- M.adjust_nutrition(alt_nutriment_factor * 1.125 * removed) //Give them the same nutrition they would get from protein.
- //Takes into account the 0.5 factor for all nutriment which is applied on top of the 2.25 factor for protein.
- //Chimera don't need their own case here since their factors for nutriment and protein cancel out.
- else
- M.adjust_nutrition(alt_nutriment_factor * removed)
- if(ishuman(M))
- var/mob/living/carbon/human/H = M
- if(H.feral > 0 && H.nutrition > 150 && H.traumatic_shock < 20 && H.jitteriness < 100) //Same check as feral triggers to stop them immediately re-feralling
- H.feral -= removed * 3 // should calm them down quick, provided they're actually in a state to STAY calm.
- if (H.feral <=0) //check if they're unferalled
- H.feral = 0
- to_chat(H, "Your mind starts to clear, soothed into a state of clarity as your senses return.")
- log_and_message_admins("is no longer feral.", H)
-
-/datum/reagent/ethanol/monstertamer/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- ..()
- if(alien == IS_SKRELL)
- M.adjustToxLoss(removed) //Equivalent to half as much protein, since it's half protein.
- if(M.species.organic_food_coeff)
- if(alien == IS_SLIME || alien == IS_CHIMERA) //slimes and chimera can get nutrition from injected nutriment and protein
- M.adjust_nutrition(alt_nutriment_factor * removed)
-
-/datum/reagent/nutriment/magicdust/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
- ..()
- playsound(M, 'sound/items/hooh.ogg', 50, 1, -1)
- if(prob(5))
- to_chat(M, "You feel like you've been gnomed...")
-
/datum/reagent/ethanol/galacticpanic
name = "Galactic Panic Attack"
id = "galacticpanic"
description = "The absolute worst thing you could ever put in your body."
- taste_description = "an entire galaxy collasping in on itself."
+ taste_description = "an entire galaxy collasping in on itself"
strength = 10
druggy = 50
halluci = 30
@@ -216,40 +190,39 @@
/datum/reagent/ethanol/galacticpanic/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
- if(dose * strength >= strength) // Early warning
- M.make_dizzy(24) // Intentionally higher than normal to compensate for it's previous effects.
- if(dose * strength >= strength * 2.5) // Slurring takes longer. Again, intentional.
- M.slurring = max(M.slurring, 30)
+ if(M.species.robo_ethanol_drunk || !(M.isSynthetic()))
+ if(dose * strength >= strength) // Early warning
+ M.make_dizzy(24) // Intentionally higher than normal to compensate for it's previous effects.
+ if(dose * strength >= strength * 2.5) // Slurring takes longer. Again, intentional.
+ M.slurring = max(M.slurring, 30)
/datum/reagent/ethanol/bulldog
name = "Space Bulldog"
id = "bulldog"
description = "An inventive kahlua recipe."
- taste_description = "fizzy, creamy, soda and coffee hell."
+ taste_description = "fizzy, creamy, soda and coffee hell"
strength = 30
color = "#d3785d"
glass_name = "Space Bulldog"
glass_desc = "It looks like someone poured cola in a cup of coffee."
-
/datum/reagent/ethanol/sbagliato
name = "Negroni Sbagliato"
id = "sbagliato"
description = "A drink invented because a bartender was too drunk."
- taste_description = "sweet bubbly wine and vermouth."
+ taste_description = "sweet bubbly wine and vermouth"
strength = 30
color = "#d3785d"
glass_name = "Negroni Sbagliato"
glass_desc = "Bubbles constantly pop up to the surface with a quiet fizz."
-
/datum/reagent/ethanol/italiancrisis
name = "Italian Crisis"
id = "italiancrisis"
description = "This drink was concocted by a madwoman, causing the Italian Crisis of 2123."
- taste_description = "cola, fruit, fizz, coffee, and cream swirled together in an old boot."
+ taste_description = "cola, fruit, fizz, coffee, and cream swirled together in an old boot"
strength = 20
druggy = 0
halluci = 0
@@ -263,7 +236,7 @@
name = "Sweet Rush"
id = "sugarrush"
description = "A favorite drink amongst poor bartenders living in Neo Detroit."
- taste_description = "sweet bubblegum vodka."
+ taste_description = "sweet bubblegum vodka"
strength = 30
color = "#d3785d"
@@ -274,7 +247,7 @@
name = "Lotus"
id = "lotus"
description = "The result of making one mistake after another and trying to cover it up with sugar."
- taste_description = "rich, sweet fruit and even more sugar."
+ taste_description = "rich, sweet fruit and even more sugar"
strength = 25
color = "#d3785d"
@@ -285,7 +258,7 @@
name = "Dumb Shroom Juice"
id = "shroomjuice"
description = "The mushroom farmer didn't sort through their stock very well."
- taste_description = "sweet and sour citrus with a savory kick."
+ taste_description = "sweet and sour citrus with a savory kick"
strength = 100
druggy = 30
halluci = 30
@@ -299,7 +272,7 @@
name = "Russian Roulette"
id = "russianroulette"
description = "The perfect drink for wagering your liver on a game of cards."
- taste_description = "coffee, vodka, cream, and a hot metal slug."
+ taste_description = "coffee, vodka, cream, and a hot metal slug"
strength = 30
var/adj_dizzy = 30
color = "#d3785d"
@@ -309,13 +282,15 @@
/datum/reagent/ethanol/russianroulette/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
- M.Stun(2)
+
+ if(M.species.robo_ethanol_drunk || !(M.isSynthetic()))
+ M.Stun(2)
/datum/reagent/ethanol/lovemaker
name = "The Love Maker"
id = "lovemaker"
description = "A drink said to help one find true love."
- taste_description = "sweet fruit and honey."
+ taste_description = "sweet fruit and honey"
strength = 30
druggy = 0
halluci = 0
@@ -331,7 +306,7 @@
name = "Honey Shot"
id = "honeyshot"
description = "The perfect drink for bees."
- taste_description = "sweet tart grenadine flavored with honey."
+ taste_description = "sweet tart grenadine flavored with honey"
strength = 40
var/adj_dizzy = 10
color = "#d3785d"
@@ -343,7 +318,7 @@
name = "Appletini"
id = "appletini"
description = "A classic cocktail using every grandma's favorite fruit."
- taste_description = "green sour apple with a hint of alcohol."
+ taste_description = "green sour apple with a hint of alcohol"
strength = 45
color = "#d3785d"
@@ -354,7 +329,7 @@
name = "Glowing Appletini"
id = "glowingappletini"
description = "A new nuclear take on a pre-modern classic!"
- taste_description = "overwhelmingly sour apples powered by a nuclear fission reactor."
+ taste_description = "overwhelmingly sour apples powered by a nuclear fission reactor"
strength = 30
druggy = 20
var/adj_dizzy = 20
@@ -367,7 +342,7 @@
name = "Slow Comfortable Screw Against the Wall"
id = "scsatw"
description = "The screwdriver's bigger cousin."
- taste_description = "smooth, savory booze and tangy orange juice."
+ taste_description = "smooth, savory booze and tangy orange juice"
strength = 30
druggy = 0
halluci = 0
@@ -381,7 +356,7 @@
name = "Choccy Milk"
id = "choccymilk"
description = "Coco and milk, a timeless classic."
- taste_description = "sophisticated bittersweet chocolate mixed with silky, creamy, whole milk."
+ taste_description = "sophisticated bittersweet chocolate mixed with silky, creamy, whole milk"
color = "#d3785d"
glass_name = "Choccy Milk"
@@ -391,7 +366,7 @@
name = "Red Space Flush"
id = "redspaceflush"
description = "A drink made by imbueing the essence of redspace into the spirits."
- taste_description = "whiskey and rum strung out through a hellish dimensional rift."
+ taste_description = "whiskey and rum strung out through a hellish dimensional rift"
strength = 30
druggy = 10
var/adj_dizzy = 10
@@ -404,7 +379,7 @@
name = "Graveyard"
id = "graveyard"
description = "The result of taking a cup and filling it with all the drinks at the fountain."
- taste_description = "sugar and fizz."
+ taste_description = "sugar and fizz"
color = "#d3785d"
glass_name = "Graveyard"
@@ -414,7 +389,7 @@
name = "Giant Beer"
id = "bigbeer"
description = "Bars in Neo Detroit started to sell this drink when the city put mandatory drink limits in 2289."
- taste_description = "beer, but bigger."
+ taste_description = "beer, but bigger"
strength = 40
color = "#d3785d"
@@ -425,7 +400,7 @@
name = "Sweet Tea"
id = "sweettea"
description = "Tea that is sweetened with some form of sweetener."
- taste_description = "tea that is sweet."
+ taste_description = "tea that is sweet"
color = "#d3785d"
glass_name = "Sweet Tea"
@@ -435,7 +410,7 @@
name = "Unsweetened Tea"
id = "unsweettea"
description = "A sick experiment to take the sweetness out of tea after sugar has been added resulted in this."
- taste_description = "bland, slightly bitter, discount black tea."
+ taste_description = "bland, slightly bitter, discount black tea"
strength = 80
druggy = 10
color = "#d3785d"
@@ -447,7 +422,7 @@
name = "Hair of the Rat"
id = "hairoftherat"
description = "A meatier version of the monster tamer, complete with extra meat."
- taste_description = "meat, whiskey, ground meat, and more meat."
+ taste_description = "meat, whiskey, ground meat, and more meat"
strength = 45
color = "#d3785d"
metabolism = REM * 3.5 // about right for mixing nutriment and ethanol.
@@ -455,32 +430,33 @@
//using a new variable instead of nutriment_factor so we can call ..() without that adding nutrition for us without taking factors for protein into account
glass_name = "Hair of the Rat"
- glass_desc = "The alcohol equivelant of saying your burger isn't cooked rare enough."
+ glass_desc = "The alcoholic equivalent of saying your burger isn't cooked rare enough."
/datum/reagent/ethanol/hairoftherat/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
- if(M.species.organic_food_coeff) //it's still food!
- switch(alien)
- if(IS_DIONA) //Diona don't get any nutrition from nutriment or protein.
- if(IS_SKRELL)
- M.adjustToxLoss(0.25 * removed) //Equivalent to half as much protein, since it's half protein.
- if(IS_TESHARI)
- M.nutrition += (alt_nutriment_factor * 1.2 * removed) //Give them the same nutrition they would get from protein.
- if(IS_UNATHI)
- M.nutrition += (alt_nutriment_factor * 1.125 * removed) //Give them the same nutrition they would get from protein.
- //Takes into account the 0.5 factor for all nutriment which is applied on top of the 2.25 factor for protein.
- //Chimera don't need their own case here since their factors for nutriment and protein cancel out.
- else
- M.nutrition += (alt_nutriment_factor * removed)
- if(ishuman(M))
- var/mob/living/carbon/human/H = M
- if(H.feral > 0 && H.nutrition > 100 && H.traumatic_shock < min(60, H.nutrition/10) && H.jitteriness < 100) // same check as feral triggers to stop them immediately re-feralling
- H.feral -= removed * 3 // should calm them down quick, provided they're actually in a state to STAY calm.
- if (H.feral <=0) //check if they're unferalled
- H.feral = 0
- to_chat(H, "Your mind starts to clear, soothed into a state of clarity as your senses return.")
- log_and_message_admins("is no longer feral.", H)
+ if(!(M.isSynthetic()))
+ if(M.species.organic_food_coeff) //it's still food!
+ switch(alien)
+ if(IS_DIONA) //Diona don't get any nutrition from nutriment or protein.
+ if(IS_SKRELL)
+ M.adjustToxLoss(0.25 * removed) //Equivalent to half as much protein, since it's half protein.
+ if(IS_TESHARI)
+ M.nutrition += (alt_nutriment_factor * 1.2 * removed) //Give them the same nutrition they would get from protein.
+ if(IS_UNATHI)
+ M.nutrition += (alt_nutriment_factor * 1.125 * removed) //Give them the same nutrition they would get from protein.
+ //Takes into account the 0.5 factor for all nutriment which is applied on top of the 2.25 factor for protein.
+ //Chimera don't need their own case here since their factors for nutriment and protein cancel out.
+ else
+ M.nutrition += (alt_nutriment_factor * removed)
+ if(ishuman(M))
+ var/mob/living/carbon/human/H = M
+ if(H.feral > 0 && H.nutrition > 100 && H.traumatic_shock < min(60, H.nutrition/10) && H.jitteriness < 100) // same check as feral triggers to stop them immediately re-feralling
+ H.feral -= removed * 3 // should calm them down quick, provided they're actually in a state to STAY calm.
+ if (H.feral <=0) //check if they're unferalled
+ H.feral = 0
+ to_chat(H, "Your mind starts to clear, soothed into a state of clarity as your senses return.")
+ log_and_message_admins("is no longer feral.", H)
/datum/reagent/ethanol/hairoftherat/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
..()
diff --git a/code/modules/reagents/reagents/medicine_vr.dm b/code/modules/reagents/reagents/medicine_vr.dm
index deab52a8dd3..f862990bbc7 100644
--- a/code/modules/reagents/reagents/medicine_vr.dm
+++ b/code/modules/reagents/reagents/medicine_vr.dm
@@ -110,4 +110,32 @@
if(alien == IS_DIONA)
return
if(prob(10)) //Miniscule chance of removing some toxins.
- M.adjustToxLoss(-10 * removed)
\ No newline at end of file
+ M.adjustToxLoss(-10 * removed)
+
+/datum/reagent/lipozilase // The anti-nutriment that rapidly removes weight.
+ name = "Lipozilase"
+ id = "lipozilase"
+ description = "A chemical compound that causes a dangerously powerful fat-burning reaction."
+ taste_description = "blandness"
+ reagent_state = LIQUID
+ color = "#47AD6D"
+ overdose = REAGENTS_OVERDOSE
+
+/datum/reagent/lipozilase/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ M.adjust_nutrition(-20 * removed)
+ if(M.weight > 50)
+ M.weight -= 0.3
+
+/datum/reagent/lipostipo // The drug that rapidly increases weight.
+ name = "Lipostipo"
+ id = "lipostipo"
+ description = "A chemical compound that causes a dangerously powerful fat-adding reaction."
+ taste_description = "blubber"
+ reagent_state = LIQUID
+ color = "#61731C"
+ overdose = REAGENTS_OVERDOSE
+
+/datum/reagent/lipostipo/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ M.adjust_nutrition(-20 * removed)
+ if(M.weight < 500)
+ M.weight += 0.3
diff --git a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm
index 1996a713585..76ff2552921 100644
--- a/code/modules/recycling/conveyor2.dm
+++ b/code/modules/recycling/conveyor2.dm
@@ -207,6 +207,7 @@
var/position = 0 // 0 off, -1 reverse, 1 forward
var/last_pos = -1 // last direction setting
var/operated = 1 // true if just operated
+ var/oneway = 0 // Voreadd: One way levels mid-round!
var/id = "" // must match conveyor IDs to control them
@@ -265,7 +266,7 @@
return
if(position == 0)
- if(last_pos < 0)
+ if(last_pos < 0 || oneway == 1)
position = 1
last_pos = 0
else
@@ -315,22 +316,23 @@
conveyors += C
return
+ if(istype(I, /obj/item/weapon/tool/wrench))
+ if(panel_open)
+ if(oneway == 1)
+ to_chat(user, "You set the switch to two way operation.")
+ oneway = 0
+ playsound(src, I.usesound, 50, 1)
+ return
+ else
+ to_chat(user, "You set the switch to one way operation.")
+ oneway = 1
+ playsound(src, I.usesound, 50, 1)
+ return
+
/obj/machinery/conveyor_switch/oneway
- var/convdir = 1 //Set to 1 or -1 depending on which way you want the convayor to go. (In other words keep at 1 and set the proper dir on the belts.)
- desc = "A conveyor control switch. It appears to only go in one direction."
+ oneway = 1
-// attack with hand, switch position
-/obj/machinery/conveyor_switch/oneway/attack_hand(mob/user)
- if(position == 0)
- position = convdir
- else
- position = 0
-
- operated = 1
- update()
-
- // find any switches with same id as this one, and set their positions to match us
- for(var/obj/machinery/conveyor_switch/S in machines)
- if(S.id == src.id)
- S.position = position
- S.update()
+/obj/machinery/conveyor_switch/examine()
+ .=..()
+ if(oneway == 1)
+ . += " It appears to only go in one direction."
diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm
index 9cf8d4d3382..2c370300daf 100644
--- a/code/modules/research/circuitprinter.dm
+++ b/code/modules/research/circuitprinter.dm
@@ -158,9 +158,9 @@ using metal and glass, it uses glass and reagents (usually sulphuric acid).
materials[S.material.name] += amnt
S.use(1)
count++
- to_chat(user, "You insert [count] [sname] into the fabricator.")
+ to_chat(user, "You insert [count] [sname] into the fabricator.")
else
- to_chat(user, "The fabricator cannot hold more [sname].")
+ to_chat(user, "The fabricator cannot hold more [sname].")
busy = 0
updateUsrDialog()
diff --git a/code/modules/research/designs/firework_stars.dm b/code/modules/research/designs/firework_stars.dm
index 6fb4e6f70f4..b3653674518 100644
--- a/code/modules/research/designs/firework_stars.dm
+++ b/code/modules/research/designs/firework_stars.dm
@@ -39,6 +39,15 @@
build_path = /obj/item/weapon/firework_star/weather/overcast
sort_string = "IFABB"
+/datum/design/item/firework_star/weather_fog
+ name = "weather - FOG"
+ desc = "A firework star, designed for use with launcher. Modifies current planetary weather effects. This one creates fog."
+ id = "fireworkfog"
+ req_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3)
+ materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 2000)
+ build_path = /obj/item/weapon/firework_star/weather/fog
+ sort_string = "IFABC"
+
/datum/design/item/firework_star/weather_rain
name = "weather - RAIN"
desc = "A firework star, designed for use with launcher. Modifies current planetary weather effects. This one creates rain."
@@ -46,7 +55,7 @@
req_tech = list(TECH_MATERIAL = 5, TECH_ENGINEERING = 4)
materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 4000)
build_path = /obj/item/weapon/firework_star/weather/rain
- sort_string = "IFABC"
+ sort_string = "IFABD"
/datum/design/item/firework_star/weather_storm
name = "weather - STORM"
@@ -55,7 +64,7 @@
req_tech = list(TECH_MATERIAL = 6, TECH_ENGINEERING = 5)
materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 3000, MAT_GOLD = 1000)
build_path = /obj/item/weapon/firework_star/weather/storm
- sort_string = "IFABD"
+ sort_string = "IFABE"
/datum/design/item/firework_star/weather_light_snow
name = "weather - LIGHT SNOW"
@@ -64,7 +73,7 @@
req_tech = list(TECH_MATERIAL = 5, TECH_ENGINEERING = 4)
materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 2000, MAT_LEAD = 2000)
build_path = /obj/item/weapon/firework_star/weather/light_snow
- sort_string = "IFABE"
+ sort_string = "IFABF"
/datum/design/item/firework_star/weather_snow
name = "weather - MODERATE SNOW"
@@ -73,7 +82,7 @@
req_tech = list(TECH_MATERIAL = 5, TECH_ENGINEERING = 4)
materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 3000, MAT_LEAD = 2000)
build_path = /obj/item/weapon/firework_star/weather/snow
- sort_string = "IFABF"
+ sort_string = "IFABG"
/datum/design/item/firework_star/weather_blizzard
name = "weather - HEAVY SNOW"
@@ -82,7 +91,7 @@
req_tech = list(TECH_MATERIAL = 6, TECH_ENGINEERING = 5)
materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 3000, MAT_LEAD = 3000)
build_path = /obj/item/weapon/firework_star/weather/blizzard
- sort_string = "IFABG"
+ sort_string = "IFABH"
/datum/design/item/firework_star/weather_hail
name = "weather - HAIL"
@@ -91,15 +100,6 @@
req_tech = list(TECH_MATERIAL = 6, TECH_ENGINEERING = 5, TECH_ILLEGAL = 2)
materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 3000, MAT_LEAD = 3000, MAT_PLASTEEL = 4000)
build_path = /obj/item/weapon/firework_star/weather/hail
- sort_string = "IFABH"
-
-/datum/design/item/firework_star/weather_fallout
- name = "weather - NUCLEAR"
- desc = "A firework star, designed for use with launcher. Modifies current planetary weather effects. This one creates a heavy cloud of nuclear fallout. DANGEROUS."
- id = "fireworkfallout"
- req_tech = list(TECH_MATERIAL = 8, TECH_ENGINEERING = 6, TECH_ILLEGAL = 7)
- materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_URANIUM = 12000)
- build_path = /obj/item/weapon/firework_star/weather/fallout
sort_string = "IFABI"
/datum/design/item/firework_star/weather_confetti
@@ -110,3 +110,12 @@
materials = list(MAT_PLASTIC = 10000, MAT_GLASS = 10000)
build_path = /obj/item/weapon/firework_star/weather/confetti
sort_string = "IFABJ"
+
+/datum/design/item/firework_star/weather_fallout
+ name = "weather - NUCLEAR"
+ desc = "A firework star, designed for use with launcher. Modifies current planetary weather effects. This one creates a heavy cloud of nuclear fallout. DANGEROUS."
+ id = "fireworkfallout"
+ req_tech = list(TECH_MATERIAL = 8, TECH_ENGINEERING = 6, TECH_ILLEGAL = 7)
+ materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_URANIUM = 12000)
+ build_path = /obj/item/weapon/firework_star/weather/fallout
+ sort_string = "IFABK"
diff --git a/code/modules/research/mechfab_designs_vr.dm b/code/modules/research/mechfab_designs_vr.dm
index b8a796b909a..0c2668e9aea 100644
--- a/code/modules/research/mechfab_designs_vr.dm
+++ b/code/modules/research/mechfab_designs_vr.dm
@@ -12,4 +12,11 @@
id = "rig_gun_sizegun"
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_POWER = 2)
materials = list(MAT_STEEL = 3000, MAT_GLASS = 2000, MAT_URANIUM = 2000)
- build_path = /obj/item/rig_module/mounted/sizegun
\ No newline at end of file
+ build_path = /obj/item/rig_module/mounted/sizegun
+
+/datum/design/item/mecha/weapon/laser_gamma
+ name = "GA-X \"Render\" Experimental Gamma Laser"
+ id = "mech_laser_gamma"
+ req_tech = list(TECH_MATERIAL = 4, TECH_COMBAT = 4, TECH_PHORON = 4, TECH_POWER = 4, TECH_ILLEGAL = 3)
+ materials = list(MAT_STEEL = 6000, MAT_GLASS = 4000, MAT_PHORON = 2500, MAT_SILVER = 1000, MAT_GOLD = 500, MAT_URANIUM = 3000)
+ build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/gamma
diff --git a/code/modules/research/message_server.dm b/code/modules/research/message_server.dm
index e77708d51a9..4a53dcb9d96 100644
--- a/code/modules/research/message_server.dm
+++ b/code/modules/research/message_server.dm
@@ -143,7 +143,7 @@ var/global/list/obj/machinery/message_server/message_servers = list()
/obj/machinery/message_server/attack_hand(user as mob)
// to_chat(user, "There seem to be some parts missing from this server. They should arrive on the station in a few days, give or take a few CentCom delays.")
- to_chat(user, "You toggle PDA message passing from [active ? "On" : "Off"] to [active ? "Off" : "On"]")
+ to_chat(user, "You toggle PDA message passing from [active ? "On" : "Off"] to [active ? "Off" : "On"].")
active = !active
update_icon()
@@ -155,7 +155,7 @@ var/global/list/obj/machinery/message_server/message_servers = list()
spamfilter_limit += round(MESSAGE_SERVER_DEFAULT_SPAM_LIMIT / 2)
user.drop_item()
qdel(O)
- to_chat(user, "You install additional memory and processors into message server. Its filtering capabilities been enhanced.")
+ to_chat(user, "You install additional memory and processors into message server. Its filtering capabilities been enhanced.")
else
..(O, user)
diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm
index 7a5b17dca4f..3ff02376273 100644
--- a/code/modules/research/protolathe.dm
+++ b/code/modules/research/protolathe.dm
@@ -168,9 +168,9 @@
materials[S.material.name] += amnt
S.use(1)
count++
- to_chat(user, "You insert [count] [sname] into the fabricator.")
+ to_chat(user, "You insert [count] [sname] into the fabricator.")
else
- to_chat(user, "The fabricator cannot hold more [sname].")
+ to_chat(user, "The fabricator cannot hold more [sname].")
busy = 0
var/stacktype = S.type
diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm
index 3d58a40b16b..9c517e4b086 100755
--- a/code/modules/research/rdconsole.dm
+++ b/code/modules/research/rdconsole.dm
@@ -119,7 +119,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
//Loading a disk into it.
if(istype(D, /obj/item/weapon/disk))
if(t_disk || d_disk)
- to_chat(user, "A disk is already loaded into the machine.")
+ to_chat(user, "A disk is already loaded into the machine.")
return
if(istype(D, /obj/item/weapon/disk/tech_disk))
diff --git a/code/modules/resleeving/autoresleever.dm b/code/modules/resleeving/autoresleever.dm
index f851ccbd1ad..33b0635b35d 100644
--- a/code/modules/resleeving/autoresleever.dm
+++ b/code/modules/resleeving/autoresleever.dm
@@ -172,6 +172,12 @@
var/datum/language/keylang = GLOB.all_languages[ghost_client.prefs.language_custom_keys[key]]
if(keylang)
new_character.language_keys[key] = keylang
+ // VOREStation Add: Preferred Language Setting;
+ if(ghost_client.prefs.preferred_language) // Do we have a preferred language?
+ var/datum/language/def_lang = GLOB.all_languages[ghost_client.prefs.preferred_language]
+ if(def_lang)
+ new_character.default_language = def_lang
+ // VOREStation Add End
//If desired, apply equipment.
if(equip_body)
diff --git a/code/modules/surgery/encased.dm b/code/modules/surgery/encased.dm
index c172b9bc448..743363fa442 100644
--- a/code/modules/surgery/encased.dm
+++ b/code/modules/surgery/encased.dm
@@ -42,8 +42,8 @@
return
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] begins to cut through [target]'s [affected.encased] with \the [tool].", \
- "You begin to cut through [target]'s [affected.encased] with \the [tool].")
+ user.visible_message("[user] begins to cut through [target]'s [affected.encased] with \the [tool].", \
+ "You begin to cut through [target]'s [affected.encased] with \the [tool].")
target.custom_pain("Something hurts horribly in your [affected.name]!", 60)
..()
@@ -93,8 +93,8 @@
return
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- var/msg = "[user] starts to force open the [affected.encased] in [target]'s [affected.name] with \the [tool]."
- var/self_msg = "You start to force open the [affected.encased] in [target]'s [affected.name] with \the [tool]."
+ var/msg = "[user] starts to force open the [affected.encased] in [target]'s [affected.name] with \the [tool]."
+ var/self_msg = "You start to force open the [affected.encased] in [target]'s [affected.name] with \the [tool]."
user.visible_message(msg, self_msg)
target.custom_pain("Something hurts horribly in your [affected.name]!", 40)
..()
@@ -147,8 +147,8 @@
return
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- var/msg = "[user] starts bending [target]'s [affected.encased] back into place with \the [tool]."
- var/self_msg = "You start bending [target]'s [affected.encased] back into place with \the [tool]."
+ var/msg = "[user] starts bending [target]'s [affected.encased] back into place with \the [tool]."
+ var/self_msg = "You start bending [target]'s [affected.encased] back into place with \the [tool]."
user.visible_message(msg, self_msg)
target.custom_pain("Something hurts horribly in your [affected.name]!", 100)
..()
@@ -206,8 +206,8 @@
return
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- var/msg = "[user] starts applying \the [tool] to [target]'s [affected.encased]."
- var/self_msg = "You start applying \the [tool] to [target]'s [affected.encased]."
+ var/msg = "[user] starts applying \the [tool] to [target]'s [affected.encased]."
+ var/self_msg = "You start applying \the [tool] to [target]'s [affected.encased]."
user.visible_message(msg, self_msg)
target.custom_pain("Something hurts horribly in your [affected.name]!", 100)
..()
@@ -249,8 +249,8 @@
return
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] begins to open [target]'s [affected.encased] with \the [tool].", \
- "You begin to open [target]'s [affected.encased] with \the [tool].")
+ user.visible_message("[user] begins to open [target]'s [affected.encased] with \the [tool].", \
+ "You begin to open [target]'s [affected.encased] with \the [tool].")
target.custom_pain("Something hurts horribly in your [affected.name]!", 60)
..()
@@ -299,8 +299,8 @@
return
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- var/msg = "[user] starts sealing \the [target]'s [affected.encased] with \the [tool]."
- var/self_msg = "You start sealing \the [target]'s [affected.encased] with \the [tool]."
+ var/msg = "[user] starts sealing \the [target]'s [affected.encased] with \the [tool]."
+ var/self_msg = "You start sealing \the [target]'s [affected.encased] with \the [tool]."
user.visible_message(msg, self_msg)
target.custom_pain("Something hurts horribly in your [affected.name]!", 100)
..()
diff --git a/code/modules/surgery/face.dm b/code/modules/surgery/face.dm
index 9ecef802522..3059b021761 100644
--- a/code/modules/surgery/face.dm
+++ b/code/modules/surgery/face.dm
@@ -38,8 +38,8 @@
return ..() && target_zone == O_MOUTH && target.op_stage.face == 0
/datum/surgery_step/generic/cut_face/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
- user.visible_message("[user] starts to cut open [target]'s face and neck with \the [tool].", \
- "You start to cut open [target]'s face and neck with \the [tool].")
+ user.visible_message("[user] starts to cut open [target]'s face and neck with \the [tool].", \
+ "You start to cut open [target]'s face and neck with \the [tool].")
..()
/datum/surgery_step/generic/cut_face/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
@@ -73,8 +73,8 @@
return ..() && target.op_stage.face == 1
/datum/surgery_step/face/mend_vocal/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
- user.visible_message("[user] starts mending [target]'s vocal cords with \the [tool].", \
- "You start mending [target]'s vocal cords with \the [tool].")
+ user.visible_message("[user] starts mending [target]'s vocal cords with \the [tool].", \
+ "You start mending [target]'s vocal cords with \the [tool].")
..()
/datum/surgery_step/face/mend_vocal/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
@@ -107,8 +107,8 @@
return ..() && target.op_stage.face == 2
/datum/surgery_step/face/fix_face/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
- user.visible_message("[user] starts pulling the skin on [target]'s face back in place with \the [tool].", \
- "You start pulling the skin on [target]'s face back in place with \the [tool].")
+ user.visible_message("[user] starts pulling the skin on [target]'s face back in place with \the [tool].", \
+ "You start pulling the skin on [target]'s face back in place with \the [tool].")
..()
/datum/surgery_step/face/fix_face/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
diff --git a/code/modules/surgery/generic.dm b/code/modules/surgery/generic.dm
index 8f25b42328e..5410b9e63a3 100644
--- a/code/modules/surgery/generic.dm
+++ b/code/modules/surgery/generic.dm
@@ -47,8 +47,8 @@
/datum/surgery_step/generic/cut_open/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts the incision on [target]'s [affected.name] with \the [tool].", \
- "You start the incision on [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] starts the incision on [target]'s [affected.name] with \the [tool].", \
+ "You start the incision on [target]'s [affected.name] with \the [tool].")
target.custom_pain("You feel a horrible pain as if from a sharp knife in your [affected.name]!", 40)
..()
@@ -94,8 +94,8 @@
/datum/surgery_step/generic/cut_with_laser/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts the bloodless incision on [target]'s [affected.name] with \the [tool].", \
- "You start the bloodless incision on [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] starts the bloodless incision on [target]'s [affected.name] with \the [tool].", \
+ "You start the bloodless incision on [target]'s [affected.name] with \the [tool].")
target.custom_pain("You feel a horrible, searing pain in your [affected.name]!", 50)
..()
@@ -152,8 +152,8 @@
/datum/surgery_step/generic/incision_manager/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts to construct a prepared incision on and within [target]'s [affected.name] with \the [tool].", \
- "You start to construct a prepared incision on and within [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] starts to construct a prepared incision on and within [target]'s [affected.name] with \the [tool].", \
+ "You start to construct a prepared incision on and within [target]'s [affected.name] with \the [tool].")
target.custom_pain("You feel a horrible, searing pain in your [affected.name] as it is pushed apart!", 50)
..()
@@ -199,8 +199,8 @@
/datum/surgery_step/generic/clamp_bleeders/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts clamping bleeders in [target]'s [affected.name] with \the [tool].", \
- "You start clamping bleeders in [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] starts clamping bleeders in [target]'s [affected.name] with \the [tool].", \
+ "You start clamping bleeders in [target]'s [affected.name] with \the [tool].")
target.custom_pain("The pain in your [affected.name] is maddening!", 40)
..()
@@ -248,7 +248,7 @@
if (target_zone == BP_GROIN)
msg = "[user] starts to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]."
self_msg = "You start to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]."
- user.visible_message(msg, self_msg)
+ user.visible_message("[msg]", "[self_msg]")
target.custom_pain("It feels like the skin on your [affected.name] is on fire!", 40)
..()
@@ -301,8 +301,8 @@
/datum/surgery_step/generic/cauterize/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] is beginning to cauterize the incision on [target]'s [affected.name] with \the [tool]." , \
- "You are beginning to cauterize the incision on [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] is beginning to cauterize the incision on [target]'s [affected.name] with \the [tool]." , \
+ "You are beginning to cauterize the incision on [target]'s [affected.name] with \the [tool].")
target.custom_pain("Your [affected.name] is being burned!", 40)
..()
@@ -347,8 +347,8 @@
/datum/surgery_step/generic/amputate/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] is beginning to amputate [target]'s [affected.name] with \the [tool]." , \
- "You are beginning to cut through [target]'s [affected.amputation_point] with \the [tool].")
+ user.visible_message("[user] is beginning to amputate [target]'s [affected.name] with \the [tool]." , \
+ "You are beginning to cut through [target]'s [affected.amputation_point] with \the [tool].")
target.custom_pain("Your [affected.amputation_point] is being ripped apart!", 100)
..()
diff --git a/code/modules/surgery/implant.dm b/code/modules/surgery/implant.dm
index c3c2496cfdf..991aa4cecc8 100644
--- a/code/modules/surgery/implant.dm
+++ b/code/modules/surgery/implant.dm
@@ -64,8 +64,8 @@
/datum/surgery_step/cavity/make_space/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts making some space inside [target]'s [get_cavity(affected)] cavity with \the [tool].", \
- "You start making some space inside [target]'s [get_cavity(affected)] cavity with \the [tool]." )
+ user.visible_message("[user] starts making some space inside [target]'s [get_cavity(affected)] cavity with \the [tool].", \
+ "You start making some space inside [target]'s [get_cavity(affected)] cavity with \the [tool]." )
target.custom_pain("The pain in your chest is living hell!",1)
affected.cavity = 1
..()
@@ -99,8 +99,8 @@
/datum/surgery_step/cavity/close_space/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts mending [target]'s [get_cavity(affected)] cavity wall with \the [tool].", \
- "You start mending [target]'s [get_cavity(affected)] cavity wall with \the [tool]." )
+ user.visible_message("[user] starts mending [target]'s [get_cavity(affected)] cavity wall with \the [tool].", \
+ "You start mending [target]'s [get_cavity(affected)] cavity wall with \the [tool]." )
target.custom_pain("The pain in your chest is living hell!",1)
affected.cavity = 0
..()
diff --git a/code/modules/surgery/limb_reattach.dm b/code/modules/surgery/limb_reattach.dm
index 56c0ccccc15..a898d4447d0 100644
--- a/code/modules/surgery/limb_reattach.dm
+++ b/code/modules/surgery/limb_reattach.dm
@@ -52,8 +52,8 @@
/datum/surgery_step/limb/attach/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/E = tool
- user.visible_message("[user] starts attaching [E.name] to [target]'s [E.amputation_point].", \
- "You start attaching [E.name] to [target]'s [E.amputation_point].")
+ user.visible_message("[user] starts attaching [E.name] to [target]'s [E.amputation_point].", \
+ "You start attaching [E.name] to [target]'s [E.amputation_point].")
/datum/surgery_step/limb/attach/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/E = tool
@@ -100,8 +100,8 @@
/datum/surgery_step/limb/connect/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/E = target.get_organ(target_zone)
- user.visible_message("[user] starts connecting tendons and muscles in [target]'s [E.amputation_point] with [tool].", \
- "You start connecting tendons and muscle in [target]'s [E.amputation_point].")
+ user.visible_message("[user] starts connecting tendons and muscles in [target]'s [E.amputation_point] with [tool].", \
+ "You start connecting tendons and muscle in [target]'s [E.amputation_point].")
/datum/surgery_step/limb/connect/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/E = target.get_organ(target_zone)
@@ -138,8 +138,8 @@
return isnull(target.get_organ(target_zone))
/datum/surgery_step/limb/mechanize/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
- user.visible_message("[user] starts attaching \the [tool] to [target].", \
- "You start attaching \the [tool] to [target].")
+ user.visible_message("[user] starts attaching \the [tool] to [target].", \
+ "You start attaching \the [tool] to [target].")
/datum/surgery_step/limb/mechanize/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/robot_parts/L = tool
diff --git a/code/modules/surgery/neck.dm b/code/modules/surgery/neck.dm
index 5b590756129..3fc4e00052a 100644
--- a/code/modules/surgery/neck.dm
+++ b/code/modules/surgery/neck.dm
@@ -38,8 +38,8 @@
return ..() && target_zone == BP_HEAD && target.op_stage.brainstem == 0
/datum/surgery_step/brainstem/mend_vessels/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
- user.visible_message("[user] starts to mend the blood vessels on [target]'s brainstem with \the [tool].", \
- "You start to mend the blood vessels on [target]'s brainstem with \the [tool].")
+ user.visible_message("[user] starts to mend the blood vessels on [target]'s brainstem with \the [tool].", \
+ "You start to mend the blood vessels on [target]'s brainstem with \the [tool].")
..()
/datum/surgery_step/brainstem/mend_vessels/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
@@ -76,8 +76,8 @@
return ..() && target_zone == BP_HEAD && target.op_stage.brainstem == 1
/datum/surgery_step/brainstem/drill_vertebrae/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
- user.visible_message("[user] starts to drill around [target]'s brainstem with \the [tool].", \
- "You start to drill around [target]'s brainstem with \the [tool].")
+ user.visible_message("[user] starts to drill around [target]'s brainstem with \the [tool].", \
+ "You start to drill around [target]'s brainstem with \the [tool].")
..()
/datum/surgery_step/brainstem/drill_vertebrae/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
@@ -118,8 +118,8 @@
return ..() && target_zone == BP_HEAD && target.op_stage.brainstem == 2
/datum/surgery_step/brainstem/clean_chips/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
- user.visible_message("[user] starts to pick around [target]'s brainstem for bone chips with \the [tool].", \
- "You start to pick around [target]'s brainstem for bone chips with \the [tool].")
+ user.visible_message("[user] starts to pick around [target]'s brainstem for bone chips with \the [tool].", \
+ "You start to pick around [target]'s brainstem for bone chips with \the [tool].")
..()
/datum/surgery_step/brainstem/clean_chips/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
@@ -158,8 +158,8 @@
return ..() && target_zone == BP_HEAD && target.op_stage.brainstem == 3
/datum/surgery_step/brainstem/mend_cord/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
- user.visible_message("[user] starts to fuse [target]'s spinal cord with \the [tool].", \
- "You start to fuse [target]'s spinal cord with \the [tool].")
+ user.visible_message("[user] starts to fuse [target]'s spinal cord with \the [tool].", \
+ "You start to fuse [target]'s spinal cord with \the [tool].")
..()
/datum/surgery_step/brainstem/mend_cord/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
@@ -198,8 +198,8 @@
return ..() && target_zone == BP_HEAD && target.op_stage.brainstem == 4
/datum/surgery_step/brainstem/mend_vertebrae/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
- user.visible_message("[user] starts to mend [target]'s opened vertebrae with \the [tool].", \
- "You start to mend [target]'s opened vertebrae with \the [tool].")
+ user.visible_message("[user] starts to mend [target]'s opened vertebrae with \the [tool].", \
+ "You start to mend [target]'s opened vertebrae with \the [tool].")
..()
/datum/surgery_step/brainstem/mend_vertebrae/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
@@ -238,8 +238,8 @@
return ..() && target_zone == BP_HEAD && target.op_stage.brainstem == 5
/datum/surgery_step/brainstem/realign_tissue/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
- user.visible_message("[user] starts to realign the tissues in [target]'s skull with \the [tool].", \
- "You start to realign the tissues in [target]'s skull with \the [tool].")
+ user.visible_message("[user] starts to realign the tissues in [target]'s skull with \the [tool].", \
+ "You start to realign the tissues in [target]'s skull with \the [tool].")
..()
/datum/surgery_step/brainstem/realign_tissue/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
diff --git a/code/modules/surgery/organs_internal.dm b/code/modules/surgery/organs_internal.dm
index e92010f8d38..dfbf624cf56 100644
--- a/code/modules/surgery/organs_internal.dm
+++ b/code/modules/surgery/organs_internal.dm
@@ -56,8 +56,8 @@
for(var/obj/item/organ/I in affected.internal_organs)
if(I && (I.damage > 0 || I.status == ORGAN_DEAD))
if(!(I.robotic >= ORGAN_ROBOT))
- user.visible_message("[user] starts treating damage to [target]'s [I.name] with [tool_name].", \
- "You start treating damage to [target]'s [I.name] with [tool_name]." )
+ user.visible_message("[user] starts treating damage to [target]'s [I.name] with [tool_name].", \
+ "You start treating damage to [target]'s [I.name] with [tool_name]." )
target.custom_pain("The pain in your [affected.name] is living hell!", 100)
..()
@@ -228,8 +228,8 @@
/datum/surgery_step/internal/detatch_organ/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts to separate [target]'s [target.op_stage.current_organ] with \the [tool].", \
- "You start to separate [target]'s [target.op_stage.current_organ] with \the [tool]." )
+ user.visible_message("[user] starts to separate [target]'s [target.op_stage.current_organ] with \the [tool].", \
+ "You start to separate [target]'s [target.op_stage.current_organ] with \the [tool]." )
target.custom_pain("The pain in your [affected.name] is living hell!", 100)
..()
@@ -293,13 +293,13 @@
var/organ_to_remove = tgui_input_list(user, "Which organ do you want to remove?", "Organ Choice", removable_organs)
if(!organ_to_remove) //They chose cancel!
to_chat(user, "You decide against preparing any organs for removal.")
- user.visible_message("[user] starts pulling \the [tool] from [target]'s [affected]", \
- "You start pulling \the [tool] from [target]'s [affected].")
+ user.visible_message("[user] starts pulling \the [tool] from [target]'s [affected].", \
+ "You start pulling \the [tool] from [target]'s [affected].")
target.op_stage.current_organ = organ_to_remove
- user.visible_message("[user] starts removing [target]'s [target.op_stage.current_organ] with \the [tool].", \
- "You start removing [target]'s [target.op_stage.current_organ] with \the [tool].")
+ user.visible_message("[user] starts removing [target]'s [target.op_stage.current_organ] with \the [tool].", \
+ "You start removing [target]'s [target.op_stage.current_organ] with \the [tool].")
target.custom_pain("Someone's ripping out your [target.op_stage.current_organ]!", 100)
..()
@@ -382,8 +382,8 @@
/datum/surgery_step/internal/replace_organ/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts transplanting \the [tool] into [target]'s [affected.name].", \
- "You start transplanting \the [tool] into [target]'s [affected.name].")
+ user.visible_message("[user] starts transplanting \the [tool] into [target]'s [affected.name].", \
+ "You start transplanting \the [tool] into [target]'s [affected.name].")
target.custom_pain("Someone's rooting around in your [affected.name]!", 100)
..()
@@ -439,8 +439,8 @@
return ..()
/datum/surgery_step/internal/attach_organ/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
- user.visible_message("[user] begins reattaching [target]'s [target.op_stage.current_organ] with \the [tool].", \
- "You start reattaching [target]'s [target.op_stage.current_organ] with \the [tool].")
+ user.visible_message("[user] begins reattaching [target]'s [target.op_stage.current_organ] with \the [tool].", \
+ "You start reattaching [target]'s [target.op_stage.current_organ] with \the [tool].")
target.custom_pain("Someone's digging needles into your [target.op_stage.current_organ]!", 100)
..()
diff --git a/code/modules/surgery/other.dm b/code/modules/surgery/other.dm
index c0c081e05b8..5b15d49d1a5 100644
--- a/code/modules/surgery/other.dm
+++ b/code/modules/surgery/other.dm
@@ -37,8 +37,8 @@
/datum/surgery_step/fix_vein/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts patching the damaged vein in [target]'s [affected.name] with \the [tool]." , \
- "You start patching the damaged vein in [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] starts patching the damaged vein in [target]'s [affected.name] with \the [tool]." , \
+ "You start patching the damaged vein in [target]'s [affected.name] with \the [tool].")
target.custom_pain("The pain in [affected.name] is unbearable!", 100)
..()
@@ -91,8 +91,8 @@
/datum/surgery_step/fix_dead_tissue/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts cutting away necrotic tissue in [target]'s [affected.name] with \the [tool]." , \
- "You start cutting away necrotic tissue in [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] starts cutting away necrotic tissue in [target]'s [affected.name] with \the [tool]." , \
+ "You start cutting away necrotic tissue in [target]'s [affected.name] with \the [tool].")
target.custom_pain("The pain in [affected.name] is unbearable!", 100)
..()
@@ -149,8 +149,8 @@
/datum/surgery_step/treat_necrosis/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts applying medication to the affected tissue in [target]'s [affected.name] with \the [tool]." , \
- "You start applying medication to the affected tissue in [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] starts applying medication to the affected tissue in [target]'s [affected.name] with \the [tool]." , \
+ "You start applying medication to the affected tissue in [target]'s [affected.name] with \the [tool].")
target.custom_pain("Something in your [affected.name] is causing you a lot of pain!", 50)
..()
@@ -219,8 +219,8 @@
rig = target.belt
if(!istype(rig))
return
- user.visible_message("[user] starts cutting through the support systems of \the [rig] on [target] with \the [tool]." , \
- "You start cutting through the support systems of \the [rig] on [target] with \the [tool].")
+ user.visible_message("[user] starts cutting through the support systems of \the [rig] on [target] with \the [tool]." , \
+ "You start cutting through the support systems of \the [rig] on [target] with \the [tool].")
..()
/datum/surgery_step/hardsuit/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
diff --git a/code/modules/surgery/robotics.dm b/code/modules/surgery/robotics.dm
index f28ccfaf7f7..9e187d087d4 100644
--- a/code/modules/surgery/robotics.dm
+++ b/code/modules/surgery/robotics.dm
@@ -50,8 +50,8 @@
/datum/surgery_step/robotics/unscrew_hatch/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts to unscrew the maintenance hatch on [target]'s [affected.name] with \the [tool].", \
- "You start to unscrew the maintenance hatch on [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] starts to unscrew the maintenance hatch on [target]'s [affected.name] with \the [tool].", \
+ "You start to unscrew the maintenance hatch on [target]'s [affected.name] with \the [tool].")
..()
/datum/surgery_step/robotics/unscrew_hatch/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
@@ -88,8 +88,8 @@
/datum/surgery_step/robotics/open_hatch/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts to pry open the maintenance hatch on [target]'s [affected.name] with \the [tool].",
- "You start to pry open the maintenance hatch on [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] starts to pry open the maintenance hatch on [target]'s [affected.name] with \the [tool].",
+ "You start to pry open the maintenance hatch on [target]'s [affected.name] with \the [tool].")
..()
/datum/surgery_step/robotics/open_hatch/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
@@ -126,8 +126,8 @@
/datum/surgery_step/robotics/close_hatch/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] begins to close and secure the hatch on [target]'s [affected.name] with \the [tool]." , \
- "You begin to close and secure the hatch on [target]'s [affected.name] with \the [tool].")
+ user.visible_message("[user] begins to close and secure the hatch on [target]'s [affected.name] with \the [tool]." , \
+ "You begin to close and secure the hatch on [target]'s [affected.name] with \the [tool].")
..()
/datum/surgery_step/robotics/close_hatch/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
@@ -167,8 +167,8 @@
/datum/surgery_step/robotics/repair_brute/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] begins to patch damage to [target]'s [affected.name]'s support structure with \the [tool]." , \
- "You begin to patch damage to [target]'s [affected.name]'s support structure with \the [tool].")
+ user.visible_message("[user] begins to patch damage to [target]'s [affected.name]'s support structure with \the [tool]." , \
+ "You begin to patch damage to [target]'s [affected.name]'s support structure with \the [tool].")
..()
/datum/surgery_step/robotics/repair_brute/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
@@ -216,8 +216,8 @@
/datum/surgery_step/robotics/repair_burn/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] begins to splice new cabling into [target]'s [affected.name]." , \
- "You begin to splice new cabling into [target]'s [affected.name].")
+ user.visible_message("[user] begins to splice new cabling into [target]'s [affected.name]." , \
+ "You begin to splice new cabling into [target]'s [affected.name].")
..()
/datum/surgery_step/robotics/repair_burn/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
@@ -269,8 +269,8 @@
for(var/obj/item/organ/I in affected.internal_organs)
if(I && I.damage > 0)
if(I.robotic >= ORGAN_ROBOT)
- user.visible_message("[user] starts mending the damage to [target]'s [I.name]'s mechanisms.", \
- "You start mending the damage to [target]'s [I.name]'s mechanisms." )
+ user.visible_message("[user] starts mending the damage to [target]'s [I.name]'s mechanisms.", \
+ "You start mending the damage to [target]'s [I.name]'s mechanisms." )
target.custom_pain("The pain in your [affected.name] is living hell!",1)
..()
@@ -349,8 +349,8 @@
return
target.op_stage.current_organ = organ_to_remove
- user.visible_message("[user] starts to decouple [target]'s [target.op_stage.current_organ] with \the [tool].", \
- "You start to decouple [target]'s [target.op_stage.current_organ] with \the [tool]." )
+ user.visible_message("[user] starts to decouple [target]'s [target.op_stage.current_organ] with \the [tool].", \
+ "You start to decouple [target]'s [target.op_stage.current_organ] with \the [tool]." )
..()
/datum/surgery_step/robotics/detatch_organ_robotic/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
@@ -411,8 +411,8 @@
target.op_stage.current_organ = organ_to_replace
- user.visible_message("[user] begins reattaching [target]'s [target.op_stage.current_organ] with \the [tool].", \
- "You start reattaching [target]'s [target.op_stage.current_organ] with \the [tool].")
+ user.visible_message("[user] begins reattaching [target]'s [target.op_stage.current_organ] with \the [tool].", \
+ "You start reattaching [target]'s [target.op_stage.current_organ] with \the [tool].")
..()
/datum/surgery_step/robotics/attach_organ_robotic/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
@@ -475,8 +475,8 @@
/datum/surgery_step/robotics/install_mmi/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts installing \the [tool] into [target]'s [affected.name].", \
- "You start installing \the [tool] into [target]'s [affected.name].")
+ user.visible_message("[user] starts installing \the [tool] into [target]'s [affected.name].", \
+ "You start installing \the [tool] into [target]'s [affected.name].")
..()
/datum/surgery_step/robotics/install_mmi/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
@@ -565,8 +565,8 @@
/datum/surgery_step/robotics/install_nymph/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
- user.visible_message("[user] starts setting \the [tool] into [target]'s [affected.name].", \
- "You start setting \the [tool] into [target]'s [affected.name].")
+ user.visible_message("[user] starts setting \the [tool] into [target]'s [affected.name].", \
+ "You start setting \the [tool] into [target]'s [affected.name].")
..()
/datum/surgery_step/robotics/install_nymph/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
diff --git a/code/modules/tables/flipping.dm b/code/modules/tables/flipping.dm
index e7029e3c6d5..8901d9d0a84 100644
--- a/code/modules/tables/flipping.dm
+++ b/code/modules/tables/flipping.dm
@@ -39,7 +39,7 @@
var/obj/occupied = turf_is_crowded()
if(occupied)
- to_chat(usr, "There's \a [occupied] in the way.")
+ to_chat(usr, "There's \a [occupied] in the way.")
return 0
var/list/L = list()
diff --git a/code/modules/tension/tension.dm b/code/modules/tension/tension.dm
index aa956628495..1bef2025973 100644
--- a/code/modules/tension/tension.dm
+++ b/code/modules/tension/tension.dm
@@ -28,7 +28,7 @@
potential_damage = (melee_damage_lower + melee_damage_upper) / 2
// Treat potential_damage as estimated DPS. If the enemy attacks twice as fast as usual, it will double the number.
- potential_damage *= 1 SECOND / (base_attack_cooldown + melee_attack_delay)
+ potential_damage *= 1 SECOND / (base_attack_cooldown + melee_attack_delay + injury_level) // VOREStation Add: Injury level should affect potential damage, thereby increasing the threat level
else
var/obj/item/projectile/P = new projectiletype(src)
if(P.nodamage || P.taser_effect) // Tasers are somewhat less scary.
@@ -41,7 +41,7 @@
potential_damage += P.agony / 2
qdel(P)
- potential_damage *= 1 SECOND / (base_attack_cooldown + ranged_attack_delay)
+ potential_damage *= 1 SECOND / (base_attack_cooldown + ranged_attack_delay + injury_level) // VOREStation Add: Injury level should affect potential damage, thereby increasing the threat level
// Special attacks are ultra-specific to the mob so a generic threat assessment isn't really possible.
diff --git a/code/modules/vchat/js/vchat.js b/code/modules/vchat/js/vchat.js
index 25e5cfa5cc8..8450fe31113 100644
--- a/code/modules/vchat/js/vchat.js
+++ b/code/modules/vchat/js/vchat.js
@@ -279,6 +279,14 @@ function start_vue() {
pretty: "System Messages",
tooltip: "Messages from your client, always enabled",
required: true
+ },
+ {
+ matches: ".unsorted",
+ becomes: "vc_unsorted",
+ pretty: "Unsorted",
+ tooltip: "Messages that don't have any filters.",
+ required: false,
+ admin: false
}
],
},
@@ -586,6 +594,11 @@ function start_vue() {
//Get a category
newmessage.category = this.get_category(newmessage.content);
+ //Put it in unsorted blocks
+ if (newmessage.category == "vc_unsorted") {
+ newmessage.content = "" + newmessage.content + "";
+ }
+
//Try to crush it with one of the last few
if(this.crushing) {
let crushwith = this.messages.slice(-(this.crushing));
@@ -663,7 +676,7 @@ function start_vue() {
let doc = domparser.parseFromString(message, 'text/html');
let evaluating = doc.querySelector('span');
- let category = "nomatch"; //What we use if the classes aren't anything we know.
+ let category = "vc_unsorted"; //What we use if the classes aren't anything we know.
if(!evaluating) return category;
this.type_table.find( function(type) {
if(evaluating.msMatchesSelector(type.matches)) {
@@ -678,13 +691,16 @@ function start_vue() {
var textToSave = "";
var messagesToSave = this.archived_messages.concat(this.messages);
+ var cats = this.current_categories;
messagesToSave.forEach( function(message) {
- textToSave += message.content;
- if(message.repeats > 1) {
- textToSave += "(x"+message.repeats+")";
+ if(cats.length == 0 || (cats.indexOf(message.category) >= 0)) { //only in the active tab
+ textToSave += message.content;
+ if(message.repeats > 1) {
+ textToSave += "(x"+message.repeats+")";
+ }
+ textToSave += " \n";
}
- textToSave += " \n";
});
textToSave += "";
diff --git a/code/modules/vchat/js/vchat.min.js b/code/modules/vchat/js/vchat.min.js
index 8dce654de01..bcd2c699c7d 100644
--- a/code/modules/vchat/js/vchat.min.js
+++ b/code/modules/vchat/js/vchat.min.js
@@ -1 +1 @@
-!function(){var e=console.log;console.log=function(t){send_debug(t),e.apply(console,arguments)};var t=console.error;console.error=function(e){send_debug(e),t.apply(console,arguments)},window.onerror=function(e,t,s,a,n){var o="";return n&&n.stack&&(o=n.stack),send_debug(e+" ("+t+"@"+s+":"+a+") "+n+"|UA: "+navigator.userAgent+"|Stack: "+o),!0}}();var vchat_opts={msBeforeDropped:3e4,cookiePrefix:"vst-",alwaysShow:["vc_looc","vc_system"],vchatTabsVer:1},DARKMODE_COLORS={buttonBgColor:"#40628a",buttonTextColor:"#FFFFFF",windowBgColor:"#272727",highlightColor:"#009900",tabTextColor:"#FFFFFF",tabBackgroundColor:"#272727"},LIGHTMODE_COLORS={buttonBgColor:"none",buttonTextColor:"#000000",windowBgColor:"none",highlightColor:"#007700",tabTextColor:"#000000",tabBackgroundColor:"none"},set_storage=set_cookie,get_storage=get_cookie,domparser=new DOMParser;storageAvailable("localStorage")&&(set_storage=set_localstorage,get_storage=get_localstorage);var vueapp,vchat_state={ready:!1,byond_ip:null,byond_cid:null,byond_ckey:null,lastPingReceived:0,latency_sent:0,lastId:0};function start_vchat(){start_vue(),vchat_state.ready=!0,push_Topic("done_loading"),push_Topic_showingnum(this.showingnum),doWinset("htmloutput",{"is-visible":!0}),doWinset("oldoutput",{"is-visible":!1}),doWinset("chatloadlabel",{"is-visible":!1}),setInterval(check_ping,vchat_opts.msBeforeDropped),send_debug("VChat Loaded!")}function start_vue(){vueapp=new Vue({el:"#app",data:{messages:[],shown_messages:[],unshown_messages:0,archived_messages:[],tabs:[{name:"Main",categories:[],immutable:!0,active:!0}],unread_messages:{},editing:!1,paused:!1,latency:0,reconnecting:!1,ext_styles:"",is_admin:!1,inverted:!1,crushing:3,animated:!1,fontsize:.9,lineheight:130,showingnum:200,type_table:[{matches:".filter_say, .say, .emote, .emote_subtle",becomes:"vc_localchat",pretty:"Local Chat",tooltip:"In-character local messages (say, emote, etc)",required:!1,admin:!1},{matches:".filter_radio, .alert, .syndradio, .centradio, .airadio, .entradio, .comradio, .secradio, .engradio, .medradio, .sciradio, .supradio, .srvradio, .expradio, .radio, .deptradio, .newscaster",becomes:"vc_radio",pretty:"Radio Comms",tooltip:"All departments of radio messages",required:!1,admin:!1},{matches:".filter_notice, .notice:not(.pm), .adminnotice, .info, .sinister, .cult",becomes:"vc_info",pretty:"Notices",tooltip:"Non-urgent messages from the game and items",required:!1,admin:!1},{matches:".filter_warning, .warning:not(.pm), .critical, .userdanger, .italics",becomes:"vc_warnings",pretty:"Warnings",tooltip:"Urgent messages from the game and items",required:!1,admin:!1},{matches:".filter_deadsay, .deadsay",becomes:"vc_deadchat",pretty:"Deadchat",tooltip:"All of deadchat",required:!1,admin:!1},{matches:".filter_ooc, .ooc:not(.looc)",becomes:"vc_globalooc",pretty:"Global OOC",tooltip:"The bluewall of global OOC messages",required:!1,admin:!1},{matches:".nif",becomes:"vc_nif",pretty:"NIF Messages",tooltip:"Messages from the NIF itself and people inside",required:!1,admin:!1},{matches:".mentor_channel, .mentor",becomes:"vc_mentor",pretty:"Mentor messages",tooltip:"Mentorchat and mentor pms",required:!1,admin:!1},{matches:".filter_pm, .pm",becomes:"vc_adminpm",pretty:"Admin PMs",tooltip:"Messages to/from admins ('adminhelps')",required:!1,admin:!1},{matches:".filter_ASAY, .admin_channel",becomes:"vc_adminchat",pretty:"Admin Chat",tooltip:"ASAY messages",required:!1,admin:!0},{matches:".filter_MSAY, .mod_channel",becomes:"vc_modchat",pretty:"Mod Chat",tooltip:"MSAY messages",required:!1,admin:!0},{matches:".filter_ESAY, .event_channel",becomes:"vc_eventchat",pretty:"Event Chat",tooltip:"ESAY messages",required:!1,admin:!0},{matches:".filter_combat, .danger",becomes:"vc_combat",pretty:"Combat Logs",tooltip:"Urist McTraitor has stabbed you with a knife!",required:!1,admin:!1},{matches:".filter_adminlogs, .log_message",becomes:"vc_adminlogs",pretty:"Admin Logs",tooltip:"ADMIN LOG: Urist McAdmin has jumped to coordinates X, Y, Z",required:!1,admin:!0},{matches:".filter_attacklogs",becomes:"vc_attacklogs",pretty:"Attack Logs",tooltip:"Urist McTraitor has shot John Doe",required:!1,admin:!0},{matches:".filter_debuglogs",becomes:"vc_debuglogs",pretty:"Debug Logs",tooltip:"DEBUG: SSPlanets subsystem Recover().",required:!1,admin:!0},{matches:".ooc.looc, .ooc, .looc",becomes:"vc_looc",pretty:"Local OOC",tooltip:"Local OOC messages, always enabled",required:!0},{matches:".boldannounce, .filter_system",becomes:"vc_system",pretty:"System Messages",tooltip:"Messages from your client, always enabled",required:!0}]},mounted:function(){this.load_settings();var e=new XMLHttpRequest;e.open("GET","ss13styles.css"),e.onreadystatechange=function(){this.ext_styles=e.responseText}.bind(this),e.send()},updated:function(){this.editing||this.paused||window.scrollTo(0,document.getElementById("messagebox").scrollHeight)},watch:{reconnecting:function(e,t){1==e&&0==t?this.internal_message("Your client has lost connection to the server, or there is severe lag. Your client will reconnect if possible."):0==e&&1==t&&this.internal_message("Your client has reconnected to the server.")},inverted:function(e){set_storage("darkmode",e),e?(document.body.classList.add("inverted"),switch_ui_mode(DARKMODE_COLORS)):(document.body.classList.remove("inverted"),switch_ui_mode(LIGHTMODE_COLORS))},crushing:function(e){set_storage("crushing",e)},animated:function(e){set_storage("animated",e)},fontsize:function(e,t){isNaN(e)?this.fontsize=t:(e<.2?this.fontsize=.2:e>5&&(this.fontsize=5),set_storage("fontsize",e))},lineheight:function(e,t){isFinite(e)?(e<100?this.lineheight=100:e>200&&(this.lineheight=200),set_storage("lineheight",e)):this.lineheight=t},showingnum:function(e,t){isFinite(e)?((e=Math.floor(e))<50?this.showingnum=50:e>2e3&&(this.showingnum=2e3),set_storage("showingnum",this.showingnum),push_Topic_showingnum(this.showingnum),this.attempt_archive()):this.showingnum=t},current_categories:function(e,t){e.length&&this.apply_filter(e)}},computed:{active_tab:function(){return this.tabs.find((function(e){return e.active}))},ping_classes:function(){return this.latency?"?"==this.latency?"grey":this.latency<0?"red":this.latency<=200?"green":this.latency<=400?"yellow":"grey":this.reconnecting?"red":"green"},current_categories:function(){return this.active_tab==this.tabs[0]?[]:this.active_tab.categories.concat(vchat_opts.alwaysShow)}},methods:{load_settings:function(){this.inverted=get_storage("darkmode",!1),this.crushing=get_storage("crushing",3),this.animated=get_storage("animated",!1),this.fontsize=get_storage("fontsize",.9),this.lineheight=get_storage("lineheight",130),this.showingnum=get_storage("showingnum",200),isNaN(this.crushing)&&(this.crushing=3),isNaN(this.fontsize)&&(this.fontsize=.9),this.load_tabs()},load_tabs:function(){var e=get_storage("tabs");if(e){var t=JSON.parse(e);t.version&&t.tabs?!t.version!=vchat_opts.vchatTabsVer?this.tabs.push.apply(this.tabs,t.tabs):this.internal_message("Your saved tabs are for an older version of VChat and must be recreated, sorry."):this.internal_message("There was a problem loading your tabs. Any new ones you make will be saved, however.")}},save_tabs:function(){var e={version:vchat_opts.vchatTabsVer,tabs:[]};this.tabs.forEach((function(t){if(!t.immutable){var s=t.name,a=[];t.categories.forEach((function(e){a.push(e)}));var n={name:s,categories:a,immutable:!1,active:!1};e.tabs.push(n)}}));var t=JSON.stringify(e);set_storage("tabs",t)},switchtab:function(e){e!=this.active_tab&&(this.active_tab.active=!1,e.active=!0,e.categories.forEach((function(e){this.unread_messages[e]=0}),this),this.apply_filter(this.current_categories))},editmode:function(){this.editing=!this.editing,this.save_tabs()},pause:function(){this.paused=!this.paused},newtab:function(){this.tabs.push({name:"New Tab",categories:[],immutable:!1,active:!1}),this.switchtab(this.tabs[this.tabs.length-1])},renametab:function(){if(!this.active_tab.immutable){var e=this.active_tab,t=window.prompt("Type the desired tab name:",e.name);null!==t&&""!==t&&null!==e&&(e.name=t)}},deltab:function(e){e||(e=this.active_tab),e.immutable||(this.switchtab(this.tabs[0]),this.tabs.splice(this.tabs.indexOf(e),1))},movetab:function(e,t){if(e&&!e.immutable){var s=this.tabs.indexOf(e),a=s+t;this.tabs.splice(a,0,this.tabs.splice(s,1)[0])}},tab_unread_count:function(e){var t=0,s=this.unread_messages;return e.categories.find((function(e){s[e]&&(t+=s[e])})),t},tab_unread_categories:function(e){var t=!1,s=this.unread_messages;return e.categories.find((function(e){if(s[e])return t=!0,!0})),{red:t,grey:!t}},attempt_archive:function(){if(this.messages.length>this.showingnum){var e=this.messages.splice(0,20);Array.prototype.push.apply(this.archived_messages,e)}},apply_filter:function(e){this.shown_messages.splice(0),this.unshown_messages=0,this.messages.forEach((function(t){e.indexOf(t.category)>-1&&this.shown_messages.push(t)}),this),this.archived_messages.forEach((function(t){e.indexOf(t.category)>-1&&this.unshown_messages++}),this)},add_message:function(e){let t={time:e.time,category:"error",content:e.message,repeats:1};if(t.category=this.get_category(t.content),this.crushing){let e=this.messages.slice(-this.crushing);for(let s=e.length-1;s>=0;s--){let a=e[s];a.content==t.content&&(t.repeats+=a.repeats,this.messages.splice(this.messages.indexOf(a),1))}}t.content=t.content.replace(/(\b(https?):\/\/[\-A-Z0-9+&@#\/%?=~_|!:,.;]*[\-A-Z0-9+&@#\/%=~_|])/gim,'$1'),this.current_categories.length&&this.current_categories.indexOf(t.category)<0?(isNaN(this.unread_messages[t.category])&&(this.unread_messages[t.category]=0),this.unread_messages[t.category]+=1):this.current_categories.length&&this.shown_messages.push(t),t.id=++vchat_state.lastId,this.attempt_archive(),this.messages.push(t)},internal_message:function(e){let t={time:this.messages.length?this.messages.slice(-1).time+1:0,category:"vc_system",content:"[VChat Internal] "+e+""};t.id=++vchat_state.lastId,this.messages.push(t)},on_mouseup:function(e){let t=e.target;"getSelection"in window&&!1===window.getSelection().isCollapsed||t&&("INPUT"===t.tagName||"TEXTAREA"===t.tagName)||(focusMapWindow(),e.preventDefault(),e.target.click())},click_message:function(e){let t=e.target;if("A"===t.tagName){e.stopPropagation(),e.preventDefault?e.preventDefault():e.returnValue=!1;var s=t.getAttribute("href");"?"==s[0]||s.length>=8&&"byond://"==s.substring(0,8)?window.location=s:window.location="byond://?action=openLink&link="+encodeURIComponent(s)}},get_category:function(e){if(!vchat_state.ready)return void push_Topic("not_ready");let t=domparser.parseFromString(e,"text/html").querySelector("span"),s="nomatch";return t?(this.type_table.find((function(e){if(t.msMatchesSelector(e.matches))return s=e.becomes,!0})),s):s},save_chatlog:function(){var e="";this.archived_messages.concat(this.messages).forEach((function(t){e+=t.content,t.repeats>1&&(e+="(x"+t.repeats+")"),e+=" \n"})),e+="";var t=new Date,s=String(t.getHours());s.length<2&&(s="0"+s);var a=String(t.getMinutes());a.length<2&&(a="0"+a);var n=String(t.getDate());n.length<2&&(n="0"+n);var o=String(t.getMonth()+1);o.length<2&&(o="0"+o);var i="log"+(" "+String(t.getFullYear())+"-"+o+"-"+n+" ("+s+" "+a+")")+".html",r=document.createElement("a");if(void 0!==r.download)r.href="data:attachment/text,"+encodeURI(e),r.target="_blank",r.download=i,r.click();else{var c=new Blob([e],{type:"text/html;charset=utf8;"});saved=window.navigator.msSaveOrOpenBlob(c,i)}},do_latency_test:function(){send_latency_check()},blur_this:function(e){e.target.blur()}}})}function check_ping(){Date.now()-vchat_state.lastPingReceived>vchat_opts.msBeforeDropped&&(vueapp.reconnecting=!0)}function send_latency_check(){vchat_state.latency_sent||(vchat_state.latency_sent=Date.now(),vueapp.latency="?",push_Topic("ping"),setTimeout((function(){"?"==vchat_state.latency_ms&&(vchat_state.latency_ms=999)}),1e3),setTimeout((function(){vchat_state.latency_sent=0,vueapp.latency=0}),5e3))}function get_latency_check(){vchat_state.latency_sent&&(vueapp.latency=Date.now()-vchat_state.latency_sent)}function byondDecode(e){e=e.replace(/\+/g,"%20");try{e=decodeURIComponent(e)}catch(t){e=unescape(e)}return JSON.parse(e)}function putmessage(e){e=byondDecode(e),Array.isArray(e)?e.forEach((function(e){vueapp.add_message(e)})):"object"==typeof e&&vueapp.add_message(e)}function system_message(e){vueapp.internal_message(e)}function push_Topic(e){window.location="?_src_=chat&proc="+e}function push_Topic_showingnum(e){window.location="?_src_=chat&showingnum="+e}function focusMapWindow(){window.location="byond://winset?mapwindow.map.focus=true"}function send_debug(e){push_Topic("debug¶m[message]="+encodeURIComponent(e))}function get_event(e){if(vchat_state.ready){var t;switch((t=byondDecode(e)).evttype){case"internal_error":system_message("Event parse error: "+e);break;case"byond_player":send_client_data(),vueapp.is_admin="true"===t.admin,vchat_state.byond_ip=t.address,vchat_state.byond_cid=t.cid,vchat_state.byond_ckey=t.ckey,set_storage("ip",vchat_state.byond_ip),set_storage("cid",vchat_state.byond_cid),set_storage("ckey",vchat_state.byond_ckey);break;case"keepalive":vchat_state.lastPingReceived=Date.now(),vueapp.reconnecting=!1;break;case"pong":get_latency_check();break;case"availability":push_Topic("done_loading");break;default:system_message("Didn't know what to do with event: "+e)}}else push_Topic("not_ready")}function send_client_data(){let e={ip:get_storage("ip"),cid:get_storage("cid"),ckey:get_storage("ckey")};push_Topic("ident¶m[clientdata]="+JSON.stringify(e))}function set_localstorage(e,t){window.localStorage.setItem(vchat_opts.cookiePrefix+e,t)}function get_localstorage(e,t){let s=window.localStorage.getItem(vchat_opts.cookiePrefix+e);return"null"===s||null===s?s=t:"true"===s?s=!0:"false"===s?s=!1:isNaN(s)||(s=+s),s}function set_cookie(e,t){let s=new Date;s.setFullYear(s.getFullYear()+1);let a=s.toUTCString();document.cookie=vchat_opts.cookiePrefix+e+"="+t+";expires="+a+";path=/"}function get_cookie(e,t){let s=document.cookie.split(";"),a={};s.forEach((function(e){let s=e.replace(vchat_opts.cookiePrefix,"").trim(),n=s.search("="),o=decodeURIComponent(s.substring(0,n)),i=decodeURIComponent(s.substring(n+1));"null"==i||null===i?i=t:"true"===i?i=!0:"false"===i?i=!1:isNaN(i)||(i=+i),a[o]=i})),a[e]}var SKIN_BUTTONS=["rpane.textb","rpane.infob","rpane.wikib","rpane.forumb","rpane.rulesb","rpane.github","rpane.discord","rpane.mapb","rpane.changelog","mainwindow.saybutton","mainwindow.mebutton","mainwindow.hotkey_toggle"],SKIN_ELEMENTS=["mainwindow","mainwindow.mainvsplit","mainwindow.tooltip","rpane","rpane.rpanewindow","rpane.mediapanel"];function switch_ui_mode(e){doWinset(SKIN_BUTTONS.reduce((function(t,s){return t[s+".background-color"]=e.buttonBgColor,t}),{})),doWinset(SKIN_BUTTONS.reduce((function(t,s){return t[s+".text-color"]=e.buttonTextColor,t}),{})),doWinset(SKIN_ELEMENTS.reduce((function(t,s){return t[s+".background-color"]=e.windowBgColor,t}),{})),doWinset("infowindow",{"background-color":e.tabBackgroundColor,"text-color":e.tabTextColor}),doWinset("infowindow.info",{"background-color":e.tabBackgroundColor,"text-color":e.tabTextColor,"highlight-color":e.highlightColor,"tab-text-color":e.tabTextColor,"tab-background-color":e.tabBackgroundColor})}function doWinset(e,t){void 0===t&&(t=e,e=null);var s="byond://winset?";e&&(s+="id="+e+"&"),s+=Object.keys(t).map((function(e){return e+"="+encodeURIComponent(t[e])})).join("&"),window.location=s}
+!function(){var e=console.log;console.log=function(t){send_debug(t),e.apply(console,arguments)};var t=console.error;console.error=function(e){send_debug(e),t.apply(console,arguments)},window.onerror=function(e,t,s,a,n){var o="";return n&&n.stack&&(o=n.stack),send_debug(e+" ("+t+"@"+s+":"+a+") "+n+"|UA: "+navigator.userAgent+"|Stack: "+o),!0}}();var vchat_opts={msBeforeDropped:3e4,cookiePrefix:"vst-",alwaysShow:["vc_looc","vc_system"],vchatTabsVer:1},DARKMODE_COLORS={buttonBgColor:"#40628a",buttonTextColor:"#FFFFFF",windowBgColor:"#272727",highlightColor:"#009900",tabTextColor:"#FFFFFF",tabBackgroundColor:"#272727"},LIGHTMODE_COLORS={buttonBgColor:"none",buttonTextColor:"#000000",windowBgColor:"none",highlightColor:"#007700",tabTextColor:"#000000",tabBackgroundColor:"none"},set_storage=set_cookie,get_storage=get_cookie,domparser=new DOMParser;storageAvailable("localStorage")&&(set_storage=set_localstorage,get_storage=get_localstorage);var vueapp,vchat_state={ready:!1,byond_ip:null,byond_cid:null,byond_ckey:null,lastPingReceived:0,latency_sent:0,lastId:0};function start_vchat(){start_vue(),vchat_state.ready=!0,push_Topic("done_loading"),push_Topic_showingnum(this.showingnum),doWinset("htmloutput",{"is-visible":!0}),doWinset("oldoutput",{"is-visible":!1}),doWinset("chatloadlabel",{"is-visible":!1}),setInterval(check_ping,vchat_opts.msBeforeDropped),send_debug("VChat Loaded!")}function start_vue(){vueapp=new Vue({el:"#app",data:{messages:[],shown_messages:[],unshown_messages:0,archived_messages:[],tabs:[{name:"Main",categories:[],immutable:!0,active:!0}],unread_messages:{},editing:!1,paused:!1,latency:0,reconnecting:!1,ext_styles:"",is_admin:!1,inverted:!1,crushing:3,animated:!1,fontsize:.9,lineheight:130,showingnum:200,type_table:[{matches:".filter_say, .say, .emote, .emote_subtle",becomes:"vc_localchat",pretty:"Local Chat",tooltip:"In-character local messages (say, emote, etc)",required:!1,admin:!1},{matches:".filter_radio, .alert, .syndradio, .centradio, .airadio, .entradio, .comradio, .secradio, .engradio, .medradio, .sciradio, .supradio, .srvradio, .expradio, .radio, .deptradio, .newscaster",becomes:"vc_radio",pretty:"Radio Comms",tooltip:"All departments of radio messages",required:!1,admin:!1},{matches:".filter_notice, .notice:not(.pm), .adminnotice, .info, .sinister, .cult",becomes:"vc_info",pretty:"Notices",tooltip:"Non-urgent messages from the game and items",required:!1,admin:!1},{matches:".filter_warning, .warning:not(.pm), .critical, .userdanger, .italics",becomes:"vc_warnings",pretty:"Warnings",tooltip:"Urgent messages from the game and items",required:!1,admin:!1},{matches:".filter_deadsay, .deadsay",becomes:"vc_deadchat",pretty:"Deadchat",tooltip:"All of deadchat",required:!1,admin:!1},{matches:".filter_ooc, .ooc:not(.looc)",becomes:"vc_globalooc",pretty:"Global OOC",tooltip:"The bluewall of global OOC messages",required:!1,admin:!1},{matches:".nif",becomes:"vc_nif",pretty:"NIF Messages",tooltip:"Messages from the NIF itself and people inside",required:!1,admin:!1},{matches:".mentor_channel, .mentor",becomes:"vc_mentor",pretty:"Mentor messages",tooltip:"Mentorchat and mentor pms",required:!1,admin:!1},{matches:".filter_pm, .pm",becomes:"vc_adminpm",pretty:"Admin PMs",tooltip:"Messages to/from admins ('adminhelps')",required:!1,admin:!1},{matches:".filter_ASAY, .admin_channel",becomes:"vc_adminchat",pretty:"Admin Chat",tooltip:"ASAY messages",required:!1,admin:!0},{matches:".filter_MSAY, .mod_channel",becomes:"vc_modchat",pretty:"Mod Chat",tooltip:"MSAY messages",required:!1,admin:!0},{matches:".filter_ESAY, .event_channel",becomes:"vc_eventchat",pretty:"Event Chat",tooltip:"ESAY messages",required:!1,admin:!0},{matches:".filter_combat, .danger",becomes:"vc_combat",pretty:"Combat Logs",tooltip:"Urist McTraitor has stabbed you with a knife!",required:!1,admin:!1},{matches:".filter_adminlogs, .log_message",becomes:"vc_adminlogs",pretty:"Admin Logs",tooltip:"ADMIN LOG: Urist McAdmin has jumped to coordinates X, Y, Z",required:!1,admin:!0},{matches:".filter_attacklogs",becomes:"vc_attacklogs",pretty:"Attack Logs",tooltip:"Urist McTraitor has shot John Doe",required:!1,admin:!0},{matches:".filter_debuglogs",becomes:"vc_debuglogs",pretty:"Debug Logs",tooltip:"DEBUG: SSPlanets subsystem Recover().",required:!1,admin:!0},{matches:".ooc.looc, .ooc, .looc",becomes:"vc_looc",pretty:"Local OOC",tooltip:"Local OOC messages, always enabled",required:!0},{matches:".boldannounce, .filter_system",becomes:"vc_system",pretty:"System Messages",tooltip:"Messages from your client, always enabled",required:!0},{matches:".unsorted",becomes:"vc_unsorted",pretty:"Unsorted",tooltip:"Messages that don't have any filters.",required:!1,admin:!1}]},mounted:function(){this.load_settings();var e=new XMLHttpRequest;e.open("GET","ss13styles.css"),e.onreadystatechange=function(){this.ext_styles=e.responseText}.bind(this),e.send()},updated:function(){this.editing||this.paused||window.scrollTo(0,document.getElementById("messagebox").scrollHeight)},watch:{reconnecting:function(e,t){1==e&&0==t?this.internal_message("Your client has lost connection to the server, or there is severe lag. Your client will reconnect if possible."):0==e&&1==t&&this.internal_message("Your client has reconnected to the server.")},inverted:function(e){set_storage("darkmode",e),e?(document.body.classList.add("inverted"),switch_ui_mode(DARKMODE_COLORS)):(document.body.classList.remove("inverted"),switch_ui_mode(LIGHTMODE_COLORS))},crushing:function(e){set_storage("crushing",e)},animated:function(e){set_storage("animated",e)},fontsize:function(e,t){isNaN(e)?this.fontsize=t:(e<.2?this.fontsize=.2:e>5&&(this.fontsize=5),set_storage("fontsize",e))},lineheight:function(e,t){isFinite(e)?(e<100?this.lineheight=100:e>200&&(this.lineheight=200),set_storage("lineheight",e)):this.lineheight=t},showingnum:function(e,t){isFinite(e)?((e=Math.floor(e))<50?this.showingnum=50:e>2e3&&(this.showingnum=2e3),set_storage("showingnum",this.showingnum),push_Topic_showingnum(this.showingnum),this.attempt_archive()):this.showingnum=t},current_categories:function(e,t){e.length&&this.apply_filter(e)}},computed:{active_tab:function(){return this.tabs.find((function(e){return e.active}))},ping_classes:function(){return this.latency?"?"==this.latency?"grey":this.latency<0?"red":this.latency<=200?"green":this.latency<=400?"yellow":"grey":this.reconnecting?"red":"green"},current_categories:function(){return this.active_tab==this.tabs[0]?[]:this.active_tab.categories.concat(vchat_opts.alwaysShow)}},methods:{load_settings:function(){this.inverted=get_storage("darkmode",!1),this.crushing=get_storage("crushing",3),this.animated=get_storage("animated",!1),this.fontsize=get_storage("fontsize",.9),this.lineheight=get_storage("lineheight",130),this.showingnum=get_storage("showingnum",200),isNaN(this.crushing)&&(this.crushing=3),isNaN(this.fontsize)&&(this.fontsize=.9),this.load_tabs()},load_tabs:function(){var e=get_storage("tabs");if(e){var t=JSON.parse(e);t.version&&t.tabs?!t.version!=vchat_opts.vchatTabsVer?this.tabs.push.apply(this.tabs,t.tabs):this.internal_message("Your saved tabs are for an older version of VChat and must be recreated, sorry."):this.internal_message("There was a problem loading your tabs. Any new ones you make will be saved, however.")}},save_tabs:function(){var e={version:vchat_opts.vchatTabsVer,tabs:[]};this.tabs.forEach((function(t){if(!t.immutable){var s=t.name,a=[];t.categories.forEach((function(e){a.push(e)}));var n={name:s,categories:a,immutable:!1,active:!1};e.tabs.push(n)}}));var t=JSON.stringify(e);set_storage("tabs",t)},switchtab:function(e){e!=this.active_tab&&(this.active_tab.active=!1,e.active=!0,e.categories.forEach((function(e){this.unread_messages[e]=0}),this),this.apply_filter(this.current_categories))},editmode:function(){this.editing=!this.editing,this.save_tabs()},pause:function(){this.paused=!this.paused},newtab:function(){this.tabs.push({name:"New Tab",categories:[],immutable:!1,active:!1}),this.switchtab(this.tabs[this.tabs.length-1])},renametab:function(){if(!this.active_tab.immutable){var e=this.active_tab,t=window.prompt("Type the desired tab name:",e.name);null!==t&&""!==t&&null!==e&&(e.name=t)}},deltab:function(e){e||(e=this.active_tab),e.immutable||(this.switchtab(this.tabs[0]),this.tabs.splice(this.tabs.indexOf(e),1))},movetab:function(e,t){if(e&&!e.immutable){var s=this.tabs.indexOf(e),a=s+t;this.tabs.splice(a,0,this.tabs.splice(s,1)[0])}},tab_unread_count:function(e){var t=0,s=this.unread_messages;return e.categories.find((function(e){s[e]&&(t+=s[e])})),t},tab_unread_categories:function(e){var t=!1,s=this.unread_messages;return e.categories.find((function(e){if(s[e])return t=!0,!0})),{red:t,grey:!t}},attempt_archive:function(){if(this.messages.length>this.showingnum){var e=this.messages.splice(0,20);Array.prototype.push.apply(this.archived_messages,e)}},apply_filter:function(e){this.shown_messages.splice(0),this.unshown_messages=0,this.messages.forEach((function(t){e.indexOf(t.category)>-1&&this.shown_messages.push(t)}),this),this.archived_messages.forEach((function(t){e.indexOf(t.category)>-1&&this.unshown_messages++}),this)},add_message:function(e){let t={time:e.time,category:"error",content:e.message,repeats:1};if(t.category=this.get_category(t.content),"vc_unsorted"==t.category&&(t.content=""+t.content+""),this.crushing){let e=this.messages.slice(-this.crushing);for(let s=e.length-1;s>=0;s--){let a=e[s];a.content==t.content&&(t.repeats+=a.repeats,this.messages.splice(this.messages.indexOf(a),1))}}t.content=t.content.replace(/(\b(https?):\/\/[\-A-Z0-9+&@#\/%?=~_|!:,.;]*[\-A-Z0-9+&@#\/%=~_|])/gim,'$1'),this.current_categories.length&&this.current_categories.indexOf(t.category)<0?(isNaN(this.unread_messages[t.category])&&(this.unread_messages[t.category]=0),this.unread_messages[t.category]+=1):this.current_categories.length&&this.shown_messages.push(t),t.id=++vchat_state.lastId,this.attempt_archive(),this.messages.push(t)},internal_message:function(e){let t={time:this.messages.length?this.messages.slice(-1).time+1:0,category:"vc_system",content:"[VChat Internal] "+e+""};t.id=++vchat_state.lastId,this.messages.push(t)},on_mouseup:function(e){let t=e.target;"getSelection"in window&&!1===window.getSelection().isCollapsed||t&&("INPUT"===t.tagName||"TEXTAREA"===t.tagName)||(focusMapWindow(),e.preventDefault(),e.target.click())},click_message:function(e){let t=e.target;if("A"===t.tagName){e.stopPropagation(),e.preventDefault?e.preventDefault():e.returnValue=!1;var s=t.getAttribute("href");"?"==s[0]||s.length>=8&&"byond://"==s.substring(0,8)?window.location=s:window.location="byond://?action=openLink&link="+encodeURIComponent(s)}},get_category:function(e){if(!vchat_state.ready)return void push_Topic("not_ready");let t=domparser.parseFromString(e,"text/html").querySelector("span"),s="vc_unsorted";return t?(this.type_table.find((function(e){if(t.msMatchesSelector(e.matches))return s=e.becomes,!0})),s):s},save_chatlog:function(){var e="",t=this.archived_messages.concat(this.messages),s=this.current_categories;t.forEach((function(t){(0==s.length||s.indexOf(t.category)>=0)&&(e+=t.content,t.repeats>1&&(e+="(x"+t.repeats+")"),e+=" \n")})),e+="";var a=new Date,n=String(a.getHours());n.length<2&&(n="0"+n);var o=String(a.getMinutes());o.length<2&&(o="0"+o);var i=String(a.getDate());i.length<2&&(i="0"+i);var r=String(a.getMonth()+1);r.length<2&&(r="0"+r);var c="log"+(" "+String(a.getFullYear())+"-"+r+"-"+i+" ("+n+" "+o+")")+".html",l=document.createElement("a");if(void 0!==l.download)l.href="data:attachment/text,"+encodeURI(e),l.target="_blank",l.download=c,l.click();else{var h=new Blob([e],{type:"text/html;charset=utf8;"});saved=window.navigator.msSaveOrOpenBlob(h,c)}},do_latency_test:function(){send_latency_check()},blur_this:function(e){e.target.blur()}}})}function check_ping(){Date.now()-vchat_state.lastPingReceived>vchat_opts.msBeforeDropped&&(vueapp.reconnecting=!0)}function send_latency_check(){vchat_state.latency_sent||(vchat_state.latency_sent=Date.now(),vueapp.latency="?",push_Topic("ping"),setTimeout((function(){"?"==vchat_state.latency_ms&&(vchat_state.latency_ms=999)}),1e3),setTimeout((function(){vchat_state.latency_sent=0,vueapp.latency=0}),5e3))}function get_latency_check(){vchat_state.latency_sent&&(vueapp.latency=Date.now()-vchat_state.latency_sent)}function byondDecode(e){e=e.replace(/\+/g,"%20");try{e=decodeURIComponent(e)}catch(t){e=unescape(e)}return JSON.parse(e)}function putmessage(e){e=byondDecode(e),Array.isArray(e)?e.forEach((function(e){vueapp.add_message(e)})):"object"==typeof e&&vueapp.add_message(e)}function system_message(e){vueapp.internal_message(e)}function push_Topic(e){window.location="?_src_=chat&proc="+e}function push_Topic_showingnum(e){window.location="?_src_=chat&showingnum="+e}function focusMapWindow(){window.location="byond://winset?mapwindow.map.focus=true"}function send_debug(e){push_Topic("debug¶m[message]="+encodeURIComponent(e))}function get_event(e){if(vchat_state.ready){var t;switch((t=byondDecode(e)).evttype){case"internal_error":system_message("Event parse error: "+e);break;case"byond_player":send_client_data(),vueapp.is_admin="true"===t.admin,vchat_state.byond_ip=t.address,vchat_state.byond_cid=t.cid,vchat_state.byond_ckey=t.ckey,set_storage("ip",vchat_state.byond_ip),set_storage("cid",vchat_state.byond_cid),set_storage("ckey",vchat_state.byond_ckey);break;case"keepalive":vchat_state.lastPingReceived=Date.now(),vueapp.reconnecting=!1;break;case"pong":get_latency_check();break;case"availability":push_Topic("done_loading");break;default:system_message("Didn't know what to do with event: "+e)}}else push_Topic("not_ready")}function send_client_data(){let e={ip:get_storage("ip"),cid:get_storage("cid"),ckey:get_storage("ckey")};push_Topic("ident¶m[clientdata]="+JSON.stringify(e))}function set_localstorage(e,t){window.localStorage.setItem(vchat_opts.cookiePrefix+e,t)}function get_localstorage(e,t){let s=window.localStorage.getItem(vchat_opts.cookiePrefix+e);return"null"===s||null===s?s=t:"true"===s?s=!0:"false"===s?s=!1:isNaN(s)||(s=+s),s}function set_cookie(e,t){let s=new Date;s.setFullYear(s.getFullYear()+1);let a=s.toUTCString();document.cookie=vchat_opts.cookiePrefix+e+"="+t+";expires="+a+";path=/"}function get_cookie(e,t){let s=document.cookie.split(";"),a={};s.forEach((function(e){let s=e.replace(vchat_opts.cookiePrefix,"").trim(),n=s.search("="),o=decodeURIComponent(s.substring(0,n)),i=decodeURIComponent(s.substring(n+1));"null"==i||null===i?i=t:"true"===i?i=!0:"false"===i?i=!1:isNaN(i)||(i=+i),a[o]=i})),a[e]}var SKIN_BUTTONS=["rpane.textb","rpane.infob","rpane.wikib","rpane.forumb","rpane.rulesb","rpane.github","rpane.discord","rpane.mapb","rpane.changelog","mainwindow.saybutton","mainwindow.mebutton","mainwindow.hotkey_toggle"],SKIN_ELEMENTS=["mainwindow","mainwindow.mainvsplit","mainwindow.tooltip","rpane","rpane.rpanewindow","rpane.mediapanel"];function switch_ui_mode(e){doWinset(SKIN_BUTTONS.reduce((function(t,s){return t[s+".background-color"]=e.buttonBgColor,t}),{})),doWinset(SKIN_BUTTONS.reduce((function(t,s){return t[s+".text-color"]=e.buttonTextColor,t}),{})),doWinset(SKIN_ELEMENTS.reduce((function(t,s){return t[s+".background-color"]=e.windowBgColor,t}),{})),doWinset("infowindow",{"background-color":e.tabBackgroundColor,"text-color":e.tabTextColor}),doWinset("infowindow.info",{"background-color":e.tabBackgroundColor,"text-color":e.tabTextColor,"highlight-color":e.highlightColor,"tab-text-color":e.tabTextColor,"tab-background-color":e.tabBackgroundColor})}function doWinset(e,t){void 0===t&&(t=e,e=null);var s="byond://winset?";e&&(s+="id="+e+"&"),s+=Object.keys(t).map((function(e){return e+"="+encodeURIComponent(t[e])})).join("&"),window.location=s}
\ No newline at end of file
diff --git a/code/modules/ventcrawl/ventcrawl.dm b/code/modules/ventcrawl/ventcrawl.dm
index effd283c135..0acc4626b18 100644
--- a/code/modules/ventcrawl/ventcrawl.dm
+++ b/code/modules/ventcrawl/ventcrawl.dm
@@ -69,7 +69,7 @@ var/list/ventcrawl_machinery = list(
return 1
if(isanimal(src))
var/mob/living/simple_mob/S = src
- if(carried_item == S.mobcard) //VOREStation Edit
+ if(carried_item == S.myid) //VOREStation Edit
return 1 //VOREStation Edit
//Try to find it in our allowed list (istype includes subtypes)
var/listed = FALSE
diff --git a/code/modules/virus2/helpers.dm b/code/modules/virus2/helpers.dm
index 18a8bb24e8a..053498042ef 100644
--- a/code/modules/virus2/helpers.dm
+++ b/code/modules/virus2/helpers.dm
@@ -136,7 +136,7 @@
/mob/living/carbon/proc/spread_disease_to(var/mob/living/carbon/victim, var/vector = "Airborne")
if (src == victim)
- return "retardation"
+ return "Neurodegeneration"
// log_debug("Spreading [vector] diseases from [src] to [victim]")
if (virus2.len > 0)
diff --git a/code/modules/vore/eating/inbelly_spawn.dm b/code/modules/vore/eating/inbelly_spawn.dm
index 207f3ca4e01..50c2c3168b0 100644
--- a/code/modules/vore/eating/inbelly_spawn.dm
+++ b/code/modules/vore/eating/inbelly_spawn.dm
@@ -166,6 +166,12 @@ Please do not abuse this ability.
var/datum/language/keylang = GLOB.all_languages[prey.prefs.language_custom_keys[key]]
if(keylang)
new_character.language_keys[key] = keylang
+ // VOREStation Add: Preferred Language Setting;
+ if(prey.prefs.preferred_language) // Do we have a preferred language?
+ var/datum/language/def_lang = GLOB.all_languages[prey.prefs.preferred_language]
+ if(def_lang)
+ new_character.default_language = def_lang
+ // VOREStation Add End
new_character.regenerate_icons()
@@ -179,4 +185,4 @@ Please do not abuse this ability.
log_admin("[prey] (as [new_character.real_name] has spawned inside one of [pred]'s bellies.") // Log it. Avoid abuse.
message_admins("[prey] (as [new_character.real_name] has spawned inside one of [pred]'s bellies.", 1)
- return new_character // incase its ever needed
\ No newline at end of file
+ return new_character // incase its ever needed
diff --git a/code/modules/vore/fluffstuff/custom_clothes_vr.dm b/code/modules/vore/fluffstuff/custom_clothes_vr.dm
index 00a20092fc6..43ce728830a 100644
--- a/code/modules/vore/fluffstuff/custom_clothes_vr.dm
+++ b/code/modules/vore/fluffstuff/custom_clothes_vr.dm
@@ -2563,3 +2563,75 @@ Departamental Swimsuits, for general use
icon_override = 'icons/vore/custom_onmob_vr.dmi'
item_state = "perrinrobes_s"
body_parts_covered = UPPER_TORSO|LOWER_TORSO
+
+//Fuackwit422: Zera Livanne
+/obj/item/clothing/suit/storage/toggle/labcoat/fluff/zera
+ name = "Zera's Labcloak"
+ desc = "Zera's custom-designed lab-coat and cloak hybrid. Designed to perfectly align with OSHA and NT's Health and Safety regulations, while also allowing her to completely ignore all that if she really wanted."
+
+ icon = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "zera_labcloak"
+
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ item_state = "zera_labcloak"
+
+/obj/item/clothing/suit/storage/toggle/labcoat/fluff/zera/toggle()
+ set name = "Toggle Coat Buttons"
+ set category = "Object"
+ set src in usr
+ if(!usr.canmove || usr.stat || usr.restrained())
+ return 0
+
+ if(open == 1) //Will check whether icon state is currently set to the "open" or "closed" state and switch it around with a message to the user
+ open = 0
+ icon_state = initial(icon_state)
+ item_state = initial(item_state)
+ flags_inv = HIDETIE|HIDEHOLSTER
+ to_chat(usr, "You button up the coat.")
+ else if(open == 0)
+ open = 1
+ icon_state = "[icon_state]_open"
+ item_state = "[item_state]_open"
+ flags_inv = HIDEHOLSTER
+ to_chat(usr, "You unbutton the coat.")
+ else //in case some goofy admin switches icon states around without switching the icon_open or icon_closed
+ to_chat(usr, "You attempt to button-up the velcro on your [src], before promptly realising how silly you are.")
+ return
+ update_clothing_icon() //so our overlays update
+
+/obj/item/clothing/head/welding/fluff/zera
+ name = "White Welding Mask"
+ desc = "It's a white welding mask. Zera likes it because it matches her labcoat."
+ armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
+ icon = 'icons/vore/custom_clothes_vr.dmi'
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "zera_weld"
+ item_state = "zera_weld_onmob"
+ flags_inv = (HIDEEYES)
+ body_parts_covered = HEAD|EYES
+
+/obj/item/clothing/head/welding/fluff/zera/toggle() //overriding this 'cause it only conceals the eyes - it's a hat, not a mask
+ set category = "Object"
+ set src in usr
+
+ if(usr.canmove && !usr.stat && !usr.restrained())
+ if(up)
+ up = !up
+ body_parts_covered |= (EYES)
+ flags_inv |= (HIDEEYES)
+ icon_state = "zera_weld"
+ item_state = "zera_weld_onmob"
+ to_chat(usr, "You flip the helmet down to protect your eyes.")
+ else
+ up = !up
+ body_parts_covered &= ~(EYES)
+ flags_inv &= ~(HIDEEYES)
+ icon_state = "zera_weld_up"
+ item_state = "zera_weld_up_onmob"
+
+ to_chat(usr, "You push the helmet up out of your face.")
+ update_clothing_icon() //so our mob-overlays
+ if (ismob(loc)) //should allow masks to update when it is opened/closed
+ var/mob/M = loc
+ M.update_inv_wear_mask()
+ usr.update_action_buttons()
diff --git a/code/modules/vore/fluffstuff/custom_items_vr.dm b/code/modules/vore/fluffstuff/custom_items_vr.dm
index ee91f280cb4..5e6c1635d0a 100644
--- a/code/modules/vore/fluffstuff/custom_items_vr.dm
+++ b/code/modules/vore/fluffstuff/custom_items_vr.dm
@@ -1570,3 +1570,12 @@
/obj/item/weapon/dice/loaded/ceph/New()
icon_state = "ceph_d6[rand(1,sides)]"
+
+
+//abc123: Mira Nesyne
+/obj/item/clothing/accessory/medal/silver/fluff/abc314
+ name = "Health Service Achievement medal"
+ desc = "A small silver medal with the inscription \"For going above and beyond in the field.\" on it, along with the name Mira Nesyne."
+
+ icon = 'icons/inventory/accessory/item.dmi'
+ icon_state = "silver"
diff --git a/code/modules/vore/resizing/resize_vr.dm b/code/modules/vore/resizing/resize_vr.dm
index 7a8511c8980..c0b7dbbfcf5 100644
--- a/code/modules/vore/resizing/resize_vr.dm
+++ b/code/modules/vore/resizing/resize_vr.dm
@@ -236,9 +236,9 @@
tmob_message = tail.msg_owner_stepunder
if(src_message)
- to_chat(src, STEP_TEXT_OWNER(src_message))
+ to_chat(src, "[STEP_TEXT_OWNER(src_message)]")
if(tmob_message)
- to_chat(tmob, STEP_TEXT_PREY(tmob_message))
+ to_chat(tmob, "[STEP_TEXT_PREY(tmob_message)]")
return TRUE
return FALSE
@@ -398,7 +398,7 @@
set category = "IC"
pickup_active = !pickup_active
- to_chat(src, "You will [pickup_active ? "now" : "no longer"] attempt to pick up mobs when clicking them with help intent.")
+ to_chat(src, "You will [pickup_active ? "now" : "no longer"] attempt to pick up mobs when clicking them with help intent.")
#undef STEP_TEXT_OWNER
#undef STEP_TEXT_PREY
diff --git a/code/modules/xenoarcheaology/artifacts/replicator.dm b/code/modules/xenoarcheaology/artifacts/replicator.dm
index d6796c6ad11..06c411fab93 100644
--- a/code/modules/xenoarcheaology/artifacts/replicator.dm
+++ b/code/modules/xenoarcheaology/artifacts/replicator.dm
@@ -98,13 +98,13 @@
"foreground" = colors[color],
)))
- fail_message = "\icon[src][bicon(src)] a [pick("loud","soft","sinister","eery","triumphant","depressing","cheerful","angry")] \
+ fail_message = "\icon[src][bicon(src)] a [pick("loud","soft","sinister","eery","triumphant","depressing","cheerful","angry")] \
[pick("horn","beep","bing","bleep","blat","honk","hrumph","ding")] sounds and a \
[pick("yellow","purple","green","blue","red","orange","white")] \
[pick("light","dial","meter","window","protrusion","knob","antenna","swirly thing")] \
[pick("swirls","flashes","whirrs","goes schwing","blinks","flickers","strobes","lights up")] on the \
[pick("front","side","top","bottom","rear","inside")] of [src]. A [pick("slot","funnel","chute","tube")] opens up in the \
- [pick("front","side","top","bottom","rear","inside")]."
+ [pick("front","side","top","bottom","rear","inside")]."
/obj/machinery/replicator/process()
if(spawning_types.len && powered())
@@ -178,4 +178,4 @@
user.drop_item()
W.loc = src
stored_materials.Add(W)
- src.visible_message(" \The [user] inserts \the [W] into \the [src].")
+ src.visible_message(" \The [user] inserts \the [W] into \the [src].")
diff --git a/code/modules/xenoarcheaology/artifacts/replicator_vr.dm b/code/modules/xenoarcheaology/artifacts/replicator_vr.dm
index 43580ad72b8..017b926de99 100644
--- a/code/modules/xenoarcheaology/artifacts/replicator_vr.dm
+++ b/code/modules/xenoarcheaology/artifacts/replicator_vr.dm
@@ -275,7 +275,7 @@
inserted_human.drop_from_inventory(I)
inserted_mob.loc = src
stored_materials.Add(inserted_mob)
- src.visible_message(" \The [user] inserts \the [inserted_mob] into \the [src].")
+ src.visible_message(" \The [user] inserts \the [inserted_mob] into \the [src].")
return
else
to_chat(user, " You cannot put \the [W] into the machine. ((The micro must be connected to the server.))")
@@ -296,7 +296,7 @@
//Now that we've dropped all the items they have, let's shove them back into the micro holder.
W.loc = src
stored_materials.Add(W)
- src.visible_message(" \The [user] inserts \the [W] into \the [src].")
+ src.visible_message(" \The [user] inserts \the [W] into \the [src].")
/obj/machinery/replicator/vore/tgui_data(mob/user, datum/tgui/ui, datum/tgui_state/state)
var/list/data = ..()
@@ -543,7 +543,7 @@
inserted_human.drop_from_inventory(I)
inserted_mob.loc = src
stored_materials.Add(inserted_mob)
- src.visible_message(" \The [user] inserts \the [inserted_mob] into \the [src].")
+ src.visible_message(" \The [user] inserts \the [inserted_mob] into \the [src].")
return
else
to_chat(user, " You cannot put \the [W] into the machine. ((They must be connected to the server.))")
@@ -562,7 +562,7 @@
//Now that we've dropped all the items they have, let's shove them back into the micro holder.
W.loc = src
stored_materials.Add(W)
- src.visible_message(" \The [user] inserts \the [W] into \the [src].")
+ src.visible_message(" \The [user] inserts \the [W] into \the [src].")
/obj/machinery/replicator/clothing/tgui_interact(mob/user, datum/tgui/ui) //This creates the menu.
diff --git a/code/modules/xenoarcheaology/effect.dm b/code/modules/xenoarcheaology/effect.dm
index 7409c8744f3..bccb9faa0e8 100644
--- a/code/modules/xenoarcheaology/effect.dm
+++ b/code/modules/xenoarcheaology/effect.dm
@@ -92,7 +92,7 @@
var/atom/toplevelholder = target
while(!istype(toplevelholder.loc, /turf))
toplevelholder = toplevelholder.loc
- toplevelholder.visible_message(" \icon[toplevelholder][bicon(toplevelholder)] [toplevelholder] [display_msg]")
+ toplevelholder.visible_message(" \icon[toplevelholder][bicon(toplevelholder)] [toplevelholder] [display_msg]")
/datum/artifact_effect/proc/DoEffectTouch(var/mob/user)
/datum/artifact_effect/proc/DoEffectAura(var/atom/holder)
diff --git a/code/modules/xenoarcheaology/effect_master.dm b/code/modules/xenoarcheaology/effect_master.dm
index f654724b328..b320cbead37 100644
--- a/code/modules/xenoarcheaology/effect_master.dm
+++ b/code/modules/xenoarcheaology/effect_master.dm
@@ -103,7 +103,7 @@
my_effects += my_effect
else
- to_chat(usr, "This effect can not be applied to this atom type.")
+ to_chat(usr, " This effect can not be applied to this atom type.")
qdel(my_effect)
/datum/component/artifact_master/proc/remove_effect()
@@ -231,7 +231,7 @@
warn = 1
if(warn && isliving(bumped))
- to_chat(bumped, " You accidentally touch \the [holder] as it hits you.")
+ to_chat(bumped, " You accidentally touch \the [holder] as it hits you.")
/datum/component/artifact_master/proc/on_bumped()
var/atom/movable/M = args[2]
@@ -252,7 +252,7 @@
warn = 1
if(warn && isliving(M))
- to_chat(M, " You accidentally touch \the [holder].")
+ to_chat(M, " You accidentally touch \the [holder].")
/datum/component/artifact_master/proc/on_attack_hand()
var/mob/living/user = args[2]
@@ -260,10 +260,10 @@
return
if (get_dist(user, holder) > 1)
- to_chat(user, " You can't reach [holder] from here.")
+ to_chat(user, " You can't reach [holder] from here.")
return
if(ishuman(user) && user:gloves)
- to_chat(user, " You touch [holder] with your gloved hands, [pick("but nothing of note happens","but nothing happens","but nothing interesting happens","but you notice nothing different","but nothing seems to have happened")].")
+ to_chat(user, " You touch [holder] with your gloved hands, [pick("but nothing of note happens","but nothing happens","but nothing interesting happens","but you notice nothing different","but nothing seems to have happened")].")
return
var/triggered = FALSE
@@ -279,10 +279,10 @@
my_effect.DoEffectTouch(user)
if(triggered)
- to_chat(user, " You touch [holder].")
+ to_chat(user, " You touch [holder].")
else
- to_chat(user, " You touch [holder], [pick("but nothing of note happens","but nothing happens","but nothing interesting happens","but you notice nothing different","but nothing seems to have happened")].")
+ to_chat(user, " You touch [holder], [pick("but nothing of note happens","but nothing happens","but nothing interesting happens","but you notice nothing different","but nothing seems to have happened")].")
/datum/component/artifact_master/proc/on_attackby()
diff --git a/code/modules/xgm/xgm_gas_mixture.dm b/code/modules/xgm/xgm_gas_mixture.dm
index 1e363f35c9f..fd52efca22c 100644
--- a/code/modules/xgm/xgm_gas_mixture.dm
+++ b/code/modules/xgm/xgm_gas_mixture.dm
@@ -420,10 +420,10 @@
if(full_heat_capacity + s_full_heat_capacity)
temp_avg = (temperature * full_heat_capacity + other.temperature * s_full_heat_capacity) / (full_heat_capacity + s_full_heat_capacity)
- //WOOT WOOT TOUCH THIS AND YOU ARE A RETARD.
+ //WOOT WOOT TOUCH THIS AND YOU ARE A MISCHIEVIOUS LITTLE ELF
if(sharing_lookup_table.len >= connecting_tiles) //6 or more interconnecting tiles will max at 42% of air moved per tick.
ratio = sharing_lookup_table[connecting_tiles]
- //WOOT WOOT TOUCH THIS AND YOU ARE A RETARD
+ //WOOT WOOT TOUCH THIS AND YOU ARE A MISCHIEVIOUS LITTLE ELF
for(var/g in avg_gas)
gas[g] = max(0, (gas[g] - avg_gas[g]) * (1 - ratio) + avg_gas[g])
diff --git a/config/alienwhitelist.txt b/config/alienwhitelist.txt
index b60fdcb5a03..3f2c5964db5 100644
--- a/config/alienwhitelist.txt
+++ b/config/alienwhitelist.txt
@@ -1,5 +1,6 @@
1062aphelion - Protean
admiraldragon - Vox
+adriano20037 - Protean
aetherelemental - Daemon
alphaprime1 - Protean
amarewolf - Xenochimera
@@ -42,8 +43,10 @@ exgame - Vox
falloutdog3 - Black-Eyed Shadekin
flaktual - Vox
flurriee - Protean
+foxglovepurpur - Diona
funnyman2003 - Xenochimera
fuzlet - Protean
+grallstonefist - Black-Eyed Shadekin
greennyy - Protean
h0lysquirr3l - Protean
hawkerthegreat - Vox
diff --git a/config/jobwhitelist.txt b/config/jobwhitelist.txt
index 9eb141a5681..b983deab220 100644
--- a/config/jobwhitelist.txt
+++ b/config/jobwhitelist.txt
@@ -8,6 +8,7 @@ CGR - mime
chargae - mime
coolcrow420 - clown
coolcrow420 - mime
+donnysalmond - clown
h0lysquirr3l - clown
joey4298 - mime
lm40 - clown
diff --git a/icons/_nanomaps/gb1.png b/icons/_nanomaps/gb1.png
index 8c3ac8f2db8..153aa1eebf2 100644
Binary files a/icons/_nanomaps/gb1.png and b/icons/_nanomaps/gb1.png differ
diff --git a/icons/_nanomaps/gb2.png b/icons/_nanomaps/gb2.png
index 63277ea186a..f69ca71999b 100644
Binary files a/icons/_nanomaps/gb2.png and b/icons/_nanomaps/gb2.png differ
diff --git a/icons/_nanomaps/gb3.png b/icons/_nanomaps/gb3.png
index 191ac4e7c67..2942b3fb615 100644
Binary files a/icons/_nanomaps/gb3.png and b/icons/_nanomaps/gb3.png differ
diff --git a/icons/effects/weather.dmi b/icons/effects/weather.dmi
index 94c1fed9924..2c10f216a6d 100644
Binary files a/icons/effects/weather.dmi and b/icons/effects/weather.dmi differ
diff --git a/icons/inventory/accessory/item.dmi b/icons/inventory/accessory/item.dmi
index ddda9fff643..b17ed5c1e2e 100644
Binary files a/icons/inventory/accessory/item.dmi and b/icons/inventory/accessory/item.dmi differ
diff --git a/icons/inventory/accessory/item_vr.dmi b/icons/inventory/accessory/item_vr.dmi
index 21eaf66ec1c..6f84a0e5383 100644
Binary files a/icons/inventory/accessory/item_vr.dmi and b/icons/inventory/accessory/item_vr.dmi differ
diff --git a/icons/inventory/accessory/mob.dmi b/icons/inventory/accessory/mob.dmi
index 04030363cee..8858b2f5805 100644
Binary files a/icons/inventory/accessory/mob.dmi and b/icons/inventory/accessory/mob.dmi differ
diff --git a/icons/inventory/accessory/mob_vr.dmi b/icons/inventory/accessory/mob_vr.dmi
index 1ae86050c76..3ddbd064790 100644
Binary files a/icons/inventory/accessory/mob_vr.dmi and b/icons/inventory/accessory/mob_vr.dmi differ
diff --git a/icons/inventory/back/mob.dmi b/icons/inventory/back/mob.dmi
index 5080e41dc53..2b311c0a247 100644
Binary files a/icons/inventory/back/mob.dmi and b/icons/inventory/back/mob.dmi differ
diff --git a/icons/inventory/face/item_vr.dmi b/icons/inventory/face/item_vr.dmi
index e8fe7376554..cfa03813773 100644
Binary files a/icons/inventory/face/item_vr.dmi and b/icons/inventory/face/item_vr.dmi differ
diff --git a/icons/inventory/face/mob_vr.dmi b/icons/inventory/face/mob_vr.dmi
index 5181307aa3b..6270461d76a 100644
Binary files a/icons/inventory/face/mob_vr.dmi and b/icons/inventory/face/mob_vr.dmi differ
diff --git a/icons/inventory/feet/mob.dmi b/icons/inventory/feet/mob.dmi
index 0852e750f1d..6c3603fd8ab 100644
Binary files a/icons/inventory/feet/mob.dmi and b/icons/inventory/feet/mob.dmi differ
diff --git a/icons/inventory/head/item_vr.dmi b/icons/inventory/head/item_vr.dmi
index 1b32d623a1e..a60948269e3 100644
Binary files a/icons/inventory/head/item_vr.dmi and b/icons/inventory/head/item_vr.dmi differ
diff --git a/icons/inventory/head/mob_vr.dmi b/icons/inventory/head/mob_vr.dmi
index e276c7c1181..90aba594629 100644
Binary files a/icons/inventory/head/mob_vr.dmi and b/icons/inventory/head/mob_vr.dmi differ
diff --git a/icons/inventory/suit/mob_vox.dmi b/icons/inventory/suit/mob_vox.dmi
index afb8a2a2006..b2e41a94221 100644
Binary files a/icons/inventory/suit/mob_vox.dmi and b/icons/inventory/suit/mob_vox.dmi differ
diff --git a/icons/inventory/uniform/item.dmi b/icons/inventory/uniform/item.dmi
index e22f9dcd279..1102094c31a 100644
Binary files a/icons/inventory/uniform/item.dmi and b/icons/inventory/uniform/item.dmi differ
diff --git a/icons/inventory/uniform/item_vr.dmi b/icons/inventory/uniform/item_vr.dmi
index 40659b94f8d..1363a19d6dc 100644
Binary files a/icons/inventory/uniform/item_vr.dmi and b/icons/inventory/uniform/item_vr.dmi differ
diff --git a/icons/inventory/uniform/mob.dmi b/icons/inventory/uniform/mob.dmi
index ad2aebade96..7f69ac69388 100644
Binary files a/icons/inventory/uniform/mob.dmi and b/icons/inventory/uniform/mob.dmi differ
diff --git a/icons/inventory/uniform/mob_vr.dmi b/icons/inventory/uniform/mob_vr.dmi
index 400e781f9ec..c2d8baca447 100644
Binary files a/icons/inventory/uniform/mob_vr.dmi and b/icons/inventory/uniform/mob_vr.dmi differ
diff --git a/icons/mob/alienanimals_96x64.dmi b/icons/mob/alienanimals_96x64.dmi
new file mode 100644
index 00000000000..d8c6d756a09
Binary files /dev/null and b/icons/mob/alienanimals_96x64.dmi differ
diff --git a/icons/mob/alienanimals_x32.dmi b/icons/mob/alienanimals_x32.dmi
index de9fc66ab29..16dffa37a36 100644
Binary files a/icons/mob/alienanimals_x32.dmi and b/icons/mob/alienanimals_x32.dmi differ
diff --git a/icons/mob/hud_jobs_vr.dmi b/icons/mob/hud_jobs_vr.dmi
index 4a52481088b..ca0df7de06e 100644
Binary files a/icons/mob/hud_jobs_vr.dmi and b/icons/mob/hud_jobs_vr.dmi differ
diff --git a/icons/mob/human_face_alt.dmi b/icons/mob/human_face_alt.dmi
index 6811bb8fd6d..6d02bc14bf3 100644
Binary files a/icons/mob/human_face_alt.dmi and b/icons/mob/human_face_alt.dmi differ
diff --git a/icons/mob/human_races/markings_vr.dmi b/icons/mob/human_races/markings_vr.dmi
index 29442bf908f..672985eeec6 100644
Binary files a/icons/mob/human_races/markings_vr.dmi and b/icons/mob/human_races/markings_vr.dmi differ
diff --git a/icons/mob/human_races/r_def_skrell.dmi b/icons/mob/human_races/r_def_skrell.dmi
index 5224f7dd59f..7b24ba3b4df 100644
Binary files a/icons/mob/human_races/r_def_skrell.dmi and b/icons/mob/human_races/r_def_skrell.dmi differ
diff --git a/icons/mob/human_races/r_skrell.dmi b/icons/mob/human_races/r_skrell.dmi
index cf99d43e601..05e51ca0da3 100644
Binary files a/icons/mob/human_races/r_skrell.dmi and b/icons/mob/human_races/r_skrell.dmi differ
diff --git a/icons/mob/items/lefthand_melee.dmi b/icons/mob/items/lefthand_melee.dmi
index e965d64b438..da3401ccedf 100644
Binary files a/icons/mob/items/lefthand_melee.dmi and b/icons/mob/items/lefthand_melee.dmi differ
diff --git a/icons/mob/items/righthand_melee.dmi b/icons/mob/items/righthand_melee.dmi
index 3fee6cb6bd7..fc8851a610a 100644
Binary files a/icons/mob/items/righthand_melee.dmi and b/icons/mob/items/righthand_melee.dmi differ
diff --git a/icons/mob/mobs_monsters/animal.dmi b/icons/mob/mobs_monsters/animal.dmi
new file mode 100644
index 00000000000..38469f718f5
Binary files /dev/null and b/icons/mob/mobs_monsters/animal.dmi differ
diff --git a/icons/mob/pai_vr.dmi b/icons/mob/pai_vr.dmi
index 82f5faffe85..f6c153ff451 100644
Binary files a/icons/mob/pai_vr.dmi and b/icons/mob/pai_vr.dmi differ
diff --git a/icons/mob/talk_vr.dmi b/icons/mob/talk_vr.dmi
index a6f366aaadc..28337d01363 100644
Binary files a/icons/mob/talk_vr.dmi and b/icons/mob/talk_vr.dmi differ
diff --git a/icons/mob/taursuits_drake_ch.dmi b/icons/mob/taursuits_drake_ch.dmi
new file mode 100644
index 00000000000..e4271405714
Binary files /dev/null and b/icons/mob/taursuits_drake_ch.dmi differ
diff --git a/icons/mob/taursuits_lizard_ch.dmi b/icons/mob/taursuits_lizard_ch.dmi
new file mode 100644
index 00000000000..f4385ef1130
Binary files /dev/null and b/icons/mob/taursuits_lizard_ch.dmi differ
diff --git a/icons/mob/taursuits_naga_vr.dmi b/icons/mob/taursuits_naga_vr.dmi
index bfec658879f..1fca915bff7 100644
Binary files a/icons/mob/taursuits_naga_vr.dmi and b/icons/mob/taursuits_naga_vr.dmi differ
diff --git a/icons/mob/taursuits_wolf_vr.dmi b/icons/mob/taursuits_wolf_vr.dmi
index 140e6de4261..68495a9e4bc 100644
Binary files a/icons/mob/taursuits_wolf_vr.dmi and b/icons/mob/taursuits_wolf_vr.dmi differ
diff --git a/icons/mob/vore/ears_32x64.dmi b/icons/mob/vore/ears_32x64.dmi
index df92e62a42e..5c6e3b6598a 100644
Binary files a/icons/mob/vore/ears_32x64.dmi and b/icons/mob/vore/ears_32x64.dmi differ
diff --git a/icons/mob/vore/ears_vr.dmi b/icons/mob/vore/ears_vr.dmi
index 095b9d4b569..0da5ddb7266 100644
Binary files a/icons/mob/vore/ears_vr.dmi and b/icons/mob/vore/ears_vr.dmi differ
diff --git a/icons/mob/vore/tails_vr.dmi b/icons/mob/vore/tails_vr.dmi
index c9b29156513..d55293ae14f 100644
Binary files a/icons/mob/vore/tails_vr.dmi and b/icons/mob/vore/tails_vr.dmi differ
diff --git a/icons/mob/vore/taurs_ch.dmi b/icons/mob/vore/taurs_ch.dmi
new file mode 100644
index 00000000000..9320c96d40f
Binary files /dev/null and b/icons/mob/vore/taurs_ch.dmi differ
diff --git a/icons/mob/vore/taurs_ch_loaf.dmi b/icons/mob/vore/taurs_ch_loaf.dmi
new file mode 100644
index 00000000000..2b4c0acbdc5
Binary files /dev/null and b/icons/mob/vore/taurs_ch_loaf.dmi differ
diff --git a/icons/mob/vore/taurs_vr.dmi b/icons/mob/vore/taurs_vr.dmi
index 4498dc2629c..99c6e7debea 100644
Binary files a/icons/mob/vore/taurs_vr.dmi and b/icons/mob/vore/taurs_vr.dmi differ
diff --git a/icons/mob/vore/taurs_vr_loaf.dmi b/icons/mob/vore/taurs_vr_loaf.dmi
new file mode 100644
index 00000000000..835225049db
Binary files /dev/null and b/icons/mob/vore/taurs_vr_loaf.dmi differ
diff --git a/icons/mob/vore/wings_vr.dmi b/icons/mob/vore/wings_vr.dmi
index 5d62b7bcd8e..cdcac1d4cde 100644
Binary files a/icons/mob/vore/wings_vr.dmi and b/icons/mob/vore/wings_vr.dmi differ
diff --git a/icons/obj/decals_directions.dmi b/icons/obj/decals_directions.dmi
index 14a8bd15b2b..64e72c35eda 100644
Binary files a/icons/obj/decals_directions.dmi and b/icons/obj/decals_directions.dmi differ
diff --git a/icons/obj/decals_levels.dmi b/icons/obj/decals_levels.dmi
index 5390bf9bcf5..779d5105e57 100644
Binary files a/icons/obj/decals_levels.dmi and b/icons/obj/decals_levels.dmi differ
diff --git a/icons/obj/food_vr.dmi b/icons/obj/food_vr.dmi
index 6dc23e9275c..35ecb88dcb6 100644
Binary files a/icons/obj/food_vr.dmi and b/icons/obj/food_vr.dmi differ
diff --git a/icons/obj/projectiles_impact.dmi b/icons/obj/projectiles_impact.dmi
index 66b84f4bed2..a6efd92db6c 100644
Binary files a/icons/obj/projectiles_impact.dmi and b/icons/obj/projectiles_impact.dmi differ
diff --git a/icons/obj/projectiles_muzzle.dmi b/icons/obj/projectiles_muzzle.dmi
index 71e587f73d3..234a2e428a2 100644
Binary files a/icons/obj/projectiles_muzzle.dmi and b/icons/obj/projectiles_muzzle.dmi differ
diff --git a/icons/obj/projectiles_tracer.dmi b/icons/obj/projectiles_tracer.dmi
index 9703c51ab75..7404a5867b3 100644
Binary files a/icons/obj/projectiles_tracer.dmi and b/icons/obj/projectiles_tracer.dmi differ
diff --git a/icons/obj/trash_vr.dmi b/icons/obj/trash_vr.dmi
index 740fd0abc64..cf0cdbd120e 100644
Binary files a/icons/obj/trash_vr.dmi and b/icons/obj/trash_vr.dmi differ
diff --git a/icons/obj/weapons.dmi b/icons/obj/weapons.dmi
index cb504aa5512..783441c51c2 100644
Binary files a/icons/obj/weapons.dmi and b/icons/obj/weapons.dmi differ
diff --git a/icons/vore/custom_clothes_vr.dmi b/icons/vore/custom_clothes_vr.dmi
index 7c03befdfab..545515dbb26 100644
Binary files a/icons/vore/custom_clothes_vr.dmi and b/icons/vore/custom_clothes_vr.dmi differ
diff --git a/maps/expedition_vr/aerostat/_aerostat_science_outpost.dm b/maps/expedition_vr/aerostat/_aerostat_science_outpost.dm
index bf12e599b78..329f95d0d86 100644
--- a/maps/expedition_vr/aerostat/_aerostat_science_outpost.dm
+++ b/maps/expedition_vr/aerostat/_aerostat_science_outpost.dm
@@ -228,7 +228,7 @@ VIRGO2_TURF_CREATE(/turf/simulated/floor/hull)
/area/offmap/aerostat/surface/outpost
requires_power = TRUE
dynamic_lighting = TRUE
- ambience = null
+ ambience = list()
/area/offmap/aerostat/surface/outpost/backroom
name = "V2 Outpost - Research Area"
diff --git a/maps/expedition_vr/space/_debrisfield.dm b/maps/expedition_vr/space/_debrisfield.dm
index be2980257a6..b51c01ee31c 100644
--- a/maps/expedition_vr/space/_debrisfield.dm
+++ b/maps/expedition_vr/space/_debrisfield.dm
@@ -10,6 +10,8 @@
color = "#ee3333" //Redish, so it stands out against the other debris-like icons
initial_generic_waypoints = list("debrisfield_se", "debrisfield_nw")
icon_state = "spacehulk_g"
+ possible_descriptors = list("default")
+ unique_identifier = "Debris Field"
// -- Objs -- //
diff --git a/maps/groundbase/gb-z1.dmm b/maps/groundbase/gb-z1.dmm
index fb77f6f0cbd..ed5284b76dc 100644
--- a/maps/groundbase/gb-z1.dmm
+++ b/maps/groundbase/gb-z1.dmm
@@ -437,12 +437,24 @@
/turf/simulated/floor/tiled/dark,
/area/groundbase/security/lobby)
"aZ" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/hidden/black{
- dir = 10
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
},
-/turf/simulated/floor/tiled,
-/area/groundbase/engineering/lobby)
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/yellow{
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock{
+ name = "Men's Restroom"
+ },
+/obj/machinery/door/firedoor,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/outdoors/sidewalk/side,
+/area/groundbase/civilian/mensrestroom)
"ba" = (
/obj/machinery/portable_atmospherics/canister/oxygen,
/turf/simulated/floor/tiled/dark,
@@ -992,24 +1004,17 @@
},
/area/maintenance/groundbase/level1/nwtunnel)
"cp" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/effect/floor_decal/rust,
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/power/apc{
- dir = 4
- },
-/obj/structure/cable/yellow{
- icon_state = "0-8"
- },
/obj/machinery/light/small{
dir = 1
},
-/obj/machinery/vending/wallmed1/public{
- pixel_y = 28
+/obj/structure/sink/kitchen{
+ dir = 4;
+ pixel_x = 12
},
-/turf/simulated/floor/tiled/asteroid_steel,
+/obj/effect/floor_decal/corner/paleblue/full{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
/area/groundbase/civilian/mensrestroom)
"cq" = (
/obj/structure/table/standard,
@@ -2163,11 +2168,11 @@
/turf/simulated/floor/tiled,
/area/groundbase/engineering/eva)
"eI" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
+/obj/structure/disposalpipe/junction{
+ dir = 8
},
-/turf/simulated/floor/tiled/dark,
-/area/groundbase/medical/resleeving)
+/turf/simulated/wall,
+/area/groundbase/medical/autoresleeving)
"eJ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/alarm{
@@ -2946,14 +2951,19 @@
/turf/simulated/floor/outdoors/sidewalk/slab,
/area/groundbase/level1/northspur)
"gu" = (
-/obj/structure/cable/yellow{
- icon_state = "1-2"
+/obj/machinery/button/remote/airlock{
+ id = "z1stall4";
+ specialfunctions = 4;
+ pixel_y = 26
+ },
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/structure/toilet{
+ dir = 8
},
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled/white,
-/area/groundbase/medical/lhallway)
+/area/groundbase/civilian/mensrestroom)
"gv" = (
/turf/simulated/wall/r_wall,
/area/groundbase/security/hos)
@@ -4452,11 +4462,10 @@
/turf/simulated/floor/tiled,
/area/groundbase/civilian/apparel)
"jT" = (
-/obj/structure/disposaloutlet,
/obj/machinery/light{
dir = 1
},
-/obj/structure/disposalpipe/trunk,
+/obj/machinery/washing_machine,
/turf/simulated/floor/tiled/dark,
/area/groundbase/medical/resleeving)
"jU" = (
@@ -4754,10 +4763,10 @@
/turf/simulated/floor/tiled/steel_ridged,
/area/groundbase/medical/morgue)
"kB" = (
-/obj/random/vendorall,
/obj/machinery/alarm{
dir = 8
},
+/obj/machinery/vending/bepis,
/turf/simulated/floor/tiled,
/area/groundbase/civilian/apparel)
"kC" = (
@@ -4792,7 +4801,6 @@
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled/dark,
/area/groundbase/medical/resleeving)
"kF" = (
@@ -4994,10 +5002,10 @@
/turf/simulated/floor/tiled/white,
/area/groundbase/civilian/bar)
"kX" = (
-/obj/random/vendorall,
/obj/machinery/firealarm{
dir = 4
},
+/obj/machinery/vending/cigarette,
/turf/simulated/floor/tiled,
/area/groundbase/civilian/apparel)
"kY" = (
@@ -6283,6 +6291,10 @@
/obj/structure/cable/yellow{
icon_state = "2-4"
},
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
/turf/simulated/floor/outdoors/sidewalk/slab,
/area/groundbase/level1/centsquare)
"nO" = (
@@ -6345,6 +6357,13 @@
},
/turf/simulated/floor/carpet/sblucarpet,
/area/groundbase/security/iaa1)
+"nW" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"nX" = (
/obj/machinery/atmospherics/unary/freezer{
dir = 8
@@ -6431,6 +6450,10 @@
/obj/structure/barricade/cutout/clown,
/turf/simulated/floor/carpet/gaycarpet,
/area/groundbase/civilian/clown)
+"oi" = (
+/obj/structure/closet/firecloset/full,
+/turf/simulated/floor/tiled/dark,
+/area/groundbase/security/lobby)
"oj" = (
/obj/machinery/suit_cycler/engineering,
/turf/simulated/floor/tiled,
@@ -6504,6 +6527,13 @@
/obj/machinery/light,
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/morgue)
+"oq" = (
+/obj/machinery/door/airlock{
+ id_tag = "z1stall4";
+ name = "Men's Restroom Stall"
+ },
+/turf/simulated/floor/tiled/white,
+/area/groundbase/civilian/mensrestroom)
"or" = (
/obj/structure/stairs/spawner/west,
/obj/structure/railing/grey{
@@ -6669,6 +6699,14 @@
outdoors = 0
},
/area/maintenance/groundbase/level1/nwtunnel)
+"oK" = (
+/obj/item/device/radio/intercom{
+ dir = 1;
+ name = "Station Intercom (General)";
+ pixel_y = 21
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"oL" = (
/obj/machinery/door/airlock{
id_tag = "z1stall1";
@@ -6849,10 +6887,6 @@
dir = 4
},
/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/dark,
/area/groundbase/medical/resleeving)
@@ -7040,6 +7074,13 @@
},
/turf/simulated/floor/tiled,
/area/groundbase/engineering/techstorage)
+"pI" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/manifold/hidden/black{
+ dir = 4
+ },
+/turf/simulated/floor/outdoors/sidewalk,
+/area/groundbase/level1/centsquare)
"pJ" = (
/obj/machinery/light{
dir = 4
@@ -7458,6 +7499,7 @@
dir = 1;
pixel_y = -22
},
+/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/lhallway)
"qP" = (
@@ -7480,6 +7522,11 @@
},
/turf/simulated/floor,
/area/maintenance/groundbase/substation/medcargo)
+"qT" = (
+/obj/machinery/power/apc,
+/obj/structure/cable/yellow,
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"qU" = (
/obj/effect/floor_decal/industrial/danger{
dir = 1
@@ -7655,6 +7702,12 @@
},
/turf/simulated/floor/tiled,
/area/groundbase/engineering/techstorage)
+"rk" = (
+/obj/machinery/alarm{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"rl" = (
/obj/machinery/door/firedoor,
/obj/structure/disposalpipe/segment{
@@ -7761,6 +7814,9 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/yellow{
+ icon_state = "1-4"
+ },
/turf/simulated/floor/tiled/dark,
/area/groundbase/security/equipment)
"ry" = (
@@ -8051,30 +8107,16 @@
/turf/simulated/floor,
/area/groundbase/engineering/storage)
"sk" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 8
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 5
},
-/obj/structure/mirror{
- icon_state = "mirror_broke";
- pixel_y = 37
- },
-/obj/structure/sink/kitchen{
- pixel_y = 16
- },
-/obj/effect/floor_decal/rust,
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/cable/yellow{
- icon_state = "4-8"
- },
-/obj/machinery/firealarm{
- dir = 1
- },
-/turf/simulated/floor/tiled/asteroid_steel,
+/turf/simulated/floor/tiled/white,
/area/groundbase/civilian/mensrestroom)
"sl" = (
/obj/machinery/camera/network/engineering{
dir = 4
},
+/obj/structure/closet/firecloset/full,
/turf/simulated/floor/tiled/techmaint,
/area/groundbase/engineering/atmos)
"sm" = (
@@ -8343,6 +8385,15 @@
},
/turf/simulated/floor/outdoors/grass/seasonal/notrees_nomobs_lowsnow,
/area/groundbase/level1/southwestspur)
+"sU" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/yellow{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/outdoors/sidewalk,
+/area/groundbase/level1/centsquare)
"sV" = (
/turf/simulated/floor/outdoors/newdirt{
outdoors = 0
@@ -8617,6 +8668,17 @@
},
/turf/simulated/floor/tiled,
/area/groundbase/engineering/storage)
+"tA" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/table/steel,
+/obj/item/weapon/gun/energy/laser/practice,
+/obj/machinery/alarm{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"tB" = (
/obj/structure/bed/chair/sofa/bench/left{
dir = 1
@@ -8789,6 +8851,19 @@
},
/turf/simulated/floor/tiled/dark,
/area/groundbase/security/lobby)
+"tZ" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = -24
+ },
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/white,
+/area/groundbase/civilian/mensrestroom)
"ua" = (
/turf/simulated/wall,
/area/groundbase/level1/se)
@@ -8812,10 +8887,6 @@
/turf/simulated/floor/tiled/dark,
/area/groundbase/security/detective)
"ue" = (
-/obj/machinery/door/airlock{
- name = "Men's Restroom"
- },
-/obj/machinery/door/firedoor,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
},
@@ -8825,7 +8896,15 @@
/obj/structure/cable/yellow{
icon_state = "4-8"
},
-/turf/simulated/floor/bmarble,
+/obj/structure/disposalpipe/tagger{
+ dir = 4;
+ name = "package tagger - Resleeving";
+ sort_tag = "Resleeving"
+ },
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/white,
/area/groundbase/civilian/mensrestroom)
"uf" = (
/obj/structure/table/standard,
@@ -9168,10 +9247,6 @@
/obj/machinery/alarm{
dir = 4
},
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
/obj/machinery/atmospherics/unary/vent_pump/siphon/on/atmos{
external_pressure_bound = 101.3;
external_pressure_bound_default = 101.3;
@@ -9239,6 +9314,7 @@
/obj/structure/cable/yellow{
icon_state = "2-4"
},
+/obj/structure/closet/firecloset/full,
/turf/simulated/floor/bluegrid,
/area/groundbase/command/ai/foyer)
"vf" = (
@@ -9270,6 +9346,7 @@
/obj/machinery/camera/network/medbay{
dir = 4
},
+/obj/structure/closet/firecloset/full,
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/lhallway)
"vi" = (
@@ -9286,19 +9363,13 @@
/turf/simulated/floor/tiled/dark,
/area/groundbase/civilian/bar)
"vl" = (
-/obj/machinery/light/small,
-/obj/structure/toilet/prison{
- dir = 4
+/obj/structure/cable/yellow{
+ icon_state = "1-8"
},
-/obj/machinery/button/remote/airlock{
- dir = 4;
- id = "z1stall4";
- pixel_x = -27;
- specialfunctions = 4
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 10
},
-/obj/effect/floor_decal/rust,
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/tiled/asteroid_steel,
+/turf/simulated/floor/tiled/white,
/area/groundbase/civilian/mensrestroom)
"vm" = (
/obj/machinery/smartfridge/drinks,
@@ -9438,6 +9509,10 @@
},
/turf/simulated/floor/tiled/dark,
/area/groundbase/security/halls)
+"vC" = (
+/obj/structure/closet/firecloset/full,
+/turf/simulated/floor/tiled/techmaint,
+/area/groundbase/engineering/atmos)
"vD" = (
/obj/machinery/button/remote/blast_door{
desc = "A remote control-switch for the AI core maintenance door.";
@@ -9475,25 +9550,23 @@
/turf/simulated/floor/tiled/steel_ridged,
/area/groundbase/security/halls)
"vI" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 8
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
},
-/obj/effect/floor_decal/rust,
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/yellow{
- icon_state = "4-8"
+ icon_state = "2-8"
},
-/obj/machinery/alarm{
- pixel_y = 28
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
},
-/obj/machinery/light_switch{
- pixel_x = 15;
- pixel_y = 30
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 4
},
-/turf/simulated/floor/tiled/asteroid_steel,
+/turf/simulated/floor/tiled/white,
/area/groundbase/civilian/mensrestroom)
"vK" = (
/obj/structure/table/bench/padded,
@@ -10101,19 +10174,15 @@
/turf/simulated/floor/bluegrid,
/area/groundbase/command/ai/storage)
"xe" = (
-/obj/machinery/light/small,
-/obj/structure/toilet/prison{
- dir = 8
- },
-/obj/machinery/button/remote/airlock{
+/obj/structure/sink/kitchen{
dir = 4;
- id = "z1stall5";
- pixel_x = -27;
- specialfunctions = 4
+ pixel_x = 12
},
-/obj/effect/floor_decal/rust,
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/tiled/asteroid_steel,
+/obj/machinery/light/small,
+/obj/effect/floor_decal/corner/paleblue/full{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
/area/groundbase/civilian/mensrestroom)
"xf" = (
/obj/machinery/power/breakerbox/activated{
@@ -10495,6 +10564,15 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/wood,
/area/groundbase/civilian/gameroom)
+"xY" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"xZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/techfloor/grid,
@@ -10607,6 +10685,7 @@
/obj/machinery/light{
dir = 4
},
+/obj/structure/closet/radiation,
/turf/simulated/floor/tiled,
/area/groundbase/engineering/eva)
"yn" = (
@@ -10635,7 +10714,6 @@
/obj/machinery/firealarm{
dir = 8
},
-/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled/dark,
/area/groundbase/medical/resleeving)
"ys" = (
@@ -10700,6 +10778,19 @@
},
/turf/simulated/floor/tiled/steel_ridged,
/area/groundbase/medical/or2)
+"yy" = (
+/obj/structure/cable/yellow{
+ icon_state = "1-2"
+ },
+/obj/structure/table/bench/steel,
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/machinery/firealarm{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"yz" = (
/obj/machinery/hologram/holopad,
/turf/simulated/floor/tiled,
@@ -10718,12 +10809,14 @@
/obj/effect/floor_decal/corner/pink{
dir = 6
},
-/obj/machinery/disposal/wall/cleaner{
- dir = 8
- },
/obj/structure/disposalpipe/trunk{
dir = 1
},
+/obj/machinery/disposal/wall/cleaner{
+ desc = "Automatically cleans and transports items to the local auto-resleeving facilities.";
+ dir = 8;
+ name = "auto-resleeving equipment deposit"
+ },
/turf/simulated/floor/tiled/white,
/area/groundbase/civilian/womensrestroom)
"yD" = (
@@ -11210,8 +11303,12 @@
pressure_checks = 1;
pressure_checks_default = 1
},
+/obj/structure/closet/firecloset/full,
/turf/simulated/floor,
/area/maintenance/groundbase/trashpit)
+"zP" = (
+/turf/simulated/floor/tiled/white,
+/area/groundbase/civilian/mensrestroom)
"zQ" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -11307,10 +11404,6 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/hologram/holopad,
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
/turf/simulated/floor/tiled/dark,
/area/groundbase/medical/resleeving)
"Ab" = (
@@ -11517,10 +11610,6 @@
/obj/machinery/light{
dir = 8
},
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
/turf/simulated/floor/tiled/dark,
/area/groundbase/medical/resleeving)
"AC" = (
@@ -11612,6 +11701,18 @@
"AN" = (
/turf/simulated/floor/tiled/dark,
/area/groundbase/security/briefing)
+"AO" = (
+/obj/structure/cable/yellow{
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"AP" = (
/obj/machinery/firealarm{
dir = 8
@@ -11639,6 +11740,15 @@
},
/turf/simulated/floor/tiled/dark,
/area/groundbase/medical/resleeving)
+"AU" = (
+/obj/machinery/alarm{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/white,
+/area/groundbase/civilian/mensrestroom)
"AV" = (
/obj/machinery/light{
dir = 4
@@ -11749,13 +11859,14 @@
},
/area/groundbase/level1/se)
"Bj" = (
-/obj/machinery/door/airlock{
- id_tag = "z1stall5";
- name = "Men's Restroom Stall"
+/obj/structure/sink/kitchen{
+ dir = 4;
+ pixel_x = 12
},
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/floor_decal/rust,
-/turf/simulated/floor/tiled/steel_ridged,
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/white,
/area/groundbase/civilian/mensrestroom)
"Bk" = (
/turf/simulated/floor/outdoors/newdirt_nograss{
@@ -12213,6 +12324,7 @@
dir = 4
},
/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/black,
/turf/simulated/floor/tiled,
/area/groundbase/engineering/lobby)
"Cn" = (
@@ -12273,6 +12385,15 @@
/obj/machinery/atmospherics/pipe/manifold/visible/cyan,
/turf/simulated/floor/tiled/techmaint,
/area/groundbase/engineering/atmos)
+"Cu" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"Cv" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/glass{
@@ -12687,7 +12808,8 @@
dir = 4
},
/obj/structure/disposalpipe/segment{
- dir = 4
+ dir = 2;
+ icon_state = "pipe-c"
},
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/lhallway)
@@ -12711,13 +12833,13 @@
/turf/simulated/floor/outdoors/sidewalk/side,
/area/groundbase/level1/northspur)
"DB" = (
-/obj/machinery/door/airlock{
- id_tag = "z1stall4";
- name = "Men's Restroom Stall"
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
},
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/floor_decal/rust,
-/turf/simulated/floor/tiled/steel_ridged,
+/obj/structure/cable/yellow{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/white,
/area/groundbase/civilian/mensrestroom)
"DC" = (
/obj/structure/bookcase,
@@ -12733,6 +12855,13 @@
/obj/machinery/light,
/turf/simulated/floor/tiled/dark,
/area/groundbase/security/hos)
+"DD" = (
+/obj/machinery/door/airlock{
+ id_tag = "z1stall5";
+ name = "Men's Restroom Stall"
+ },
+/turf/simulated/floor/tiled/white,
+/area/groundbase/civilian/mensrestroom)
"DE" = (
/obj/structure/cable/yellow{
icon_state = "0-4"
@@ -12749,6 +12878,12 @@
},
/turf/simulated/floor,
/area/maintenance/groundbase/substation/medcargo)
+"DF" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"DG" = (
/obj/machinery/atmospherics/pipe/simple/visible/black{
dir = 6
@@ -13188,6 +13323,17 @@
outdoors = 0
},
/area/maintenance/groundbase/level1/nwtunnel)
+"EL" = (
+/obj/item/device/radio/intercom/department/security{
+ dir = 1;
+ pixel_y = 24
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"EM" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/hologram/holopad,
@@ -13358,13 +13504,13 @@
/turf/simulated/floor,
/area/groundbase/unexplored/outdoors)
"Fg" = (
-/obj/random/vendorall,
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
},
/obj/machinery/camera/network/civilian{
dir = 8
},
+/obj/machinery/vending/snack,
/turf/simulated/floor/tiled,
/area/groundbase/civilian/apparel)
"Fh" = (
@@ -13502,6 +13648,16 @@
},
/turf/simulated/wall/r_wall,
/area/maintenance/groundbase/substation/aiciv)
+"FA" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/table/steel,
+/obj/item/weapon/gun/energy/laser/practice,
+/obj/item/clothing/ears/earmuffs,
+/obj/item/clothing/glasses/goggles,
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"FB" = (
/obj/item/weapon/stool/baystool/padded{
dir = 1
@@ -13565,13 +13721,18 @@
},
/turf/simulated/floor/tiled,
/area/groundbase/civilian/gateway)
-"FJ" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/manifold/hidden/black{
- dir = 4
+"FI" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
},
-/turf/simulated/floor/tiled,
-/area/groundbase/engineering/lobby)
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
+"FJ" = (
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/white,
+/area/groundbase/civilian/mensrestroom)
"FK" = (
/obj/effect/floor_decal/industrial/danger,
/turf/simulated/floor/tiled,
@@ -13633,6 +13794,20 @@
/obj/structure/window/reinforced/polarized/full,
/turf/simulated/floor,
/area/groundbase/engineering/ce)
+"FT" = (
+/obj/machinery/button/remote/airlock{
+ id = "z1stall5";
+ specialfunctions = 4;
+ pixel_y = 26
+ },
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/structure/toilet{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/groundbase/civilian/mensrestroom)
"FU" = (
/obj/machinery/light{
dir = 8
@@ -13675,6 +13850,16 @@
},
/turf/simulated/floor/tiled/dark,
/area/groundbase/security/armory)
+"FZ" = (
+/obj/structure/flora/pottedplant/unusual,
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/full{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/groundbase/civilian/mensrestroom)
"Ga" = (
/obj/item/device/radio/intercom{
dir = 4;
@@ -14171,7 +14356,6 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 5
},
-/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/obj/structure/sign/painting/library_secure{
pixel_x = -30
@@ -14464,6 +14648,16 @@
/obj/effect/landmark/start/medical,
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/lhallway)
+"HT" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/structure/closet/firecloset/full,
+/turf/simulated/floor/tiled/white,
+/area/groundbase/medical/equipment)
"HU" = (
/obj/structure/dispenser{
phorontanks = 0
@@ -14583,6 +14777,10 @@
},
/turf/simulated/floor/tiled,
/area/groundbase/engineering/storage)
+"Ig" = (
+/obj/structure/closet/firecloset/full,
+/turf/simulated/floor/tiled/dark,
+/area/groundbase/security/halle)
"Ih" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
@@ -14762,6 +14960,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
},
+/obj/machinery/power/thermoregulator,
/turf/simulated/floor/tiled,
/area/groundbase/engineering/storage)
"IE" = (
@@ -14820,7 +15019,7 @@
frequency = 1443;
level = 3;
name = "Distribution and Waste Monitor";
- sensors = list("dist_main_meter" = "Surface - Distribution Loop", "scrub_main_meter" = "Surface - Scrubbers Loop", "mair_main_meter" = "Surface - Mixed Air Tank", "dist_aux_meter" = "Station - Distribution Loop", "scrub_aux_meter" = "Station - Scrubbers Loop", "mair_aux_meter" = "Station - Mixed Air Tank", "mair_mining_meter" = "Mining Outpost - Mixed Air Tank")
+ sensors = list("dist_main_meter"="Surface - Distribution Loop","scrub_main_meter"="Surface - Scrubbers Loop","mair_main_meter"="Surface - Mixed Air Tank","dist_aux_meter"="Station - Distribution Loop","scrub_aux_meter"="Station - Scrubbers Loop","mair_aux_meter"="Station - Mixed Air Tank","mair_mining_meter"="Mining Outpost - Mixed Air Tank")
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
@@ -14857,14 +15056,15 @@
/turf/simulated/floor/tiled/techfloor,
/area/groundbase/civilian/arrivals)
"IP" = (
-/obj/machinery/door/firedoor,
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/machinery/atmospherics/pipe/simple/hidden/black{
- dir = 4
+/obj/machinery/vending/wallmed1/public{
+ dir = 4;
+ pixel_x = -28
},
-/turf/simulated/floor,
-/area/groundbase/engineering/lobby)
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/white,
+/area/groundbase/civilian/mensrestroom)
"IQ" = (
/obj/structure/bed/chair/comfy/orange{
dir = 8
@@ -15203,20 +15403,26 @@
/area/groundbase/command/ai/chamber)
"JJ" = (
/obj/machinery/door/firedoor,
+/obj/structure/cable/yellow{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/door/airlock/medical{
id_tag = "Resleeving";
name = "Resleeving Lab";
req_access = list(5);
req_one_access = null
},
+/turf/simulated/floor/tiled/steel_ridged,
+/area/groundbase/medical/resleeving)
+"JL" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
},
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel_ridged,
-/area/groundbase/medical/resleeving)
+/obj/structure/table/bench/steel,
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"JM" = (
/turf/simulated/wall/r_wall,
/area/groundbase/engineering/storage)
@@ -16570,6 +16776,10 @@
icon_state = "0-4"
},
/obj/item/device/ticket_printer,
+/obj/item/device/radio/intercom{
+ dir = 8;
+ pixel_x = -24
+ },
/turf/simulated/floor/tiled/dark,
/area/groundbase/security/equipment)
"MS" = (
@@ -16618,6 +16828,19 @@
},
/turf/simulated/floor/tiled/dark,
/area/groundbase/security/iaa1)
+"MY" = (
+/obj/machinery/power/apc{
+ dir = 8
+ },
+/obj/structure/cable/yellow{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/structure/flora/pottedplant/unusual,
+/obj/machinery/light/small,
+/obj/effect/floor_decal/corner/paleblue/full,
+/turf/simulated/floor/tiled/white,
+/area/groundbase/civilian/mensrestroom)
"MZ" = (
/obj/structure/cable/yellow{
icon_state = "2-8"
@@ -16685,6 +16908,11 @@
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/bluegrid,
/area/groundbase/command/ai/robot)
+"Nf" = (
+/obj/structure/target_stake,
+/obj/item/target/alien,
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"Ng" = (
/obj/structure/table/marble,
/obj/item/device/retail_scanner/civilian,
@@ -16807,6 +17035,16 @@
},
/turf/simulated/floor/tiled/dark,
/area/groundbase/security/briefing)
+"Nx" = (
+/obj/machinery/door/window/westright,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"Ny" = (
/obj/structure/table/rack,
/obj/item/clothing/suit/space/void/mining,
@@ -17508,6 +17746,21 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/groundbase/engineering/atmos)
+"Pk" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/machinery/disposal/wall/cleaner{
+ desc = "Automatically cleans and transports items to the local auto-resleeving facilities.";
+ dir = 8;
+ name = "auto-resleeving equipment deposit"
+ },
+/obj/structure/disposalpipe/trunk,
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/white,
+/area/groundbase/civilian/mensrestroom)
"Pl" = (
/turf/simulated/floor/tiled/dark,
/area/groundbase/security/warden)
@@ -17653,6 +17906,19 @@
outdoors = 0
},
/area/maintenance/groundbase/level1/swtunnel)
+"PD" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/machinery/light_switch{
+ dir = 4;
+ pixel_x = -30
+ },
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/white,
+/area/groundbase/civilian/mensrestroom)
"PE" = (
/obj/machinery/door/firedoor,
/obj/structure/table/reinforced,
@@ -17925,6 +18191,9 @@
"Qq" = (
/turf/simulated/wall/r_wall,
/area/maintenance/groundbase/level1/swtunnel)
+"Qr" = (
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"Qt" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -17966,6 +18235,13 @@
outdoors = 0
},
/area/groundbase/security/lobby)
+"Qw" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/black{
+ dir = 10
+ },
+/turf/simulated/floor/outdoors/sidewalk,
+/area/groundbase/level1/centsquare)
"Qx" = (
/obj/machinery/conveyor{
dir = 4;
@@ -18155,8 +18431,15 @@
/turf/simulated/floor/carpet/turcarpet,
/area/groundbase/civilian/gameroom)
"QY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/yellow{
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
/turf/simulated/floor/tiled/dark,
/area/groundbase/security/equipment)
"QZ" = (
@@ -18364,6 +18647,7 @@
name = "Station Intercom (General)";
pixel_y = 24
},
+/obj/structure/closet/firecloset/full,
/turf/simulated/floor/tiled,
/area/groundbase/engineering/engine)
"Rx" = (
@@ -18747,6 +19031,7 @@
/area/groundbase/engineering/atmos)
"Sq" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/closet/radiation,
/turf/simulated/floor/tiled,
/area/groundbase/engineering/eva)
"Sr" = (
@@ -19700,10 +19985,6 @@
/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
/obj/machinery/hologram/holopad,
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/lhallway)
"UC" = (
@@ -19724,11 +20005,11 @@
},
/area/maintenance/groundbase/level1/netunnel)
"UF" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/black{
- dir = 4
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 10
},
-/turf/simulated/floor/tiled,
-/area/groundbase/engineering/lobby)
+/turf/simulated/floor/tiled/white,
+/area/groundbase/civilian/mensrestroom)
"UG" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled,
@@ -19833,6 +20114,10 @@
/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
/turf/simulated/floor/tiled/dark,
/area/groundbase/security/equipment)
+"UW" = (
+/obj/machinery/light,
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"UX" = (
/turf/simulated/floor/outdoors/grass/seasonal/dark/lowsnow,
/area/groundbase/level1/northspur)
@@ -19949,6 +20234,21 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled,
/area/holodeck_control)
+"Vn" = (
+/obj/machinery/door/airlock/glass_security{
+ name = "Firing Range"
+ },
+/obj/structure/cable/yellow{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/groundbase/security/equipment)
"Vo" = (
/obj/machinery/computer/security{
dir = 1
@@ -20354,6 +20654,18 @@
},
/turf/simulated/floor/outdoors/sidewalk/side,
/area/groundbase/level1/southwestspur)
+"Wn" = (
+/obj/machinery/light_switch{
+ dir = 8;
+ pixel_x = 25;
+ pixel_y = -2
+ },
+/obj/structure/cable/yellow{
+ icon_state = "1-2"
+ },
+/obj/structure/table/bench/steel,
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"Wo" = (
/obj/machinery/light/floortube{
dir = 8;
@@ -20361,6 +20673,15 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/groundbase/engineering/atmos)
+"Wp" = (
+/obj/machinery/atmospherics/unary/outlet_injector{
+ dir = 4
+ },
+/obj/machinery/light/small,
+/turf/simulated/floor{
+ edge_blending_priority = -1
+ },
+/area/groundbase/level1/centsquare)
"Wq" = (
/obj/machinery/button/remote/blast_door{
dir = 8;
@@ -20377,7 +20698,6 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled/dark,
/area/groundbase/medical/resleeving)
"Ws" = (
@@ -20430,6 +20750,9 @@
outdoors = 0
},
/area/groundbase/level1/nw)
+"Wy" = (
+/turf/simulated/wall/r_wall,
+/area/security/range)
"Wz" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -20510,9 +20833,8 @@
/obj/structure/cable/yellow{
icon_state = "1-8"
},
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
+/obj/structure/disposalpipe/junction/yjunction{
+ dir = 8
},
/turf/simulated/floor/outdoors/sidewalk/slab,
/area/groundbase/level1/centsquare)
@@ -20831,6 +21153,21 @@
/obj/random/tech_supply/component/nofail,
/turf/simulated/floor/tiled,
/area/groundbase/engineering/techstorage)
+"Xq" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/table/steel,
+/obj/machinery/recharger/wallcharger{
+ pixel_x = 4;
+ pixel_y = 20
+ },
+/obj/machinery/recharger/wallcharger{
+ pixel_x = 4;
+ pixel_y = 30
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"Xr" = (
/obj/structure/closet/secure_closet/brig{
id = "Cell C"
@@ -20948,6 +21285,7 @@
name = "Engineering"
},
/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/black,
/turf/simulated/floor/bmarble,
/area/groundbase/engineering/lobby)
"XE" = (
@@ -21311,6 +21649,12 @@
"YC" = (
/turf/simulated/floor/outdoors/newdirt,
/area/groundbase/level1/centsquare)
+"YD" = (
+/obj/effect/floor_decal/corner/paleblue/full{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/groundbase/civilian/mensrestroom)
"YE" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/window/brigdoor/southleft{
@@ -21529,6 +21873,12 @@
outdoors = 0
},
/area/maintenance/groundbase/level1/nwtunnel)
+"Zb" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"Zc" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
@@ -21792,9 +22142,14 @@
/turf/simulated/floor/bluegrid,
/area/groundbase/command/ai/chamber)
"ZN" = (
-/obj/item/device/radio/intercom{
- dir = 8;
- pixel_x = -24
+/obj/structure/cable/yellow{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
},
/turf/simulated/floor/tiled/dark,
/area/groundbase/security/equipment)
@@ -21847,7 +22202,6 @@
/area/groundbase/engineering/storage)
"ZV" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/door/airlock/medical{
id_tag = "Resleeving Shower";
@@ -21856,6 +22210,10 @@
},
/turf/simulated/floor/tiled/steel_ridged,
/area/groundbase/medical/resleeving)
+"ZW" = (
+/obj/machinery/door/window/westright,
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
"ZX" = (
/obj/machinery/mineral/unloading_machine,
/turf/simulated/floor/tiled,
@@ -22419,8 +22777,8 @@ ce
ce
ce
ce
-ce
-ce
+Bk
+Bk
ce
Bk
Bk
@@ -22562,7 +22920,7 @@ ce
ce
ce
ce
-ce
+Bk
Bk
Bk
ce
@@ -22680,25 +23038,25 @@ ce
ce
ce
ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
+Bk
+Bk
ce
ce
Bk
+Bk
+Bk
+ce
+Bk
+Bk
+Bk
+Bk
+ce
+ce
+ce
+ce
+ce
+ce
+ce
ce
ce
ce
@@ -22821,30 +23179,30 @@ ce
ce
ce
ce
-ce
-ce
-ce
-ce
-ce
-Bk
-ce
-ce
-ce
-ce
-ce
-Bk
-Bk
-ce
-Bk
-Bk
-ce
-ce
Bk
Bk
Bk
-ce
-ce
-ce
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
Bk
Bk
Bk
@@ -22963,30 +23321,30 @@ ce
ce
ce
ce
-ce
-ce
-ce
-Bk
-Bk
-Bk
-ce
-ce
-Bk
-Bk
-Bk
-Bk
-Bk
-Bk
-Bk
-Bk
-Bk
-Bk
-Bk
-Bk
-Bk
-Bk
Bk
Bk
+tk
+sz
+sz
+sz
+sz
+sz
+sz
+sz
+sz
+sz
+sz
+sz
+sz
+sz
+sz
+sz
+sz
+sz
+sz
+sz
+sz
+ei
Bk
Bk
Bk
@@ -23106,9 +23464,8 @@ ce
ce
ce
ce
-ce
-ce
-Bk
+Bk
+PC
Bk
Bk
Bk
@@ -23129,6 +23486,7 @@ Bk
Bk
Bk
Bk
+PC
Bk
Bk
Bk
@@ -23248,29 +23606,29 @@ Bk
ce
ce
ce
-ce
-tk
-sz
-sz
-sz
-sz
-sz
-sz
-sz
-sz
-sz
-sz
-sz
-sz
-sz
-sz
-sz
-sz
-sz
-sz
-sz
-sz
-ei
+Bk
+PC
+Bk
+Wy
+Wy
+Wy
+Wy
+Wy
+Wy
+Wy
+Wy
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
+PC
ce
Bk
Bk
@@ -23393,14 +23751,14 @@ ce
Bk
PC
Bk
-Bk
-Bk
-Bk
-ce
-Bk
-ce
-Bk
-Bk
+Wy
+Wy
+Wy
+Wy
+Wy
+Wy
+Wy
+Wy
Bk
Bk
ce
@@ -23535,14 +23893,14 @@ sz
sz
hZ
Bk
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
+Wy
+Zb
+Nf
+Qr
+Qr
+Nf
+UW
+Wy
ce
ce
ce
@@ -23677,14 +24035,14 @@ dM
Bk
Bk
Bk
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
+Wy
+Qr
+Qr
+Qr
+Qr
+Qr
+Qr
+Wy
ce
ce
ce
@@ -23819,14 +24177,14 @@ dM
Bk
Bk
Bk
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
+Wy
+Qr
+DF
+Qr
+Qr
+Qr
+rk
+Wy
ce
ce
ce
@@ -23961,14 +24319,14 @@ dM
Bk
Bk
Bk
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
+Wy
+Qr
+xY
+FI
+Qr
+Qr
+Qr
+Wy
ce
ce
ce
@@ -24103,14 +24461,14 @@ dM
Bk
ce
ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
+Wy
+Zb
+Cu
+Qr
+Qr
+Qr
+UW
+Wy
ce
ce
ce
@@ -24245,14 +24603,14 @@ dM
Bk
ce
ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
+Wy
+Qr
+Cu
+Qr
+Qr
+Qr
+Qr
+Wy
ce
ce
ce
@@ -24387,14 +24745,14 @@ dM
ce
ce
ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
+Wy
+Xq
+Nx
+FA
+FA
+ZW
+tA
+Wy
ce
ce
ce
@@ -24529,14 +24887,14 @@ dM
ce
ce
ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
+Wy
+EL
+nW
+FI
+Qr
+Qr
+UW
+Wy
ce
ce
ce
@@ -24671,14 +25029,14 @@ dM
ce
ce
ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
-ce
+Wy
+oK
+AO
+Wn
+yy
+JL
+qT
+Wy
ce
ce
ce
@@ -24815,7 +25173,7 @@ AZ
hC
hC
hC
-hC
+Vn
hC
hC
hC
@@ -27653,7 +28011,7 @@ yc
EG
fm
wl
-nx
+oi
nT
nx
mM
@@ -29218,7 +29576,7 @@ Hc
id
gv
pn
-vd
+Ig
ma
rT
rT
@@ -32310,8 +32668,8 @@ yd
Vh
eR
eR
-eR
-eR
+pc
+pc
eR
eR
eR
@@ -32452,8 +32810,8 @@ Eb
Vh
eR
eR
-eR
-eR
+pc
+pc
pc
eR
eR
@@ -32858,7 +33216,7 @@ jn
in
Nz
HN
-Dz
+eI
Is
Ko
Mu
@@ -32993,14 +33351,14 @@ jn
jn
pP
wB
-eI
+wB
wB
Ap
jn
IY
Dy
qO
-nb
+Dz
ZG
pK
hM
@@ -33023,8 +33381,8 @@ eR
pc
pc
pc
-eR
-eR
+pc
+pc
eR
eR
eR
@@ -33139,7 +33497,7 @@ Aa
Wr
kE
JJ
-gu
+Fc
UA
WS
ZO
@@ -33588,7 +33946,7 @@ Eb
Vh
eR
eR
-eR
+pc
pc
pc
pc
@@ -33596,9 +33954,9 @@ eR
eR
eR
nN
-Bv
-Bv
-Bv
+sU
+sU
+sU
WH
Ku
Gx
@@ -33730,16 +34088,16 @@ Eb
Vh
eR
eR
-eR
+pc
pc
pc
pc
pc
eR
+Yt
+Qy
Eb
-TK
-Eb
-Eb
+Yt
aD
GQ
Mj
@@ -33872,17 +34230,17 @@ Eb
Vh
eR
eR
-eR
-eR
-eR
-eR
-eR
-eR
-Yt
-TK
-Lt
-Lt
-ua
+pc
+pc
+tj
+tj
+tj
+tj
+tj
+aZ
+tj
+tj
+tj
IS
IS
bg
@@ -34016,14 +34374,14 @@ eR
eR
eR
eR
-eR
-eR
-eR
-eR
tj
+FZ
+IP
+AU
+PD
ue
-tj
-tj
+tZ
+MY
tj
ua
ua
@@ -34137,7 +34495,7 @@ wA
EU
jg
DQ
-Ay
+HT
QC
GD
QC
@@ -34158,11 +34516,11 @@ eR
eR
eR
eR
-eR
-eR
-eR
-eR
tj
+YD
+FJ
+FJ
+Pk
vI
DB
vl
@@ -34300,14 +34658,14 @@ Eb
Eb
Eb
Eb
-Eb
-Eb
-Eb
-Eb
+tj
+oq
+tj
+DD
tj
sk
-tj
-tj
+zP
+UF
tj
Lt
Lt
@@ -34442,10 +34800,10 @@ Eb
Eb
Eb
Eb
-Eb
-FE
-lZ
-lZ
+tj
+gu
+tj
+FT
tj
cp
Bj
@@ -34586,8 +34944,8 @@ Eb
FE
Wl
Wl
-IP
-IP
+Wl
+Wl
Wl
Wl
Wl
@@ -34724,12 +35082,12 @@ Bv
wx
YC
Eb
-Eb
-AL
+lZ
+Wp
Qc
Tx
-UF
-UF
+BW
+BW
ld
Hw
Xw
@@ -34866,12 +35224,12 @@ YC
wv
lT
lT
-lT
-lT
+Qw
+pI
XD
Cm
-aZ
-FJ
+Eu
+Eu
Eu
Eu
yK
@@ -37157,7 +37515,7 @@ hA
LQ
cL
zx
-RW
+vC
sl
AJ
rJ
diff --git a/maps/groundbase/gb-z2.dmm b/maps/groundbase/gb-z2.dmm
index 27353d94d07..55007f41dba 100644
--- a/maps/groundbase/gb-z2.dmm
+++ b/maps/groundbase/gb-z2.dmm
@@ -185,6 +185,7 @@
/obj/machinery/camera/network/medbay{
dir = 1
},
+/obj/machinery/iv_drip,
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/triage)
"au" = (
@@ -335,17 +336,6 @@
"aQ" = (
/obj/machinery/door/firedoor,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
/obj/structure/grille,
/obj/structure/disposalpipe/segment,
/obj/machinery/door/blast/regular{
@@ -356,6 +346,16 @@
name = "Pen 5 Blast Doors";
opacity = 0
},
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
/turf/simulated/floor/reinforced,
/area/rnd/xenobiology)
"aR" = (
@@ -463,11 +463,10 @@
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
- dir = 4
+ dir = 8
},
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 4
},
/obj/structure/window/reinforced,
/turf/simulated/floor/reinforced,
@@ -532,11 +531,10 @@
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
- dir = 4
+ dir = 8
},
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 4
},
/obj/structure/window/reinforced,
/turf/simulated/floor/reinforced,
@@ -803,6 +801,7 @@
name = "Privacy Shutter Control";
pixel_y = 30
},
+/obj/structure/closet/firecloset/full,
/turf/simulated/floor/tiled,
/area/groundbase/science/rnd)
"ca" = (
@@ -935,11 +934,9 @@
dir = 8;
icon_state = "pipe-c"
},
-/obj/structure/table/standard,
/obj/structure/cable/yellow{
icon_state = "1-2"
},
-/obj/item/device/retail_scanner/cargo,
/turf/simulated/floor/tiled,
/area/groundbase/cargo/office)
"cs" = (
@@ -1286,6 +1283,10 @@
},
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/triage)
+"du" = (
+/obj/structure/closet/firecloset/full,
+/turf/simulated/floor/tiled,
+/area/groundbase/science/circuits)
"dv" = (
/obj/structure/table/standard,
/obj/item/weapon/storage/belt/utility,
@@ -1469,6 +1470,24 @@
},
/turf/simulated/floor/tiled,
/area/groundbase/command/hop)
+"ed" = (
+/obj/structure/cable/yellow{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/newscaster{
+ pixel_y = 28
+ },
+/turf/simulated/floor/tiled/dark,
+/area/groundbase/dorms)
"ee" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
dir = 1
@@ -1789,7 +1808,18 @@
/turf/simulated/floor/wood,
/area/groundbase/dorms/room1)
"eV" = (
-/obj/machinery/light,
+/obj/machinery/computer/supplycomp/control{
+ dir = 4
+ },
+/obj/machinery/requests_console{
+ department = "Cargo Bay";
+ departmentType = 2;
+ dir = 4;
+ pixel_x = -28
+ },
+/obj/machinery/light{
+ dir = 8
+ },
/turf/simulated/floor/wood,
/area/groundbase/cargo/qm)
"eX" = (
@@ -1930,9 +1960,10 @@
/turf/simulated/floor/tiled,
/area/groundbase/science/rd)
"fs" = (
-/obj/machinery/newscaster{
- layer = 3.3;
- pixel_x = -27
+/obj/structure/sink{
+ dir = 8;
+ pixel_x = -12;
+ pixel_y = 2
},
/turf/simulated/floor/tiled,
/area/groundbase/civilian/hydroponics)
@@ -2204,14 +2235,16 @@
/area/groundbase/science/xenobot)
"gf" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/structure/closet/firecloset/full,
/turf/simulated/floor/tiled,
/area/groundbase/science/xenohall)
"gk" = (
-/obj/structure/table/standard,
-/obj/item/weapon/clipboard,
-/obj/item/weapon/stamp/qm,
-/turf/simulated/floor/wood,
-/area/groundbase/cargo/qm)
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/effect/landmark/start/cargo,
+/turf/simulated/floor/tiled,
+/area/groundbase/cargo/storage)
"gm" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -2281,7 +2314,7 @@
name = "box of measuring cups";
pixel_x = 2;
pixel_y = 3;
- starts_with = list(/obj/item/weapon/reagent_containers/glass/beaker/measuring_cup = 7)
+ starts_with = list(/obj/item/weapon/reagent_containers/glass/beaker/measuring_cup=7)
},
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
@@ -2466,12 +2499,13 @@
/turf/simulated/floor/wood,
/area/groundbase/dorms/room7)
"gX" = (
-/obj/structure/grille,
-/obj/machinery/door/firedoor,
-/obj/structure/window/reinforced/polarized/full{
- id = "qm_office"
+/obj/structure/table/standard,
+/obj/item/weapon/clipboard,
+/obj/item/weapon/stamp/qm,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
},
-/turf/simulated/floor,
+/turf/simulated/floor/wood,
/area/groundbase/cargo/qm)
"gY" = (
/obj/structure/bed/chair/sofa/corner/black,
@@ -2517,12 +2551,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/groundbase/science/hall)
-"he" = (
-/obj/structure/bed/chair/office/dark{
- dir = 1
- },
-/turf/simulated/floor/wood,
-/area/groundbase/cargo/qm)
"hh" = (
/obj/structure/table/steel,
/obj/machinery/recharger,
@@ -2559,11 +2587,10 @@
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
- dir = 4
+ dir = 8
},
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 4
},
/obj/structure/window/reinforced{
dir = 1
@@ -2662,6 +2689,7 @@
/obj/machinery/light{
dir = 8
},
+/obj/structure/closet/firecloset/full,
/turf/simulated/floor/tiled/dark,
/area/groundbase/civilian/chapel)
"hz" = (
@@ -2739,8 +2767,15 @@
/obj/machinery/light{
dir = 8
},
-/obj/machinery/injector_maker{
- pixel_x = -29
+/obj/structure/sink/kitchen{
+ dir = 8;
+ pixel_x = -11;
+ pixel_y = 14
+ },
+/obj/machinery/button/remote/blast_door{
+ dir = 4;
+ pixel_x = -25;
+ id = "chem_room"
},
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/Chemistry)
@@ -2776,6 +2811,10 @@
/obj/machinery/light{
dir = 8
},
+/obj/machinery/requests_console{
+ department = "Service";
+ pixel_y = 25
+ },
/turf/simulated/floor/tiled,
/area/groundbase/civilian/hydroponics)
"hS" = (
@@ -2818,17 +2857,6 @@
"hX" = (
/obj/machinery/door/firedoor,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
/obj/structure/grille,
/obj/structure/disposalpipe/segment,
/obj/machinery/door/blast/regular{
@@ -2839,6 +2867,16 @@
name = "Pen 2 Blast Doors";
opacity = 0
},
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
/turf/simulated/floor/reinforced,
/area/rnd/xenobiology)
"hY" = (
@@ -3189,6 +3227,9 @@
pixel_x = -30;
pixel_y = 16
},
+/obj/machinery/light{
+ dir = 8
+ },
/turf/simulated/floor/tiled,
/area/groundbase/cargo/office)
"iW" = (
@@ -3635,6 +3676,10 @@
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/machinery/door/firedoor,
+/obj/machinery/door/blast/regular{
+ id = "chem_room";
+ name = "Chemistry Shutters"
+ },
/turf/simulated/floor,
/area/groundbase/medical/Chemistry)
"kj" = (
@@ -3724,6 +3769,11 @@
},
/turf/simulated/floor/tiled,
/area/groundbase/science/server)
+"kv" = (
+/obj/structure/closet/secure_closet/quartermaster,
+/obj/item/weapon/storage/backpack/dufflebag,
+/turf/simulated/floor/wood,
+/area/groundbase/cargo/qm)
"ky" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -3742,11 +3792,10 @@
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
- dir = 4
+ dir = 8
},
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 4
},
/obj/structure/window/reinforced,
/turf/simulated/floor/reinforced,
@@ -3789,6 +3838,7 @@
pixel_x = -32;
pixel_y = -1
},
+/obj/structure/closet/firecloset/full,
/turf/simulated/floor/tiled/white,
/area/medical/virology)
"kL" = (
@@ -3836,6 +3886,7 @@
/obj/machinery/camera/network/medbay{
dir = 8
},
+/obj/structure/closet/firecloset/full,
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/Chemistry)
"kQ" = (
@@ -4071,6 +4122,19 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/wood,
/area/groundbase/dorms/room2)
+"ly" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/power/apc{
+ dir = 4
+ },
+/obj/structure/cable/yellow{
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/wood,
+/area/groundbase/cargo/qm)
"lz" = (
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 8
@@ -4092,6 +4156,10 @@
},
/turf/simulated/floor/tiled/dark,
/area/groundbase/civilian/chapel)
+"lB" = (
+/obj/effect/floor_decal/industrial/outline/yellow,
+/turf/simulated/floor/tiled,
+/area/groundbase/cargo/office)
"lC" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
@@ -4233,14 +4301,15 @@
/turf/simulated/wall,
/area/groundbase/medical/triage)
"lU" = (
-/obj/structure/table/standard,
-/obj/item/weapon/folder/yellow,
-/obj/item/weapon/pen/red{
- pixel_x = 2;
- pixel_y = 6
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
},
-/turf/simulated/floor/wood,
-/area/groundbase/cargo/qm)
+/obj/machinery/alarm{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/groundbase/cargo/storage)
"lV" = (
/turf/simulated/wall/r_wall,
/area/groundbase/science/xenobot)
@@ -4325,14 +4394,11 @@
/turf/simulated/floor/tiled/dark,
/area/groundbase/command/bridge)
"mj" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/machinery/door/firedoor,
-/obj/structure/disposalpipe/segment{
- dir = 4
+/obj/machinery/light_switch{
+ pixel_y = 30
},
-/turf/simulated/floor,
-/area/groundbase/cargo/office)
+/turf/simulated/floor/wood,
+/area/groundbase/cargo/qm)
"mk" = (
/obj/structure/cable/yellow{
icon_state = "1-4"
@@ -4764,8 +4830,7 @@
/area/groundbase/dorms/room8)
"nD" = (
/obj/machinery/disposal/wall{
- dir = 8;
- name = "auto-resleeving equipment deposit"
+ dir = 8
},
/obj/structure/disposalpipe/trunk{
dir = 8
@@ -4820,6 +4885,16 @@
},
/turf/simulated/floor/tiled,
/area/groundbase/science/hall)
+"nL" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/disposalpipe/tagger{
+ dir = 8;
+ name = "package tagger - Resleeving";
+ sort_tag = "Resleeving"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/groundbase/dorms)
"nM" = (
/obj/structure/bed/chair/office/dark,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -5010,12 +5085,9 @@
/turf/simulated/floor/tiled,
/area/groundbase/science/xenobot)
"ot" = (
-/obj/structure/table/standard,
-/obj/item/weapon/paper_bin{
- pixel_x = -3;
- pixel_y = 7
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
},
-/obj/item/device/megaphone,
/obj/machinery/requests_console{
department = "Cargo Bay";
departmentType = 2;
@@ -5024,6 +5096,13 @@
},
/turf/simulated/floor/wood,
/area/groundbase/cargo/qm)
+"ou" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/closet/firecloset/full,
+/turf/simulated/floor/tiled,
+/area/groundbase/cargo/office)
"ov" = (
/obj/structure/table/standard,
/obj/machinery/cell_charger,
@@ -5136,11 +5215,10 @@
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
- dir = 4
+ dir = 8
},
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 4
},
/obj/structure/window/reinforced{
dir = 1
@@ -5159,6 +5237,18 @@
"oO" = (
/turf/simulated/floor/wood,
/area/groundbase/command/captain)
+"oR" = (
+/obj/structure/table/standard,
+/obj/item/weapon/folder/yellow,
+/obj/item/weapon/pen/red{
+ pixel_x = 2;
+ pixel_y = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/groundbase/cargo/qm)
"oS" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
@@ -5327,17 +5417,6 @@
"pq" = (
/obj/machinery/door/firedoor,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
/obj/structure/grille,
/obj/structure/disposalpipe/segment,
/obj/machinery/door/blast/regular{
@@ -5348,6 +5427,16 @@
name = "Pen 7 Blast Doors";
opacity = 0
},
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
/turf/simulated/floor/reinforced,
/area/rnd/xenobiology)
"pr" = (
@@ -5503,8 +5592,17 @@
/turf/simulated/floor/tiled/dark,
/area/groundbase/dorms)
"pM" = (
-/obj/machinery/alarm{
- dir = 4
+/obj/machinery/button/remote/blast_door{
+ dir = 4;
+ id = "botgate";
+ name = "Botany shutters";
+ pixel_x = -27;
+ pixel_y = 6
+ },
+/obj/machinery/light_switch{
+ dir = 4;
+ pixel_x = -28;
+ pixel_y = -1
},
/turf/simulated/floor/tiled,
/area/groundbase/civilian/hydroponics)
@@ -5868,9 +5966,17 @@
/turf/simulated/floor/outdoors/newdirt,
/area/groundbase/command/hop)
"qN" = (
-/obj/structure/table/standard,
-/turf/simulated/floor/tiled,
-/area/groundbase/cargo/office)
+/obj/machinery/status_display/supply_display{
+ pixel_y = 32
+ },
+/obj/machinery/button/windowtint{
+ id = "qm_office";
+ layer = 3.3;
+ pixel_x = -24;
+ pixel_y = 27
+ },
+/turf/simulated/floor/wood,
+/area/groundbase/cargo/qm)
"qP" = (
/obj/machinery/alarm{
dir = 4
@@ -6124,6 +6230,12 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/wall,
/area/groundbase/cargo/office)
+"rw" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/open,
+/area/groundbase/medical/triage)
"rx" = (
/obj/structure/table/standard,
/obj/machinery/microwave,
@@ -6505,6 +6617,10 @@
},
/turf/simulated/floor/tiled/dark,
/area/groundbase/command/meeting)
+"sE" = (
+/obj/structure/closet/firecloset/full,
+/turf/simulated/floor/tiled/white,
+/area/groundbase/medical/lobby)
"sF" = (
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/outdoors/sidewalk,
@@ -6610,12 +6726,10 @@
/turf/simulated/floor/outdoors/sidewalk/slab,
/area/groundbase/level2/eastspur)
"sS" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/polarized/full{
- id = "qm_office"
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
},
-/obj/machinery/door/firedoor,
-/turf/simulated/floor,
+/turf/simulated/floor/wood,
/area/groundbase/cargo/qm)
"sT" = (
/obj/machinery/seed_storage/xenobotany,
@@ -6782,6 +6896,9 @@
dir = 4;
pixel_x = -32
},
+/obj/structure/bed/chair{
+ dir = 4
+ },
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/lobby)
"tA" = (
@@ -6802,11 +6919,10 @@
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
- dir = 4
+ dir = 8
},
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 4
},
/obj/structure/window/reinforced{
dir = 1
@@ -6831,6 +6947,11 @@
/obj/machinery/door/firedoor,
/turf/simulated/floor,
/area/groundbase/civilian/kitchen)
+"tE" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/industrial/outline/yellow,
+/turf/simulated/floor/tiled,
+/area/groundbase/cargo/office)
"tF" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -7149,6 +7270,10 @@
/obj/structure/bookcase,
/turf/simulated/floor/wood,
/area/groundbase/civilian/library)
+"uA" = (
+/obj/structure/closet/secure_closet/cargotech,
+/turf/simulated/floor/tiled,
+/area/groundbase/cargo/storage)
"uC" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
@@ -7283,10 +7408,10 @@
dir = 8
},
/obj/structure/table/standard,
-/obj/item/weapon/packageWrap,
-/obj/item/weapon/packageWrap,
-/obj/item/weapon/packageWrap,
-/obj/item/weapon/packageWrap,
+/obj/machinery/photocopier/faxmachine{
+ department = "Cargo";
+ pixel_y = 6
+ },
/turf/simulated/floor/tiled,
/area/groundbase/cargo/office)
"uT" = (
@@ -7316,6 +7441,10 @@
/obj/random/donkpocketbox,
/turf/simulated/floor/tiled/eris/cafe,
/area/groundbase/civilian/kitchen)
+"uV" = (
+/obj/structure/closet/firecloset/full,
+/turf/simulated/floor/tiled,
+/area/groundbase/science/hall)
"uX" = (
/obj/structure/fence,
/turf/simulated/floor/outdoors/grass/seasonal/dark/lowsnow,
@@ -7324,6 +7453,10 @@
/obj/machinery/light,
/turf/simulated/floor/tiled,
/area/rnd/xenobiology)
+"uZ" = (
+/obj/structure/closet/firecloset/full,
+/turf/simulated/floor/tiled/dark,
+/area/groundbase/dorms)
"vb" = (
/obj/machinery/light/bigfloorlamp,
/turf/simulated/floor/outdoors/grass/seasonal/notrees_nomobs_lowsnow,
@@ -7332,6 +7465,14 @@
/obj/structure/sign/department/chem,
/turf/simulated/wall,
/area/groundbase/medical/Chemistry)
+"ve" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/yellow{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/groundbase/cargo/office)
"vh" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/tiled,
@@ -7472,6 +7613,16 @@
},
/turf/simulated/floor/tiled,
/area/groundbase/science/hall)
+"vE" = (
+/obj/structure/table/standard,
+/obj/machinery/photocopier/faxmachine{
+ department = "Quartermaster-Office"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/groundbase/cargo/qm)
"vF" = (
/obj/structure/table/standard,
/obj/item/weapon/storage/toolbox/mechanical{
@@ -7621,25 +7772,34 @@
outdoors = 0
},
/area/groundbase/level2/nw)
+"vU" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/obj/machinery/door/blast/regular{
+ id = "chem_room";
+ name = "Chemistry Shutters";
+ dir = 4
+ },
+/turf/simulated/floor,
+/area/groundbase/medical/Chemistry)
"vV" = (
-/obj/structure/disposalpipe/sortjunction{
- dir = 1;
- name = "Hydroponics";
- sortType = "Hydroponics"
+/obj/structure/reagent_dispensers/watertank,
+/obj/item/weapon/reagent_containers/glass/bucket,
+/obj/machinery/newscaster{
+ pixel_y = 28
},
-/turf/simulated/floor/outdoors/sidewalk/slab,
-/area/groundbase/level2/nw)
+/turf/simulated/floor/tiled,
+/area/groundbase/civilian/hydroponics)
"vW" = (
-/obj/structure/bed/chair/office/dark,
-/obj/effect/landmark/start/qm,
-/obj/machinery/button/windowtint{
- id = "qm_office";
- layer = 3.3;
- pixel_x = 16;
- pixel_y = -27
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
},
-/turf/simulated/floor/wood,
-/area/groundbase/cargo/qm)
+/obj/machinery/firealarm{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/groundbase/cargo/storage)
"vY" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
@@ -7663,9 +7823,6 @@
dir = 1
},
/obj/machinery/disposal,
-/obj/structure/window/reinforced{
- dir = 1
- },
/obj/structure/window/reinforced{
dir = 4
},
@@ -7714,6 +7871,10 @@
},
/turf/simulated/floor/tiled/dark,
/area/groundbase/command/meeting)
+"wi" = (
+/obj/structure/closet/firecloset/full,
+/turf/simulated/floor/wood,
+/area/groundbase/civilian/library)
"wj" = (
/obj/structure/bed/chair/office/light{
dir = 8
@@ -7985,9 +8146,13 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/light{
- dir = 8
- },
+/obj/structure/closet/walllocker_double/cargo/west,
+/obj/item/weapon/packageWrap,
+/obj/item/weapon/packageWrap,
+/obj/item/weapon/packageWrap,
+/obj/item/weapon/packageWrap,
+/obj/item/weapon/packageWrap,
+/obj/item/weapon/packageWrap,
/turf/simulated/floor/tiled,
/area/groundbase/cargo/office)
"xd" = (
@@ -8351,6 +8516,12 @@
},
/turf/simulated/floor/tiled/dark,
/area/groundbase/dorms)
+"yd" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/groundbase/cargo/storage)
"ye" = (
/obj/structure/table/bench/padded,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -8542,11 +8713,10 @@
/obj/structure/cable/yellow{
icon_state = "4-8"
},
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 8
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/structure/cable/yellow{
+ icon_state = "1-8"
},
/turf/simulated/floor/tiled,
/area/groundbase/cargo/office)
@@ -8699,6 +8869,7 @@
/obj/structure/cable/yellow{
icon_state = "1-2"
},
+/obj/item/device/retail_scanner/cargo,
/turf/simulated/floor/tiled,
/area/groundbase/cargo/office)
"zg" = (
@@ -8779,17 +8950,6 @@
"zB" = (
/obj/machinery/door/firedoor,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
/obj/structure/grille,
/obj/structure/disposalpipe/segment,
/obj/machinery/door/blast/regular{
@@ -8800,6 +8960,16 @@
name = "Pen 4 Blast Doors";
opacity = 0
},
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
/turf/simulated/floor/reinforced,
/area/rnd/xenobiology)
"zC" = (
@@ -8955,6 +9125,7 @@
/area/rnd/xenobiology)
"zW" = (
/obj/machinery/light,
+/obj/machinery/iv_drip,
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/triage)
"zX" = (
@@ -9004,6 +9175,10 @@
},
/turf/simulated/floor/outdoors/sidewalk/side,
/area/groundbase/level2/nw)
+"Ae" = (
+/obj/machinery/vending/wardrobe/cargodrobe,
+/turf/simulated/floor/tiled,
+/area/groundbase/cargo/storage)
"Af" = (
/obj/machinery/photocopier,
/obj/machinery/light{
@@ -9110,6 +9285,7 @@
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
},
+/obj/structure/closet/firecloset/full,
/turf/simulated/floor/tiled,
/area/groundbase/science/hall)
"Aw" = (
@@ -9440,6 +9616,9 @@
},
/turf/simulated/floor/wood,
/area/groundbase/dorms/room7)
+"Bk" = (
+/turf/simulated/wall,
+/area/groundbase/cargo/storage)
"Bl" = (
/turf/simulated/wall/r_wall,
/area/groundbase/science/picnic)
@@ -9600,10 +9779,13 @@
/turf/simulated/floor/tiled,
/area/groundbase/science/xenobot)
"BS" = (
-/obj/structure/closet/secure_closet/hydroponics,
/obj/machinery/light{
dir = 8
},
+/obj/structure/disposalpipe/trunk{
+ dir = 1
+ },
+/obj/machinery/disposal,
/turf/simulated/floor/tiled,
/area/groundbase/civilian/hydroponics)
"BT" = (
@@ -9954,17 +10136,6 @@
"CS" = (
/obj/machinery/door/firedoor,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
/obj/structure/grille,
/obj/structure/disposalpipe/segment,
/obj/machinery/door/blast/regular{
@@ -9975,6 +10146,16 @@
name = "Pen 6 Blast Doors";
opacity = 0
},
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
/turf/simulated/floor/reinforced,
/area/rnd/xenobiology)
"CT" = (
@@ -10398,8 +10579,7 @@
req_access = list(20)
},
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 8
},
/obj/item/clothing/head/helmet/space/void/captain,
/obj/item/clothing/suit/space/void/captain,
@@ -10422,7 +10602,6 @@
"DX" = (
/obj/structure/disposalpipe/trunk,
/obj/machinery/disposal,
-/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
dir = 4
},
@@ -10553,10 +10732,7 @@
/turf/simulated/floor/tiled,
/area/groundbase/civilian/hydroponics)
"Ep" = (
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
+/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/groundbase/civilian/hydroponics)
"Eq" = (
@@ -10705,8 +10881,16 @@
/turf/simulated/floor/outdoors/grass/seasonal/notrees_nomobs_lowsnow,
/area/groundbase/level2/ne)
"EQ" = (
-/obj/structure/filingcabinet,
-/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/structure/closet/walllocker_double/cargo/north,
+/obj/item/weapon/cartridge/quartermaster{
+ pixel_x = 6;
+ pixel_y = 5
+ },
+/obj/item/weapon/cartridge/quartermaster{
+ pixel_x = -4;
+ pixel_y = 7
+ },
+/obj/item/weapon/cartridge/quartermaster,
/turf/simulated/floor/wood,
/area/groundbase/cargo/qm)
"ET" = (
@@ -10740,15 +10924,6 @@
/obj/structure/bed/chair/sofa/right/black,
/turf/simulated/floor/carpet/geo,
/area/groundbase/civilian/kitchen/backroom)
-"EX" = (
-/obj/structure/closet/secure_closet/quartermaster,
-/obj/item/weapon/storage/backpack/dufflebag,
-/obj/machinery/light_switch{
- dir = 1;
- pixel_y = -30
- },
-/turf/simulated/floor/wood,
-/area/groundbase/cargo/qm)
"EY" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
@@ -10971,6 +11146,14 @@
},
/turf/simulated/wall,
/area/groundbase/cargo/office)
+"FE" = (
+/obj/machinery/light/small,
+/obj/machinery/light_switch{
+ dir = 1;
+ pixel_y = -30
+ },
+/turf/simulated/floor/tiled,
+/area/groundbase/cargo/storage)
"FF" = (
/turf/simulated/wall,
/area/groundbase/civilian/bar)
@@ -10982,17 +11165,17 @@
/area/groundbase/cargo/bay)
"FJ" = (
/obj/structure/table/standard,
-/obj/item/weapon/cartridge/quartermaster{
- pixel_x = -4;
- pixel_y = 7
+/obj/item/clothing/head/soft,
+/obj/item/clothing/head/soft,
+/obj/item/weapon/stamp{
+ pixel_x = -3;
+ pixel_y = 3
},
-/obj/item/weapon/cartridge/quartermaster{
- pixel_x = 6;
- pixel_y = 5
+/obj/machinery/light/small{
+ dir = 1
},
-/obj/item/weapon/cartridge/quartermaster,
-/turf/simulated/floor/wood,
-/area/groundbase/cargo/qm)
+/turf/simulated/floor/tiled,
+/area/groundbase/cargo/storage)
"FL" = (
/obj/machinery/light{
dir = 8
@@ -11012,15 +11195,36 @@
"FO" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/obj/structure/window/reinforced{
dir = 4
},
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 1
},
/turf/simulated/floor,
/area/rnd/xenobiology)
+"FQ" = (
+/obj/structure/table/marble,
+/obj/machinery/door/firedoor,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/door/window/brigdoor/westright{
+ dir = 4;
+ name = "Research Desk";
+ req_access = null;
+ req_one_access = list(35,28)
+ },
+/obj/machinery/door/blast/gate/thin{
+ dir = 8;
+ id = "botgate";
+ layer = 3.3
+ },
+/turf/simulated/floor,
+/area/groundbase/civilian/hydroponics)
"FR" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -11295,16 +11499,12 @@
/turf/simulated/floor/tiled,
/area/groundbase/command/hop)
"GD" = (
-/obj/machinery/computer/supplycomp/control{
- dir = 8
+/obj/structure/grille,
+/obj/structure/window/reinforced/polarized/full{
+ id = "qm_office"
},
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/machinery/status_display/supply_display{
- pixel_x = 32
- },
-/turf/simulated/floor/wood,
+/obj/machinery/door/firedoor,
+/turf/simulated/floor,
/area/groundbase/cargo/qm)
"GE" = (
/obj/machinery/door/firedoor,
@@ -11322,19 +11522,6 @@
/obj/machinery/microwave,
/turf/simulated/floor/wood,
/area/groundbase/dorms/room7)
-"GH" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced,
-/turf/simulated/floor,
-/area/rnd/xenobiology)
"GI" = (
/obj/effect/landmark{
name = "lightsout"
@@ -11380,6 +11567,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
+/obj/machinery/light,
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/triage)
"GO" = (
@@ -11880,6 +12068,15 @@
/obj/random/vendorall,
/turf/simulated/floor/tiled/dark,
/area/groundbase/dorms)
+"If" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 1
+ },
+/obj/machinery/alarm{
+ dir = 1
+ },
+/turf/simulated/floor/wood,
+/area/groundbase/cargo/qm)
"Ig" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -12429,6 +12626,20 @@
},
/turf/simulated/floor/wood,
/area/groundbase/civilian/library)
+"JG" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/airlock/glass_mining{
+ id_tag = "cargodoor";
+ name = "Storage";
+ req_access = list(31);
+ req_one_access = null
+ },
+/obj/structure/cable/yellow{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/groundbase/cargo/storage)
"JH" = (
/obj/effect/landmark{
name = "morphspawn"
@@ -12560,9 +12771,14 @@
/area/groundbase/medical/triage)
"JW" = (
/obj/structure/table/standard,
-/obj/machinery/photocopier/faxmachine{
- department = "Quartermaster-Office"
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
},
+/obj/item/weapon/paper_bin{
+ pixel_x = -3;
+ pixel_y = 7
+ },
+/obj/item/device/megaphone,
/turf/simulated/floor/wood,
/area/groundbase/cargo/qm)
"JX" = (
@@ -12575,11 +12791,12 @@
/turf/simulated/floor/wood,
/area/groundbase/dorms/room4)
"JZ" = (
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk,
-/obj/machinery/light_switch{
- dir = 4;
- pixel_x = -30
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/obj/item/weapon/stool/padded{
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/groundbase/civilian/hydroponics)
@@ -12594,6 +12811,12 @@
},
/turf/simulated/floor/wood,
/area/groundbase/dorms/room6)
+"Kb" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/outdoors/sidewalk/side,
+/area/groundbase/level2/nw)
"Kc" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 5
@@ -12617,22 +12840,14 @@
/obj/machinery/light{
dir = 8
},
+/obj/machinery/injector_maker{
+ pixel_x = -29
+ },
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/Chemistry)
"Kg" = (
/obj/machinery/door/firedoor,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
/obj/structure/grille,
/obj/structure/disposalpipe/segment,
/obj/machinery/door/blast/regular{
@@ -12643,6 +12858,16 @@
name = "Pen 8 Blast Doors";
opacity = 0
},
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
/turf/simulated/floor/reinforced,
/area/rnd/xenobiology)
"Kh" = (
@@ -12675,13 +12900,6 @@
/turf/simulated/floor/tiled,
/area/groundbase/civilian/hydroponics)
"Ki" = (
-/obj/structure/table/standard,
-/obj/item/clothing/head/soft,
-/obj/item/clothing/head/soft,
-/obj/item/weapon/stamp{
- pixel_x = -3;
- pixel_y = 3
- },
/obj/machinery/atmospherics/unary/vent_pump/on,
/obj/machinery/camera/network/cargo,
/turf/simulated/floor/tiled,
@@ -12805,7 +13023,11 @@
/turf/simulated/floor/outdoors/sidewalk/side,
/area/groundbase/level2/ne)
"KB" = (
-/obj/structure/flora/pottedplant/minitree,
+/obj/structure/bed/chair/office/dark,
+/obj/effect/landmark/start/qm,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
/turf/simulated/floor/wood,
/area/groundbase/cargo/qm)
"KC" = (
@@ -12912,13 +13134,10 @@
/turf/simulated/floor,
/area/maintenance/groundbase/substation/command)
"KS" = (
-/obj/structure/cable/yellow{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+/obj/structure/flora/pottedplant/minitree,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 10
},
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/wood,
/area/groundbase/cargo/qm)
"KU" = (
@@ -13401,15 +13620,16 @@
/turf/simulated/floor/tiled,
/area/groundbase/science/rnd)
"Mk" = (
-/obj/structure/table/standard,
-/obj/item/clothing/head/soft,
-/obj/item/clothing/head/soft,
-/obj/item/weapon/stamp{
- pixel_x = -3;
- pixel_y = 3
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/power/apc{
+ dir = 8
+ },
+/obj/structure/cable/yellow{
+ icon_state = "0-2"
},
/turf/simulated/floor/tiled,
-/area/groundbase/cargo/office)
+/area/groundbase/cargo/storage)
"Ml" = (
/obj/structure/filingcabinet/chestdrawer,
/obj/machinery/power/apc{
@@ -13457,10 +13677,9 @@
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/lobby)
"Mq" = (
-/obj/structure/cable/yellow{
- icon_state = "1-2"
+/obj/structure/disposalpipe/segment{
+ dir = 4
},
-/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled/dark,
/area/groundbase/dorms)
"Mr" = (
@@ -13492,6 +13711,13 @@
/obj/effect/floor_decal/steeldecal/steel_decals10,
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/triage)
+"Mv" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/structure/closet/secure_closet/cargotech,
+/turf/simulated/floor/tiled,
+/area/groundbase/cargo/storage)
"Mw" = (
/obj/machinery/autolathe{
hacked = 1
@@ -13586,6 +13812,12 @@
},
/turf/simulated/floor/outdoors/grass/seasonal/notrees_nomobs_lowsnow,
/area/groundbase/cargo/bay)
+"MI" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/closet/firecloset/full,
+/turf/simulated/floor/tiled/dark,
+/area/groundbase/civilian/bar)
"MJ" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
@@ -13673,11 +13905,16 @@
/turf/simulated/floor/tiled,
/area/rnd/xenobiology)
"MW" = (
+/obj/structure/grille,
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced/polarized/full{
+ id = "qm_office"
+ },
/obj/structure/disposalpipe/segment{
dir = 2;
icon_state = "pipe-c"
},
-/turf/simulated/wall,
+/turf/simulated/floor,
/area/groundbase/cargo/qm)
"MX" = (
/obj/structure/closet/firecloset,
@@ -13836,12 +14073,12 @@
},
/area/groundbase/level2/se)
"Ns" = (
-/obj/machinery/alarm,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
},
-/turf/simulated/floor/wood,
-/area/groundbase/cargo/qm)
+/obj/structure/closet/secure_closet/cargotech,
+/turf/simulated/floor/tiled,
+/area/groundbase/cargo/storage)
"Nv" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -13866,18 +14103,6 @@
/area/groundbase/civilian/chapel)
"NA" = (
/obj/machinery/door/firedoor,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
/obj/structure/grille,
/obj/structure/disposalpipe/segment,
/obj/machinery/door/blast/regular{
@@ -13888,6 +14113,17 @@
name = "Pen 3 Blast Doors";
opacity = 0
},
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
/turf/simulated/floor/reinforced,
/area/rnd/xenobiology)
"NC" = (
@@ -13966,15 +14202,17 @@
},
/area/groundbase/level2/se)
"NP" = (
-/obj/machinery/door/airlock/glass{
- name = "Hydroponics";
- req_one_access = list(35,28)
- },
+/obj/structure/table/marble,
/obj/machinery/door/firedoor,
-/obj/structure/disposalpipe/segment{
+/obj/structure/window/reinforced{
dir = 4
},
-/turf/simulated/floor/bmarble,
+/obj/machinery/door/blast/gate/thin{
+ dir = 8;
+ id = "botgate";
+ layer = 3.3
+ },
+/turf/simulated/floor,
/area/groundbase/civilian/hydroponics)
"NR" = (
/obj/structure/cable/yellow,
@@ -14055,11 +14293,12 @@
/turf/simulated/floor/tiled/white,
/area/groundbase/dorms/room4)
"Oa" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
+/obj/machinery/beehive,
+/obj/machinery/alarm{
+ dir = 8
},
-/turf/simulated/floor/outdoors/sidewalk/side,
-/area/groundbase/level2/nw)
+/turf/simulated/floor/tiled,
+/area/groundbase/civilian/hydroponics)
"Ob" = (
/obj/machinery/door/firedoor,
/obj/structure/cable/yellow{
@@ -14123,15 +14362,7 @@
/turf/simulated/floor/carpet/geo,
/area/groundbase/civilian/kitchen/backroom)
"Ok" = (
-/obj/machinery/power/apc{
- dir = 1
- },
-/obj/structure/cable/yellow{
- icon_state = "0-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
+/obj/structure/filingcabinet,
/turf/simulated/floor/wood,
/area/groundbase/cargo/qm)
"Ol" = (
@@ -14241,11 +14472,11 @@
/turf/simulated/floor/tiled/eris/cafe,
/area/groundbase/civilian/kitchen)
"OA" = (
-/obj/structure/closet/secure_closet/hydroponics,
/obj/machinery/computer/guestpass{
dir = 4;
pixel_x = -25
},
+/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/groundbase/civilian/hydroponics)
"OB" = (
@@ -14264,6 +14495,10 @@
"OD" = (
/obj/structure/table/reinforced,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/item/weapon/reagent_containers/spray/cleaner{
+ desc = "Someone has crossed out the 'Space' from Space Cleaner and written in Chemistry. Scrawled on the back is, 'Okay, whoever filled this with polytrinic acid, it was only funny the first time. It was hard enough replacing the CMO's first cat!'";
+ name = "Chemistry Cleaner"
+ },
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/Chemistry)
"OE" = (
@@ -14434,11 +14669,6 @@
name = "Trash";
sortType = "Trash"
},
-/obj/structure/table/standard,
-/obj/machinery/photocopier/faxmachine{
- department = "Cargo";
- pixel_y = 6
- },
/turf/simulated/floor/tiled,
/area/groundbase/cargo/office)
"Pc" = (
@@ -14689,6 +14919,7 @@
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
},
+/obj/structure/closet/firecloset/full,
/turf/simulated/floor/tiled,
/area/rnd/xenobiology)
"PR" = (
@@ -14896,11 +15127,11 @@
/turf/simulated/floor/outdoors/grass/seasonal/dark/lowsnow,
/area/groundbase/unexplored/outdoors)
"Qv" = (
-/obj/machinery/vending/wardrobe/cargodrobe,
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/obj/machinery/light{
dir = 1
},
+/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/tiled,
/area/groundbase/cargo/office)
"Qw" = (
@@ -14995,6 +15226,9 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/light{
+ dir = 4
+ },
/turf/simulated/floor/wood,
/area/groundbase/cargo/qm)
"QI" = (
@@ -15495,17 +15729,17 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
-/obj/structure/cable/yellow{
- icon_state = "2-8"
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 10
},
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
+/obj/structure/cable/yellow{
+ icon_state = "2-8"
},
/turf/simulated/wall,
-/area/groundbase/cargo/office)
+/area/groundbase/cargo/qm)
"RY" = (
/obj/structure/noticeboard{
pixel_x = -32
@@ -15573,17 +15807,6 @@
"Sj" = (
/obj/machinery/door/firedoor,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
/obj/structure/grille,
/obj/structure/disposalpipe/segment,
/obj/machinery/door/blast/regular{
@@ -15594,6 +15817,16 @@
name = "Pen 1 Blast Doors";
opacity = 0
},
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
/turf/simulated/floor/reinforced,
/area/rnd/xenobiology)
"Sl" = (
@@ -15853,8 +16086,7 @@
/area/groundbase/science/xenohall)
"SQ" = (
/obj/machinery/disposal/wall{
- dir = 1;
- name = "Auto-Resleeving Item Deposit"
+ dir = 1
},
/obj/structure/disposalpipe/trunk{
dir = 4
@@ -15878,6 +16110,11 @@
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/tiled,
/area/rnd/xenobiology)
+"SS" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/industrial/outline/yellow,
+/turf/simulated/floor/tiled,
+/area/groundbase/cargo/office)
"ST" = (
/obj/machinery/camera/network/research/xenobio,
/turf/simulated/floor/reinforced,
@@ -16042,11 +16279,10 @@
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
- dir = 4
+ dir = 8
},
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 4
},
/obj/structure/window/reinforced,
/turf/simulated/floor/reinforced,
@@ -16154,6 +16390,12 @@
/obj/effect/landmark/start/cargo,
/turf/simulated/floor/tiled,
/area/groundbase/cargo/office)
+"TR" = (
+/obj/machinery/firealarm{
+ dir = 1
+ },
+/turf/simulated/floor/wood,
+/area/groundbase/cargo/qm)
"TS" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/glass{
@@ -16363,18 +16605,13 @@
/turf/simulated/floor/tiled,
/area/groundbase/science/circuits)
"UC" = (
-/obj/structure/sink{
- dir = 8;
- pixel_x = -12;
- pixel_y = 2
+/obj/structure/disposalpipe/sortjunction{
+ dir = 1;
+ name = "Hydroponics";
+ sortType = "Hydroponics"
},
-/obj/machinery/requests_console{
- department = "Service";
- dir = 4;
- pixel_x = -25
- },
-/turf/simulated/floor/tiled,
-/area/groundbase/civilian/hydroponics)
+/turf/simulated/floor/outdoors/sidewalk/slab,
+/area/groundbase/level2/nw)
"UD" = (
/turf/simulated/floor{
edge_blending_priority = -1;
@@ -16465,11 +16702,10 @@
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
- dir = 4
+ dir = 8
},
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 4
},
/obj/structure/window/reinforced{
dir = 1
@@ -16596,14 +16832,12 @@
/turf/simulated/wall/r_wall,
/area/groundbase/science/picnic)
"Vi" = (
-/obj/machinery/firealarm,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
+/obj/structure/grille,
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced/polarized/full{
+ id = "qm_office"
},
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/wood,
+/turf/simulated/floor,
/area/groundbase/cargo/qm)
"Vj" = (
/obj/structure/table/standard,
@@ -16841,6 +17075,12 @@
/obj/machinery/light,
/turf/simulated/floor/tiled/white,
/area/groundbase/dorms/room4)
+"VU" = (
+/obj/structure/bed/chair{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/groundbase/medical/lobby)
"VV" = (
/obj/structure/disposalpipe/segment{
dir = 1;
@@ -17015,6 +17255,10 @@
},
/turf/simulated/floor/outdoors/newdirt,
/area/groundbase/level2/nw)
+"Ws" = (
+/obj/structure/closet/firecloset/full,
+/turf/simulated/wall/r_wall,
+/area/groundbase/science/rnd)
"Wu" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
@@ -17571,6 +17815,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
},
+/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/tiled,
/area/groundbase/cargo/office)
"Yd" = (
@@ -17652,6 +17897,10 @@
outdoors = 1
},
/area/groundbase/science/xenobot)
+"Yo" = (
+/obj/structure/closet/secure_closet/hydroponics,
+/turf/simulated/floor/tiled,
+/area/groundbase/civilian/hydroponics)
"Yp" = (
/turf/simulated/floor/tiled/dark,
/area/groundbase/dorms)
@@ -17957,6 +18206,20 @@
},
/turf/simulated/floor/tiled/dark,
/area/groundbase/command/meeting)
+"Zq" = (
+/obj/machinery/disposal/wall/cleaner{
+ desc = "Automatically cleans and transports items to the local auto-resleeving facilities.";
+ dir = 8;
+ name = "auto-resleeving equipment deposit"
+ },
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/loading{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/groundbase/dorms)
"Zr" = (
/obj/structure/closet/secure_closet/hydroponics{
req_access = list(77)
@@ -17971,6 +18234,9 @@
/turf/simulated/floor/carpet/blue,
/area/groundbase/medical/psych)
"Zt" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
/turf/simulated/floor/wood,
/area/groundbase/cargo/qm)
"Zv" = (
@@ -18039,9 +18305,6 @@
},
/area/groundbase/dorms/room6)
"ZD" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
/turf/simulated/floor/wood,
/area/groundbase/cargo/qm)
"ZE" = (
@@ -18088,16 +18351,13 @@
"ZK" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/obj/structure/window/reinforced{
dir = 4
},
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
+/obj/structure/window/reinforced,
/turf/simulated/floor,
/area/rnd/xenobiology)
"ZL" = (
@@ -19594,7 +19854,7 @@ ST
jA
jA
oM
-GH
+ZK
ls
iK
ls
@@ -20162,7 +20422,7 @@ ST
jA
jA
UQ
-GH
+ZK
ls
iK
ls
@@ -20730,7 +20990,7 @@ ST
jA
jA
tB
-GH
+ZK
ls
kN
ls
@@ -21298,11 +21558,11 @@ ST
jA
jA
hl
-GH
+ZK
ls
iK
ls
-ZK
+FO
bb
jA
jA
@@ -23342,7 +23602,7 @@ iE
fW
WY
MY
-MY
+wi
rP
xE
xE
@@ -23422,7 +23682,7 @@ Tl
UB
Tl
Ty
-Tl
+du
Rh
Fk
AZ
@@ -24062,7 +24322,7 @@ iB
LV
wd
YR
-YR
+MI
OC
sH
Uy
@@ -24426,7 +24686,7 @@ Vr
Vr
sz
Vr
-Vr
+uV
XX
xv
Fx
@@ -24449,8 +24709,8 @@ LN
Xb
BY
eC
-Mm
-Yp
+ed
+uZ
Ie
aF
Mm
@@ -24654,8 +24914,8 @@ Hr
pJ
sF
go
+UC
sF
-vV
go
sF
sF
@@ -24796,8 +25056,8 @@ wl
sN
pw
oG
+Kb
bY
-Oa
oG
bY
bY
@@ -24829,7 +25089,7 @@ eN
eN
jG
OY
-OY
+Ws
gm
rh
dN
@@ -24883,7 +25143,7 @@ Wu
RP
XK
As
-Mq
+bE
IX
yc
jW
@@ -24937,9 +25197,9 @@ bY
lM
sN
bY
-lM
-bY
-Oa
+EZ
+Kb
+pw
lM
wD
Aq
@@ -25025,7 +25285,7 @@ jr
iP
Dw
Dw
-Yp
+Mq
Sy
Cu
bN
@@ -25079,8 +25339,8 @@ Wl
Wl
gH
Wl
-Wl
-Wl
+NP
+FQ
NP
Wl
Wl
@@ -25167,7 +25427,7 @@ hZ
iA
aA
iA
-iA
+nL
Ca
sk
bN
@@ -25221,7 +25481,7 @@ hQ
fs
Wv
pM
-UC
+Yt
JZ
Ep
OA
@@ -25309,7 +25569,7 @@ pK
Yp
Ct
Ai
-Yp
+Zq
eM
Sq
jM
@@ -26069,7 +26329,7 @@ iI
Hi
HH
Wl
-WP
+vV
Yt
Wv
Yt
@@ -26503,7 +26763,7 @@ Yt
Yt
Yt
Yt
-Yt
+Yo
In
bY
bY
@@ -26645,7 +26905,7 @@ Ox
Yt
Yt
Yt
-Yt
+Yo
In
bY
bY
@@ -26782,7 +27042,7 @@ Wl
Kh
Yt
Rf
-Rf
+Oa
HF
KN
YS
@@ -28867,11 +29127,11 @@ uP
uP
cK
cK
-cK
-cK
-cK
-uP
-to
+Cz
+Cz
+GD
+Vi
+Cz
RX
It
rv
@@ -29009,12 +29269,12 @@ uP
uP
cK
cK
-cK
-uP
-uP
-uP
-to
-mj
+Cz
+eV
+JW
+vE
+kv
+Ly
up
ea
Ln
@@ -29151,18 +29411,18 @@ to
to
iw
to
-to
-to
-to
-to
-to
+Cz
mj
+KB
+oR
+If
+Ly
FR
Lc
Oi
xK
uS
-qN
+Lc
FR
FR
Lc
@@ -29294,10 +29554,10 @@ to
to
to
Cz
-Cz
+qN
sS
gX
-Cz
+TR
Ly
Ef
yb
@@ -29323,9 +29583,9 @@ tw
Ia
yJ
HU
-Du
+VU
ty
-Ud
+sE
fy
ll
br
@@ -29437,9 +29697,9 @@ to
OM
Cz
EQ
-ZD
+sS
Zt
-EX
+ZD
MW
Wg
gB
@@ -29580,7 +29840,7 @@ to
Cz
Ok
KS
-QH
+ly
QH
Jp
Ug
@@ -29720,16 +29980,16 @@ ks
ks
ks
Cz
-Vi
-FJ
-JW
-eV
+Cz
+Cz
+Cz
+Cz
Cz
Ki
za
-za
+SS
Vu
-Lc
+lB
rj
dA
XU
@@ -29861,15 +30121,15 @@ ks
ks
ks
ks
-Cz
-Ns
+Bk
+Ae
vW
lU
-he
-gX
Mk
-Lc
-Lc
+JG
+ve
+ve
+ve
yH
gL
Lc
@@ -30003,19 +30263,19 @@ ks
ks
ks
ks
-Cz
-GD
+Bk
+yd
ot
gk
-KB
-Cz
+FE
+Bk
Qv
-zp
+tE
zp
Yc
eL
Lc
-FR
+ou
Ta
dv
Wj
@@ -30145,12 +30405,12 @@ UH
ks
ks
ks
-Cz
-Cz
-Cz
-Cz
-Cz
-Cz
+Bk
+FJ
+Ns
+Mv
+uA
+Bk
zX
zX
Lc
@@ -30198,12 +30458,12 @@ oH
oH
oH
oH
-oH
-oH
-oH
-oH
-oH
-oH
+QD
+QD
+QD
+QD
+QD
+QD
Bo
Bo
Bo
@@ -30287,12 +30547,12 @@ UH
ks
ks
ks
-ks
-ks
-ks
-ks
-ks
-Wj
+Bk
+Bk
+Bk
+Bk
+Bk
+Bk
dE
dE
Lc
@@ -30340,10 +30600,10 @@ oH
oH
oH
oH
-oH
-oH
-oH
-oH
+QD
+QD
+QD
+QD
QD
Bo
Bo
@@ -30434,7 +30694,7 @@ ks
ks
ks
ks
-Wj
+Bk
Wj
oa
oa
@@ -30482,10 +30742,10 @@ oH
oH
oH
oH
-oH
-oH
-oH
-oH
+QD
+QD
+QD
+QD
QD
Bo
Bo
@@ -30624,10 +30884,10 @@ oH
oH
oH
oH
-oH
-oH
-oH
-oH
+QD
+QD
+QD
+QD
Bo
Bo
Bo
@@ -30766,10 +31026,10 @@ oH
oH
oH
oH
-oH
+QD
Bo
-oH
-oH
+QD
+QD
Bo
Bo
Bo
@@ -30879,7 +31139,7 @@ NC
to
to
to
-ki
+vU
nS
Ur
Yu
@@ -31021,7 +31281,7 @@ NC
to
to
to
-ki
+vU
xo
UV
Yu
@@ -31589,7 +31849,7 @@ NC
to
to
to
-ki
+vU
tt
bx
Yu
@@ -31731,7 +31991,7 @@ NC
to
to
to
-ki
+vU
ua
Ur
Yu
@@ -31881,7 +32141,7 @@ OD
HR
sW
dr
-dr
+rw
SH
Fy
fF
diff --git a/maps/groundbase/gb-z3.dmm b/maps/groundbase/gb-z3.dmm
index d63d4f60139..2e6f9737010 100644
--- a/maps/groundbase/gb-z3.dmm
+++ b/maps/groundbase/gb-z3.dmm
@@ -906,13 +906,6 @@
outdoors = 0
},
/area/groundbase/level3/escapepad)
-"oF" = (
-/turf/unsimulated/wall/planetary/normal{
- desc = "It's quite impassable";
- icon_state = "rock-dark";
- name = "impassable rock"
- },
-/area/groundbase/level3/sw)
"oI" = (
/obj/machinery/light{
dir = 1
@@ -3526,7 +3519,7 @@ Bg
Bg
Bg
Bg
-oF
+Bg
zh
hO
"}
@@ -14061,11 +14054,11 @@ IS
IS
IS
IS
-IS
-IS
-IS
-IS
-IS
+vs
+vs
+vs
+sP
+sP
oK
iT
iT
@@ -14203,11 +14196,11 @@ IS
IS
IS
IS
-IS
-IS
-IS
-IS
-IS
+vs
+vs
+vs
+sP
+sP
oK
iT
iT
@@ -14345,11 +14338,11 @@ IS
IS
IS
IS
-IS
-IS
-IS
-IS
-IS
+vs
+vs
+vs
+sP
+sP
oK
Px
xs
diff --git a/maps/groundbase/groundbase_areas.dm b/maps/groundbase/groundbase_areas.dm
index f814f390530..8711fd73e7f 100644
--- a/maps/groundbase/groundbase_areas.dm
+++ b/maps/groundbase/groundbase_areas.dm
@@ -337,6 +337,9 @@
/area/groundbase/cargo/office
name = "Cargo Office"
lightswitch = 1
+/area/groundbase/cargo/storage
+ name = "Cargo Storage"
+ lightswitch = 0
/area/groundbase/cargo/bay
name = "Cargo Bay"
lightswitch = 1
diff --git a/maps/groundbase/groundbase_events.dm b/maps/groundbase/groundbase_events.dm
index 265e1faad36..e6d43a25fd9 100644
--- a/maps/groundbase/groundbase_events.dm
+++ b/maps/groundbase/groundbase_events.dm
@@ -41,7 +41,7 @@
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Lore News", /datum/event/lore_news, 400),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Vermin Infestation",/datum/event/infestation, 50, list(ASSIGNMENT_JANITOR = 25), 1),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Wallrot", /datum/event/wallrot, 0, list(ASSIGNMENT_ENGINEER = 30), 1, min_jobs = list(ASSIGNMENT_ENGINEER = 1)),
- new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Passing Wildlife", /datum/event/roaming_wildlife, 40, list(ASSIGNMENT_SECURITY = 20), min_jobs = list(ASSIGNMENT_SECURITY = 1))
+ new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Passing Wildlife", /datum/event/roaming_wildlife, 40, list(ASSIGNMENT_SECURITY = 20), min_jobs = list(ASSIGNMENT_SECURITY = 1)),
)
add_disabled_events(list(
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Ian Storm", /datum/event/ianstorm, 1, list(), 1),
@@ -49,6 +49,9 @@
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Aurora Caelus", /datum/event/aurora_caelus, 2, list(), 1),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Space Dust", /datum/event/dust, 0, list(ASSIGNMENT_ENGINEER = 20), 0, 0, 50, min_jobs = list(ASSIGNMENT_ENGINEER = 2)),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Lost Carp", /datum/event/carp_migration, 0, list(ASSIGNMENT_SECURITY = 10), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
+ new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Stray Ray", /datum/event/ray_migration, 0, list(ASSIGNMENT_SECURITY = 10), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
+ new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Stray Shark", /datum/event/shark_migration, 0, list(ASSIGNMENT_SECURITY = 10), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
+ new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Gnat Mob", /datum/event/gnat_migration, 0, list(ASSIGNMENT_SECURITY = 10), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
))
/datum/event_container/moderate/New()
@@ -67,7 +70,7 @@
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Drone Pod Drop", /datum/event/drone_pod_drop, 40, list(ASSIGNMENT_SCIENTIST = 40), 1),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Morph Spawn", /datum/event/morph_spawn, 75, list(ASSIGNMENT_ANY = 5), 0),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Maintenance Predator", /datum/event/maintenance_predator, 100, list(ASSIGNMENT_ANY = 5), 0),
- new /datum/event_meta(EVENT_LEVEL_MODERATE, "Roaming Wildlife", /datum/event/roaming_wildlife, 20, list(ASSIGNMENT_SECURITY = 20, ASSIGNMENT_MEDICAL = 5), min_jobs = list(ASSIGNMENT_SECURITY = 2))
+ new /datum/event_meta(EVENT_LEVEL_MODERATE, "Roaming Wildlife", /datum/event/roaming_wildlife, 20, list(ASSIGNMENT_SECURITY = 20, ASSIGNMENT_MEDICAL = 5), min_jobs = list(ASSIGNMENT_SECURITY = 2)),
)
add_disabled_events(list(
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Appendicitis", /datum/event/spontaneous_appendicitis, 0, list(ASSIGNMENT_MEDICAL = 30), 1),
@@ -81,6 +84,9 @@
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Carp School", /datum/event/carp_migration, 0, list(ASSIGNMENT_SECURITY = 30), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Rogue Drones", /datum/event/rogue_drone, 0, list(ASSIGNMENT_SECURITY = 20), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Jellyfish School", /datum/event/jellyfish_migration, 0, list(ASSIGNMENT_SECURITY = 15, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
+ new /datum/event_meta(EVENT_LEVEL_MODERATE, "Stray Rays", /datum/event/ray_migration, 0, list(ASSIGNMENT_SECURITY = 15, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
+ new /datum/event_meta(EVENT_LEVEL_MODERATE, "Shark Pack", /datum/event/shark_migration, 0, list(ASSIGNMENT_SECURITY = 15, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
+ new /datum/event_meta(EVENT_LEVEL_MODERATE, "Gnat Swarm", /datum/event/gnat_migration, 0, list(ASSIGNMENT_SECURITY = 15, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
))
/datum/event_container/major/New()
@@ -89,7 +95,7 @@
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Atmos Leak", /datum/event/atmos_leak, 20, list(ASSIGNMENT_ENGINEER = 25), 1, min_jobs = list(ASSIGNMENT_ENGINEER = 1)),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Space Vines", /datum/event/spacevine, 10, list(ASSIGNMENT_ENGINEER = 3, ASSIGNMENT_GARDENER = 3, ASSIGNMENT_SCIENTIST = 3), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Containment Breach", /datum/event/prison_break/station, 0, list(ASSIGNMENT_ENGINEER = 5, ASSIGNMENT_MEDICAL = 5, ASSIGNMENT_SECURITY = 5, ASSIGNMENT_SCIENTIST = 5), 1),
- new /datum/event_meta(EVENT_LEVEL_MAJOR, "Amassing Wildlife", /datum/event/roaming_wildlife, 0, list(ASSIGNMENT_SECURITY = 10, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3))
+ new /datum/event_meta(EVENT_LEVEL_MAJOR, "Amassing Wildlife", /datum/event/roaming_wildlife, 0, list(ASSIGNMENT_SECURITY = 10, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
)
add_disabled_events(list(
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Meteor Strike", /datum/event/meteor_strike, 10, list(ASSIGNMENT_ENGINEER = 15), 1),
@@ -98,6 +104,9 @@
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Supply Demand", /datum/event/supply_demand, 0, list(ASSIGNMENT_ANY = 5, ASSIGNMENT_SCIENCE = 15, ASSIGNMENT_GARDENER = 10, ASSIGNMENT_ENGINEER = 10, ASSIGNMENT_MEDICAL = 15), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Jellyfish Migration", /datum/event/jellyfish_migration, 5, list(ASSIGNMENT_SECURITY = 5, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Carp Migration", /datum/event/carp_migration, 10, list(ASSIGNMENT_SECURITY = 5), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
+ new /datum/event_meta(EVENT_LEVEL_MAJOR, "Stray Rays", /datum/event/ray_migration, 20, list(ASSIGNMENT_SECURITY = 20, ASSIGNMENT_MEDICAL = 5), min_jobs = list(ASSIGNMENT_SECURITY = 2)),
+ new /datum/event_meta(EVENT_LEVEL_MAJOR, "Shark Pack", /datum/event/shark_migration, 20, list(ASSIGNMENT_SECURITY = 20, ASSIGNMENT_MEDICAL = 5), min_jobs = list(ASSIGNMENT_SECURITY = 2)),
+ new /datum/event_meta(EVENT_LEVEL_MAJOR, "Gnat Swarm", /datum/event/gnat_migration, 20, list(ASSIGNMENT_SECURITY = 20, ASSIGNMENT_MEDICAL = 5), min_jobs = list(ASSIGNMENT_SECURITY = 2)),
))
#undef ASSIGNMENT_ANY
diff --git a/maps/offmap_vr/common_offmaps.dm b/maps/offmap_vr/common_offmaps.dm
index 1076f00dd38..00e2440c1dc 100644
--- a/maps/offmap_vr/common_offmaps.dm
+++ b/maps/offmap_vr/common_offmaps.dm
@@ -497,6 +497,8 @@
#include "../offmap_vr/om_ships/curashuttle.dm"
#include "../offmap_vr/om_ships/itglight.dm"
#include "../offmap_vr/om_ships/abductor.dm"
+#include "../offmap_vr/om_ships/lunaship.dm"
+#include "../offmap_vr/om_ships/sdf_corvettes.dm"
//////////////////////////////////////////////////////////////////////////////
//Capsule deployed ships
diff --git a/maps/offmap_vr/om_ships/gecko_cr.dmm b/maps/offmap_vr/om_ships/gecko_cr.dmm
index fcbae2a9aac..defc551901e 100644
--- a/maps/offmap_vr/om_ships/gecko_cr.dmm
+++ b/maps/offmap_vr/om_ships/gecko_cr.dmm
@@ -1848,8 +1848,8 @@
/obj/effect/floor_decal/industrial/outline/grey,
/obj/machinery/embedded_controller/radio/docking_port_multi{
child_names_txt = "Port Airlock Control;Starboard Airlock Control";
- child_tags_txt = "geck_sh_docking_port;geck_sh_docking_star";
- id_tag = "geck_sh_docking";
+ child_tags_txt = "geck_cr_docking_port;geck_cr_docking_star";
+ id_tag = "geck_cr_docking";
pixel_y = 22
},
/obj/structure/railing/grey{
@@ -2343,7 +2343,7 @@
/obj/machinery/atmospherics/unary/vent_pump,
/obj/structure/handrail,
/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{
- id_tag = "geck_sh_docking_port";
+ id_tag = "geck_cr_docking_port";
name = "Port AIrlock Control";
pixel_y = 22
},
@@ -2988,7 +2988,7 @@
/obj/machinery/atmospherics/unary/vent_pump,
/obj/structure/handrail,
/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{
- id_tag = "geck_sh_docking_star";
+ id_tag = "geck_cr_docking_star";
name = "Starboard Airlock Control";
pixel_y = 22
},
diff --git a/maps/offmap_vr/om_ships/sdf_corvette.dmm b/maps/offmap_vr/om_ships/sdf_corvette.dmm
new file mode 100644
index 00000000000..1ac822457be
--- /dev/null
+++ b/maps/offmap_vr/om_ships/sdf_corvette.dmm
@@ -0,0 +1,1035 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"bd" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel,
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 8
+ },
+/obj/effect/map_helper/airlock/atmos/pump_out_internal,
+/obj/structure/closet/walllocker_double/emergency_engi/north,
+/obj/fiftyspawner/steel/hull,
+/obj/fiftyspawner/rglass,
+/obj/item/weapon/storage/toolbox/mechanical,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"bn" = (
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"cJ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 10
+ },
+/turf/simulated/wall/rshull,
+/area/shuttle/sdf_corvette)
+"cS" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/universal{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/sensor/int_sensor,
+/obj/machinery/airlock_sensor/airlock_interior{
+ pixel_y = -24
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"dv" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/wall/rshull,
+/area/shuttle/sdf_corvette)
+"dG" = (
+/obj/machinery/sleeper{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"dQ" = (
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/item/weapon/storage/toolbox/electrical,
+/obj/structure/closet/walllocker_double/emergency_engi/north,
+/obj/machinery/button/remote/airlock{
+ dir = 4;
+ id = "sdf_airlock_w";
+ name = "Port Airlock Control";
+ pixel_x = -24;
+ specialfunctions = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"en" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"eD" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/blast/regular/open{
+ dir = 4;
+ id = "sdfc_cockpitshutters";
+ name = "Blast Shield"
+ },
+/turf/simulated/floor/plating,
+/area/shuttle/sdf_corvette)
+"eT" = (
+/obj/machinery/atmospherics/pipe/tank/phoron,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/warning/full,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"fX" = (
+/obj/machinery/door/firedoor/glass,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/door/airlock/voidcraft/vertical{
+ icon_state = "door_locked";
+ id_tag = "sdfc_airlock_w";
+ locked = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"hn" = (
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/machinery/light,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"hy" = (
+/obj/machinery/power/smes/buildable,
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"jK" = (
+/obj/structure/handrail,
+/obj/machinery/atmospherics/pipe/manifold4w/hidden,
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ id_tag = "sdfc_dock_con";
+ pixel_y = 24
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"jS" = (
+/obj/machinery/computer/ship/helm{
+ req_one_access = list()
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"kI" = (
+/obj/structure/bed/chair/shuttle{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"lI" = (
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 8
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"lJ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/wall/rshull,
+/area/shuttle/sdf_corvette)
+"lN" = (
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"lW" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/effect/map_helper/airlock/door/int_door,
+/obj/machinery/door/airlock/voidcraft,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"ms" = (
+/obj/machinery/computer/ship/sensors{
+ dir = 4
+ },
+/obj/machinery/button/remote/blast_door{
+ id = "sdfc_cockpitshutters";
+ name = "Blast Shields Control";
+ pixel_y = 24
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"mT" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/sleep_console,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"nh" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 6
+ },
+/turf/simulated/wall/rshull,
+/area/shuttle/sdf_corvette)
+"nq" = (
+/obj/structure/handrail,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/obj/machinery/button/remote/airlock{
+ id = "sdfc_compartment";
+ name = "Access Hatch Control";
+ pixel_y = 24;
+ specialfunctions = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"nr" = (
+/obj/machinery/pointdefense_control{
+ id_tag = "sdfc_pd"
+ },
+/obj/machinery/alarm/alarms_hidden{
+ dir = 1;
+ pixel_y = -26
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"pl" = (
+/obj/structure/bed/chair/bay/shuttle{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber{
+ dir = 8
+ },
+/obj/machinery/alarm/alarms_hidden{
+ dir = 8;
+ pixel_x = 26
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"pu" = (
+/obj/machinery/sleep_console,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"pG" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 6
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1
+ },
+/obj/effect/map_helper/airlock/atmos/pump_out_external,
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette)
+"ri" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/door/blast/regular/open{
+ id = "sdfc_cockpitshutters";
+ name = "Blast Shield"
+ },
+/turf/simulated/floor/plating,
+/area/shuttle/sdf_corvette)
+"rX" = (
+/obj/structure/bed/chair/bay/shuttle{
+ dir = 4
+ },
+/obj/machinery/power/terminal{
+ dir = 1
+ },
+/obj/structure/cable{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 4;
+ pixel_x = -30
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"sG" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/atmos/pump_out_internal,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"tg" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/sleeper{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"tt" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/fuel{
+ dir = 8
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 8
+ },
+/obj/effect/map_helper/airlock/atmos/pump_out_internal,
+/obj/effect/shuttle_landmark/shuttle_initializer/sdf_corvette,
+/obj/effect/overmap/visitable/ship/landable/sdf_corvette,
+/obj/machinery/light,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"uw" = (
+/obj/structure/bed/chair/bay/shuttle{
+ dir = 8
+ },
+/obj/structure/closet/walllocker/emerglocker/east,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"uD" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"wl" = (
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 8
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"wn" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/fuel{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 9
+ },
+/turf/simulated/wall/rshull,
+/area/shuttle/sdf_corvette)
+"wQ" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/hatch{
+ req_one_access = list()
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"xk" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"ye" = (
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/fuel,
+/turf/simulated/wall/rshull,
+/area/shuttle/sdf_corvette)
+"yA" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"yN" = (
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 8
+ },
+/obj/structure/handrail{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/turf/simulated/floor/airless,
+/area/shuttle/sdf_corvette)
+"zb" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"zn" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/structure/sign/warning/airlock{
+ pixel_y = -32
+ },
+/obj/machinery/light,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"zX" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 1;
+ pixel_y = -28
+ },
+/obj/machinery/light,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"Cg" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/atmos/pump_out_internal,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"Cq" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/computer/ship/engines{
+ dir = 8
+ },
+/obj/machinery/button/remote/blast_door{
+ id = "sdfc_cockpitshutters";
+ name = "Blast Shields Control";
+ pixel_y = 24
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"Eg" = (
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 5
+ },
+/obj/machinery/power/pointdefense{
+ id_tag = "sdfc_pd";
+ name = "\improper twin-linked laser turret"
+ },
+/turf/simulated/floor/airless,
+/area/shuttle/sdf_corvette)
+"Eo" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/turf/simulated/floor/airless,
+/area/shuttle/sdf_corvette)
+"EN" = (
+/obj/structure/handrail,
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 1
+ },
+/obj/machinery/airlock_sensor{
+ pixel_y = 22
+ },
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"Fb" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/wall/rshull,
+/area/shuttle/sdf_corvette)
+"Fp" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/wall/rshull,
+/area/shuttle/sdf_corvette)
+"Hb" = (
+/obj/machinery/shipsensors{
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 9
+ },
+/turf/simulated/floor/airless,
+/area/shuttle/sdf_corvette)
+"Hu" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/fuel{
+ dir = 1
+ },
+/turf/simulated/wall/rshull,
+/area/shuttle/sdf_corvette)
+"Ib" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/door/ext_door,
+/obj/machinery/door/airlock/voidcraft/vertical,
+/obj/machinery/airlock_sensor/airlock_exterior{
+ dir = 4;
+ pixel_x = 10;
+ pixel_y = 25
+ },
+/obj/effect/map_helper/airlock/sensor/ext_sensor,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"IY" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/door/blast/regular/open{
+ id = "sdfc_cockpitshutters";
+ name = "Blast Shield"
+ },
+/turf/simulated/floor/plating,
+/area/shuttle/sdf_corvette)
+"JX" = (
+/obj/structure/handrail{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden,
+/obj/structure/extinguisher_cabinet{
+ dir = 1;
+ pixel_y = -28
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"Kj" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel,
+/turf/simulated/wall/rshull,
+/area/shuttle/sdf_corvette)
+"KJ" = (
+/obj/structure/handrail{
+ dir = 1
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold4w/hidden,
+/obj/machinery/button/remote/airlock{
+ dir = 1;
+ id = "sdfc_airlock_s";
+ name = "Aft Airlock Control";
+ pixel_y = -24;
+ specialfunctions = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"KM" = (
+/turf/template_noop,
+/area/space)
+"Ly" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/blast/regular/open{
+ id = "sdfc_cockpitshutters";
+ name = "Blast Shield"
+ },
+/turf/simulated/floor/plating,
+/area/shuttle/sdf_corvette)
+"LM" = (
+/obj/structure/bed/chair/bay/shuttle{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/closet/walllocker_double/medical/east,
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 4
+ },
+/obj/item/weapon/storage/firstaid{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/weapon/storage/firstaid/o2{
+ pixel_x = -2;
+ pixel_y = -2
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"Ms" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 6
+ },
+/obj/machinery/door/airlock/multi_tile/glass{
+ icon_state = "door_locked";
+ id_tag = "sdfc_airlock_s";
+ locked = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"Oc" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/closet/walllocker/emerglocker/north,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"PO" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/voidcraft/vertical{
+ id_tag = "sdfc_compartment"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"Qn" = (
+/obj/structure/bed/chair/shuttle{
+ dir = 1
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"QG" = (
+/obj/machinery/power/pointdefense{
+ id_tag = "sdfc_pd";
+ name = "\improper twin-linked laser turret"
+ },
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 9
+ },
+/turf/simulated/floor/airless,
+/area/shuttle/sdf_corvette)
+"Rb" = (
+/obj/machinery/computer/shuttle_control/explore/sdf_corvette,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"RW" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 10
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1
+ },
+/obj/effect/map_helper/airlock/atmos/pump_out_external,
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette)
+"Tf" = (
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/machinery/power/apc/alarms_hidden{
+ pixel_y = -24
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"TK" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/structure/closet/walllocker/emerglocker/south,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"UB" = (
+/turf/simulated/wall/rshull,
+/area/shuttle/sdf_corvette)
+"VN" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/warning/full,
+/obj/machinery/atmospherics/pipe/tank/air{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"Wf" = (
+/obj/machinery/atmospherics/unary/engine{
+ dir = 1
+ },
+/turf/simulated/shuttle/plating/airless/carry,
+/area/shuttle/sdf_corvette)
+"Wy" = (
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/obj/machinery/power/pointdefense{
+ id_tag = "sdfc_pd";
+ name = "\improper twin-linked laser turret"
+ },
+/turf/simulated/floor/airless,
+/area/shuttle/sdf_corvette)
+"WA" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_corvette)
+"WR" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 5
+ },
+/obj/structure/handrail{
+ dir = 4
+ },
+/obj/structure/fuel_port/heavy{
+ dir = 8;
+ pixel_x = -30
+ },
+/turf/simulated/floor/airless,
+/area/shuttle/sdf_corvette)
+
+(1,1,1) = {"
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+"}
+(2,1,1) = {"
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+QG
+UB
+UB
+UB
+UB
+fX
+nh
+Wf
+KM
+"}
+(3,1,1) = {"
+KM
+Hb
+UB
+IY
+IY
+UB
+UB
+UB
+dv
+UB
+VN
+UB
+dQ
+hn
+Hu
+Wf
+KM
+"}
+(4,1,1) = {"
+KM
+UB
+UB
+ms
+nr
+UB
+hy
+rX
+tg
+dG
+TK
+lJ
+jK
+JX
+Hu
+Wf
+KM
+"}
+(5,1,1) = {"
+KM
+eD
+jS
+Qn
+zX
+UB
+Oc
+uD
+mT
+pu
+cS
+UB
+wl
+lI
+Ms
+RW
+KM
+"}
+(6,1,1) = {"
+KM
+eD
+Rb
+kI
+bn
+wQ
+zb
+lN
+xk
+en
+yA
+lW
+sG
+Cg
+WA
+pG
+KM
+"}
+(7,1,1) = {"
+KM
+UB
+UB
+Cq
+Tf
+UB
+nq
+LM
+pl
+uw
+zn
+UB
+EN
+KJ
+wn
+Wf
+KM
+"}
+(8,1,1) = {"
+KM
+Eg
+Fb
+ri
+Ly
+UB
+PO
+Fp
+dv
+UB
+eT
+Kj
+bd
+tt
+ye
+Wf
+KM
+"}
+(9,1,1) = {"
+KM
+KM
+KM
+KM
+KM
+WR
+Eo
+yN
+Wy
+UB
+UB
+UB
+UB
+Ib
+cJ
+Wf
+KM
+"}
+(10,1,1) = {"
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+"}
diff --git a/maps/offmap_vr/om_ships/sdf_corvette_wreck.dmm b/maps/offmap_vr/om_ships/sdf_corvette_wreck.dmm
new file mode 100644
index 00000000000..6993433087c
--- /dev/null
+++ b/maps/offmap_vr/om_ships/sdf_corvette_wreck.dmm
@@ -0,0 +1,1236 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"bd" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel,
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 8
+ },
+/obj/effect/map_helper/airlock/atmos/pump_out_internal,
+/obj/structure/closet/walllocker_double/emergency_engi/north,
+/obj/fiftyspawner/steel/hull,
+/obj/fiftyspawner/rglass,
+/obj/item/weapon/storage/toolbox/mechanical,
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette_wreck)
+"bn" = (
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/item/trash/material/circuit,
+/obj/item/weapon/material/shard/shrapnel,
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette_wreck)
+"cJ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 10
+ },
+/turf/simulated/wall/rshull,
+/area/shuttle/sdf_corvette_wreck)
+"cS" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/universal{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/sensor/int_sensor,
+/obj/machinery/airlock_sensor/airlock_interior{
+ pixel_y = -24
+ },
+/obj/item/weapon/material/shard/shrapnel,
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette_wreck)
+"dv" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/girder,
+/turf/simulated/floor/airless,
+/area/shuttle/sdf_corvette_wreck)
+"dG" = (
+/obj/machinery/sleeper{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette_wreck)
+"dQ" = (
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/item/weapon/storage/toolbox/electrical,
+/obj/structure/closet/walllocker_double/emergency_engi/north,
+/obj/machinery/button/remote/airlock{
+ dir = 4;
+ id = "sdfc_airlock_w_wreck";
+ name = "Port Airlock Control";
+ pixel_x = -24;
+ specialfunctions = 4
+ },
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette_wreck)
+"en" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/item/weapon/material/shard,
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette_wreck)
+"eD" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/machinery/door/blast/regular/open{
+ dir = 4;
+ id = "sdfc_wreck_cockpitshutters";
+ name = "Blast Shield"
+ },
+/obj/item/weapon/material/shard,
+/turf/simulated/floor/airless,
+/area/shuttle/sdf_corvette_wreck)
+"eT" = (
+/obj/machinery/atmospherics/pipe/tank/phoron,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/warning/full,
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette_wreck)
+"fX" = (
+/obj/machinery/door/firedoor/glass,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/door/airlock/voidcraft/vertical{
+ icon_state = "door_locked";
+ id_tag = "sdfc_airlock_w_wreck";
+ locked = 1
+ },
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette_wreck)
+"hn" = (
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/machinery/light_construct,
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette_wreck)
+"hy" = (
+/obj/machinery/power/smes/buildable,
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette_wreck)
+"jK" = (
+/obj/structure/handrail,
+/obj/machinery/atmospherics/pipe/manifold4w/hidden,
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ id_tag = "sdfc_wreck_dock_con";
+ pixel_y = 24
+ },
+/obj/effect/landmark/corpse/vintage/marine,
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette_wreck)
+"jS" = (
+/obj/machinery/computer/ship/helm{
+ req_one_access = list()
+ },
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette_wreck)
+"kI" = (
+/obj/structure/bed/chair/shuttle{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber,
+/obj/item/weapon/gun/energy/gun/compact,
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette_wreck)
+"lI" = (
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 8
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
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+ },
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/structure/closet/walllocker/emerglocker/south,
+/obj/item/weapon/gun/energy/laser/old,
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette_wreck)
+"UB" = (
+/obj/structure/girder,
+/turf/simulated/floor/airless,
+/area/shuttle/sdf_corvette_wreck)
+"Vq" = (
+/turf/simulated/wall/rshull,
+/area/shuttle/sdf_corvette_wreck)
+"VI" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/fuel{
+ dir = 1
+ },
+/turf/simulated/wall/rshull,
+/area/shuttle/sdf_corvette_wreck)
+"VN" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/warning/full,
+/obj/machinery/atmospherics/pipe/tank/air{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette_wreck)
+"Wf" = (
+/obj/machinery/atmospherics/unary/engine{
+ dir = 1
+ },
+/turf/simulated/shuttle/plating/airless/carry,
+/area/shuttle/sdf_corvette_wreck)
+"Wy" = (
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/obj/machinery/power/pointdefense{
+ id_tag = "sdfc_wreck_pd";
+ name = "\improper twin-linked laser turret"
+ },
+/turf/simulated/floor/airless,
+/area/shuttle/sdf_corvette_wreck)
+"WA" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor{
+ nitrogen = 0;
+ oxygen = 0
+ },
+/area/shuttle/sdf_corvette_wreck)
+"WR" = (
+/obj/structure/fuel_port/heavy{
+ dir = 8;
+ pixel_x = -30
+ },
+/obj/structure/lattice,
+/obj/item/weapon/material/shard,
+/turf/template_noop,
+/area/shuttle/sdf_corvette_wreck)
+
+(1,1,1) = {"
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+"}
+(2,1,1) = {"
+Lj
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+QG
+UB
+UB
+Vq
+Vq
+fX
+nh
+Wf
+KM
+"}
+(3,1,1) = {"
+KM
+Hb
+Vq
+IY
+IY
+Vq
+UB
+Vq
+dv
+Vq
+VN
+Vq
+dQ
+hn
+Hu
+Wf
+KM
+"}
+(4,1,1) = {"
+KM
+UB
+Vq
+ms
+nr
+Vq
+hy
+rX
+tg
+dG
+TK
+lJ
+jK
+JX
+VI
+Wf
+KM
+"}
+(5,1,1) = {"
+KM
+eD
+jS
+Qn
+zX
+Vq
+Oc
+uD
+mT
+pu
+cS
+Vq
+lI
+Pl
+Ms
+RW
+KM
+"}
+(6,1,1) = {"
+KM
+eD
+Rb
+kI
+bn
+wQ
+zb
+lN
+xk
+en
+yA
+lW
+sG
+Cg
+WA
+pG
+KM
+"}
+(7,1,1) = {"
+KM
+Vq
+Vq
+Cq
+Tf
+Vq
+nq
+LM
+pl
+uw
+zn
+Vq
+EN
+KJ
+wn
+Wf
+KM
+"}
+(8,1,1) = {"
+KM
+Eg
+Fb
+ri
+Ly
+Vq
+PO
+Fp
+Oe
+Vq
+eT
+Kj
+bd
+tt
+ye
+Wf
+KM
+"}
+(9,1,1) = {"
+KM
+KM
+Gc
+KM
+KM
+WR
+Eo
+yN
+Wy
+Vq
+Vq
+Vq
+Vq
+Ib
+cJ
+Wf
+KM
+"}
+(10,1,1) = {"
+KM
+KM
+KM
+KM
+Lj
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+KM
+"}
diff --git a/maps/offmap_vr/om_ships/sdf_corvettes.dm b/maps/offmap_vr/om_ships/sdf_corvettes.dm
new file mode 100644
index 00000000000..0fbbac4b669
--- /dev/null
+++ b/maps/offmap_vr/om_ships/sdf_corvettes.dm
@@ -0,0 +1,141 @@
+// Compile in the map for CI testing if we're testing compileability of all the maps
+#if MAP_TEST
+#include "sdf_corvette.dmm"
+#include "sdf_corvette_wreck.dmm"
+#include "sdf_cutter.dmm"
+#endif
+
+// Map template for spawning the shuttle
+/datum/map_template/om_ships/sdf_corvette
+ name = "OM Ship - SDF Corvette (new Z)"
+ desc = "A small SDF patrol corvette."
+ mappath = 'sdf_corvette.dmm'
+ annihilate = TRUE
+
+/datum/map_template/om_ships/sdf_corvette_wreck
+ name = "OM Ship - SDF Corvette Wreck (new Z)"
+ desc = "A small SD patrol corvette. It seems to have had a bad day."
+ mappath = 'sdf_corvette_wreck.dmm'
+ annihilate = TRUE
+
+/datum/map_template/om_ships/sdf_corvette
+ name = "OM Ship - SDF Cutter (new Z)"
+ desc = "A small SDF cutter, outfitted with an ORB/OFD."
+ mappath = 'sdf_cutter.dmm'
+ annihilate = TRUE
+
+// The shuttle's area(s)
+/area/shuttle/sdf_corvette
+ name = "\improper SDF Corvette"
+ icon_state = "green"
+ requires_power = 1
+ has_gravity = 0
+
+/area/shuttle/sdf_corvette_wreck
+ name = "\improper SDF Corvette Wreck"
+ icon_state = "green"
+ requires_power = 1
+ has_gravity = 0
+
+/area/shuttle/sdf_cutter
+ name = "\improper SDF Cutter"
+ icon_state = "green"
+ requires_power = 1
+ has_gravity = 0
+
+// The shuttle's 'shuttle' computer
+/obj/machinery/computer/shuttle_control/explore/sdf_corvette
+ name = "short jump console"
+ shuttle_tag = "SDF Corvette"
+ req_one_access = list()
+
+/obj/machinery/computer/shuttle_control/explore/sdf_corvette_wreck
+ name = "short jump console"
+ shuttle_tag = "SDF Corvette Wreck"
+ req_one_access = list()
+
+/obj/machinery/computer/shuttle_control/explore/sdf_cutter
+ name = "short jump console"
+ shuttle_tag = "SDF Cutter"
+ req_one_access = list()
+
+// The 'shuttle'
+/datum/shuttle/autodock/overmap/sdf_corvette
+ name = "SDF Corvette"
+ current_location = "omship_spawn_sdf_corvette"
+ docking_controller_tag = "sdfc_dock_con"
+ shuttle_area = list(/area/shuttle/sdf_corvette)
+ defer_initialisation = TRUE
+ fuel_consumption = 1
+ ceiling_type = /turf/simulated/floor/reinforced/airless
+
+/datum/shuttle/autodock/overmap/sdf_corvette_wreck
+ name = "SDF Corvette Wreck"
+ current_location = "omship_spawn_sdf_corvette_wreck"
+ docking_controller_tag = "sdfc_wreck_dock_con"
+ shuttle_area = list(/area/shuttle/sdf_corvette_wreck)
+ defer_initialisation = TRUE
+ fuel_consumption = 1
+ ceiling_type = /turf/simulated/floor/reinforced/airless
+
+/datum/shuttle/autodock/overmap/sdf_cutter
+ name = "SDF Cutter"
+ current_location = "omship_spawn_sdf_cutter"
+ docking_controller_tag = "sdf_cutter_docking"
+ shuttle_area = list(/area/shuttle/sdf_corvette)
+ defer_initialisation = TRUE
+ fuel_consumption = 1
+ ceiling_type = /turf/simulated/floor/reinforced/airless
+
+// A shuttle lateloader landmark
+/obj/effect/shuttle_landmark/shuttle_initializer/sdf_corvette
+ name = "SDF Corvette"
+ base_area = /area/space
+ base_turf = /turf/space
+ landmark_tag = "omship_spawn_sdf_corvette"
+ shuttle_type = /datum/shuttle/autodock/overmap/sdf_corvette
+
+/obj/effect/shuttle_landmark/shuttle_initializer/sdf_corvette_wreck
+ name = "SDF Corvette Wreck"
+ base_area = /area/space
+ base_turf = /turf/space
+ landmark_tag = "omship_spawn_sdf_corvette_wreck"
+ shuttle_type = /datum/shuttle/autodock/overmap/sdf_corvette_wreck
+
+/obj/effect/shuttle_landmark/shuttle_initializer/sdf_cutter
+ name = "SDF Cutter"
+ base_area = /area/space
+ base_turf = /turf/space
+ landmark_tag = "omship_spawn_sdf_cutter"
+ shuttle_type = /datum/shuttle/autodock/overmap/sdf_cutter
+
+// The 'ship'
+/obj/effect/overmap/visitable/ship/landable/sdf_corvette
+ name = "SDF Corvette"
+ scanner_desc = @{"[i]Registration[/i]: SDV Naginata
+[i]Class[/i]: Corvette
+[i]Transponder[/i]: Transmitting (SDF), non-hostile
+[b]Notice[/b]: System Defense Force Vessel, observe minimum distance"}
+ vessel_mass = 1000
+ vessel_size = SHIP_SIZE_TINY
+ shuttle = "SDF Corvette"
+
+/obj/effect/overmap/visitable/ship/landable/sdf_corvette_wreck
+ name = "Wrecked SDF Corvette"
+ scanner_desc = @{"[i]Registration[/i]: SDV Bec de Corbin
+[i]Class[/i]: Corvette
+[i]Transponder[/i]: Not Transmitting
+[b]Notice[/b]: Critical Damage Sustained"}
+ vessel_mass = 1000
+ vessel_size = SHIP_SIZE_TINY
+ shuttle = "SDF Corvette Wreck"
+
+/obj/effect/overmap/visitable/ship/landable/sdf_cutter
+ name = "SDF Cutter"
+ scanner_desc = @{"[i]Registration[/i]: SDV Pike
+[i]Class[/i]: Cutter
+[i]Transponder[/i]: Transmitting (SDF), non-hostile
+[b]Notice[/b]: System Defense Force Vessel, observe minimum distance"}
+ vessel_mass = 1000
+ vessel_size = SHIP_SIZE_TINY
+ shuttle = "SDF Cutter"
diff --git a/maps/offmap_vr/om_ships/sdf_cutter.dmm b/maps/offmap_vr/om_ships/sdf_cutter.dmm
new file mode 100644
index 00000000000..ea8831cbafe
--- /dev/null
+++ b/maps/offmap_vr/om_ships/sdf_cutter.dmm
@@ -0,0 +1,1143 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"bc" = (
+/obj/structure/bed/chair/bay/chair/padded/blue{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"cs" = (
+/obj/machinery/atmospherics/pipe/tank/phoron{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"cL" = (
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"dl" = (
+/obj/machinery/computer/shuttle_control/explore/sdf_cutter{
+ dir = 1
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 4;
+ pixel_x = -30
+ },
+/obj/machinery/light,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"dy" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"dM" = (
+/obj/structure/disposalpipe/segment,
+/turf/simulated/wall/rshull,
+/area/shuttle/sdf_cutter)
+"dZ" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/structure/ship_munition/disperser_charge/explosive,
+/obj/structure/ship_munition/disperser_charge/explosive,
+/turf/simulated/floor/reinforced/airless,
+/area/shuttle/sdf_cutter)
+"eb" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/fuel{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"ef" = (
+/obj/machinery/computer/ship/disperser,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"fh" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/structure/handrail,
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"fi" = (
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/fuel{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"fD" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"fE" = (
+/obj/structure/handrail{
+ dir = 8
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/shuttle/sdf_cutter)
+"fN" = (
+/obj/machinery/computer/ship/engines,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"fX" = (
+/obj/structure/ship_munition/disperser_charge/explosive,
+/obj/structure/ship_munition/disperser_charge/explosive,
+/turf/simulated/floor/reinforced/airless,
+/area/shuttle/sdf_cutter)
+"fY" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"gu" = (
+/obj/structure/handrail,
+/turf/simulated/floor/reinforced/airless,
+/area/shuttle/sdf_cutter)
+"ie" = (
+/obj/structure/hull_corner{
+ dir = 1
+ },
+/turf/template_noop,
+/area/shuttle/sdf_cutter)
+"ig" = (
+/obj/structure/bed/chair/bay/chair/padded/blue{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"ix" = (
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 8
+ },
+/obj/structure/bed/pod,
+/obj/structure/closet/walllocker/emerglocker/south,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"iZ" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/machinery/alarm/alarms_hidden{
+ dir = 8;
+ pixel_x = 26
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"ly" = (
+/obj/structure/handrail{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"lE" = (
+/obj/structure/hull_corner{
+ dir = 4
+ },
+/turf/template_noop,
+/area/shuttle/sdf_cutter)
+"my" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/sensor/int_sensor,
+/obj/machinery/airlock_sensor{
+ dir = 8;
+ pixel_x = 22
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"mZ" = (
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 4;
+ id_tag = "gecko_cargo_vent"
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/structure/closet/walllocker/emerglocker/south,
+/obj/structure/handrail{
+ dir = 4
+ },
+/obj/machinery/firealarm/alarms_hidden{
+ dir = 8;
+ pixel_x = -26;
+ pixel_y = 5
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"oq" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/structure/closet/walllocker/emerglocker/west,
+/obj/structure/handrail{
+ dir = 1
+ },
+/obj/structure/fuel_port/heavy{
+ dir = 1;
+ pixel_y = -30
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"ow" = (
+/obj/machinery/computer/ship/sensors{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"pr" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"pv" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/alarm/alarms_hidden{
+ dir = 1;
+ pixel_y = -26
+ },
+/obj/machinery/light,
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"pD" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/structure/handrail,
+/obj/machinery/firealarm/alarms_hidden{
+ pixel_y = 26
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"pU" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/table/steel,
+/obj/structure/closet/walllocker_double/generic_civ/west,
+/obj/random/mre,
+/obj/random/mre,
+/obj/random/mre,
+/obj/random/mre,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"pZ" = (
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"rA" = (
+/turf/template_noop,
+/area/shuttle/sdf_cutter)
+"rK" = (
+/obj/machinery/light,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"tH" = (
+/turf/simulated/wall/rshull,
+/area/shuttle/sdf_cutter)
+"tI" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/machinery/door/window/brigdoor/northleft,
+/obj/structure/extinguisher_cabinet{
+ dir = 4;
+ pixel_x = -30
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"tO" = (
+/obj/machinery/atmospherics/unary/engine{
+ dir = 1
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/shuttle/sdf_cutter)
+"ut" = (
+/obj/machinery/computer/ship/helm{
+ req_one_access = list()
+ },
+/obj/machinery/firealarm/alarms_hidden{
+ dir = 8;
+ pixel_x = -26;
+ pixel_y = 5
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"uT" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/border_only,
+/turf/simulated/floor/reinforced/airless,
+/area/shuttle/sdf_cutter)
+"vy" = (
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 8
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/structure/handrail{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"vR" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/door/airlock/voidcraft/vertical,
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"wF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"xz" = (
+/obj/structure/bed/pod,
+/obj/structure/closet/walllocker/emerglocker/north,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"xS" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/fuel{
+ dir = 1
+ },
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"yo" = (
+/obj/structure/hull_corner/long_vert{
+ dir = 9
+ },
+/turf/template_noop,
+/area/shuttle/sdf_cutter)
+"zG" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 1;
+ pixel_y = -28
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"Ae" = (
+/obj/structure/handrail,
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"Ak" = (
+/obj/structure/hull_corner{
+ dir = 8
+ },
+/turf/template_noop,
+/area/shuttle/sdf_cutter)
+"Au" = (
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 4;
+ id_tag = "gecko_cargo_vent"
+ },
+/obj/structure/handrail{
+ dir = 4
+ },
+/obj/machinery/alarm/alarms_hidden{
+ dir = 4;
+ pixel_x = -26
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"AS" = (
+/obj/structure/closet/walllocker/emerglocker/east,
+/obj/structure/handrail{
+ dir = 1
+ },
+/obj/machinery/power/apc/alarms_hidden{
+ pixel_y = -24
+ },
+/obj/structure/cable/yellow{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"CT" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/structure/bed/chair/bay/chair/padded/blue,
+/obj/machinery/firealarm/alarms_hidden{
+ dir = 8;
+ pixel_x = -26;
+ pixel_y = 5
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"Do" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/extinguisher_cabinet{
+ pixel_y = 28
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"Ea" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/structure/closet/walllocker/emerglocker/east,
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"Fm" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"Fs" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel,
+/obj/machinery/power/terminal{
+ dir = 4
+ },
+/obj/structure/cable/green,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"Fz" = (
+/obj/machinery/atmospherics/portables_connector{
+ dir = 4
+ },
+/obj/machinery/portable_atmospherics/canister/empty,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"FH" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/map_helper/airlock/door/int_door,
+/obj/machinery/door/airlock/voidcraft/vertical,
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"FK" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"FL" = (
+/obj/machinery/door/window/southright{
+ name = "shower door"
+ },
+/obj/machinery/shower{
+ pixel_y = 16
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"FP" = (
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/fuel{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"Gs" = (
+/obj/machinery/disperser/middle{
+ dir = 1
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/shuttle/sdf_cutter)
+"Gv" = (
+/obj/machinery/atmospherics/pipe/tank/air/full{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"HP" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/closet/walllocker/emerglocker/north,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"IG" = (
+/obj/structure/closet/walllocker/emerglocker/east,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"IJ" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/machinery/alarm/alarms_hidden{
+ dir = 4;
+ pixel_x = -26
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"Jy" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel,
+/obj/machinery/door/firedoor/border_only,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/floor/reinforced/airless,
+/area/shuttle/sdf_cutter)
+"JB" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/border_only,
+/turf/simulated/floor/reinforced/airless,
+/area/shuttle/sdf_cutter)
+"JK" = (
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 4;
+ id_tag = "gecko_cargo_vent"
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/structure/closet/walllocker/emerglocker/north,
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"JX" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/map_helper/airlock/door/ext_door,
+/obj/effect/map_helper/airlock/sensor/ext_sensor,
+/obj/machinery/airlock_sensor{
+ dir = 4;
+ pixel_x = 11;
+ pixel_y = 24
+ },
+/obj/machinery/door/airlock/voidcraft/vertical,
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"Ko" = (
+/obj/machinery/disperser/back{
+ dir = 1
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/shuttle/sdf_cutter)
+"Kp" = (
+/obj/structure/hull_corner/long_vert{
+ dir = 5
+ },
+/turf/template_noop,
+/area/shuttle/sdf_cutter)
+"KF" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/door/airlock/voidcraft/vertical,
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"Lo" = (
+/obj/structure/disposaloutlet{
+ dir = 1
+ },
+/obj/structure/disposalpipe/trunk,
+/turf/simulated/floor/reinforced/airless,
+/area/shuttle/sdf_cutter)
+"Ls" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"Mh" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/structure/ship_munition/disperser_charge/emp,
+/obj/structure/ship_munition/disperser_charge/emp,
+/turf/simulated/floor/reinforced/airless,
+/area/shuttle/sdf_cutter)
+"Mw" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/door/airlock/voidcraft,
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"Nk" = (
+/obj/machinery/shipsensors{
+ dir = 1
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/shuttle/sdf_cutter)
+"OO" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel,
+/turf/simulated/wall/rshull,
+/area/shuttle/sdf_cutter)
+"Pf" = (
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"PX" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/handrail,
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 6
+ },
+/obj/machinery/alarm/alarms_hidden{
+ pixel_y = 26
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"Qd" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"Qp" = (
+/obj/structure/toilet{
+ dir = 4
+ },
+/obj/structure/window/reinforced,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"RL" = (
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 1
+ },
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"Th" = (
+/obj/structure/bed/chair/bay/chair/padded/blue{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"TP" = (
+/obj/machinery/power/smes/buildable/point_of_interest,
+/obj/machinery/light,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"Uh" = (
+/obj/structure/ship_munition/disperser_charge/emp,
+/obj/structure/ship_munition/disperser_charge/emp,
+/turf/simulated/floor/reinforced/airless,
+/area/shuttle/sdf_cutter)
+"UI" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ id_tag = "sdf_cutter_docking";
+ pixel_y = 24
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"US" = (
+/obj/machinery/disposal/deliveryChute,
+/obj/structure/disposalpipe/trunk{
+ dir = 1
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/shuttle/sdf_cutter)
+"VA" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"VC" = (
+/obj/effect/shuttle_landmark/shuttle_initializer/sdf_cutter,
+/obj/effect/overmap/visitable/ship/landable/sdf_cutter,
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/airlock_sensor{
+ dir = 1;
+ pixel_y = -22
+ },
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"VD" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/border_only,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/sdf_cutter)
+"Wz" = (
+/obj/machinery/atmospherics/unary/vent_pump,
+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/sdf_cutter)
+"Yz" = (
+/turf/template_noop,
+/area/space)
+"YC" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/border_only,
+/turf/simulated/floor/reinforced/airless,
+/area/shuttle/sdf_cutter)
+"Zl" = (
+/obj/machinery/disperser/front{
+ dir = 1
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/shuttle/sdf_cutter)
+
+(1,1,1) = {"
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+"}
+(2,1,1) = {"
+Yz
+Yz
+Nk
+fE
+tH
+Yz
+Yz
+Yz
+Yz
+Yz
+tH
+fE
+tH
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+"}
+(3,1,1) = {"
+Yz
+tH
+tH
+tH
+tH
+tH
+tH
+tH
+tH
+tH
+tH
+tH
+tH
+tH
+rA
+Kp
+Yz
+Yz
+Yz
+"}
+(4,1,1) = {"
+Yz
+Zl
+Gs
+Ko
+Lo
+dM
+dM
+US
+tI
+Au
+Mh
+Uh
+tH
+Fz
+tH
+tH
+lE
+Yz
+Yz
+"}
+(5,1,1) = {"
+Yz
+tH
+tH
+VD
+tH
+ow
+tH
+tH
+Ea
+pr
+dZ
+fX
+tH
+pD
+Qd
+rK
+tH
+lE
+Yz
+"}
+(6,1,1) = {"
+Yz
+uT
+ef
+ig
+ut
+bc
+dl
+tH
+tH
+vR
+tH
+tH
+tH
+Do
+fY
+VA
+OO
+tO
+Yz
+"}
+(7,1,1) = {"
+Yz
+YC
+JB
+cL
+Wz
+wF
+dy
+Mw
+IJ
+Ls
+oq
+tH
+fN
+Th
+eb
+VA
+OO
+tO
+Yz
+"}
+(8,1,1) = {"
+Yz
+Yz
+tH
+Ae
+IG
+iZ
+AS
+tH
+fh
+my
+Fm
+Mw
+fD
+FK
+FP
+cs
+tH
+gu
+Yz
+"}
+(9,1,1) = {"
+Yz
+Yz
+Ak
+tH
+tH
+tH
+tH
+tH
+KF
+tH
+FH
+tH
+tH
+HP
+xS
+VA
+OO
+tO
+Yz
+"}
+(10,1,1) = {"
+Yz
+Yz
+Yz
+Yz
+tH
+Qp
+CT
+pU
+zG
+tH
+JK
+mZ
+tH
+PX
+fi
+Fs
+OO
+tO
+Yz
+"}
+(11,1,1) = {"
+Yz
+Yz
+Yz
+Yz
+tH
+FL
+cL
+cL
+pv
+tH
+UI
+pZ
+Jy
+Pf
+RL
+TP
+tH
+ie
+Yz
+"}
+(12,1,1) = {"
+Yz
+Yz
+Yz
+Yz
+Ak
+tH
+xz
+ly
+ix
+tH
+vy
+VC
+tH
+Gv
+tH
+tH
+ie
+Yz
+Yz
+"}
+(13,1,1) = {"
+Yz
+Yz
+Yz
+Yz
+rA
+Ak
+tH
+tH
+tH
+tH
+tH
+JX
+tH
+tH
+rA
+yo
+Yz
+Yz
+Yz
+"}
+(14,1,1) = {"
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+Yz
+"}
diff --git a/maps/offmap_vr/talon/talon_v2.dm b/maps/offmap_vr/talon/talon_v2.dm
index d4eee52aa26..94af2560590 100644
--- a/maps/offmap_vr/talon/talon_v2.dm
+++ b/maps/offmap_vr/talon/talon_v2.dm
@@ -903,7 +903,7 @@ personally I recommend using the ship's boat if you need to evacuate, but if you
/obj/random/medical,
/obj/random/medical/lite,
/obj/random/medical/lite,
- /obj/structure/closet/crate/veymed //VM GRABBAG
+ /obj/structure/closet/crate/freezer/veymed //VM GRABBAG
),
prob(10);list(
/obj/random/firstaid,
@@ -912,7 +912,14 @@ personally I recommend using the ship's boat if you need to evacuate, but if you
/obj/random/firstaid,
/obj/random/unidentified_medicine/fresh_medicine,
/obj/random/unidentified_medicine/fresh_medicine,
- /obj/structure/closet/crate/veymed //VM FAKS
+ /obj/structure/closet/crate/freezer/veymed //VM FAKS
+ ),
+ prob(5);list(
+ /obj/random/internal_organ,
+ /obj/random/internal_organ,
+ /obj/random/internal_organ,
+ /obj/random/internal_organ,
+ /obj/structure/closet/crate/freezer/veymed //VM ORGANSES
),
prob(10);list(
/obj/random/tech_supply/nofail,
@@ -929,7 +936,7 @@ personally I recommend using the ship's boat if you need to evacuate, but if you
/obj/random/medical/pillbottle,
/obj/random/medical/lite,
/obj/random/medical/lite,
- /obj/structure/closet/crate/zenghu //ZENGHU GRABBAG
+ /obj/structure/closet/crate/freezer/zenghu //ZENGHU GRABBAG
),
prob(10);list(
/obj/random/medical/pillbottle,
@@ -938,7 +945,7 @@ personally I recommend using the ship's boat if you need to evacuate, but if you
/obj/random/medical/pillbottle,
/obj/random/unidentified_medicine/fresh_medicine,
/obj/random/unidentified_medicine/fresh_medicine,
- /obj/structure/closet/crate/zenghu //ZENGHU PILLS
+ /obj/structure/closet/crate/freezer/zenghu //ZENGHU PILLS
),
prob(10);list(
/obj/item/device/toner,
diff --git a/maps/offmap_vr/talon/talon_v2.dmm b/maps/offmap_vr/talon/talon_v2.dmm
index 0159b5de22f..a530b752a9f 100644
--- a/maps/offmap_vr/talon/talon_v2.dmm
+++ b/maps/offmap_vr/talon/talon_v2.dmm
@@ -6926,7 +6926,6 @@
/area/talon_v2/crew_quarters/sec_room)
"vG" = (
/obj/structure/extinguisher_cabinet{
- dir = 1;
pixel_y = 32
},
/turf/simulated/floor/tiled/techfloor,
@@ -6984,6 +6983,9 @@
/obj/machinery/light/small{
dir = 1
},
+/obj/structure/extinguisher_cabinet{
+ pixel_y = 32
+ },
/turf/simulated/floor/plating,
/area/talon_v2/engineering/atmospherics)
"vR" = (
@@ -11230,6 +11232,9 @@
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
+/obj/structure/extinguisher_cabinet{
+ pixel_y = 32
+ },
/turf/simulated/floor/carpet,
/area/talon_v2/crew_quarters/mine_room)
"JL" = (
@@ -14428,13 +14433,6 @@
/obj/effect/catwalk_plated/dark,
/turf/simulated/floor/plating,
/area/talon_v2/engineering/atmospherics)
-"TH" = (
-/obj/structure/extinguisher_cabinet{
- dir = 4;
- pixel_x = -30
- },
-/turf/simulated/wall/shull,
-/area/talon_v2/crew_quarters/mine_room)
"TJ" = (
/obj/machinery/mineral/stacking_unit_console{
pixel_y = -6;
@@ -27662,7 +27660,7 @@ It
jY
Ym
Um
-TH
+IB
Ax
Eu
yU
diff --git a/maps/stellar_delight/stellar_delight1.dmm b/maps/stellar_delight/stellar_delight1.dmm
index 9a8e1426674..4938e34bf91 100644
--- a/maps/stellar_delight/stellar_delight1.dmm
+++ b/maps/stellar_delight/stellar_delight1.dmm
@@ -1,2591 +1,44478 @@
-"aa" = (/obj/structure/cable/pink{icon_state = "4-8"},/obj/effect/floor_decal/milspec/color/red/half{dir = 1},/obj/machinery/newscaster/security_unit{pixel_y = 28},/mob/living/simple_mob/vore/fennec/bridgette,/turf/simulated/floor/tiled/dark,/area/security/security_cell_hallway)
-"ab" = (/obj/structure/cable/pink{icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/security/security_processing)
-"ac" = (/obj/structure/table/steel_reinforced,/obj/machinery/power/apc/angled{cell_type = /obj/item/weapon/cell/super; dir = 1; name = "night shift APC"; nightshift_setting = 2},/obj/structure/cable/pink{icon_state = "0-2"},/turf/simulated/floor/tiled/dark,/area/security/tactical)
-"ad" = (/obj/structure/cable/green{icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/chapel/main)
-"ae" = (/obj/structure/closet/secure_closet/security,/obj/item/device/holowarrant,/obj/item/clothing/accessory/badge/holo/cord,/obj/item/clothing/accessory/badge/holo/cord,/obj/machinery/alarm/angled{dir = 4},/obj/effect/floor_decal/milspec/color/red,/obj/item/device/ticket_printer,/turf/simulated/floor/tiled/dark,/area/security/security_lockerroom)
-"af" = (/obj/machinery/computer/transhuman/resleeving{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/light{dir = 4},/obj/item/weapon/book/manual/resleeving,/turf/simulated/floor/tiled/steel_grid,/area/assembly/robotics)
-"ag" = (/obj/structure/cable/pink{icon_state = "1-4"},/turf/simulated/floor/airless,/area/stellardelight/deck1/exterior)
-"ah" = (/obj/structure/cable/pink{icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/lobby)
-"ai" = (/obj/structure/cable/pink{icon_state = "1-2"},/obj/structure/table/rack,/obj/random/maintenance,/obj/random/maintenance/clean,/obj/random/maintenance/security,/obj/random/maintenance/research,/obj/random/contraband,/obj/structure/cable/pink,/obj/machinery/power/apc/angled{dir = 8; name = "night shift APC"; nightshift_setting = 2},/turf/simulated/floor,/area/maintenance/stellardelight/deck1/starboardfore)
-"aj" = (/obj/structure/table/woodentable,/obj/machinery/alarm/angled{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/stellardelight/deck1/dorms/dorm8)
-"ak" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/bed/padded,/obj/item/weapon/bedsheet/orange,/obj/machinery/light{dir = 1},/obj/effect/floor_decal/milspec/color/orange/half{dir = 9},/turf/simulated/floor/tiled/dark,/area/prison/cell_block)
-"al" = (/obj/structure/table/standard,/obj/structure/extinguisher_cabinet{dir = 8; pixel_x = 30},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/computer/med_data/laptop{dir = 8},/turf/simulated/floor/tiled/steel,/area/assembly/robotics)
-"am" = (/obj/machinery/door/firedoor/glass/hidden/steel{dir = 2},/obj/structure/cable{icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/techmaint,/area/stellardelight/deck1/port)
-"an" = (/turf/simulated/wall/bay/white,/area/stellardelight/deck1/aft)
-"ao" = (/obj/structure/cable/green{icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled/techmaint,/area/stellardelight/deck1/fore)
-"ap" = (/obj/structure/cable/pink{icon_state = "2-4"},/obj/structure/cable/pink{icon_state = "4-8"},/turf/simulated/floor/airless,/area/stellardelight/deck1/exterior)
-"aq" = (/obj/structure/cable/pink{icon_state = "4-8"},/turf/simulated/wall/bay/r_wall/red,/area/security/armoury)
-"ar" = (/obj/structure/filingcabinet/chestdrawer{desc = "A large drawer filled with autopsy reports."; name = "Autopsy Reports"},/obj/machinery/firealarm/angled,/turf/simulated/floor/tiled/techfloor,/area/medical/morgue)
-"as" = (/obj/machinery/door/firedoor/glass,/obj/structure/window/bay/reinforced,/obj/structure/cable/pink{icon_state = "4-8"},/obj/structure/low_wall/bay/reinforced/steel,/turf/simulated/floor,/area/maintenance/stellardelight/deck1/portfore)
-"at" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/tiled/techmaint,/area/stellardelight/deck1/port)
-"au" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/tiled/dark,/area/security/tactical)
-"av" = (/obj/structure/table/standard,/obj/machinery/cell_charger,/obj/machinery/power/apc/angled{dir = 8},/obj/structure/cable/green{color = "#42038a"; icon_state = "0-4"},/obj/item/weapon/storage/box/backup_kit,/turf/simulated/floor/tiled/steel_dirty,/area/assembly/robotics)
-"aw" = (/obj/structure/stairs/spawner/north,/obj/structure/railing/grey{dir = 8},/turf/simulated/floor,/area/maintenance/stellardelight/deck1/starboardaft)
-"ax" = (/obj/effect/floor_decal/steeldecal/steel_decals10{dir = 6},/obj/effect/floor_decal/steeldecal/steel_decals10{dir = 5},/obj/machinery/shower{dir = 1},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/white,/area/stellardelight/deck1/shower)
-"ay" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/standard,/obj/item/device/multitool/station_buffered{pixel_y = 2},/turf/simulated/floor/tiled/milspec,/area/stellardelight/deck1/exploequipment)
-"az" = (/obj/structure/cable/green{color = "#42038a"; icon_state = "1-2"},/obj/structure/cable/green{color = "#42038a"; icon_state = "2-8"},/turf/simulated/floor/tiled/eris,/area/rnd/xenobiology/xenoflora)
-"aA" = (/obj/structure/cable{icon_state = "1-2"},/obj/machinery/light/small{dir = 4},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/stellardelight/deck1/exploration)
-"aB" = (/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/effect/floor_decal/milspec/color/red,/obj/item/device/personal_shield_generator/security/loaded,/turf/simulated/floor/tiled/dark,/area/security/tactical)
-"aC" = (/obj/structure/cable/green{color = "#42038a"; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled/milspec,/area/stellardelight/deck1/explobriefing)
-"aD" = (/turf/simulated/wall/bay/purple,/area/assembly/robotics)
-"aE" = (/turf/simulated/floor/tiled/techfloor,/area/stellardelight/deck1/starboard)
-"aF" = (/obj/structure/closet/bombcloset/double,/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 29},/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 38},/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 20},/obj/effect/floor_decal/milspec/color/black,/turf/simulated/floor/tiled/dark,/area/security/armoury)
-"aG" = (/obj/structure/bookcase{name = "bookcase (Religious)"},/obj/item/weapon/book/bundle/custom_library/religious/zoroastrianism,/obj/item/weapon/book/custom_library/religious/feastofkubera,/obj/item/weapon/book/custom_library/religious/storyoflordganesha,/obj/item/weapon/book/custom_library/religious/sungoddessofkorea,/obj/item/weapon/book/custom_library/religious/wayofbleedingswan,/turf/simulated/floor/wood,/area/library)
-"aH" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/blast/angled{dir = 4; id = "GatewayShutterE"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/steel_ridged,/area/gateway)
-"aI" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/cable/green{color = "#42038a"; icon_state = "4-8"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled/eris/steel/cargo,/area/stellardelight/deck1/shuttlebay)
-"aJ" = (/obj/structure/cable/green{color = "#42038a"; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/command{dir = 4},/turf/simulated/floor/tiled/milspec,/area/stellardelight/deck1/exploequipment)
-"aK" = (/obj/structure/cable/pink{icon_state = "1-2"},/turf/simulated/floor/airless,/area/stellardelight/deck1/exterior)
-"aL" = (/obj/machinery/camera/network/research/xenobio{dir = 5; network = list("Xenobiology")},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/reinforced,/area/rnd/xenobiology)
-"aM" = (/turf/simulated/wall/bay/purple,/area/rnd/workshop)
-"aN" = (/obj/structure/sign/directions/evac{pixel_x = -32},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/techmaint,/area/stellardelight/deck1/port)
-"aO" = (/obj/structure/cable{icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/alarm/angled{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/maintenance/stellardelight/deck1/portaft)
-"aP" = (/obj/structure/cable{icon_state = "4-8"},/obj/structure/cable/white{icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/maintenance/stellardelight/deck1/portcent)
-"aQ" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/carpet/bcarpet,/area/stellardelight/deck1/starboard)
-"aR" = (/obj/structure/table/glass,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/item/weapon/clipboard,/obj/item/weapon/folder/white,/turf/simulated/floor/tiled/eris/white/bluecorner,/area/medical/exam_room)
-"aS" = (/turf/simulated/wall/bay/r_wall/steel,/area/security/security_equiptment_storage)
-"aT" = (/obj/item/weapon/storage/box/nifsofts_mining,/obj/structure/table/reinforced,/obj/item/device/personal_shield_generator/belt/mining/loaded,/turf/simulated/floor/tiled/eris/steel/cargo,/area/stellardelight/deck1/miningequipment)
-"aU" = (/obj/structure/cable/green{icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main)
-"aV" = (/obj/machinery/alarm/angled{dir = 4},/obj/structure/cable/pink{icon_state = "4-8"},/turf/simulated/floor,/area/maintenance/stellardelight/deck1/portcent)
-"aW" = (/obj/machinery/door/firedoor/glass,/obj/structure/window/bay/reinforced,/obj/structure/cable/pink{icon_state = "4-8"},/obj/structure/low_wall/bay/reinforced/steel,/turf/simulated/floor,/area/maintenance/stellardelight/deck1/starboardfore)
-"aX" = (/obj/machinery/light{dir = 4},/obj/effect/floor_decal/milspec/color/emerald/corner,/turf/simulated/floor/tiled/techmaint,/area/stellardelight/deck1/starboard)
-"aY" = (/obj/structure/table/steel_reinforced,/obj/machinery/door/firedoor/glass,/obj/machinery/door/blast/angled/open{dir = 2; id = "securitylockdown"},/obj/machinery/door/window/brigdoor/eastright{dir = 2},/obj/effect/floor_decal/milspec/color/red,/turf/simulated/floor/tiled/dark,/area/security/lobby)
-"aZ" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{dir = 8; id_tag = "xenobio_airlock_control"; name = "Xenobiology Access Console"; pixel_x = 24; tag_exterior_door = "xenobio_airlock_exterior"; tag_interior_door = "xenobio_airlock_interior"},/turf/simulated/floor/tiled/techfloor,/area/rnd/xenobiology)
-"ba" = (/obj/item/modular_computer/console/preset/civilian,/turf/simulated/floor/tiled/eris/steel/gray_platform,/area/stellardelight/deck1/exploshuttle)
-"bb" = (/obj/machinery/light{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/botany/editor,/turf/simulated/floor/tiled/eris,/area/rnd/xenobiology/xenoflora)
-"bc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled/steel_grid,/area/rnd/xenobiology)
-"bd" = (/obj/structure/cable/green{icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals3{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals3{dir = 9},/turf/simulated/floor/tiled/techmaint,/area/stellardelight/deck1/starboard)
-"be" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{color = "#42038a"; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 8},/obj/machinery/access_button{command = "cycle_interior"; dir = 8; frequency = 1379; master_tag = "xenobio_airlock_control"; name = "Xenobiology Access Button"; pixel_y = -32; req_access = null; req_one_access = list(47,55)},/obj/machinery/door/airlock/angled_bay/standard/color{autoclose = 0; dir = 4; door_color = "#ffffff"; fill_color = "#ead9ff"; frequency = 1379; id_tag = "xenobio_airlock_interior"; locked = 1; name = "Xenobiology Lab"; req_access = list(47,55); stripe_color = "#5a19a8"},/turf/simulated/floor/tiled/steel_ridged,/area/rnd/xenobiology)
-"bf" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/white{icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/light/floortube{dir = 4; pixel_x = 6},/turf/simulated/floor/tiled/eris/white/cargo,/area/medical/virology)
-"bg" = (/obj/structure/cable/green{icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/disposal/wall/cleaner{dir = 8},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/tiled/techmaint,/area/stellardelight/deck1/port)
-"bh" = (/obj/structure/cable/green{icon_state = "4-8"},/obj/machinery/alarm/angled,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/techmaint,/area/stellardelight/deck1/aft)
-"bi" = (/turf/simulated/wall/bay/r_wall/brown,/area/stellardelight/deck1/dorms/dorm1)
-"bj" = (/turf/simulated/wall/bay/r_wall/steel,/area/rnd/xenobiology/xenoflora)
-"bk" = (/turf/simulated/wall/bay/r_wall/steel,/area/prison/cell_block/C)
-"bl" = (/turf/simulated/wall/bay/steel,/area/maintenance/stellardelight/substation/civilian)
-"bm" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start/warden,/turf/simulated/floor/tiled/dark,/area/security/warden)
-"bn" = (/obj/structure/cable{icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/techmaint,/area/stellardelight/deck1/starboard)
-"bo" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/floor/reinforced,/area/stellardelight/deck1/exploshuttle)
-"bp" = (/obj/effect/floor_decal/milspec/color/red/half{dir = 8},/obj/item/weapon/storage/box/evidence,/obj/item/weapon/storage/box/evidence,/obj/structure/closet/walllocker_double/security/west{name = "evidence storage cabinet"},/turf/simulated/floor/tiled/dark,/area/security/security_cell_hallway)
-"bq" = (/obj/structure/table/bench/steel,/obj/effect/landmark/start/security,/turf/simulated/floor/tiled/dark,/area/security/security_lockerroom)
-"br" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/angled_bay/standard/color{door_color = "#9c9c9c"; fill_color = "#5c5c5c"; id_tag = "dorm1"; name = "Room 1"; stripe_color = "#89bd66"},/turf/simulated/floor/tiled/steel_ridged,/area/stellardelight/deck1/dorms/dorm1)
-"bs" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{icon_state = "1-2"},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled/steel_ridged,/area/stellardelight/deck1/port)
-"bt" = (/obj/structure/table/woodentable,/obj/machinery/light/small,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/carpet/purcarpet,/area/stellardelight/deck1/dorms/dorm3)
-"bu" = (/obj/structure/cable/white{icon_state = "1-2"},/obj/structure/sign/painting/public{pixel_x = -30},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/techmaint,/area/stellardelight/deck1/aft)
-"bv" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/monotile,/area/janitor)
-"bw" = (/obj/structure/cable/green{icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/catwalk_plated/dark,/obj/effect/landmark/vines,/turf/simulated/floor,/area/stellardelight/deck1/port)
-"bx" = (/obj/structure/cable/pink{icon_state = "4-8"},/turf/simulated/floor,/area/maintenance/stellardelight/deck1/starboardfore)
-"by" = (/obj/machinery/power/pointdefense{id_tag = "sd_pd"},/obj/effect/floor_decal/industrial/warning/full,/obj/structure/cable/green{color = "#42038a"; icon_state = "0-4"},/obj/structure/cable/green{color = "#42038a"; icon_state = "0-8"},/turf/simulated/floor/airless,/area/stellardelight/deck1/exterior)
-"bz" = (/obj/machinery/power/apc/angled{dir = 8; name = "night shift APC"; nightshift_setting = 2},/obj/structure/cable/green{icon_state = "0-4"},/turf/simulated/floor,/area/maintenance/stellardelight/deck1/starboardcent)
-"bA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/wood,/area/library)
-"bB" = (/obj/structure/cable/green{color = "#42038a"; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/maintenance/stellardelight/deck1/starboardaft)
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-"bD" = (/obj/structure/lattice,/turf/space,/area/space)
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-"ZW" = (/obj/structure/cable/green{color = "#42038a"; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled/steel_grid,/area/rnd/research)
-"ZX" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/angled_bay/double{name = "maintenance access"; stripe_color = "#454545"},/turf/simulated/floor,/area/maintenance/stellardelight/deck1/portaft)
-"ZY" = (/obj/effect/floor_decal/borderfloorblack/full,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/deployable/barrier,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/security/armoury)
-"ZZ" = (/turf/simulated/wall/bay/purple,/area/rnd/xenobiology)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/obj/structure/cable/pink{
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/milspec/color/red/half{
+ dir = 1
+ },
+/obj/machinery/newscaster/security_unit{
+ pixel_y = 28
+ },
+/mob/living/simple_mob/vore/fennec/bridgette,
+/turf/simulated/floor/tiled/dark,
+/area/security/security_cell_hallway)
+"ab" = (
+/obj/structure/cable/pink{
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/security_processing)
+"ac" = (
+/obj/structure/table/steel_reinforced,
+/obj/machinery/power/apc/angled{
+ cell_type = /obj/item/weapon/cell/super;
+ dir = 1;
+ name = "night shift APC";
+ nightshift_setting = 2
+ },
+/obj/structure/cable/pink{
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/tactical)
+"ad" = (
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/dark,
+/area/chapel/main)
+"ae" = (
+/obj/structure/closet/secure_closet/security,
+/obj/item/device/holowarrant,
+/obj/item/clothing/accessory/badge/holo/cord,
+/obj/item/clothing/accessory/badge/holo/cord,
+/obj/machinery/alarm/angled{
+ dir = 4
+ },
+/obj/effect/floor_decal/milspec/color/red,
+/obj/item/device/ticket_printer,
+/turf/simulated/floor/tiled/dark,
+/area/security/security_lockerroom)
+"af" = (
+/obj/machinery/computer/transhuman/resleeving{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/item/weapon/book/manual/resleeving,
+/turf/simulated/floor/tiled/steel_grid,
+/area/assembly/robotics)
+"ag" = (
+/obj/structure/cable/pink{
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/airless,
+/area/stellardelight/deck1/exterior)
+"ah" = (
+/obj/structure/cable/pink{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/lobby)
+"ai" = (
+/obj/structure/cable/pink{
+ icon_state = "1-2"
+ },
+/obj/structure/table/rack,
+/obj/random/maintenance,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/security,
+/obj/random/maintenance/research,
+/obj/random/contraband,
+/obj/structure/cable/pink,
+/obj/machinery/power/apc/angled{
+ dir = 8;
+ name = "night shift APC";
+ nightshift_setting = 2
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/starboardfore)
+"aj" = (
+/obj/structure/table/woodentable,
+/obj/machinery/alarm/angled{
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/carpet,
+/area/stellardelight/deck1/dorms/dorm8)
+"ak" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/structure/bed/padded,
+/obj/item/weapon/bedsheet/orange,
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/effect/floor_decal/milspec/color/orange/half{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/dark,
+/area/prison/cell_block)
+"al" = (
+/obj/structure/table/standard,
+/obj/structure/extinguisher_cabinet{
+ dir = 8;
+ pixel_x = 30
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/machinery/computer/med_data/laptop{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/steel,
+/area/assembly/robotics)
+"am" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 2
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/port)
+"an" = (
+/turf/simulated/wall/bay/white,
+/area/stellardelight/deck1/aft)
+"ao" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/fore)
+"ap" = (
+/obj/structure/cable/pink{
+ icon_state = "2-4"
+ },
+/obj/structure/cable/pink{
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/airless,
+/area/stellardelight/deck1/exterior)
+"aq" = (
+/obj/structure/cable/pink{
+ icon_state = "4-8"
+ },
+/turf/simulated/wall/bay/r_wall/red,
+/area/security/armoury)
+"ar" = (
+/obj/structure/filingcabinet/chestdrawer{
+ desc = "A large drawer filled with autopsy reports.";
+ name = "Autopsy Reports"
+ },
+/obj/machinery/firealarm/angled,
+/turf/simulated/floor/tiled/techfloor,
+/area/medical/morgue)
+"as" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/bay/reinforced,
+/obj/structure/cable/pink{
+ icon_state = "4-8"
+ },
+/obj/structure/low_wall/bay/reinforced/steel,
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/portfore)
+"at" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/port)
+"au" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/universal,
+/turf/simulated/floor/tiled/dark,
+/area/security/tactical)
+"av" = (
+/obj/structure/table/standard,
+/obj/machinery/cell_charger,
+/obj/machinery/power/apc/angled{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "0-4"
+ },
+/obj/item/weapon/storage/box/backup_kit,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/assembly/robotics)
+"aw" = (
+/obj/structure/stairs/spawner/north,
+/obj/structure/railing/grey{
+ dir = 8
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/starboardaft)
+"ax" = (
+/obj/effect/floor_decal/steeldecal/steel_decals10{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals10{
+ dir = 5
+ },
+/obj/machinery/shower{
+ dir = 1
+ },
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/stellardelight/deck1/shower)
+"ay" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/table/standard,
+/obj/item/device/multitool/station_buffered{
+ pixel_y = 2
+ },
+/turf/simulated/floor/tiled/milspec,
+/area/stellardelight/deck1/exploequipment)
+"az" = (
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/eris,
+/area/rnd/xenobiology/xenoflora)
+"aA" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/exploration)
+"aB" = (
+/obj/structure/table/rack{
+ dir = 8;
+ layer = 2.6
+ },
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/effect/floor_decal/milspec/color/red,
+/obj/item/device/personal_shield_generator/security/loaded,
+/turf/simulated/floor/tiled/dark,
+/area/security/tactical)
+"aC" = (
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "1-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/milspec,
+/area/stellardelight/deck1/explobriefing)
+"aD" = (
+/turf/simulated/wall/bay/purple,
+/area/assembly/robotics)
+"aE" = (
+/turf/simulated/floor/tiled/techfloor,
+/area/stellardelight/deck1/starboard)
+"aF" = (
+/obj/structure/closet/bombcloset/double,
+/obj/machinery/recharger/wallcharger{
+ pixel_x = 4;
+ pixel_y = 29
+ },
+/obj/machinery/recharger/wallcharger{
+ pixel_x = 4;
+ pixel_y = 38
+ },
+/obj/machinery/recharger/wallcharger{
+ pixel_x = 4;
+ pixel_y = 20
+ },
+/obj/effect/floor_decal/milspec/color/black,
+/turf/simulated/floor/tiled/dark,
+/area/security/armoury)
+"aG" = (
+/obj/structure/bookcase{
+ name = "bookcase (Religious)"
+ },
+/obj/item/weapon/book/bundle/custom_library/religious/zoroastrianism,
+/obj/item/weapon/book/custom_library/religious/feastofkubera,
+/obj/item/weapon/book/custom_library/religious/storyoflordganesha,
+/obj/item/weapon/book/custom_library/religious/sungoddessofkorea,
+/obj/item/weapon/book/custom_library/religious/wayofbleedingswan,
+/turf/simulated/floor/wood,
+/area/library)
+"aH" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/blast/angled{
+ dir = 4;
+ id = "GatewayShutterE"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/steel_ridged,
+/area/gateway)
+"aI" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/stellardelight/deck1/shuttlebay)
+"aJ" = (
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/camera/network/command{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/milspec,
+/area/stellardelight/deck1/exploequipment)
+"aK" = (
+/obj/structure/cable/pink{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/airless,
+/area/stellardelight/deck1/exterior)
+"aL" = (
+/obj/machinery/camera/network/research/xenobio{
+ dir = 5;
+ network = list("Xenobiology")
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/xenobiology)
+"aM" = (
+/turf/simulated/wall/bay/purple,
+/area/rnd/workshop)
+"aN" = (
+/obj/structure/sign/directions/evac{
+ pixel_x = -32
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/port)
+"aO" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/alarm/angled{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/portaft)
+"aP" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/portcent)
+"aQ" = (
+/obj/structure/bed/chair/comfy/brown{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/turf/simulated/floor/carpet/bcarpet,
+/area/stellardelight/deck1/starboard)
+"aR" = (
+/obj/structure/table/glass,
+/obj/item/weapon/paper_bin,
+/obj/item/weapon/pen,
+/obj/item/weapon/clipboard,
+/obj/item/weapon/folder/white,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/medical/exam_room)
+"aS" = (
+/turf/simulated/wall/bay/r_wall/steel,
+/area/security/security_equiptment_storage)
+"aT" = (
+/obj/item/weapon/storage/box/nifsofts_mining,
+/obj/structure/table/reinforced,
+/obj/item/device/personal_shield_generator/belt/mining/loaded,
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/stellardelight/deck1/miningequipment)
+"aU" = (
+/obj/structure/cable/green{
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/chapel/main)
+"aV" = (
+/obj/machinery/alarm/angled{
+ dir = 4
+ },
+/obj/structure/cable/pink{
+ icon_state = "4-8"
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/portcent)
+"aW" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/bay/reinforced,
+/obj/structure/cable/pink{
+ icon_state = "4-8"
+ },
+/obj/structure/low_wall/bay/reinforced/steel,
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/starboardfore)
+"aX" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/effect/floor_decal/milspec/color/emerald/corner,
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/starboard)
+"aY" = (
+/obj/structure/table/steel_reinforced,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/blast/angled/open{
+ dir = 2;
+ id = "securitylockdown"
+ },
+/obj/machinery/door/window/brigdoor/eastright{
+ dir = 2
+ },
+/obj/effect/floor_decal/milspec/color/red,
+/turf/simulated/floor/tiled/dark,
+/area/security/lobby)
+"aZ" = (
+/obj/machinery/embedded_controller/radio/airlock/access_controller{
+ dir = 8;
+ id_tag = "xenobio_airlock_control";
+ name = "Xenobiology Access Console";
+ pixel_x = 24;
+ tag_exterior_door = "xenobio_airlock_exterior";
+ tag_interior_door = "xenobio_airlock_interior"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/rnd/xenobiology)
+"ba" = (
+/obj/item/modular_computer/console/preset/civilian,
+/turf/simulated/floor/tiled/eris/steel/gray_platform,
+/area/stellardelight/deck1/exploshuttle)
+"bb" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/obj/machinery/botany/editor,
+/turf/simulated/floor/tiled/eris,
+/area/rnd/xenobiology/xenoflora)
+"bc" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/rnd/xenobiology)
+"bd" = (
+/obj/structure/cable/green{
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals3{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals3{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/starboard)
+"be" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ dir = 8;
+ frequency = 1379;
+ master_tag = "xenobio_airlock_control";
+ name = "Xenobiology Access Button";
+ pixel_y = -32;
+ req_access = null;
+ req_one_access = list(47,55)
+ },
+/obj/machinery/door/airlock/angled_bay/standard/color{
+ autoclose = 0;
+ dir = 4;
+ door_color = "#ffffff";
+ fill_color = "#ead9ff";
+ frequency = 1379;
+ id_tag = "xenobio_airlock_interior";
+ locked = 1;
+ name = "Xenobiology Lab";
+ req_access = list(47,55);
+ stripe_color = "#5a19a8"
+ },
+/turf/simulated/floor/tiled/steel_ridged,
+/area/rnd/xenobiology)
+"bf" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/machinery/light/floortube{
+ dir = 4;
+ pixel_x = 6
+ },
+/turf/simulated/floor/tiled/eris/white/cargo,
+/area/medical/virology)
+"bg" = (
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/disposal/wall/cleaner{
+ dir = 8
+ },
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/port)
+"bh" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/machinery/alarm/angled,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/aft)
+"bi" = (
+/turf/simulated/wall/bay/r_wall/brown,
+/area/stellardelight/deck1/dorms/dorm1)
+"bj" = (
+/turf/simulated/wall/bay/r_wall/steel,
+/area/rnd/xenobiology/xenoflora)
+"bk" = (
+/turf/simulated/wall/bay/r_wall/steel,
+/area/prison/cell_block/C)
+"bl" = (
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+ fill_color = "#5c5c5c";
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+ },
+/obj/structure/closet/walllocker_double/science/east{
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+ },
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+ },
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+/obj/machinery/door/airlock/angled_bay/standard/glass{
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+ name = "Forensics Lab";
+ req_access = list(4);
+ stripe_color = "#d27428"
+ },
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+/area/security/detectives_office)
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+ },
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+ },
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+/obj/machinery/light/small{
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+ },
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+/area/medical/exam_room)
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+ },
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+ },
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+ pixel_x = 30;
+ pixel_y = 8;
+ req_access = list(55)
+ },
+/obj/machinery/button/remote/blast_door{
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+ pixel_x = 29;
+ pixel_y = -8;
+ req_access = list(55)
+ },
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+ name = "Divider 2 Blast Doors";
+ pixel_x = 38;
+ pixel_y = -1;
+ req_access = list(55)
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ id = "recoveryexit";
+ name = "Door Control";
+ pixel_x = -27;
+ pixel_y = 25
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/item/device/multitool,
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+ pixel_x = 11
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/item/device/suit_cooling_unit,
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/machinery/door/airlock/angled_bay/double/glass{
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+ name = "Library";
+ stripe_color = "#3b3b3b"
+ },
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+ },
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+ },
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+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
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+ },
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+/obj/structure/cable/green{
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/airlock/angled_bay/hatch{
+ name = "maintenance access";
+ stripe_color = "#454545"
+ },
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+ },
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+ },
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+ },
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+/obj/item/weapon/folder/yellow,
+/obj/item/weapon/pen,
+/obj/structure/cable/green{
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+ },
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+ id = "miningops"
+ },
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+/area/rnd/xenobiology)
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+ icon_state = "0-4"
+ },
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+ name = "night shift APC";
+ nightshift_setting = 2
+ },
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+ },
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+ },
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+/obj/machinery/light/floortube{
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+ },
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+/area/medical/virology)
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+ layer = 2.6
+ },
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+ },
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+/area/security/tactical)
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+ },
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+ },
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+"fs" = (
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+ icon_state = "4-8"
+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/structure/window/bay/reinforced,
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+ id = "brigwindowlockdown"
+ },
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+/area/prison/cell_block)
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+ },
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+ },
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+ },
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+ pixel_y = 7
+ },
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+ pixel_x = 5
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ icon_state = "4-8"
+ },
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+ dir = 5
+ },
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+ icon_state = "4-8"
+ },
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+ dir = 8
+ },
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+ },
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+ dir = 1
+ },
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+ pixel_y = 3
+ },
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+ pixel_x = -3
+ },
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+ color = "#42038a";
+ icon_state = "1-2"
+ },
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+ door_color = "#ffffff";
+ fill_color = "#ead9ff";
+ name = "Mech Bay";
+ req_access = list(29,47);
+ stripe_color = "#5a19a8"
+ },
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+ pixel_x = -24
+ },
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+ dir = 1
+ },
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+ icon_state = "0-2"
+ },
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+ dir = 2
+ },
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+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/newscaster{
+ pixel_y = 28
+ },
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+"fO" = (
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+ desc = "It has a steel stripe! A huge chunk of metal used to seperate rooms.";
+ stripe_color = "#3d5e80"
+ },
+/area/stellardelight/deck1/aft)
+"fP" = (
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+ id_tag = "sd_pd"
+ },
+/obj/effect/floor_decal/industrial/warning/full,
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+ icon_state = "0-2"
+ },
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+ },
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+ color = "#42038a"
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+ color = "#42038a";
+ icon_state = "0-2"
+ },
+/obj/machinery/power/smes/buildable{
+ RCon_tag = "Substation - Exploration";
+ output_attempt = 0
+ },
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+ color = "#42038a";
+ icon_state = "1-2"
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+ dir = 5
+ },
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+ },
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+ },
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+ icon_state = "2-8"
+ },
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+ icon_state = "1-2"
+ },
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+ },
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+ },
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+ },
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+ },
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+ id = "securitylockdown"
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+ icon_state = "1-2"
+ },
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+ },
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+ },
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+ },
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+ name = "glass airlock"
+ },
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+ fill_color = "#5c5c5c";
+ id_tag = "dorm5";
+ name = "Room 5";
+ stripe_color = "#89bd66"
+ },
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+ icon_state = "1-2"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ pixel_y = 20
+ },
+/turf/simulated/floor/tiled/dark,
+/area/chapel/chapel_morgue)
+"tL" = (
+/turf/simulated/wall/bay/r_wall{
+ desc = "It has a steel stripe! A huge chunk of metal used to seperate rooms.";
+ stripe_color = "#3d5e80"
+ },
+/area/chapel/chapel_morgue)
+"tM" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/prison/cell_block)
+"tN" = (
+/obj/structure/table/steel,
+/obj/random/maintenance/security,
+/obj/random/contraband,
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/starboardfore)
+"tO" = (
+/obj/structure/table/standard,
+/obj/item/weapon/hand_labeler,
+/obj/item/weapon/pen,
+/obj/item/weapon/packageWrap,
+/obj/item/weapon/packageWrap,
+/turf/simulated/floor/tiled/steel_grid,
+/area/rnd/research)
+"tP" = (
+/obj/machinery/alarm/angled{
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/starboardfore)
+"tR" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/fore)
+"tS" = (
+/obj/machinery/papershredder,
+/obj/machinery/camera/network/security,
+/obj/effect/floor_decal/milspec/color/red,
+/turf/simulated/floor/tiled/dark,
+/area/security/lobby)
+"tT" = (
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "1-8"
+ },
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/airless,
+/area/stellardelight/deck1/exterior)
+"tU" = (
+/obj/structure/table/bench/steel,
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/tactical)
+"tW" = (
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/milspec,
+/area/stellardelight/deck1/exploequipment)
+"tX" = (
+/obj/structure/cable/green{
+ icon_state = "2-4"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/light_switch{
+ dir = 1;
+ pixel_x = -24;
+ pixel_y = -25
+ },
+/turf/simulated/floor/lino,
+/area/chapel/office)
+"tY" = (
+/turf/simulated/floor/tiled/milspec,
+/area/stellardelight/deck1/exploequipment)
+"tZ" = (
+/turf/simulated/floor/tiled/techfloor,
+/area/medical/morgue)
+"ua" = (
+/obj/machinery/atmospherics/portables_connector{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloorblack/full,
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/machinery/portable_atmospherics/canister/empty,
+/turf/simulated/floor/tiled/dark,
+/area/security/armoury)
+"ub" = (
+/obj/structure/table/steel_reinforced,
+/obj/item/ammo_magazine/m45/rubber{
+ pixel_y = 9
+ },
+/obj/item/ammo_magazine/m45/rubber{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/item/ammo_magazine/m45/rubber{
+ pixel_y = -3
+ },
+/obj/machinery/light_switch{
+ dir = 8;
+ pixel_x = 24
+ },
+/obj/effect/floor_decal/milspec/color/black,
+/turf/simulated/floor/tiled/dark,
+/area/security/armoury)
+"uc" = (
+/obj/structure/table/rack/shelf,
+/obj/item/weapon/tank/oxygen,
+/obj/item/device/suit_cooling_unit,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/suit/space/void/exploration,
+/obj/item/clothing/head/helmet/space/void/exploration,
+/obj/machinery/door/window/brigdoor/eastright{
+ req_access = list(43)
+ },
+/obj/item/device/bluespaceradio/sd_prelinked,
+/obj/item/device/cataloguer/compact,
+/obj/item/device/cataloguer/compact,
+/turf/simulated/floor/tiled/milspec,
+/area/stellardelight/deck1/exploequipment)
+"ue" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/port)
+"uf" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/milspec,
+/area/stellardelight/deck1/exploration)
+"ug" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/stellardelight/deck1/port)
+"uh" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass/talon,
+/obj/machinery/door/blast/regular/open{
+ id = "talon_boat_cockpit"
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/floor/plating,
+/area/stellardelight/deck1/exploshuttle)
+"ui" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/white/cargo,
+/area/medical/virology)
+"uj" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/dark,
+/area/chapel/main)
+"uk" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/item/device/radio/intercom{
+ dir = 1;
+ name = "Station Intercom (General)";
+ pixel_y = 21
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/port)
+"ul" = (
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/starboardcent)
+"um" = (
+/turf/simulated/wall/bay/steel,
+/area/maintenance/stellardelight/substation/atmospherics)
+"un" = (
+/obj/machinery/gateway{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/gateway)
+"uo" = (
+/obj/structure/cable/orange{
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/airless,
+/area/stellardelight/deck1/exterior)
+"uq" = (
+/turf/space,
+/area/space)
+"ur" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/pink{
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/angled_bay/standard/glass{
+ door_color = "#8c1d11";
+ name = "Brig";
+ req_access = null;
+ req_one_access = list(38,63);
+ stripe_color = "#d27428"
+ },
+/turf/simulated/floor/tiled/steel_ridged,
+/area/security/lobby)
+"us" = (
+/turf/simulated/wall/bay/r_wall/steel,
+/area/maintenance/stellardelight/substation/medical)
+"ut" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/port)
+"uu" = (
+/obj/structure/closet/emcloset,
+/turf/simulated/floor/tiled/milspec,
+/area/stellardelight/deck1/aft)
+"uv" = (
+/obj/structure/table/woodentable,
+/obj/machinery/microwave,
+/obj/machinery/firealarm/angled{
+ dir = 8
+ },
+/turf/simulated/floor/carpet/purcarpet,
+/area/stellardelight/deck1/dorms/dorm2)
+"uw" = (
+/turf/space/internal_edge/left,
+/area/stellardelight/deck1/starboard)
+"ux" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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+/area/stellardelight/deck1/exploration)
+"uy" = (
+/obj/structure/table/rack/shelf/steel,
+/obj/item/weapon/gun/energy/ionrifle/pistol,
+/obj/machinery/camera/network/security,
+/obj/effect/floor_decal/milspec/color/black,
+/turf/simulated/floor/tiled/dark,
+/area/security/armoury)
+"uz" = (
+/obj/structure/table/reinforced,
+/obj/item/device/slime_scanner,
+/obj/item/device/slime_scanner,
+/obj/item/weapon/reagent_containers/spray/cleaner,
+/obj/machinery/light,
+/obj/item/weapon/storage/box/syringes,
+/turf/simulated/floor/tiled/steel_grid,
+/area/rnd/xenobiology)
+"uA" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/stellardelight/deck1/port)
+"uB" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/bay/reinforced,
+/obj/machinery/door/blast/angled/open{
+ dir = 2;
+ id = "explowindowlockdown"
+ },
+/obj/structure/low_wall/bay/reinforced/steel,
+/turf/simulated/floor,
+/area/stellardelight/deck1/exploration)
+"uC" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/starboard)
+"uD" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/status_display{
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/port)
+"uF" = (
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "4-8"
+ },
+/turf/simulated/wall/bay/r_wall/steel,
+/area/maintenance/stellardelight/deck1/exploration)
+"uG" = (
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 9
+ },
+/obj/structure/closet/emergsuit_wall{
+ dir = 8;
+ pixel_x = -27
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/port)
+"uH" = (
+/obj/machinery/power/pointdefense{
+ id_tag = "sd_pd"
+ },
+/obj/effect/floor_decal/industrial/warning/full,
+/obj/structure/cable/pink{
+ icon_state = "0-2"
+ },
+/obj/structure/cable/pink{
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/airless,
+/area/stellardelight/deck1/exterior)
+"uI" = (
+/obj/structure/cable/yellow{
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/light_switch{
+ dir = 4;
+ pixel_x = -25;
+ pixel_y = -32
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/stellardelight/deck1/oreprocessing)
+"uJ" = (
+/obj/effect/floor_decal/industrial/loading{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/stellardelight/deck1/oreprocessing)
+"uL" = (
+/obj/effect/floor_decal/chapel,
+/obj/structure/bed/chair/sofa/pew/right{
+ dir = 1
+ },
+/obj/effect/landmark/start/visitor,
+/turf/simulated/floor/tiled/dark,
+/area/chapel/main)
+"uM" = (
+/obj/structure/closet/excavation,
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/gateway)
+"uN" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/turf/simulated/floor/reinforced,
+/area/stellardelight/deck1/shuttlebay)
+"uP" = (
+/obj/structure/cable/yellow{
+ icon_state = "1-2"
+ },
+/obj/machinery/firealarm/angled{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/stellardelight/deck1/oreprocessing)
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+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/bay/reinforced,
+/obj/structure/low_wall/bay/reinforced/steel,
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/starboardaft)
+"uR" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/table/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/blast/angled_shutter/open{
+ dir = 4;
+ id = "rndshutters";
+ name = "Privacy Shutters"
+ },
+/turf/simulated/floor/tiled/monotile,
+/area/rnd/research)
+"uS" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/structure/flora/pottedplant/stoutbush,
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/port)
+"uT" = (
+/obj/structure/table/glass,
+/obj/machinery/reagentgrinder,
+/turf/simulated/floor/tiled/eris,
+/area/rnd/xenobiology/xenoflora)
+"uU" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/angled_bay/standard/glass{
+ door_color = "#ffffff";
+ name = "Research and Development";
+ req_access = list(7);
+ stripe_color = "#5a19a8"
+ },
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/steel_ridged,
+/area/rnd/workshop)
+"uV" = (
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1379;
+ master_tag = "virology_airlock_control";
+ name = "Virology Access Button";
+ pixel_x = -32;
+ req_access = list(39)
+ },
+/obj/machinery/door/blast/angled/open{
+ id = "virologyquar";
+ name = "Virology Emergency Quarantine Blast Doors"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/angled_bay/standard/color{
+ autoclose = 0;
+ door_color = "#ffffff";
+ frequency = 1379;
+ id_tag = "virology_airlock_exterior";
+ locked = 1;
+ name = "Virology Exterior Airlock";
+ req_access = list(39);
+ stripe_color = "#5a96bb"
+ },
+/turf/simulated/floor/tiled/steel_ridged,
+/area/medical/virology)
+"uW" = (
+/turf/simulated/wall/bay/purple,
+/area/stellardelight/deck1/exploration)
+"uX" = (
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/maintenance/stellardelight/deck1/starboardaft)
+"uY" = (
+/obj/structure/closet/radiation,
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/rnd/xenobiology)
+"uZ" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
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+/area/medical/virology)
+"va" = (
+/obj/structure/closet/secure_closet/miner,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/obj/machinery/alarm/angled{
+ dir = 8
+ },
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+/area/stellardelight/deck1/miningequipment)
+"vb" = (
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/machinery/camera/network/medbay{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
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+/turf/simulated/floor/tiled/dark,
+/area/security/security_equiptment_storage)
+"vd" = (
+/obj/structure/toilet{
+ dir = 4
+ },
+/obj/machinery/alarm/angled{
+ dir = 4
+ },
+/obj/effect/landmark/start/visitor,
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+/area/crew_quarters/toilet)
+"ve" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
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+/area/stellardelight/deck1/exploration)
+"vf" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/yellow{
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/angled_bay/hatch{
+ dir = 4;
+ name = "maintenance access";
+ stripe_color = "#454545"
+ },
+/turf/simulated/floor/tiled/steel_ridged,
+/area/stellardelight/deck1/aft)
+"vg" = (
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+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/light_switch{
+ dir = 8;
+ pixel_x = 24;
+ pixel_y = 32
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/warden)
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/disposalpipe/junction{
+ dir = 2;
+ icon_state = "pipe-j2"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/stellardelight/deck1/starboard)
+"vi" = (
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/stellardelight/deck1/miningequipment)
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+/obj/machinery/recharge_station,
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+"vk" = (
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+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/bay/reinforced,
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "4-8"
+ },
+/obj/structure/low_wall/bay/reinforced/steel,
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/exploration)
+"Gl" = (
+/obj/machinery/portable_atmospherics/hydroponics,
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris,
+/area/rnd/xenobiology/xenoflora)
+"Gm" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/window/brigdoor/southleft{
+ id = "Cell A";
+ name = "Cell A";
+ req_access = list(2)
+ },
+/obj/structure/cable/pink{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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+/area/prison/cell_block)
+"Gn" = (
+/obj/machinery/disease2/diseaseanalyser,
+/obj/machinery/light/floortube{
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+ pixel_x = -6
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/medical/virology)
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+"Gp" = (
+/obj/structure/table/bench/steel,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/camera/network/security{
+ dir = 1
+ },
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+/area/security/security_lockerroom)
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+ dir = 8
+ },
+/obj/machinery/portable_atmospherics/hydroponics,
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+/obj/structure/bed/double/padded,
+/obj/structure/curtain/black,
+/turf/simulated/floor/carpet,
+/area/stellardelight/deck1/dorms/dorm1)
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+/obj/structure/cable/pink{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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+/area/maintenance/stellardelight/deck1/exploration)
+"GA" = (
+/obj/machinery/light,
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
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+/area/stellardelight/deck1/fore)
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+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "4-8"
+ },
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+ dir = 8
+ },
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+ },
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+/obj/structure/railing/grey{
+ dir = 4
+ },
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+ icon_state = "4-8"
+ },
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+ dir = 4
+ },
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+ dir = 8
+ },
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+/area/stellardelight/deck1/researchserver)
+"GF" = (
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "0-2"
+ },
+/obj/structure/cable/green{
+ color = "#42038a"
+ },
+/obj/machinery/power/smes/buildable{
+ RCon_tag = "Substation - Research";
+ output_attempt = 0
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/substation/research)
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+/obj/item/weapon/storage/box/bodybags{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/weapon/storage/box/bodybags,
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+ dir = 4
+ },
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+"GI" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/blast/angled/open{
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+ id = "researchwindowlockdown"
+ },
+/obj/structure/window/bay/reinforced,
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+/area/stellardelight/deck1/researchhall)
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+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/alarm/angled{
+ dir = 4
+ },
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+/area/stellardelight/deck1/starboard)
+"GL" = (
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "1-4"
+ },
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "4-8"
+ },
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+/area/stellardelight/deck1/exterior)
+"GM" = (
+/obj/structure/cable/pink{
+ icon_state = "1-2"
+ },
+/turf/simulated/wall/bay/r_wall{
+ desc = "It has a brown stripe! A huge chunk of metal used to seperate rooms.";
+ stripe_color = "#785134"
+ },
+/area/security/armoury)
+"GN" = (
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
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+"GP" = (
+/obj/structure/cable/pink{
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/valve/digital{
+ dir = 4;
+ name = "supply isolation valve"
+ },
+/obj/structure/cable/pink{
+ icon_state = "4-8"
+ },
+/obj/effect/catwalk_plated/dark,
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+/area/security/armoury)
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+/obj/structure/cable{
+ icon_state = "2-4"
+ },
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+ dir = 8;
+ icon_state = "pipe-c"
+ },
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+ dir = 4
+ },
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+ dir = 4
+ },
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+/area/maintenance/stellardelight/deck1/portcent)
+"GR" = (
+/obj/structure/cable/pink{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/universal{
+ dir = 8
+ },
+/obj/effect/floor_decal/milspec/color/black,
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+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass/talon,
+/obj/machinery/door/blast/regular/open{
+ id = "talon_boat_cockpit"
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/stellardelight/deck1/miningshuttle)
+"GT" = (
+/obj/structure/table/steel_reinforced,
+/obj/machinery/photocopier/faxmachine{
+ department = "Security"
+ },
+/obj/machinery/status_display{
+ pixel_y = 32
+ },
+/obj/effect/floor_decal/milspec/color/red,
+/turf/simulated/floor/tiled/dark,
+/area/security/lobby)
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+/obj/effect/floor_decal/industrial/outline,
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/machinery/alarm/angled,
+/turf/simulated/floor/tiled/dark,
+/area/stellardelight/deck1/researchequip)
+"GV" = (
+/obj/structure/cable/white{
+ icon_state = "1-4"
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/portcent)
+"GW" = (
+/obj/machinery/power/apc/angled{
+ dir = 4
+ },
+/obj/structure/cable/pink{
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/security_cell_hallway)
+"GX" = (
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/computer/guestpass{
+ dir = 8;
+ pixel_x = 25
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/port)
+"GZ" = (
+/obj/machinery/vending/loadout/uniform,
+/obj/structure/sign/painting/library_secure{
+ pixel_y = 30
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
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+"Ha" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
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+ dir = 4
+ },
+/obj/item/device/radio/beacon,
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+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/yellow{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/airlock/angled_bay/double/glass{
+ door_color = "#a6753d";
+ name = "Shuttle Bay";
+ req_access = list(31);
+ req_one_access = null;
+ stripe_color = "#3b2b1a"
+ },
+/turf/simulated/floor/tiled/steel_ridged,
+/area/stellardelight/deck1/mining)
+"Hc" = (
+/obj/machinery/power/pointdefense{
+ id_tag = "sd_pd"
+ },
+/obj/effect/floor_decal/industrial/warning/full,
+/obj/structure/cable/pink{
+ icon_state = "0-8"
+ },
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+"He" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/bay/reinforced,
+/obj/machinery/door/blast/angled/open{
+ dir = 2;
+ id = "explowindowlockdown"
+ },
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "1-2"
+ },
+/obj/structure/low_wall/bay/reinforced/steel,
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+/area/stellardelight/deck1/explobriefing)
+"Hf" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/structure/bed/chair/backed_red{
+ dir = 4
+ },
+/obj/item/device/radio/intercom{
+ dir = 8;
+ pixel_x = -24
+ },
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+/area/stellardelight/deck1/exploration)
+"Hg" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/sortjunction{
+ dir = 4;
+ name = "Security";
+ sortType = "Security"
+ },
+/turf/simulated/floor,
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+"Hi" = (
+/obj/machinery/computer/timeclock/premade/west,
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+ dir = 4;
+ icon_state = "pipe-c"
+ },
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+"Hj" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/angled_bay/hatch{
+ name = "maintenance access";
+ stripe_color = "#454545"
+ },
+/turf/simulated/floor/tiled/steel_ridged,
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+"Hk" = (
+/obj/structure/table/bench/standard,
+/obj/effect/floor_decal/milspec/color/orange/half{
+ dir = 5
+ },
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+ icon_state = "1-4"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
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+"Hn" = (
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+ density = 0;
+ pixel_x = 32
+ },
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+"Hp" = (
+/obj/structure/disposalpipe/segment,
+/obj/structure/sign/department/sci{
+ pixel_x = 32;
+ pixel_y = 32
+ },
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+ dir = 4
+ },
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+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
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+"Hr" = (
+/obj/machinery/light,
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+ dir = 4
+ },
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+"Hs" = (
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+/obj/machinery/door/blast/angled/open{
+ dir = 2;
+ id = "securitylockdown"
+ },
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+"Ht" = (
+/obj/structure/table/woodentable,
+/obj/machinery/alarm/angled,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/carpet/purcarpet,
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+"Hu" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/purple,
+/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
+ dir = 4
+ },
+/obj/effect/floor_decal/milspec/color/black,
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+/area/security/armoury)
+"Hv" = (
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/dark,
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+"Hw" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
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+/obj/machinery/door/firedoor/glass/hidden/steel,
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+ icon_state = "1-2"
+ },
+/obj/effect/mouse_hole_spawner{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techmaint,
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+"Hy" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
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+"Hz" = (
+/obj/structure/table/rack/shelf/steel,
+/obj/item/weapon/gun/projectile/shotgun/pump{
+ ammo_type = /obj/item/ammo_casing/a12g/pellet;
+ pixel_x = 1;
+ pixel_y = 4
+ },
+/obj/item/weapon/gun/projectile/shotgun/pump{
+ ammo_type = /obj/item/ammo_casing/a12g/pellet;
+ pixel_x = 2;
+ pixel_y = -6
+ },
+/obj/machinery/camera/network/security{
+ dir = 4
+ },
+/obj/effect/floor_decal/milspec/color/black,
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+/area/security/armoury)
+"HA" = (
+/obj/structure/cable/pink{
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/pink{
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/white,
+/area/security/detectives_office)
+"HB" = (
+/obj/machinery/conveyor{
+ dir = 4;
+ id = "miningops"
+ },
+/obj/structure/plasticflaps/mining,
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+/area/stellardelight/deck1/oreprocessing)
+"HC" = (
+/obj/structure/railing/grey{
+ dir = 4
+ },
+/obj/structure/sign/directions/medical{
+ dir = 1;
+ pixel_x = 32;
+ pixel_y = 6
+ },
+/obj/structure/sign/directions/evac{
+ dir = 1;
+ pixel_x = 32
+ },
+/obj/structure/sign/directions/stairs_up{
+ dir = 1;
+ pixel_x = 32;
+ pixel_y = 12
+ },
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+"HD" = (
+/obj/structure/table/reinforced,
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+/obj/item/weapon/gun/energy/taser/xeno,
+/obj/item/weapon/melee/baton/slime/loaded,
+/obj/item/weapon/melee/baton/slime/loaded,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/rnd/xenobiology)
+"HE" = (
+/obj/machinery/conveyor{
+ id = "miningops"
+ },
+/obj/machinery/mineral/input,
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+"HF" = (
+/obj/structure/table/steel_reinforced,
+/obj/machinery/door/firedoor/glass,
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+ dir = 2;
+ id = "securitylockdown"
+ },
+/obj/machinery/door/window/brigdoor/eastleft{
+ dir = 2
+ },
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+/area/security/lobby)
+"HG" = (
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+ dir = 9
+ },
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+/obj/machinery/door/firedoor/glass,
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+/obj/structure/curtain/black{
+ anchored = 1
+ },
+/obj/structure/low_wall/bay/reinforced/steel,
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+"HK" = (
+/obj/effect/floor_decal/chapel{
+ dir = 8
+ },
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+ },
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+"HN" = (
+/obj/structure/cable/pink{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
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+ },
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+ },
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+ dir = 10
+ },
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+"HO" = (
+/obj/structure/bed/chair/comfy/black,
+/obj/structure/sign/painting/public{
+ pixel_y = 30
+ },
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+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/structure/sign/department/morgue{
+ pixel_x = 32
+ },
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+ dir = 5
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+ icon_state = "0-4"
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+ dir = 8;
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+ },
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+ pressure_checks = 1;
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+ },
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+ icon_state = "1-2"
+ },
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+ },
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+ door_color = "#9c9c9c";
+ fill_color = "#5c5c5c";
+ id_tag = "dorm6";
+ name = "Room 6";
+ stripe_color = "#89bd66"
+ },
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+ frequency = 1379;
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+ locked = 1;
+ name = "Exterior Airlock"
+ },
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+ icon_state = "1-2"
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+ name = "maintenance access";
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+ },
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+ icon_state = "4-8"
+ },
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+ },
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+ },
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+ },
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+ },
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+ icon_state = "1-2"
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+ desc = "It has a purple stripe! A huge chunk of metal used to seperate rooms.";
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+ },
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+ },
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+ frequency = 1380;
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+ pixel_x = 24
+ },
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+/obj/machinery/button/remote/airlock{
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+ name = "Toilet 2 Lock";
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+ pixel_y = 22;
+ specialfunctions = 4
+ },
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+ icon_state = "4-8"
+ },
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+ dir = 4
+ },
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+ },
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+ },
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+ RCon_tag = "Atmospherics Substation Bypass"
+ },
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+ dir = 8
+ },
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+ },
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+/obj/structure/cable/green{
+ icon_state = "1-4"
+ },
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+ },
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+ icon_state = "1-2"
+ },
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+ icon_state = "pipe-c"
+ },
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+ },
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+ dir = 8
+ },
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+ dir = 8
+ },
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+ dir = 9
+ },
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+ id = "torpedolauncher";
+ pixel_y = 27
+ },
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+ dir = 9
+ },
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+ dir = 4;
+ pixel_x = -24;
+ plane = -34
+ },
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+ dir = 8
+ },
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+ pixel_y = 22
+ },
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+ icon_state = "2-8"
+ },
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+ dir = 6
+ },
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+ pixel_x = -24;
+ pixel_y = -24
+ },
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+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "1-2"
+ },
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+/obj/structure/cable{
+ icon_state = "1-4"
+ },
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+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/steel/gray_platform,
+/area/stellardelight/deck1/exploshuttle)
+"KR" = (
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+ },
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+ },
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+ },
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+ name = "night shift APC";
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+ },
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+ color = "#42038a"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ req_access = list(6,27);
+ stripe_color = "#deaf43"
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+ req_access = list(62)
+ },
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+ },
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+ icon_state = "4-8"
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+ },
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+ },
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+ },
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+ icon_state = "4-8"
+ },
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+ },
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+ icon_state = "4-8"
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+ },
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+ },
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+ },
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+ },
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+ charge = 100;
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+ },
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+ id = "xenobiodiv4";
+ name = "Divider 4 Blast Door"
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+ dir = 4
+ },
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+/obj/structure/cable{
+ icon_state = "1-2"
+ },
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+ door_color = "#e6ab22";
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+ req_one_access = list(10);
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+ },
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+ icon_state = "1-8"
+ },
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+ },
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+ },
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+ },
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+ },
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+ desc = "It has a brown stripe! A huge chunk of metal used to seperate rooms.";
+ stripe_color = "#785134"
+ },
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+ dir = 4;
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+ desc = "It has a brown stripe! A huge chunk of metal used to seperate rooms.";
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+ },
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+ },
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+ icon_state = "4-8"
+ },
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+ },
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+ dir = 4
+ },
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+ door_color = "#8c1d11";
+ name = "Forensics Lab";
+ req_access = list(4);
+ stripe_color = "#d27428"
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+ icon_state = "0-2"
+ },
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+ dir = 1;
+ name = "night shift APC";
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+ },
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+ },
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+ icon_state = "1-2"
+ },
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+ door_color = "#2e2e2e";
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+ name = "Chapel Morgue";
+ req_access = null;
+ stripe_color = "#deaf43"
+ },
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+/obj/machinery/light{
+ dir = 8
+ },
+/obj/machinery/button/remote/blast_door{
+ id = "chapelmassdriver";
+ name = "Window Lockdown";
+ pixel_y = 27;
+ req_one_access = list(6,27)
+ },
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+ icon_state = "4-8"
+ },
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+ icon_state = "2-4"
+ },
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+ dir = 4
+ },
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+ color = "#42038a";
+ icon_state = "0-8"
+ },
+/obj/machinery/power/apc/angled{
+ dir = 4;
+ name = "night shift APC";
+ nightshift_setting = 2
+ },
+/turf/simulated/floor/tiled/milspec,
+/area/stellardelight/deck1/exploration)
+"Py" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/structure/cable/pink{
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/white,
+/area/security/detectives_office)
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+/obj/effect/landmark/start/paramedic,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/stellardelight/deck1/paramedic)
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+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/bay/reinforced,
+/obj/structure/curtain/black{
+ anchored = 1
+ },
+/obj/structure/low_wall/bay/reinforced/steel,
+/turf/simulated/floor,
+/area/stellardelight/deck1/dorms/dorm4)
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+/obj/machinery/chem_master,
+/turf/simulated/floor/tiled/eris,
+/area/rnd/xenobiology/xenoflora)
+"PC" = (
+/obj/structure/bed/chair/backed_red{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/milspec,
+/area/stellardelight/deck1/exploration)
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+/obj/machinery/alarm/angled,
+/turf/simulated/floor/tiled/milspec,
+/area/stellardelight/deck1/exploration)
+"PF" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/random/soap,
+/obj/random/soap,
+/obj/item/weapon/towel/random,
+/obj/item/weapon/towel/random,
+/obj/item/clothing/under/bathrobe,
+/obj/item/clothing/under/bathrobe,
+/obj/structure/table/standard,
+/turf/simulated/floor/tiled/white,
+/area/stellardelight/deck1/shower)
+"PG" = (
+/obj/structure/cable/orange{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/exploration)
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+/obj/machinery/power/apc/angled{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ icon_state = "0-2"
+ },
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+/obj/item/clothing/suit/caution,
+/obj/item/clothing/suit/caution,
+/obj/item/clothing/suit/caution,
+/obj/item/device/lightreplacer,
+/obj/structure/mopbucket,
+/obj/item/weapon/reagent_containers/glass/bucket,
+/obj/item/weapon/mop,
+/obj/item/weapon/storage/bag/trash,
+/obj/item/weapon/soap/nanotrasen,
+/turf/simulated/floor/tiled/monotile,
+/area/janitor)
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
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+/area/stellardelight/deck1/dorms/dorm8)
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+/obj/machinery/alarm/angled{
+ dir = 8
+ },
+/obj/structure/closet/crate/bin{
+ anchored = 1
+ },
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+/area/rnd/xenobiology/xenoflora)
+"PL" = (
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+ icon_state = "1-8"
+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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+/area/janitor)
+"PN" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 10
+ },
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+/area/stellardelight/deck1/exploration)
+"PO" = (
+/obj/effect/floor_decal/milspec/color/red/corner{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/security_cell_hallway)
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+/obj/structure/closet/crate,
+/obj/item/device/radio/intercom{
+ dir = 1;
+ pixel_y = 24
+ },
+/turf/simulated/floor/tiled/eris/steel/cargo,
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+/obj/item/weapon/reagent_containers/syringe/antiviral,
+/obj/item/weapon/reagent_containers/syringe/antiviral,
+/obj/item/weapon/storage/lockbox/vials,
+/obj/item/weapon/reagent_containers/dropper,
+/obj/item/weapon/storage/box/syringes{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/weapon/storage/box/beakers,
+/obj/item/weapon/storage/box/masks,
+/obj/item/weapon/storage/box/gloves{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/weapon/soap/nanotrasen,
+/obj/structure/closet/walllocker_double/medical/east,
+/obj/item/weapon/hand_labeler,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/item/weapon/storage/box/monkeycubes/wolpincubes,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/medical/virology)
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+ dir = 1
+ },
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+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/starboardaft)
+"PS" = (
+/obj/structure/cable/pink{
+ icon_state = "1-2"
+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/milspec/color/red/half{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
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+/area/security/security_cell_hallway)
+"PU" = (
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+ id = "bathroomstall3";
+ name = "Toilet 3 Lock";
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+ pixel_y = 22;
+ specialfunctions = 4
+ },
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+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/toilet)
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+/obj/structure/disposaloutlet{
+ dir = 4
+ },
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+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
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+/area/stellardelight/deck1/resleeving)
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+/obj/structure/cable/pink{
+ icon_state = "4-8"
+ },
+/obj/structure/cable/pink{
+ icon_state = "2-8"
+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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+/area/chapel/main)
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+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/reinforced,
+/area/stellardelight/deck1/shuttlebay)
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+/obj/structure/cable/green{
+ icon_state = "0-2"
+ },
+/obj/machinery/power/smes/buildable{
+ RCon_tag = "Substation - Civilian";
+ output_attempt = 0
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/substation/civilian)
+"Qa" = (
+/obj/structure/bed/chair/comfy/black{
+ dir = 1
+ },
+/turf/simulated/floor/carpet,
+/area/stellardelight/deck1/dorms/dorm5)
+"Qb" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ frequency = 1379;
+ id_tag = "ex_airpump"
+ },
+/obj/machinery/airlock_sensor{
+ id_tag = "ex_sensor";
+ pixel_y = 24
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/exploration)
+"Qc" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/status_display{
+ pixel_y = 32
+ },
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+/area/stellardelight/deck1/starboard)
+"Qd" = (
+/obj/structure/bed/chair/comfy/black,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/carpet,
+/area/stellardelight/deck1/dorms/dorm5)
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+/obj/machinery/alarm/angled,
+/turf/simulated/floor/carpet/purcarpet,
+/area/stellardelight/deck1/dorms/dorm3)
+"Qf" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/port)
+"Qg" = (
+/obj/structure/table/steel,
+/obj/item/device/flashlight/lamp,
+/obj/machinery/button/remote/blast_door{
+ id = "processinglockdown";
+ name = "Window Lockdown";
+ pixel_x = -5;
+ req_access = list(1)
+ },
+/obj/item/device/radio/intercom{
+ dir = 1;
+ pixel_y = 24
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/security_processing)
+"Qh" = (
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/medical/exam_room)
+"Qi" = (
+/turf/simulated/wall/bay/r_wall{
+ desc = "It has a red stripe! A huge chunk of metal used to seperate rooms.";
+ stripe_color = "#8c1d11"
+ },
+/area/security/tactical)
+"Qj" = (
+/obj/structure/cable/green{
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/techmaint,
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+"Qk" = (
+/turf/simulated/wall/bay/red,
+/area/prison/cell_block/C)
+"Ql" = (
+/obj/structure/cable/orange{
+ icon_state = "0-2"
+ },
+/obj/structure/cable/orange,
+/obj/machinery/power/smes/buildable{
+ RCon_tag = "Substation - Atmospherics";
+ output_attempt = 0
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/substation/atmospherics)
+"Qm" = (
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/grille,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/door/blast/angled/open{
+ dir = 4;
+ id = "xenobiopen5";
+ name = "Pen 5 Blast Doors"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/rnd/xenobiology)
+"Qn" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/station_map{
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/fore)
+"Qp" = (
+/obj/structure/table/glass,
+/obj/item/device/healthanalyzer,
+/obj/item/clothing/accessory/stethoscope,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/medical/exam_room)
+"Qq" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/steel,
+/area/assembly/robotics)
+"Qr" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/angled_bay/hatch{
+ door_color = "#e6ab22";
+ name = "Medical Substation";
+ req_one_access = list(10);
+ stripe_color = "#e6ab22"
+ },
+/turf/simulated/floor/tiled/steel_ridged,
+/area/maintenance/stellardelight/substation/medical)
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/milspec,
+/area/stellardelight/deck1/exploration)
+"Qu" = (
+/turf/simulated/wall/bay{
+ desc = "It has a red stripe! A huge chunk of metal used to seperate rooms.";
+ stripe_color = "#8c1d11"
+ },
+/area/security/security_processing)
+"Qv" = (
+/obj/machinery/door/firedoor/glass/hidden/steel,
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/aft)
+"Qw" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1379;
+ master_tag = "security_airlock";
+ name = "exterior access button";
+ pixel_x = -32;
+ req_access = list(1)
+ },
+/obj/machinery/door/airlock/angled_bay/external/glass{
+ frequency = 1379;
+ id_tag = "security_exterior";
+ locked = 1;
+ name = "Security Airlock"
+ },
+/turf/simulated/floor/tiled/steel_ridged,
+/area/security/tactical)
+"Qx" = (
+/obj/machinery/gateway,
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/gateway)
+"Qy" = (
+/obj/machinery/light/floortube{
+ dir = 4;
+ pixel_x = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/eris,
+/area/rnd/xenobiology/xenoflora)
+"Qz" = (
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "1-4"
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/starboardaft)
+"QA" = (
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/structure/cable/white{
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/alarm/angled{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/stellardelight/deck1/lowermed)
+"QB" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/portcent)
+"QC" = (
+/turf/simulated/wall/bay/red,
+/area/security/lobby)
+"QD" = (
+/obj/machinery/atmospherics/portables_connector{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris,
+/area/rnd/xenobiology/xenoflora_storage)
+"QE" = (
+/obj/effect/landmark/start/scientist,
+/turf/simulated/floor/tiled/steel_grid,
+/area/rnd/research)
+"QF" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/port)
+"QG" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/angled_bay/double/glass{
+ door_color = "#8c1d11";
+ id_tag = "BrigFoyer";
+ name = "Security";
+ req_one_access = list(38,63);
+ stripe_color = "#d27428"
+ },
+/obj/machinery/door/blast/angled/open{
+ dir = 2;
+ id = "securitylockdown"
+ },
+/turf/simulated/floor/tiled/steel_ridged,
+/area/security/lobby)
+"QH" = (
+/obj/machinery/hologram/holopad,
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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+/area/stellardelight/deck1/researchequip)
+"QI" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/hologram/holopad,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/medical/virology)
+"QJ" = (
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/stellardelight/deck1/lowermed)
+"QK" = (
+/obj/structure/railing/grey{
+ dir = 1
+ },
+/turf/simulated/floor,
+/area/stellardelight/deck1/mining)
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+/obj/item/weapon/bedsheet/orangedouble,
+/obj/structure/bed/double/padded,
+/obj/structure/curtain/black,
+/turf/simulated/floor/carpet/purcarpet,
+/area/stellardelight/deck1/dorms/dorm2)
+"QO" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/obj/structure/flora/pottedplant/decorative,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
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+"QP" = (
+/obj/structure/table/rack/shelf/steel,
+/obj/item/weapon/storage/box/trackimp{
+ pixel_y = -4
+ },
+/obj/item/weapon/storage/box/trackimp{
+ pixel_x = 5;
+ pixel_y = 1
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/machinery/alarm/angled,
+/obj/effect/floor_decal/milspec/color/black,
+/obj/effect/landmark/vermin,
+/turf/simulated/floor/tiled/dark,
+/area/security/armoury)
+"QQ" = (
+/obj/effect/floor_decal/milspec/color/red/half{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/security_cell_hallway)
+"QR" = (
+/turf/simulated/floor/tiled/steel_grid,
+/area/maintenance/stellardelight/deck1/starboardaft)
+"QS" = (
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/machinery/light_switch{
+ dir = 8;
+ pixel_x = 24
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/toilet)
+"QU" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/starboardaft)
+"QV" = (
+/obj/structure/table/reinforced,
+/obj/machinery/computer/med_data/laptop{
+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/machinery/alarm/angled{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/security/detectives_office)
+"QX" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/pink{
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/white,
+/area/security/detectives_office)
+"QY" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/bay/reinforced,
+/obj/machinery/door/blast/angled/open{
+ dir = 2;
+ id = "brigwindowlockdown"
+ },
+/obj/structure/low_wall/bay/reinforced/steel,
+/turf/simulated/floor,
+/area/security/security_equiptment_storage)
+"QZ" = (
+/obj/effect/floor_decal/industrial/warning/corner,
+/turf/simulated/floor/tiled/steel,
+/area/assembly/robotics)
+"Ra" = (
+/obj/structure/railing/grey{
+ dir = 4
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/portaft)
+"Rb" = (
+/obj/structure/bed/padded,
+/turf/simulated/floor/tiled/eris/white/cargo,
+/area/medical/virology)
+"Rc" = (
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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+/area/security/detectives_office)
+"Zw" = (
+/obj/effect/floor_decal/milspec/color/black,
+/turf/simulated/floor/tiled/dark,
+/area/security/security_cell_hallway)
+"Zx" = (
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ dir = 8;
+ frequency = 1379;
+ master_tag = "virology_airlock_control";
+ name = "Virology Access Button";
+ pixel_y = -33;
+ req_access = list(39)
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/angled_bay/standard/color{
+ autoclose = 0;
+ dir = 4;
+ door_color = "#ffffff";
+ frequency = 1379;
+ id_tag = "virology_airlock_interior";
+ locked = 1;
+ name = "Virology Interior Airlock";
+ req_access = list(39);
+ stripe_color = "#5a96bb"
+ },
+/turf/simulated/floor/tiled/steel_ridged,
+/area/medical/virology)
+"Zy" = (
+/obj/machinery/photocopier,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/lino,
+/area/chapel/office)
+"Zz" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/machinery/alarm/angled{
+ dir = 4
+ },
+/obj/structure/table/steel,
+/obj/random/maintenance/security,
+/obj/random/maintenance/security,
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/portfore)
+"ZA" = (
+/turf/simulated/floor/tiled/steel_grid,
+/area/rnd/xenobiology)
+"ZB" = (
+/obj/structure/cable/yellow{
+ icon_state = "4-8"
+ },
+/obj/structure/closet/emergsuit_wall{
+ pixel_y = 29
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/aft)
+"ZC" = (
+/obj/machinery/recharger/wallcharger{
+ pixel_x = 4;
+ pixel_y = 20
+ },
+/obj/machinery/recharger/wallcharger{
+ pixel_x = 4;
+ pixel_y = 29
+ },
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/stellardelight/deck1/mining)
+"ZD" = (
+/obj/structure/table/rack/shelf/steel,
+/obj/item/clothing/suit/armor/vest/alt{
+ pixel_x = -4;
+ pixel_y = -6
+ },
+/obj/item/clothing/suit/armor/vest/alt{
+ pixel_x = 6;
+ pixel_y = -6
+ },
+/obj/item/clothing/suit/armor/vest/alt{
+ pixel_x = -4;
+ pixel_y = 6
+ },
+/obj/item/clothing/suit/armor/vest/alt{
+ pixel_x = 6;
+ pixel_y = 6
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/machinery/firealarm/angled{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/security_equiptment_storage)
+"ZE" = (
+/obj/structure/stairs/spawner/south,
+/obj/structure/railing/grey{
+ dir = 4
+ },
+/turf/simulated/floor,
+/area/stellardelight/deck1/fore)
+"ZF" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/dnaforensics,
+/turf/simulated/floor/tiled/white,
+/area/security/detectives_office)
+"ZG" = (
+/turf/simulated/wall/bay/r_wall/red,
+/area/security/security_lockerroom)
+"ZI" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/lobby)
+"ZJ" = (
+/obj/structure/cable/yellow{
+ icon_state = "1-4"
+ },
+/obj/structure/cable/yellow{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/firealarm/angled{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/stellardelight/deck1/mining)
+"ZK" = (
+/obj/structure/cable/pink{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/portfore)
+"ZM" = (
+/obj/machinery/seed_extractor,
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled/eris,
+/area/rnd/xenobiology/xenoflora)
+"ZN" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/machinery/mineral/equipment_vendor/survey,
+/turf/simulated/floor/tiled/milspec,
+/area/stellardelight/deck1/exploequipment)
+"ZO" = (
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/machinery/station_map{
+ dir = 4;
+ pixel_x = -32
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/aft)
+"ZP" = (
+/obj/structure/table/steel_reinforced,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/blast/angled/open{
+ dir = 4;
+ id = "wardenoffice";
+ name = "Privacy Shutters"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/warden)
+"ZQ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/milspec,
+/area/stellardelight/deck1/exploequipment)
+"ZR" = (
+/obj/machinery/camera/network/security{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/lobby)
+"ZS" = (
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/structure/cable/orange{
+ icon_state = "0-4"
+ },
+/obj/structure/cable/orange{
+ icon_state = "16-0"
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/exploration)
+"ZT" = (
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/door/blast/angled/open{
+ dir = 4;
+ id = "xenobiopen2";
+ name = "Pen 2 Blast Doors"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/rnd/xenobiology)
+"ZU" = (
+/obj/structure/bed/chair/comfy/brown{
+ dir = 8
+ },
+/turf/simulated/floor/carpet/bcarpet,
+/area/stellardelight/deck1/port)
+"ZV" = (
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/structure/sign/department/chapel{
+ pixel_x = -32;
+ plane = -34
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck1/fore)
+"ZW" = (
+/obj/structure/cable/green{
+ color = "#42038a";
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/rnd/research)
+"ZX" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/angled_bay/double{
+ name = "maintenance access";
+ stripe_color = "#454545"
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck1/portaft)
+"ZY" = (
+/obj/effect/floor_decal/borderfloorblack/full,
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/deployable/barrier,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/armoury)
+"ZZ" = (
+/turf/simulated/wall/bay/purple,
+/area/rnd/xenobiology)
(1,1,1) = {"
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
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-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququqNJuquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
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-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
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-uququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququqZduquququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
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-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
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-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
-uquququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququququq
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diff --git a/maps/stellar_delight/stellar_delight2.dmm b/maps/stellar_delight/stellar_delight2.dmm
index 00de3e2131b..8f78a1afe43 100644
--- a/maps/stellar_delight/stellar_delight2.dmm
+++ b/maps/stellar_delight/stellar_delight2.dmm
@@ -1,2651 +1,43411 @@
-"aa" = (/obj/structure/cable/orange{icon_state = "2-4"},/turf/simulated/wall/bay/r_wall/steel,/area/maintenance/stellardelight/deck2/portsolars)
-"ab" = (/obj/structure/stairs/spawner/north,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor,/area/stellardelight/deck2/aftstarboard)
-"ac" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/turf/simulated/floor/tiled/techmaint,/area/engineering/atmos/storage)
-"ad" = (/obj/structure/table/reinforced,/turf/simulated/floor/tiled/eris/white/bluecorner,/area/medical/chemistry)
-"ae" = (/obj/structure/cable/yellow{icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/turf/simulated/floor/tiled/eris/steel/cargo,/area/quartermaster/storage)
-"af" = (/obj/item/bee_pack,/obj/item/honey_frame,/obj/item/honey_frame,/obj/item/honey_frame,/obj/item/honey_frame,/obj/item/honey_frame,/obj/item/weapon/tool/crowbar,/obj/item/bee_smoker,/obj/item/beehive_assembly,/obj/structure/closet/crate/hydroponics{desc = "All you need to start your own honey farm."; name = "beekeeping crate"},/obj/item/beehive_assembly,/obj/item/beehive_assembly,/obj/item/beehive_assembly,/obj/item/beehive_assembly,/obj/item/bee_pack,/obj/item/bee_pack,/obj/item/bee_pack,/obj/item/honey_frame,/obj/item/honey_frame,/obj/item/honey_frame,/obj/machinery/power/apc/angled{dir = 1},/obj/structure/cable/green{icon_state = "0-2"},/obj/effect/floor_decal/milspec/color/green/half{dir = 1},/turf/simulated/floor/tiled,/area/hydroponics)
-"ag" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{dir = 9},/obj/structure/cable/orange{icon_state = "1-2"},/turf/simulated/floor/tiled/techmaint,/area/engineering/atmos/monitoring)
-"ah" = (/obj/machinery/atmospherics/omni/atmos_filter{name = "CO2 Filter"; tag_north = 2; tag_south = 1; tag_west = 5},/turf/simulated/floor/tiled/techmaint,/area/engineering/atmos/storage)
-"ai" = (/obj/machinery/vending/tool,/turf/simulated/floor/tiled/eris/dark/orangecorner,/area/engineering/locker_room)
-"aj" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/angled_bay/standard/glass{dir = 4; name = "Hydroponics/Kitchen Access"; req_one_access = list(35,28)},/turf/simulated/floor/tiled/steel_ridged,/area/hydroponics)
-"ak" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{icon_state = "2-8"},/turf/simulated/floor/tiled/eris/steel/cargo,/area/quartermaster/storage)
-"al" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/green,/obj/machinery/meter,/obj/structure/cable{icon_state = "4-8"},/obj/structure/cable{icon_state = "1-4"},/turf/simulated/floor/tiled/techfloor,/area/engineering/atmos/monitoring)
-"am" = (/obj/structure/cable{icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/maintenance/stellardelight/deck2/starboardsolars)
-"an" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable/blue{icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/angled_bay/hatch{dir = 4; name = "maintenance access"; stripe_color = "#454545"},/turf/simulated/floor/tiled/steel_ridged,/area/stellardelight/deck2/starboard)
-"ao" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/red{dir = 4},/obj/structure/cable/orange{icon_state = "1-2"},/turf/simulated/floor/tiled/techmaint,/area/engineering/atmos/storage)
-"ap" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/monotile,/area/hydroponics)
-"aq" = (/obj/effect/landmark/start/atmostech,/turf/simulated/floor,/area/stellardelight/deck2/combustionworkshop)
-"ar" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/structure/cable/yellow{icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/eris/steel/cargo,/area/quartermaster/storage)
-"as" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/eris/steel/brown_platform,/area/crew_quarters/bar)
-"at" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/cable{icon_state = "0-2"},/obj/structure/cable{icon_state = "16-0"},/obj/structure/disposalpipe/up{dir = 4},/obj/machinery/door/firedoor/glass,/turf/simulated/floor,/area/maintenance/stellardelight/deck2/starboardfore)
-"au" = (/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals_central5{dir = 8},/turf/simulated/floor/tiled,/area/stellardelight/deck2/fore)
-"av" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/mob/living/simple_mob/animal/goat{name = "Ted"},/turf/simulated/floor/tiled/freezer/cold,/area/crew_quarters/kitchen)
-"aw" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/structure/symbol/sa{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable/green{icon_state = "4-8"},/turf/simulated/floor/tiled/techmaint,/area/storage/primary)
-"ax" = (/obj/structure/cable/green{icon_state = "1-8"},/turf/simulated/floor,/area/maintenance/stellardelight/deck2/starboardfore)
-"ay" = (/obj/machinery/atmospherics/pipe/simple/hidden/fuel{dir = 5},/turf/simulated/floor/tiled/techfloor,/area/stellardelight/deck2/fuelstorage)
-"az" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/structure/cable/cyan{icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/machinery/camera/network/engineering{dir = 1},/turf/simulated/floor/tiled/eris/dark/orangecorner,/area/engineering/engine_eva)
-"aA" = (/turf/simulated/floor/tiled/monotile,/area/stellardelight/deck2/fore)
-"aB" = (/obj/structure/cable/green{icon_state = "4-8"},/obj/structure/cable/green{icon_state = "1-4"},/obj/structure/cable/green{icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/stellardelight/deck2/fore)
-"aC" = (/obj/machinery/computer/guestpass{pixel_y = 24},/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/turf/simulated/floor/tiled,/area/stellardelight/deck2/fore)
-"aD" = (/obj/structure/cable/orange{icon_state = "4-8"},/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/angled_bay/standard/color{dir = 4; door_color = "#e6ab22"; fill_color = "#877242"; name = "Combustion Workshop"; req_access = list(24); stripe_color = "#2ebfbd"},/turf/simulated/floor/tiled/steel_ridged,/area/stellardelight/deck2/combustionworkshop)
-"aE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/effect/floor_decal/steeldecal/steel_decals6{dir = 8},/turf/simulated/floor/tiled/eris/dark/cargo,/area/crew_quarters/recreation_area)
-"aF" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/milspec/color/white/half,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/stellardelight/deck2/central)
-"aG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/milspec/color/green/half{dir = 4},/turf/simulated/floor/tiled,/area/hydroponics)
-"aH" = (/obj/effect/floor_decal/milspec/color/black/corner,/obj/effect/floor_decal/milspec/color/silver/corner{dir = 4},/obj/structure/closet/hydrant{dir = 4; pixel_x = 27},/turf/simulated/floor/tiled,/area/stellardelight/deck2/fore)
-"aI" = (/obj/structure/cable{icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/door/airlock/angled_bay/double{name = "maintenance access"; stripe_color = "#454545"},/turf/simulated/floor,/area/maintenance/stellardelight/deck2/starboardsolars)
-"aJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment,/mob/living/simple_mob/animal/passive/cow,/turf/simulated/floor/grass,/area/hydroponics)
-"aK" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/lino,/area/crew_quarters/bar)
-"aL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/device/radio/intercom{dir = 4; pixel_x = 24},/turf/simulated/floor/tiled,/area/stellardelight/deck2/starboard)
-"aM" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/stellardelight/deck2/starboardsolars)
-"aN" = (/turf/simulated/wall/bay/r_wall/steel,/area/crew_quarters/locker)
-"aO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/table/reinforced,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled/eris/dark/orangecorner,/area/engineering/engine_eva)
-"aP" = (/obj/effect/floor_decal/milspec/color/black/corner{dir = 1},/obj/effect/floor_decal/milspec/color/silver/corner{dir = 8},/obj/structure/closet/hydrant{dir = 8; pixel_x = -27},/turf/simulated/floor/tiled,/area/stellardelight/deck2/fore)
-"aQ" = (/obj/structure/grille,/turf/simulated/floor/airless,/area/engineering/engine_room)
-"aR" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/vehicle/train/trolley{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled/eris/steel/cargo,/area/quartermaster/storage)
-"aS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/milspec/color/green/half{dir = 4},/obj/item/weapon/stool/padded{dir = 4},/obj/effect/landmark/start/botanist,/turf/simulated/floor/tiled,/area/hydroponics)
-"aT" = (/obj/machinery/door/firedoor/glass,/obj/structure/window/bay/reinforced,/obj/machinery/door/blast/angled/open{dir = 4; id = "botanylockdown"},/obj/structure/low_wall/bay/reinforced/steel,/turf/simulated/floor,/area/maintenance/stellardelight/deck2/portfore)
-"aU" = (/turf/simulated/floor/tiled/monotile,/area/stellardelight/deck2/aftport)
-"aV" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/maintenance/stellardelight/deck2/portaft)
-"aW" = (/obj/structure/cable/orange{icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/tiled/eris/dark/orangecorner,/area/engineering/engine_eva)
-"aX" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/structure/cable/white{icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/white{icon_state = "1-8"},/turf/simulated/floor/tiled/eris/white/bluecorner,/area/medical/cmostore)
-"aY" = (/obj/machinery/light,/turf/simulated/floor/tiled/eris/steel/brown_platform,/area/crew_quarters/bar)
-"aZ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable{icon_state = "1-2"},/obj/machinery/camera/network/engineering{dir = 4},/turf/simulated/floor/tiled/techfloor,/area/engineering/atmos/monitoring)
-"ba" = (/obj/structure/cable/green{icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/stellardelight/deck2/starboard)
-"bb" = (/obj/machinery/light/floortube{dir = 4; pixel_x = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/milspec/color/green/half{dir = 8},/turf/simulated/floor/tiled,/area/hydroponics)
-"bc" = (/obj/machinery/seed_extractor,/obj/effect/floor_decal/milspec/color/green/half{dir = 4},/turf/simulated/floor/tiled,/area/hydroponics)
-"bd" = (/obj/effect/landmark/start/engineer,/turf/simulated/floor/tiled/eris/dark/gray_platform,/area/engineering/workshop)
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-"bf" = (/turf/simulated/open,/area/stellardelight/deck2/triage)
-"bg" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 10},/turf/simulated/wall/bay/r_wall/steel,/area/stellardelight/deck2/port)
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-"bm" = (/obj/structure/sign/directions/science{pixel_x = 32},/obj/structure/sign/directions/dorms{pixel_x = 32; pixel_y = 6},/obj/structure/sign/directions{desc = "A direction sign, pointing out the way to the shuttle bay."; name = "\improper Shuttle Bay"; pixel_x = 32; pixel_y = -6},/obj/structure/sign/directions/security{pixel_x = 32; pixel_y = 12},/obj/structure/sign/directions/stairs_down{pixel_x = 32; pixel_y = 18},/obj/structure/railing/grey{dir = 4},/turf/simulated/floor/tiled/monotile,/area/stellardelight/deck2/aftport)
-"bn" = (/obj/structure/railing/grey{dir = 8},/obj/structure/cable/white{icon_state = "32-1"},/turf/simulated/floor/tiled/monotile,/area/stellardelight/deck2/triage)
-"bo" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9},/obj/machinery/power/apc/angled{dir = 4},/obj/structure/cable/orange{icon_state = "0-8"},/obj/structure/cable/orange{icon_state = "2-8"},/turf/simulated/floor/tiled/techfloor,/area/engineering/atmos/monitoring)
-"bp" = (/obj/structure/cable/green{icon_state = "4-8"},/obj/structure/cable/green{icon_state = "1-8"},/turf/simulated/floor/tiled/eris/steel/brown_platform,/area/crew_quarters/bar)
-"bq" = (/obj/machinery/light{dir = 8},/obj/effect/floor_decal/milspec/color/green/half{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hydroponics)
-"br" = (/obj/structure/sign/directions/science{pixel_x = -32},/obj/structure/sign/directions/dorms{pixel_x = -32; pixel_y = 6},/obj/structure/sign/directions{desc = "A direction sign, pointing out the way to the shuttle bay."; name = "\improper Shuttle Bay"; pixel_x = -32; pixel_y = -6},/obj/structure/sign/directions/security{pixel_x = -32; pixel_y = 12},/obj/structure/sign/directions/stairs_down{pixel_x = -32; pixel_y = 18},/obj/structure/railing/grey{dir = 8},/turf/simulated/floor/tiled/monotile,/area/stellardelight/deck2/aftstarboard)
-"bs" = (/obj/structure/table/standard,/obj/item/device/healthanalyzer,/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/medical/surgery2)
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-"YR" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/closet/crate/bin{anchored = 1},/turf/simulated/floor/tiled/eris/dark/orangecorner,/area/engineering/engineering_monitoring)
-"YS" = (/obj/structure/cable/green{icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/stellardelight/deck2/aftport)
-"YT" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 5},/obj/structure/cable{icon_state = "4-8"},/turf/simulated/floor,/area/stellardelight/deck2/combustionworkshop)
-"YU" = (/turf/simulated/floor/tiled/eris/steel/brown_platform,/area/crew_quarters/bar)
-"YV" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/stellardelight/deck2/port)
-"YW" = (/obj/random/vendordrink,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/landmark/vermin,/turf/simulated/floor/tiled/steel_ridged,/area/stellardelight/deck2/starboard)
-"YX" = (/obj/structure/cable/green{icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/stellardelight/deck2/starboard)
-"YY" = (/turf/simulated/wall/bay/brown,/area/quartermaster/qm)
-"YZ" = (/obj/machinery/light/small{dir = 1},/obj/structure/ladder/up,/turf/simulated/floor,/area/maintenance/stellardelight/deck2/starboardfore)
-"Za" = (/obj/machinery/alarm/angled{dir = 8},/turf/simulated/floor,/area/maintenance/stellardelight/deck2/starboardaft)
-"Zb" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/angled_bay/standard/color{dir = 8; fill_color = "#ffffff"; name = "Kitchen Cold Room"; req_access = list(28)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled/steel_ridged,/area/crew_quarters/kitchen)
-"Zc" = (/obj/structure/bed/chair/bay/shuttle{dir = 8},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "port_escape_pod"; pixel_y = 24},/turf/simulated/floor/tiled/techmaint,/area/stellardelight/deck2/portescape)
-"Zd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled/eris/dark/gray_platform,/area/engineering/workshop)
-"Ze" = (/turf/simulated/floor/tiled/eris/white/cargo,/area/stellardelight/deck2/triage)
-"Zf" = (/obj/machinery/power/apc/angled{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/cable/orange{icon_state = "0-4"},/obj/structure/table/reinforced,/obj/item/device/radio/off{pixel_y = 6},/obj/item/device/radio/off{pixel_x = -6; pixel_y = 4},/obj/item/device/radio/off{pixel_x = 6; pixel_y = 4},/obj/item/device/radio/off,/turf/simulated/floor/tiled/eris/dark/orangecorner,/area/engineering/locker_room)
-"Zh" = (/obj/structure/cable/orange{icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/eris/dark/orangecorner,/area/engineering/engine_eva)
-"Zi" = (/obj/structure/table/rack,/obj/item/clothing/suit/radiation,/obj/item/clothing/head/radiation,/obj/item/bodybag/cryobag{pixel_x = 1; pixel_y = 1},/obj/item/weapon/storage/toolbox/emergency{pixel_x = 2; pixel_y = 1},/obj/item/weapon/storage/box/lights/mixed{pixel_y = 4},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -2},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/eris/white/bluecorner,/area/medical/cmostore)
-"Zj" = (/turf/simulated/floor/tiled/eris/dark/monofloor,/area/bridge)
-"Zk" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable{icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/angled_bay/hatch{name = "maintenance access"; stripe_color = "#454545"},/turf/simulated/floor/tiled/steel_ridged,/area/stellardelight/deck2/starboard)
-"Zl" = (/obj/machinery/door/firedoor/glass,/obj/structure/window/bay/reinforced,/obj/machinery/door/blast/angled/open{dir = 2; id = "kitchenlockdown"},/obj/structure/low_wall/bay/reinforced/steel,/turf/simulated/floor,/area/crew_quarters/kitchen)
-"Zm" = (/obj/machinery/camera/network/halls{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/turf/simulated/floor/tiled,/area/stellardelight/deck2/fore)
-"Zo" = (/obj/machinery/light{dir = 8},/obj/effect/floor_decal/milspec/color/black/corner{dir = 1},/obj/effect/floor_decal/milspec/color/silver/corner{dir = 4},/obj/effect/floor_decal/milspec/color/silver/corner{dir = 8},/turf/simulated/floor/tiled,/area/stellardelight/deck2/fore)
-"Zp" = (/obj/machinery/atmospherics/pipe/simple/hidden/green{dir = 10},/obj/structure/cable{icon_state = "1-2"},/turf/simulated/floor/tiled/techfloor,/area/engineering/atmos/monitoring)
-"Zq" = (/obj/effect/floor_decal/industrial/danger{dir = 1},/turf/simulated/floor/tiled/techfloor,/area/engineering/atmos/monitoring)
-"Zr" = (/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/turf/simulated/floor/tiled,/area/stellardelight/deck2/fore)
-"Zs" = (/turf/simulated/floor,/area/stellardelight/deck2/combustionworkshop)
-"Zt" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/tank/phoron/full{dir = 4},/turf/simulated/floor,/area/stellardelight/deck2/fuelstorage)
-"Zu" = (/obj/structure/cable/green{icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/storage/art)
-"Zv" = (/obj/structure/closet/walllocker_double/medical/north,/obj/item/weapon/storage/box/rxglasses{pixel_x = 7; pixel_y = 7},/obj/item/weapon/storage/box/rxglasses,/obj/item/device/glasses_kit,/turf/simulated/floor/tiled/eris/white/bluecorner,/area/medical/cmostore)
-"Zw" = (/obj/machinery/camera/network/medbay{dir = 8},/turf/simulated/floor/tiled/eris/white/bluecorner,/area/medical/cmostore)
-"Zx" = (/obj/item/modular_computer/console/preset/engineering{dir = 8},/obj/effect/floor_decal/milspec/color/orange/half{dir = 10},/turf/simulated/floor/tiled/eris/dark/monofloor,/area/bridge)
-"Zy" = (/obj/structure/cable/green{icon_state = "1-4"},/turf/simulated/wall/bay/r_wall/steel,/area/crew_quarters/kitchen)
-"ZA" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/firealarm/angled{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/techmaint,/area/storage/primary)
-"ZC" = (/obj/item/weapon/stool/padded{dir = 8},/obj/structure/cable/green{icon_state = "4-8"},/turf/simulated/floor/tiled/eris/steel/brown_platform,/area/crew_quarters/bar)
-"ZD" = (/obj/structure/table/reinforced,/obj/item/roller,/obj/item/roller{pixel_y = 8},/obj/item/roller{pixel_y = 16},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/eris/white/bluecorner,/area/stellardelight/deck2/triage)
-"ZE" = (/obj/machinery/atmospherics/pipe/simple/hidden/fuel{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/fuel,/turf/simulated/floor/tiled/techfloor,/area/stellardelight/deck2/fuelstorage)
-"ZF" = (/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals_central5{dir = 1; pixel_y = 1},/turf/simulated/floor/tiled,/area/stellardelight/deck2/aftport)
-"ZG" = (/obj/structure/cable/orange{icon_state = "4-8"},/turf/simulated/floor/airless,/area/stellardelight/deck2/exterior)
-"ZH" = (/obj/machinery/computer/guestpass{dir = 8; pixel_x = 25},/obj/effect/floor_decal/milspec/color/orange/half{dir = 4},/turf/simulated/floor/tiled,/area/stellardelight/deck2/aftstarboard)
-"ZI" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/eris/steel/cargo,/area/quartermaster/storage)
-"ZJ" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor,/area/maintenance/stellardelight/deck2/portsolars)
-"ZK" = (/obj/effect/floor_decal/steeldecal/steel_decals10,/turf/simulated/floor/tiled/eris/white/cargo,/area/stellardelight/deck2/triage)
-"ZL" = (/obj/structure/cable/green{icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/eris/cafe,/area/crew_quarters/kitchen)
-"ZM" = (/obj/structure/cable/green{icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/stellardelight/deck2/fore)
-"ZN" = (/obj/machinery/atmospherics/pipe/simple/hidden/green{dir = 10},/obj/machinery/power/apc/angled{dir = 4},/obj/structure/cable/orange{icon_state = "0-8"},/obj/machinery/vending/engivend,/turf/simulated/floor/tiled/techfloor,/area/stellardelight/deck2/o2production)
-"ZO" = (/obj/structure/table/marble,/obj/machinery/chemical_dispenser/bar_coffee/full{dir = 1},/obj/item/device/radio/intercom{pixel_y = -24},/obj/machinery/light/small,/turf/simulated/floor/lino,/area/crew_quarters/bar)
-"ZP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/cable/yellow{icon_state = "1-2"},/turf/simulated/floor/tiled/eris/dark/techfloor_grid,/area/engineering/engine_room)
-"ZQ" = (/obj/machinery/light{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/turf/simulated/floor/tiled,/area/stellardelight/deck2/port)
-"ZR" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/machinery/door/window/westright{name = "Engineering Reception Desk"; req_access = list(10)},/obj/item/weapon/pen/blue{pixel_x = 4; pixel_y = 4},/obj/item/weapon/pen/red,/turf/simulated/floor/tiled/eris/dark/gray_platform,/area/engineering/engineering_monitoring)
-"ZS" = (/obj/machinery/atmospherics/pipe/simple/hidden/green,/obj/structure/cable/orange{icon_state = "1-2"},/obj/structure/closet/crate/bin{anchored = 1},/turf/simulated/floor/tiled/techfloor,/area/engineering/atmos/monitoring)
-"ZT" = (/obj/machinery/atmospherics/pipe/simple/hidden/green{dir = 4},/obj/structure/cable/orange{icon_state = "4-8"},/obj/machinery/button/remote/blast_door{id = "atmoswindowlockdown"; name = "Window Lockdown"; pixel_y = 56},/turf/simulated/floor/tiled/techfloor,/area/engineering/atmos/monitoring)
-"ZU" = (/obj/machinery/computer/ship/sensors,/obj/effect/floor_decal/milspec/color/green/half,/turf/simulated/floor/tiled/eris/dark/gray_platform,/area/bridge)
-"ZV" = (/turf/simulated/floor,/area/stellardelight/deck2/aftport)
-"ZW" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/camera/network/civilian{dir = 5},/obj/effect/floor_decal/milspec/color/green,/turf/simulated/floor/tiled,/area/hydroponics)
-"ZX" = (/obj/machinery/power/smes/buildable/offmap_spawn/empty{RCon_tag = "Solar Array - Starboard"},/obj/structure/cable,/turf/simulated/floor,/area/maintenance/stellardelight/deck2/starboardsolars)
-"ZY" = (/obj/machinery/atmospherics/pipe/simple/hidden/fuel{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/conveyor{id = "cargoload"},/obj/structure/cable{icon_state = "4-8"},/turf/simulated/floor/tiled/eris/steel/cargo,/area/quartermaster/storage)
-"ZZ" = (/obj/structure/bed/chair/sofa/corp/corner{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/carpet/turcarpet,/area/crew_quarters/recreation_area)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/obj/structure/cable/orange{
+ icon_state = "2-4"
+ },
+/turf/simulated/wall/bay/r_wall/steel,
+/area/maintenance/stellardelight/deck2/portsolars)
+"ab" = (
+/obj/structure/stairs/spawner/north,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/simulated/floor,
+/area/stellardelight/deck2/aftstarboard)
+"ac" = (
+/obj/machinery/atmospherics/pipe/simple/visible/black,
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/atmos/storage)
+"ad" = (
+/obj/structure/table/reinforced,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/medical/chemistry)
+"ae" = (
+/obj/structure/cable/yellow{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/quartermaster/storage)
+"af" = (
+/obj/item/bee_pack,
+/obj/item/honey_frame,
+/obj/item/honey_frame,
+/obj/item/honey_frame,
+/obj/item/honey_frame,
+/obj/item/honey_frame,
+/obj/item/weapon/tool/crowbar,
+/obj/item/bee_smoker,
+/obj/item/beehive_assembly,
+/obj/structure/closet/crate/hydroponics{
+ desc = "All you need to start your own honey farm.";
+ name = "beekeeping crate"
+ },
+/obj/item/beehive_assembly,
+/obj/item/beehive_assembly,
+/obj/item/beehive_assembly,
+/obj/item/beehive_assembly,
+/obj/item/bee_pack,
+/obj/item/bee_pack,
+/obj/item/bee_pack,
+/obj/item/honey_frame,
+/obj/item/honey_frame,
+/obj/item/honey_frame,
+/obj/machinery/power/apc/angled{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ icon_state = "0-2"
+ },
+/obj/effect/floor_decal/milspec/color/green/half{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hydroponics)
+"ag" = (
+/obj/machinery/atmospherics/pipe/simple/visible/green,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 9
+ },
+/obj/structure/cable/orange{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/atmos/monitoring)
+"ah" = (
+/obj/machinery/atmospherics/omni/atmos_filter{
+ name = "CO2 Filter";
+ tag_north = 2;
+ tag_south = 1;
+ tag_west = 5
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/atmos/storage)
+"ai" = (
+/obj/machinery/vending/tool,
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/engineering/locker_room)
+"aj" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/angled_bay/standard/glass{
+ dir = 4;
+ name = "Hydroponics/Kitchen Access";
+ req_one_access = list(35,28)
+ },
+/turf/simulated/floor/tiled/steel_ridged,
+/area/hydroponics)
+"ak" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable/yellow{
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/quartermaster/storage)
+"al" = (
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/green,
+/obj/machinery/meter,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/engineering/atmos/monitoring)
+"am" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck2/starboardsolars)
+"an" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/blue{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/door/airlock/angled_bay/hatch{
+ dir = 4;
+ name = "maintenance access";
+ stripe_color = "#454545"
+ },
+/turf/simulated/floor/tiled/steel_ridged,
+/area/stellardelight/deck2/starboard)
+"ao" = (
+/obj/machinery/atmospherics/pipe/simple/visible/green,
+/obj/machinery/atmospherics/pipe/simple/visible/red{
+ dir = 4
+ },
+/obj/structure/cable/orange{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/atmos/storage)
+"ap" = (
+/obj/machinery/hologram/holopad,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/monotile,
+/area/hydroponics)
+"aq" = (
+/obj/effect/landmark/start/atmostech,
+/turf/simulated/floor,
+/area/stellardelight/deck2/combustionworkshop)
+"ar" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/obj/structure/cable/yellow{
+ icon_state = "1-4"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/quartermaster/storage)
+"as" = (
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel/brown_platform,
+/area/crew_quarters/bar)
+"at" = (
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/structure/cable{
+ icon_state = "16-0"
+ },
+/obj/structure/disposalpipe/up{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck2/starboardfore)
+"au" = (
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals_central5{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/fore)
+"av" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/mob/living/simple_mob/animal/goat{
+ name = "Ted"
+ },
+/turf/simulated/floor/tiled/freezer/cold,
+/area/crew_quarters/kitchen)
+"aw" = (
+/obj/structure/table/standard,
+/obj/random/tech_supply,
+/obj/random/tech_supply,
+/obj/random/tech_supply,
+/obj/random/tech_supply,
+/obj/structure/symbol/sa{
+ pixel_y = 32
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/storage/primary)
+"ax" = (
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck2/starboardfore)
+"ay" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/stellardelight/deck2/fuelstorage)
+"az" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/obj/structure/cable/cyan{
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/camera/network/engineering{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/engineering/engine_eva)
+"aA" = (
+/turf/simulated/floor/tiled/monotile,
+/area/stellardelight/deck2/fore)
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+ name = "Chemistry Cleaner"
+ },
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+ pixel_y = 24;
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+ tag_interior_door = "engine_interior"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ frequency = 1379;
+ id_tag = "engine_airpump"
+ },
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+ },
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+ name = "maintenance access";
+ req_access = list(25);
+ stripe_color = "#454545"
+ },
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+ },
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+ dir = 1;
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+ },
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+ },
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+ name = "morphspawn"
+ },
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+ pixel_x = 2;
+ pixel_y = 26
+ },
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+ id = "qmwindows";
+ name = "Privacy Shutters"
+ },
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+ pixel_y = 7
+ },
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+ },
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+"db" = (
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+/obj/item/weapon/paper{
+ info = "For those who didn't know yet, the big blue box in here is a 'grid checker' which will shut off the power if a dangerous power spike erupts into the powernet, shutting everything down protects everything from electrical damage, however the outages can be disruptive to ship operations, so it is designed to restore power after a somewhat significant delay, up to fifteen minutes or so. The grid checker can be manually hacked in order to end the outage sooner. To do that, you must cut three specific wires which do not cause a red light to shine, then pulse a fourth wire. Electrical protection is highly recommended when doing maintenance on the grid checker.";
+ name = "grid checker info"
+ },
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+ pixel_x = 3;
+ pixel_y = 3
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ icon_state = "2-8"
+ },
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+ pixel_y = 24
+ },
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+ },
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+"dr" = (
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+/turf/simulated/floor/tiled/techfloor,
+/area/stellardelight/deck2/o2production)
+"eV" = (
+/obj/structure/sign/directions/recreation{
+ dir = 8;
+ pixel_x = -32
+ },
+/obj/effect/floor_decal/milspec/color/black/corner{
+ dir = 1
+ },
+/obj/effect/floor_decal/milspec/color/silver/corner{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/fore)
+"eW" = (
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
+ dir = 6
+ },
+/obj/structure/cable/orange{
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/airless,
+/area/stellardelight/deck2/exterior)
+"eX" = (
+/obj/machinery/alarm/angled{
+ dir = 4
+ },
+/obj/effect/floor_decal/milspec/color/black/corner{
+ dir = 1
+ },
+/obj/effect/floor_decal/milspec/color/silver/corner{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/fore)
+"eY" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/locker)
+"eZ" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/central)
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+/obj/machinery/door/window/westright{
+ dir = 1;
+ req_one_access = list(35,28)
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/grass,
+/area/hydroponics)
+"fb" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/turf/simulated/floor/wood,
+/area/medical/psych)
+"fc" = (
+/obj/structure/bed/chair/bay/shuttle{
+ dir = 4
+ },
+/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{
+ frequency = 1380;
+ id_tag = "starboard_escape_pod";
+ pixel_y = 24
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck2/starboardescape)
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+/obj/random/trash_pile,
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck2/starboardfore)
+"fe" = (
+/obj/structure/shuttle/engine/propulsion{
+ dir = 8
+ },
+/turf/simulated/floor,
+/area/stellardelight/deck2/starboardescape)
+"ff" = (
+/obj/machinery/atmospherics/pipe/simple/visible/green{
+ dir = 4
+ },
+/obj/machinery/atmospherics/binary/pump/high_power/on,
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/atmos/storage)
+"fg" = (
+/obj/machinery/camera/network/medbay{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/medical/surgery2)
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+/obj/machinery/reagentgrinder,
+/obj/item/stack/material/phoron,
+/obj/item/stack/material/phoron,
+/obj/item/stack/material/phoron,
+/obj/item/stack/material/phoron,
+/obj/item/stack/material/phoron,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/medical/chemistry)
+"fi" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/steel/brown_platform,
+/area/crew_quarters/bar)
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+/area/stellardelight/deck2/o2production)
+"fk" = (
+/obj/machinery/vending/engivend,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/engineering/locker_room)
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+/area/crew_quarters/locker)
+"fm" = (
+/obj/machinery/vending/wardrobe/engidrobe,
+/obj/machinery/status_display{
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/engineering/locker_room)
+"fn" = (
+/obj/structure/sign/directions/evac{
+ dir = 6;
+ pixel_x = -32
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/aftport)
+"fo" = (
+/obj/machinery/recharger{
+ pixel_y = 4
+ },
+/obj/item/device/perfect_tele{
+ name = "manager's translocator"
+ },
+/obj/structure/table/darkglass,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/effect/landmark/vermin,
+/turf/simulated/floor/wood,
+/area/crew_quarters/captain)
+"fp" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/lino,
+/area/crew_quarters/bar)
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+/turf/simulated/floor/tiled/techfloor,
+/area/stellardelight/deck2/o2production)
+"fr" = (
+/obj/structure/sign/painting/public{
+ pixel_x = -30
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/port)
+"fs" = (
+/obj/machinery/power/apc/angled{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ icon_state = "0-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/starboard)
+"ft" = (
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+/obj/machinery/atmospherics/pipe/manifold/hidden/cyan,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/medical/cmostore)
+"fu" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/cyan,
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals10{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/white/cargo,
+/area/stellardelight/deck2/triage)
+"fv" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals5,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/central)
+"fw" = (
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck2/portsolars)
+"fx" = (
+/obj/effect/floor_decal/steeldecal/steel_decals10{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/white/cargo,
+/area/stellardelight/deck2/triage)
+"fy" = (
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+/obj/item/device/radio,
+/obj/item/device/radio,
+/obj/item/weapon/tank/emergency/oxygen/engi,
+/obj/item/weapon/tank/emergency/oxygen/engi,
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/mask/breath,
+/obj/structure/closet/crate/medical{
+ desc = "A crate full of emergency supplies to help with response and rescue operations. A logo of NanoTrasen with a checkmark is stamped on the crate.";
+ name = "NanoTrasen Emergency Supply Crate"
+ },
+/obj/item/weapon/storage/briefcase/inflatable,
+/obj/item/weapon/storage/firstaid/adv,
+/obj/item/weapon/storage/firstaid/regular,
+/obj/item/bodybag/cryobag,
+/obj/item/bodybag/cryobag,
+/turf/simulated/floor/tiled/eris/dark/monofloor,
+/area/bridge)
+"fz" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/yellow{
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/steel/brown_platform,
+/area/quartermaster/storage)
+"fA" = (
+/obj/structure/cable/orange{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/engineering/engine_eva)
+"fB" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/eris/steel/brown_platform,
+/area/crew_quarters/bar)
+"fC" = (
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 4
+ },
+/obj/structure/closet/hydrant{
+ dir = 4;
+ pixel_x = 27
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/starboard)
+"fD" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 8
+ },
+/obj/structure/closet/hydrant{
+ dir = 8;
+ pixel_x = -27
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/aftport)
+"fE" = (
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+/obj/item/weapon/storage/pill_bottle/dice,
+/obj/item/weapon/storage/dicecup,
+/obj/item/weapon/deck/cah,
+/obj/item/weapon/deck/cah/black,
+/obj/item/weapon/deck/cards,
+/obj/item/weapon/deck/cards/casino,
+/obj/structure/closet/walllocker_double/misc_civ/north,
+/turf/simulated/floor/tiled/eris/dark/cargo,
+/area/crew_quarters/recreation_area)
+"fF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/cyan,
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/medical/cmostore)
+"fG" = (
+/obj/machinery/atmospherics/portables_connector{
+ dir = 1
+ },
+/obj/machinery/camera/network/engineering{
+ dir = 1
+ },
+/turf/simulated/floor,
+/area/engineering/atmos/monitoring)
+"fH" = (
+/obj/item/canvas,
+/obj/item/canvas,
+/obj/item/canvas,
+/obj/item/canvas,
+/obj/item/canvas,
+/obj/item/canvas/nineteen_nineteen,
+/obj/item/canvas/nineteen_nineteen,
+/obj/item/canvas/nineteen_nineteen,
+/obj/item/canvas/nineteen_nineteen,
+/obj/item/canvas/nineteen_nineteen,
+/obj/item/canvas/twentyfour_twentyfour,
+/obj/item/canvas/twentyfour_twentyfour,
+/obj/item/canvas/twentyfour_twentyfour,
+/obj/item/canvas/twentyfour_twentyfour,
+/obj/item/canvas/twentyfour_twentyfour,
+/obj/item/canvas/twentythree_nineteen,
+/obj/item/canvas/twentythree_nineteen,
+/obj/item/canvas/twentythree_nineteen,
+/obj/item/canvas/twentythree_nineteen,
+/obj/item/canvas/twentythree_nineteen,
+/obj/item/canvas/twentythree_twentythree,
+/obj/item/canvas/twentythree_twentythree,
+/obj/item/canvas/twentythree_twentythree,
+/obj/item/canvas/twentythree_twentythree,
+/obj/item/canvas/twentythree_twentythree,
+/obj/structure/table/standard,
+/obj/machinery/recharger,
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/item/paint_palette,
+/obj/item/paint_palette,
+/obj/item/paint_brush,
+/obj/item/paint_brush,
+/obj/effect/landmark/vines,
+/obj/structure/closet/walllocker_double/misc_civ/north,
+/turf/simulated/floor/tiled,
+/area/storage/art)
+"fI" = (
+/obj/effect/floor_decal/milspec/color/white/corner{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/central)
+"fJ" = (
+/turf/simulated/open,
+/area/stellardelight/deck2/aftstarboard)
+"fK" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6,
+/turf/simulated/floor/tiled/eris/dark/cargo,
+/area/crew_quarters/recreation_area)
+"fL" = (
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/effect/landmark/vermin,
+/obj/machinery/station_slot_machine,
+/turf/simulated/floor/tiled/eris/dark/cargo,
+/area/crew_quarters/recreation_area)
+"fM" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/structure/table/steel_reinforced,
+/obj/machinery/photocopier/faxmachine{
+ department = "Bridge"
+ },
+/obj/machinery/light/floortube{
+ dir = 4;
+ pixel_x = 6
+ },
+/obj/item/weapon/paper/dockingcodes/sd,
+/obj/item/device/radio,
+/obj/item/device/radio,
+/obj/structure/closet/walllocker_double/command/east,
+/turf/simulated/floor/tiled/eris/dark/monofloor,
+/area/bridge)
+"fN" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/bay/reinforced,
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'HIGH VOLTAGE'";
+ icon_state = "shock";
+ name = "\improper HIGH VOLTAGE";
+ pixel_y = -32
+ },
+/obj/structure/low_wall/bay/reinforced/orange,
+/turf/simulated/floor,
+/area/engineering/engine_room)
+"fO" = (
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/stellardelight/deck2/triage)
+"fP" = (
+/obj/structure/closet/crate/bin{
+ anchored = 1
+ },
+/obj/structure/sign/painting/library_secure{
+ pixel_y = 30
+ },
+/turf/simulated/floor/tiled/eris/white/cargo,
+/area/stellardelight/deck2/triage)
+"fQ" = (
+/obj/structure/lattice,
+/obj/structure/cable/orange{
+ icon_state = "32-2"
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/open,
+/area/maintenance/stellardelight/deck2/atmos)
+"fR" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals_central5{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/port)
+"fS" = (
+/obj/structure/cable/blue{
+ icon_state = "4-8"
+ },
+/obj/item/weapon/book/manual/command_guide,
+/obj/item/weapon/book/manual/standard_operating_procedure,
+/obj/item/weapon/book/manual/security_space_law,
+/obj/item/weapon/book/manual/sd_guide,
+/obj/structure/closet/walllocker_double/command/north,
+/turf/simulated/floor/wood,
+/area/crew_quarters/captain)
+"fT" = (
+/obj/structure/table/reinforced,
+/obj/fiftyspawner/steel,
+/obj/fiftyspawner/steel,
+/obj/fiftyspawner/steel,
+/obj/fiftyspawner/steel,
+/obj/fiftyspawner/steel,
+/obj/fiftyspawner/wood,
+/obj/item/stack/material/glass/phoronrglass{
+ amount = 20
+ },
+/obj/fiftyspawner/rods,
+/obj/fiftyspawner/rods,
+/obj/fiftyspawner/plastic,
+/obj/fiftyspawner/plastic,
+/obj/item/stack/material/plasteel{
+ amount = 30
+ },
+/obj/structure/closet/walllocker_double/engineering/east{
+ name = "material sheets"
+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/engineering/workshop)
+"fU" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/engineering/locker_room)
+"fV" = (
+/turf/simulated/floor,
+/area/bridge)
+"fW" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/aftstarboard)
+"fX" = (
+/obj/structure/bed/chair/bay/shuttle{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/stellardelight/deck2/portescape)
+"fY" = (
+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/conveyor_switch/oneway{
+ id = "cargoload"
+ },
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/quartermaster/storage)
+"fZ" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/bay/reinforced,
+/obj/structure/cable/yellow{
+ icon_state = "1-2"
+ },
+/obj/structure/low_wall/bay/reinforced/orange,
+/turf/simulated/floor,
+/area/engineering/storage)
+"ga" = (
+/obj/machinery/alarm/angled{
+ dir = 8
+ },
+/obj/structure/cable/orange{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/engineering/atmos/monitoring)
+"gb" = (
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/smartfridge/sheets/persistent_lossy,
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/quartermaster/storage)
+"gc" = (
+/obj/structure/cable/cyan{
+ icon_state = "1-2"
+ },
+/obj/item/weapon/book/manual/engineering_particle_accelerator,
+/obj/item/weapon/book/manual/tesla_engine,
+/obj/structure/closet/walllocker_double/engineering/west,
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/engineering/engine_room)
+"gd" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck2/starboardsolars)
+"ge" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/red,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/stellardelight/deck2/o2production)
+"gf" = (
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/aftport)
+"gg" = (
+/obj/structure/bed/chair/office/light{
+ dir = 1
+ },
+/obj/machinery/button/remote/airlock{
+ desc = "A remote control switch for the medbay foyer.";
+ id = "MedbayFoyer W";
+ name = "Medbay Doors Control";
+ pixel_x = -6;
+ pixel_y = 32
+ },
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/effect/landmark/start/medical,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/medical/reception)
+"gh" = (
+/obj/structure/table/rack{
+ dir = 8;
+ layer = 2.9
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+/obj/machinery/door/airlock/angled_bay/hatch{
+ dir = 4;
+ door_color = "#e6ab22";
+ name = "Engineering Substation";
+ req_one_access = list(10);
+ stripe_color = "#e6ab22"
+ },
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+/area/maintenance/stellardelight/substation/engineering)
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+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/milspec/color/orange/corner,
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/aftstarboard)
+"uq" = (
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+ dir = 8;
+ pixel_x = 32;
+ pixel_y = 35
+ },
+/obj/structure/sign/directions/cargo{
+ pixel_x = 32;
+ pixel_y = 28
+ },
+/obj/structure/sign/directions/bridge{
+ dir = 1;
+ pixel_x = 32;
+ pixel_y = 41
+ },
+/obj/structure/sign/directions/engineering{
+ pixel_x = 32;
+ pixel_y = 22
+ },
+/obj/structure/sign/directions/bar{
+ dir = 1;
+ pixel_x = 32;
+ pixel_y = 47
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/starboard)
+"ur" = (
+/obj/machinery/power/pointdefense{
+ id_tag = "sd_pd"
+ },
+/obj/effect/floor_decal/industrial/warning/full,
+/obj/structure/cable/green{
+ icon_state = "0-8"
+ },
+/obj/structure/cable/green{
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/airless,
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+/area/stellardelight/deck2/starboard)
+"ut" = (
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+ dir = 1
+ },
+/obj/structure/cable/orange{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/stellardelight/deck2/o2production)
+"uu" = (
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+ },
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+/area/stellardelight/deck2/combustionworkshop)
+"uv" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/firstaid/surgery,
+/obj/item/device/radio/intercom{
+ dir = 4;
+ name = "Station Intercom (General)";
+ pixel_x = 24
+ },
+/turf/simulated/floor/tiled/white,
+/area/medical/surgery)
+"uw" = (
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+ },
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+"uy" = (
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+/obj/effect/floor_decal/steeldecal/steel_decals5{
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+ },
+/turf/simulated/floor/tiled,
+/area/storage/art)
+"uz" = (
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+ pixel_y = 32
+ },
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+ },
+/obj/item/device/radio/intercom{
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+ pixel_x = -24
+ },
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+/area/stellardelight/deck2/aftstarboard)
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+ },
+/turf/simulated/floor/grass,
+/area/hydroponics)
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+/obj/machinery/atmospherics/pipe/simple/hidden/green{
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+ },
+/obj/effect/floor_decal/industrial/danger{
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+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/engineering/atmos/monitoring)
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+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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+ },
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+ },
+/obj/machinery/light{
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+ },
+/turf/simulated/floor/tiled/eris/dark/gray_platform,
+/area/bridge)
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+ icon_state = "1-8"
+ },
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+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
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+ },
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+ },
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+ },
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+/area/stellardelight/deck2/fore)
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+ },
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+/area/stellardelight/deck2/central)
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+ },
+/obj/structure/cable/orange{
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+ },
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+ },
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+ },
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+/area/quartermaster/storage)
+"uJ" = (
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+ desc = "Look's like it's set to the info station... I wonder what else is on?";
+ pixel_x = 32;
+ pixel_y = -32
+ },
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+ },
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+ },
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+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
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+ },
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+ },
+/obj/machinery/door/firedoor/glass,
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+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/door/airlock/angled_bay/hatch{
+ dir = 4;
+ door_color = "#e6ab22";
+ locked = 1;
+ name = "maintenance access";
+ req_one_access = list(19);
+ stripe_color = "#e6ab22"
+ },
+/turf/simulated/floor/tiled/steel_ridged,
+/area/engineering/engine_eva)
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+ icon_state = "4-8"
+ },
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+/area/engineering/atmos/monitoring)
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+ },
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+ },
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+ },
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+/obj/structure/railing/grey{
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+ },
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+ },
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+/area/stellardelight/deck2/fore)
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+ },
+/obj/machinery/disposal/wall{
+ dir = 8
+ },
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+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
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+ icon_state = "pipe-c"
+ },
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+/area/crew_quarters/bar)
+"uY" = (
+/obj/structure/cable/yellow{
+ icon_state = "1-8"
+ },
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+/area/quartermaster/storage)
+"uZ" = (
+/obj/machinery/button/remote/blast_door{
+ dir = 8;
+ id = "bar";
+ name = "Bar Shutter Control";
+ pixel_x = 24
+ },
+/obj/structure/table/marble,
+/obj/item/weapon/reagent_containers/glass/rag,
+/obj/item/weapon/reagent_containers/food/drinks/shaker{
+ pixel_x = -7;
+ pixel_y = 11
+ },
+/obj/machinery/light_switch{
+ dir = 8;
+ pixel_x = 26;
+ pixel_y = -9
+ },
+/obj/machinery/button/remote/blast_door{
+ dir = 8;
+ id = "barlockdown";
+ name = "Window Lockdown";
+ pixel_x = 24;
+ pixel_y = 10
+ },
+/turf/simulated/floor/lino,
+/area/crew_quarters/bar)
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+ },
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+/area/engineering/locker_room)
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+ icon_state = "pipe-c"
+ },
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+/area/engineering/workshop)
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+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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+ },
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+ icon_state = "4-8"
+ },
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+ },
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+ },
+/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{
+ pixel_x = 7;
+ pixel_y = 1
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
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+"vg" = (
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+ },
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+ },
+/obj/structure/cable/green{
+ icon_state = "2-8"
+ },
+/obj/machinery/status_display{
+ pixel_y = 32
+ },
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+"vh" = (
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+ },
+/turf/simulated/floor/tiled/freezer/cold,
+/area/crew_quarters/kitchen)
+"vi" = (
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+ },
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+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals5{
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+ },
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+ },
+/turf/simulated/floor,
+/area/stellardelight/deck2/combustionworkshop)
+"vn" = (
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+ dir = 10
+ },
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+ icon_state = "4-8"
+ },
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+/obj/item/weapon/cell/device,
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+/obj/machinery/atmospherics/unary/vent_scrubber/on{
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+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/engineering/workshop)
+"vp" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
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+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/door/airlock/angled_bay/hatch/engineering{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/steel_ridged,
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+"vq" = (
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+ icon_state = "4-8"
+ },
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+/obj/random/maintenance,
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+"vu" = (
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+"vx" = (
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+/area/engineering/atmos/monitoring)
+"vy" = (
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+ icon_state = "4-8"
+ },
+/obj/structure/cable/yellow{
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+ },
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+"vz" = (
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+ },
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+/area/engineering/engine_room)
+"vA" = (
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+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
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+/area/quartermaster/storage)
+"vB" = (
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+ },
+/obj/machinery/atmospherics/pipe/simple/visible/black,
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+/area/engineering/atmos/storage)
+"vC" = (
+/obj/machinery/conveyor{
+ dir = 1;
+ id = "packageSort1"
+ },
+/obj/machinery/disposal/deliveryChute,
+/obj/structure/disposalpipe/trunk{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/steel/cargo,
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+"vD" = (
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+/obj/machinery/meter,
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+ },
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+"vG" = (
+/obj/structure/closet/walllocker_double/medical/north,
+/obj/item/weapon/storage/firstaid/regular{
+ pixel_x = 5;
+ pixel_y = 8
+ },
+/obj/item/weapon/storage/firstaid/regular{
+ pixel_x = 5;
+ pixel_y = 8
+ },
+/obj/item/weapon/storage/belt/medical,
+/obj/item/weapon/storage/belt/medical,
+/obj/item/clothing/gloves/sterile/nitrile,
+/obj/item/clothing/gloves/sterile/nitrile,
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+/area/medical/cmostore)
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+ },
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+"vI" = (
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+ icon_state = "1-8"
+ },
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+ },
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+ },
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+ },
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+ },
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+"vM" = (
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+ dir = 8
+ },
+/obj/structure/cable,
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+ },
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+"vO" = (
+/obj/machinery/chem_master,
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+/area/medical/chemistry)
+"vP" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
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+ icon_state = "pipe-c"
+ },
+/obj/effect/landmark/vermin,
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+/area/hydroponics)
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+ },
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+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
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+"vR" = (
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+ dir = 4
+ },
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+ },
+/turf/simulated/floor/carpet,
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+"vU" = (
+/obj/machinery/alarm/angled{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 8
+ },
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+"vV" = (
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+/obj/structure/window/phoronreinforced,
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+ dir = 8
+ },
+/obj/structure/window/phoronreinforced{
+ dir = 1
+ },
+/obj/structure/window/phoronreinforced{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/yellow,
+/obj/machinery/door/blast/angled/open{
+ dir = 2;
+ id = "burnchamberlockdown"
+ },
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+/area/crew_quarters/bar)
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+ },
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+ },
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+/obj/random/powercell,
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/item/device/radio/intercom{
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+ },
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+ },
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+ dir = 1
+ },
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+ },
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+ icon_state = "1-4"
+ },
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+"Dk" = (
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+/obj/machinery/door/airlock/angled_bay/double/glass{
+ door_color = "#ffffff";
+ id_tag = "MedbayFoyer W";
+ name = "Medbay Foyer";
+ req_access = list(5);
+ req_one_access = list(5);
+ stripe_color = "#5a96bb"
+ },
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+ },
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+/area/hydroponics)
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+ icon_state = "1-2"
+ },
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+ },
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+ icon_state = "2-4"
+ },
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+/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction,
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+ },
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+ dir = 1
+ },
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+ dir = 8
+ },
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+ },
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+ icon_state = "2-4"
+ },
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+ dir = 1
+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/structure/table/standard,
+/obj/item/device/defib_kit/loaded,
+/obj/item/weapon/reagent_containers/spray/cleaner{
+ desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back.";
+ name = "Surgery Cleaner";
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/device/radio/intercom/department/medbay{
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+ pixel_x = 24
+ },
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+ },
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+/obj/machinery/door/airlock/angled_bay/standard/glass{
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+ name = "Chemistry";
+ req_access = list(33);
+ stripe_color = "#5a96bb"
+ },
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+ },
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+ dir = 4
+ },
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+ },
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+ },
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+ },
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+/obj/machinery/light/small{
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+ },
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+"DG" = (
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+ dir = 8
+ },
+/obj/structure/cable/blue{
+ icon_state = "0-2"
+ },
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+"DH" = (
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+ icon_state = "1-4"
+ },
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+ icon_state = "pipe-c"
+ },
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+ },
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+ },
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+ dir = 1
+ },
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+ },
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+ },
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+ icon_state = "0-8"
+ },
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+/area/crew_quarters/recreation_area)
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+/obj/structure/cable/yellow{
+ icon_state = "4-8"
+ },
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+ dir = 2;
+ icon_state = "pipe-c"
+ },
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+/area/quartermaster/storage)
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+ dir = 4;
+ pixel_x = 4
+ },
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+ dir = 1
+ },
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+ pixel_x = 24
+ },
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+/area/crew_quarters/recreation_area)
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
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+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/disposalpipe/sortjunction/flipped{
+ dir = 1;
+ name = "Atmospherics";
+ sortType = "Atmospherics"
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/aftport)
+"DR" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/tank/phoron/full{
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+ },
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+ dir = 4
+ },
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+ pixel_y = -32
+ },
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+ },
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+ },
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+ },
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+ },
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+ dir = 9
+ },
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+ },
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+ },
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+ },
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+ },
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+ dir = 4
+ },
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+"Ea" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 8;
+ frequency = 1379;
+ id_tag = "d2_starmaint_airpump"
+ },
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ id_tag = "d2_starmaint_airlock";
+ pixel_y = 24;
+ req_one_access = list(13);
+ tag_airpump = "d2_starmaint_airpump";
+ tag_chamber_sensor = "d2_starmaint_sensor";
+ tag_exterior_door = "d2_starmaint_exterior";
+ tag_interior_door = "d2_starmaint_interior"
+ },
+/obj/machinery/airlock_sensor{
+ dir = 1;
+ id_tag = "d2_starmaint_sensor";
+ pixel_y = -24;
+ req_access = list(13)
+ },
+/obj/machinery/light/small,
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+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
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+ dir = 1
+ },
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+ },
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+ },
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+ name = "Shotgun permit"
+ },
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+ id_tag = "cargo_bay";
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+ },
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+ },
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+ },
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+ },
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+ },
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+ pixel_x = -9;
+ pixel_y = 31
+ },
+/obj/machinery/button/remote/blast_door{
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+ name = "Chamber Vent";
+ pixel_x = -1;
+ pixel_y = 37
+ },
+/obj/machinery/computer/general_air_control/supermatter_core{
+ input_tag = "cooling_in";
+ name = "Engine Cooling Control";
+ output_tag = "cooling_out";
+ sensors = list("burn_chamber" = "Burn Chamber");
+ throwpass = 1
+ },
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+ },
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+ },
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+"FD" = (
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+ },
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+/turf/simulated/floor/tiled,
+/area/hydroponics)
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+ dir = 8
+ },
+/obj/structure/cable/orange{
+ icon_state = "1-4"
+ },
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+/turf/simulated/floor/tiled/eris/white/cargo,
+/area/stellardelight/deck2/triage)
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+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
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+ },
+/obj/machinery/vending/event,
+/turf/simulated/floor/tiled,
+/area/crew_quarters/locker)
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+/obj/structure/cable/orange{
+ icon_state = "1-2"
+ },
+/obj/structure/closet/secure_closet/atmos_personal,
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+/area/medical/reception)
+"Kn" = (
+/obj/effect/floor_decal/milspec/color/black/corner{
+ dir = 1
+ },
+/obj/effect/floor_decal/milspec/color/silver/corner{
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+ },
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+ },
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+/area/stellardelight/deck2/port)
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+ },
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+ },
+/obj/machinery/light{
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+ },
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+/area/engineering/engine_eva)
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+ },
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+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/item/weapon/backup_implanter{
+ pixel_y = 9
+ },
+/obj/item/weapon/backup_implanter{
+ pixel_y = 2
+ },
+/obj/item/weapon/backup_implanter{
+ pixel_y = -5
+ },
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+ pixel_y = -12
+ },
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+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/medical/reception)
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+/obj/structure/cable/orange{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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+/area/engineering/engineering_monitoring)
+"Kv" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
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+/area/engineering/locker_room)
+"Kw" = (
+/obj/structure/closet/secure_closet/medical2,
+/obj/machinery/firealarm/angled{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/medical/surgery2)
+"Kx" = (
+/obj/structure/table/woodentable,
+/obj/item/clothing/head/that{
+ pixel_x = 4;
+ pixel_y = 6
+ },
+/obj/item/weapon/tool/screwdriver,
+/obj/item/weapon/reagent_containers/food/drinks/shaker{
+ pixel_x = -7;
+ pixel_y = 11
+ },
+/obj/item/weapon/flame/lighter/zippo{
+ pixel_x = 2
+ },
+/obj/item/clothing/mask/smokable/cigarette/cigar/cohiba,
+/obj/item/weapon/reagent_containers/food/drinks/metaglass,
+/obj/item/weapon/reagent_containers/food/drinks/metaglass,
+/obj/item/weapon/reagent_containers/food/drinks/metaglass,
+/obj/item/weapon/reagent_containers/food/drinks/metaglass,
+/obj/machinery/power/apc/angled{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/wood,
+/area/stellardelight/deck2/barbackroom)
+"Ky" = (
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/medical/chemistry)
+"Kz" = (
+/obj/machinery/door/airlock/angled_bay/external/glass{
+ dir = 4;
+ frequency = 1379;
+ id_tag = "d2_starmaint_interior";
+ locked = 1;
+ name = "Exterior Airlock"
+ },
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ dir = 8;
+ frequency = 1379;
+ master_tag = "d2_starmaint_airlock";
+ name = "interior access button";
+ pixel_y = 32;
+ req_one_access = list(13)
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/steel_ridged,
+/area/maintenance/stellardelight/deck2/starboardsolars)
+"KA" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
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+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/aftstarboard)
+"KB" = (
+/obj/structure/cable/orange{
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/engineering/engine_eva)
+"KD" = (
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable/green{
+ icon_state = "2-8"
+ },
+/obj/machinery/alarm/angled{
+ dir = 4
+ },
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+/area/maintenance/stellardelight/deck2/portfore)
+"KE" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/storage/art)
+"KG" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
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+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/light_switch{
+ dir = 4;
+ pixel_x = -24;
+ pixel_y = 24
+ },
+/turf/simulated/floor/wood,
+/area/stellardelight/deck2/barbackroom)
+"KH" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/fore)
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+ dir = 8
+ },
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+"KK" = (
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+/area/hydroponics)
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+/area/maintenance/stellardelight/deck2/portfore)
+"KM" = (
+/obj/machinery/the_singularitygen/tesla{
+ anchored = 1
+ },
+/turf/simulated/floor/airless,
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+"KN" = (
+/obj/structure/table/reinforced,
+/obj/random/tech_supply,
+/obj/random/tech_supply,
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/engineering/engine_eva)
+"KP" = (
+/obj/structure/cable/cyan{
+ icon_state = "2-8"
+ },
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/simulated/floor/airless,
+/area/engineering/engine_room)
+"KQ" = (
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+ dir = 1
+ },
+/obj/structure/cable/orange{
+ icon_state = "2-4"
+ },
+/obj/structure/table/rack,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/engineering,
+/obj/random/maintenance/engineering,
+/obj/random/maintenance/engineering,
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+/area/engineering/atmos/monitoring)
+"KR" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/steel/brown_platform,
+/area/quartermaster/storage)
+"KS" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/angled_bay/standard/glass{
+ dir = 4;
+ door_color = "#ffffff";
+ name = "Medbay Foyer";
+ req_access = list(5);
+ stripe_color = "#5a96bb"
+ },
+/turf/simulated/floor/tiled/steel_ridged,
+/area/stellardelight/deck2/triage)
+"KT" = (
+/obj/machinery/vending/medical,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/white/cargo,
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+"KU" = (
+/obj/machinery/vending/coffee,
+/obj/structure/sign/poster{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel_ridged,
+/area/stellardelight/deck2/starboard)
+"KV" = (
+/obj/structure/table/glass,
+/obj/machinery/recharger,
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/stellardelight/deck2/triage)
+"KW" = (
+/obj/machinery/alarm/angled{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/orange{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/engineering/engineering_monitoring)
+"KX" = (
+/obj/structure/cable/orange{
+ icon_state = "4-8"
+ },
+/obj/structure/cable/orange{
+ icon_state = "2-8"
+ },
+/turf/simulated/wall/bay/r_wall/steel,
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+"KY" = (
+/obj/structure/table/reinforced,
+/obj/machinery/alarm/angled,
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/machinery/camera/network/medbay{
+ dir = 8
+ },
+/obj/effect/landmark/vermin,
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+/area/medical/chemistry)
+"La" = (
+/obj/machinery/light,
+/turf/simulated/floor/tiled/eris/white/cargo,
+/area/stellardelight/deck2/triage)
+"Lb" = (
+/obj/structure/table/wooden_reinforced,
+/turf/simulated/floor/carpet/turcarpet,
+/area/crew_quarters/recreation_area)
+"Lc" = (
+/obj/structure/table/reinforced,
+/obj/item/device/floor_painter,
+/obj/item/device/t_scanner,
+/obj/item/device/multitool{
+ pixel_x = 5
+ },
+/obj/item/weapon/reagent_containers/spray/cleaner,
+/obj/machinery/camera/network/engineering{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/engineering/workshop)
+"Ld" = (
+/obj/item/modular_computer/console/preset/medical{
+ dir = 4
+ },
+/obj/effect/floor_decal/milspec/color/white/half{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/eris/dark/monofloor,
+/area/bridge)
+"Le" = (
+/obj/structure/cable/orange{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/airless,
+/area/stellardelight/deck2/exterior)
+"Lf" = (
+/obj/structure/cable/orange{
+ icon_state = "2-8"
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck2/portsolars)
+"Lg" = (
+/obj/structure/cable/orange{
+ icon_state = "2-8"
+ },
+/obj/structure/cable/orange{
+ icon_state = "1-2"
+ },
+/obj/structure/cable/orange{
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/airless,
+/area/stellardelight/deck2/exterior)
+"Lh" = (
+/obj/machinery/computer/operating,
+/turf/simulated/floor/tiled/white,
+/area/medical/surgery2)
+"Li" = (
+/obj/machinery/floodlight,
+/obj/structure/cable/orange{
+ icon_state = "0-8"
+ },
+/obj/machinery/power/apc/angled{
+ dir = 4
+ },
+/obj/structure/cable/orange{
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating,
+/area/engineering/storage)
+"Lk" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
+ dir = 4
+ },
+/obj/structure/cable/orange{
+ icon_state = "4-8"
+ },
+/obj/structure/cable/orange{
+ icon_state = "2-4"
+ },
+/obj/structure/cable/orange{
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/engineering/atmos/monitoring)
+"Ll" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/stellardelight/deck2/triage)
+"Lm" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/quartermaster/storage)
+"Ln" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/reagent_containers/spray/cleaner{
+ desc = "Someone has crossed out the 'Space' from Space Cleaner and written in Chemistry. Scrawled on the back is, 'Okay, whoever filled this with polytrinic acid, it was only funny the first time. It was hard enough replacing the CMO's first cat!'";
+ name = "Chemistry Cleaner"
+ },
+/obj/item/weapon/hand_labeler,
+/obj/item/weapon/packageWrap,
+/obj/item/device/mass_spectrometer/adv,
+/obj/item/device/mass_spectrometer/adv,
+/obj/item/clothing/glasses/science,
+/obj/item/clothing/glasses/science,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/medical/chemistry)
+"Lp" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/engineering/engine_room)
+"Lq" = (
+/obj/machinery/computer/security/telescreen/entertainment{
+ desc = "Look's like it's set to the info station... I wonder what else is on?";
+ pixel_x = -32;
+ pixel_y = -32
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/eris/dark/cargo,
+/area/crew_quarters/recreation_area)
+"Lr" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 8
+ },
+/obj/effect/floor_decal/milspec/color/orange/half{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/aftstarboard)
+"Ls" = (
+/obj/machinery/alarm/angled,
+/obj/effect/floor_decal/milspec/color/silver/corner{
+ dir = 4
+ },
+/obj/effect/floor_decal/milspec/color/black/corner{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/stellardelight/deck2/fore)
+"Lt" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/storage/belt/utility,
+/obj/item/weapon/storage/belt/utility,
+/obj/item/stack/cable_coil{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/item/stack/cable_coil{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/item/weapon/storage/box/nifsofts_engineering,
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/engineering/workshop)
+"Lu" = (
+/obj/structure/table/steel_reinforced,
+/obj/machinery/door/window/northright{
+ dir = 2;
+ name = "Cargo Ordering";
+ req_access = list(50)
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/monotile,
+/area/quartermaster/storage)
+"Lv" = (
+/obj/structure/bed/chair,
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/medical/reception)
+"Lw" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 4
+ },
+/turf/simulated/wall/bay/r_wall/steel,
+/area/engineering/engine_eva)
+"Lx" = (
+/obj/structure/flora/pottedplant/orientaltree,
+/obj/effect/floor_decal/milspec/color/orange/corner{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/monofloor,
+/area/bridge)
+"Ly" = (
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/structure/cable/green{
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/wood,
+/area/stellardelight/deck2/barbackroom)
+"Lz" = (
+/obj/structure/sink{
+ dir = 8;
+ pixel_x = -12;
+ pixel_y = 2
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/milspec/color/green/half{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hydroponics)
+"LB" = (
+/obj/machinery/power/solar_control{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck2/starboardsolars)
+"LC" = (
+/obj/machinery/computer/crew{
+ dir = 8
+ },
+/obj/machinery/firealarm/angled{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/medical/reception)
+"LD" = (
+/obj/structure/table/reinforced,
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/item/weapon/storage/toolbox/mechanical{
+ pixel_y = 5
+ },
+/obj/item/weapon/storage/toolbox/electrical,
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/engineering/workshop)
+"LE" = (
+/turf/simulated/wall/bay/r_wall/steel,
+/area/quartermaster/storage)
+"LF" = (
+/obj/structure/table/standard,
+/obj/item/weapon/packageWrap,
+/obj/fiftyspawner/cardboard,
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled/eris/steel/brown_platform,
+/area/quartermaster/storage)
+"LG" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/stellardelight/deck2/fuelstorage)
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/structure/window/bay/reinforced,
+/obj/machinery/door/blast/angled/open{
+ dir = 4;
+ id = "qmwindows";
+ name = "Privacy Shutters"
+ },
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+ icon_state = "1-2"
+ },
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+/obj/structure/table/steel_reinforced,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/blast/angled_shutter{
+ id = "kitchenhallway";
+ layer = 3.3;
+ name = "Kitchen Shutters"
+ },
+/turf/simulated/floor/tiled/eris/cafe,
+/area/crew_quarters/kitchen)
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+ },
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+/area/medical/reception)
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+ },
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+ },
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+/area/quartermaster/storage)
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+ },
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+/area/crew_quarters/bar)
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+ },
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+ },
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+"No" = (
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+/obj/structure/cable/orange{
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+ },
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+ },
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+ },
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+ },
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+ layer = 2.6
+ },
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/machinery/door/window/northleft{
+ name = "Engineering Hardsuits";
+ req_access = list(11)
+ },
+/obj/structure/window/reinforced{
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+ },
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/mask/breath,
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+/area/engineering/engine_eva)
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+ },
+/obj/machinery/button/remote/blast_door{
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+ id = "psychshutter";
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+ pixel_x = -15;
+ pixel_y = -28
+ },
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+/area/medical/psych)
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+ },
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+/obj/machinery/door/firedoor/glass,
+/obj/structure/disposalpipe/sortjunction{
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+ name = "Kitchen/Botany";
+ sortType = "Kitchen/Botany"
+ },
+/turf/simulated/floor,
+/area/maintenance/stellardelight/deck2/portfore)
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+ },
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+ },
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+"Ny" = (
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+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/outline/red,
+/obj/item/device/radio/intercom{
+ dir = 4;
+ name = "Station Intercom (General)";
+ pixel_x = 24
+ },
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+"NA" = (
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+ dir = 4;
+ frequency = 1379;
+ id_tag = "d2_starmaint_exterior";
+ locked = 1;
+ name = "Exterior Airlock"
+ },
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ dir = 4;
+ frequency = 1379;
+ master_tag = "d2_starmaint_airlock";
+ name = "exterior access button";
+ pixel_y = 32;
+ req_one_access = list(13)
+ },
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+ },
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+ },
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+ },
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+ },
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+ icon_state = "pipe-c"
+ },
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+/area/medical/chemistry)
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+ pixel_x = 32;
+ pixel_y = 35
+ },
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+ pixel_x = 32;
+ pixel_y = 41
+ },
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+ pixel_x = 32;
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+ },
+/obj/structure/sign/directions/cargo{
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+ pixel_y = 29
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/item/weapon/smes_coil/super_capacity,
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+/obj/item/weapon/smes_coil/super_io,
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/structure/cable/yellow{
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+ },
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+/area/quartermaster/storage)
+"NO" = (
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+ pixel_x = 27
+ },
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+ pixel_x = 24;
+ pixel_y = 32
+ },
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+/area/quartermaster/qm)
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+ },
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+ },
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+ },
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+/obj/machinery/door/airlock/angled_bay/standard/glass{
+ dir = 4;
+ door_color = "#ffffff";
+ name = "Medbay Foyer";
+ req_access = list(5);
+ stripe_color = "#5a96bb"
+ },
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+ icon_state = "1-2"
+ },
+/obj/structure/cable/orange{
+ icon_state = "0-2"
+ },
+/obj/machinery/power/pointdefense{
+ id_tag = "sd_pd"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ name = "lightsout"
+ },
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+/obj/machinery/photocopier/faxmachine{
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+ },
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+ },
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+ },
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+ },
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+"Oj" = (
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+/obj/item/weapon/reagent_containers/spray/cleaner{
+ desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back.";
+ name = "Surgery Cleaner";
+ pixel_x = 2;
+ pixel_y = 2
+ },
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+ pixel_x = -24
+ },
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+ },
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+ },
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+ },
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+ },
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+ layer = 3.3;
+ name = "Bar Shutters"
+ },
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+ },
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+ },
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+ cell_type = /obj/item/weapon/cell/super;
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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diff --git a/maps/stellar_delight/stellar_delight_events.dm b/maps/stellar_delight/stellar_delight_events.dm
index d1a4de83b4f..2f95fb5d12b 100644
--- a/maps/stellar_delight/stellar_delight_events.dm
+++ b/maps/stellar_delight/stellar_delight_events.dm
@@ -37,6 +37,8 @@
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Space Dust", /datum/event/dust, 0, list(ASSIGNMENT_ENGINEER = 20), 0, 0, 50, min_jobs = list(ASSIGNMENT_ENGINEER = 2)),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Economic News", /datum/event/economic_event, 300),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Lost Carp", /datum/event/carp_migration, 0, list(ASSIGNMENT_SECURITY = 10), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
+ new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Stray Ray", /datum/event/ray_migration, 0, list(ASSIGNMENT_SECURITY = 10), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
+ new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Gnat Cloud", /datum/event/gnat_migration, 0, list(ASSIGNMENT_SECURITY = 10), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Money Hacker", /datum/event/money_hacker, 0, list(ASSIGNMENT_ANY = 4), 1, 10, 25),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Money Lotto", /datum/event/money_lotto, 0, list(ASSIGNMENT_ANY = 1), 1, 5, 15),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Shipping Error", /datum/event/shipping_error , 30, list(ASSIGNMENT_ANY = 2), 0),
@@ -84,6 +86,9 @@
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Morph Spawn", /datum/event/morph_spawn, 75, list(ASSIGNMENT_ANY = 5), 0),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Maintenance Predator", /datum/event/maintenance_predator, 100, list(ASSIGNMENT_ANY = 5), 0),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Jellyfish School", /datum/event/jellyfish_migration, 0, list(ASSIGNMENT_SECURITY = 15, ASSIGNMENT_MEDICAL = 5), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
+ new /datum/event_meta(EVENT_LEVEL_MODERATE, "Gliding Rays", /datum/event/ray_migration, 0, list(ASSIGNMENT_SECURITY = 15, ASSIGNMENT_MEDICAL = 5), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
+ new /datum/event_meta(EVENT_LEVEL_MODERATE, "Shark Pack", /datum/event/shark_migration, 0, list(ASSIGNMENT_SECURITY = 15, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
+ new /datum/event_meta(EVENT_LEVEL_MODERATE, "Gnat Swarm", /datum/event/gnat_migration, 0, list(ASSIGNMENT_SECURITY = 15, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
)
add_disabled_events(list(
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Appendicitis", /datum/event/spontaneous_appendicitis, 0, list(ASSIGNMENT_MEDICAL = 30), 1),
@@ -102,6 +107,9 @@
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Carp Migration", /datum/event/carp_migration, 10, list(ASSIGNMENT_SECURITY = 5), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Containment Breach", /datum/event/prison_break/station, 0, list(ASSIGNMENT_ENGINEER = 5, ASSIGNMENT_MEDICAL = 5, ASSIGNMENT_SECURITY = 5, ASSIGNMENT_SCIENTIST = 5), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Jellyfish Migration", /datum/event/jellyfish_migration, 5, list(ASSIGNMENT_SECURITY = 5, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
+ new /datum/event_meta(EVENT_LEVEL_MAJOR, "Gliding Rays", /datum/event/ray_migration, 0, list(ASSIGNMENT_SECURITY = 15, ASSIGNMENT_MEDICAL = 5), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
+ new /datum/event_meta(EVENT_LEVEL_MAJOR, "Shark Pack", /datum/event/shark_migration, 5, list(ASSIGNMENT_SECURITY = 5, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
+ new /datum/event_meta(EVENT_LEVEL_MAJOR, "Gnat Swarm", /datum/event/gnat_migration, 5, list(ASSIGNMENT_SECURITY = 5, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
)
add_disabled_events(list(
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Meteor Strike", /datum/event/meteor_strike, 10, list(ASSIGNMENT_ENGINEER = 15), 1),
diff --git a/maps/submaps/engine_submaps_vr/tether/engine_rust.dmm b/maps/submaps/engine_submaps_vr/tether/engine_rust.dmm
index 5a10696352f..e6b8ed1c956 100644
--- a/maps/submaps/engine_submaps_vr/tether/engine_rust.dmm
+++ b/maps/submaps/engine_submaps_vr/tether/engine_rust.dmm
@@ -12,11 +12,9 @@
"ad" = (
/obj/machinery/computer/general_air_control/supermatter_core{
dir = 1;
- frequency = 1438;
input_tag = "cooling_in";
name = "Engine Cooling Control";
output_tag = "cooling_out";
- pressure_setting = 100;
sensors = list("engine_sensor" = "Engine Core");
throwpass = 1
},
@@ -35,7 +33,6 @@
desc = "A remote control-switch for the engine control room blast doors.";
id = "EngineBlast";
name = "Engine Monitoring Room Blast Doors";
- pixel_x = 0;
pixel_y = -3;
req_access = list(10)
},
@@ -83,10 +80,8 @@
"al" = (
/obj/machinery/door/blast/regular{
dir = 4;
- icon_state = "pdoor1";
id = "EngineVent";
- name = "Reactor Vent";
- p_open = 0
+ name = "Reactor Vent"
},
/turf/simulated/floor/reinforced,
/area/engineering/engine_room)
@@ -94,9 +89,7 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'RADIOACTIVE AREA'";
icon_state = "radiation";
- name = "RADIOACTIVE AREA";
- pixel_x = 0;
- pixel_y = 0
+ name = "RADIOACTIVE AREA"
},
/turf/simulated/wall/r_wall,
/area/engineering/engine_room)
@@ -179,7 +172,6 @@
/area/engineering/engine_room)
"aB" = (
/obj/machinery/light{
- icon_state = "tube1";
dir = 8
},
/turf/simulated/floor,
@@ -256,8 +248,7 @@
"aM" = (
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/turf/simulated/floor,
/area/engineering/engine_room)
@@ -284,7 +275,6 @@
/area/engineering/engine_room)
"aR" = (
/obj/machinery/atmospherics/unary/outlet_injector{
- unacidable = 1;
use_power = 1
},
/turf/simulated/floor/reinforced,
@@ -498,28 +488,24 @@
icon_state = "1-2"
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/turf/simulated/floor,
/area/engineering/engine_room)
"bv" = (
/obj/machinery/atmospherics/pipe/simple/visible/red{
- icon_state = "intact";
dir = 5
},
/turf/simulated/floor,
/area/engineering/engine_room)
"bw" = (
/obj/machinery/atmospherics/pipe/simple/visible/red{
- icon_state = "intact";
dir = 4
},
/turf/simulated/floor,
/area/engineering/engine_room)
"bx" = (
/obj/machinery/atmospherics/pipe/simple/visible/red{
- icon_state = "intact";
dir = 10
},
/turf/simulated/floor,
@@ -570,7 +556,6 @@
id = "EngineRadiatorViewport";
name = "Engine Radiator Viewport Shutters";
pixel_x = -25;
- pixel_y = 0;
req_access = list(10)
},
/turf/simulated/floor,
@@ -648,10 +633,6 @@
"bM" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
@@ -663,6 +644,9 @@
/obj/machinery/atmospherics/pipe/simple/visible/green{
dir = 4
},
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor,
/area/engineering/engine_room)
"bN" = (
@@ -709,9 +693,7 @@
/area/engineering/engine_room)
"bT" = (
/obj/machinery/atmospherics/pipe/simple/visible/green{
- dir = 10;
- icon_state = "intact";
-
+ dir = 10
},
/obj/effect/floor_decal/industrial/warning,
/turf/simulated/floor,
@@ -723,9 +705,7 @@
"bV" = (
/obj/effect/floor_decal/industrial/warning,
/obj/machinery/atmospherics/pipe/manifold/visible/red{
- dir = 8;
- icon_state = "map";
-
+ dir = 8
},
/turf/simulated/floor,
/area/engineering/engine_room)
@@ -767,10 +747,6 @@
"bZ" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
@@ -782,6 +758,9 @@
/obj/machinery/atmospherics/pipe/simple/visible/cyan{
dir = 4
},
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor,
/area/engineering/engine_room)
"ca" = (
@@ -806,7 +785,6 @@
"cd" = (
/obj/machinery/atmospherics/pipe/simple/visible/green,
/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
dir = 4
},
/turf/simulated/floor,
@@ -863,10 +841,6 @@
"ck" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
@@ -875,6 +849,9 @@
opacity = 0
},
/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor,
/area/engineering/engine_room)
"cl" = (
@@ -1023,7 +1000,6 @@
/area/engineering/engine_room)
"cB" = (
/obj/machinery/atmospherics/pipe/simple/visible/green{
- icon_state = "intact";
dir = 5
},
/obj/effect/floor_decal/industrial/warning/corner,
@@ -1031,7 +1007,6 @@
/area/engineering/engine_room)
"cC" = (
/obj/machinery/atmospherics/pipe/simple/visible/red{
- icon_state = "intact";
dir = 6
},
/obj/effect/floor_decal/industrial/warning,
@@ -1039,7 +1014,6 @@
/area/engineering/engine_room)
"cD" = (
/obj/machinery/atmospherics/pipe/manifold/visible/red{
- icon_state = "map";
dir = 4
},
/obj/machinery/meter,
@@ -1078,7 +1052,6 @@
desc = "A remote control-switch for the engine control room blast doors.";
id = "EngineEmitterPortWest";
name = "Engine Room Blast Doors";
- pixel_x = 0;
pixel_y = -25;
req_access = null;
req_one_access = list(11,24)
@@ -1104,7 +1077,6 @@
/area/engineering/engine_room)
"cM" = (
/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
dir = 4
},
/turf/simulated/floor,
@@ -1119,7 +1091,6 @@
id_tag = "eng_al_int_snsr";
master_tag = "engine_room_airlock";
pixel_x = 22;
- pixel_y = 0;
req_access = list(10)
},
/turf/simulated/floor,
@@ -1127,7 +1098,6 @@
"cO" = (
/obj/machinery/door/blast/regular{
dir = 4;
- icon_state = "pdoor1";
id = "EngineEmitterPortWest";
layer = 3.3;
name = "Engine Gas Storage"
@@ -1193,7 +1163,6 @@
desc = "A remote control-switch for the engine control room blast doors.";
id = "EngineEmitterPortWest";
name = "Engine Room Blast Doors";
- pixel_x = 0;
pixel_y = 25;
req_access = null;
req_one_access = list(11,24)
@@ -1206,8 +1175,7 @@
/obj/structure/extinguisher_cabinet{
dir = 1;
icon_state = "extinguisher_closed";
- pixel_y = 32;
-
+ pixel_y = 32
},
/turf/simulated/floor,
/area/engineering/engine_gas)
@@ -1219,7 +1187,6 @@
/obj/machinery/button/remote/blast_door{
id = "EngineVent";
name = "Reactor Ventillatory Control";
- pixel_x = 0;
pixel_y = -25;
req_access = list(10)
},
@@ -1245,7 +1212,6 @@
/area/engineering/engine_room)
"dc" = (
/obj/machinery/atmospherics/pipe/simple/visible/red{
- icon_state = "intact";
dir = 4
},
/obj/machinery/alarm{
@@ -1257,14 +1223,12 @@
/area/engineering/engine_room)
"dd" = (
/obj/machinery/atmospherics/pipe/simple/visible/red{
- icon_state = "intact";
dir = 9
},
/turf/simulated/floor,
/area/engineering/engine_room)
"de" = (
/obj/item/device/radio/intercom{
- dir = 2;
pixel_y = -24
},
/turf/simulated/floor,
@@ -1294,13 +1258,11 @@
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
+ dir = 4
},
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/turf/simulated/floor,
/area/engineering/engine_gas)
@@ -1308,8 +1270,7 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'HIGH VOLTAGE'";
icon_state = "shock";
- name = "HIGH VOLTAGE";
- pixel_y = 0
+ name = "HIGH VOLTAGE"
},
/turf/simulated/wall/r_wall,
/area/engineering/engine_room)
@@ -1317,8 +1278,7 @@
/obj/effect/floor_decal/industrial/outline/blue,
/obj/machinery/portable_atmospherics/canister/phoron,
/obj/machinery/light/small{
- dir = 8;
- pixel_x = 0
+ dir = 8
},
/turf/simulated/floor,
/area/engineering/engine_gas)
@@ -1393,7 +1353,6 @@
id = "EngineEmitterPortWest2";
name = "Engine Room Blast Doors";
pixel_x = 25;
- pixel_y = 0;
req_access = null;
req_one_access = list(11,24)
},
@@ -1403,9 +1362,7 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'RADIOACTIVE AREA'";
icon_state = "radiation";
- name = "RADIOACTIVE AREA";
- pixel_x = 0;
- pixel_y = 0
+ name = "RADIOACTIVE AREA"
},
/turf/simulated/wall/r_wall,
/area/template_noop)
@@ -1413,7 +1370,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
dir = 4;
- icon_state = "pdoor1";
id = "EngineEmitterPortWest2";
layer = 3.3;
name = "Engine Gas Storage"
@@ -1431,7 +1387,6 @@
},
/obj/machinery/door/blast/regular{
dir = 4;
- icon_state = "pdoor1";
id = "EngineEmitterPortWest2";
layer = 3.3;
name = "Engine Gas Storage"
@@ -1480,7 +1435,6 @@
dir = 1
},
/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
dir = 4
},
/turf/simulated/floor,
diff --git a/maps/submaps/engine_submaps_vr/tether/engine_singulo.dmm b/maps/submaps/engine_submaps_vr/tether/engine_singulo.dmm
index 805e0d6396b..fa74a3912bd 100644
--- a/maps/submaps/engine_submaps_vr/tether/engine_singulo.dmm
+++ b/maps/submaps/engine_submaps_vr/tether/engine_singulo.dmm
@@ -33,9 +33,7 @@
dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact";
-
+ dir = 10
},
/turf/simulated/floor,
/area/engineering/engine_gas)
@@ -86,10 +84,8 @@
"ao" = (
/obj/structure/closet/emcloset,
/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- frequency = 1379;
id_tag = "eng_north_airlock";
pixel_x = 24;
- pixel_y = 0;
req_one_access = list(10,11);
tag_airpump = "eng_north_pump";
tag_chamber_sensor = "eng_north_sensor";
@@ -101,9 +97,7 @@
"ap" = (
/obj/machinery/portable_atmospherics/canister/phoron,
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map";
-
+ dir = 4
},
/turf/simulated/floor,
/area/engineering/engine_gas)
@@ -165,9 +159,7 @@
},
/obj/machinery/light/small,
/obj/machinery/airlock_sensor{
- frequency = 1379;
id_tag = "eng_north_sensor";
- pixel_x = 0;
pixel_y = -25
},
/obj/structure/cable/cyan{
@@ -215,13 +207,10 @@
icon_state = "space";
layer = 4;
name = "EXTERNAL AIRLOCK";
- pixel_x = 0;
pixel_y = 32
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact";
-
+ dir = 10
},
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -256,7 +245,6 @@
/area/engineering/engine_room)
"ay" = (
/obj/structure/cable/cyan{
- d1 = 0;
d2 = 4;
icon_state = "0-4"
},
@@ -300,20 +288,16 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'RADIOACTIVE AREA'";
icon_state = "radiation";
- name = "RADIOACTIVE AREA";
- pixel_x = 0;
- pixel_y = 0
+ name = "RADIOACTIVE AREA"
},
/turf/simulated/wall/r_wall,
/area/engineering/engine_room)
"aD" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
dir = 1
},
/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
dir = 8
},
/turf/simulated/floor/tiled,
@@ -347,8 +331,7 @@
/obj/structure/window/reinforced/full,
/obj/machinery/door/firedoor/glass,
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 8
},
/turf/simulated/floor,
/area/engineering/engine_room)
@@ -434,10 +417,7 @@
},
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0;
-
+ dir = 1
},
/obj/effect/floor_decal/corner/yellow/border{
dir = 1
@@ -539,9 +519,7 @@
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact";
-
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/engineering/engine_room)
@@ -579,7 +557,6 @@
icon_state = "4-8"
},
/obj/effect/floor_decal/steeldecal/steel_decals_central5{
- icon_state = "steel_decals_central5";
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -611,9 +588,7 @@
dir = 10
},
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map";
-
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/engineering/engine_room)
@@ -734,11 +709,10 @@
/obj/structure/window/reinforced/full,
/obj/machinery/door/firedoor/glass,
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 1
},
/obj/structure/window/reinforced{
- dir = 1
+ dir = 8
},
/turf/simulated/floor,
/area/submap/pa_room)
@@ -759,9 +733,7 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'RADIOACTIVE AREA'";
icon_state = "radiation";
- name = "RADIOACTIVE AREA";
- pixel_x = 0;
- pixel_y = 0
+ name = "RADIOACTIVE AREA"
},
/turf/simulated/wall/r_wall,
/area/submap/pa_room)
@@ -798,9 +770,7 @@
icon_state = "1-2"
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -822,10 +792,6 @@
"bn" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
@@ -834,6 +800,9 @@
opacity = 0
},
/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor,
/area/submap/pa_room)
"bo" = (
@@ -910,7 +879,6 @@
/area/template_noop)
"bw" = (
/obj/effect/floor_decal/techfloor/orange/corner{
- icon_state = "techfloororange_corners";
dir = 4
},
/turf/simulated/floor/tiled/techfloor/grid,
@@ -1090,22 +1058,18 @@
req_access = list(10)
},
/obj/machinery/button/remote/blast_door{
- name = "Engine Monitoring Room Blast Doors";
desc = "A remote control-switch for the engine control room blast doors.";
+ id = "EngineBlast";
+ name = "Engine Monitoring Room Blast Doors";
pixel_x = 5;
pixel_y = 7;
- req_access = list(10);
- id = "EngineBlast"
+ req_access = list(10)
},
/turf/template_noop,
/area/template_noop)
"bP" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
@@ -1115,6 +1079,9 @@
},
/obj/machinery/door/firedoor/glass,
/obj/effect/floor_decal/techfloor/orange/corner,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor,
/area/submap/pa_room)
"bQ" = (
@@ -1139,7 +1106,6 @@
/area/submap/pa_room)
"bU" = (
/obj/effect/floor_decal/techfloor/orange{
- icon_state = "techfloororange_edges";
dir = 6
},
/turf/simulated/floor/tiled/techfloor,
@@ -1152,7 +1118,6 @@
/area/submap/pa_room)
"bW" = (
/obj/effect/floor_decal/techfloor/orange{
- icon_state = "techfloororange_edges";
dir = 6
},
/turf/simulated/floor/tiled/techfloor/grid,
@@ -1173,8 +1138,7 @@
"bY" = (
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/effect/floor_decal/steeldecal/steel_decals8,
/turf/simulated/floor/tiled,
@@ -1183,11 +1147,10 @@
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/machinery/door/firedoor/glass,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor,
/area/submap/pa_room)
"ca" = (
@@ -1201,9 +1164,7 @@
icon_state = "1-2"
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -1315,7 +1276,6 @@
icon_state = "4-8"
},
/obj/effect/floor_decal/steeldecal/steel_decals_central5{
- icon_state = "steel_decals_central5";
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -1336,16 +1296,13 @@
icon_state = "1-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact";
-
+ dir = 9
},
/turf/simulated/floor/tiled,
/area/engineering/engine_room)
@@ -1486,9 +1443,7 @@
id_tag = "eng_south_pump"
},
/obj/machinery/airlock_sensor{
- frequency = 1379;
id_tag = "eng_south_sensor";
- pixel_x = 0;
pixel_y = 25
},
/obj/structure/cable/cyan{
@@ -1539,13 +1494,10 @@
icon_state = "space";
layer = 4;
name = "EXTERNAL AIRLOCK";
- pixel_x = 0;
pixel_y = -32
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact";
-
+ dir = 9
},
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/yellow/border,
@@ -1603,10 +1555,8 @@
"cB" = (
/obj/structure/closet/emcloset,
/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- frequency = 1379;
id_tag = "eng_south_airlock";
pixel_x = 24;
- pixel_y = 0;
req_one_access = list(10,11);
tag_airpump = "eng_south_pump";
tag_chamber_sensor = "eng_south_sensor";
diff --git a/maps/submaps/engine_submaps_vr/tether/engine_sme.dmm b/maps/submaps/engine_submaps_vr/tether/engine_sme.dmm
index 9aa7ed41fec..0b831f3f23c 100644
--- a/maps/submaps/engine_submaps_vr/tether/engine_sme.dmm
+++ b/maps/submaps/engine_submaps_vr/tether/engine_sme.dmm
@@ -832,10 +832,6 @@
"bP" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
@@ -847,6 +843,9 @@
/obj/machinery/atmospherics/pipe/simple/visible/green{
dir = 4
},
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor,
/area/engineering/engine_room)
"bQ" = (
@@ -954,10 +953,6 @@
"ce" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
@@ -969,6 +964,9 @@
/obj/machinery/atmospherics/pipe/simple/visible/cyan{
dir = 4
},
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor,
/area/engineering/engine_room)
"cf" = (
@@ -1049,10 +1047,6 @@
"cp" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
@@ -1061,6 +1055,9 @@
opacity = 0
},
/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor,
/area/engineering/engine_room)
"cq" = (
diff --git a/maps/submaps/engine_submaps_vr/tether/engine_tesla.dmm b/maps/submaps/engine_submaps_vr/tether/engine_tesla.dmm
index c4b683b2215..d77345121a4 100644
--- a/maps/submaps/engine_submaps_vr/tether/engine_tesla.dmm
+++ b/maps/submaps/engine_submaps_vr/tether/engine_tesla.dmm
@@ -35,8 +35,7 @@
dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact"
+ dir = 10
},
/turf/simulated/floor,
/area/engineering/engine_gas)
@@ -87,10 +86,8 @@
"ao" = (
/obj/structure/closet/emcloset,
/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- frequency = 1379;
id_tag = "eng_north_airlock";
pixel_x = 24;
- pixel_y = 0;
req_one_access = list(10,11);
tag_airpump = "eng_north_pump";
tag_chamber_sensor = "eng_north_sensor";
@@ -101,8 +98,7 @@
/area/engineering/engine_room)
"ap" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map"
+ dir = 4
},
/turf/simulated/floor,
/area/engineering/engine_gas)
@@ -168,9 +164,7 @@
},
/obj/machinery/light/small,
/obj/machinery/airlock_sensor{
- frequency = 1379;
id_tag = "eng_north_sensor";
- pixel_x = 0;
pixel_y = -25
},
/obj/structure/cable/cyan{
@@ -218,12 +212,10 @@
icon_state = "space";
layer = 4;
name = "EXTERNAL AIRLOCK";
- pixel_x = 0;
pixel_y = 32
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact"
+ dir = 10
},
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -258,7 +250,6 @@
/area/engineering/engine_room)
"ay" = (
/obj/structure/cable/cyan{
- d1 = 0;
d2 = 4;
icon_state = "0-4"
},
@@ -305,17 +296,14 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'RADIOACTIVE AREA'";
icon_state = "radiation";
- name = "RADIOACTIVE AREA";
- pixel_x = 0;
- pixel_y = 0
+ name = "RADIOACTIVE AREA"
},
/turf/simulated/wall/r_wall,
/area/engineering/engine_room)
"aD" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1;
- icon_state = "warningcorner"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/engineering/engine_room)
@@ -422,9 +410,7 @@
},
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/yellow/border{
dir = 1
@@ -497,8 +483,7 @@
/area/space)
"aQ" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/engineering/engine_room)
@@ -532,8 +517,7 @@
/area/engineering/engine_room)
"aU" = (
/obj/effect/floor_decal/steeldecal/steel_decals_central5{
- dir = 8;
- icon_state = "steel_decals_central5"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 6
@@ -559,8 +543,7 @@
dir = 10
},
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/engineering/engine_room)
@@ -593,10 +576,6 @@
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/machinery/door/firedoor/glass,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced{
dir = 1
},
@@ -607,6 +586,9 @@
name = "Engine Radiator Viewport Shutter";
opacity = 0
},
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor,
/area/submap/pa_room)
"aZ" = (
@@ -650,10 +632,6 @@
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/machinery/door/firedoor/glass,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced,
/obj/machinery/door/blast/regular{
density = 0;
@@ -662,6 +640,9 @@
name = "Engine Radiator Viewport Shutter";
opacity = 0
},
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor,
/area/submap/pa_room)
"be" = (
@@ -688,9 +669,7 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'RADIOACTIVE AREA'";
icon_state = "radiation";
- name = "RADIOACTIVE AREA";
- pixel_x = 0;
- pixel_y = 0
+ name = "RADIOACTIVE AREA"
},
/turf/simulated/wall/r_wall,
/area/submap/pa_room)
@@ -704,7 +683,6 @@
icon_state = "0-4"
},
/obj/structure/cable/yellow{
- d1 = 0;
d2 = 8;
icon_state = "0-8"
},
@@ -731,9 +709,7 @@
icon_state = "1-2"
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -755,10 +731,6 @@
"bn" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
@@ -767,6 +739,9 @@
opacity = 0
},
/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor,
/area/submap/pa_room)
"bo" = (
@@ -848,8 +823,7 @@
/area/template_noop)
"bw" = (
/obj/effect/floor_decal/techfloor/orange/corner{
- dir = 4;
- icon_state = "techfloororange_corners"
+ dir = 4
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/submap/pa_room)
@@ -918,10 +892,6 @@
"bF" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
@@ -935,6 +905,9 @@
d2 = 8;
icon_state = "4-8"
},
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor,
/area/submap/pa_room)
"bG" = (
@@ -1088,8 +1061,7 @@
/area/submap/pa_room)
"bU" = (
/obj/effect/floor_decal/techfloor/orange{
- dir = 6;
- icon_state = "techfloororange_edges"
+ dir = 6
},
/turf/simulated/floor/tiled/techfloor,
/area/submap/pa_room)
@@ -1110,8 +1082,7 @@
/area/submap/pa_room)
"bX" = (
/obj/effect/floor_decal/techfloor/orange{
- dir = 6;
- icon_state = "techfloororange_edges"
+ dir = 6
},
/obj/structure/cable/yellow{
d1 = 1;
@@ -1123,8 +1094,7 @@
"bY" = (
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/effect/floor_decal/steeldecal/steel_decals8,
/obj/structure/table/standard,
@@ -1159,9 +1129,7 @@
icon_state = "1-2"
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -1246,8 +1214,7 @@
"ci" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8;
- icon_state = "warningcorner"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/engineering/engine_room)
@@ -1258,8 +1225,7 @@
icon_state = "4-8"
},
/obj/effect/floor_decal/steeldecal/steel_decals_central5{
- dir = 8;
- icon_state = "steel_decals_central5"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
@@ -1279,15 +1245,13 @@
icon_state = "1-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact"
+ dir = 9
},
/turf/simulated/floor/tiled,
/area/engineering/engine_room)
@@ -1422,9 +1386,7 @@
id_tag = "eng_south_pump"
},
/obj/machinery/airlock_sensor{
- frequency = 1379;
id_tag = "eng_south_sensor";
- pixel_x = 0;
pixel_y = 25
},
/obj/structure/cable/cyan{
@@ -1475,12 +1437,10 @@
icon_state = "space";
layer = 4;
name = "EXTERNAL AIRLOCK";
- pixel_x = 0;
pixel_y = -32
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact"
+ dir = 9
},
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/yellow/border,
@@ -1538,10 +1498,8 @@
"cB" = (
/obj/structure/closet/emcloset,
/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- frequency = 1379;
id_tag = "eng_south_airlock";
pixel_x = 24;
- pixel_y = 0;
req_one_access = list(10,11);
tag_airpump = "eng_south_pump";
tag_chamber_sensor = "eng_south_sensor";
@@ -1565,7 +1523,6 @@
dir = 2;
icon_state = "pdoor0";
id = "SupermatterPort";
- layer = 2.7;
name = "Reactor Blast Door";
opacity = 0
},
@@ -1573,8 +1530,7 @@
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 8
},
/turf/simulated/floor,
/area/engineering/engine_room)
diff --git a/maps/submaps/pois_vr/debris_field/_templates.dm b/maps/submaps/pois_vr/debris_field/_templates.dm
index 4ee9a61c7b8..1495682ca90 100644
--- a/maps/submaps/pois_vr/debris_field/_templates.dm
+++ b/maps/submaps/pois_vr/debris_field/_templates.dm
@@ -285,3 +285,10 @@
cost = 45
allow_duplicates = FALSE
discard_prob = 50
+
+/datum/map_template/debrisfield/blasted_sdf
+ name = "Blasted SDF Corvette"
+ mappath = 'maps/offmap_vr/om_ships/sdf_corvette_wreck.dmm'
+ cost = 35
+ allow_duplicates = FALSE
+ discard_prob = 25
diff --git a/maps/submaps/pois_vr/debris_field/mining_drones.dmm b/maps/submaps/pois_vr/debris_field/mining_drones.dmm
index cff4af21016..7f1361f53a3 100644
--- a/maps/submaps/pois_vr/debris_field/mining_drones.dmm
+++ b/maps/submaps/pois_vr/debris_field/mining_drones.dmm
@@ -6,9 +6,7 @@
/turf/simulated/mineral/vacuum,
/area/space)
"c" = (
-/mob/living/simple_mob/mechanical/mining_drone{
- faction = "poi_mining_drones"
- },
+/mob/living/simple_mob/mechanical/mining_drone/scavenger,
/turf/simulated/floor/airless,
/area/submap/debrisfield/mining_outpost)
"d" = (
@@ -86,6 +84,7 @@
/area/submap/debrisfield/mining_outpost)
"p" = (
/obj/item/weapon/material/shard,
+/mob/living/simple_mob/mechanical/mining_drone/scavenger,
/turf/space,
/area/space)
"q" = (
@@ -262,11 +261,11 @@ v
a
B
f
-c
f
c
f
f
+f
"}
(2,1,1) = {"
v
diff --git a/maps/tether/submaps/underdark_pois/underdark_things.dm b/maps/tether/submaps/underdark_pois/underdark_things.dm
index c53b37c8a6d..13f6934e5a0 100644
--- a/maps/tether/submaps/underdark_pois/underdark_things.dm
+++ b/maps/tether/submaps/underdark_pois/underdark_things.dm
@@ -18,7 +18,7 @@
/mob/living/simple_mob/animal/wolf/phoron
faction = "underdark"
- movement_cooldown = 0
+ movement_cooldown = -1.5
harm_intent_damage = 5
melee_damage_lower = 5
@@ -105,4 +105,4 @@ VIRGO3B_TURF_CREATE(/turf/simulated/floor/tiled/kafel_full/yellow)
/obj/mecha/working/ripley/abandoned/Initialize()
..()
for(var/obj/item/mecha_parts/mecha_tracking/B in src.contents) //Deletes the beacon so it can't be found easily
- qdel(B)
\ No newline at end of file
+ qdel(B)
diff --git a/maps/tether/tether-01-surface1.dmm b/maps/tether/tether-01-surface1.dmm
index d369285498a..be6b4515a9c 100644
--- a/maps/tether/tether-01-surface1.dmm
+++ b/maps/tether/tether-01-surface1.dmm
@@ -4098,9 +4098,7 @@
name = "north bump";
pixel_y = 28
},
-/mob/living/simple_mob/vore/aggressive/rat{
- ai_holder_type = /datum/ai_holder/simple_mob/retaliate
- },
+/mob/living/simple_mob/vore/aggressive/rat/pet,
/turf/simulated/floor/plating,
/area/maintenance/lower/trash_pit)
"agR" = (
diff --git a/maps/tether/tether-02-surface2.dmm b/maps/tether/tether-02-surface2.dmm
index f2cff1bcb71..d2fb9d46353 100644
--- a/maps/tether/tether-02-surface2.dmm
+++ b/maps/tether/tether-02-surface2.dmm
@@ -121,10 +121,6 @@
/obj/structure/window/reinforced{
dir = 4
},
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/turf/simulated/floor/plating,
/area/tether/surfacebase/medical/centralhall)
"aak" = (
@@ -20230,10 +20226,6 @@
/obj/machinery/door/firedoor,
/obj/structure/grille,
/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced{
dir = 4
},
@@ -29994,10 +29986,6 @@
/area/rnd/outpost/xenobiology/outpost_slimepens)
"bel" = (
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced{
dir = 4
},
@@ -30014,6 +30002,9 @@
name = "Pen 1 Blast Doors";
opacity = 0
},
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor/reinforced,
/area/rnd/outpost/xenobiology/outpost_slimepens)
"bem" = (
@@ -30260,10 +30251,6 @@
/area/rnd/outpost/xenobiology/outpost_slimepens)
"bfl" = (
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced{
dir = 4
},
@@ -30283,6 +30270,9 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor/reinforced,
/area/rnd/outpost/xenobiology/outpost_slimepens)
"bfm" = (
@@ -30509,10 +30499,6 @@
/obj/structure/window/reinforced{
dir = 1
},
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced{
dir = 4
},
@@ -30520,19 +30506,10 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
-/turf/simulated/floor/reinforced,
-/area/rnd/outpost/xenobiology/outpost_slimepens)
-"bgm" = (
-/obj/machinery/disposal,
-/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/disposalpipe/trunk{
dir = 8
},
-/turf/simulated/floor/tiled/dark,
+/turf/simulated/floor/reinforced,
/area/rnd/outpost/xenobiology/outpost_slimepens)
"bgn" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
@@ -30580,10 +30557,6 @@
/obj/structure/window/reinforced{
dir = 1
},
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced{
dir = 4
},
@@ -30591,6 +30564,9 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor/reinforced,
/area/rnd/outpost/xenobiology/outpost_slimepens)
"bgs" = (
@@ -30841,11 +30817,10 @@
/obj/structure/window/reinforced{
dir = 1
},
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor/reinforced,
/area/rnd/outpost/xenobiology/outpost_slimepens)
"bhL" = (
@@ -30884,11 +30859,10 @@
dir = 1
},
/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor/tiled/dark,
/area/rnd/outpost/xenobiology/outpost_slimepens)
"bhQ" = (
@@ -31132,10 +31106,6 @@
/obj/structure/window/reinforced{
dir = 1
},
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced{
dir = 4
},
@@ -31143,6 +31113,9 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor/reinforced,
/area/rnd/outpost/xenobiology/outpost_slimepens)
"biN" = (
@@ -31168,10 +31141,6 @@
/obj/structure/window/reinforced{
dir = 1
},
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced{
dir = 4
},
@@ -31179,6 +31148,9 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor/reinforced,
/area/rnd/outpost/xenobiology/outpost_slimepens)
"biR" = (
@@ -31380,12 +31352,11 @@
/obj/structure/window/reinforced{
dir = 1
},
+/obj/structure/grille,
+/obj/structure/grille,
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 8
},
-/obj/structure/grille,
-/obj/structure/grille,
/turf/simulated/floor/reinforced,
/area/rnd/outpost/xenobiology/outpost_slimepens)
"bjH" = (
@@ -31612,10 +31583,6 @@
/obj/structure/window/reinforced{
dir = 1
},
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced{
dir = 4
},
@@ -31623,18 +31590,20 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor/reinforced,
/area/rnd/outpost/xenobiology/outpost_slimepens)
"bkv" = (
/obj/machinery/disposal,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced,
/obj/structure/disposalpipe/trunk{
dir = 8
},
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor/tiled/dark,
/area/rnd/outpost/xenobiology/outpost_slimepens)
"bkw" = (
@@ -31651,10 +31620,6 @@
/obj/structure/window/reinforced{
dir = 1
},
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced{
dir = 4
},
@@ -31779,11 +31744,10 @@
/obj/structure/window/reinforced{
dir = 1
},
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor/reinforced,
/area/rnd/outpost/xenobiology/outpost_slimepens)
"bkQ" = (
@@ -32215,10 +32179,6 @@
"bmc" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced{
dir = 4
},
@@ -32233,6 +32193,9 @@
opacity = 0
},
/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor/reinforced,
/area/rnd/outpost/xenobiology/outpost_slimepens)
"bmd" = (
@@ -32270,10 +32233,6 @@
},
/obj/structure/grille,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced{
dir = 4
},
@@ -32281,6 +32240,9 @@
dir = 1
},
/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor/reinforced,
/area/rnd/outpost/xenobiology/outpost_slimepens)
"bmi" = (
@@ -32314,10 +32276,6 @@
"bml" = (
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced{
dir = 4
},
@@ -32330,6 +32288,9 @@
opacity = 0
},
/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor/tiled/dark,
/area/rnd/outpost/xenobiology/outpost_slimepens)
"bmm" = (
@@ -32359,10 +32320,6 @@
"bmp" = (
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced{
dir = 4
},
@@ -32375,6 +32332,9 @@
opacity = 0
},
/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor/tiled/dark,
/area/rnd/outpost/xenobiology/outpost_slimepens)
"bmq" = (
@@ -40721,11 +40681,11 @@ bem
beI
bfm
bfK
-bgm
+bkv
bgY
bhL
bin
-bgm
+bkv
bjm
bhL
bjV
diff --git a/maps/tether/tether-03-surface3.dmm b/maps/tether/tether-03-surface3.dmm
index dc4620fa0a1..653eccfe256 100644
--- a/maps/tether/tether-03-surface3.dmm
+++ b/maps/tether/tether-03-surface3.dmm
@@ -27,8 +27,7 @@
open_layer = 1
},
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 8
},
/turf/simulated/floor/plating,
/area/tether/surfacebase/medical/uppernorthstairwell{
@@ -223,11 +222,10 @@
open_layer = 1
},
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 4
},
/obj/structure/window/reinforced{
- dir = 4
+ dir = 8
},
/turf/simulated/floor/plating,
/area/tether/surfacebase/medical/uppernorthstairwell{
@@ -974,10 +972,6 @@
req_access = list();
req_one_access = list(5,24)
},
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/turf/simulated/floor/tiled/white,
/area/tether/surfacebase/medical/triage)
"aby" = (
@@ -1513,8 +1507,7 @@
dir = 4
},
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/rnd/xenobiology/xenoflora_storage)
@@ -3402,8 +3395,7 @@
open_layer = 1
},
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 8
},
/turf/simulated/floor/plating,
/area/tether/surfacebase/medical/triage)
@@ -3888,11 +3880,10 @@
open_layer = 1
},
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 4
},
/obj/structure/window/reinforced{
- dir = 4
+ dir = 8
},
/turf/simulated/floor/plating,
/area/tether/surfacebase/medical/triage)
@@ -7657,11 +7648,10 @@
"alH" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor/plating,
/area/rnd/outpost/xenobiology/outpost_hallway)
"alI" = (
@@ -19454,10 +19444,6 @@
/obj/structure/window/reinforced/full,
/obj/structure/grille,
/obj/machinery/door/firedoor/glass,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/structure/window/reinforced{
dir = 4
},
@@ -30870,12 +30856,11 @@
name = "Colony Director's Storage";
req_access = list(20)
},
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/item/clothing/head/helmet/space/void/captain,
/obj/item/clothing/suit/space/void/captain,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor/wood,
/area/crew_quarters/captain)
"bag" = (
@@ -42027,8 +42012,7 @@
open_layer = 1
},
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 8
},
/turf/simulated/floor/plating,
/area/tether/surfacebase/medical/storage)
@@ -44588,6 +44572,24 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
+"xan" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/firedoor,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora_storage)
"xaU" = (
/obj/machinery/power/apc{
dir = 4;
@@ -61307,7 +61309,7 @@ aaq
afS
ack
aeF
-ack
+xan
afS
afS
afS
diff --git a/maps/tether/tether-05-station1.dmm b/maps/tether/tether-05-station1.dmm
index ae4346287cd..0105eaff52b 100644
--- a/maps/tether/tether-05-station1.dmm
+++ b/maps/tether/tether-05-station1.dmm
@@ -3266,6 +3266,9 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
+ dir = 4
+ },
/turf/simulated/floor/tiled,
/area/engineering/hallway)
"afu" = (
@@ -5633,6 +5636,9 @@
/obj/machinery/door/firedoor/glass/hidden/steel{
dir = 2
},
+/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
+ dir = 4
+ },
/turf/simulated/floor/tiled,
/area/engineering/hallway)
"alR" = (
@@ -7014,6 +7020,9 @@
d2 = 8;
icon_state = "4-8"
},
+/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
+ dir = 4
+ },
/turf/simulated/floor/tiled,
/area/engineering/hallway)
"apy" = (
@@ -7686,11 +7695,10 @@
/obj/effect/floor_decal/corner_techfloor_grid,
/obj/effect/floor_decal/techfloor/corner,
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 1
},
/obj/structure/window/reinforced{
- dir = 1
+ dir = 8
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
@@ -10512,16 +10520,6 @@
"aAW" = (
/turf/simulated/wall,
/area/crew_quarters/sleep/engi_wash)
-"aBa" = (
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/gravity_gen)
"aBe" = (
/turf/simulated/wall,
/area/quartermaster/warehouse)
@@ -13255,7 +13253,7 @@
frequency = 1443;
level = 3;
name = "Distribution and Waste Monitor";
- sensors = list("dist_main_meter" = "Surface - Distribution Loop", "scrub_main_meter" = "Surface - Scrubbers Loop", "mair_main_meter" = "Surface - Mixed Air Tank", "dist_aux_meter" = "Station - Distribution Loop", "scrub_aux_meter" = "Station - Scrubbers Loop", "mair_aux_meter" = "Station - Mixed Air Tank", "mair_mining_meter" = "Mining Outpost - Mixed Air Tank")
+ sensors = list("dist_main_meter"="Surface - Distribution Loop","scrub_main_meter"="Surface - Scrubbers Loop","mair_main_meter"="Surface - Mixed Air Tank","dist_aux_meter"="Station - Distribution Loop","scrub_aux_meter"="Station - Scrubbers Loop","mair_aux_meter"="Station - Mixed Air Tank","mair_mining_meter"="Mining Outpost - Mixed Air Tank")
},
/turf/simulated/floor/tiled,
/area/engineering/engineering_monitoring)
@@ -13584,11 +13582,10 @@
dir = 4
},
/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
"aYF" = (
@@ -14327,6 +14324,7 @@
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
+/obj/item/device/multitool/station_buffered,
/turf/simulated/floor/tiled,
/area/ai_monitored/storage/eva)
"bkU" = (
@@ -14907,6 +14905,37 @@
dir = 1;
pixel_y = -24
},
+/obj/structure/table/rack/shelf,
+/obj/item/device/radio/headset/explorer{
+ pixel_x = -5;
+ pixel_y = -5
+ },
+/obj/item/device/radio/headset/explorer{
+ pixel_x = -5;
+ pixel_y = 5
+ },
+/obj/item/device/radio/headset/explorer{
+ pixel_y = 5
+ },
+/obj/item/device/radio/headset/explorer{
+ pixel_x = 5;
+ pixel_y = 5
+ },
+/obj/item/device/radio/headset/explorer{
+ pixel_x = 11;
+ pixel_y = 5
+ },
+/obj/item/device/radio/headset/explorer{
+ pixel_x = 11;
+ pixel_y = -5
+ },
+/obj/item/device/radio/headset/explorer{
+ pixel_x = 5;
+ pixel_y = -5
+ },
+/obj/item/device/radio/headset/explorer{
+ pixel_y = -5
+ },
/turf/simulated/floor/tiled,
/area/gateway/prep_room)
"bHV" = (
@@ -19323,14 +19352,14 @@
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/gear)
"gbR" = (
-/obj/machinery/atmospherics/portables_connector{
- dir = 1
- },
/obj/machinery/portable_atmospherics/canister/phoron,
/obj/effect/floor_decal/fancy_shuttle{
fancy_shuttle_tag = "secbus";
name = "secbus"
},
+/obj/machinery/atmospherics/portables_connector/fuel{
+ dir = 1
+ },
/turf/simulated/floor/tiled,
/area/shuttle/securiship/engines)
"gcc" = (
@@ -24192,7 +24221,7 @@
/area/gateway/prep_room)
"kHf" = (
/obj/machinery/conveyor_switch/oneway{
- convdir = -1;
+ //convdir = -1; //Incompatable with new behavior -Reo
id = "QMLoad2"
},
/obj/machinery/light{
@@ -24770,6 +24799,7 @@
/obj/machinery/light{
dir = 1
},
+/obj/item/device/radio/headset/explorer,
/turf/simulated/floor,
/area/tether/exploration/pilot_office)
"lfI" = (
@@ -25810,6 +25840,7 @@
/obj/machinery/alarm{
pixel_y = 22
},
+/obj/item/device/radio/headset/explorer,
/turf/simulated/floor,
/area/tether/exploration/pilot_office)
"mdh" = (
@@ -42709,11 +42740,11 @@ aac
ank
aox
arc
-aBa
-aBa
aHe
-aBa
-aBa
+aHe
+aHe
+aHe
+aHe
aYA
bqT
akA
diff --git a/maps/tether/tether-07-solars.dmm b/maps/tether/tether-07-solars.dmm
index e2f98cd0448..74d262bf7c7 100644
--- a/maps/tether/tether-07-solars.dmm
+++ b/maps/tether/tether-07-solars.dmm
@@ -6950,8 +6950,7 @@
pixel_x = 1
},
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/rnd/outpost/anomaly_lab)
@@ -7109,8 +7108,7 @@
"nj" = (
/obj/structure/filingcabinet/chestdrawer,
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/rnd/outpost/anomaly_lab)
diff --git a/maps/tether/tether.dm b/maps/tether/tether.dm
index 1c038f75c0f..0188b54683d 100644
--- a/maps/tether/tether.dm
+++ b/maps/tether/tether.dm
@@ -30,4 +30,4 @@
#warn A map has already been included, ignoring Tether
-#endif
\ No newline at end of file
+#endif
diff --git a/maps/tether/tether_events.dm b/maps/tether/tether_events.dm
index b6dc85c1e0d..32971312b18 100644
--- a/maps/tether/tether_events.dm
+++ b/maps/tether/tether_events.dm
@@ -37,6 +37,8 @@
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Space Dust", /datum/event/dust, 0, list(ASSIGNMENT_ENGINEER = 20), 0, 0, 50, min_jobs = list(ASSIGNMENT_ENGINEER = 2)),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Economic News", /datum/event/economic_event, 300),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Lost Carp", /datum/event/carp_migration, 0, list(ASSIGNMENT_SECURITY = 10), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
+ new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Stray Ray", /datum/event/ray_migration, 0, list(ASSIGNMENT_SECURITY = 10), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
+ new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Gnat Cloud", /datum/event/gnat_migration, 0, list(ASSIGNMENT_SECURITY = 10), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Money Hacker", /datum/event/money_hacker, 0, list(ASSIGNMENT_ANY = 4), 1, 10, 25),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Money Lotto", /datum/event/money_lotto, 0, list(ASSIGNMENT_ANY = 1), 1, 5, 15),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Shipping Error", /datum/event/shipping_error , 30, list(ASSIGNMENT_ANY = 2), 0),
@@ -84,6 +86,9 @@
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Morph Spawn", /datum/event/morph_spawn, 75, list(ASSIGNMENT_ANY = 5), 0),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Maintenance Predator", /datum/event/maintenance_predator, 100, list(ASSIGNMENT_ANY = 5), 0),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Jellyfish School", /datum/event/jellyfish_migration, 0, list(ASSIGNMENT_SECURITY = 15, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
+ new /datum/event_meta(EVENT_LEVEL_MODERATE, "Gliding Rays", /datum/event/ray_migration, 0, list(ASSIGNMENT_SECURITY = 15, ASSIGNMENT_MEDICAL = 5), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
+ new /datum/event_meta(EVENT_LEVEL_MODERATE, "Shark Pack", /datum/event/shark_migration, 0, list(ASSIGNMENT_SECURITY = 15, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
+ new /datum/event_meta(EVENT_LEVEL_MODERATE, "Gnat Swarm", /datum/event/gnat_migration, 0, list(ASSIGNMENT_SECURITY = 15, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
)
add_disabled_events(list(
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Appendicitis", /datum/event/spontaneous_appendicitis, 0, list(ASSIGNMENT_MEDICAL = 30), 1),
@@ -102,6 +107,9 @@
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Carp Migration", /datum/event/carp_migration, 10, list(ASSIGNMENT_SECURITY = 5), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Containment Breach", /datum/event/prison_break/station, 0, list(ASSIGNMENT_ENGINEER = 5, ASSIGNMENT_MEDICAL = 5, ASSIGNMENT_SECURITY = 5, ASSIGNMENT_SCIENTIST = 5), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Jellyfish Migration", /datum/event/jellyfish_migration, 5, list(ASSIGNMENT_SECURITY = 5, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
+ new /datum/event_meta(EVENT_LEVEL_MAJOR, "Gliding Rays", /datum/event/ray_migration, 0, list(ASSIGNMENT_SECURITY = 15, ASSIGNMENT_MEDICAL = 5), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
+ new /datum/event_meta(EVENT_LEVEL_MAJOR, "Shark Pack", /datum/event/shark_migration, 5, list(ASSIGNMENT_SECURITY = 5, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
+ new /datum/event_meta(EVENT_LEVEL_MAJOR, "Gnat Swarm", /datum/event/gnat_migration, 5, list(ASSIGNMENT_SECURITY = 5, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Meteor Strike", /datum/event/meteor_strike, 10, list(ASSIGNMENT_ENGINEER = 15), 1),
)
add_disabled_events(list(
diff --git a/sound/voice/FerretDook.ogg b/sound/voice/FerretDook.ogg
new file mode 100644
index 00000000000..629bed2f1af
Binary files /dev/null and b/sound/voice/FerretDook.ogg differ
diff --git a/sound/voice/ScawwySownds/a scawey sownd.ogg b/sound/voice/ScawwySownds/a scawey sownd.ogg
new file mode 100644
index 00000000000..6d234731475
Binary files /dev/null and b/sound/voice/ScawwySownds/a scawey sownd.ogg differ
diff --git a/sound/voice/ScawwySownds/is that you.ogg b/sound/voice/ScawwySownds/is that you.ogg
new file mode 100644
index 00000000000..b4ce1479061
Binary files /dev/null and b/sound/voice/ScawwySownds/is that you.ogg differ
diff --git a/sound/voice/ScawwySownds/lookit this darkness wow.ogg b/sound/voice/ScawwySownds/lookit this darkness wow.ogg
new file mode 100644
index 00000000000..95616110723
Binary files /dev/null and b/sound/voice/ScawwySownds/lookit this darkness wow.ogg differ
diff --git a/sound/voice/ScawwySownds/maint preds.ogg b/sound/voice/ScawwySownds/maint preds.ogg
new file mode 100644
index 00000000000..83ad18d7927
Binary files /dev/null and b/sound/voice/ScawwySownds/maint preds.ogg differ
diff --git a/sound/voice/ScawwySownds/spooky sounds.ogg b/sound/voice/ScawwySownds/spooky sounds.ogg
new file mode 100644
index 00000000000..5462ba94dd8
Binary files /dev/null and b/sound/voice/ScawwySownds/spooky sounds.ogg differ
diff --git a/sound/voice/ScawwySownds/sus.ogg b/sound/voice/ScawwySownds/sus.ogg
new file mode 100644
index 00000000000..583550d4561
Binary files /dev/null and b/sound/voice/ScawwySownds/sus.ogg differ
diff --git a/sound/voice/ScawwySownds/this is scaewy.ogg b/sound/voice/ScawwySownds/this is scaewy.ogg
new file mode 100644
index 00000000000..ea9e4077538
Binary files /dev/null and b/sound/voice/ScawwySownds/this is scaewy.ogg differ
diff --git a/sound/voice/ScawwySownds/what is that behind you.ogg b/sound/voice/ScawwySownds/what is that behind you.ogg
new file mode 100644
index 00000000000..a6873677d0b
Binary files /dev/null and b/sound/voice/ScawwySownds/what is that behind you.ogg differ
diff --git a/sound/voice/ScawwySownds/what you doin over dere.ogg b/sound/voice/ScawwySownds/what you doin over dere.ogg
new file mode 100644
index 00000000000..1b7e40b4e54
Binary files /dev/null and b/sound/voice/ScawwySownds/what you doin over dere.ogg differ
diff --git a/sound/voice/ScawwySownds/whats up with all the trash.ogg b/sound/voice/ScawwySownds/whats up with all the trash.ogg
new file mode 100644
index 00000000000..0e1e46c0e54
Binary files /dev/null and b/sound/voice/ScawwySownds/whats up with all the trash.ogg differ
diff --git a/sound/voice/ScawwySownds/youre afraid of the dark arent you.ogg b/sound/voice/ScawwySownds/youre afraid of the dark arent you.ogg
new file mode 100644
index 00000000000..0ab4311f722
Binary files /dev/null and b/sound/voice/ScawwySownds/youre afraid of the dark arent you.ogg differ
diff --git a/sound/voice/roarbark.ogg b/sound/voice/roarbark.ogg
new file mode 100644
index 00000000000..adb3b23639c
Binary files /dev/null and b/sound/voice/roarbark.ogg differ
diff --git a/sound/voice/succlet_shriek.ogg b/sound/voice/succlet_shriek.ogg
new file mode 100644
index 00000000000..25e9ba3c03f
Binary files /dev/null and b/sound/voice/succlet_shriek.ogg differ
diff --git a/tgui/package.json b/tgui/package.json
index c8ea6dfb148..8f7b0fa6e02 100644
--- a/tgui/package.json
+++ b/tgui/package.json
@@ -55,7 +55,7 @@
"style-loader": "^3.3.1",
"terser-webpack-plugin": "^5.3.1",
"typescript": "^4.6.4",
- "webpack": "^5.72.1",
+ "webpack": "^5.76.0",
"webpack-bundle-analyzer": "^4.5.0",
"webpack-cli": "^4.9.2"
}
diff --git a/tgui/yarn.lock b/tgui/yarn.lock
index 473f4bbe91c..a9a1cb6d08e 100644
--- a/tgui/yarn.lock
+++ b/tgui/yarn.lock
@@ -3947,6 +3947,16 @@ __metadata:
languageName: node
linkType: hard
+"enhanced-resolve@npm:^5.10.0":
+ version: 5.12.0
+ resolution: "enhanced-resolve@npm:5.12.0"
+ dependencies:
+ graceful-fs: ^4.2.4
+ tapable: ^2.2.0
+ checksum: bf3f787facaf4ce3439bef59d148646344e372bef5557f0d37ea8aa02c51f50a925cd1f07b8d338f18992c29f544ec235a8c64bcdb56030196c48832a5494174
+ languageName: node
+ linkType: hard
+
"enhanced-resolve@npm:^5.9.3":
version: 5.9.3
resolution: "enhanced-resolve@npm:5.9.3"
@@ -9009,7 +9019,7 @@ __metadata:
style-loader: ^3.3.1
terser-webpack-plugin: ^5.3.1
typescript: ^4.6.4
- webpack: ^5.72.1
+ webpack: ^5.76.0
webpack-bundle-analyzer: ^4.5.0
webpack-cli: ^4.9.2
languageName: unknown
@@ -9601,7 +9611,7 @@ __metadata:
languageName: node
linkType: hard
-"watchpack@npm:^2.3.1":
+"watchpack@npm:^2.3.1, watchpack@npm:^2.4.0":
version: 2.4.0
resolution: "watchpack@npm:2.4.0"
dependencies:
@@ -9696,7 +9706,7 @@ __metadata:
languageName: node
linkType: hard
-"webpack@npm:^5, webpack@npm:^5.72.1":
+"webpack@npm:^5":
version: 5.73.0
resolution: "webpack@npm:5.73.0"
dependencies:
@@ -9733,6 +9743,43 @@ __metadata:
languageName: node
linkType: hard
+"webpack@npm:^5.76.0":
+ version: 5.76.1
+ resolution: "webpack@npm:5.76.1"
+ dependencies:
+ "@types/eslint-scope": ^3.7.3
+ "@types/estree": ^0.0.51
+ "@webassemblyjs/ast": 1.11.1
+ "@webassemblyjs/wasm-edit": 1.11.1
+ "@webassemblyjs/wasm-parser": 1.11.1
+ acorn: ^8.7.1
+ acorn-import-assertions: ^1.7.6
+ browserslist: ^4.14.5
+ chrome-trace-event: ^1.0.2
+ enhanced-resolve: ^5.10.0
+ es-module-lexer: ^0.9.0
+ eslint-scope: 5.1.1
+ events: ^3.2.0
+ glob-to-regexp: ^0.4.1
+ graceful-fs: ^4.2.9
+ json-parse-even-better-errors: ^2.3.1
+ loader-runner: ^4.2.0
+ mime-types: ^2.1.27
+ neo-async: ^2.6.2
+ schema-utils: ^3.1.0
+ tapable: ^2.1.1
+ terser-webpack-plugin: ^5.1.3
+ watchpack: ^2.4.0
+ webpack-sources: ^3.2.3
+ peerDependenciesMeta:
+ webpack-cli:
+ optional: true
+ bin:
+ webpack: bin/webpack.js
+ checksum: b01fe0bc2dbca0e10d290ddb0bf81e807a031de48028176e2b21afd696b4d3f25ab9accdad888ef4a1f7c7f4d41f13d5bf2395b7653fdf3e5e3dafa54e56dab2
+ languageName: node
+ linkType: hard
+
"whatwg-encoding@npm:^2.0.0":
version: 2.0.0
resolution: "whatwg-encoding@npm:2.0.0"
diff --git a/vorestation.dme b/vorestation.dme
index b31ae156799..9e000c42bd9 100644
--- a/vorestation.dme
+++ b/vorestation.dme
@@ -278,6 +278,7 @@
#include "code\controllers\subsystems\nightshift.dm"
#include "code\controllers\subsystems\orbits.dm"
#include "code\controllers\subsystems\overlays.dm"
+#include "code\controllers\subsystems\overmap_renamer_vr.dm"
#include "code\controllers\subsystems\persist_vr.dm"
#include "code\controllers\subsystems\persistence.dm"
#include "code\controllers\subsystems\planets.dm"
@@ -1413,6 +1414,7 @@
#include "code\game\objects\items\weapons\melee\energy_vr.dm"
#include "code\game\objects\items\weapons\melee\misc.dm"
#include "code\game\objects\items\weapons\melee\misc_vr.dm"
+#include "code\game\objects\items\weapons\melee\shock_maul.dm"
#include "code\game\objects\items\weapons\storage\backpack.dm"
#include "code\game\objects\items\weapons\storage\backpack_vr.dm"
#include "code\game\objects\items\weapons\storage\bags.dm"
@@ -1525,7 +1527,6 @@
#include "code\game\objects\structures\window.dm"
#include "code\game\objects\structures\window_spawner.dm"
#include "code\game\objects\structures\window_vr.dm"
-#include "code\game\objects\structures\alien\alien egg.dm"
#include "code\game\objects\structures\alien\alien.dm"
#include "code\game\objects\structures\alien\resin structures.dm"
#include "code\game\objects\structures\crates_lockers\__closets.dm"
@@ -1571,6 +1572,7 @@
#include "code\game\objects\structures\flora\grass.dm"
#include "code\game\objects\structures\flora\moretrees_vr.dm"
#include "code\game\objects\structures\flora\trees.dm"
+#include "code\game\objects\structures\ghost_pods\antagonist.dm"
#include "code\game\objects\structures\ghost_pods\event_vr.dm"
#include "code\game\objects\structures\ghost_pods\ghost_pods.dm"
#include "code\game\objects\structures\ghost_pods\ghost_pods_vr.dm"
@@ -1826,7 +1828,6 @@
#include "code\modules\asset_cache\asset_list.dm"
#include "code\modules\asset_cache\asset_list_items.dm"
#include "code\modules\awaymissions\bluespaceartillery.dm"
-#include "code\modules\awaymissions\corpse.dm"
#include "code\modules\awaymissions\exile.dm"
#include "code\modules\awaymissions\gateway.dm"
#include "code\modules\awaymissions\gateway_vr.dm"
@@ -1835,6 +1836,8 @@
#include "code\modules\awaymissions\pamphlet.dm"
#include "code\modules\awaymissions\trigger.dm"
#include "code\modules\awaymissions\zlevel.dm"
+#include "code\modules\awaymissions\overmap_renamer\debrisfield_renamer.dm"
+#include "code\modules\awaymissions\overmap_renamer\overmap_renamer.dm"
#include "code\modules\blob\blob.dm"
#include "code\modules\blob2\_defines.dm"
#include "code\modules\blob2\core_chunk.dm"
@@ -2129,6 +2132,7 @@
#include "code\modules\clothing\under\accessories\badges.dm"
#include "code\modules\clothing\under\accessories\badges_vr.dm"
#include "code\modules\clothing\under\accessories\clothing.dm"
+#include "code\modules\clothing\under\accessories\clothing_vr.dm"
#include "code\modules\clothing\under\accessories\holster.dm"
#include "code\modules\clothing\under\accessories\holster_vr.dm"
#include "code\modules\clothing\under\accessories\lockets.dm"
@@ -2233,6 +2237,7 @@
#include "code\modules\events\event_container.dm"
#include "code\modules\events\event_dynamic.dm"
#include "code\modules\events\event_manager.dm"
+#include "code\modules\events\gnat_migration.dm"
#include "code\modules\events\gravity.dm"
#include "code\modules\events\grid_check.dm"
#include "code\modules\events\grubinfestation_vr.dm"
@@ -2250,8 +2255,10 @@
#include "code\modules\events\prison_break.dm"
#include "code\modules\events\radiation_storm.dm"
#include "code\modules\events\random_antagonist.dm"
+#include "code\modules\events\ray_migration.dm"
#include "code\modules\events\roaming_wildlife.dm"
#include "code\modules\events\rogue_drones.dm"
+#include "code\modules\events\shark_migration.dm"
#include "code\modules\events\shipping_error.dm"
#include "code\modules\events\solar_storm.dm"
#include "code\modules\events\space_ninja.dm"
@@ -2269,6 +2276,8 @@
#include "code\modules\examine\descriptions\containers.dm"
#include "code\modules\examine\descriptions\devices.dm"
#include "code\modules\examine\descriptions\engineering.dm"
+#include "code\modules\examine\descriptions\guns.dm"
+#include "code\modules\examine\descriptions\items.dm"
#include "code\modules\examine\descriptions\machines.dm"
#include "code\modules\examine\descriptions\medical.dm"
#include "code\modules\examine\descriptions\mobs.dm"
@@ -3021,6 +3030,7 @@
#include "code\modules\mob\living\simple_mob\simple_mob_vr.dm"
#include "code\modules\mob\living\simple_mob\taming.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\animal.dm"
+#include "code\modules\mob\living\simple_mob\subtypes\animal\squirrel.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\alien animals\catslug.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\alien animals\jellyfish.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\alien animals\skeleton.dm"
@@ -3093,8 +3103,11 @@
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\carp.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\carp_vr.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\gaslamp_vr.dm"
+#include "code\modules\mob\living\simple_mob\subtypes\animal\space\gnat.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\goose.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\goose_vr.dm"
+#include "code\modules\mob\living\simple_mob\subtypes\animal\space\ray.dm"
+#include "code\modules\mob\living\simple_mob\subtypes\animal\space\shark.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\snake_vr.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\space.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\space_vr.dm"
@@ -4190,14 +4203,13 @@
#include "maps\expedition_vr\beach\submaps\mountains.dm"
#include "maps\expedition_vr\beach\submaps\mountains_areas.dm"
#include "maps\gateway_archive_vr\blackmarketpackers.dm"
-#include "maps\offmap_vr\om_ships\abductor.dm"
-#include "maps\offmap_vr\om_ships\lunaship.dm"
#include "maps\southern_cross\items\clothing\sc_accessory.dm"
#include "maps\southern_cross\items\clothing\sc_suit.dm"
#include "maps\southern_cross\items\clothing\sc_under.dm"
#include "maps\southern_cross\loadout\loadout_suit.dm"
#include "maps\southern_cross\loadout\loadout_uniform.dm"
#include "maps\southern_cross\loadout\loadout_vr.dm"
+#include "maps\stellar_delight\stellar_delight.dm"
#include "maps\submaps\_helpers.dm"
#include "maps\submaps\_readme.dm"
#include "maps\submaps\engine_submaps\engine.dm"
@@ -4207,6 +4219,5 @@
#include "maps\submaps\space_submaps\debrisfield\debrisfield.dm"
#include "maps\submaps\surface_submaps\wilderness\wilderness.dm"
#include "maps\submaps\surface_submaps\wilderness\wilderness_areas.dm"
-#include "maps\tether\tether.dm"
#include "maps\~map_system\maps.dm"
// END_INCLUDE
|