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Fixes wings_hidden having wrong logic
Caused wings not to show on character setup, making hidden wings default. Made it so non-hidden wings (aka, current wings) are default.
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@@ -9,7 +9,7 @@
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return image(wing_s)
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//If you have custom wings selected
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if((wing_style && !(wear_suit && wear_suit.flags_inv & HIDETAIL)) && wings_hidden)
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if((wing_style && !(wear_suit && wear_suit.flags_inv & HIDETAIL)) && !wings_hidden)
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var/icon/wing_s = new/icon("icon" = wing_style.icon, "icon_state" = flapping && wing_style.ani_state ? wing_style.ani_state : wing_style.icon_state)
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if(wing_style.do_colouration)
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wing_s.Blend(rgb(src.r_wing, src.g_wing, src.b_wing), wing_style.color_blend_mode)
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