Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 5/10/2015_bay_merge_attempt_two

Conflicts:
	code/game/turfs/simulated/floor.dm
	icons/mob/back.dmi
	maps/exodus-3.dmm
	polaris.dme
This commit is contained in:
Neerti
2015-05-10 04:21:37 -04:00
233 changed files with 12838 additions and 11596 deletions
+4 -3
View File
@@ -18,7 +18,7 @@ var/list/delayed_garbage = list()
/datum/controller/process/garbage_collector/setup()
name = "garbage"
schedule_interval = 6 SECONDS
schedule_interval = 2 SECONDS
if(!garbage_collector)
garbage_collector = src
@@ -94,8 +94,9 @@ var/list/delayed_garbage = list()
if(!istype(A))
//warning("qdel() passed object of type [A.type]. qdel() can only handle /datum types.")
del(A)
garbage_collector.dels++
garbage_collector.hard_dels++
if(garbage_collector)
garbage_collector.dels++
garbage_collector.hard_dels++
else if(isnull(A.gcDestroyed))
// Let our friend know they're about to get collected
. = !A.Destroy()
+6 -1
View File
@@ -11,5 +11,10 @@
powernets.Remove(powerNetwork)
// This is necessary to ensure powersinks are always the first devices that drain power from powernet.
// Otherwise APCs or other stuff go first, resulting in bad things happening.
for(var/obj/item/device/powersink/S in processing_objects)
S.drain()
/datum/controller/process/powernet/getStatName()
return ..()+"([powernets.len])"
return ..()+"([powernets.len])"
+2
View File
@@ -186,6 +186,7 @@ var/list/gamemode_cache = list()
var/ninjas_allowed = 0
var/abandon_allowed = 1
var/ooc_allowed = 1
var/looc_allowed = 1
var/dooc_allowed = 1
var/dsay_allowed = 1
@@ -402,6 +403,7 @@ var/list/gamemode_cache = list()
if ("disable_ooc")
config.ooc_allowed = 0
config.looc_allowed = 0
if ("disable_entry")
config.enter_allowed = 0